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  • CodePlex Daily Summary for Wednesday, November 02, 2011

    CodePlex Daily Summary for Wednesday, November 02, 2011Popular ReleasesWYGIWYS Driver: 1.1.2.0 release: Win32, x86, kernel mode driver.Reset IPv6: 1.0.0.0: First release. Only works for Spanish and English operating system editions.BExplorer (Better Explorer): Better Explorer 2.0.0.631 Alpha: Changelog: Added: Some new functions in ribbon Added: Possibility to choose displayed columns Added: Basic Search Fixed: Some bugs after navigation Fixed: Attempt to fix slow navigation and slow start Known issues: - BreadcrumbBar fails on some situations - Basic search not work quite well in some situations Please if anyone find bugs be kind and report them at the Issue Tracker! Thanks!DotNetNuke® Community Edition: 05.06.04: Major Highlights Fixed issue with upgrades on systems that had upgraded the Telerik library to 6.0.0 Fixed issue with Razor Host upgrade to 5.6.3 The logic for module administration checks contains incorrect logic in 1 place, opening the possibility of a user with edit permissions gaining access to functionality they should not have through a particularly crafted url Security FixesBrowsers support the ability to remember common strings such as usernames/addresses etc. Code was adde...Terminals: Version 2.0 - Beta 2 Release: The team has finally put the nail into the official release date for version 2.0. As bugs are winding down on the 2.0 Roadmap we decided to push out another build - the first 2.0 Beta build. Please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Check the source code page on the site, this beta includes all commits since (and including) the 90428 check-in back i...iTuner - The iTunes Companion: iTuner 1.4.4322: Added German (unverified, apologies if incorrect) Properly source invariant resources with correct resIDs Replaced obsolete lyric providers with working providers Fix Pseudolater to correctly morph every third char Fix null reference in CatalogBaseTrack Folder Changes: Track Folder Changes 1.0: Track Folder Changes 1.0 (binary)Windows Workflow Foundation on Codeplex: Microsoft.Activities v1.8.8: Microsoft.Activities Overview How do I install Microsoft.Activities? Updates in this release9318Technical Analysis Engine for .NET: Technical Analysis Engine 1.25: What's new in the 1.25 release (2011-11-01): - Added Williams %R indicator - Added Moving Average Envelopes indicatorBF3Rcon.NET: BF3Rcon 3.0: This release is targeted for RCON documentation based on R3. Everything should be beta stable, but it's alpha because I haven't been able to fully test it. When a stable release is ready, a proper changelog will be kept. Important Edit: There's one method that will keep this from working in Mono. GeneratePasswordHash uses void HashAlgorithm.Dispose(), which isn't in Mono. This will have to be changed to Clear() in the next release. If anyone needs a Mono version of this immediately, you can...BoxWorld: BoxWorld_2011.10.30: BoxWorld - 8.0.1110.30 This is the initial release of BoxWorld. I'd recommend downloading the installer as it contains the compiled code and everything all nicely contained. By default, you end up with this directory structure: C:\Program Files\ViperWorks\BoxWorld C:\Program Files\ViperWorks\BoxWorld\Data C:\Program Files\ViperWorks\BoxWorld\Interface C:\Program Files\ViperWorks\BoxWorld\Source In the root you have the compiled EXE files, one for the main release, one for the LITE release ...VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.Koober: Koober - The Ebook Creator 0.2: The official release of Koober as Open source. Koober is a ebook creator for Windows, and Koob Reader is the reader.patterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Media Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.AcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.33: Add JSParser.ParseExpression method to parse JavaScript expressions rather than source-elements. Add -strict switch (CodeSettings.StrictMode) to force input code to ECMA5 Strict-mode (extra error-checking, "use strict" at top). Fixed bug when MinifyCode setting was set to false but RemoveUnneededCode was left it's default value of true.New ProjectsAlgorithms: algorithms, ACM C++ programs, Electronic design automation algorithmsAll-In-One: Ein Programm - Alle Funktionen Einfach Komponente erstellen - und schon gibt es eine Funktion mehr!Bar Code File Copy: Bar Code File Copy is a mobile app that allows user to initiate file transfer from a PC to another with the help of barcodes and Windows Phone 7.BlekBoox: Google Books API CF-Soft: this is my workspace to study C# programming.CodePaste.NET Tray Application: A simple tray application to create snippets on CodePaste.NET. Right click the app and select New Snippet. A snippet will be created, the contents of your clipboard will be pasted and your clipboard will be replaced with the URL after the code snippet is successfully posted.Common libs of fanthos: Fanthos.Libs.Controls provides panel and button with special draw and special events. Fanthos.Libs.Network provides class that you can use the method likes Async WCF in dotNet 2.0.Database Filesystem: The DBFS project implements a filesystem paradigm to the storage of objects in a database. The primary development language is Visual Basic .NET.Destructible Texture2D: The project shows how to create a destructible texture2D in XNA. This project is developed using the XNA framework and C# programming languageEject and Close CD Tray: For some reason i cannot seem to find any command line program to eject or close the cd tray. So i've created my own version and sharing it for everyone to use. It is an extremely simplistic program with the sole aim of ejecting or closing the cd tray and nothing else.Excel add-in for pricing options: Price options using various distributions.FDFToolkit .NET: FDFToolkit .NET makes it easier to read, write, create, populate, merge FDF, XDP, XFDF, and XML data with Acrobat and LiveCycle PDF forms. FDFToolkit.net utilizes iTextSharp 4.x technologies, under MPL license.Fiction Catalog: A catalog project designed to store information about fictional literature.Gangbee Software: This is customized version of Nopcommerce 1.9Guess Number: This simple program is letting you to guess number from 1 to 20. H? th?ng Khách s?n: H? th?ng qu?n lí khách s?nHelloTipi Photo Downloader: Permet de télécharger les photos en qualité original de votre site de famille [url:HelloTipi|http://www.hellotipi.com].Image Tagger & Resizer: Resize, and text in the lower right of picture with i.e. copyright information.Kinect Sensor Controller: A project using kinect sensor to control objectsKJFramework.Dynamic ??????: KJFramework.Dynamic ???????? KJFramework????????????????????,?????????: KJFramework.Dynamic(??????). ???????????????????????,???????????????,?????????, ????????????????????,????,???????????????,??????????(??,???????)。 ????,?????????????????????(Component), ??????DynamicDomainComponent??。 ??,????????????,???????????DynamicDomainService??。 ??????,???????????? ???????DynamicDomainService。 ??DynamicDomainService??,????????????????。 ?????, ????????????(Tunnel)???,??????(Tunnel)...Lan ETS Player Registration Software: This is the custom software that the Lan ETS staff uses to register people when they arrive at the LAN party.LINQ to Calil: LINQ to Calil ????? (http://calil.jp/) ???????? API ? LINQ ????????。???????????? LINQ ???????????????。.NET Framework 4 ???????、Silverlight ??????????。 LINQ to Calil ??????????????????????????????????????。Login Form in VB: <project name> makes it easier for <target user group> to <activity>. You'll no longer have to <activity>. It's developed in <programming language>.MbpGpsTester: MbpGpsTester is a gps test tool.Mi proyecto: Mi proyectoMy NuGET Packages: This project contains a custom program that allows you to quickly update NuGET packages from multiple sources and package feeds. It also contains set-up of some packages that are used by HydroDesktop.MyyoutubeforWp7: MyyoutubeforWp7 is a youtube application where users can search and view the videoNERO'S TOOLS: NEROS TOOLS will be an area of programming tools and resources for the automation control industry and the everyday usage of major control systems software.NetWebScript: NetWebScript is a IL to JavaScript compiler. It allow to write complex web application in C# or any other .Net language. It provide Visual Studio integration to debug into orginial sources. It allow to share code with server.Northern Lights WP7 Toolkit: Northern Lights WP7 Toolkit contains some common tools for WP7 Developers.SccmBoundaryHealthTool: .NET application that will search the AD forest for SCCM boundary configurations and report the following: * Overlapping boundaries, including those inter-boundary type, e.g. IP subnet overlaps with AD site. * Unassigned AD sites * Orphaned AD sites in SCCMSeven: Seven is a set of tools for programs development using the Oberon 07 language. SOAP Test Application (with EWS Tools): Application that allows testing of SOAP implementations, in particular Exchange Web Services.SocialCastDotNet: C# library for accessing the SocialCast APISosyal: Sosyal as.sqlce_perfDemo: just a bit of code to demonstrate sqlce insert performance on the desktop. I'm using sqlce on the desktop to persist data as its the fastest thing I can find. Insert perfromance seems to top out at around 65,000records/sec on my laptop but it also seems to limited at this point by my hard drive speeds. The sample code should be able to accept a dataTable, dataReader or dataset and persit to a sqlce database. Also in the code is a small wrapper on the sqlce connectionstring (localconne...SqlMon for OracleClient: This is a project to doing a tool just like Quest SQL Monitor that capture sql sentence in client side.So it's so cool that juect join in and user it. It's developed in C# and Visual Studio 2010 and bases on the EasyHook that is a powerfull .NET hook library.It injects in oci.dll and hook the "OCIStmtPrepare" function which excute before sql excuting,through the parameter "stms" we can get the sqltext and display itStackOverflow Offline Reader using a pdf reader: Using one or more keywords and number of questions to download, the app creates and displays a single pdf file of the questions and answers pertaining to the keyword(s). This enables the user to read questions in an offline manner or to read in a top/down fashion. std::streambuf wrapper for COM IStream: This provides a subclass of std::streambuf that wraps a COM IStream, so you can use an IStream with any C++ code that uses iostreams or the STL algorithms with a streambuf_iterator. It does no internal buffering whatsoever (I'd be happy to change this if someone needs it).step out ring signatures .net: Simple program to demonstrate how srs works in real world of .net.System Center Service Manager 2010 SP1 WCF and Web Service: Simple WCF Service and Web Service for SCSM 2010 SP1.System32 - SDK de componentes y acceso a datos para .NET: System32 - SDK de componentes y acceso a datos para .NET Taha Mail: A Java Web Based MailTest TDS: Test TFS - 1Track Folder Changes: Displays in real time a tree with the list of created/deleted/changed files in a specific directory and its subdirectoriesumbTrafficCentral: A plugin for Umbraco that adds robust and scalable handling of redirects, storing the data in the media library. WebDAV Test Application: Application to test WebDAV functionality.XnaXaml: XnaXaml allows you to add a XAML file to your Content Pipeline in XNA and edit straight from Visual Studio. It then takes the XAML file and parses through it to create mock objects that can be used to render controls to the screen in XNA. These mock objects can also be used to pass data to any GUI system you choose.???-?????????? ?? ????????????? ????????? ??????????? ??????? ???: Under construction

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  • CodePlex Daily Summary for Saturday, June 04, 2011

    CodePlex Daily Summary for Saturday, June 04, 2011Popular ReleasesSublightCmd: SublightCmd 1.1.0: -added guessTitle switch -improved console output -updated Sublight.Lib -updated SharpZipLib library -added new command: batch (same as downloadbatch) -added waitForExit switch for batch/downloadbatch commandpatterns & practices: Project Silk: Project Silk Community Drop 10 - June 3, 2011: Changes from previous drop: Many code changes: please see the readme.mht for details. New "Application Notifications" chapter. Updated "Server-Side Implementation" chapter. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separate download for your convenience. Installation Overview To install and run the reference implementation, you must perform the fol...Claims Based Identity & Access Control Guide: Release Candidate: Highlights of this release This is the release candidate drop of the new "Claims Identity Guide" edition. In this release you will find: All code samples, including all ACS v2: ACS as a Federation Provider - Showing authentication with LiveID, Google, etc. ACS as a FP with Multiple Business Partners. ACS and REST endpoints. Using a WP7 client with REST endpoints. All ACS specific chapters. Two new chapters on SharePoint (SSO and Federation) All revised v1 chapters We are now ...Media Companion: MC 3.404b Weekly: Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. Refer to the documentation on this site for the Installation & Setup Guide Important! *** Due to an issue where the date added & the full genre information was not being read into the Movie cache, it is highly recommended that you perform a Rebuild Movies when first running this latest version. This will read in the information from the nfo's & repopulate the cache used by MC during operation. Fi...Terraria Map Generator: TerrariaMapTool 1.0.0.4 Beta: 1) Fixed the generated map.html file so that the file:/// is included in the base path. 2) Added the ability to use parallelization during generation. This will cause the program to use as many threads as there are physical cores. 3) Fixed some background overdraw.DotRas: DotRas v1.2 (Version 1.2.4168): This release includes compiled (and signed) versions of the binaries, PDBs, CHM help documentation, along with both C# and VB.NET examples. Please don't forget to rate the release! If you find a bug, please open a work item and give as much description as possible. Stack traces, which operating system(s) you're targeting, and build type is also very helpful for bug hunting. If you find something you believe to be a bug but are not sure, create a new discussion on the discussions board. Thank...Caliburn Micro: WPF, Silverlight and WP7 made easy.: Caliburn.Micro v1.1 RTW: Download ContentsDebug and Release Assemblies Samples Changes.txt License.txt Release Highlights For WP7A new Tombstoning API based on ideas from Fluent NHibernate A new Launcher/Chooser API Strongly typed Navigation SimpleContainer included The full phone lifecycle is made easy to work with ie. we figure out whether your app is actually Resurrecting or just Continuing for you For WPFSupport for the Client Profile Better support for WinForms integration All PlatformsA power...VidCoder: 0.9.1: Added color coding to the Log window. Errors are highlighted in red, HandBrake logs are in black and VidCoder logs are in dark blue. Moved enqueue button to the right with the other control buttons. Added logic to report failures when errors are logged during the encode or when the encode finishes prematurely. Added Copy button to Log window. Adjusted audio track selection box to always show the full track name. Changed encode job progress bar to also be colored yellow when the enco...AutoLoL: AutoLoL v2.0.1: - Fixed a small bug in Auto Login - Fixed the updaterEPPlus-Create advanced Excel 2007 spreadsheets on the server: EPPlus 2.9.0.1: EPPlus-Create advanced Excel 2007 spreadsheets on the server This version has been updated to .Net Framework 3.5 New Features Data Validation. PivotTables (Basic functionalliy...) Support for worksheet data sources. Column, Row, Page and Data fields. Date and Numeric grouping Build in styles. ...and more And some minor new features... Ranges Text-Property|Get the formated value AutofitColumns-method to set the column width from the content of the range LoadFromCollection-metho...jQuery ASP.Net MVC Controls: Version 1.4.0.0: Version 1.4.0.0 contains the following additions: Upgraded to MVC 3.0 Upgraded to jQuery 1.6.1 (Though the project supports all jQuery version from 1.4.x onwards) Upgraded to jqGrid 3.8 Better Razor View-Engine support Better Pager support, includes support for custom pagers Added jqGrid toolbar buttons support Search module refactored, with full suport for multiple filters and ordering And Code cleanup, bug-fixes and better controller configuration support.Nearforums - ASP.NET MVC forum engine: Nearforums v6.0: Version 6.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Authentication using Membership Provider for SQL Server and MySql Spam prevention: Flood Control Moderation: Flag messages Content management: Pages: Create pages (about us/contact/texts) through web administration Allow nearforums to run as an IIS subapp Migrated Facebook Connect to OAuth 2.0 Visit the project Roadmap for more details.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.8b: Changes: - fix critical issue 15922(AccessViolationException) once and for all ...update is strongly recommended Known Issues: - some addin ribbon examples has a COM Register function with missing codebase entry(win32 registry) ...the problem is only affected to c# examples. fixed in latest source code. NetOffice\ReleaseTags\NetOffice Release 0.8.rar Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:...................Facebook Graph Toolkit: Facebook Graph Toolkit 1.5.4186: Updates the API in response to Facebook's recent change of policy: All Graph Api accessing feeds or posts must provide a AccessToken.Serviio for Windows Home Server: Beta Release 0.5.2.0: Ready for widespread beta. Synchronized build number to Serviio version to avoid confusion.AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta4: ??AcDown?????????????,??????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta4 2011-5-31?? ???Bilibili.us????? ???? ?? ???"????" ???Bilibili.us??? ??????? ?? ??????? ?? ???????? ?? ?? ???Bilibili.us?????(??????????????????) ??????(6.cn)?????(????) ?? ?????Acfun?????????? ?????????????? ???QQ???????? ????????????Discussion...CodeCopy Auto Code Converter: Code Copy v0.1: Full add-in, setup project source code and setup fileTerrariViewer: TerrariViewer v2.4.1: Added Piggy Bank editor and fixed some minor bugs.Kooboo CMS: Kooboo CMS 3.02: Updated the Kooboo_CMS.zip at 2011-06-02 11:44 GMT 1.Fixed: Adding data rule issue on page. 2.Fixed: Caching issue for higher performance. Updated the Kooboo_CMS.zip at 2011-06-01 10:00 GMT 1. Fixed the published package throwed a compile error under WebSite mode. 2. Fixed the ContentHelper.NewMediaFolderObject return TextFolder issue. 3. Shorten the name of ContentHelper API. NewMediaFolderObject=>MediaFolder, NewTextFolderObject=> TextFolder, NewSchemaObject=>Schema. Also update the C...mojoPortal: 2.3.6.6: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2366-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.New ProjectsCampaign Portfolio Manager: This is a light-weight organizer for GMs and Players of Table-Top RPGs. It allows quick access to basic notes regarding PCs, NPCs, and planned Stories. Written in C#eMarketplace: eMarketPlace is a website project for buyer and sellers for marketing any type of goodsEstudo de Realidade Aumentada usando Balder: Estudo de Realidade Aumentada usando desenhos 3D e Processamento de Imagem.Hex Vitals Calculator: Hex Vitals will help game masters understand their hex maps better. If you have one of seven measurements for a hex, you can use it to derive the other six. This program was written in C#.Internet Programming with Asp.NET 4: This project based on lesson in my college , Ma Chung University which is located at Malang, Indonesia. We (team = 2person) created this with Microsoft Visual Studio 2010 ( Visual Basic.NET). This project site about cooking club (www.hostingmm.com) at my university.kekkoooLibs: my tests.Moira Project: Moira project is a configurable, extensible and pluggable software for file management. Its core is a component that watches the file system and is capable of running different tasks based on files properties analysis. OOP: OOP is a C++ framework, which provides many utilities to make easier for C++ programmers to develop C++ programOsProject: this project is a sample of company routine to call technical. PowerShell Patch Audit/Installation GUI: PoshPAIG allows you to easily audit and install patches on your servers in the network by providing a graphical interface to select which servers to audit/install and to generate reports for the systems.RiordanWebSite: ??web??SelvinListSyncSample: My sample for Microsoft Sync Framework 4.0 CTP on Android deviceSharePoint 2010 XML Managed Metadata Migrator: The SP2010 Managed Metadata Migrator allows the export of a metadata service configuration from a source SP2010 farm, then re-import into a target SP2010 farm with options to re-associate your content type definitions with the defined term sets. Developed in C#SharePoint Foundation QueryString Filter WebPart: SharePoint foundation web part to provide out of the box components the capability to filter information based on a url querystring parameterSitePounder: Send infinite requests to specified URL target; join with others to wage distributed denial of service attacks against the deserving and overly self-serving.Snaky: A Simple Snake Game in C++ using SFML 2.0SOL Polar Explorer: A performance polar viewer and data explorer for sailonline.org polar files.SPEventReceiverWebpart: A SharePoint Webpart which allows you to add or delete EventReceivers to or from Lists in the current web.VS.NET Deployment Project Updater: VDProjectUpdater is a command line utility that will update a VS.NET setup project (vdproj) version and product/package/upgrade/module identifiers. This allows the setup projects to be integrated into automated builds that generate versioned setup outputs.?????? For Silverlight 5: ?????Silverlight ?RIA Service ???????????,??????EsaySL???,????????????,??????Silverlight

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  • CodePlex Daily Summary for Tuesday, November 29, 2011

    CodePlex Daily Summary for Tuesday, November 29, 2011Popular ReleasesMFCMAPI: November 2011 Release: Build: 15.0.0.1029 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeWCF Community Site: WCF Web API Preview 6: Welcome to the sixth preview release of WCF Web API on Codeplex! Install WCF Web API Preview 6 using NuGet New Features/EnhancementsURL form encoding - Http request bodies sent as application/x-www-form-urlencoded can now deserialize into objects and participate in content negotiation. Custom OData entity keys - The ODataFormatter now supports custom conventions for determining which properties identify an entity key. [ServiceContract] is no longer required on the Web API class definiti...Devpad: 4.11: Whats new for Devpad 4.11: New Import Archive Improved Save Dialog Improved Replace Dialog Improved Go To Dialog Minor Bug Fix's, improvements and speed upsSubExtractor: Release 1021: Feature: Allow OcrMap.bin file to be placed in same directory as EXE Feature: Choose Subtitle dialog directory remembered while app is up Feature: Allow Save As when creating Subtitle files (initial directory is remembered) Feature: Allow resizing of all main window dialogs Fix: Issue Id #682 (Dynamically generating the expected baseline and top offsets for characters. This fixes the problem of manually entered characters not in character selector incorrectly being put on a different line or...Home Access Plus+: v7.7: v7.7.1128.2200Added: ShowTo Option on Resources Added: Basic Authentication Logon Method Added: Button on the Live Tracker page to clear logons in the database but not do a remote logoff Updated: jquery from v1.6.2 to v1.7.1 Fixed: Another attempt at fixing the SIMS import in the booking system Fixed: JSON Issues with the Setup Added: More DEBUG Events to the Event Log (note DEBUG not RELEASE) Added: Support for Week A Week B instead of Week 1 and Week 2 Updated: The My Files ...Diagnostics Tool for Microsoft Dynamics CRM 2011: CrmDiagTool2011 (5.1.27.82): NEW FEATURE: DevErrors flag is now accessible for remote server (need to be local admin to access web.config file through administrative share)CommonLibrary.NET: CommonLibrary.NET 0.9.8 - Alpha: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.8 AlphaNew Dynamic Scripting Language : workitem : 7493 Fixes 1622 6803Widget Suite for DotNetNuke: 01.04.00: The following features/enhancements are associated with this release: Bug: Removed the empty box/white space created by some widgets New Widget: FlexSlider New Widget: Google+ Button New Widget: Klout Badge Sample Widget Script FileFxCop Integrator for Visual Studio 2010: FxCop Integrator 2.0.0 RC: Replaced the MSBuild Tasks installer to fix the bug of the targets file. FxCop Integrator is not affected by this bug. (Nov 28 2011) New FeatureSupported calculating code metrics with Code Metrics PowerTool. (Work Item #6568: 6568). Provided MSBuild tasks. #7454: 7454 Supported to filter out auto-generated code from code analysis result. #7485: 7485 Supported exporting report of code analysis result. Supported multi-project analysis. Supported file level analysis. Added the featu...Terminals: Version 2 - Beta 4 Release: Beta 4 Refresh Build Dont forget to backup your config files BEFORE upgrading! As usual, please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Updated the About form to include the date and time of the build. Useful for CI builds to ensure we have the correct version "Favourites" and "History" save their expanded states after app restarts Code cleanup, secu...MiniTwitter: 1.76: MiniTwitter 1.76 ???? ?? ?????????? User Streams ???????????? User Streams ???????????、??????????????? REST ?????????? ?????????????????????????????? ??????????????????????????????Media Companion: MC 3.424b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movie Show Resolutions... Resolved issue when reverting multiselection of movies to "-none-" Added movie rename support for subtitle files '.srt' & '.sub' Finalised code for '-1' fix - radiobutton to choose either filename or title Fixed issue with Movie Batch Wizard Fanart - ...Advanced Windows Phone Enginering Tool: WPE Downloads: This version of WPE gives you basic updating, restoring, and, erasing for your Windows Phone device.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.37: Fix for issue #16936 - CSS strings containing ASP.NET replacement blocks that contain the same delimiter character(s) as the CSS string cause the CSS parser to barf. Need to use the -aspnet:1 flag to treat the ASP.NET blocks as single entities. Added support for CSS3 @keyframes syntax. Added NuGet package support to the DLL project. Expand the -line switch to also optionally specify the multiline/single line mode, and the spaces-per-tab for multiline mode. Tweak the -pretty switch to be more ...Anno 2070 Assistant: Beta v1.0 (STABLE): Anno 2070 Assistant Beta v1.0 Released! Features Included: Complete Building Layouts for Ecos, Tycoons & Techs Complete Production Chains for Ecos, Tycoons & Techs Completed Credits Screen Known Issues: Not all production chains and building layouts may be on the lists because they have not yet been discovered. However, data is still 99.9% complete. Currently the Supply & Demand, including Calculator screen are disabled until version 1.1.Oil Prices: Oil Prices V1.1: Oil Prices V1.1 Fix Bangchak price listTAXILISM: TAXILISM V1.0: TAXILISMExamine: v1.4 - Beta: A fairly mega release which borrows some behaviors from the currently under development v2.0 version, this means there are some breaking changes which are listed below, though I don't think these breaking changes will affect many. FeaturesUpgraded DLLs to .Net 4.0 runtime Azure support No more file queue, all asynchronous operations are handled by .Net 4.0's async Task scheduling system, this not only increases performance but better handles async operations. Running in async mode will...Minemapper: Minemapper v0.1.7: Including updated Minecraft Biome Extractor and mcmap to support the new Minecraft 1.0.0 release (new block types, etc).Visual Leak Detector for Visual C++ 2008/2010: v2.2.1: Enhancements: * strdup and _wcsdup functions support added. * Preliminary support for VS 11 added. Bugs Fixed: * Low performance after upgrading from VLD v2.1. * Memory leaks with static linking fixed (disabled calloc support). * Runtime error R6002 fixed because of wrong memory dump format. * version.h fixed in installer. * Some PVS studio warning fixed.New Projects.NET WindowsCe MVP Framework: .NET WindowsCe MVP Framework for .NET Compact Framework 2 or higherAndaman Alumini: AluminiSite for andaman studentsAudio Macro Recorder Plugin for Notepad++: kkkkCassandra .Net Provider: Cassandra .Net Provider is a project created to help .Net developers to start to work with Apache Cassandra. Under Cassandra .Net Provider project developers will find a client fully configurable, working with polled connection, where CQL commands can be executed.Code samples for deepcode.co.uk: Code samples to support articles posted on www.deepcode.co.ukContador de Caracteres: Contador de caracteres para Windows Phone 7Data Ductus Utilities: Simple utilities that other may find useful like mongo DataContract mapping etc.dIRC: dIRC is a cutting-edge .Net IRC client library written in C#.Distributed Blackboard: Distributed virtual drawing canvasFileSplit: FileSplit lets you split large files into smaller files for easier sharing and backup. After splitting the files, FileSplit also creates a .bat (batch) file that when clicked, automatically joins the split files into the original file. This is especially useful for those recipients who are not computer saavy.FlagSync: FlagSync is a synchronization and backup tool, which allows you to synchronize or backup your files with local folders (or an extern harddrive or flashdrive) and FTP-Servers, as well as synchronize your non-iPod MP3-Player with iTunes.Fodda: A small utility for downloading pictures and movies from Canon cameras to your computer. The transferred pictures and movies are placed in a directory structure based on the date of creation. E.g. My Pictures\2011\11\27_11_2011. It will probably work equally well with Cameras from other manufacturers.Google Authenticator TOTP C#: An implementation of Google's Authenticator in C# and WPF. It's a Time-based One-time Password (TOTP) described in RFC 6238. You could use it to implement two-factor authentication in your own .Net application.gppfree: gpp freeiOSApps: A collection of iOS appsLineSeriesDemo: LineSeriesDemolospacos23: klk NHash: This is a simple project that integrates with Explorer and Computes MD5 and SHA1.OpenGL Engine: Projekt pisany na projekt zespolowy.PolarConverter: Adjust the measured distance of HRM files created by Polar Heart Rate monitorsRASSUS - Sustav za dijeljenje fotografija: Sustav za dijeljenje fotografija - projekt studenata na fakultetu elektrotehnike i racunarstva.Space Monopoly: Space monopoly is the freeware game of buying and selling shares.StarCraft 2 ladder tiles for Windows Phone 7: StarCraft 2 ladder tiles for Windows Phone 7Validador de CPF/CNPJ: Validador Lógico de CPF ou CNPJ para Windows Phonever2web: Ver2web is an online Club management software developed for the course Webprogramming at Technikum Wien. It is programmed in C# using ASP.net MVC 3, Entity Framework 4.x and Unity 2.2. WPF Wizard Control: WPF user control (not a custom control) for generically hosting multiple-step wizards. Uses MVVM, you create the model and view for each step and optionally configure steps that guide the wizard along a different workflow.yankee-private-project: ??????????,????!

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  • Understanding C# async / await (1) Compilation

    - by Dixin
    Now the async / await keywords are in C#. Just like the async and ! in F#, this new C# feature provides great convenience. There are many nice documents talking about how to use async / await in specific scenarios, like using async methods in ASP.NET 4.5 and in ASP.NET MVC 4, etc. In this article we will look at the real code working behind the syntax sugar. According to MSDN: The async modifier indicates that the method, lambda expression, or anonymous method that it modifies is asynchronous. Since lambda expression / anonymous method will be compiled to normal method, we will focus on normal async method. Preparation First of all, Some helper methods need to make up. internal class HelperMethods { internal static int Method(int arg0, int arg1) { // Do some IO. WebClient client = new WebClient(); Enumerable.Repeat("http://weblogs.asp.net/dixin", 10) .Select(client.DownloadString).ToArray(); int result = arg0 + arg1; return result; } internal static Task<int> MethodTask(int arg0, int arg1) { Task<int> task = new Task<int>(() => Method(arg0, arg1)); task.Start(); // Hot task (started task) should always be returned. return task; } internal static void Before() { } internal static void Continuation1(int arg) { } internal static void Continuation2(int arg) { } } Here Method() is a long running method doing some IO. Then MethodTask() wraps it into a Task and return that Task. Nothing special here. Await something in async method Since MethodTask() returns Task, let’s try to await it: internal class AsyncMethods { internal static async Task<int> MethodAsync(int arg0, int arg1) { int result = await HelperMethods.MethodTask(arg0, arg1); return result; } } Because we used await in the method, async must be put on the method. Now we get the first async method. According to the naming convenience, it is called MethodAsync. Of course a async method can be awaited. So we have a CallMethodAsync() to call MethodAsync(): internal class AsyncMethods { internal static async Task<int> CallMethodAsync(int arg0, int arg1) { int result = await MethodAsync(arg0, arg1); return result; } } After compilation, MethodAsync() and CallMethodAsync() becomes the same logic. This is the code of MethodAsyc(): internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MethodAsync(int arg0, int arg1) { MethodAsyncStateMachine methodAsyncStateMachine = new MethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; methodAsyncStateMachine.Builder.Start(ref methodAsyncStateMachine); return methodAsyncStateMachine.Builder.Task; } } It just creates and starts a state machine MethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Result; private TaskAwaiter<int> awaitor; void IAsyncStateMachine.MoveNext() { try { if (this.State != 0) { this.awaitor = HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaitor.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaitor, ref this); return; } } else { this.State = -1; } this.Result = this.awaitor.GetResult(); } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); return; } this.State = -2; this.Builder.SetResult(this.Result); } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine param0) { this.Builder.SetStateMachine(param0); } } The generated code has been cleaned up so it is readable and can be compiled. Several things can be observed here: The async modifier is gone, which shows, unlike other modifiers (e.g. static), there is no such IL/CLR level “async” stuff. It becomes a AsyncStateMachineAttribute. This is similar to the compilation of extension method. The generated state machine is very similar to the state machine of C# yield syntax sugar. The local variables (arg0, arg1, result) are compiled to fields of the state machine. The real code (await HelperMethods.MethodTask(arg0, arg1)) is compiled into MoveNext(): HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(). CallMethodAsync() will create and start its own state machine CallMethodAsyncStateMachine: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(CallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> CallMethodAsync(int arg0, int arg1) { CallMethodAsyncStateMachine callMethodAsyncStateMachine = new CallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; callMethodAsyncStateMachine.Builder.Start(ref callMethodAsyncStateMachine); return callMethodAsyncStateMachine.Builder.Task; } } CallMethodAsyncStateMachine has the same logic as MethodAsyncStateMachine above. The detail of the state machine will be discussed soon. Now it is clear that: async /await is a C# level syntax sugar. There is no difference to await a async method or a normal method. A method returning Task will be awaitable. State machine and continuation To demonstrate more details in the state machine, a more complex method is created: internal class AsyncMethods { internal static async Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; } } In this method: There are multiple awaits. There are code before the awaits, and continuation code after each await After compilation, this multi-await method becomes the same as above single-await methods: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; multiCallMethodAsyncStateMachine.Builder.Start(ref multiCallMethodAsyncStateMachine); return multiCallMethodAsyncStateMachine.Builder.Task; } } It creates and starts one single state machine, MultiCallMethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Arg2; public int Arg3; public int ResultOfAwait1; public int ResultOfAwait2; public int ResultToReturn; private TaskAwaiter<int> awaiter; void IAsyncStateMachine.MoveNext() { try { switch (this.State) { case -1: HelperMethods.Before(); this.awaiter = AsyncMethods.MethodAsync(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 0: this.ResultOfAwait1 = this.awaiter.GetResult(); HelperMethods.Continuation1(this.ResultOfAwait1); this.awaiter = AsyncMethods.MethodAsync(this.Arg2, this.Arg3).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 1; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 1: this.ResultOfAwait2 = this.awaiter.GetResult(); HelperMethods.Continuation2(this.ResultOfAwait2); this.ResultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; this.State = -2; this.Builder.SetResult(this.ResultToReturn); break; } } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); } } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { this.Builder.SetStateMachine(stateMachine); } } The above code is already cleaned up, but there are still a lot of things. More clean up can be done, and the state machine can be very simple: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { // State: // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End public int State; public TaskCompletionSource<int> ResultToReturn; // int resultToReturn ... public int Arg0; // int Arg0 public int Arg1; // int arg1 public int Arg2; // int arg2 public int Arg3; // int arg3 public int ResultOfAwait1; // int resultOfAwait1 ... public int ResultOfAwait2; // int resultOfAwait2 ... private Task<int> currentTaskToAwait; /// <summary> /// Moves the state machine to its next state. /// </summary> void IAsyncStateMachine.MoveNext() { try { switch (this.State) { // Orginal code is splitted by "case"s: // case -1: // HelperMethods.Before(); // MethodAsync(Arg0, arg1); // case 0: // int resultOfAwait1 = await ... // HelperMethods.Continuation1(resultOfAwait1); // MethodAsync(arg2, arg3); // case 1: // int resultOfAwait2 = await ... // HelperMethods.Continuation2(resultOfAwait2); // int resultToReturn = resultOfAwait1 + resultOfAwait2; // return resultToReturn; case -1: // -1 is begin. HelperMethods.Before(); // Code before 1st await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg0, this.Arg1); // 1st task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 0. this.State = 0; IAsyncStateMachine this1 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => this1.MoveNext()); // Callback break; case 0: // Now 1st await is done. this.ResultOfAwait1 = this.currentTaskToAwait.Result; // Get 1st await's result. HelperMethods.Continuation1(this.ResultOfAwait1); // Code after 1st await and before 2nd await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg2, this.Arg3); // 2nd task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 1. this.State = 1; IAsyncStateMachine this2 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => this2.MoveNext()); // Callback break; case 1: // Now 2nd await is done. this.ResultOfAwait2 = this.currentTaskToAwait.Result; // Get 2nd await's result. HelperMethods.Continuation2(this.ResultOfAwait2); // Code after 2nd await. int resultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; // Code after 2nd await. // End with resultToReturn. this.State = -2; // -2 is end. this.ResultToReturn.SetResult(resultToReturn); break; } } catch (Exception exception) { // End with exception. this.State = -2; // -2 is end. this.ResultToReturn.SetException(exception); } } /// <summary> /// Configures the state machine with a heap-allocated replica. /// </summary> /// <param name="stateMachine">The heap-allocated replica.</param> [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { // No core logic. } } Only Task and TaskCompletionSource are involved in this version. And MultiCallMethodAsync() can be simplified to: [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync_(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, ResultToReturn = new TaskCompletionSource<int>(), // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End State = -1 }; (multiCallMethodAsyncStateMachine as IAsyncStateMachine).MoveNext(); // Original code are in this method. return multiCallMethodAsyncStateMachine.ResultToReturn.Task; } Now the whole state machine becomes very clear - it is about callback: Original code are split into pieces by “await”s, and each piece is put into each “case” in the state machine. Here the 2 awaits split the code into 3 pieces, so there are 3 “case”s. The “piece”s are chained by callback, that is done by Builder.AwaitUnsafeOnCompleted(callback), or currentTaskToAwait.ContinueWith(callback) in the simplified code. A previous “piece” will end with a Task (which is to be awaited), when the task is done, it will callback the next “piece”. The state machine’s state works with the “case”s to ensure the code “piece”s executes one after another. Callback Since it is about callback, the simplification  can go even further – the entire state machine can be completely purged. Now MultiCallMethodAsync() becomes: internal static Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { TaskCompletionSource<int> taskCompletionSource = new TaskCompletionSource<int>(); try { // Oringinal code begins. HelperMethods.Before(); MethodAsync(arg0, arg1).ContinueWith(await1 => { int resultOfAwait1 = await1.Result; HelperMethods.Continuation1(resultOfAwait1); MethodAsync(arg2, arg3).ContinueWith(await2 => { int resultOfAwait2 = await2.Result; HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; // Oringinal code ends. taskCompletionSource.SetResult(resultToReturn); }); }); } catch (Exception exception) { taskCompletionSource.SetException(exception); } return taskCompletionSource.Task; } Please compare with the original async / await code: HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; Yeah that is the magic of C# async / await: Await is literally pretending to wait. In a await expression, a Task object will be return immediately so that caller is not blocked. The continuation code is compiled as that Task’s callback code. When that task is done, continuation code will execute. Please notice that many details inside the state machine are omitted for simplicity, like context caring, etc. If you want to have a detailed picture, please do check out the source code of AsyncTaskMethodBuilder and TaskAwaiter.

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  • Tweak Conky Layout via a script

    - by begtognen
    I'm using a script in Conky in order to display my new gmail on my desktop. It works beautifully, but is kind of ugly, and I'm not sure how to fix it. What I've currently got looks like this: And what I'd like is this: Any ideas for how to make that happen are much appreciated. Here's the script I'm currently using (I think I've snipped out the correct part, if I haven't please let me know.) #!/usr/bin/perl use Switch; use Text::Wrap; my $what=$ARGV[0]; $user="username"; #username for gmail account $pass="password"; #password for gmail account $file="/tmp/gmail.html"; #temporary file to store gmail #wrap format for subject $Text::Wrap::columns=65; #Number of columns to wrap subject at $initial_tab=""; #Tab for first line of subject $subsequent_tab="\t"; #tab for wrapped lines $quote="\""; #put quotes around subject #limit the number of emails to be displayed $emails=-1; #if -1 display all emails &passwd; #give password the proper url character encoding switch($what){ #determine what the user wants case "n" {&gmail; print "$new\n";} #print number of new emails case "s" { #print $from and $subj for new email &gmail; if ($new0){ my $size=@from; if ($emails!=-1 && $size$emails){$size=$emails;} #limit number of emails displayed for(my $i=0; $i$emails){print "$emails out of $size new emails displayed\n";} } } case "e" { #print number of new emails, $from, and $subj &gmail; if($new==0){print "You have no new emails.\n";} else{ print "You have $new new email(s).\n"; my $size=@from; if ($emails!=-1 && $size$emails){$size=$emails;} #limit number of emails displayed for(my $i=0; $i$emails){print "$emails out of $size new emails displayed\n";} } } else { print "Usage Error: gmail.pl \n"; print "\tn displays number of new emails\n"; print "\ts displays from line and subject line for each new email.\n"; print "\te displays the number of new emails and from line plus \n"; print "\t\tsubject line for each new email.\n"; } #didn't give proper option } sub gmail{ if(!(-e $file)){ #create file if it does not exists `touch $file`; } #get new emails `wget -O - https://$user:$pass\@mail.google.com/mail/feed/atom --no-check-certificate $file`; open(IN, $file); #open $file my $i=0; #initialize count $new=0; #initialize new emails to 0 my $flag=0; while(){ #cycle through $file if(//){$flag=1;} elsif(/(\d+)/){$new=$1;} #grab number of new emails elsif($flag==1){ if(/.+/){push(@subj, &msg);} #grab new email titles elsif(/(.+)/){push(@from, $1); $flag=0;} #grab new email from lines } } close(IN); #close $file } sub passwd{ #change to url escape codes in password #URL ESCAPE CODES $_=$pass; s/\%/\%25/g; s/\#/\%23/g; s/\$/\%24/g; s/\&/\%26/g; s/\//\%2F/g; s/\:/\%3A/g; s/\;/\%3B/g; s/\/\%3E/g; s/\?/\%3F/g; s/\@/\%40/g; s/\[/\%5B/g; s/\\/\%5C/g; s/\]/\%5D/g; s/\^/\%5E/g; s/\`/\%60/g; s/\{/\%7B/g; s/\|/\%7C/g; s/\}/\%7D/g; s/\~/\%7E/g; $pass=$_; } sub msg{ #THE HTML CODED CHARACTER SET [ISO-8859-1] chomp; s/(.+)/$1/; #get just the subject #now replace any special characters s/\&\#33\;/!/g; #Exclamation mark s/\&\#34\;/"/g; s/\"\;/"/g; #Quotation mark s/\&\#35\;/#/g; #Number sign s/\&\#36\;/\$/g; #Dollar sign s/\&\#37\;/%/g; #Percent sign s/\&\#38\;/&/g; s/\&\;/&/g; #Ampersand s/\&\#39\;/'/g; #Apostrophe s/\&\#40\;/(/g; #Left parenthesis s/\&\#41\;/)/g; #Right parenthesis s/\&\#42\;/*/g; #Asterisk s/\&\#43\;/+/g; #Plus sign s/\&\#44\;/,/g; #Comma s/\&\#45\;/-/g; #Hyphen s/\&\#46\;/./g; #Period (fullstop) s/\&\#47\;/\//g; #Solidus (slash) s/\&\#58\;/:/g; #Colon s/\&\#59\;/\;/g; #Semi-colon s/\&\#60\;//g; s/\>\;//g; #Greater than s/\&\#63\;/\?/g; #Question mark s/\&\#64\;/\@/g; #Commercial at s/\&\#91\;/\[/g; #Left square bracket s/\&\#92\;/\\/g; #Reverse solidus (backslash) s/\&\#93\;/\]/g; #Right square bracket s/\&\#94\;/\^/g; #Caret s/\&\#95\;/_/g; #Horizontal bar (underscore) s/\&\#96\;/\`/g; #Acute accent s/\&\#123\;/\{/g; #Left curly brace s/\&\#124\;/|/g; #Vertical bar s/\&\#125\;/\}/g; #Right curly brace s/\&\#126\;/~/g; #Tilde s/\&\#161\;/¡/g; #Inverted exclamation s/\&\#162\;/¢/g; #Cent sign s/\&\#163\;/£/g; #Pound sterling s/\&\#164\;/¤/g; #General currency sign s/\&\#165\;/¥/g; #Yen sign s/\&\#166\;/¦/g; #Broken vertical bar s/\&\#167\;/§/g; #Section sign s/\&\#168\;/¨/g; #Umlaut (dieresis) s/\&\#169\;/©/g; s/\©\;/©/g; #Copyright s/\&\#170\;/ª/g; #Feminine ordinal s/\&\#171\;/«/g; #Left angle quote, guillemotleft s/\&\#172\;/¬/g; #Not sign s/\&\#174\;/®/g; #Registered trademark s/\&\#175\;/¯/g; #Macron accent s/\&\#176\;/°/g; #Degree sign s/\&\#177\;/±/g; #Plus or minus s/\&\#178\;/²/g; #Superscript two s/\&\#179\;/³/g; #Superscript three s/\&\#180\;/´/g; #Acute accent s/\&\#181\;/µ/g; #Micro sign s/\&\#182\;/¶/g; #Paragraph sign s/\&\#183\;/·/g; #Middle dot s/\&\#184\;/¸/g; #Cedilla s/\&\#185\;/¹/g; #Superscript one s/\&\#186\;/º/g; #Masculine ordinal s/\&\#187\;/»/g; #Right angle quote, guillemotright s/\&\#188\;/¼/g; s/\¼\;/¼/g; # Fraction one-fourth s/\&\#189\;/½/g; s/\½\;/½/g; # Fraction one-half s/\&\#190\;/¾/g; s/\¾\;/¾/g; # Fraction three-fourths s/\&\#191\;/¿/g; #Inverted question mark s/\&\#192\;/À/g; #Capital A, grave accent s/\&\#193\;/Á/g; #Capital A, acute accent s/\&\#194\;/Â/g; #Capital A, circumflex accent s/\&\#195\;/Ã/g; #Capital A, tilde s/\&\#196\;/Ä/g; #Capital A, dieresis or umlaut mark s/\&\#197\;/Å/g; #Capital A, ring s/\&\#198\;/Æ/g; #Capital AE dipthong (ligature) s/\&\#199\;/Ç/g; #Capital C, cedilla s/\&\#200\;/È/g; #Capital E, grave accent s/\&\#201\;/É/g; #Capital E, acute accent s/\&\#202\;/Ê/g; #Capital E, circumflex accent s/\&\#203\;/Ë/g; #Capital E, dieresis or umlaut mark s/\&\#204\;/Ì/g; #Capital I, grave accent s/\&\#205\;/Í/g; #Capital I, acute accent s/\&\#206\;/Î/g; #Capital I, circumflex accent s/\&\#207\;/Ï/g; #Capital I, dieresis or umlaut mark s/\&\#208\;/Ð/g; #Capital Eth, Icelandic s/\&\#209\;/Ñ/g; #Capital N, tilde s/\&\#210\;/Ò/g; #Capital O, grave accent s/\&\#211\;/Ó/g; #Capital O, acute accent s/\&\#212\;/Ô/g; #Capital O, circumflex accent s/\&\#213\;/Õ/g; #Capital O, tilde s/\&\#214\;/Ö/g; #Capital O, dieresis or umlaut mark s/\&\#215\;/×/g; #Multiply sign s/\&\#216\;/Ø/g; #Capital O, slash s/\&\#217\;/Ù/g; #Capital U, grave accent s/\&\#218\;/Ú/g; #Capital U, acute accent s/\&\#219\;/Û/g; #Capital U, circumflex accent s/\&\#220\;/Ü/g; #Capital U, dieresis or umlaut mark s/\&\#221\;/Ý/g; #Capital Y, acute accent s/\&\#222\;/Þ/g; #Capital THORN, Icelandic s/\&\#223\;/ß/g; #Small sharp s, German (sz ligature) s/\&\#224\;/à/g; #Small a, grave accent s/\&\#225\;/á/g; #Small a, acute accent s/\&\#226\;/â/g; #Small a, circumflex accent s/\&\#227\;/ã/g; #Small a, tilde s/\&\#228\;/ä/g; #Small a, dieresis or umlaut mark s/\&\#229\;/å/g; #Small a, ring s/\&\#230\;/æ/g; #Small ae dipthong (ligature) s/\&\#231\;/ç/g; #Small c, cedilla s/\&\#232\;/è/g; #Small e, grave accent s/\&\#233\;/é/g; #Small e, acute accent s/\&\#234\;/ê/g; #Small e, circumflex accent s/\&\#235\;/ë/g; #Small e, dieresis or umlaut mark s/\&\#236\;/ì/g; #Small i, grave accent s/\&\#237\;/í/g; #Small i, acute accent s/\&\#238\;/î/g; #Small i, circumflex accent s/\&\#239\;/ï/g; #Small i, dieresis or umlaut mark s/\&\#240\;/ð/g; #Small eth, Icelandic s/\&\#241\;/ñ/g; #Small n, tilde s/\&\#242\;/ò/g; #Small o, grave accent s/\&\#243\;/ó/g; #Small o, acute accent s/\&\#244\;/ô/g; #Small o, circumflex accent s/\&\#245\;/õ/g; #Small o, tilde s/\&\#246\;/ö/g; #Small o, dieresis or umlaut mark s/\&\#247\;/÷/g; #Division sign s/\&\#248\;/ø/g; #Small o, slash s/\&\#249\;/ù/g; #Small u, grave accent s/\&\#250\;/ú/g; #Small u, acute accent s/\&\#251\;/û/g; #Small u, circumflex accent s/\&\#252\;/ü/g; #Small u, dieresis or umlaut mark s/\&\#253\;/ý/g; #Small y, acute accent s/\&\#254\;/þ/g; #Small thorn, Icelandic s/\&\#255\;/ÿ/g; #Small y, dieresis or umlaut mark s/^\s+//; return $_; }

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  • Acer aspire 5735z wireless not working after upgrade to 11.10

    - by Jon
    I cant get my wifi card to work at all after upgrading to 11.10 Oneiric. I'm not sure where to start to fix this. Ive tried using the additional drivers tool but this shows that no additional drivers are needed. Before my upgrade I had a drivers working for the Rt2860 chipset. Any help on this would be much appreciated.... thanks Jon jon@ubuntu:~$ ifconfig eth0 Link encap:Ethernet HWaddr 00:1d:72:ec:76:d5 inet addr:192.168.1.134 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::21d:72ff:feec:76d5/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:7846 errors:0 dropped:0 overruns:0 frame:0 TX packets:7213 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:8046624 (8.0 MB) TX bytes:1329442 (1.3 MB) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:91 errors:0 dropped:0 overruns:0 frame:0 TX packets:91 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:34497 (34.4 KB) TX bytes:34497 (34.4 KB) Ive included by dmesg output below [ 0.428818] NET: Registered protocol family 2 [ 0.429003] IP route cache hash table entries: 131072 (order: 8, 1048576 bytes) [ 0.430562] TCP established hash table entries: 524288 (order: 11, 8388608 bytes) [ 0.436614] TCP bind hash table entries: 65536 (order: 8, 1048576 bytes) [ 0.437409] TCP: Hash tables configured (established 524288 bind 65536) [ 0.437412] TCP reno registered [ 0.437431] UDP hash table entries: 2048 (order: 4, 65536 bytes) [ 0.437482] UDP-Lite hash table entries: 2048 (order: 4, 65536 bytes) [ 0.437678] NET: Registered protocol family 1 [ 0.437705] pci 0000:00:02.0: Boot video device [ 0.437892] PCI: CLS 64 bytes, default 64 [ 0.437916] Simple Boot Flag at 0x57 set to 0x1 [ 0.438294] audit: initializing netlink socket (disabled) [ 0.438309] type=2000 audit(1319243447.432:1): initialized [ 0.440763] Freeing initrd memory: 13416k freed [ 0.468362] HugeTLB registered 2 MB page size, pre-allocated 0 pages [ 0.488192] VFS: Disk quotas dquot_6.5.2 [ 0.488254] Dquot-cache hash table entries: 512 (order 0, 4096 bytes) [ 0.488888] fuse init (API version 7.16) [ 0.488985] msgmni has been set to 5890 [ 0.489381] Block layer SCSI generic (bsg) driver version 0.4 loaded (major 253) [ 0.489413] io scheduler noop registered [ 0.489415] io scheduler deadline registered [ 0.489460] io scheduler cfq registered (default) [ 0.489583] pcieport 0000:00:1c.0: setting latency timer to 64 [ 0.489633] pcieport 0000:00:1c.0: irq 40 for MSI/MSI-X [ 0.489699] pcieport 0000:00:1c.1: setting latency timer to 64 [ 0.489741] pcieport 0000:00:1c.1: irq 41 for MSI/MSI-X [ 0.489800] pcieport 0000:00:1c.2: setting latency timer to 64 [ 0.489841] pcieport 0000:00:1c.2: irq 42 for MSI/MSI-X [ 0.489904] pcieport 0000:00:1c.3: setting latency timer to 64 [ 0.489944] pcieport 0000:00:1c.3: irq 43 for MSI/MSI-X [ 0.490006] pcieport 0000:00:1c.4: setting latency timer to 64 [ 0.490047] pcieport 0000:00:1c.4: irq 44 for MSI/MSI-X [ 0.490126] pci_hotplug: PCI Hot Plug PCI Core version: 0.5 [ 0.490149] pciehp: PCI Express Hot Plug Controller Driver version: 0.4 [ 0.490196] intel_idle: MWAIT substates: 0x1110 [ 0.490198] intel_idle: does not run on family 6 model 15 [ 0.491240] ACPI: Deprecated procfs I/F for AC is loaded, please retry with CONFIG_ACPI_PROCFS_POWER cleared [ 0.493473] ACPI: AC Adapter [ADP1] (on-line) [ 0.493590] input: Lid Switch as /devices/LNXSYSTM:00/device:00/PNP0C0D:00/input/input0 [ 0.496771] ACPI: Lid Switch [LID0] [ 0.496818] input: Sleep Button as /devices/LNXSYSTM:00/device:00/PNP0C0E:00/input/input1 [ 0.496823] ACPI: Sleep Button [SLPB] [ 0.496865] input: Power Button as /devices/LNXSYSTM:00/LNXPWRBN:00/input/input2 [ 0.496869] ACPI: Power Button [PWRF] [ 0.496900] ACPI: acpi_idle registered with cpuidle [ 0.498719] Monitor-Mwait will be used to enter C-1 state [ 0.498753] Monitor-Mwait will be used to enter C-2 state [ 0.498761] Marking TSC unstable due to TSC halts in idle [ 0.517627] thermal LNXTHERM:00: registered as thermal_zone0 [ 0.517630] ACPI: Thermal Zone [TZS0] (67 C) [ 0.524796] thermal LNXTHERM:01: registered as thermal_zone1 [ 0.524799] ACPI: Thermal Zone [TZS1] (67 C) [ 0.524823] ACPI: Deprecated procfs I/F for battery is loaded, please retry with CONFIG_ACPI_PROCFS_POWER cleared [ 0.524852] ERST: Table is not found! [ 0.524948] Serial: 8250/16550 driver, 32 ports, IRQ sharing enabled [ 0.680991] ACPI: Battery Slot [BAT0] (battery present) [ 0.688567] Linux agpgart interface v0.103 [ 0.688672] agpgart-intel 0000:00:00.0: Intel GM45 Chipset [ 0.688865] agpgart-intel 0000:00:00.0: detected gtt size: 2097152K total, 262144K mappable [ 0.689786] agpgart-intel 0000:00:00.0: detected 65536K stolen memory [ 0.689912] agpgart-intel 0000:00:00.0: AGP aperture is 256M @ 0xd0000000 [ 0.691006] brd: module loaded [ 0.691510] loop: module loaded [ 0.691967] Fixed MDIO Bus: probed [ 0.691990] PPP generic driver version 2.4.2 [ 0.692065] tun: Universal TUN/TAP device driver, 1.6 [ 0.692067] tun: (C) 1999-2004 Max Krasnyansky <[email protected]> [ 0.692146] ehci_hcd: USB 2.0 'Enhanced' Host Controller (EHCI) Driver [ 0.692181] ehci_hcd 0000:00:1a.7: PCI INT C -> GSI 20 (level, low) -> IRQ 20 [ 0.692206] ehci_hcd 0000:00:1a.7: setting latency timer to 64 [ 0.692210] ehci_hcd 0000:00:1a.7: EHCI Host Controller [ 0.692255] ehci_hcd 0000:00:1a.7: new USB bus registered, assigned bus number 1 [ 0.692289] ehci_hcd 0000:00:1a.7: debug port 1 [ 0.696181] ehci_hcd 0000:00:1a.7: cache line size of 64 is not supported [ 0.696202] ehci_hcd 0000:00:1a.7: irq 20, io mem 0xf8904800 [ 0.712014] ehci_hcd 0000:00:1a.7: USB 2.0 started, EHCI 1.00 [ 0.712131] hub 1-0:1.0: USB hub found [ 0.712136] hub 1-0:1.0: 6 ports detected [ 0.712230] ehci_hcd 0000:00:1d.7: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.712243] ehci_hcd 0000:00:1d.7: setting latency timer to 64 [ 0.712247] ehci_hcd 0000:00:1d.7: EHCI Host Controller [ 0.712287] ehci_hcd 0000:00:1d.7: new USB bus registered, assigned bus number 2 [ 0.712315] ehci_hcd 0000:00:1d.7: debug port 1 [ 0.716201] ehci_hcd 0000:00:1d.7: cache line size of 64 is not supported [ 0.716216] ehci_hcd 0000:00:1d.7: irq 23, io mem 0xf8904c00 [ 0.732014] ehci_hcd 0000:00:1d.7: USB 2.0 started, EHCI 1.00 [ 0.732130] hub 2-0:1.0: USB hub found [ 0.732135] hub 2-0:1.0: 6 ports detected [ 0.732209] ohci_hcd: USB 1.1 'Open' Host Controller (OHCI) Driver [ 0.732223] uhci_hcd: USB Universal Host Controller Interface driver [ 0.732254] uhci_hcd 0000:00:1a.0: PCI INT A -> GSI 20 (level, low) -> IRQ 20 [ 0.732262] uhci_hcd 0000:00:1a.0: setting latency timer to 64 [ 0.732265] uhci_hcd 0000:00:1a.0: UHCI Host Controller [ 0.732298] uhci_hcd 0000:00:1a.0: new USB bus registered, assigned bus number 3 [ 0.732325] uhci_hcd 0000:00:1a.0: irq 20, io base 0x00001820 [ 0.732441] hub 3-0:1.0: USB hub found [ 0.732445] hub 3-0:1.0: 2 ports detected [ 0.732508] uhci_hcd 0000:00:1a.1: PCI INT B -> GSI 20 (level, low) -> IRQ 20 [ 0.732514] uhci_hcd 0000:00:1a.1: setting latency timer to 64 [ 0.732518] uhci_hcd 0000:00:1a.1: UHCI Host Controller [ 0.732553] uhci_hcd 0000:00:1a.1: new USB bus registered, assigned bus number 4 [ 0.732577] uhci_hcd 0000:00:1a.1: irq 20, io base 0x00001840 [ 0.732696] hub 4-0:1.0: USB hub found [ 0.732700] hub 4-0:1.0: 2 ports detected [ 0.732762] uhci_hcd 0000:00:1a.2: PCI INT C -> GSI 20 (level, low) -> IRQ 20 [ 0.732768] uhci_hcd 0000:00:1a.2: setting latency timer to 64 [ 0.732772] uhci_hcd 0000:00:1a.2: UHCI Host Controller [ 0.732805] uhci_hcd 0000:00:1a.2: new USB bus registered, assigned bus number 5 [ 0.732829] uhci_hcd 0000:00:1a.2: irq 20, io base 0x00001860 [ 0.732942] hub 5-0:1.0: USB hub found [ 0.732946] hub 5-0:1.0: 2 ports detected [ 0.733007] uhci_hcd 0000:00:1d.0: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.733014] uhci_hcd 0000:00:1d.0: setting latency timer to 64 [ 0.733017] uhci_hcd 0000:00:1d.0: UHCI Host Controller [ 0.733057] uhci_hcd 0000:00:1d.0: new USB bus registered, assigned bus number 6 [ 0.733082] uhci_hcd 0000:00:1d.0: irq 23, io base 0x00001880 [ 0.733202] hub 6-0:1.0: USB hub found [ 0.733206] hub 6-0:1.0: 2 ports detected [ 0.733265] uhci_hcd 0000:00:1d.1: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 0.733273] uhci_hcd 0000:00:1d.1: setting latency timer to 64 [ 0.733276] uhci_hcd 0000:00:1d.1: UHCI Host Controller [ 0.733313] uhci_hcd 0000:00:1d.1: new USB bus registered, assigned bus number 7 [ 0.733351] uhci_hcd 0000:00:1d.1: irq 17, io base 0x000018a0 [ 0.733466] hub 7-0:1.0: USB hub found [ 0.733470] hub 7-0:1.0: 2 ports detected [ 0.733532] uhci_hcd 0000:00:1d.2: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.733539] uhci_hcd 0000:00:1d.2: setting latency timer to 64 [ 0.733542] uhci_hcd 0000:00:1d.2: UHCI Host Controller [ 0.733578] uhci_hcd 0000:00:1d.2: new USB bus registered, assigned bus number 8 [ 0.733610] uhci_hcd 0000:00:1d.2: irq 18, io base 0x000018c0 [ 0.733730] hub 8-0:1.0: USB hub found [ 0.733736] hub 8-0:1.0: 2 ports detected [ 0.733843] i8042: PNP: PS/2 Controller [PNP0303:KBD0,PNP0f13:PS2M] at 0x60,0x64 irq 1,12 [ 0.751594] serio: i8042 KBD port at 0x60,0x64 irq 1 [ 0.751605] serio: i8042 AUX port at 0x60,0x64 irq 12 [ 0.751732] mousedev: PS/2 mouse device common for all mice [ 0.752670] rtc_cmos 00:08: RTC can wake from S4 [ 0.752770] rtc_cmos 00:08: rtc core: registered rtc_cmos as rtc0 [ 0.752796] rtc0: alarms up to one month, y3k, 242 bytes nvram, hpet irqs [ 0.752907] device-mapper: uevent: version 1.0.3 [ 0.752976] device-mapper: ioctl: 4.20.0-ioctl (2011-02-02) initialised: [email protected] [ 0.753028] cpuidle: using governor ladder [ 0.753093] cpuidle: using governor menu [ 0.753096] EFI Variables Facility v0.08 2004-May-17 [ 0.753361] TCP cubic registered [ 0.753482] NET: Registered protocol family 10 [ 0.753966] NET: Registered protocol family 17 [ 0.753992] Registering the dns_resolver key type [ 0.754113] PM: Hibernation image not present or could not be loaded. [ 0.754131] registered taskstats version 1 [ 0.771553] Magic number: 15:152:507 [ 0.771667] rtc_cmos 00:08: setting system clock to 2011-10-22 00:30:48 UTC (1319243448) [ 0.772238] BIOS EDD facility v0.16 2004-Jun-25, 0 devices found [ 0.772240] EDD information not available. [ 0.774165] Freeing unused kernel memory: 984k freed [ 0.774504] Write protecting the kernel read-only data: 10240k [ 0.774755] Freeing unused kernel memory: 20k freed [ 0.775093] input: AT Translated Set 2 keyboard as /devices/platform/i8042/serio0/input/input3 [ 0.779727] Freeing unused kernel memory: 1400k freed [ 0.801946] udevd[84]: starting version 173 [ 0.880950] sky2: driver version 1.28 [ 0.881046] sky2 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.881096] sky2 0000:02:00.0: setting latency timer to 64 [ 0.881197] sky2 0000:02:00.0: Yukon-2 Extreme chip revision 2 [ 0.881871] sky2 0000:02:00.0: irq 45 for MSI/MSI-X [ 0.896273] sky2 0000:02:00.0: eth0: addr 00:1d:72:ec:76:d5 [ 0.910630] ahci 0000:00:1f.2: version 3.0 [ 0.910647] ahci 0000:00:1f.2: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 0.910710] ahci 0000:00:1f.2: irq 46 for MSI/MSI-X [ 0.910775] ahci: SSS flag set, parallel bus scan disabled [ 0.910812] ahci 0000:00:1f.2: AHCI 0001.0200 32 slots 4 ports 3 Gbps 0x33 impl SATA mode [ 0.910816] ahci 0000:00:1f.2: flags: 64bit ncq sntf stag pm led clo pio slum part ccc ems sxs [ 0.910821] ahci 0000:00:1f.2: setting latency timer to 64 [ 0.941773] scsi0 : ahci [ 0.941954] scsi1 : ahci [ 0.942038] scsi2 : ahci [ 0.942118] scsi3 : ahci [ 0.942196] scsi4 : ahci [ 0.942268] scsi5 : ahci [ 0.942332] ata1: SATA max UDMA/133 abar m2048@0xf8904000 port 0xf8904100 irq 46 [ 0.942336] ata2: SATA max UDMA/133 abar m2048@0xf8904000 port 0xf8904180 irq 46 [ 0.942339] ata3: DUMMY [ 0.942340] ata4: DUMMY [ 0.942344] ata5: SATA max UDMA/133 abar m2048@0xf8904000 port 0xf8904300 irq 46 [ 0.942347] ata6: SATA max UDMA/133 abar m2048@0xf8904000 port 0xf8904380 irq 46 [ 1.028061] usb 1-5: new high speed USB device number 2 using ehci_hcd [ 1.181775] usbcore: registered new interface driver uas [ 1.260062] ata1: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [ 1.261126] ata1.00: ATA-8: Hitachi HTS543225L9A300, FBEOC40C, max UDMA/133 [ 1.261129] ata1.00: 488397168 sectors, multi 16: LBA48 NCQ (depth 31/32), AA [ 1.262360] ata1.00: configured for UDMA/133 [ 1.262518] scsi 0:0:0:0: Direct-Access ATA Hitachi HTS54322 FBEO PQ: 0 ANSI: 5 [ 1.262716] sd 0:0:0:0: Attached scsi generic sg0 type 0 [ 1.262762] sd 0:0:0:0: [sda] 488397168 512-byte logical blocks: (250 GB/232 GiB) [ 1.262824] sd 0:0:0:0: [sda] Write Protect is off [ 1.262827] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 [ 1.262851] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 1.287277] sda: sda1 sda2 sda3 [ 1.287693] sd 0:0:0:0: [sda] Attached SCSI disk [ 1.580059] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) [ 1.581188] ata2.00: ATAPI: HL-DT-STDVDRAM GT10N, 1.00, max UDMA/100 [ 1.582663] ata2.00: configured for UDMA/100 [ 1.584162] scsi 1:0:0:0: CD-ROM HL-DT-ST DVDRAM GT10N 1.00 PQ: 0 ANSI: 5 [ 1.585821] sr0: scsi3-mmc drive: 24x/24x writer dvd-ram cd/rw xa/form2 cdda tray [ 1.585824] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 1.585953] sr 1:0:0:0: Attached scsi CD-ROM sr0 [ 1.586038] sr 1:0:0:0: Attached scsi generic sg1 type 5 [ 1.632061] usb 6-1: new low speed USB device number 2 using uhci_hcd [ 1.908056] ata5: SATA link down (SStatus 0 SControl 300) [ 2.228065] ata6: SATA link down (SStatus 0 SControl 300) [ 2.228955] Initializing USB Mass Storage driver... [ 2.229052] usbcore: registered new interface driver usb-storage [ 2.229054] USB Mass Storage support registered. [ 2.235827] scsi6 : usb-storage 1-5:1.0 [ 2.235987] usbcore: registered new interface driver ums-realtek [ 2.244451] input: B16_b_02 USB-PS/2 Optical Mouse as /devices/pci0000:00/0000:00:1d.0/usb6/6-1/6-1:1.0/input/input4 [ 2.244598] generic-usb 0003:046D:C025.0001: input,hidraw0: USB HID v1.10 Mouse [B16_b_02 USB-PS/2 Optical Mouse] on usb-0000:00:1d.0-1/input0 [ 2.244620] usbcore: registered new interface driver usbhid [ 2.244622] usbhid: USB HID core driver [ 3.091083] EXT4-fs (loop0): mounted filesystem with ordered data mode. Opts: (null) [ 3.238275] scsi 6:0:0:0: Direct-Access Generic- Multi-Card 1.00 PQ: 0 ANSI: 0 CCS [ 3.348261] sd 6:0:0:0: Attached scsi generic sg2 type 0 [ 3.351897] sd 6:0:0:0: [sdb] Attached SCSI removable disk [ 47.138012] udevd[334]: starting version 173 [ 47.177678] lp: driver loaded but no devices found [ 47.197084] wmi: Mapper loaded [ 47.197526] acer_wmi: Acer Laptop ACPI-WMI Extras [ 47.210227] acer_wmi: Brightness must be controlled by generic video driver [ 47.566578] Disabling lock debugging due to kernel taint [ 47.584050] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 47.620666] type=1400 audit(1319239895.347:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=624 comm="apparmor_parser" [ 47.620934] type=1400 audit(1319239895.347:3): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=624 comm="apparmor_parser" [ 47.621108] type=1400 audit(1319239895.347:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=624 comm="apparmor_parser" [ 47.633056] [drm] Initialized drm 1.1.0 20060810 [ 47.722594] i915 0000:00:02.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 47.722602] i915 0000:00:02.0: setting latency timer to 64 [ 47.807152] ndiswrapper (check_nt_hdr:141): kernel is 64-bit, but Windows driver is not 64-bit;bad magic: 010B [ 47.807159] ndiswrapper (load_sys_files:206): couldn't prepare driver 'rt2860' [ 47.807930] ndiswrapper (load_wrap_driver:108): couldn't load driver rt2860; check system log for messages from 'loadndisdriver' [ 47.856250] usbcore: registered new interface driver ndiswrapper [ 47.861772] i915 0000:00:02.0: irq 47 for MSI/MSI-X [ 47.861781] [drm] Supports vblank timestamp caching Rev 1 (10.10.2010). [ 47.861783] [drm] Driver supports precise vblank timestamp query. [ 47.861842] vgaarb: device changed decodes: PCI:0000:00:02.0,olddecodes=io+mem,decodes=io+mem:owns=io+mem [ 47.980620] fixme: max PWM is zero. [ 48.286153] fbcon: inteldrmfb (fb0) is primary device [ 48.287033] Console: switching to colour frame buffer device 170x48 [ 48.287062] fb0: inteldrmfb frame buffer device [ 48.287064] drm: registered panic notifier [ 48.333883] acpi device:02: registered as cooling_device2 [ 48.334053] input: Video Bus as /devices/LNXSYSTM:00/device:00/PNP0A08:00/LNXVIDEO:00/input/input5 [ 48.334128] ACPI: Video Device [GFX0] (multi-head: yes rom: no post: no) [ 48.334203] [drm] Initialized i915 1.6.0 20080730 for 0000:00:02.0 on minor 0 [ 48.334644] HDA Intel 0000:00:1b.0: power state changed by ACPI to D0 [ 48.334652] HDA Intel 0000:00:1b.0: power state changed by ACPI to D0 [ 48.334673] HDA Intel 0000:00:1b.0: PCI INT A -> GSI 21 (level, low) -> IRQ 21 [ 48.334737] HDA Intel 0000:00:1b.0: irq 48 for MSI/MSI-X [ 48.334772] HDA Intel 0000:00:1b.0: setting latency timer to 64 [ 48.356107] Adding 261116k swap on /host/ubuntu/disks/swap.disk. Priority:-1 extents:1 across:261116k [ 48.380946] hda_codec: ALC268: BIOS auto-probing. [ 48.390242] input: HDA Intel Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input6 [ 48.390365] input: HDA Intel Headphone as /devices/pci0000:00/0000:00:1b.0/sound/card0/input7 [ 48.490870] EXT4-fs (loop0): re-mounted. Opts: errors=remount-ro,user_xattr [ 48.917990] ppdev: user-space parallel port driver [ 48.950729] type=1400 audit(1319239896.675:5): apparmor="STATUS" operation="profile_load" name="/usr/lib/cups/backend/cups-pdf" pid=941 comm="apparmor_parser" [ 48.951114] type=1400 audit(1319239896.675:6): apparmor="STATUS" operation="profile_load" name="/usr/sbin/cupsd" pid=941 comm="apparmor_parser" [ 48.977706] Synaptics Touchpad, model: 1, fw: 7.2, id: 0x1c0b1, caps: 0xd04733/0xa44000/0xa0000 [ 49.048871] input: SynPS/2 Synaptics TouchPad as /devices/platform/i8042/serio1/input/input8 [ 49.078713] sky2 0000:02:00.0: eth0: enabling interface [ 49.079462] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 50.762266] sky2 0000:02:00.0: eth0: Link is up at 100 Mbps, full duplex, flow control rx [ 50.762702] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready [ 54.751478] type=1400 audit(1319239902.475:7): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm-guest-session-wrapper" pid=1039 comm="apparmor_parser" [ 54.755907] type=1400 audit(1319239902.479:8): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=1040 comm="apparmor_parser" [ 54.756237] type=1400 audit(1319239902.483:9): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=1040 comm="apparmor_parser" [ 54.756417] type=1400 audit(1319239902.483:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=1040 comm="apparmor_parser" [ 54.764825] type=1400 audit(1319239902.491:11): apparmor="STATUS" operation="profile_load" name="/usr/bin/evince" pid=1041 comm="apparmor_parser" [ 54.768365] type=1400 audit(1319239902.495:12): apparmor="STATUS" operation="profile_load" name="/usr/bin/evince-previewer" pid=1041 comm="apparmor_parser" [ 54.770601] type=1400 audit(1319239902.495:13): apparmor="STATUS" operation="profile_load" name="/usr/bin/evince-thumbnailer" pid=1041 comm="apparmor_parser" [ 54.770729] type=1400 audit(1319239902.495:14): apparmor="STATUS" operation="profile_load" name="/usr/share/gdm/guest-session/Xsession" pid=1038 comm="apparmor_parser" [ 54.775181] type=1400 audit(1319239902.499:15): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=1043 comm="apparmor_parser" [ 54.775533] type=1400 audit(1319239902.499:16): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=1043 comm="apparmor_parser" [ 54.936691] init: failsafe main process (891) killed by TERM signal [ 54.944583] init: apport pre-start process (1096) terminated with status 1 [ 55.000373] init: apport post-stop process (1160) terminated with status 1 [ 55.005291] init: gdm main process (1159) killed by TERM signal [ 59.782579] EXT4-fs (loop0): re-mounted. Opts: errors=remount-ro,user_xattr,commit=0 [ 60.992021] eth0: no IPv6 routers present [ 61.936072] device eth0 entered promiscuous mode [ 62.053949] Bluetooth: Core ver 2.16 [ 62.054005] NET: Registered protocol family 31 [ 62.054007] Bluetooth: HCI device and connection manager initialized [ 62.054010] Bluetooth: HCI socket layer initialized [ 62.054012] Bluetooth: L2CAP socket layer initialized [ 62.054993] Bluetooth: SCO socket layer initialized [ 62.058750] Bluetooth: RFCOMM TTY layer initialized [ 62.058758] Bluetooth: RFCOMM socket layer initialized [ 62.058760] Bluetooth: RFCOMM ver 1.11 [ 62.059428] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 62.059432] Bluetooth: BNEP filters: protocol multicast [ 62.460389] init: plymouth-stop pre-start process (1662) terminated with status 1 '

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  • Understanding C# async / await (1) Compilation

    - by Dixin
    Now the async / await keywords are in C#. Just like the async and ! in F#, this new C# feature provides great convenience. There are many nice documents talking about how to use async / await in specific scenarios, like using async methods in ASP.NET 4.5 and in ASP.NET MVC 4, etc. In this article we will look at the real code working behind the syntax sugar. According to MSDN: The async modifier indicates that the method, lambda expression, or anonymous method that it modifies is asynchronous. Since lambda expression / anonymous method will be compiled to normal method, we will focus on normal async method. Preparation First of all, Some helper methods need to make up. internal class HelperMethods { internal static int Method(int arg0, int arg1) { // Do some IO. WebClient client = new WebClient(); Enumerable.Repeat("http://weblogs.asp.net/dixin", 10) .Select(client.DownloadString).ToArray(); int result = arg0 + arg1; return result; } internal static Task<int> MethodTask(int arg0, int arg1) { Task<int> task = new Task<int>(() => Method(arg0, arg1)); task.Start(); // Hot task (started task) should always be returned. return task; } internal static void Before() { } internal static void Continuation1(int arg) { } internal static void Continuation2(int arg) { } } Here Method() is a long running method doing some IO. Then MethodTask() wraps it into a Task and return that Task. Nothing special here. Await something in async method Since MethodTask() returns Task, let’s try to await it: internal class AsyncMethods { internal static async Task<int> MethodAsync(int arg0, int arg1) { int result = await HelperMethods.MethodTask(arg0, arg1); return result; } } Because we used await in the method, async must be put on the method. Now we get the first async method. According to the naming convenience, it is named MethodAsync. Of course a async method can be awaited. So we have a CallMethodAsync() to call MethodAsync(): internal class AsyncMethods { internal static async Task<int> CallMethodAsync(int arg0, int arg1) { int result = await MethodAsync(arg0, arg1); return result; } } After compilation, MethodAsync() and CallMethodAsync() becomes the same logic. This is the code of MethodAsyc(): internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MethodAsync(int arg0, int arg1) { MethodAsyncStateMachine methodAsyncStateMachine = new MethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; methodAsyncStateMachine.Builder.Start(ref methodAsyncStateMachine); return methodAsyncStateMachine.Builder.Task; } } It just creates and starts a state machine, MethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Result; private TaskAwaiter<int> awaitor; void IAsyncStateMachine.MoveNext() { try { if (this.State != 0) { this.awaitor = HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaitor.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaitor, ref this); return; } } else { this.State = -1; } this.Result = this.awaitor.GetResult(); } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); return; } this.State = -2; this.Builder.SetResult(this.Result); } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine param0) { this.Builder.SetStateMachine(param0); } } The generated code has been refactored, so it is readable and can be compiled. Several things can be observed here: The async modifier is gone, which shows, unlike other modifiers (e.g. static), there is no such IL/CLR level “async” stuff. It becomes a AsyncStateMachineAttribute. This is similar to the compilation of extension method. The generated state machine is very similar to the state machine of C# yield syntax sugar. The local variables (arg0, arg1, result) are compiled to fields of the state machine. The real code (await HelperMethods.MethodTask(arg0, arg1)) is compiled into MoveNext(): HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(). CallMethodAsync() will create and start its own state machine CallMethodAsyncStateMachine: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(CallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> CallMethodAsync(int arg0, int arg1) { CallMethodAsyncStateMachine callMethodAsyncStateMachine = new CallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; callMethodAsyncStateMachine.Builder.Start(ref callMethodAsyncStateMachine); return callMethodAsyncStateMachine.Builder.Task; } } CallMethodAsyncStateMachine has the same logic as MethodAsyncStateMachine above. The detail of the state machine will be discussed soon. Now it is clear that: async /await is a C# language level syntax sugar. There is no difference to await a async method or a normal method. As long as a method returns Task, it is awaitable. State machine and continuation To demonstrate more details in the state machine, a more complex method is created: internal class AsyncMethods { internal static async Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; } } In this method: There are multiple awaits. There are code before the awaits, and continuation code after each await After compilation, this multi-await method becomes the same as above single-await methods: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; multiCallMethodAsyncStateMachine.Builder.Start(ref multiCallMethodAsyncStateMachine); return multiCallMethodAsyncStateMachine.Builder.Task; } } It creates and starts one single state machine, MultiCallMethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Arg2; public int Arg3; public int ResultOfAwait1; public int ResultOfAwait2; public int ResultToReturn; private TaskAwaiter<int> awaiter; void IAsyncStateMachine.MoveNext() { try { switch (this.State) { case -1: HelperMethods.Before(); this.awaiter = AsyncMethods.MethodAsync(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 0: this.ResultOfAwait1 = this.awaiter.GetResult(); HelperMethods.Continuation1(this.ResultOfAwait1); this.awaiter = AsyncMethods.MethodAsync(this.Arg2, this.Arg3).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 1; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 1: this.ResultOfAwait2 = this.awaiter.GetResult(); HelperMethods.Continuation2(this.ResultOfAwait2); this.ResultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; this.State = -2; this.Builder.SetResult(this.ResultToReturn); break; } } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); } } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { this.Builder.SetStateMachine(stateMachine); } } Once again, the above state machine code is already refactored, but it still has a lot of things. More clean up can be done if we only keep the core logic, and the state machine can become very simple: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { // State: // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End public int State; public TaskCompletionSource<int> ResultToReturn; // int resultToReturn ... public int Arg0; // int Arg0 public int Arg1; // int arg1 public int Arg2; // int arg2 public int Arg3; // int arg3 public int ResultOfAwait1; // int resultOfAwait1 ... public int ResultOfAwait2; // int resultOfAwait2 ... private Task<int> currentTaskToAwait; /// <summary> /// Moves the state machine to its next state. /// </summary> public void MoveNext() // IAsyncStateMachine member. { try { switch (this.State) { // Original code is split by "await"s into "case"s: // case -1: // HelperMethods.Before(); // MethodAsync(Arg0, arg1); // case 0: // int resultOfAwait1 = await ... // HelperMethods.Continuation1(resultOfAwait1); // MethodAsync(arg2, arg3); // case 1: // int resultOfAwait2 = await ... // HelperMethods.Continuation2(resultOfAwait2); // int resultToReturn = resultOfAwait1 + resultOfAwait2; // return resultToReturn; case -1: // -1 is begin. HelperMethods.Before(); // Code before 1st await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg0, this.Arg1); // 1st task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 0. this.State = 0; MultiCallMethodAsyncStateMachine that1 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => that1.MoveNext()); break; case 0: // Now 1st await is done. this.ResultOfAwait1 = this.currentTaskToAwait.Result; // Get 1st await's result. HelperMethods.Continuation1(this.ResultOfAwait1); // Code after 1st await and before 2nd await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg2, this.Arg3); // 2nd task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 1. this.State = 1; MultiCallMethodAsyncStateMachine that2 = this; this.currentTaskToAwait.ContinueWith(_ => that2.MoveNext()); break; case 1: // Now 2nd await is done. this.ResultOfAwait2 = this.currentTaskToAwait.Result; // Get 2nd await's result. HelperMethods.Continuation2(this.ResultOfAwait2); // Code after 2nd await. int resultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; // Code after 2nd await. // End with resultToReturn. this.State = -2; // -2 is end. this.ResultToReturn.SetResult(resultToReturn); break; } } catch (Exception exception) { // End with exception. this.State = -2; // -2 is end. this.ResultToReturn.SetException(exception); } } /// <summary> /// Configures the state machine with a heap-allocated replica. /// </summary> /// <param name="stateMachine">The heap-allocated replica.</param> [DebuggerHidden] public void SetStateMachine(IAsyncStateMachine stateMachine) // IAsyncStateMachine member. { // No core logic. } } Only Task and TaskCompletionSource are involved in this version. And MultiCallMethodAsync() can be simplified to: [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, ResultToReturn = new TaskCompletionSource<int>(), // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End State = -1 }; multiCallMethodAsyncStateMachine.MoveNext(); // Original code are moved into this method. return multiCallMethodAsyncStateMachine.ResultToReturn.Task; } Now the whole state machine becomes very clean - it is about callback: Original code are split into pieces by “await”s, and each piece is put into each “case” in the state machine. Here the 2 awaits split the code into 3 pieces, so there are 3 “case”s. The “piece”s are chained by callback, that is done by Builder.AwaitUnsafeOnCompleted(callback), or currentTaskToAwait.ContinueWith(callback) in the simplified code. A previous “piece” will end with a Task (which is to be awaited), when the task is done, it will callback the next “piece”. The state machine’s state works with the “case”s to ensure the code “piece”s executes one after another. Callback If we focus on the point of callback, the simplification  can go even further – the entire state machine can be completely purged, and we can just keep the code inside MoveNext(). Now MultiCallMethodAsync() becomes: internal static Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { TaskCompletionSource<int> taskCompletionSource = new TaskCompletionSource<int>(); try { // Oringinal code begins. HelperMethods.Before(); MethodAsync(arg0, arg1).ContinueWith(await1 => { int resultOfAwait1 = await1.Result; HelperMethods.Continuation1(resultOfAwait1); MethodAsync(arg2, arg3).ContinueWith(await2 => { int resultOfAwait2 = await2.Result; HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; // Oringinal code ends. taskCompletionSource.SetResult(resultToReturn); }); }); } catch (Exception exception) { taskCompletionSource.SetException(exception); } return taskCompletionSource.Task; } Please compare with the original async / await code: HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; Yeah that is the magic of C# async / await: Await is not to wait. In a await expression, a Task object will be return immediately so that execution is not blocked. The continuation code is compiled as that Task’s callback code. When that task is done, continuation code will execute. Please notice that many details inside the state machine are omitted for simplicity, like context caring, etc. If you want to have a detailed picture, please do check out the source code of AsyncTaskMethodBuilder and TaskAwaiter.

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  • CodePlex Daily Summary for Wednesday, November 30, 2011

    CodePlex Daily Summary for Wednesday, November 30, 2011Popular ReleasesLINQ to Twitter: LINQ to Twitter Beta v2.0.22: New support for Windows Phone 7.1, 100% Twitter API coverage.Anno 2070 Assistant: Anno 2070 Assistant v1.1: Anno 2070 Assistant v1.1 Released! Features Included: Building Layouts for Ecos, Tycoons & Techs Production Chains for Ecos, Tycoons & Techs Supply Calculator New Features: The new supply calculator will tell you how many of each production chain you need to sustain the current population. Simply plot in your total inhabitants of each type and calculate! Coming in v2.0: Population Calculator Port from hard coded data to XML data Calculate by Residence Feature and some more secret ...Rawr: Rawr 4.3.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...BugNET Issue Tracker: BugNET 0.9.131: This is a bug fix release for 0.9 that fixes a number of pressing issues. FixesBGN-1989 - User verification is not working on the latest release BGN-1988 - Send password notification does not include the actual password and throws an error BGN-1987 - Issues revisions stop being updated BGN-1985 - Search by issue id no longer works Fixed issue when user is not authenticated and clicks on the Vote link the user is redirected to page not found (wrong location for the Login.aspx page) N...QuickStart Engine (3D Game Engine for XNA): QuickStart Engine v0.23: Main FeaturesXNA 4.0 compatible Clean engine architecture Makes it easy to make your own game using the engine. Messaging system allows you to communicate between systems and other entities without coupling your code in ways you wouldn't want to. Entity/Component system allows you to make your own objects and customize them very easily. Terrain engine Quad-tree culling Multi-texture splatting Multi-texture normal mapping Smoothing and scaling Physics engine integration Uses Ji...Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.2: Upgraded Windows Azure projects to Windows Azure SDK for .NET – November 2011. Updated BabelCam, CRUDSqlAzure, WPCloud.ACS, and WPCloud.SQL.ACS samples to include default ACS configuration to allow developers running the samples without owning an ACS namespace.VideoLan DotNet for WinForm, WPF & Silverlight 5: VideoLan DotNet for WinForm, WPF, SL5 - 2011.11.29: The new version add and correct many features : Add Medias list property to VlcControl Correction to implement Medias list property Add PlaybackMode property to VlcControl (Loop/Repeat/Default) Remove "--play-and-pause" option in WPF sample Add MediaList Interops Add MediaListPlayer Interops Correction on Interops (error) Add MediaSubItemAdded event on MediaBaseMFCMAPI: November 2011 Release: Build: 15.0.0.1029 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeWCF Community Site: WCF Web API Preview 6: Welcome to the sixth preview release of WCF Web API on Codeplex! Install WCF Web API Preview 6 using NuGet New Features/EnhancementsURL form encoding - Http request bodies sent as application/x-www-form-urlencoded can now deserialize into objects and participate in content negotiation. Custom OData entity keys - The ODataFormatter now supports custom conventions for determining which properties identify an entity key. [ServiceContract] is no longer required on the Web API class definiti...Devpad: 4.11: Whats new for Devpad 4.11: New Import Archive Improved Save Dialog Improved Replace Dialog Improved Go To Dialog Minor Bug Fix's, improvements and speed upsHome Access Plus+: v7.7: v7.7.1128.2200Added: ShowTo Option on Resources Added: Basic Authentication Logon Method Added: Button on the Live Tracker page to clear logons in the database but not do a remote logoff Updated: jquery from v1.6.2 to v1.7.1 Fixed: Another attempt at fixing the SIMS import in the booking system Fixed: JSON Issues with the Setup Added: More DEBUG Events to the Event Log (note DEBUG not RELEASE) Added: Support for Week A Week B instead of Week 1 and Week 2 Updated: The My Files ...CommonLibrary.NET: CommonLibrary.NET 0.9.8 - Alpha: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.8 AlphaNew Dynamic Scripting Language : workitem : 7493 Fixes 1622 6803Widget Suite for DotNetNuke: 01.04.00: The following features/enhancements are associated with this release: Bug: Removed the empty box/white space created by some widgets New Widget: FlexSlider New Widget: Google+ Button New Widget: Klout Badge Sample Widget Script FileFxCop Integrator for Visual Studio 2010: FxCop Integrator 2.0.0 RC: Replaced the MSBuild Tasks installer to fix the bug of the targets file. FxCop Integrator is not affected by this bug. (Nov 28 2011) New FeatureSupported calculating code metrics with Code Metrics PowerTool. (Work Item #6568: 6568). Provided MSBuild tasks. #7454: 7454 Supported to filter out auto-generated code from code analysis result. #7485: 7485 Supported exporting report of code analysis result. Supported multi-project analysis. Supported file level analysis. Added the featu...Terminals: Version 2 - Beta 4 Release: Beta 4 Refresh Build Dont forget to backup your config files BEFORE upgrading! As usual, please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Updated the About form to include the date and time of the build. Useful for CI builds to ensure we have the correct version "Favourites" and "History" save their expanded states after app restarts Code cleanup, secu...MiniTwitter: 1.76: MiniTwitter 1.76 ???? ?? ?????????? User Streams ???????????? User Streams ???????????、??????????????? REST ?????????? ?????????????????????????????? ??????????????????????????????Media Companion: MC 3.424b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movie Show Resolutions... Resolved issue when reverting multiselection of movies to "-none-" Added movie rename support for subtitle files '.srt' & '.sub' Finalised code for '-1' fix - radiobutton to choose either filename or title Fixed issue with Movie Batch Wizard Fanart - ...Advanced Windows Phone Enginering Tool: WPE Downloads: This version of WPE gives you basic updating, restoring, and, erasing for your Windows Phone device.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.37: Fix for issue #16936 - CSS strings containing ASP.NET replacement blocks that contain the same delimiter character(s) as the CSS string cause the CSS parser to barf. Need to use the -aspnet:1 flag to treat the ASP.NET blocks as single entities. Added support for CSS3 @keyframes syntax. Added NuGet package support to the DLL project. Expand the -line switch to also optionally specify the multiline/single line mode, and the spaces-per-tab for multiline mode. Tweak the -pretty switch to be more ...Get simpler, simpler, and simpler: UI 0.1 Binary: Inklude: you can use it with lib, header and dlls. Uzing: you can use it by adding it to your project.New ProjectsArchiveBytes: ArchiveBytes is an archiving solution with rolling archive capabilities. Arduino Controller: Arduino Controller is a GUI to control and arduino wirelessly using: - XBEES - WIFI - Bluetooth All that is required is: - Arduino Controller - Your wireless technology - And an Arduino If you would like info I'm trying to put together sets that include: - Software - Arduino - And a wireless technology (your choice)Artesis - Studiegids MVC: Artesis StudiegidsAzureHost: AzureHost is a synchronization framework that makes it easy to deploy web application files to Windows Azure and keep them synchronized between Web Roles and Blob Storage. AzureHost is a fork of the Windows Azure Accelerator for Umbraco made more simple and generic.Codes Of My ACE Study: Activity-based Center ExpansionCoreGallery.NET: An extensible .NET-based photo gallery. Project has been inactive for some time and currently in very early planning/prototyping stages. Help is definitely welcome!Custom SharePoint Designer Activities for SharePoint 2010: This project adds to the power of SharePoint Designer workflows by adding additional activities that previously were not available including sending emails with attachments, custom from addresses, and much more. Created with visual studio 2010 for SharePoint 2010.Declarative command line parser: A powerful, declarative command-line parsing system in a single .cs file. This file is available as a nuget package (package id: declcmdparser) and can be easily included or excluded in your project.DevCow: This is a location for all of the community projects that help support DevCow.comejg: ejgFibo.Authority: a authority system based on nhibernate,autofac,asp.net MVC,jquery easyui and so on.Georgia Southern House Control: This is a semester project for a group of students at Georgia Southern university.JSAnalyse - Javascript Analyser and Dependency Checker: JSAnalyse - Javascript Analyser and Dependency CheckerLogger - logging for your .NET project using file, mail, debug output: A light weight yet competent logger for .NET with configurable output modules, such as log file, e-mail and debug log. Easy to add your own output module if needed.MetaEdit+ extension for Visual Studio: Visual Studio extension for integrating MetaEdit+ and Visual Studio. This extension allows you to browse MetaEdit+ models and use the main MetaEdit+ functions from Visual Studio. It can also automatically import into Visual Studio the source code generated from MetaEdit+. MonopolyPatrones: Proyecto de patrones de software universidad Javeriana ColombiaMulti-threaded simple Reversi game: XNA Reversi game supporting multi-core processors. NDuplicate: Finds duplicate code (methods) across a C# solution.Netduino-compatible embedded webserver: Embedded Webserver is a small footprint, multi-platform webserver implementation exposing IIS-like API to web enable your hobby project in four easy steps.Orchard UserReviewedItems: An Orchard module extension of the Contrib.Reviews module. Includes a orchard content part for showing the reviews that are written by the user of the current context.PivotViewer Extensions: PivotViewer Extensions is a collection of add-ons to the Silverlight 5 PivotViewer. PowerShell TFS Build Server CmdLets: A set of CmdLets for managing a Team Foundation Server (TFS) Build server through PowerShell. SABON: Simple Access Business Object Network. This is a JavaScript Library that provides quickest way on accessing HTML elements, and DOM this includes Object/Class Creator, Table Effects, Message Box, Object Pop-up, Email Notification, and caseed: Seed creates complete ASP.NET website from object oriented business model definitions. Programers serves programs? No... Programs serves programers, Yep! "Firstly, I think I will build a system with 90% solid functions, and 10% dynamiic functions, the dynamic functions is the flower blossoming from top of it."Sharpshooter: ????OOP??????,??????。Silverlight Front end calling WCF Service in Azure Web Role: I recently written a sample which has Windows Azure Web Role with Silverlight front end, calling to WCF service which is hosted in the same Windows Azure Web Role. SPWikiDialogFix: For SharePoint 2010: Fix to prevent users from receiving ‘The Ribbon Tab with id: "Ribbon.Read" has not been made available for this page or does not exist. Use Ribbon.MakeTabAvailable()’ when viewing wiki pages in dialog mode. For explanation and details, read the blog post at http://blog.furuknap.net/solving-the-ribbon-tab-with-id-ribbon-read-has-not-been-made-available-for-this-page-or-does-not-exist-use-ribbon-maketabavailable Written in C#, because you deserve it.Trinity Christian School Lunches: This is a semester project for a group of students at Georgia Southern University creating a software packages that allows a school to keep track of the lunch orders of students.wp7project: We`re just training...Zavida: C# learning curve.??: fff

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  • CodePlex Daily Summary for Wednesday, March 14, 2012

    CodePlex Daily Summary for Wednesday, March 14, 2012Popular ReleasesAcDown????? - Anime&Comic Downloader: AcDown????? v3.9.2: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...C.B.R. : Comic Book Reader: CBR 0.6: 20 Issue trackers are closed and a lot of bugs too Localize view is now MVVM and delete is working. Added the unused flag (take care that it goes to true only when displaying screen elements) Backstage - new input/output format choice control for the conversion Backstage - Add display, behaviour and register file type options in the extended options dialog Explorer list view has been transformed to a custom control. New group header, colunms order and size are saved Single insta...Windows Azure Toolkit for Windows 8: Windows Azure Toolkit for Windows 8 Consumer Prv: Windows Azure Toolkit for Windows 8 Consumer Preview - Preview Release v 1.2.0 Please download this for Windows Azure Toolkit for Windows 8 functionality on Windows 8 Consumer Preview. The core features of the toolkit include: Automated Install – Scripted install of all dependencies including Visual Studio 2010 Express and the Windows Azure SDK on Windows 8 Consumer Preview. Project Templates – Windows 8 Metro Style app project templates in Dev 11 in both XAML/C# and HTML5/JS with a suppor...CODE Framework: 4.0.20312.0: This version includes significant improvements in the WPF system (and the WPF MVVM/MVC system). This includes new styles for Metro controls and layouts. Improved color handling. It also includes an improved theme/style swapping engine down to active (open) views. There also are various other enhancements and small fixes throughout the entire framework.Visual Studio ALM Quick Reference Guidance: v3 - For Visual Studio 11: RELEASE README Welcome to the BETA release of the Quick Reference Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation ...AvalonDock: AvalonDock 2.0.0345: Welcome to early alpha release of AvalonDock 2.0 I've completely rewritten AvalonDock in order to take full advantage of the MVVM pattern. New version also boost a lot of new features: 1) Deep separation between model and layout. 2) Full WPF binding support thanks to unified logical tree between main docking manager, auto-hide windows and floating windows. 3) Support for Aero semi-maximized windows feature. 4) Support for multiple panes in the same floating windows. For a short list of new f...Google Books Downloader for Windows: Google Books Downloader-1.9.0.0.: Google Books DownloaderWindows Azure PowerShell Cmdlets: Windows Azure PowerShell Cmdlets 2.2.2: Changes Added Start Menu Item for Easy Startup Added Link to Getting Started Document Added Ability to Persist Subscription Data to Disk Fixed Get-Deployment to not throw on empty slot Simplified numerous default values for cmdlets Breaking Changes: -SubscriptionName is now mandatory in Set-Subscription. -DefaultStorageAccountName and -DefaultStorageAccountKey parameters were removed from Set-Subscription. Instead, when adding multiple accounts to a subscription, each one needs to be added ...IronPython: 2.7.2.1: On behalf of the IronPython team, I'm happy to announce the final release IronPython 2.7.2. This release includes everything from IronPython 54498 and 62475 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. Unlike previous releases, the assemblies for all supported platforms are included in the installer as well as the zip package, in the "Platforms" directory. IronPython 2...Kooboo CMS: Kooboo CMS 3.2.0.0: Breaking changes: When upgrade from previous versions, MUST reset the all the content type templates, otherwise the content manager might get a compile error. New features Integrate with Windows azure. See: http://wiki.kooboo.com/?wiki=Kooboo CMS on Azure Complete solution to deploy on load balance servers. See: http://wiki.kooboo.com/?wiki=Kooboo CMS load balance Update Jquery and Jquery ui to the lastest version(Jquery 1.71, Jquery UI 1.8.16). Tree style text content editing. See:h...Home Access Plus+: v7.10: Don't forget to add your location to the list: http://www.nbdev.co.uk/projects/hap/locations.aspx Changes: Added: CompressJS controls to the Help Desk & Booking System (reduces page size) Fixed: Debug/Release mode detection in CompressJS control Added: Older Browsers will use an iframe and the old uploadh.aspx page (works better than the current implementation on older browsers) Added: Permalinks for my files, you can give out links that redirect to the correct location when you log i...SubExtractor: Release 1026: Fix: multi-colored bluray subs will no longer result in black blob for OCR Fix: dvds with no language specified will not cause exception in name creation of subtitle files Fix: Root directory Dvds will use volume label as their directory nameExtensions for Reactive Extensions (Rxx): Rxx 1.3: Please read the latest release notes for details about what's new. Related Work Items Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many wrappers that convert asynchronous Framework Class Library APIs into observables. Many useful types such as ListSubject<T>, DictionarySubject<T>, CommandSubject, ViewModel, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T>, Scala...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.47: Properly output escaped characters in CSS identifiers throw an EOF error when parsing a CSS selector that doesn't end in a declaration block chased down a stack-overflow issue with really large JS sources. Needed to flatten out the AST tree for adjacent expression statements that the application merges into a single expression statement, or that already contain large, comma-separated expressions in the original source. fix issue #17569: tie together the -debug switch with the DEBUG defi...Player Framework by Microsoft: Player Framework for Windows 8 Metro (Preview): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications. Additional DownloadsIIS Smooth Streaming Client SDK for Windows 8WPF Application Framework (WAF): WAF for .NET 4.5 (Experimental): Version: 2.5.0.440 (Experimental): This is an experimental release! It can be used to investigate the new .NET Framework 4.5 features. The ideas shown in this release might come in a future release (after 2.5) of the WPF Application Framework (WAF). More information can be found in this dicussion post. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 11) The unit test projects require Visual Studio 11 Professional Changelog All: Upgrade all proje...SSH.NET Library: 2012.3.9: There are still few outstanding issues I wanted to include in this release but since its been a while and there are few new features already I decided to create a new release now. New Features Add SOCKS4, SOCKS5 and HTTP Proxy support when connecting to remote server. For silverlight only IP address can be used for server address when using proxy. Add dynamic port forwarding support using ForwardedPortDynamic class. Add new ShellStream class to work with SSH Shell. Add supports for mu...Test Case Import Utilities for Visual Studio 2010 and Visual Studio 11 Beta: V1.2 RTM: This release (V1.2 RTM) includes: Support for connecting to Hosted Team Foundation Server Preview. Support for connecting to Team Foundation Server 11 Beta. Fix to issue with read-only attribute being set for LinksMapping-ReportFile which may have led to problems when saving the report file. Fix to issue with “related links” not being set properly in certain conditions. Fix to ensure that tool works fine when the Excel file contained rich text data. Note: Data is still imported in pl...DotNetNuke® Community Edition CMS: 06.01.04: Major Highlights Fixed issue with loading the splash page skin in the login, privacy and terms of use pages Fixed issue when searching for words with special characters in them Fixed redirection issue when the user does not have permissions to access a resource Fixed issue when clearing the cache using the ClearHostCache() function Fixed issue when displaying the site structure in the link to page feature Fixed issue when inline editing the title of modules Fixed issue with ...Mayhem: Mayhem Developer Preview: This is the developer preview of Mayhem. Enjoy! If you are looking for the Phone applications, please visit this discussionNew ProjectsAD Test Tool: After trying to figure out replication and other user-based issues with a local domain system we built this simple tool to test what the directory was currently reflecting for each user who accessed the tool.BuildUp: MSBuild scripts for use with CI servers.CDRtoSQL: CDRtoSQLCloudStorage4Net: A set of C# wrapper used to access cloud storage services. Such aliyun, grandcloud, baiduyun etc. The project is created to generalize the interfaces of difference storeage platform. We expect programmers could use all these cloud storage in a uniform way. D.E.M.O.N MySQL Tweaker: D.E.M.O.N Studio MySQL Tweaker, a fast and easy-to-use Mysql tools. Add this to your project, install , start, and stop mysql service with a little coding work. Love MySQL , Love MySQL TweakerEarth2012: Earth2012 shows the possible 31 events of 2012 according to the research at www.heliwave.com. For each event, the Earth map shows the danger latitude and all danger and semi-danger cities around it. The user can adjust the starting date of the events once we see a 4-day event.fjyc documents: this is a documentation share for fjyc projectFolderDrive: FolderDrive is a small tool that turns your folders into drives. Imagine having your Dropbox folder behaving as the (almost real) harddrive. It's another handy solution in the ongoing quest for quick access to your favorite folders. The project is developed in C# using WPF - you'll need .NET framework 4 to use it.GralicNew: dHarness: Harness is Web Browser Automation Framework. implemented as COM (Common Object Library) Harness will automate the testing of Web applications by automatic operation the Internet Explorer. you can easily use from your favorite development language.IIS2SQL: Powershell script for IIS7.5 that will send IIS logs to an MSSQL database. Separate table is used to keep track of when the last update occurred so only new events are inserted. Writes to the Application log status messages.Inside Sales Api Client: InsideSales.com api client. Current valid operations are Login and AddLead only. Developed in C#, .NET Framework 4.jqGrid Helper Library: This library is intended for use with the jqGrid jQuery plugin. It provides classes for handling grid settings, building filter and order by expressions, and will build a JQGrid object and then serialize it to either JSON or XML. longSudoku: A simple sudoku game! Use WinForm development! Imitate Metro UI!MantisWare Proxy Switcher: This is a small application that runs in your task bar and gives you the capability to add a proxy list and switch between them quickly, either by selecting the appropriate proxy or using the shortcut keys. It's developed in C#.net, MSSQL Compact.Map Wisata: Map , Dotspatial , Ribbon, Visual Basic.Netmapabc?? API WP SDK: mapabc?? API WP SDKNetWinsock: Provides a simple, event-driven Windows Forms Component capable of serving as a TCP client or server. Utilizes an asynchronous/multithreaded pattern and raises data reception and error events on the UI thread for easy processing. Reminiscent of the VB6 Winsock control.Orchard Zencoder: Orchard module that enables usage of zencoder for encoding media files. http://zencoder.comPleXKeys Predictive Typing: PleXKeys is a predictive typing app for Microsoft Windows. It allows you to type faster and more accurately. With adaptive typing and instant spelling suggestions. Oh and Macros too! Automatic Word Prediction As you type, PleXKeys will predict the next word you are going to type. Then, by simply pressing the ENTER key, PleXKeys will insert the word for you, saving wasted keystrokes. After you have used PleXKeys enough for it to adapt to your typing style, typing entire sentences can b...Samples for my book "Getting Started with the Internet of Things": All examples for my book "Getting Started with the Internet of Things", the Gsiot.PachubeClient library, and the Gsiot.Server library are included in this project.SharePoint Hive - Projects & Articles: TBDSharePoint webparts for the community (Enterprise ready and free): SharePoint webparts for the community (Enterprise ready and free)SimpleCritters: An experiment with neural networks. This project is chiefly academic in nature. This project is concerned with evolving simple critter behavior using simulated neurons.Snip-A-Dillie-O Web: My venture into MVC3 / EF Code First / SQL CE. Snip-A-Dillie-O is just one piece of the bigger picture as a simple code snippet management toolTestMum: C#, Asp.net test projectVisDiskUse: Visualize how much disk space is being used by folders in your hard drive.Windows Phone App Accelerators (WPAA): Windows Phone App Accelerator aims to make creating a Windows Phone application even easier by creating a Visual Studio Template (or Templates) that do the bulk of the common work for you. This is NOT an app factory.

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  • Creating a new instance, C#

    - by Dave Voyles
    This sounds like a very n00b question, but bear with me here: I'm trying to access the position of my bat (paddle) in my pong game and use it in my ball class. I'm doing this because I want a particle effect to go off at the point of contact where the ball hits the bat. Each time the ball hits the bat, I receive an error stating that I haven't created an instance of the bat. I understand that I have to (or can use a static class), but I'm not sure of how to do so in this example. I've included both my Bat and Ball classes. namespace Pong { #region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; #endregion public class Ball { #region Fields private readonly Random rand; private readonly Texture2D texture; private readonly SoundEffect warp; private double direction; private bool isVisible; private float moveSpeed; private Vector2 position; private Vector2 resetPos; private Rectangle size; private float speed; private bool isResetting; private bool collided; private Vector2 oldPos; private ParticleEngine particleEngine; private ContentManager contentManager; private SpriteBatch spriteBatch; private bool hasHitBat; private AIBat aiBat; private Bat bat; #endregion #region Constructors and Destructors /// <summary> /// Constructor for the ball /// </summary> public Ball(ContentManager contentManager, Vector2 ScreenSize) { moveSpeed = 15f; speed = 0; texture = contentManager.Load<Texture2D>(@"gfx/balls/redBall"); direction = 0; size = new Rectangle(0, 0, texture.Width, texture.Height); resetPos = new Vector2(ScreenSize.X / 2, ScreenSize.Y / 2); position = resetPos; rand = new Random(); isVisible = true; hasHitBat = false; // Everything to do with particles List<Texture2D> textures = new List<Texture2D>(); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/circle")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/star")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/diamond")); particleEngine = new ParticleEngine(textures, new Vector2()); } #endregion #region Public Methods and Operators /// <summary> /// Checks for the collision between the bat and the ball. Sends ball in the appropriate /// direction /// </summary> public void BatHit(int block) { if (direction > Math.PI * 1.5f || direction < Math.PI * 0.5f) { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(aiBat.Position.X, aiBat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(200); break; case 2: direction = MathHelper.ToRadians(195); break; case 3: direction = MathHelper.ToRadians(180); break; case 4: direction = MathHelper.ToRadians(180); break; case 5: direction = MathHelper.ToRadians(165); break; } } else { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(bat.Position.X, bat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(310); break; case 2: direction = MathHelper.ToRadians(345); break; case 3: direction = MathHelper.ToRadians(0); break; case 4: direction = MathHelper.ToRadians(15); break; case 5: direction = MathHelper.ToRadians(50); break; } } if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(3)); } else { direction -= MathHelper.ToRadians(rand.Next(3)); } AudioManager.Instance.PlaySoundEffect("hit"); } /// <summary> /// JEP - added method to slow down ball after powerup deactivates /// </summary> public void DecreaseSpeed() { moveSpeed -= 0.6f; } /// <summary> /// Draws the ball on the screen /// </summary> public void Draw(SpriteBatch spriteBatch) { if (isVisible) { spriteBatch.Begin(); spriteBatch.Draw(texture, size, Color.White); spriteBatch.End(); // Draws sprites for particles when contact is made particleEngine.Draw(spriteBatch); } } /// <summary> /// Checks for the current direction of the ball /// </summary> public double GetDirection() { return direction; } /// <summary> /// Checks for the current position of the ball /// </summary> public Vector2 GetPosition() { return position; } /// <summary> /// Checks for the current size of the ball (for the powerups) /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Grows the size of the ball when the GrowBall powerup is used. /// </summary> public void GrowBall() { size = new Rectangle(0, 0, texture.Width * 2, texture.Height * 2); } /// <summary> /// Was used to increased the speed of the ball after each point is scored. /// No longer used, but am considering implementing again. /// </summary> public void IncreaseSpeed() { moveSpeed += 0.6f; } /// <summary> /// Check for the ball to return normal size after the Powerup has expired /// </summary> public void NormalBallSize() { size = new Rectangle(0, 0, texture.Width, texture.Height); } /// <summary> /// Check for the ball to return normal speed after the Powerup has expired /// </summary> public void NormalSpeed() { moveSpeed += 15f; } /// <summary> /// Checks to see if ball went out of bounds, and triggers warp sfx /// </summary> public void OutOfBounds() { // Checks if the player is still alive or not if (isResetting) { AudioManager.Instance.PlaySoundEffect("warp"); { // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = false; AudioManager.Instance.Dispose(); } } } /// <summary> /// Speed for the ball when Speedball powerup is activated /// </summary> public void PowerupSpeed() { moveSpeed += 20.0f; } /// <summary> /// Check for where to reset the ball after each point is scored /// </summary> public void Reset(bool left) { if (left) { direction = 0; } else { direction = Math.PI; } // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = true; position = resetPos; // Resets the ball to the center of the screen isVisible = true; speed = 15f; // Returns the ball back to the default speed, in case the speedBall was active if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(30)); } else { direction -= MathHelper.ToRadians(rand.Next(30)); } } /// <summary> /// Shrinks the ball when the ShrinkBall powerup is activated /// </summary> public void ShrinkBall() { size = new Rectangle(0, 0, texture.Width / 2, texture.Height / 2); } /// <summary> /// Stops the ball each time it is reset. Ex: Between points / rounds /// </summary> public void Stop() { isVisible = true; speed = 0; } /// <summary> /// Updates position of the ball /// </summary> public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; oldPos.X = position.X; oldPos.Y = position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); bool collided = CheckWallHit(); particleEngine.Update(); // Stops the issue where ball was oscillating on the ceiling or floor if (collided) { position.X = oldPos.X + speed * (float)Math.Cos(direction); position.Y = oldPos.Y + speed * (float)Math.Sin(direction); } } #endregion #region Methods /// <summary> /// Checks for collision with the ceiling or floor. 2*Math.pi = 360 degrees /// </summary> private bool CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; return true; } while (direction < 0) { direction += 2 * Math.PI; return true; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; return true; } return true; } #endregion } } namespace Pong { using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using System; public class Bat { public Vector2 Position; public float moveSpeed; public Rectangle size; private int points; private int yHeight; private Texture2D leftBat; public float turbo; public float recharge; public float interval; public bool isTurbo; /// <summary> /// Constructor for the bat /// </summary> public Bat(ContentManager contentManager, Vector2 screenSize, bool side) { moveSpeed = 7f; turbo = 15f; recharge = 100f; points = 0; interval = 5f; leftBat = contentManager.Load<Texture2D>(@"gfx/bats/batGrey"); size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); // True means left bat, false means right bat. if (side) Position = new Vector2(30, screenSize.Y / 2 - size.Height / 2); else Position = new Vector2(screenSize.X - 30, screenSize.Y / 2 - size.Height / 2); yHeight = (int)screenSize.Y; } public void IncreaseSpeed() { moveSpeed += .5f; } /// <summary> /// The speed of the bat when Turbo is activated /// </summary> public void Turbo() { moveSpeed += 8.0f; } /// <summary> /// Returns the speed of the bat back to normal after Turbo is deactivated /// </summary> public void DisableTurbo() { moveSpeed = 7.0f; isTurbo = false; } /// <summary> /// Returns the bat to the nrmal size after the Grow/Shrink powerup has expired /// </summary> public void NormalSize() { size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); } /// <summary> /// Checks for the size of the bat /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Adds point to the player or the AI after scoring. Currently Disabled. /// </summary> public void IncrementPoints() { points++; } /// <summary> /// Checks for the number of points at the moment /// </summary> public int GetPoints() { return points; } /// <summary> /// Sets thedefault starting position for the bats /// </summary> /// <param name="position"></param> public void SetPosition(Vector2 position) { if (position.Y < 0) { position.Y = 0; } if (position.Y > yHeight - size.Height) { position.Y = yHeight - size.Height; } this.Position = position; } /// <summary> /// Checks for the current position of the bat /// </summary> public Vector2 GetPosition() { return Position; } /// <summary> /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } /// <summary> /// Resets the bat to the center location after a new game starts /// </summary> public void ResetPosition() { SetPosition(new Vector2(GetPosition().X, yHeight / 2 - size.Height)); } /// <summary> /// Used for the Growbat powerup /// </summary> public void GrowBat() { // Doubles the size of the bat collision size = new Rectangle(0, 0, leftBat.Width * 2, leftBat.Height * 2); } /// <summary> /// Used for the Shrinkbat powerup /// </summary> public void ShrinkBat() { // 1/2 the size of the bat collision size = new Rectangle(0, 0, leftBat.Width / 2, leftBat.Height / 2); } /// <summary> /// Draws the bats /// </summary> public virtual void Draw(SpriteBatch batch) { batch.Draw(leftBat, size, Color.White); } } }

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  • CodePlex Daily Summary for Tuesday, June 12, 2012

    CodePlex Daily Summary for Tuesday, June 12, 2012Popular ReleasesWeapsy - ASP.NET MVC CMS: 1.0 RC: - Upgrade to Entity Framework 4.3.1 - Added AutoMapper custom version (by nopCommerce Team) - Added missed model properties and localization resources of Plugin Definitions - Minor changes - Fixed some bugsSolution Extender for Microsoft Dynamics CRM 2011: Solution Extender (1.0.0.0): Initial releaseQTP FT Uninstaller: QTP FT Uninstaller v3: - KnowledgeInbox has made this tool open source - Converted to C# - Better scanning & cleaning mechanismWebSocket4Net: WebSocket4Net 0.7: Changes included in this release: updated ClientEngine added proper exception handling code added state support for callback added property AllowUnstrustedCertificate for JsonWebSocket added properties for sending ping automatically improved JsBridge fixed a uri compatibility issueXenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.8.0 Beta: Catalog and Publication reviews and ratings Store language packs in data base Improve reporting system Improve Import/Export system A lot of WebAdmin app UI improvements Initial implementation of the WebForum app DB indexes Improve and simplify architecture Less abstractions Modernize architecture Improve, simplify and unify API Simplify and improve testing A lot of new unit tests Codebase refactoring and ReSharpering Utilize Castle Windsor Utilize NHibernate ORM ...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.55: Properly handle IE extension to CSS3 grammar that allows for multiple parameters to functional pseudo-class selectors. add new switch -braces:(new|same) that affects where opening braces are placed in multi-line output. The default, "new" puts them on their own new line; "same" outputs them at the end of the previous line. add new optional values to the -inline switch: -inline:(force|noforce), which can be combined with the existing boolean value via comma-separators; value "force" (which...Microsoft Media Platform: Player Framework: MMP Player Framework 2.7 (Silverlight and WP7): Additional DownloadsSMFv2.7 Full Installer (MSI) - This will install everything you need in order to develop your own SMF player application, including the IIS Smooth Streaming Client. It only includes the assemblies. If you want the source code please follow the link above. Smooth Streaming Sample Player - This is a pre-built player that includes support for IIS Smooth Streaming. You can configure the player to playback your content by simplying editing a configuration file - no need to co...Liberty: v3.2.1.0 Release 10th June 2012: Change Log -Added -Liberty is now digitally signed! If the certificate on Liberty.exe is missing, invalid, or does not state that it was developed by "Xbox Chaos, Open Source Developer," your copy of Liberty may have been altered in some (possibly malicious) way. -Reach Mass biped max health and shield changer -Fixed -H3/ODST Fixed all of the glitches that users kept reporting (also reverted the changes made in 3.2.0.2) -Reach Made some tag names clearer and more consistent between m...SHA-1 Hash Checker: SHA-1 Hash Checker (for Windows): Fixed major bugs. Removed false negatives.AutoUpdaterdotNET: AutoUpdater.NET 1.0: Everything seems perfect if you find any problem you can report to http://www.rbsoft.org/contact.htmlMedia Companion: Media Companion 3.503b: It has been a while, so it's about time we release another build! Major effort has been for fixing trailer downloads, plus a little bit of work for episode guide tag in TV show NFOs.Microsoft SQL Server Product Samples: Database: AdventureWorks Sample Reports 2008 R2: AdventureWorks Sample Reports 2008 R2.zip contains several reports include Sales Reason Comparisons SQL2008R2.rdl which uses Adventure Works DW 2008R2 as a data source reference. For more information, go to Sales Reason Comparisons report.Json.NET: Json.NET 4.5 Release 7: Fix - Fixed Metro build to pass Windows Application Certification Kit on Windows 8 Release Preview Fix - Fixed Metro build error caused by an anonymous type Fix - Fixed ItemConverter not being used when serializing dictionaries Fix - Fixed an incorrect object being passed to the Error event when serializing dictionaries Fix - Fixed decimal properties not being correctly ignored with DefaultValueHandlingLINQ Extensions Library: 1.0.3.0: New to release 1.0.3.0:Combinatronics: Combinations (unique) Combinations (with repetition) Permutations (unique) Permutations (with repetition) Convert jagged arrays to fixed multidimensional arrays Convert fixed multidimensional arrays to jagged arrays ElementAtMax ElementAtMin ElementAtAverage New set of array extension (1.0.2.8):Rotate Flip Resize (maintaing data) Split Fuse Replace Append and Prepend extensions (1.0.2.7) IndexOf extensions (1.0.2.7) Ne...????????API for .Net SDK: SDK for .Net ??? Release 1: 6?12????? ??? - ?????.net2.0?.net4.0????Winform?Web???????。 NET2 - .net 2.0?Winform?Web???? NET4 - .net 4.0?Winform?Web???? Libs - SDK ???,??2.0?4.0?SDK??? 6?11????? ??? - ?Entities???????????EntityBase,???ToString()???????json???,??????4.0???????。2.0?3.5???! ??? - Request????????AccessToken??????source=appkey?????。????,????????,???????public_timeline?????????。 ?? - ???ClinetLogin??????????RefreshToken???????false???。 ?? - ???RepostTimeline????Statuses???null???。 ?? - Utility?Bui...Audio Pitch & Shift: Audio Pitch And Shift 4.5.0: Added Instruments tab for modules Open folder content feature Some bug fixesPython Tools for Visual Studio: 1.5 Beta 1: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython, IronPython, Jython and PyPy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging •...Circuit Diagram: Circuit Diagram 2.0 Beta 1: New in this release: Automatically flip components when placing Delete components using keyboard delete key Resize document Document properties window Print document Recent files list Confirm when exiting with unsaved changes Thumbnail previews in Windows Explorer for CDDX files Show shortcut keys in toolbox Highlight selected item in toolbox Zoom using mouse scroll wheel while holding down ctrl key Plugin support for: Custom export formats Custom import formats Open...Umbraco CMS: Umbraco CMS 5.2 Beta: The future of Umbracov5 represents the future architecture of Umbraco, so please be aware that while it's technically superior to v4 it's not yet on a par feature or performance-wise. What's new? For full details see our http://progress.umbraco.org task tracking page showing all items complete for 5.2. In a nutshellPackage Builder Starter Kits Dynamic Extension Methods Querying / IsHelpers Friendly alt template URLs Localization Various bug fixes / performance enhancements Gett...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0.5: JayData is a unified data access library for JavaScript developers to query and update data from different sources like WebSQL, IndexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video New features in JayData 1.0.5http://jaydata.org/blog/jaydata-1.0.5-is-here-with-authentication-support-and-more http://jaydata.org/blog/release-notes Sencha Touch 2 module (read-only)This module can be used to bind data retrieved by JayData to Sencha Touch 2 generated user interface. (exam...New ProjectsAFS.Aspnet.Collab.Site: alles umfassender testAFS.FallBackService: Afs.ultimate.fallbackserviceAIMS: This project aims at creating an mvc-based application for NGO portfolio management.Card Douglas: Project for card discountCrashReporter.NET: Send crash reports for c# or vb.net applications directly to your mail's inbox Daphne Translator - localizing tool for Daphne: This project was created as a helper project for localization Daphne checkers software [url:http://daphne.codeplex.com]. It can be used by other developers to do translations of resources. Daphne Translator is done to be extensible by any resource type of localized texts. ExcelFileEditor: This project is a free excel file editor class library . ( Support " .xls and .xlsx " )Finegypt: Fin EgyptHuish: Huish MarineINNO DNN Open Registration: The INNO DNN Registration module collection allows for customized DotNetNuke registration, payment processing integration, profile management, transaction history and a powerful contact us form. It is built to be responsive to allow registration on mobile devices such as Android phones and tablets, iPad, iPhone and more. Key focus is on extensibility including options to hook your own custom DotNetNuke modules into it for consistent, easy registration of users.jCardView: jCardViewLinkCard: D? án VDOS - TopLinkLINQ Expression Projection: Project Description LINQ Expression Projection library provides tool that enable using lambda expressions in LINQ projections (to anonymous and predefined types) even if the lambda expression is not defined in the query but rather is stored in a variable or retrieved via a function or property. Goal This library is a tool for development of applications following the DRY principle. It is used to facilitate reuse LINQ expressions.MD5 Message-Digest Algorithm for Microsoft® .NET Micro Framework: MD5 Message-Digest Algorithm for Microsoft® .NET Micro FrameworkMoney Class for C#. Fast, light and flexible: This Money class gives you the ability to work with money of multiple currencies as if it were built-in types. It looks and behaves like a decimal with extra features, but can perform much faster.NCT-Medical Record System: I've created this project for learning purposes onlyPaiPaiAPI: ??SDKParadise Shop: sâsâsaPingyThingy: PingyThingy is a basic application that will allow you to ping multiple hosts.SCK - Spine Model Creation Kit: The SCK is a software package for generating FE spine models from a set of anatomical parameters.ScoreMS(????????): The summary is required.SiteCoreDynamicForm: This project's aim is to provide a simple solution in SiteCore for creating dynamic formsSmall Media Library (for Games and other 3D rendering applications): A .NET library that utilises DirectShow to render video into a block of memory that can be easily written to surfaces managed by rendering APIs such as DirectX and OpenGL, or used in any other way the host application requires.SportStore: The project has only training purpose. It is an ecommerce web application to sell sport products on line.Thesis Management System: This is a Thesis Management System(TMIS),Based on a three-tier structure,This is a open source project.There are many question and bugs ,I will repair by other time.This PowerShell script will output details of your default organization.: This is a PowerShell script. You can save this PowerShell file 'DefaultCRMOrganization.ps1' to your server. Microsoft Dynamics CRM administrators and professionals can have a quick browse through the details for their default organization by simply running this file. Note: Sometimes when you run this file, for first time, it might open in Notepad. In order to open this file with a PowerShell application, associate this file (with extension ps1) with C:\Windows\System32\WindowsPowerShell...Tmib Dreampad: Dream Pad is a smart text editor by Tmib Inc. Tags - Notepad , Texteditor , Note Pad , Dream Pad , Wordpad , Word Pad, TmibUAIFAI: Trabalho de EDUmbraco Dynamic Form: This project's aim is to provide a simple solution for creating dynamic forms in UmbracoVDOS - Top Link: H? th?ng tích di?m LinkCardVoteChecker: Vote Checker allows a canvasser to identify a valid Ballot by checking if the corresponding barcode is known to the election committee.WebRozklady: sWindows Application Monitoring and Administration Tool: This projects aims at developing client server architecture based windows application monitoring, administring and deployment. Also Most of the real life applications today are either windows services or Websites. WINADM suite aims at monitoring these and providing the user a graphical interface for interaction with these services.WPF 3 D: How to study wpf

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  • CodePlex Daily Summary for Thursday, May 24, 2012

    CodePlex Daily Summary for Thursday, May 24, 2012Popular ReleasesJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0 RC1 Refresh 2: JayData is a unified data access library for JavaScript developers to query and update data from different sources like webSQL, indexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video: http://www.youtube.com/watch?v=LlJHgj1y0CU Overview Knockout.js integrationUsing the Knockout.js module, your UI can be automatically refreshed when the data model changes, so you can develop the front-end of your data manager app even faster. Querying 1:N relations in WebSQL & SQLite SQ...????SDK for .Net 4.X: 2012?5?25??: ?Google Code????,???????????? *??????? *??????? *?????,????????????API?????Christoc's DotNetNuke Module Development Template: 00.00.08 for DNN6: BEFORE USE YOU need to install the MSBuild Community Tasks available from http://msbuildtasks.tigris.org For best results you should configure your development environment as described in this blog post Then read this latest blog post about customizing and using these custom templates. Installation is simple To use this template place the ZIP (not extracted) file in your My Documents\Visual Studio 2010\Templates\ProjectTemplates\Visual C#\Web OR for VB My Documents\Visual Studio 2010\Te...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.53: fix issue #18106, where member operators on numeric literals caused the member part to be duplicated when not minifying numeric literals ADD NEW FEATURE: ability to create source map files! The first mapfile format to be supported is the Script# format. Use the new -map filename switch to create map files when building your sources.BlackJumboDog: Ver5.6.3: 2012.05.22 Ver5.6.3  (1) HTTP????????、ftp://??????????????????????LogicCircuit: LogicCircuit 2.12.5.22: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionThis release is fixing start up issue.DragonDen: SHARK-PROMPT: The ultimate Command Prompt for creating, deleting, editing, opening files with the option to change theme of window. It displays messages, clears screen, shows directory info also. SHARK PROMPT IS ALL IN ONE!!Internals Viewer (updated) for SQL Server 2008 R2.: Internals Viewer for SSMS 2008 R2: Updated code to work with SSMS 2008 R2. Changed dependancies, removing old assemblies no longer present and replacing them with updated versions.Orchard Project: Orchard 1.4.2: This is a service release to address 1.4 and 1.4.1 bugs. Please read our release notes for Orchard 1.4.2: http://docs.orchardproject.net/Documentation/Orchard-1-4-Release-NotesSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.0): New fetures:View other users predictions Hide/Show background image (web part property) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...Metadata Document Generator for Microsoft Dynamics CRM 2011: Metadata Document Generator (2.0.0.0): New UI Metro style New features Save and load settings to/from file Export only OptionSet attributes Use of Gembox Spreadsheet to generate Excel (makes application lighter : 1,5MB instead of 7MB)NN Crew Calculator: Calculator v1.0: This is our first version of our calculator which includes a Basic view and Advanced view Basic View includes: Basic Math Operations Square Root Factorial Squared Percentage Negative E and Pi Advanced View includes: Everything from Basic View Trignometric Functions Take the Root of any number Take a number^of another number Mod of some number Degrees or Radians optionStackr Programming Language: DCPU-16 Assembly Compiler: Version 1.0 release of the DCPU-16 Assembly trans-compiler. See DCPU-16 Compiler Reference for usage.Silverlight socket component: Smark.NetDisk: Smark.NetDisk?????Silverlight ?.net???????????,???????????????????????。Smark.NetDisk??????????,????.net???????????????????????tcp??;???????Silverlight??????????????????????ExtAspNet: ExtAspNet v3.1.6: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://bbs.extasp.net/ ??:http://demo.extasp.net/ ??:http://doc.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-05-20 v3.1.6 -??RowD...Dynamics XRM Tools: Dynamics XRM Tools BETA 1.0: The Dynamics XRM Tools 1.0 BETA is now available Seperate downloads are available for On Premise and Online as certain features are only available On Premise. This is a BETA build and may not resemble the final release. Many enhancements are in development and will be made available soon. Please provide feedback so that we may learn and discover how to make these tools better.PHPExcel: PHPExcel 1.7.7: See Change Log for details of the new features and bugfixes included in this release. BREAKING CHANGE! From PHPExcel 1.7.8 onwards, the 3rd-party tcPDF library will no longer be bundled with PHPExcel for rendering PDF files through the PDF Writer. The PDF Writer is being rewritten to allow a choice of 3rd party PDF libraries (tcPDF, mPDF, and domPDF initially), none of which will be bundled with PHPExcel, but which can be downloaded seperately from the appropriate sites.GhostBuster: GhostBuster Setup (91520): Added WMI based RestorePoint support Removed test code from program.cs Improved counting. Changed color of ghosted but unfiltered devices. Changed HwEntries into an ObservableCollection. Added Properties Form. Added Properties MenuItem to Context Menu. Added Hide Unfiltered Devices to Context Menu. If you like this tool, leave me a note, rate this project or write a review or Donate to Ghostbuster. Donate to GhostbusterEXCEL??、??、????????:DataPie(??MSSQL 2008、ORACLE、ACCESS 2007): DataPie_V3.2: V3.2, 2012?5?19? ????ORACLE??????。AvalonDock: AvalonDock 2.0.0795: Welcome to the Beta release of AvalonDock 2.0 After 4 months of hard work I'm ready to upload the beta version of AvalonDock 2.0. This new version boosts a lot of new features and now is stable enough to be deployed in production scenarios. For this reason I encourage everyone is using AD 1.3 or earlier to upgrade soon to this new version. The final version is scheduled for the end of June. What is included in Beta: 1) Stability! thanks to all users contribution I’ve corrected a lot of issues...New ProjectsAmazon S3 Library for Lucene.Net: A library with all the needed classes to run Lucene.Net off the cloud (on Amazon S3 storage).atomWaterMark: The atomWatermark plugin is a lightweight Jquery plugin that helps you watermark your text box and text area html elements. Its a tiny plugin if you are bothered about speed. Less than a KB. by atomSoft Technologies $('input').atomWaterMark(); // Thats allDaily Integration: A collection of tools to support daily code integration and TFS check in eventsDelete any type of files: This is a small utility which can be used to delete any type of file from any directory (and it's sub-directories) based on their modified date. You can control all settings via app.config and DeleteFile.config files. Everybody Edits Account Manager: If you have got more than one everybody edits account, Everybody Edits Account Manager is just made for you! It is created to allow players of the game Everybody Edits with two or more Accounts easily switch between their accounts with one click. Without having to enter their email and password every time. It supports Regular and Facebook accounts and even guests.Incremental Save Visual Studio Extension: A Visual Studio Extension that keeps a local file history on disk.LINQ_Koans: This is a set of Koans to help you learn LINQ syntax by writing code in VS2010.LiteIoC: Super Small IOC container library specifically crafted for the .Net Micro Framework. MediaCentral: A lightweight, easy to use multimedia center solution for SharePoint, as developed primarily for the EUSP Hackathon.Microsoft Touch Mouse Plus: A little utility to alter some default behaviors of the Touch Mouse by Microsoft.Move My Car: car owners parking in CBD need social network to share information about swapping parking places, share parking zones info and connect to parking web servicesMuki Accounting System: *Project Description* {project:description} Purchases Goods Receivable Notes Accounts Payable Items and Inventory Manufacturing Sales Management Accounts Receivable Workflow ???? ???? ??? ????/???? ???? ???? ??? ??? e-mail : 1027842@qq.com myManga: Clean Metro-Style simple to use Manga Reader written in WPF C#. Download and organize your manga from various sites across the internet in an easy to use application.Open Xml as Butter: This project aims to manage Document Templates ( .docx ) and their related data ; those data are divided into families, each of those families describe an area of a business activity. For Sales you will find Product , Customer, Sale, ... families. All of that is stored in a repository, an object database ( db4o ). It's a web application made in C#, with Open XML SDK 2.0 that not only manages Templates ( Document & Data ) but also lets your modify .docx in MSWord 2007 or more recent. ...Pranav Sharma: I am a Microsoft Certified SharePoint Solution Developer (MCTS) & SharePoint IT Professional (MCITP) with 4+ years of combined SharePoint experience. Currently working as a Senior SharePoint Consultant with Portal Solutions specializing in the Architecture & Development of complex custom solutions. I have worked with clients such as GirlScouts of USA, Conservation International, ECS, Fraunhofer Prometric & AVMA. Until recently, I was a consulting analyst with Accenture Technology Consulting w...PythonEngine: PythonEngine is an engine for building and executing python scripts from a web application. It includes: 1. script datasource & database schema; 2. script engine, with an in-memory cache of compiled code; 3. controls to add script from web applications. It was used, in an older version, on a production environment for years. It uses unity for building instances.quiz245: application for quizRoleplay-Functional RunUO: Roleplay RunUO is a fork of the popular Ultima Online Emulation, it focuses primarily on Roleplay shards. This release is intended to include everything needed to run a roleplay shard from scratch, including: A fully operational Race System A fully operational Alignment System A fully operational Class System A fully operational Guard System A fully operation Feat System. and more.sendine core: This project is aim to contains common process methods, includes Binary utility, I/O utility, Configuration, Net Protocol Simulator, Web Router, Security ... Now we recommend you should using .NET 3.5 or later version for more powerful features.Skyhook.PhotoViewer: The Skyhook Photo Viewer will be a tutorial project using many different design patterns and practices.Stellar Results: Astronomical Tracking System for IUPUI CSCI506 - Fall 2007, Team2Student Teaching Database: This is a C# application to manage student teaching placements for Missouri State University. It uses Entity Framework and SQL Server Express.Super Simple ClickOnce Updater Utility: This is a project for ClickOnce that helps with updating other projects that have been deployed with... Microsoft's ClickOnce!TBCorp: DescTextPioneer: This is vis project to discribe text.VisGroup: visgroup project by Sherryweihao, FrogcherryVotanet Open Vote: Sistema de votaciones onlineWinPath: WinPath is a command-line tool for Windows that makes the edition of the PATH environment variable simple. WinPath has been especially designed to simplify environment setup during application deployments but it has also been thought to be reused and integrated by other .NET applications.

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  • Windows Azure: Major Updates for Mobile Backend Development

    - by ScottGu
    This week we released some great updates to Windows Azure that make it significantly easier to develop mobile applications that use the cloud. These new capabilities include: Mobile Services: Custom API support Mobile Services: Git Source Control support Mobile Services: Node.js NPM Module support Mobile Services: A .NET API via NuGet Mobile Services and Web Sites: Free 20MB SQL Database Option for Mobile Services and Web Sites Mobile Notification Hubs: Android Broadcast Push Notification Support All of these improvements are now available to use immediately (note: some are still in preview).  Below are more details about them. Mobile Services: Custom APIs, Git Source Control, and NuGet Windows Azure Mobile Services provides the ability to easily stand up a mobile backend that can be used to support your Windows 8, Windows Phone, iOS, Android and HTML5 client applications.  Starting with the first preview we supported the ability to easily extend your data backend logic with server side scripting that executes as part of client-side CRUD operations against your cloud back data tables. With today’s update we are extending this support even further and introducing the ability for you to also create and expose Custom APIs from your Mobile Service backend, and easily publish them to your Mobile clients without having to associate them with a data table. This capability enables a whole set of new scenarios – including the ability to work with data sources other than SQL Databases (for example: Table Services or MongoDB), broker calls to 3rd party APIs, integrate with Windows Azure Queues or Service Bus, work with custom non-JSON payloads (e.g. Windows Periodic Notifications), route client requests to services back on-premises (e.g. with the new Windows Azure BizTalk Services), or simply implement functionality that doesn’t correspond to a database operation.  The custom APIs can be written in server-side JavaScript (using Node.js) and can use Node’s NPM packages.  We will also be adding support for custom APIs written using .NET in the future as well. Creating a Custom API Adding a custom API to an existing Mobile Service is super easy.  Using the Windows Azure Management Portal you can now simply click the new “API” tab with your Mobile Service, and then click the “Create a Custom API” button to create a new Custom API within it: Give the API whatever name you want to expose, and then choose the security permissions you’d like to apply to the HTTP methods you expose within it.  You can easily lock down the HTTP verbs to your Custom API to be available to anyone, only those who have a valid application key, only authenticated users, or administrators.  Mobile Services will then enforce these permissions without you having to write any code: When you click the ok button you’ll see the new API show up in the API list.  Selecting it will enable you to edit the default script that contains some placeholder functionality: Today’s release enables Custom APIs to be written using Node.js (we will support writing Custom APIs in .NET as well in a future release), and the Custom API programming model follows the Node.js convention for modules, which is to export functions to handle HTTP requests. The default script above exposes functionality for an HTTP POST request. To support a GET, simply change the export statement accordingly.  Below is an example of some code for reading and returning data from Windows Azure Table Storage using the Azure Node API: After saving the changes, you can now call this API from any Mobile Service client application (including Windows 8, Windows Phone, iOS, Android or HTML5 with CORS). Below is the code for how you could invoke the API asynchronously from a Windows Store application using .NET and the new InvokeApiAsync method, and data-bind the results to control within your XAML:     private async void RefreshTodoItems() {         var results = await App.MobileService.InvokeApiAsync<List<TodoItem>>("todos", HttpMethod.Get, parameters: null);         ListItems.ItemsSource = new ObservableCollection<TodoItem>(results);     }    Integrating authentication and authorization with Custom APIs is really easy with Mobile Services. Just like with data requests, custom API requests enjoy the same built-in authentication and authorization support of Mobile Services (including integration with Microsoft ID, Google, Facebook and Twitter authentication providers), and it also enables you to easily integrate your Custom API code with other Mobile Service capabilities like push notifications, logging, SQL, etc. Check out our new tutorials to learn more about to use new Custom API support, and starting adding them to your app today. Mobile Services: Git Source Control Support Today’s Mobile Services update also enables source control integration with Git.  The new source control support provides a Git repository as part your Mobile Service, and it includes all of your existing Mobile Service scripts and permissions. You can clone that git repository on your local machine, make changes to any of your scripts, and then easily deploy the mobile service to production using Git. This enables a really great developer workflow that works on any developer machine (Windows, Mac and Linux). To use the new support, navigate to the dashboard for your mobile service and select the Set up source control link: If this is your first time enabling Git within Windows Azure, you will be prompted to enter the credentials you want to use to access the repository: Once you configure this, you can switch to the configure tab of your Mobile Service and you will see a Git URL you can use to use your repository: You can use this URL to clone the repository locally from your favorite command line: > git clone https://scottgutodo.scm.azure-mobile.net/ScottGuToDo.git Below is the directory structure of the repository: As you can see, the repository contains a service folder with several subfolders. Custom API scripts and associated permissions appear under the api folder as .js and .json files respectively (the .json files persist a JSON representation of the security settings for your endpoints). Similarly, table scripts and table permissions appear as .js and .json files, but since table scripts are separate per CRUD operation, they follow the naming convention of <tablename>.<operationname>.js. Finally, scheduled job scripts appear in the scheduler folder, and the shared folder is provided as a convenient location for you to store code shared by multiple scripts and a few miscellaneous things such as the APNS feedback script. Lets modify the table script todos.js file so that we have slightly better error handling when an exception occurs when we query our Table service: todos.js tableService.queryEntities(query, function(error, todoItems){     if (error) {         console.error("Error querying table: " + error);         response.send(500);     } else {         response.send(200, todoItems);     }        }); Save these changes, and now back in the command line prompt commit the changes and push them to the Mobile Services: > git add . > git commit –m "better error handling in todos.js" > git push Once deployment of the changes is complete, they will take effect immediately, and you will also see the changes be reflected in the portal: With the new Source Control feature, we’re making it really easy for you to edit your mobile service locally and push changes in an atomic fashion without sacrificing ease of use in the Windows Azure Portal. Mobile Services: NPM Module Support The new Mobile Services source control support also allows you to add any Node.js module you need in the scripts beyond the fixed set provided by Mobile Services. For example, you can easily switch to use Mongo instead of Windows Azure table in our example above. Set up Mongo DB by either purchasing a MongoLab subscription (which provides MongoDB as a Service) via the Windows Azure Store or set it up yourself on a Virtual Machine (either Windows or Linux). Then go the service folder of your local git repository and run the following command: > npm install mongoose This will add the Mongoose module to your Mobile Service scripts.  After that you can use and reference the Mongoose module in your custom API scripts to access your Mongo database: var mongoose = require('mongoose'); var schema = mongoose.Schema({ text: String, completed: Boolean });   exports.get = function (request, response) {     mongoose.connect('<your Mongo connection string> ');     TodoItemModel = mongoose.model('todoitem', schema);     TodoItemModel.find(function (err, items) {         if (err) {             console.log('error:' + err);             return response.send(500);         }         response.send(200, items);     }); }; Don’t forget to push your changes to your mobile service once you are done > git add . > git commit –m "Switched to use Mongo Labs" > git push Now our Mobile Service app is using Mongo DB! Note, with today’s update usage of custom Node.js modules is limited to Custom API scripts only. We will enable it in all scripts (including data and custom CRON tasks) shortly. New Mobile Services NuGet package, including .NET 4.5 support A few months ago we announced a new pre-release version of the Mobile Services client SDK based on portable class libraries (PCL). Today, we are excited to announce that this new library is now a stable .NET client SDK for mobile services and is no longer a pre-release package. Today’s update includes full support for Windows Store, Windows Phone 7.x, and .NET 4.5, which allows developers to use Mobile Services from ASP.NET or WPF applications. You can install and use this package today via NuGet. Mobile Services and Web Sites: Free 20MB Database for Mobile Services and Web Sites Starting today, every customer of Windows Azure gets one Free 20MB database to use for 12 months free (for both dev/test and production) with Web Sites and Mobile Services. When creating a Mobile Service or a Web Site, simply chose the new “Create a new Free 20MB database” option to take advantage of it: You can use this free SQL Database together with the 10 free Web Sites and 10 free Mobile Services you get with your Windows Azure subscription, or from any other Windows Azure VM or Cloud Service. Notification Hubs: Android Broadcast Push Notification Support Earlier this year, we introduced a new capability in Windows Azure for sending broadcast push notifications at high scale: Notification Hubs. In the initial preview of Notification Hubs you could use this support with both iOS and Windows devices.  Today we’re excited to announce new Notification Hubs support for sending push notifications to Android devices as well. Push notifications are a vital component of mobile applications.  They are critical not only in consumer apps, where they are used to increase app engagement and usage, but also in enterprise apps where up-to-date information increases employee responsiveness to business events.  You can use Notification Hubs to send push notifications to devices from any type of app (a Mobile Service, Web Site, Cloud Service or Virtual Machine). Notification Hubs provide you with the following capabilities: Cross-platform Push Notifications Support. Notification Hubs provide a common API to send push notifications to iOS, Android, or Windows Store at once.  Your app can send notifications in platform specific formats or in a platform-independent way.  Efficient Multicast. Notification Hubs are optimized to enable push notification broadcast to thousands or millions of devices with low latency.  Your server back-end can fire one message into a Notification Hub, and millions of push notifications can automatically be delivered to your users.  Devices and apps can specify a number of per-user tags when registering with a Notification Hub. These tags do not need to be pre-provisioned or disposed, and provide a very easy way to send filtered notifications to an infinite number of users/devices with a single API call.   Extreme Scale. Notification Hubs enable you to reach millions of devices without you having to re-architect or shard your application.  The pub/sub routing mechanism allows you to broadcast notifications in a super-efficient way.  This makes it incredibly easy to route and deliver notification messages to millions of users without having to build your own routing infrastructure. Usable from any Backend App. Notification Hubs can be easily integrated into any back-end server app, whether it is a Mobile Service, a Web Site, a Cloud Service or an IAAS VM. It is easy to configure Notification Hubs to send push notifications to Android. Create a new Notification Hub within the Windows Azure Management Portal (New->App Services->Service Bus->Notification Hub): Then register for Google Cloud Messaging using https://code.google.com/apis/console and obtain your API key, then simply paste that key on the Configure tab of your Notification Hub management page under the Google Cloud Messaging Settings: Then just add code to the OnCreate method of your Android app’s MainActivity class to register the device with Notification Hubs: gcm = GoogleCloudMessaging.getInstance(this); String connectionString = "<your listen access connection string>"; hub = new NotificationHub("<your notification hub name>", connectionString, this); String regid = gcm.register(SENDER_ID); hub.register(regid, "myTag"); Now you can broadcast notification from your .NET backend (or Node, Java, or PHP) to any Windows Store, Android, or iOS device registered for “myTag” tag via a single API call (you can literally broadcast messages to millions of clients you have registered with just one API call): var hubClient = NotificationHubClient.CreateClientFromConnectionString(                   “<your connection string with full access>”,                   "<your notification hub name>"); hubClient.SendGcmNativeNotification("{ 'data' : {'msg' : 'Hello from Windows Azure!' } }", "myTag”); Notification Hubs provide an extremely scalable, cross-platform, push notification infrastructure that enables you to efficiently route push notification messages to millions of mobile users and devices.  It will make enabling your push notification logic significantly simpler and more scalable, and allow you to build even better apps with it. Learn more about Notification Hubs here on MSDN . Summary The above features are now live and available to start using immediately (note: some of the services are still in preview).  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • CodePlex Daily Summary for Thursday, June 27, 2013

    CodePlex Daily Summary for Thursday, June 27, 2013Popular ReleasesV8.NET: V8.NET Beta Release v1.2.23.5: 1. Fixed some minor bugs. 2. Added the ability to reuse existing V8NativeObject types. Simply set the "Handle" property of the objects to a new native object handle (just write to it directly). Example: "myV8NativeObject.Handle = {V8Engine}.GlobalObject.Handle;" 3. Supports .NET 4.0! (forgot to compile against .NET 4.0 instead of 4.5, which is now fixed)Stored Procedure Pager: LYB.NET.SPPager 1.10: check bugs: 1 the total page count of default stored procedure ".LYBPager" always takes error as this: page size: 10 total item count: 100 then total page count should be 10, but last version is 11. 2 update some comments with English forbidding messy code.StyleMVVM: 3.0.3: This is a minor feature and bug fix release Features: SingletonAttribute - Shared(Permanently=true) has been obsoleted in favor of SingletonAttribute StyleMVVMServiceLocator - releasing new nuget package that implements the ServiceLocator pattern Bug Fixes: Fixed problem with ModuleManager when used in not XAML application Fixed problem with nuget packages in MVC & WCF project templatesWinRT by Example Sample Applications: Chapters 1 - 10: Source code for chapters 1 - 9 with tech edits for chapters 1 - 5.Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...xFunc: xFunc 2.3: Improved the Simplify method; Rewrote the Differentiate method in the Derivative class; Changed API; Added project for .Net 2.0/3.0/3.5/4.5/Portable;Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for WAMS. Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expecting only finite values. (...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Compare .NET Objects: Version 1.7.2.0: If you like it, please rate it. :) Performance Improvements Fix for deleted row in a data table Added ability to ignore the collection order Fix for Ignoring by AttributesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsWPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 2.1.0 - Prerelease d: Fluent Ribbon Control Suite 2.1.0 - Prerelease d(supports .NET 3.5, 4.0 and 4.5) Includes: Fluent.dll (with .pdb and .xml) Showcase Application Samples (not for .NET 3.5) Foundation (Tabs, Groups, Contextual Tabs, Quick Access Toolbar, Backstage) Resizing (ribbon reducing & enlarging principles) Galleries (Gallery in ContextMenu, InRibbonGallery) MVVM (shows how to use this library with Model-View-ViewModel pattern) KeyTips ScreenTips Toolbars ColorGallery *Walkthrough (do...Magick.NET: Magick.NET 6.8.5.1001: Magick.NET compiled against ImageMagick 6.8.5.10. Breaking changes: - MagickNET.Initialize has been made obsolete because the ImageMagick files in the directory are no longer necessary. - MagickGeometry is no longer IDisposable. - Renamed dll's so they include the platform name. - Image profiles can now only be accessed and modified with ImageProfile classes. - Renamed DrawableBase to Drawable. - Removed Args part of PathArc/PathCurvetoArgs/PathQuadraticCurvetoArgs classes. The...Three-Dimensional Maneuver Gear for Minecraft: TDMG 1.1.0.0 for 1.5.2: CodePlex???(????????) ?????????(???1/4) ??????????? ?????????? ???????????(??????????) ??????????????????????? ↑????、?????????????????????(???????) ???、??????????、?????????????????????、????????1.5?????????? Shift+W(????)??????????????????10°、?10°(?????????)???New ProjectsAriana - .NET Userkit: Ariana Userkit is a library which will allow a file to persist after being executed. It can allow manipulating processes, registry keys, directories etc.Baidu Map: Baidu MapBTC Trader: BTC Trader is a tool for the automated and manual trading on BTC exchanges.Cafe Software Management: This is software for SokulChangix.Sql: Very, very simple ORM framework =)Composite WPF Extensions: Extensions to Composite Client Application Library for WPFCross Site Collection Search Configurator: A solution for SharePoint to allow you to share your site collection based search configuration between site collections in the same web application.CSS Extractor: Attempts to extract inline css styles from a HTML file and put them into a separate CSS fileCSS600Summer2013: This is a project for students enrolled in CSS 600 at University of Washington, Bothell campus.Easy Backup Application: Easy Backup Application - application for easy scheduled backup local or network folders.Easy Backup Windows Service: Easy Backup Windows Service - application for easy scheduled backup local or network folders.fangxue: huijiaGamelight: Gamelight is a 2D game library for Silverlight. It features 2D graphics manipulation to make the creation of games that don't adhere to traditional UI (such as sprite-based games) much easier. It also streamlines sound and input management. General Method: General MethodICE - Interface Communications Engine: ICE is an engine which makes it easy to create .NET plugins for running on servers for the purpose of communication between systems.LogWriterReader using Named pipe: LogWriterReader using Named pipeLu 6.2 Viewer: Tool for analysing LU62 strings. Visualisation of node lists in tree structure, it offers the possability to compare two lu62 strings in seperate windows and visualise the differences between the two segments selected. Fw 2.0 developed by Riccardo di Nuzzo (http://www.dinuzzo.it)Math.Net PowerShell: PowerShell environment for Math.Net Numerics library, defines a few cmdlets that allow to create and manipulate matrices using a straightforward syntax.mycode: my codeNFC#: NFCSharp is a project aimed at building a native C# support for NFC tag manipulation.NJquery: jquery???????????????Page Pro Image Viewer and Twain: Low level image viewer Proyecto Ferreteria "CristoRey": FirstRobótica e Automação: Sistema desenvolvido por Alessandro José Segura de Oliveira - MERodolpho Brock Projects: A MVC 'like' start application for MSVS2010 - Microsoft Visual Studio 2010 UIL - User Interface Layer : <UIB - User Interface Base> - GUI: Graphic User Interface - WEB: ASP.NET MVC BLL - Business Logic Layer : <BLB - Business Logic Base> - Only one core!!! DAL - Data Access Layer : <DAB - Data Access Base> - SQL Server - PostgreSQL ORM - Object-Relational Mapping <Object-Relational Base> - ADO.NET Entity FrameworkSilverlight Layouts: Silverlight Layouts is a project for controls that behave as content placeholders with pre-defined GUI layout for some of common scenarios: - frozen headers, - frozen columns, - cyrcle layouts etc.Simple Logging Façade for C++: Port for Simple Logging Façade for C++, with a Java equivalent known as slf4j. SQL Server Data Compare: * Compare the *data* in two databases record by record. * Generate *html compare results* with interactive interface. * Generate *T-SQL synchronization scripts*UserVisitLogsHelp: UserVisitLogsHelp is Open-source the log access records HttpModule extension Components .The component is developed with C#,it's a custom HttpModule component.V5Soft: webcome v5softvcseVBA - version controlled software engineering in VBA: Simplify distributed application development for Visual Basic for Applications with this Excel AddinVersionizer: Versionizer is a configuration management command-line tool developed using C# .NET for editing AssemblyInfo files of Microsoft .NET projects.WebsiteFilter: WebsiteFilter is an open source asp.net web site to access IP address filtering httpmodule components. Wordion: Wordion is a tool for foreign language learners to memorize words.????????: ????????-?????????,??@???? ????。1、????????????,2、??????????????(????,???????,“?? ??”),3、?????>??>>????5???,4、??"@?/?"?Excel??????@??,5、??“??@",???????@ 。????QQ:6763745

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  • CodePlex Daily Summary for Thursday, November 01, 2012

    CodePlex Daily Summary for Thursday, November 01, 2012Popular ReleasesAccess 2010 Application Platform - Build Your Own Database: Application Platform - 0.0.1: Initial Release This is the first version of the database. At the moment is all contained in one file to make development easier, but the obvious idea would be to split it into Front and Back End for a production version of the tool. The features it contains at the moment are the "Core" features.Python Tools for Visual Studio: Python Tools for Visual Studio 1.5: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. For a quick overview of the general IDE experience, please watch this video There are a number of exciting improvement in this release comp...Devpad: 4.25: Whats new for Devpad 4.25: New Theme support New Export Wordpress Minor Bug Fix's, improvements and speed upsAssaultCube Reloaded: 2.5.5: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: Fixed potential bot bugs: Map change, OpenAL...Edi: Edi 1.0 with DarkExpression: Added DarkExpression theme (dialogs and message boxes are not completely themed, yet)MCEBuddy 2.x: MCEBuddy 2.3.6: Changelog for 2.3.6 (32bit and 64bit) 1. Fixed a bug in multichannel audio conversion failure. AAC does not support 6 channel audio, MCEBuddy now checks for it and force the output to 2 channel if AAC codec is specified 2. Fixed a bug in Original Broadcast Date and Time. Original Broadcast Date and Time is reported in UTC timezone in WTV metadata. TVDB and MovieDB dates are reported in network timezone. It is assumed the video is recorded and converted on the same machine, i.e. local timezone...MVVM Light Toolkit: MVVM Light Toolkit V4.1 for Visual Studio 2012: This version only supports Visual Studio 2012 (and all Express editions too). If you use Visual Studio 2010, please stay tuned, we will publish an update in a few days with support for VS10. V4.1 supports: Windows Phone 8 Windows 8 (Windows RT) Silverlight 5 Silverlight 4 WPF 4.5 WPF 4 WPF 3.5 And the following development environments: Visual Studio 2012 (Pro, Premium, Ultimate) Visual Studio 2012 Express for Windows 8 Visual Studio 2012 Express for Windows Phone 8 Visual...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.73: Fix issue in Discussion #401101 (unreferenced var in a for-in statement was getting removed). add the grouping operator to the parsed output so that unminified parsed code is closer to the original. Will still strip unneeded parens later, if minifying. more cleaning of references as they are minified out of the code.Liberty: v3.4.0.1 Release 28th October 2012: Change Log -Fixed -H4 Fixed the save verification screen showing incorrect mission and difficulty information for some saves -H4 Hopefully fixed the issue where progress did not save between missions and saves would not revert correctly -H3 Fixed crashes that occurred when trying to load player information -Proper exception dialogs will now show in place of crashesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536Orchard Project: Orchard 1.6: Please read our release notes for Orchard 1.6: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.Umbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...New ProjectsAsbesto: Proyecto grupo: "2ravas" para Laboratorio de Computación IV de la carrera TSP de la UTN-FRGP Realizado en C# y ASP.NET en Visual Studio 2012 y SQL Server 2012C++ Diamond printer on console without if statement: prints just a diamond with stars(*). only one important and funny feature is that it's not using 'if' statement. C++ used.CloudTest: Test cloud computing projectEnumeration of objects Class Library C#: At core level in Java I like extension of traditional enum type permiting use as the elements instances of a class. The project implements the same idea by C# with some more advanced features like a set type with boolean operators extending idea of FlagsAttributeEquation Inversion: Visual Studion 2008 Add-in for equation inversions.ESENT Serialization Class Library: ESENT Serialization class library is built above Managed ESENT. It allows you to store your objects in the underlying extensible storage engine database.ForceHttps: Very simple httpModule to ensure that all http requests are https. 1. Drop the dll into your website's bin directory 2. Update httpModules section of your web.config to reference the dll 3. Make sure your Web Server can handle SSL requests for the URL ALL http requests will be redirected as https.forrajeriaPAV2: tp pav2 asd as asd as fasfjaijiasjifoa as asf asf as afs fas asf afs fsaGoogle Analytics for WinRT: A Windows Store (WinRT) class library for tracking Google Analytics page views, events, and custom variables for your Metro style desktop and tablet apps.huanglitest10312: mvc projectiMan: iMan will be your own port manager, which help to provide the information about all the ports open in your PC It's completely developed in .NET C#InjectionCop: Facilitates secure coding through static code analysis and contract annotations in the Common Language Infrastructure.Master of Olympus: Remake of Master of Olympus : Zeus, a game developed by Impressions Games in 2000.MediaScribe: MediaScribe is a note app for your media.MouseNestDotNet: A small personal website application.Project Estimator ???????? ?? ?????????????? ?? ???????: Project Estimator ? ???????? ??????????? ? ??????????? ?? ????? ? ???????? ????.Projekt grupowy 1: Project created only for school purpose.SecondHandApp: Warenwirtschaftsprogramm für denn SecondHand LädenSimple .NET XML Serialization: .NET's XML serialization using Linq XObject classes EG: XElement in an IXmlSerializable base classStrip Converter: A Very Handy Converter for 2D Games Developers Developer Website: http://www.bluebulk.infoSwitch JS Control (Client Side): Switch JS control is a very light client side library to create switch(es) on web applications or mobile applications.VisaSys: Visa System????????: TODO::????

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  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

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  • Using telerik radGrid - how to set the Date format for autogenerated column in edit mode

    - by Mark Breen
    Hello All, Using VS2008, and Telerik radGrid version 2010.1.519.35 I have a about 50 DNN modules using telerik radgrid and I need to display my dates in dd/mm/yy format. It is possible to do this easily in view mode, but when I switch to edit mode, it is more of a struggle. I can write a snippit of code to reformat the displayed date values to dd/mm/yy, but for inserts the user must enter mm/dd/yy. IOW, I need to change the culture of the form to en-GB culture. In my DotnetNuke App, I have made a change to the web.config, but it still assumes en-US format. I am not sure whether I need to set this at web.config level, page level or at the column within the control. I am struggling with this for a month or more and any help would be appriciated, thanks Mark Breen Ireland BMW R80GS 1987

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  • Trying to install mysql then lots of brew doctor errors

    - by gdi2290
    I couldn't install mysql I get this brew install mysql Error: You must `brew link cmake' before mysql can be installed so then I type brew ink cmake Linking /usr/local/Cellar/cmake/2.8.8... Error: Could not symlink file: /usr/local/Cellar/cmake/2.8.8/share/doc/cmake /usr/local/share/doc is not writable. You should change its permissions. when I typed brew doctor I get this Error: Some directories in /usr/local/share/locale aren't writable. This can happen if you "sudo make install" software that isn't managed by Homebrew. If a brew tries to add locale information to one of these directories, then the install will fail during the link step. You should probably chown them: /usr/local/share/locale/ar /usr/local/share/locale/ar/LC_MESSAGES /usr/local/share/locale/be /usr/local/share/locale/be/LC_MESSAGES /usr/local/share/locale/bg /usr/local/share/locale/bg/LC_MESSAGES /usr/local/share/locale/bs /usr/local/share/locale/bs/LC_MESSAGES /usr/local/share/locale/ca /usr/local/share/locale/ca/LC_MESSAGES /usr/local/share/locale/cs /usr/local/share/locale/cs/LC_MESSAGES /usr/local/share/locale/da /usr/local/share/locale/da/LC_MESSAGES /usr/local/share/locale/de /usr/local/share/locale/de/LC_MESSAGES /usr/local/share/locale/de_AT /usr/local/share/locale/de_AT/LC_MESSAGES /usr/local/share/locale/de_CH /usr/local/share/locale/de_CH/LC_MESSAGES /usr/local/share/locale/de_DE /usr/local/share/locale/de_DE/LC_MESSAGES /usr/local/share/locale/el /usr/local/share/locale/el/LC_MESSAGES /usr/local/share/locale/en_AU /usr/local/share/locale/en_AU/LC_MESSAGES /usr/local/share/locale/en_CA /usr/local/share/locale/en_CA/LC_MESSAGES /usr/local/share/locale/en_GB /usr/local/share/locale/en_GB/LC_MESSAGES /usr/local/share/locale/eo /usr/local/share/locale/eo/LC_MESSAGES /usr/local/share/locale/es /usr/local/share/locale/es/LC_MESSAGES /usr/local/share/locale/es_ES /usr/local/share/locale/es_ES/LC_MESSAGES /usr/local/share/locale/es_PE /usr/local/share/locale/es_PE/LC_MESSAGES /usr/local/share/locale/et /usr/local/share/locale/et/LC_MESSAGES /usr/local/share/locale/fi /usr/local/share/locale/fi/LC_MESSAGES /usr/local/share/locale/fr /usr/local/share/locale/fr/LC_MESSAGES /usr/local/share/locale/fr_FR /usr/local/share/locale/fr_FR/LC_MESSAGES /usr/local/share/locale/gl /usr/local/share/locale/gl/LC_MESSAGES /usr/local/share/locale/he /usr/local/share/locale/he/LC_MESSAGES /usr/local/share/locale/hi /usr/local/share/locale/hi/LC_MESSAGES /usr/local/share/locale/hr /usr/local/share/locale/hr/LC_MESSAGES /usr/local/share/locale/hu /usr/local/share/locale/hu/LC_MESSAGES /usr/local/share/locale/hu_HU /usr/local/share/locale/hu_HU/LC_MESSAGES /usr/local/share/locale/id /usr/local/share/locale/id/LC_MESSAGES /usr/local/share/locale/it /usr/local/share/locale/it/LC_MESSAGES /usr/local/share/locale/ja /usr/local/share/locale/ja/LC_MESSAGES /usr/local/share/locale/ka /usr/local/share/locale/ka/LC_MESSAGES /usr/local/share/locale/ko /usr/local/share/locale/ko/LC_MESSAGES /usr/local/share/locale/lv /usr/local/share/locale/lv/LC_MESSAGES /usr/local/share/locale/mr /usr/local/share/locale/mr/LC_MESSAGES /usr/local/share/locale/nb /usr/local/share/locale/nb/LC_MESSAGES /usr/local/share/locale/nds /usr/local/share/locale/nds/LC_MESSAGES /usr/local/share/locale/nl /usr/local/share/locale/nl/LC_MESSAGES /usr/local/share/locale/nn /usr/local/share/locale/nn/LC_MESSAGES /usr/local/share/locale/oc /usr/local/share/locale/oc/LC_MESSAGES /usr/local/share/locale/pl /usr/local/share/locale/pl/LC_MESSAGES /usr/local/share/locale/pt /usr/local/share/locale/pt/LC_MESSAGES /usr/local/share/locale/pt_BR /usr/local/share/locale/pt_BR/LC_MESSAGES /usr/local/share/locale/pt_PT /usr/local/share/locale/pt_PT/LC_MESSAGES /usr/local/share/locale/ro /usr/local/share/locale/ro/LC_MESSAGES /usr/local/share/locale/ru /usr/local/share/locale/ru/LC_MESSAGES /usr/local/share/locale/sk /usr/local/share/locale/sk/LC_MESSAGES /usr/local/share/locale/sr /usr/local/share/locale/sr/LC_MESSAGES /usr/local/share/locale/sv /usr/local/share/locale/sv/LC_MESSAGES /usr/local/share/locale/ta /usr/local/share/locale/ta/LC_MESSAGES /usr/local/share/locale/te /usr/local/share/locale/te/LC_MESSAGES /usr/local/share/locale/tr /usr/local/share/locale/tr/LC_MESSAGES /usr/local/share/locale/uk /usr/local/share/locale/uk/LC_MESSAGES /usr/local/share/locale/vi /usr/local/share/locale/vi/LC_MESSAGES /usr/local/share/locale/zh_CN /usr/local/share/locale/zh_CN/LC_MESSAGES /usr/local/share/locale/zh_HK /usr/local/share/locale/zh_HK/LC_MESSAGES /usr/local/share/locale/zh_TW /usr/local/share/locale/zh_TW/LC_MESSAGES Error: The /usr/local directory is not writable. Even if this directory was writable when you installed Homebrew, other software may change permissions on this directory. Some versions of the "InstantOn" component of Airfoil are known to do this. You should probably change the ownership and permissions of /usr/local back to your user account. Error: "config" scripts exist outside your system or Homebrew directories. ./configure scripts often look for *-config scripts to determine if software packages are installed, and what additional flags to use when compiling and linking. Having additional scripts in your path can confuse software installed via Homebrew if the config script overrides a system or Homebrew provided script of the same name. We found the following "config" scripts: /opt/sm/pkg/active/bin/curl-config /opt/sm/pkg/active/bin/ncurses5-config /opt/sm/pkg/active/bin/ncursesw5-config /opt/sm/pkg/active/bin/pkg-config /opt/sm/pkg/active/bin/xml2-config /opt/sm/pkg/active/bin/xslt-config Error: gettext was detected in your PREFIX. The gettext provided by Homebrew is "keg-only", meaning it does not get linked into your PREFIX by default. If you brew link gettext then a large number of brews that don't otherwise have a depends_on 'gettext' will pick up gettext anyway during the ./configure step. If you have a non-Homebrew provided gettext, other problems will happen especially if it wasn't compiled with the proper architectures. Error: Unbrewed dylibs were found in /usr/local/lib. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected dylibs: /usr/local/lib/libboost_filesystem-mt.dylib /usr/local/lib/libboost_serialization-mt.dylib /usr/local/lib/libboost_system-mt.dylib /usr/local/lib/libencfs.6.dylib /usr/local/lib/libintl.8.dylib /usr/local/lib/libmacfuse_i32.2.dylib /usr/local/lib/libmacfuse_i64.2.dylib /usr/local/lib/libosxfuse_i32.2.dylib /usr/local/lib/libosxfuse_i64.2.dylib /usr/local/lib/librlog.5.0.0.dylib Error: Unbrewed .la files were found in /usr/local/lib. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected .la files: /usr/local/lib/libosxfuse_i32.la /usr/local/lib/libosxfuse_i64.la Error: Unbrewed .pc files were found in /usr/local/lib/pkgconfig. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected .pc files: /usr/local/lib/pkgconfig/osxfuse.pc Error: You have unlinked kegs in your Cellar Leaving kegs unlinked can lead to build-trouble and cause brews that depend on those kegs to fail to run properly once built. cmake Error: Your pkg-config is not checking "/usr/X11/lib/pkgconfig" for packages. Earlier versions of the pkg-config formula did not add this path to the search path, which means that other formula may not be able to find certain dependencies. To resolve this issue, re-brew pkg-config with: brew rm pkg-config && brew install pkg-config Error: You have a non-Homebrew 'pkg-config' in your PATH: /opt/sm/pkg/active/bin/pkg-config ./configure may have problems finding brew-installed packages using this other pkg-config. Error: Your Xcode is configured with an invalid path. You should change it to the correct path. Please note that there is no correct path at this time if you have only installed the Command Line Tools for Xcode. If your Xcode is pre-4.3 or you installed the whole of Xcode 4.3 then one of these is (probably) what you want: sudo xcode-select -switch /Developer sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer DO NOT SET / OR EVERYTHING BREAKS!

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  • iPhone SDK NSString To NSDate

    - by disp
    I got a string from parsing a XML file which looks like this: Fri, 09 Apr 2010 00:00:45 +0200 and the corresponding pattern should be this "EEE, dd MMM yyyy HH:mm:ss ZZ", but I get (null). This is my code: NSString *dateString = @"Fri, 09 Apr 2010 00:00:45 +0200"; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setDateFormat:@"EEE, dd MMM yyyy HH:mm:ss ZZ"]; NSDate *date = [dateFormatter dateFromString:dateString]; NSLog(@"date:%@",date); // result date:(null) Edit: This works for me now, I had to switch to en-US locale: NSLocale* usLocale = [[NSLocale alloc] initWithLocaleIdentifier:@"en-US"]; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setLocale:usLocale]; [dateFormatter setDateFormat:@"EEE, dd MMM yyyy HH:mm:ss ZZ"]; NSDate *date = [dateFormatter dateFromString:dateString];

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  • AJAX Return Problem from data sent via jQuery.ajax

    - by Anthony Garand
    I am trying to receive a json object back from php after sending data to the php file from the js file. All I get is undefined. Here are the contents of the php and js file. data.php <?php $action = $_GET['user']; $data = array( "first_name" = "Anthony", "last_name" = "Garand", "email" = "[email protected]", "password" = "changeme"); switch ($action) { case '[email protected]': echo $_GET['callback'] . '('. json_encode($data) . ');'; break; } ? core.js $(document).ready(function(){ $.ajax({ url: "data.php", data: {"user":"[email protected]"}, context: document.body, data: "jsonp", success: function(data){renderData(data);} }); }); function renderData(data) { document.write(data.first_name); }

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  • WPF databind Image.Source in MVVM

    - by BrettRobi
    I'm using MVVM and am trying to databind the Source property of Image to my ViewModel in such a way that I can change the icon on the fly. What is the best pattern to follow for this? I still have the flexibility to change my ViewModel to suit, but I don't know where to start in either the xaml or ViewModel. To be clear, I don't want my ViewModel to know about the specific images (that's for the View to know), just the state that triggers different images. For now I have just two states, lets say Red and Green. Should I create an Enum property or a bool? And then how do I databind to switch the image source?

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  • Android: onKeyDown() problem

    - by niko
    Hi, I would like to create a photo/video capture application. I have created a CaptureView class which extends SurfaceView and placed it in the main form. The main form's activity has onCreateOptionsMenu() method which creates a menu. The menu worked fine but then I tried to implement a method onKeyDown: @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_CAMERA: videoPreview.TakePicture(); return true; } } return super.onKeyDown(keyCode, event); } The menu doesn't appear anymore and the method doesn't catch onKeyDown event. Does anyone know what could be the reason for this issue? Thanks!

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  • What's the best C# recommendation engine or framework?

    - by cDima
    Is there anyway to use the examples for the "My Media" Microsoft research project? My Media is a "dynamic personalization and recommendation software framework toolkit" ( http://www.mymediaproject.org ), but out of the box it doesn't provide a sample database (only a LINQ-to-SQL .dbml schema), I don't believe it will be easy to re-create by hand. I was hoping to understand recommendation engines and machine learning with this C#/.Net as a testbed, but without a simple quick start or db it seems impractical. Any suggestions? (I guess it's time to switch to Java with Apache's Mahout, Weka or something similar?)

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  • EF4, self tracking, repository pattern, SQL Server 2008 AND SQL Server Compact

    - by Darren
    Hi, I am creating a project using Entity Frameworks 4 and self tracking entities. I want to be able to either get the data from a sql server 2008 database or from sql server compact database (with the switch being in the config file). I am using the repository pattern and I will have the self tracking entities sitting in a separate assembly. Do I need two edmx files? If so, how do I generate only one set of STE's in the separate assembly? Also do I need to generate two context classes as well? I am unsure of the plumbing for all this. Can anyone help? Darren I forgot to add that the two databases will be identical and that the compact version is for offline usage.

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  • Creating a constant Dictionary in C#

    - by David Schmitt
    What is the most efficient way to create a constant (never changes at runtime) mapping of strings to ints? I've tried using a const Dictionary, but that didn't work out. I could implement a immutable wrapper with appropriate semantics, but that still doesn't seem totally right. For those who have asked, I'm implementing IDataErrorInfo in a generated class and am looking for a way to make the columnName lookup into my array of descriptors. I wasn't aware (typo when testing! d'oh!) that switch accepts strings, so that's what I'm gonna use. Thanks!

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