Search Results

Search found 11051 results on 443 pages for 'bind variables'.

Page 211/443 | < Previous Page | 207 208 209 210 211 212 213 214 215 216 217 218  | Next Page >

  • Constraint Satisfaction Problem

    - by Carl Smotricz
    I'm struggling my way through Artificial Intelligence: A Modern Approach in order to alleviate my natural stupidity. In trying to solve some of the exercises, I've come up against the "Who Owns the Zebra" problem, Exercise 5.13 in Chapter 5. This has been a topic here on SO but the responses mostly addressed the question "how would you solve this if you had a free choice of problem solving software available?" I accept that Prolog is a very appropriate programming language for this kind of problem, and there are some fine packages available, e.g. in Python as shown by the top-ranked answer and also standalone. Alas, none of this is helping me "tough it out" in a way as outlined by the book. The book appears to suggest building a set of dual or perhaps global constraints, and then implementing some of the algorithms mentioned to find a solution. I'm having a lot of trouble coming up with a set of constraints suitable for modelling the problem. I'm studying this on my own so I don't have access to a professor or TA to get me over the hump - this is where I'm asking for your help. I see little similarity to the examples in the chapter. I was eager to build dual constraints and started out by creating (the logical equivalent of) 25 variables: nationality1, nationality2, nationality3, ... nationality5, pet1, pet2, pet3, ... pet5, drink1 ... drink5 and so on, where the number was indicative of the house's position. This is fine for building the unary constraints, e.g. The Norwegian lives in the first house: nationality1 = { :norway }. But most of the constraints are a combination of two such variables through a common house number, e.g. The Swede has a dog: nationality[n] = { :sweden } AND pet[n] = { :dog } where n can range from 1 to 5, obviously. Or stated another way: nationality1 = { :sweden } AND pet1 = { :dog } XOR nationality2 = { :sweden } AND pet2 = { :dog } XOR nationality3 = { :sweden } AND pet3 = { :dog } XOR nationality4 = { :sweden } AND pet4 = { :dog } XOR nationality5 = { :sweden } AND pet5 = { :dog } ...which has a decidedly different feel to it than the "list of tuples" advocated by the book: ( X1, X2, X3 = { val1, val2, val3 }, { val4, val5, val6 }, ... ) I'm not looking for a solution per se; I'm looking for a start on how to model this problem in a way that's compatible with the book's approach. Any help appreciated.

    Read the article

  • HttpWebRequest times out with multiple network adaptors enabled

    - by Tim
    On my Win7 PC I have a couple of virtual network adaptors that are used for VMWare server. My HttpWebRequest times out when I have these adaptors enabled. Should I really have to tell it which adaptor to bind to? HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url.AbsoluteUri + "etc.txt"); request.Timeout = 2000; using (HttpWebResponse response = (HttpWebResponse)request.GetResponse()) { using (StreamReader reader = new StreamReader(response.GetResponseStream())) { return reader.ReadToEnd(); } }

    Read the article

  • Get CGI Fields from URL Python

    - by user299196
    When using the cgi module in Python, I can't seem to figure out how to extract CGI variables in the URL. For example if the url servercgi.py?name=user , how do I get 'name' after import cgi? For some reason, form.getvalue and form['user'] do not work but if I print the object, I see something like FieldStorage(None, None, [MiniFieldStoreage('name', 'user')]).

    Read the article

  • Add Data to DataRepeater Control in winform

    - by Mohsan
    hi. Visual Studio 2008 service pack 1 comes with Visual Basic Powerpack and has DataRepeatr control. i want to know that how I can add data in this control. i have in memory data. the examples i found on net are about binding DataSet to DataRepeater by fetching data from database. i want to bind in memory data. how to do this.

    Read the article

  • Access Controls in Silverlight DataGrid Column Header from Code

    - by fuzzyman
    We have custom headers in the Silverlight DataGrid using the ContentTemplate. We've got a button in the header and need to programmatically access the button to hook up the event. We're using IronPython, so we can't statically bind the event in the xaml (plus we use the grid for many different views - so we dynamically generate the xaml). How can we get access to controls inside a datagrid column header?

    Read the article

  • MVVM Binding Password

    - by LnDCobra
    I am re-factoring my application to implement the MVVM design and i came across my first problem... Compiler won't let me bind to the Password property of the PasswordBox control. Anyone have any ideas / suggestions.

    Read the article

  • referencing DOM elements in jQuery

    - by Lyon
    Hi, I would select multiple DOM elements using a typical code such as this: $('#ele1, #ele2, #ele3').click(function () {}); If I have variables of each DOM element, e.g. var domEle1 = $('#ele1'); var domEle2 = $('#ele2'); var domEle3 = $('#ele3'); How can I select them all at once? Instead of individually... domEle1.click(function () {}); Thanks!

    Read the article

  • WPF binding behaviour different when bound property is declared as interface vs class type?

    - by Jay
    This started with weird behaviour that I thought was tied to my implementation of ToString(), and I asked this question: http://stackoverflow.com/questions/2916068/why-wont-wpf-databindings-show-text-when-tostring-has-a-collaborating-object It turns out to have nothing to do with collaborators and is reproducible. When I bind Label.Content to a property of the DataContext that is declared as an interface type, ToString() is called on the runtime object and the label displays the result. When I bind TextBlock.Text to the same property, ToString() is never called and nothing is displayed. But, if I change the declared property to a concrete implementation of the interface, it works as expected. Is this somehow by design? If so, any idea why? To reproduce: Create a new WPF Application (.NET 3.5 SP1) Add the following classes: public interface IFoo { string foo_part1 { get; set; } string foo_part2 { get; set; } } public class Foo : IFoo { public string foo_part1 { get; set; } public string foo_part2 { get; set; } public override string ToString() { return foo_part1 + " - " + foo_part2; } } public class Bar { public IFoo foo { get { return new Foo {foo_part1 = "first", foo_part2 = "second"}; } } } Set the XAML of Window1 to: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <StackPanel> <Label Content="{Binding foo, Mode=Default}"/> <TextBlock Text="{Binding foo, Mode=Default}"/> </StackPanel> </Window> in Window1.xaml.cs: public partial class Window1 : Window { public Window1() { InitializeComponent(); DataContext = new Bar(); } } When you run this application, you'll see the text only once (at the top, in the label). If you change the type of foo property on Bar class to Foo (instead of IFoo) and run the application again, you'll see the text in both controls.

    Read the article

  • Assigning keyboard shortcut to get path of selected item in windows explorer

    - by Juha
    I don't know if this is even possible, but how can I bind some key combination to a (C#)program, so that when that keyboard shortcut is pressed with some file selected in windows explorer, it calls specific function with path of that file as a parameter. Or can I assign some keyboard shortcut so that windows explorer opens selected file in my program(that way I could pass the path to already running instance) thanks

    Read the article

  • ant scp task through a proxy

    - by xask
    I am trying to make an ant build file to remote copy a war file. Ant scp task uses a jsch library for remote copying. How do I make it work through a proxy, the jsch library clearly supports it. does not work for jsch. Jsch does not read environment variables like http_proxy is there another solution ?

    Read the article

  • Store a long string into mult array

    - by QLiu
    Hello All, I have a long string arrays, which looks like that var callinfo_data=new Array( "1300 135 604#<b>Monday - Friday: 9:00 a.m. to 5:30 p.m. AEST</b>", //Australia .. "0844000040#<b>lunedì-venerdì ore 10:00 - 17:00 CET</b>", //Switzerland (it) "212 356 9707#<b>Hafta içi her gün: 10:00 - 18:00</b>", //Turkey "08451610009#<b>Monday - Friday: 9:00 a.m. to 6:30 p.m. GMT</b>", //UK "866 486 6866#<b>Monday - Friday: 7:00 a.m. to 11:00 p.m. EST</b><br />Saturday: 9:00 a.m. to 8:00 p.m. EST", //USA "+31208501004#<b>Monday - Friday: 9:00 a.m. to 7:30 p.m. GMT+1</b>", //other countries " # "); As you see, it contact Phone number and open time. I can use split to separet them into info=callinfo_data[n].split("#"); two sections, And then i can represent them in HTML like "<div id ='phoneNumber'>"+info[0]+"</div><div id='openTime'>"+info[1]+"</div>" But my display phone number function will read the cookie variables, and then select the right contact info to display. Like, phone=callinfo_data[2].split("#"); if (locale == 'UK') details = phone[0]+ build_dropdown(locale); else if (locale == 'fr') details = 'French Contact Details<br>'+build_dropdown(locale); else if (locale == 'be') details = 'Belgian Contact Details<br>'+ build_dropdown(locale); else details = 'Unknown Contact Detail'; writeContactInfo(details); My questions are how I can build a function to load phone number and time based on my cookie variables, UK in a smart way. I can hard code everything, but i think it is too silly. I have to write a long code like: phone1= allinfo_data[0].split("#"); phone1= allinfo_data[1].split("#"); ... etc Second questions, how can I load this long arrays into easy access multi arrays? Thank you Regards, Qing

    Read the article

  • Function-Local Static Const variable Initialization semantics.

    - by Hassan Syed
    The questions are in bold, for those that cannot be bothered reading a question in depth. This is a followup to this question. It is to do with the initialization semantics of static variables in functions. Static variables should be initialized once, and their internal state might be altered later - as I (currently) do in the linked question. However, the code in question does not require the feature to change the state of the variable later. Let me clarrify my position, since I don't require the string object's internal state to change. The code is for a trait class for meta programming, and as such would would benifit from a const char * const ptr -- thus Ideally a local cost static const variable is needed. My educated guess is that in this case the string in question will be optimally placed in memory by the link-loader, and that the code is more secure and maps to the intended semantics. This leads to the semantics of such a variable "The C++ Programming language Third Edition -- Stroustrup" does not have anything (that I could find) to say about this matter. All that is said is that the variable is initialized once when the flow of control of the thread first reaches the code. This leads me to ponder if the following code would be sensible, and if not what are the intended semantics ?. #include <iostream> const char * const GetString(const char * x_in) { static const char * const x = x_in; return x; } int main() { const char * const temp = GetString("yahoo"); std::cout << temp << std::endl; const char * const temp2 = GetString("yahoo2"); std::cout << temp2 << std::endl; } The following compiles on GCC and prints "yahoo" twice. Which is what I want -- However it might not be standards compliant (which is why I post this question). It might be more elegant to have two functions, "SetString" and "String" where the latter forwards to the first. If it is standards compliant does someone know of a templates implementation in boost (or elsewhere) ?

    Read the article

  • How Can I Populate Default Form Data with a ManyToMany Field?

    - by b14ck
    Ok, I've been crawling google and Django documentation for over 2 hours now (as well as the IRC channel on freenode), and haven't been able to figure this one out. Basically, I have a model called Room, which is displayed below: class Room(models.Model): """ A `Partyline` room. Rooms on the `Partyline`s are like mini-chatrooms. Each room has a variable amount of `Caller`s, and usually a moderator of some sort. Each `Partyline` has many rooms, and it is common for `Caller`s to join multiple rooms over the duration of their call. """ LIVE = 0 PRIVATE = 1 ONE_ON_ONE = 2 UNCENSORED = 3 BULLETIN_BOARD = 4 CHILL = 5 PHONE_BOOTH = 6 TYPE_CHOICES = ( ('LR', 'Live Room'), ('PR', 'Private Room'), ('UR', 'Uncensored Room'), ) type = models.CharField('Room Type', max_length=2, choices=TYPE_CHOICES) number = models.IntegerField('Room Number') partyline = models.ForeignKey(Partyline) owner = models.ForeignKey(User, blank=True, null=True) bans = models.ManyToManyField(Caller, blank=True, null=True) def __unicode__(self): return "%s - %s %d" % (self.partyline.name, self.type, self.number) I've also got a forms.py which has the following ModelForm to represent my Room model: from django.forms import ModelForm from partyline_portal.rooms.models import Room class RoomForm(ModelForm): class Meta: model = Room I'm creating a view which allows administrators to edit a given Room object. Here's my view (so far): def edit_room(request, id=None): """ Edit various attributes of a specific `Room`. Room owners do not have access to this page. They cannot edit the attributes of the `Room`(s) that they control. """ room = get_object_or_404(Room, id=id) if not room.is_owner(request.user): return HttpResponseForbidden('Forbidden.') if is_user_type(request.user, ['admin']): form_type = RoomForm elif is_user_type(request.user, ['lm']): form_type = LineManagerEditRoomForm elif is_user_type(request.user, ['lo']): form_type = LineOwnerEditRoomForm if request.method == 'POST': form = form_type(request.POST, instance=room) if form.is_valid(): if 'owner' in form.cleaned_data: room.owner = form.cleaned_data['owner'] room.save() else: defaults = {'type': room.type, 'number': room.number, 'partyline': room.partyline.id} if room.owner: defaults['owner'] = room.owner.id if room.bans: defaults['bans'] = room.bans.all() ### this does not work properly! form = form_type(defaults, instance=room) variables = RequestContext(request, {'form': form, 'room': room}) return render_to_response('portal/rooms/edit.html', variables) Now, this view works fine when I view the page. It shows all of the form attributes, and all of the default values are filled in (when users do a GET)... EXCEPT for the default values for the ManyToMany field 'bans'. Basically, if an admins clicks on a Room object to edit, the page they go to will show all of the Rooms default values except for the 'bans'. No matter what I do, I can't find a way to get Django to display the currently 'banned users' for the Room object. Here is the line of code that needs to be changed (from the view): defaults = {'type': room.type, 'number': room.number, 'partyline': room.partyline.id} if room.owner: defaults['owner'] = room.owner.id if room.bans: defaults['bans'] = room.bans.all() ### this does not work properly! There must be some other syntax I have to use to specify the default value for the 'bans' field. I've really been pulling my hair out on this one, and would definitely appreciate some help. Thanks!

    Read the article

  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

    Read the article

  • Writing .htaccess mod rewrite for hierarchical categories

    - by NetCaster
    i need to rewrite urls for my classified ads directory i have 4 types of links /City == display all ads in city /City/Cat1 == display all ads in city + category /City/Cat1/Cat2 == display add ads in city + category 1 + category 2 /City/Cat1/Cat2/Ad-id == display the ad itself and pass cat1 cat2 and city variables original hidden url should be index.php?city=alexandria&cat1=cars&cat2=bikes&adid=EWSw22d Can you please help me writing .htaccess for this structure

    Read the article

  • Invocation of ViewDidLoad after initWithNibName

    - by live2dream95
    It appears that ViewDidLoad() is sent to a ViewController only after its View is physically displayed (i.e. via NavigationController pushViewController), and not immediately after initWithNibName(). Is this a behavior I can rely on? I would like to get the chance to set the member variables of my view so that all the members are valid by the time ViewDidLoad() is invoked.

    Read the article

  • Silverlight MVVM ListBoxItem IsSelected

    - by Lee
    I have a collection of ViewModels bound to a ListBox. I am trying to bind the IsSelected properties of each together. In WPF it works by setting the style: <Style TargetType="{x:Type ListBoxItem}"> <Setter Property="IsSelected" Value="{Binding Path=IsSelected, Mode=TwoWay}" /> </Style> This does not work in Silverlight. How can I accomplish this?

    Read the article

  • check only one checkbox in gridview using jquery

    - by Gurbax Singh Bhangal
    i have a grid view in which i have placed the checkbox in itemtemplate i want only the one checkbox is selected from Gridview to select that perticular row so that i can use that id to edit or delete the row aspx page code is <asp:TemplateField Visible="false"> <ItemTemplate> <asp:Label ID="lblId" runat="server" Text='<%#Eval("id") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField> <HeaderTemplate> Select </HeaderTemplate> <ItemTemplate> <asp:CheckBox ID="chkSelect" runat="server"/> </ItemTemplate> </asp:TemplateField> <asp:TemplateField> <HeaderTemplate> Branch Name </HeaderTemplate> <ItemTemplate> <asp:Label ID="lblBranch_Name" runat="server" Text='<%# Bind("Branch") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField> <HeaderTemplate> Address </HeaderTemplate> <ItemTemplate> <asp:Label ID="lblAddress" runat="server" Text='<%# Eval("Address") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField> <HeaderTemplate> City </HeaderTemplate> <ItemTemplate> <asp:Label ID="lblCity" runat="server" Text='<%# Bind("City") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> </Columns> and i want when i click on the checkbox which is at first of each row only one check box is selected from all the rows thanks

    Read the article

  • Refcounted pointers on iPhone

    - by anon
    1) Refcounted pointers need stack variables to have constructors / destructors called at predictable places. 2) Objective-C, afaik, does not support the above. 3) The cocoa libraries are bound in Objective-C, not C++. Thus, my question: is there a easy way to use the Cocoa libraries, yet still have most of my app in C++ (and thus use my refcounted pointers)? Thanks! (iPhone in the title since this is mainly targeted at the iPhone)

    Read the article

  • How to make multiple queries with PHP prepared statements (Commands out of sync error)

    - by Tirithen
    I'm trying to run three MySQL queries from a PHP script, the first one works fine, but on the second one I get the "Commands out of sync; you can’t run this command now" error. I have managed to understand that I need to "empty" the resultset before preparing a new query but I can't seem to understand how. I thought that $statement-close; would do that for me. Here is the relevant part of the code: <?php $statement = $db_conn->prepare("CALL getSketches(?,?)"); // Prepare SQL routine to check if user is accepted $statement->bind_param("is", $user_id, $loaded_sketches); // Bind variables to send $statement->execute(); // Execute the query $statement->bind_result( // Set return varables $id, $name, $description, $visibility, $createdby_id, $createdby_name, $createdon, $permission ); $new_sketches_id = array(); while($statement->fetch()) { $result['newSketches'][$id] = array( "name" => $name, "description" => $description, "visibility" => $visibility, "createdById" => $createdby_id, "createdByName" => $createdby_name, "createdOn" => $createdon, "permission" => $permission ); $new_sketches_id[] = $id; } $statement->close; // Close satement $new_sketches_ids = implode(",", $new_sketches_id); // Get the new sketches elements $statement = $db_conn->prepare("CALL getElements(?,'',?,'00000000000000')"); // Prepare SQL routine to check if user is accepted // The script crashes here with $db_conn->error // "Commands out of sync; you can't run this command now" $statement->bind_param("si", $new_sketches_ids, $user_id); // Bind variables to send $statement->execute(); // Execute the query $statement->bind_result( // Set return varables $id, $user_id, $type, $attribute_d, $attribute_stroke, $attribute_strokeWidth, $sketch_id, $createdon ); while($statement->fetch()) { $result['newSketches'][$sketch_id]['newElements']["u".$user_id."e".$id] = array( "type" => $type, "d" => $attribute_d, "stroke" => $attribute_stroke, "strokeWidth" => $attribute_strokeWidth, ); } $statement->close; // Close satement ?> How can I make the second query without closing and reopening the entire database connection?

    Read the article

  • `strip`ing the results of a split in python

    - by Igor
    i'm trying to do something pretty simple: line = "name : bob" k, v = line.lower().split(':') k = k.strip() v = v.strip() is there a way to combine this into one line somehow? i found myself writing this over and over again when making parsers, and sometimes this involves way more than just two variables. i know i can use regexp, but this is simple enough to not really have to require it...

    Read the article

  • How to organize a Shoes Ruby app?

    - by luca
    can I have some examples of how you organize your Shoes apps? I mean, simply using a Shoes.app{} block and instance variables is clumsy.. I'd like to achieve a MVC like structure.. I'm used to it (from rails, FLEX frameworks and others..) and would like to recreate something similar..

    Read the article

< Previous Page | 207 208 209 210 211 212 213 214 215 216 217 218  | Next Page >