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  • New &lt;%: %&gt; Syntax for HTML Encoding Output in ASP.NET 4 (and ASP.NET MVC 2)

    [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] This is the nineteenth in a series of blog posts Im doing on the upcoming VS 2010 and .NET 4 release. Todays post covers a small, but very useful, new syntax feature being introduced with ASP.NET 4 which is the ability to automatically HTML encode output within code nuggets.  This helps protect your applications and sites against cross-site script injection...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • My laptop doesn't always boot to login

    - by GUI Junkie
    I have an recurring problem. Every once in a while, no pattern, the laptop freezes during boot. Sometimes at a black screen, sometimes a black screen with a not blinking cursor... The solution is to power down the laptop, cross my fingers and boot again. Sometimes it takes four or five reboots, but in the end I always get the system up and running. What bugs me is the fact that the boot is not 'stable' in a sense that apparently it doesn't always do exactly the same thing. I'm still using 10.10. The question is whether there is anything that can be done to make the system stable. (Does 11.04 have the same issue?) Edit: Today the same thing happened. First a black screen with a non blinking cursor. Second a black screen. Third login screen.

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  • Preparing to release code as open-source

    - by Raphael
    I have developed a fully functional tool which I would like not only to share with anyone interested but also get support from the community. This tool is cross-platform, written in C++ with Qt, the code is well commented but I still lack any documentation. There are also some small issues and improvements to be made before I can call it a stable, final version. What are the first steps that I have to take to release code as open-source and attracting people interested in contributing? This is my first serious attempt to release open-source code and I really don't know where to start. Should I just push it to Github put together a small wiki and pray for the best?

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  • Configuring httpd.conf to handle wildcard domains and multiple scripts?

    - by Steve
    I have a full-blown site like: http://www.example.com (uses index.php) http://www.example.com/scriptA.php http://www.example.com/scriptB.php I now want to have the possibility of setting up subsites like: http://alpha.example.com http://alpha.example.com/scriptA.php http://alpha.example.com/scriptB.php From http://stackoverflow.com/questions/2844004/subdomain-url-rewriting-and-web-apps/2844033#2844033 , I understand that I have to do: RewriteCond %{HTTP_HOST} ^([^./]+)\.example\.com$ RewriteCond %1 !=www RewriteRule ^ index.php?domain=%1 But what about the other scripts like scriptA and scriptB? How do I tell httpd.conf to handle those properly as well? How can I tell httpd.conf that handle everything after the 'forwardslash', exactly as it does on the main site, but pass a parameter flag like ?domain=alpha (Cross posted at: http://stackoverflow.com/questions/11365566/configuring-httpd-conf-to-handle-wildcard-domains-and-multiple-scripts)

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  • Can I run alsa and pulse side by side ? I think there is some problem with the alsa ! My ubunu login sound and alert sound are not working?

    - by Curious Apprentice
    I think I have Alsa driver installed. Pulse not working may be I dont have it installed. Not sure If I can run Pulse and Alsa. I had to configure each application prior to work which use pulse.(SMplayer by default select pulse. I had to change that) I know a little about these. So if the question is stupid then please help me. Smplayer always showing a cross(x) icon in front of speaker icon as it is disabled, though Im playing sound.

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  • Server 13.10 Install Hangs

    - by noloader
    I'm trying to install Server 13.10 on some old hardware for testing (HP/Compaq dc5850, with Athlon X2 2.3 GHz dual core, 4GB RAM). The third screen is "Select Language" and the machine appears to hang. Ath e selection screen, the keyboard and mouse does not work. I integrity checked the CD and it checked out OK. I also performed a second ISO download and it cross checked with my initial download: $ md5 Desktop/ubuntu-13.10-server-amd64.iso Downloads/ubuntu-13.10-server-amd64.iso MD5 (Desktop/ubuntu-13.10-server-amd64.iso) = 4d1a8b720cdd14b76ed9410c63a00d0e MD5 (Downloads/ubuntu-13.10-server-amd64.iso) = 4d1a8b720cdd14b76ed9410c63a00d0e I was able to install Server 12.04 on the same machine. The problem with 12.04 is the OpenStack packages are too old, and I wanted to try something with fresher packages. My problem appears similar to I cannot install Ubuntu Server 12.10. The Installer hangs at the language selection, but my ISOs appear to be good and the disc appears to be good. Any ideas?

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  • Multiple vulnerabilities in Thunderbird

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-0451 Improper Control of Generation of Code ('Code Injection') vulnerability 4.3 Thunderbird Solaris 11 11/11 SRU 8.5 CVE-2012-0455 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-0456 Information Exposure vulnerability 5.0 CVE-2012-0457 Resource Management Errors vulnerability 9.3 CVE-2012-0458 Permissions, Privileges, and Access Controls vulnerability 6.8 CVE-2012-0459 Permissions, Privileges, and Access Controls vulnerability 7.5 CVE-2012-0460 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2012-0461 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0462 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0464 Resource Management Errors vulnerability 7.5 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Multiple vulnerabilities in Firefox web browser

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-0451 Improper Control of Generation of Code ('Code Injection') vulnerability 4.3 Firefox web browser Solaris 11 11/11 SRU 8.5 CVE-2012-0455 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-0456 Information Exposure vulnerability 5.0 CVE-2012-0457 Resource Management Errors vulnerability 9.3 CVE-2012-0458 Permissions, Privileges, and Access Controls vulnerability 6.8 CVE-2012-0459 Permissions, Privileges, and Access Controls vulnerability 7.5 CVE-2012-0460 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2012-0461 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0462 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0464 Resource Management Errors vulnerability 7.5 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • How do I find the dependencies for a program before trying to compile it?

    - by Ubuntu_beginner
    I was trying to cross-compile a program for ARM. While compiling I was very much irritated as I had to look for a number of dependencies e.g fatal error: abc/xyz.h: No such file or directory compilation terminated. After ensuring that compiler gets the missing files, when I recompiled, I got same error for about 30 files. I have no idea if that is normal behaviour. If it is normal, is there a method which can help the compiler find the dependencies on its own? If that is not normal, then please explain what I'm doing wrong.

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  • SharePoint 2010: Architecture and Planning information

    - by Enrique Lima
    Recently I have been delivering Design and Planning Sessions at client sites, and as of recent SharePoint 2010 has been part of that mix. After the activity that goes on during those sessions getting towards the end of them is always a cross roads for clients.  Why?  Because it is time to kick the wheels.  Remind them, and remember, this is not a 1 or 4 weeks ordeal.  This has to be very well planned. If I am looking for information that is worth while and a great conversation starter, my landing point is the TechNet Library.  Here is focus on the Planning and Architecture documentation.  There are some great pieces of info, and a great set of planning worksheets. Here is the link to this section … http://technet.microsoft.com/en-us/library/cc261834.aspx

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • Chrome Mobile: The Mobile Web Developers Toolkit (Part 1)

    Chrome Mobile: The Mobile Web Developers Toolkit (Part 1) Building for mobile web requires a different mindset than desktop web development, and a different set of tools. The tools we're used to using often aren't available or would take up too much screen real estate. And going back to the dark ages of tweak/save/deploy/test/repeat isn't exactly optimal, so what can we do? Thankfully there are a number of great options - from remote debugging to emulation, mobile browsers are offering more and more tools to make our lives easier. We'll take a look at a couple of tools that you can use today to make cross platform mobile web development easier and then peer into the crystal ball to see what tools may bring in the future. Join us for Part 1 - as we take a look at a few boiler plates, frameworks and helpful libraries for building the mobile web. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Retrieve the coordinates of the *occluding* (closest/drawn) pixels during 3D overlap, using OpenGL?

    - by Big Rich
    Hi, Sorry if the question is not worded well, I'm a new to both 3D and OpenGL. How could I go about obtaining the 3D coordinates of the occluding object, at the point where occlusion is happening (i.e. the 'intersection' of the object in front/closest to the screen)? Just to offer a [very] rudimentary, visual, example, if you were to form an index-finger cross, with your right hand closest to your face, I'd like to know the coordinates of the part of your right finger which obscures the other finger (obviously back within the OpenGL context - no jokers ;-) ). If there is a way to find out both about the occluder (hider) and the occluded (hidden) objects in OpenGL, then that would be of great use, also. Cheers Rich

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  • Serverless Web Application

    - by Andrea Di Persio
    In my company we work on a software that produce reports in html format. My bosses love the fact that static html pages can be moved across computer simply by moving/copying a folder and no web server is involved, so the customer only need a browser. The problem is that they asking me to implement a lot of feature which is very hard to implement properly and in a clean way without an application server. Frames cross domain problem, the impossibility to work with GET and POST data, no URLs routing...is very hard to work with this limitations. Anyone had similiar experience and wants to share their tricks/suggestion ? Do I need to tell my boss 'there is no future without a web server'? Regards.

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  • Install Ubuntu on iMac 21.5" (mid 2011)

    - by Mystic Mark le Maverick
    I has a dual boot system with MacOSX 10.8.2 and Microsoft Windows 7 Home Premium x64. I would like to install Ubuntu alongside the two existing operating systems for cross platform development purposes. My System specs are listed below. iMac 21.5-inch (mid 2011) Intel Core i7 @2.80GHz AMD Radeon HD 6770M Facetime HD Internet Camera Thunderbolt port Wireless Airport adapter card Apple 8x Superdrive Apple Magic Mouse and wired keyboard with numeric keypad Will rEFIt install properly on my machine too? Thanks you very much for the help.

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  • Should a standard include header be specified in each file or as a compiler parameter?

    - by Max
    I've got a file such as this: #ifndef STDINCLUDE #define STDINCLUDE #include <memory> #include <stdexcept> #endif I want this file to be included in every header file, because I use stuff from those headers so much. Is it preferable to include this via compiler options (-I stdinclude.hpp), or should I physically include them in each header? (#include <stdinclude>). Note that I am attempting to be cross-platform-minded. I use cmake to serve atleast Unix and Windows.

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  • Need suggestions on what you regard as &ldquo;security&rdquo;

    - by John Breakwell
    I’m currently writing a large piece on MSMQ security and wanted to check I was covering the right areas. I have some doubts as I’ve seen the occasional MSMQ forum question where a poster has used the word “security” in different contexts to what I was expecting. So here are the areas I plan to cover: Message security encryption on the wire (SSL and IPSEC) encryption of the message (MSMQ encryption) encryption of the payload (data encryption) signing and authentication Queue security SIDs and ACLs Discoverability Cross-forest issues Storage security NTFS permissions unencrypted data Service security Ports and Firewalls DOS attacks Hardened mode (HTTP only) RPC secure channel requirement authenticated RPC requirement Active Directory object permissions Setup Administrator requirements What else would you want to see?

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  • After power manager reinstall

    - by tuxi
    I had checking battery state hanging I solved it with the help of an answer from this site: sudo apt-get --reinstall install gnome-power-manager But now my left windows bar is rigid, it does not disappear on wide screen. EDIT Also in most of applications, characters are white. What could be the problem? and what should I do? 2ND EDIT My ubuntu is 12.04 LTS. I was trying to install some packages for dependencies of allegro game development library, one of the packages was libwxgtk2.8-0, after that a red cross appeared near user name and clock. Then computer became frozen and i had to remove my battery. I know it is a very bad thing. Then when i try to restart my computer, it could not start, it was waiting on black screen with line: Checking battery state... Then i run the above command. Computer could start but characters are white.

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  • confusion understanding the fluid 2 column navigation layout

    - by Jason Madux
    I'm trying to understand the following cross-browser layout: http://matthewjamestaylor.com/blog/perfect-2-column-left-menu.htm but I'm having some confusion with some of its parts and there isn't enough information on the page or in the css comments to help me. What is the purpose of the .colleft div? Why can't the 2 columns be directly under the .colmask container? Why does the .colleft div have a right 75%? I don't understand its purpose/benefit. Why don't the widths of .col1 and .col2 add up to 100%? How was left:102% calculated for .col1 and left:6% for .col2? The comments for this are not very clear to me. How is it any different from not even specifiying a left/right css property?

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  • Looking for best approach to create new projects for enviroment specifics files

    - by Ness
    ClearCase Question... Overview of requirements: There are 3 diff environments (DEV, TEST and PROD) which have a folder called 'common' that users across all envs. There are multiple servers in those 3 envs and we want to store their server environment specific configuration files in Clearcase. The executables files are different for each environment. Thus there will not be cross delivery require between dev/test/prod. Any thoughts on how we can approach this? Is keeping it simplest is the best approach here? One component to one vobs as (DEV_Serv1, TEST_Serv1, PROD_Serv1, Dev_Serv2, Test_Serv2 and etc)? OR Have multiple components VOB? One other thing is developers here like to use snapshots views.

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  • Where is the best place to start projects and attract developers?

    - by user49557
    I want to develop software for Linux or cross-platform. I want to work with other open-source and non-profit developers. I want a place where Ubuntu or other developers come to start open-source or commercial projects, and we can join the projects or start our own projects. I know there are social coding sites, but where can I start the project, and invite people or let people join? Then we can submit software to sourceforge.net. I know we can start projects at sourceforge.net, but is there anything more dedicated for Ubuntu developers, especially for Ubuntu and for the Ubuntu Software Center? Would you recommend Launchpad, sourceforge.net, github, gitorous or others?

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  • Rotate an object given only by its points?

    - by d33tah
    I was recently writing a simple 3D maze FPP game. Once I was done fiddling with planes in OpenGL, I wanted to add support for importing Blender objects. The approach I used was triangulization of the object, then using Three.js to export the points to plaintext and then parsing the result JSON in my app. The example file can be seen here: https://github.com/d33tah/tinyfpp/blob/master/Data/Models/cross.txt The numbers represent x,y,z,u,v of a single vertex, which combined in three make a triangle. Then I rendered such an object triangle-by-triangle and played with it. I could move it back and forth and sideways, but I still have no idea how to rotate it by some axis. Let's say I'd like to rotate all the points by five degrees to the left, how would a code doing it look like?

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  • Which is better? Native App or hybrid App?

    - by Prabakaran
    I want to develop a simple App for iOS, Android and windows phone. I just wondered that a simple HTML5, JS and CSS combination can work in all of these platforms. I want to know which one will be efficient? No problem with time and coding. But if i can achieve everything with HTML5-JS itself, i will chose Hybrid development. I want to know the major difference between the Native and Hybrid Development with example(I know that the main difference is HTML5-JS supports cross platform). Note : I am not making a game app.

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  • What would you choose for your project between .NET and Java at this point in time ?

    - by Basic
    You are just starting a new project and you have these two technologies to choose from, Java and .NET. The project you are working doesn't involve having features that would make it easy to choose between the two technologies (e.g. .NET has this that I need and Java does not) and both of them should work just fine for you (though you only need one of course). Take into account: Performance Tools available (even 3rd party tools) Cross platform compatibility Libraries (especially 3rd party libraries) Cost (Oracle seems to try and monetize Java) Development process (Easiest/Fastest) Also keep in mind that Linux is not your main platform but you would like to port your project to Linux/MacOs as well. You should definitely keep in mind the trouble that has been revolving around Oracle and the Java community and the limitations of Mono and Java as well. It would be much appreciated if people with experience in both can give an overview and their own subjective view about which they would choose and why.

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  • What does ^+Z do to a process

    - by Kifsif
    In command line I wrote: michael@ubuntu:~$ firefox Firefox launched. Command prompt ($) disappeared. Then I pressed ^+z. The result was: [1]+ Stopped firefox Well, Firefox really stopped. It did not react anyhow. So, I could not close it by pressing the cross of the window. By the way, the menu items 'Tools', and 'Help' somehow showed some signs of life. They showed drop-down lists, but nothing more (no reaction to inner menu items). Well, I could not end Firefox through System Monitor. Could you comment on this case: what happened after pressing ^+z?

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