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  • Things to Take Note of When Writing Directory Submissions

    Directory submissions though past their glory are still a highly regarded form of getting traffic onto websites. There are a lot of people who still frequent directories and use search engines. A high placement on search engine directories not only increases the quantity of traffic but also appends to the quality of traffic. In some ways directory submissions depend a lot on your accuracy of descriptions.

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  • Link Building For Your Online Business

    Link Building plays a major role in the success of business online. To get quality back links for your website and boost your search engine rankings, legitimate techniques should be adopted. Otherwise, there may be chances that your website is banned by search engines and it is very difficult to get itself restored.

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  • Eleven Steps to SEO Heaven (Steps 1 to 5)

    Are you fed up with feeling baffled by search engine optimisation (SEO) because of jargon and poor practitioners? Do you feel you have been charged too much for less than you were promised? This two part article sets out to explain the process and put you back in control.

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  • SEO For Hubpages

    Search Engine Optimization is important for websites and even 2.0 properties like Squidoo and hubpages. In this article, I go over how to optimize your hubpage to get it ranked.

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  • SEO Techniques For Your Website

    Search Engine Optimization has turned out to be a hot topic in recent times. This is an ideal way to give your website a high page rank. There are innumerable companies that aim to do SEO. There are some simple things that you need to take into consideration when it comes to constructing your website that help in increasing your chances of getting web traffic. These are some of them.

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  • How to Use Heading Tags and Alt Attributes

    If you're working with HTML code for the first time, you may be wondering why Heading tags and alt attributes are used as a guide to data within your site's architecture. Search Engine Optimization consultants use HTML header tags to summarize the topic of the page it introduces. Google and other search engines analyze text inside header tags in their algorithm to assign web page rankings. To rank for your target keywords and phrases, incorporate them into your HTML page headers.

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  • Find The Best Keywords For Your Site

    Keyword optimisation is probably the most important thing that you want to concentrate on with regards to search engine optimisation (SEO). Unfortunately, not many people know this, or do enough to optimise their sites' keywords.

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  • Training in the Arts of SEO

    SEO or Search Engine Optimization is in my opinion the best way to get your website to be seen by the world. SEO Online Training turns out to be very effective and efficient.

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  • The Benefits of Having SEO

    In essence, one of the most important things that you have to remember is that you need to ensure that your website can do very well in a search engine. The better your site can rank in a searched given, the better are your chances of ensuring that your get an increase in the number of customers that are willing or purchase your goods and services. The best way that you can make sure that your website can do well in a Google is by choosing a SEO Calgary company.

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  • How to optimize a box2d simulation in action game?

    - by nathan
    I'm working on an action game and i use box2d for physics. The game use a tiled map. I have different types of body: Static ones used for tiles Dynamic ones for player and enemies Actually i tested my game with ~150 bodies and i have a 60fps constantly on my computer but not on my mobile (android). The FPS drop as the number of body increase. After having profiled the android application, i saw that the World.step took around 8ms in CPU time to execute. Here are few things to note: Not all the world is visible on screen, i use a scrolling system Enemies are constantly moving toward the player so there is alaways to force applied to their body Enemies need to collide between each others Enemies collide with tiles I also now that i can active/desactive or sleep/awake bodies. Considering the fact that only a part of the enemies are possibly displayed on screen, is there any optimizations i can do to reduce the execution time of box2d simulation? I found a guy trying an optimization based on distance of enemies from the player (link). But i seems like he just desactives far bodies (in my case, i could desactive bodies that are not visible). But my enemies need to move even when they are not visible on screen, and applying forces will not workd on inactive bodies. Should i play with sleeping bodies here? Also, enemies are composed by two fixtures and are constantly colliding with each others and with tiles but i really never need to get notified about that. Is there anything i can do to optimize this kind of scenario? Finally, am i wrong to try to run simulation at 60FPS on mobile and should i try to make it run at 30FPS?

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  • Online Business - Importance of Linking and SEO

    For the purpose of getting targeted traffic through renowned search engines, many techniques are available and also famous to the webmasters of the world. Link building is one of them for search engine optimization. There are numerous ways you can develop links that briefly will be discussed hereunder.

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  • Corticon provides Business Rules Engines for Silverlight, WCF and .NET developers

    Now Corticon Business Rules Engines and Business Rules Management Systems users can enjoy support for the Windows 7 operating system, and for Silverlight and Windows Communication Foundation developers. The new Corticon 4.3 provides numerous performance, usability, and integration enhancements and provides the industry-first cloud deployment option for a business rules engine. span.fullpost {display:none;}

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  • Google Page Rank - The Ultimate Popularity Contest

    Although you might initially think of it as simply the way that the Google search engine ranks pages, the term Google Page Rank is actually a trademarked term that actually belongs to Stanford University. The term is a tribute to its creator, Larry Page, and refers to a complex mathematics algorithm that allows today's advanced search engines, like Google, to index and rank the millions and millions of pages that exist on the internet today.

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  • How SEO Services by a SEO Company Can Boost Your Sales

    If we look at the present scenario the importance of growing your business and expanding your online brand recognition using all the strategic SEO elements available can just not be overstated. Today to be the very best at marketing the business or even the websites has to reach to its potential customers and hiring SEO companies and SEO experts is proving best method to keep track of the latest developments in search engine optimization. In this article, know how taking help of SEO services from any SEO company can actually boost up your sales.

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  • Get Your Web Site to the Top

    Search engine optimization began to be used widely in the 1990s. Businesses, whether their annual turnover was in the millions bracket or the thousands bracket, began to use SEO to attract more organic visitors to their sites.

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  • Choosing the correct network protocol for my type of game (its Wc3 Warlock style)

    - by Moritz
    I need to code a little game for a school project. The type of the game is like the Warcraft 3 map "Warlock", if anyone doesnt know it, here is a short description: up to ten players spawn into an arena filled with lava, the goal of each player is to push the other players into the lava with spells (basically variations of missiles, aoe nukes, moba spells etc) http://www.youtube.com/watch?v=c3PoO-gcJik&feature=related we need to provide multiplayer-support over the internet, for that reason I am looking for the best network protocol for this type of game (udp, tcp, lock step, client-server...) what the requirements are: - same/stable simulation on all clients - up to ten players - up to ~100 missiles on the field - very low latency since its reaction based (i dont know the method wc3 used, but it was playable with the old servers) what would be nice (if even possible, since the traffic might be too big): - support for soft bodies over the network (with bullet physics), but this is no real requirement I read several articles about the lock step method used for RTS games, this seems to be great, but does it fit for real-time action games too (ping-related)? If anyone has run into the same problems/questions like me, I would be very happy about any help

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  • What Elements Are Important in SEO?

    When it comes to search engine optimisation, what elements are the important ones? I've seen some people's research focus purely on targeting highly competitive keywords with minimal budget and wondering why they aren't achieving the P1 listings they have promised their clients. In my opinion, I would look a little wider than purely on the keyword.

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  • Keyword Analysis - Plan Before Implementing SEO!

    If you have spent some time learning things about search engine optimization, you would have realized by now that choosing the right keywords is of major importance in order to attract more visitors to your site. Are you a blogger who is starving for some quality traffic to view your content?

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  • Are there any good Java/JVM libraries for my Expression Tree architecture?

    - by Snuggy
    My team and I are developing an enterprise-level application and I have devised an architecture for it that's best described as an "Expression Tree". The basic idea is that the leaf nodes of the tree are very simple expressions (perhaps simple values or strings). Nodes closer to the trunk will get more and more complex, taking the simpler nodes as their inputs and returning more complex results for their parents. Looking at it the other way, the application performs some task, and for this it creates a root expression. The root expression divides its input into smaller units and creates child expressions, which when evaluated it can use to build it's own result. The subdividing process continues until the simplest leaf nodes. There are two very important aspects of this architecture: It must be possible to manipulate nodes of the tree after it is built. The nodes may be given new input values to work with and any change in result for that node needs to be propagated back up the tree to the root node. The application must make best use of available processors and ultimately be scalable to other computers in a grid or in the cloud. Nodes in the tree will often be updating concurrently and notifying other interested nodes in the tree when they get a new value. Unfortunately, I'm not at liberty to discuss my actual application, but to aid understanding a little bit, you might imagine a kind of spreadsheet application being implemented with a similar architecture, where changes to cells in the table are propagated all over the place to other cells that need the result. The spreadsheet could get so massive that applying multi-core multi-computer distributed system to solve it would be of benefit. I've got my prototype "Expression Engine" working nicely on a single multi-core PC but I've started to run into a few concurrency issues (as expected because I haven't been taking too much care so far) so it's now time to start thinking about migrating the Engine to a more robust library, and that leads to a number of related questions: Is there any precedent for my "Expression Tree" architecture that I could research? What programming concepts should I consider. I realise this approach has many similarities to a functional programming style, and I'm already aware of the concepts of using futures and actors. Are there any others? Are there any languages or libraries that I should study? This question is inspired by my accidental discovery of Scala and the Akka library (which has good support for Actors, Futures, Distributed workloads etc.) and I'm wondering if there is anything else I should be looking at as well?

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  • 5 Easy SEO Tips to Improve Your Rankings

    SEO stands for Search Engine Optimization, and it is a collection of techniques to help your website rank better for certain search terms. Below are 5 tips to help you optimize your website and have the best chance of succeeding online. With anything related to SEO, you have to ensure that you choose the right keywords.

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  • New Software Running ScottOnWriting.NET

    When I started this blog in July 2003 there weren't many available blog engines build atop ASP.NET. One of the more interesting ones at the time was Scott Watermasysk 's .Text blog engine (which eventually became part of Community Server . Over the past...(read more)Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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