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  • Mongodb vs. Cassandra

    - by ming yeow
    I am evaluating what might be the best migration option. Currently, i am on a sharded mysql (horizontal partition), with most of my data stored in json blobs. I do not have any complex SQL queries( already migrated away after since I partitioned my db) Right now, it seems like both Mongodb and Cassandra would be likely options. My situation lots of reads in every query, less regular writes not worried about "massive" scalability more concerned about simple setup, maintenance and code minimize hardware/server cost

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  • Cannot remove an entity that has not been attached on delete

    - by mazhar
    public IQueryable<Feature> GetAllFeaturesByLinkAndParentID(int id) { return from gp in db.Features where gp.int_ParentId == id && gp.bit_IsLink == false select gp; } var DeleteFeature = FeatureRepository.GetAllFeaturesByLinkAndParentID(GetFeatureId); _db.Features.DeleteAllOnSubmit(DeleteFeature); _db.SubmitChanges(); how will i remove the error Cannot remove an entity that has not been attached in this code

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  • 'Microsoft.ACE.OLEDB.12.0' 64x Sql Server and 86x Office???

    - by Chris
    The error: OLE DB provider 'Microsoft.ACE.OLEDB.12.0' cannot be used for distributed queries because the provider is configured to run in single-threaded apartment mode. And the answers I'm seeing is a conflict between 64 bit Sql Server and 32 bit Office. Is there a way to run an openrowset on Excel into Sql Server? insert into dbo.FiscalCalendar select * from openrowset('Microsoft.ACE.OLEDB.12.0', 'Excel 12.0 Xml;Database=C:\Users\v-chrha\Desktop\fy11.xlsx;', 'Select * from [Sheet1]')

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  • Cannot implicitly convert type 'System.Linq.IQueryable<int>' to 'int?'

    - by Aneef
    Hi this is my code var cityList = from country in doc.Element("result").Element("cities").Descendants("city") select new { Name = country.Element("name").Value, Code = country.Element("code").Value, CountryCode = int.Parse(country.Element("countrycode").Value) }; foreach(var citee in cityList) { City city = new City(); city.CountryID = from cnt in db.Countries where cnt.DOTWInternalID == citee.CountryCode select cnt.ID; } Im getting an error on the second query as the title of this post, i tried converting to int, to nullable int nothing worked? help me guys Thanks,

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  • passing valus to one jsp page to another jsp page

    - by devuser
    I'm retrieving values from database to table in jsp.(to a column) I want to insert that value into another table in database. To do that i'm using another jsp table to insert that value in db and i call that jsp page in my previous jsp's page form action tab. I use request.getParameter() method to get the values in my first jsp page to new jsp page.but i couldnt get that values using request.getParameter(). How can i solve this

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  • Entity Framework 4 Code First and the new() Operator

    - by Eric J.
    I have a rather deep hierarchy of objects that I'm trying to persist with Entity Framework 4, POCO, PI (Persistence Ignorance) and Code First. Suddenly things started working pretty well when it dawned on me to not use the new() operator. As originally written, the objects frequently use new() to create child objects. Instead I'm using my take on the Repository Pattern to create all child objects as needed. For example, given: class Adam { List<Child> children; void AddChildGivenInput(string input) { children.Add(new Child(...)); } } class Child { List<GrandChild> grandchildren; void AddGrandChildGivenInput(string input) { grandchildren.Add(new GrandChild(...)); } } class GrandChild { } ("GivenInput" implies some processing not shown here) I define an AdamRepository like: class AdamRepository { Adam Add() { return objectContext.Create<Adam>(); } Child AddChildGivenInput(Adam adam, string input) { return adam.children.Add(new Child(...)); } GrandChild AddGrandchildGivenInput(Child child, string input) { return child.grandchildren.Add(new GrandChild(...)); } } Now, this works well enough. However, I'm no longer "ignorant" of my persistence mechanism as I have abandoned the new() operator. Additionally, I'm at risk of an anemic domain model since so much logic ends up in the repository rather than in the domain objects. After much adieu, a question: Or rather several questions... Is this pattern required to work with EF 4 Code First? Is there a way to retain use of new() and still work with EF 4 / POCO / Code First? Is there another pattern that would leave logic in the domain object and still work with EF 4 / POCO / Code First? Will this restriction be lifted in later versions of Code First support? Sometimes trying to go the POCO / Persistence Ignorance route feels like swimming upstream, other times it feels like swimming up Niagra Falls.

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  • CR error the group section cannot be printed because its condition field is nonexistent or invalid.

    - by ldj
    Hello I have inherited a CR report and when running i get error: "the group section cannot be printed because its condition field is nonexistent or invalid. Format the section to choose another condition field." Is there a way for me to know what field is it refering to? Any pointers on when should i start to look for the problem? I have verified the DB and it is pointing correctly and the Sp returns data. Thanks

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  • What does error 0xC02020C4 mean in SSIS?

    I get this error with this description. Error: SSIS Error Code DTS_E_PRIMEOUTPUTFAILED. The PrimeOutput method on component "OLE DB Source" (1) returned error code 0xC02020C4. The component returned a failure code when the pipeline engine called PrimeOutput(). The meaning of the failure code is defined by the component, but the error is fatal and the pipeline stopped executing. There may be error messages posted before this with more information about the failure.

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  • How should I proceed to upgrade from TFS2008 to TFS2010

    - by Stephane
    Hi, We have a TFS2008 server with multiple team projects (about 20) What is the best way to migrate to TFS2010 without losing the history. I believe there are 2 ways, correct me if I'm wrong: installing a fresh tfs2010 and importing the DB from TFS 2008 or in-place upgrade. What is your recommendation and why? Are there any issue I should be prepared to face? Any advice is welcome.

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  • Simple implementation of N-Gram, tf-idf and Cosine similarity in Python

    - by seanieb
    I need to compare documents stored in a DB and come up with a similarity score between 0 and 1. The method I need to use has to be very simple. Implementing a vanilla version of n-grams (where it possible to define how many grams to use), along with a simple implementation of tf-idf and Cosine similarity. Is there any program that can do this? Or should I start writing this from scratch?

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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • NFS issue: clients can mount shares as NFSv3 but not as NFSv4 -- or how to debug NFS?

    - by tdn
    Problem description I have a file server running Debian. On it I have a few NFS shares. When I mount the shares from a client using NFSv3 (mount.nfs 10.0.0.51:/exports/video /mnt -o vers=3,soft,intr,timeo=10), it works. However, I would like to use NFSv4 because of improved security and performance. When I try to mount an NFSv4 share on malbec the mount command just hangs and finally times out after 2 minutes. How do I make the clients mount the NFSv4 shares as NFSv4? How do I troubleshoot NFS? There is no information in the syslog on neither client nor server. What are any errors in my configuration? Facts: Server is corvina(10.0.0.51) Client is malbec(10.0.0.1) Malbec runs Ubuntu 12.04 Server runs Debian 7 wheezy Both are connected through 1 GbE LAN. Firewalls are off. rpcinfo (root@malbec) (13-07-02 21:00) (P:0 L:1) [0] ~ # rpcinfo -p program vers proto port service 100000 4 tcp 111 portmapper 100000 3 tcp 111 portmapper 100000 2 tcp 111 portmapper 100000 4 udp 111 portmapper 100000 3 udp 111 portmapper 100000 2 udp 111 portmapper 100024 1 udp 4000 status 100024 1 tcp 4000 status (root@malbec) (13-07-02 21:00) (P:0 L:1) [0] ~ # rpcinfo -p corvina program vers proto port service 100000 4 tcp 111 portmapper 100000 3 tcp 111 portmapper 100000 2 tcp 111 portmapper 100000 4 udp 111 portmapper 100000 3 udp 111 portmapper 100000 2 udp 111 portmapper 100024 1 udp 4000 status 100024 1 tcp 4000 status 100003 3 udp 2049 nfs 100227 3 udp 2049 100021 1 udp 4003 nlockmgr 100021 3 udp 4003 nlockmgr 100021 4 udp 4003 nlockmgr 100021 1 tcp 4003 nlockmgr 100021 3 tcp 4003 nlockmgr 100021 4 tcp 4003 nlockmgr 100005 1 udp 4002 mountd 100005 1 tcp 4002 mountd 100005 2 udp 4002 mountd 100005 2 tcp 4002 mountd 100005 3 udp 4002 mountd 100005 3 tcp 4002 mountd tcpdump The following is output from tcpdump on malbec while running this command: # rpcinfo -p corvina ~ # tcpdump -i eth0 host 10.0.0.51 21:14:51.762083 IP malbec.vineyard.sikkerhed.org.948 > corvina.vineyard.sikkerhed.org.sunrpc: Flags [S], seq 3069120722, win 14600, options [mss 1460,sackOK,TS val 146111 ecr 0,nop,wscale 7], length 0 21:14:51.762431 IP corvina.vineyard.sikkerhed.org.sunrpc > malbec.vineyard.sikkerhed.org.948: Flags [S.], seq 770684199, ack 3069120723, win 14480, options [mss 1460,sackOK,TS val 398850 ecr 146111,nop,wscale 7], length 0 21:14:51.762458 IP malbec.vineyard.sikkerhed.org.948 > corvina.vineyard.sikkerhed.org.sunrpc: Flags [.], ack 1, win 115, options [nop,nop,TS val 146111 ecr 398850], length 0 21:14:51.762556 IP malbec.vineyard.sikkerhed.org.948 > corvina.vineyard.sikkerhed.org.sunrpc: Flags [P.], seq 1:45, ack 1, win 115, options [nop,nop,TS val 146111 ecr 398850], length 44 21:14:51.762710 IP corvina.vineyard.sikkerhed.org.sunrpc > malbec.vineyard.sikkerhed.org.948: Flags [.], ack 45, win 114, options [nop,nop,TS val 398850 ecr 146111], length 0 21:14:51.763282 IP corvina.vineyard.sikkerhed.org.sunrpc > malbec.vineyard.sikkerhed.org.948: Flags [P.], seq 1:473, ack 45, win 114, options [nop,nop,TS val 398850 ecr 146111], length 472 21:14:51.763302 IP malbec.vineyard.sikkerhed.org.948 > corvina.vineyard.sikkerhed.org.sunrpc: Flags [.], ack 473, win 123, options [nop,nop,TS val 146111 ecr 398850], length 0 21:14:51.764059 IP malbec.vineyard.sikkerhed.org.948 > corvina.vineyard.sikkerhed.org.sunrpc: Flags [F.], seq 45, ack 473, win 123, options [nop,nop,TS val 146111 ecr 398850], length 0 21:14:51.764454 IP corvina.vineyard.sikkerhed.org.sunrpc > malbec.vineyard.sikkerhed.org.948: Flags [F.], seq 473, ack 46, win 114, options [nop,nop,TS val 398850 ecr 146111], length 0 21:14:51.764478 IP malbec.vineyard.sikkerhed.org.948 > corvina.vineyard.sikkerhed.org.sunrpc: Flags [.], ack 474, win 123, options [nop,nop,TS val 146111 ecr 398850], length 0 The following is output from tcpdump on malbec while runing this command: ~ # time mount.nfs4 10.0.0.51:/ /mnt -o soft,intr,timeo=10 21:14:58.397327 IP malbec.vineyard.sikkerhed.org.872 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1298959870, win 14600, options [mss 1460,sackOK,TS val 147769 ecr 0,nop,wscale 7], length 0 21:14:58.397655 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.872: Flags [R.], seq 0, ack 1298959871, win 0, length 0 21:14:59.470270 IP malbec.vineyard.sikkerhed.org.854 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 4111013041, win 14600, options [mss 1460,sackOK,TS val 148038 ecr 0,nop,wscale 7], length 0 21:14:59.470569 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.854: Flags [R.], seq 0, ack 4111013042, win 0, length 0 21:15:01.506179 IP malbec.vineyard.sikkerhed.org.988 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1642454567, win 14600, options [mss 1460,sackOK,TS val 148547 ecr 0,nop,wscale 7], length 0 21:15:01.506514 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.988: Flags [R.], seq 0, ack 1642454568, win 0, length 0 21:15:05.542216 IP malbec.vineyard.sikkerhed.org.882 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 3844460520, win 14600, options [mss 1460,sackOK,TS val 149556 ecr 0,nop,wscale 7], length 0 21:15:05.542484 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.882: Flags [R.], seq 0, ack 3844460521, win 0, length 0 21:15:13.602228 IP malbec.vineyard.sikkerhed.org.969 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1317773588, win 14600, options [mss 1460,sackOK,TS val 151571 ecr 0,nop,wscale 7], length 0 21:15:13.602527 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.969: Flags [R.], seq 0, ack 1317773589, win 0, length 0 21:15:18.615027 ARP, Request who-has malbec.vineyard.sikkerhed.org tell corvina.vineyard.sikkerhed.org, length 46 21:15:18.615048 ARP, Reply malbec.vineyard.sikkerhed.org is-at cc:52:af:46:af:23 (oui Unknown), length 28 21:15:23.622223 IP malbec.vineyard.sikkerhed.org.1003 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 2896563167, win 14600, options [mss 1460,sackOK,TS val 154076 ecr 0,nop,wscale 7], length 0 21:15:23.622557 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.1003: Flags [R.], seq 0, ack 2896563168, win 0, length 0 21:15:28.629913 ARP, Request who-has corvina.vineyard.sikkerhed.org tell malbec.vineyard.sikkerhed.org, length 28 21:15:28.630223 ARP, Reply corvina.vineyard.sikkerhed.org is-at 00:9c:02:ab:db:54 (oui Unknown), length 46 21:15:33.662200 IP malbec.vineyard.sikkerhed.org.727 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1334644196, win 14600, options [mss 1460,sackOK,TS val 156586 ecr 0,nop,wscale 7], length 0 21:15:33.663657 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.727: Flags [R.], seq 0, ack 1334644197, win 0, length 0 21:15:43.698207 IP malbec.vineyard.sikkerhed.org.rsync > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 688828331, win 14600, options [mss 1460,sackOK,TS val 159095 ecr 0,nop,wscale 7], length 0 21:15:43.698541 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.rsync: Flags [R.], seq 0, ack 688828332, win 0, length 0 21:15:48.707710 ARP, Request who-has malbec.vineyard.sikkerhed.org tell corvina.vineyard.sikkerhed.org, length 46 21:15:48.707726 ARP, Reply malbec.vineyard.sikkerhed.org is-at cc:52:af:46:af:23 (oui Unknown), length 28 21:15:53.738188 IP malbec.vineyard.sikkerhed.org.946 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 2021272456, win 14600, options [mss 1460,sackOK,TS val 161605 ecr 0,nop,wscale 7], length 0 21:15:53.738519 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.946: Flags [R.], seq 0, ack 2021272457, win 0, length 0 21:16:03.806216 IP malbec.vineyard.sikkerhed.org.902 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 3889059201, win 14600, options [mss 1460,sackOK,TS val 164122 ecr 0,nop,wscale 7], length 0 21:16:03.806546 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.902: Flags [R.], seq 0, ack 3889059202, win 0, length 0 21:16:08.821900 ARP, Request who-has corvina.vineyard.sikkerhed.org tell malbec.vineyard.sikkerhed.org, length 28 21:16:08.822172 ARP, Reply corvina.vineyard.sikkerhed.org is-at 00:9c:02:ab:db:54 (oui Unknown), length 46 21:16:13.874209 IP malbec.vineyard.sikkerhed.org.712 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1480927452, win 14600, options [mss 1460,sackOK,TS val 166639 ecr 0,nop,wscale 7], length 0 21:16:13.874553 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.712: Flags [R.], seq 0, ack 1961062188, win 0, length 0 21:16:18.880588 ARP, Request who-has malbec.vineyard.sikkerhed.org tell corvina.vineyard.sikkerhed.org, length 46 21:16:18.880605 ARP, Reply malbec.vineyard.sikkerhed.org is-at cc:52:af:46:af:23 (oui Unknown), length 28 21:16:23.910209 IP malbec.vineyard.sikkerhed.org.758 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1375860626, win 14600, options [mss 1460,sackOK,TS val 169148 ecr 0,nop,wscale 7], length 0 21:16:23.910532 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.758: Flags [R.], seq 0, ack 1375860627, win 0, length 0 21:16:33.982258 IP malbec.vineyard.sikkerhed.org.694 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 1769203987, win 14600, options [mss 1460,sackOK,TS val 171666 ecr 0,nop,wscale 7], length 0 21:16:33.982579 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.694: Flags [R.], seq 0, ack 1769203988, win 0, length 0 21:16:44.026241 IP malbec.vineyard.sikkerhed.org.841 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 530553783, win 14600, options [mss 1460,sackOK,TS val 174177 ecr 0,nop,wscale 7], length 0 21:16:44.026505 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.841: Flags [R.], seq 0, ack 530553784, win 0, length 0 21:16:46.213388 IP malbec.vineyard.sikkerhed.org.43460 > corvina.vineyard.sikkerhed.org.ssh: Flags [P.], seq 64:128, ack 33, win 325, options [nop,nop,TS val 174723 ecr 397437], length 64 21:16:46.213859 IP corvina.vineyard.sikkerhed.org.ssh > malbec.vineyard.sikkerhed.org.43460: Flags [P.], seq 33:65, ack 128, win 199, options [nop,nop,TS val 427466 ecr 174723], length 32 21:16:46.213883 IP malbec.vineyard.sikkerhed.org.43460 > corvina.vineyard.sikkerhed.org.ssh: Flags [.], ack 65, win 325, options [nop,nop,TS val 174723 ecr 427466], length 0 21:16:54.094242 IP malbec.vineyard.sikkerhed.org.kerberos-master > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 2673083337, win 14600, options [mss 1460,sackOK,TS val 176694 ecr 0,nop,wscale 7], length 0 21:16:54.094568 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.kerberos-master: Flags [R.], seq 0, ack 2673083338, win 0, length 0 21:17:04.134227 IP malbec.vineyard.sikkerhed.org.1019 > corvina.vineyard.sikkerhed.org.nfs: Flags [S], seq 2176607713, win 14600, options [mss 1460,sackOK,TS val 179204 ecr 0,nop,wscale 7], length 0 21:17:04.134566 IP corvina.vineyard.sikkerhed.org.nfs > malbec.vineyard.sikkerhed.org.1019: Flags [R.], seq 0, ack 2176607714, win 0, length 0 21:18:46.314021 IP malbec.vineyard.sikkerhed.org.43460 > corvina.vineyard.sikkerhed.org.ssh: Flags [P.], seq 128:192, ack 65, win 325, options [nop,nop,TS val 204749 ecr 427466], length 64 21:18:46.314462 IP corvina.vineyard.sikkerhed.org.ssh > malbec.vineyard.sikkerhed.org.43460: Flags [P.], seq 65:97, ack 192, win 199, options [nop,nop,TS val 457494 ecr 204749], length 32 21:18:46.314482 IP malbec.vineyard.sikkerhed.org.43460 > corvina.vineyard.sikkerhed.org.ssh: Flags [.], ack 97, win 325, options [nop,nop,TS val 204749 ecr 457494], length 0 21:18:51.317908 ARP, Request who-has corvina.vineyard.sikkerhed.org tell malbec.vineyard.sikkerhed.org, length 28 21:18:51.318177 ARP, Reply corvina.vineyard.sikkerhed.org is-at 00:9c:02:ab:db:54 (oui Unknown), length 46 mount command outputs mount.nfs4: Connection timed out mount.nfs4 10.0.0.51:/ /mnt -o soft,intr,timeo=10 0,00s user 0,00s system 0% cpu 2:05,80 total Returncode is 32 Server configuration I have enabled idmapd by adding NEED_IDMAPD=yes in /etc/default/nfs-common. Bind mounts in /etc/fstab: # nfs-audio /data/audio /exports/audio none bind 0 0 # nfs-clear /data/clear /exports/clear none bind 0 0 # nfs-video /data/video /exports/video none bind 0 0 /etc/exports: /exports 10.0.0.0/255.255.255.0(rw,no_root_squash,no_subtree_check,fsid=0,crossmnt) /exports/video 10.0.0.0/255.255.255.0(rw,no_root_squash,no_subtree_check,crossmnt) Output from # ls -al /exports total 20 drwxr-xr-x 5 root root 4096 Jul 2 14:14 ./ drwxr-xr-x 28 root root 4096 Jul 2 13:46 ../ drwxr-xr-x 7 tdn audio 4096 Jun 7 11:30 audio/ drwxr-xr-x 11 root root 4096 Jun 29 12:07 clear/ drwxrwx--- 12 tdn video 4096 Jun 7 09:46 video/

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  • unable to login in to phpbb through session of wesite

    - by pramod4u
    With the below code we unable to session ingrate please help us how to integrate is there any modification let give modification. Thank you <?php session_start(); include "conn.php"; include "PHPBB_Login.php"; echo $_SESSION['username']; $data=mysql_query("select * from people where username='".$_SESSION['username']."'"); $data_data=mysql_fetch_array($data); echo $_SESSION['username']; $_SESSION['username']=$data_data['username']; echo $_SESSION['username']; $phpbbq=mysql_query("select user_id from phpbb_users where username='".$data_data['username']."'"); $phpbbr=mysql_fetch_array($phpbbq); //echo $phpbbr['user_id']; $id=$phpbbr['user_id']; $phpbb->login($id ); ?> <? class PHPBB_Login { function PHPBB_Login() { } function login($phpbb_user_id) { $id=$phpbb_user_id ; global $db, $board_config; global $HTTP_COOKIE_VARS, $HTTP_GET_VARS, $SID; // Setup the phpbb environment and then // run through the phpbb login process // You may need to change the following line to reflect // your phpBB installation. require_once('./phpBB-3.0.7-PL1/phpBB3/config.php'); define('IN_PHPBB',true); // You may need to change the following line to reflect // your phpBB installation. $phpbb_root_path = "./phpBB-3.0.7-PL1/phpBB3/"; require_once( $phpbb_root_path . "extension.inc" ); require_once( $phpbb_root_path . "common.php" ); // return session_begin($id,$user_ip, PAGE_INDEX, FALSE, TRUE ); return session_begin($id,$user_ip, PAGE_INDEX, FALSE, $autologin, '0'); } function logout( $session_id, $phpbb_user_id ) { global $db, $lang, $board_config; global $HTTP_COOKIE_VARS, $HTTP_GET_VARS, $SID; // Setup the phpbb environment and then // run through the phpbb login process // You may need to change the following line to reflect // your phpBB installation. require_once( './phpBB-3.0.7-PL1/phpBB3/config.php' ); define('IN_PHPBB',true); // You may need to change the following line to reflect // your phpBB installation. $phpbb_root_path = "./phpBB-3.0.7-PL1/phpBB3/"; require_once( $phpbb_root_path . "extension.inc" ); require_once( $phpbb_root_path . "common.php" ); session_end( $session_id, $phpbb_user_id ); // session_end doesn't seem to get rid of these cookies, // so we'll do it here just in to make certain. setcookie( $board_config[ "cookie_name" ] . "_sid", "", time() - 3600, " " ); setcookie( $board_config[ "cookie_name" ] . "_mysql", "", time() - 3600, " " ); } } ?>

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  • HiLo vs Identity?

    - by Mendy
    This is the same question as: http://stackoverflow.com/questions/803872/hilo-or-identity Let's take the database of this site as an example. Lets say that the site has the following tables: Posts. Votes. Comments. What is the best strategy to use for it: Identity - which is more common. OR HiLo - which give best performance. Edit: if HiLo is the best, how the structure of the DB would be?

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  • ASP.NET MVC 2: Updating a Linq-To-Sql Entity with an EntitySet

    - by Simon
    I have a Linq to Sql Entity which has an EntitySet. In my View I display the Entity with it's properties plus an editable list for the child entites. The user can dynamically add and delete those child entities. The DefaultModelBinder works fine so far, it correctly binds the child entites. Now my problem is that I just can't get Linq To Sql to delete the deleted child entities, it will happily add new ones but not delete the deleted ones. I have enabled cascade deleting in the foreign key relationship, and the Linq To Sql designer added the "DeleteOnNull=true" attribute to the foreign key relationships. If I manually delete a child entity like this: myObject.Childs.Remove(child); context.SubmitChanges(); This will delete the child record from the DB. But I can't get it to work for a model binded object. I tried the following: // this does nothing public ActionResult Update(int id, MyObject obj) // obj now has 4 child entities { var obj2 = _repository.GetObj(id); // obj2 has 6 child entities if(TryUpdateModel(obj2)) //it sucessfully updates obj2 and its childs { _repository.SubmitChanges(); // nothing happens, records stay in DB } else ..... return RedirectToAction("List"); } and this throws an InvalidOperationException, I have a german OS so I'm not exactly sure what the error message is in english, but it says something along the lines of that the entity needs a Version (Timestamp row?) or no update check policies. I have set UpdateCheck="Never" to every column except the primary key column. public ActionResult Update(MyObject obj) { _repository.MyObjectTable.Attach(obj, true); _repository.SubmitChanges(); // never gets here, exception at attach } I've read alot about similar "problems" with Linq To Sql, but it seems most of those "problems" are actually by design. So am I right in my assumption that this doesn't work like I expect it to work? Do I really have to manually iterate through the child entities and delete, update and insert them manually? For such a simple object this may work, but I plan to create more complex objects with nested EntitySets and so on. This is just a test to see what works and what not. So far I'm disappointed with Linq To Sql (maybe I just don't get it). Would be the Entity Framework or NHibernate a better choice for this scenario? Or would I run into the same problem?

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  • google reader like architecture

    - by islam
    dear i want to make architect for application like google reader that save users feeds(rss,atoms) in database what is the best architecture i can do to make something like this ineed to know a good db desgin if i have to save something on files (xml or something) need to archive .etc hope to find some hints

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  • PayPal Cannot send value to paypal

    - by preetu
    Hi PayPal IPN sends a notification to your script directly. Since the notification is coming from PayPal - NOT the customer that placed the order - My Login session doesn't exits this context .Therefore,all my login data doesn't exist in the session.I need my login session values to update my DB with paypal ipn value.How should i mentain my login session should i set browser session or other way can i send login primary key to paypal.

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  • PayPal Cannot send value to paypal

    - by preetu
    Hi.. I have created PayPal handler class now i can receive properly all IPN messages and all transaction successful.Now i need to keep track of my users which user send request then i need to update his database .I tried to send my application primary key to PayPal to get to know which user doing transaction then i tried to retrieve in IPN message but i cant retrieve what i sent my own value some value. Is it possible to send own value to PayPal or how should i update my DB...Thank you Adv.

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  • Linq to SQL - Invalid attempt to call FieldCount when reader is closed

    - by Justin
    Hey, Has anyone seen this error before when making a Linq to SQL call? Invalid attempt to call FieldCount when reader is closed Here's the code: public static MM GetDeviceConfiguration(long ipAddress) { string sprocName = ConfigurationBL.ReadSproc("ReadDeviceConfiguration"); return db.ExecuteQuery<MM>("exec {0} @IPAddressNumber = {1}", sprocName, ipAddress).FirstOrDefault(); } Thanks, Justin

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