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  • Atheros AR9285 wireless extremely slow

    - by ignacio
    I recently upgraded to Ubuntu 12.10, and things were going great.. But suddenly, the wifi connection went extremely slow. I have a 20 M connection and normally download files al 1 MB/s or so.. but today i dont get any faster than 120 KB/s. Also, if i use wired connection, the speed goes normal. Following some advice on the net i changed network-manager with wicd, but the issue hasn't gone away Any clues? PD. my wireless card is Atheros AR9285

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  • Do I need to notify a user if I am using statistics software in an iPhone app?

    - by Chris
    Hello, I am currently creating a (very simple) Objective-C client to send basic statistical data to my server for an iPhone app - just things like the state of the app (first-launch or launch, error, etc), along with the make/model/version (i.e.: "iPod touch 4.2"). No personally identifiable information or location data is sent. Is there anything, in the Apple Developer agreement or otherwise, that states that I must notify the user if I am doing this? I'm not interested in selling the data or anything, I just want to use the data to make my apps better. I am not adverse to telling the user I am doing this if it is required, I just don't want to scare the users (the paranoid "oooh, they're tracking me, they know exactly where I am" crowd) if I don't have to. Thanks for any advice.

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  • Game Development In C Only. Is it possible?

    - by Ishan Sharma
    I am a first year college student in India and want to make a small game as a this semester project. I am quite good at C and am learning it rapidly but I wanted to ask if developing a game entirely in C (no C++ or C#) I'd love to use these but for college projects, we have strict requirements of using only C. What I am looking for is a simple top view driving game. It won't have anything fancy and even the visual things will be powered by simple characters. For example, user controlled car can be represented by ¦ and edges of road by series of |'s. What do you think?

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  • Upgrading an app to support iOS5, 6 and 7

    - by drekka
    We are looking at an app that needs an upgrade. Currently it runs on iOS4, 5 & 6. The upgrade will move to iOS5, 6 & 7. It will also involve some UI changes and new features. I've been reading stuff on iOS7 and looking at things like auto-layout. What we are trying to figure out is the best way to handle the differences between the various iOS versions. Auto-layout seems like a good idea, but it's not available on iOS 5. There are also API changes to consider between all 3 versions and other new features of iOS7. So the questions: How would you handle auto layout given iOS5 does not have it? Are there any significant differences between the SDKs that you think would cause issues? Would we be better off with separate code bases?

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  • Preparing yourself for Code challenges

    - by Daniel Fath
    Just a few days ago I discovered Codility, and I tried their challenges. And I must say. I got my behind handed to me on a platter. I'm not sure what the problem was, but I'll lick my wounds and wait for the solution to come out and compare it with my own. In the meantime, I want to get ready for the next challenge so I'm reading their previous blog posts and seeing how to solve their previous problems. There are a lot of new things I haven't heard about like (Cartesian trees, various sort algorithms, etc.) So, how does one prepare for such challenges (especially the O(x) time and space complexity). What should I read to prepare for such a task?

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  • Testing what is happening inside your BizTalk solution

    - by Michael Stephenson
    As BizTalk developers we all know that one of the common challenges is how to test your BizTalk solution once it is deployed to BizTalk. Hopefully most of us are using the BizUnit framework for testing, but we still have the limitation that it's a very Black Box test. I have put together a sample and video to show a technique where I'm using the Logging Framework from the BizTalk CAT Team at Microsoft and where by BizUnit test is able to make assertions against the instrumentation going through the framework. This means that I can test for things happening such as the fact a component was executed or which branch of an orchestration was executed by simply using my normal instrumented code. I've put the sample and video for this on the following codeplex site: http://btsloggingeventsinbi.codeplex.com/ The video should also be on cloud casts fairly soon too.

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 2)

    - by Geertjan
    Now let's create the start of a CRUD application on the NetBeans Platform, using Hibernate and PostgreSQL to do so. Here's what I see in NetBeans IDE after setting things up as outlined yesterday: The NetBeans Platform CRUD Tutorial should get you up and started creating the NetBeans Platform application. Open the generated "persistence.xml" in Design mode and then switch the persistence library to Hibernate. The Here's the application structure: The Hibernate module that you see above has this content: Here's the result: And here's the source code: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/misc/NBPostgreSQL

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  • What program do you use to write technical documentation?

    - by Tatu Ulmanen
    I'm writing an architecture/technical documentation for an inhouse project and I'm becoming more and more frustrated with Microsoft Word as I seem to use most of my time getting things to align correctly. Word has horrible usability issues but I didn't come here to rant, rather I'd like to know whether there exists something more suitable for the job. The point of this documentation is to provide a "big picture" of the system, and as such I'm not generating documentation from source code but rather writing it all by hand. Are there any alternatives to Microsoft Word for writing properly formatted technical documentation with less frustration?

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  • Recycle Bottles for DIY Projects [Video]

    - by Jason Fitzpatrick
    Rather than tossing bottles in the recycle bin with this simple hack and a little elbow grease you can recycle them into new containers like drinking cups and vases. In the above video Matt Richardson from Make magazine shows us how to use an inexpensive bottle cutting jig to recycle bottle into new things. With a little polishing you can drink more than beer out of your favorite beer bottles. Watch the video above to see how and hit up the link below for more information. How-To: Bottle Cutting [Make] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • What steps should be taken to make sure your software is usable by disabled people?

    - by Cromulent
    I want to make sure a piece of software I am writing is usable by people with various disabilities such as blindness and an inability to use a mouse and / or keyboard. Unfortunately I have no experience with things such as screen readers or other methods that disabled people use to make using a computer easier / possible. I've never really had much experience with disabilities at all and unfortunately I don't know any disabled people who I can ask. I was wondering what other people do to make sure that their software is available to a wide range of people with varying abilities? This seems to be a subject matter that is often ignored by developers and I think it is a real shame.

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  • Converting a WIndows Store App to Android

    - by pm_2
    I cross posted this from SO I'm very new to Xamarin. I have a few published Windows Store apps and want to convert them to Android. I'm attempting to use Xamarin for this. I'm just using the free version of Xamarin. Here's where I am so far: I am trying two apps - one was build with Monogame and one is just build on the WinRT framework. I have managed to get them both into Xamarin studio, basically by hacking the csproj files. I'm getting build errors because it's missing references. There does appear to be some equivalent Mono / .Net4 libraries, but things like Microsoft.Xna.Framework seem to be missing. So, my question is: am I going about this the right way and, if so, am I missing a step ("convert dependencies" or something)? If I'm not going about this the right way then how should I be doing this (I found very few online resources on this subject)?

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  • Starting small custom development company, type of niches to target?

    - by Rick
    This is kind of a new years thing for me as I want to be more entrepreneurial going forward with programming and this is kind of a general question for anyone who may share the same ambitions as me. I have experience with web programming and, although I work full time for a company doing programming, I have some freelance programmers that I work with / employ for small projects. I want to see about taking things to the next level as far as building a small company doing custom development. I'm just not sure how to figure out what niches to target as far as what type of apps to build as demos, etc. I was thinking mobile (maybe Android or Iphone) but am just curious if anyone has any advice / resources. A lot of "web development" seems to end up being just using a CMS like Joomla or Wordpress, for smaller sites, so I want to figure a way to steer clear of this crowd and find some opportunity with companies / entrepreneurs who actually need real programming development done to build apps. Thanks for any advice

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  • Joomla: Prevent certain user from visiting a certain page

    - by user6657
    I have an internal section in my Joomla only for "Registered" users. There they can edit preferences. Multiple users can access the same preferences (different stakeholders). Now I have "smithcorp" and "smithcorp_guest". They should both be able to view the same things, but "smithcorp_guest" shouldn't be able to edit the preferences. Is there a way to forbid "smithcorp_guest" access to this page? I have only seen access regulation via the user level, i.e. unregistered, registered, admin. Thanks, MrB

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  • What options should I consider for a modern Web/Mobile development stack? [on hold]

    - by jimmy_terra
    I'm a long time server side dev who has been tasked with building a bleeding edge web UI (go figure), so apologies for the very broad nature of the question. What are the best modern libraries, tools, languages and patterns for building a dynamic web application that will run seamlessly on mobiles also? My requirements are that it must be dynamic (push updates), support automated testing, and should allow 'componentization' (a team of devs will be working on this). What should I check out and why? I will start off with some of the things I'm looking at already: Front-end HTML5 CSS3 JavaScript AngularJs Testing Karma Testem Jasmine Patterns Single Page Applications

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  • Empathy authentication error to XMPP server

    - by Shauna
    I recently installed Ubuntu 12.04 on a new machine and have been working on setting it up, but I've run into an interesting problem. I have a custom XMPP server for work (I don't control it, but we're using an in-house install). I can connect to it just fine via Pidgin, but due to some UI issues I'm having with Pidgin (and what appears to be better overall integration between Empathy and Ubuntu/Unity), I'd like to use Empathy instead. However, Empathy won't connect to my XMPP server, and I keep getting an authentication error and repeatedly prompted for my password. This happens even when importing the working account information from Pidgin (so I know things like the password are correct). Is there a way I can get Empathy working with my XMPP server?

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  • Progressbar patterns (Eclipse)

    - by JesperE
    I've struggled quite a bit with Eclipse and progress-monitors to try to have good progressbars which report useful progress information to the user. Inevitably the code gets cluttered with lots of things like if (monitor.isCancelled()) return; ... lengthyMethodCall(monitor.newChild(10)); and all over the place I need to pass a IProgressMonitor as an argument to my methods. This is bad, for several reasons: The code gets cluttered with lots of code which is not relevant to what the function actually does. I need to manually guesstimate which parts of the code takes time, and which parts do not. It interacts badly with automated tests; where much of the information which goes into a progressbar instead should be logged for later inspection. Is there a way out of this? Are there tools which can help me out with one or more of these problems? Should I be looking at Aspect-Oriented Programming tools, or are there other alternatives?

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  • What You Said: How Do You Set Reminders?

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite tricks for staying on top of your tasks with timely reminders. Now we’re back to highlight some great reader tips (including a bit of software older than some of our readers). Most of us have to-do lists longer than we can do in a given day (or week!) and a constantly changing set of demands and next-actions. Having a timely and effective reminder system is the difference between dropping the ball and getting things done; how exactly that reminder system plays out, however, varied greatly from reader to reader. OJMDC sticks with analog reminders: Sticky notes in the middle of my monitor and in my wallet. I’ve tried my phone apps but I typically disregard them. HTG Explains: Is UPnP a Security Risk? How to Monitor and Control Your Children’s Computer Usage on Windows 8 What Happened to Solitaire and Minesweeper in Windows 8?

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  • 3rd Annual South Florida SQL Saturday - August 13th!

    - by ScottKlein
    The 3rd annual South Florida SQL Saturday event will be help August 13th, 2011 at Nova Southeastern University in Davie, FL. This is a change in venue from last year as DeVry is in the middle of a major remodling project. We has almost 450 last year, and we expect to have over 500 this year with great speakers such as Andy Warren, Herve Roggero, and more! As always, we our goal is to feed you well, so we are shooting for some hot lunch food this year. We are working on that now and will update you as soon as we firm it up. One of the things we will be trying this year is 90-100 minute sessions on a couple of tracks. We strongly feel that several topics are just getting warmed up in 45 minutes, so we are going to experiment with 90-100 minute sessions on some of the BI topics. We would love to see you there!

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  • Events and Presentations

    - by Enrique Lima
    There is a number of things going on this coming weekend, so this maybe pushing it … yet good to put it out there. June 2nd (tomorrow), presenting at SharePoint Saturday St. Louis.  The topic is SQL Server Health in a SharePoint environment. http://www.sharepointsaturday.org/stlouis/default.aspx I will be presenting the same topic at a joint session of the PASS group and SharePoint User Group in Evansville on July 17, 2012. http://evansville.sqlpass.org/ http://evansville.sharepointspace.com/default.aspx And then, July 28th I will be presenting at SharePoint Saturday New York City. The topic is Letting the Cards Speak: Agile Planning for SharePoint. http://www.sharepointsaturday.org/ny/default.aspx

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  • Attending the next SQLBits – plan ahead

    - by simonsabin
    We are planning the next SQLBits and it is likely to be the same format as SQLBits V with a training day and a paid Friday. One of the very painful things I have to deal with is odd purchasing processes generally employed by large companies. Use of 3rd parties is the most painful of these, if you can avoid using them it makes our life much easier. We run SQLBits in our spare time and so spending hours dealing with 1 person’s booking is not good. Some people still haven’t paid for SQLBits V and that...(read more)

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  • Why are there different programming languages [closed]

    - by Velizar Hristov
    I'm not asking about the usefulness of the languages that do exist already: I already know, and agree, that different languages are better for different purposes. However, why don't they just have a single language that can do it all? Why, when C# was created, they didn't keep everything from C and C++ and just add a few things, so that it can be used as both a low-level and high-level language? I see no harm in adding all kinds of commands to a single language that would allow it to be good for everything, and even eliminate the need for all other languages. Someone from another thread said that if there's a flaw in a certain language, its successor might not have it. However, why don't we just update that language to remove the flaw, and/or add anything that's missing? Arrays are different in Java and C#, but why not have them both, just use different commands for them? And so on...

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  • In 3D camera math, calculate what Z depth is pixel unity for a given FOV

    - by badweasel
    I am working in iOS and OpenGL ES 2.0. Through trial and error I've figured out a frustum to where at a specific z depth pixels drawn are 1 to 1 with my source textures. So 1 pixel in my texture is 1 pixel on the screen. For 2d games this is good. Of course it means that I also factor in things like the size of the quad and the size of the texture. For example if my sprite is a quad 32x32 pixels. The quad size is 3.2 units wide and tall. And the texcoords are 32 / the size of the texture wide and tall. Then the frustum is: matrixFrustum(-(float)backingWidth/frustumScale,(float)backingWidth/frustumScale, -(float)backingHeight/frustumScale, (float)backingHeight/frustumScale, 40, 1000, mProjection); Where frustumScale is 800 for a retina screen. Then at a distance of 800 from camera the sprite is pixel for pixel the same as photoshop. For 3d games sometimes I still want to be able to do this. But depending on the scene I sometimes need the FOV to be different things. I'm looking for a way to figure out what Z depth will achieve this same pixel unity for a given FOV. For this my mProjection is set using: matrixPerspective(cameraFOV, near, far, (float)backingWidth / (float)backingHeight, mProjection); With testing I found that at an FOV of 45.0 a Z of 38.5 is very close to pixel unity. And at an FOV of 30.0 a Z of 59.5 is about right. But how can I calculate a value that is spot on? Here's my matrixPerspecitve code: void matrixPerspective(float angle, float near, float far, float aspect, mat4 m) { //float size = near * tanf(angle / 360.0 * M_PI); float size = near * tanf(degreesToRadians(angle) / 2.0); float left = -size, right = size, bottom = -size / aspect, top = size / aspect; // Unused values in perspective formula. m[1] = m[2] = m[3] = m[4] = 0; m[6] = m[7] = m[12] = m[13] = m[15] = 0; // Perspective formula. m[0] = 2 * near / (right - left); m[5] = 2 * near / (top - bottom); m[8] = (right + left) / (right - left); m[9] = (top + bottom) / (top - bottom); m[10] = -(far + near) / (far - near); m[11] = -1; m[14] = -(2 * far * near) / (far - near); } And my mView is set using: lookAtMatrix(cameraPos, camLookAt, camUpVector, mView); * UPDATE * I'm going to leave this here in case anyone has a different solution, can explain how they do it, or why this works. This is what I figured out. In my system I use a 10th scale unit to pixels on non-retina displays and a 20th scale on retina displays. The iPhone is 640 pixels wide on retina and 320 pixels wide on non-retina (obsolete). So if I want something to be the full screen width I divide by 20 to get the OpenGL unit width. Then divide that by 2 to get the left and right unit position. Something 32 units wide centered on the screen goes from -16 to +16. Believe it or not I have an excel spreadsheet do all this math for me and output all the vertex data for my sprite sheet. It's an arbitrary thing I made up to do .1 units = 1 non-retina pixel or 2 retina pixels. I could have made it .01 units = 2 pixels and someday I might switch to that. But for now it's the other. So the width of the screen in units is 32.0, and that means the left most pixel is at -16.0 and the right most is at 16.0. After messing a bit I figured out that if I take the [0] value of an identity modelViewProjection matrix and multiply it by 16 I get the depth required to get 1:1 pixels. I don't know why. I don't know if the 16 is related to the screen size or just a lucky guess. But I did a test where I placed a sprite at that calculated depth and varied the FOV through all the valid values and the object stays steady on screen with 1:1 pixels. So now I'm just calculating the unityDepth that way. If someone gives me a better answer I'll checkmark it.

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  • JavaOne is Free For Students!

    - by Yolande Poirier
    Attend the premier Java conference to learn about Java technologies and network with professionals. To be eligible, you must be taking a minimum of 6 units from a nonprofit institution of learning during the Fall 2014. You'll have access to JavaOne and OpenWorld keynotes and Exhibition Halls. And, space permitting, you  can attend all JavaOne sessions including HOLs (Hands-On Labs), conference sessions and BOF (Birds-of-a-Feather). This year, a lot of sessions are about parallel programming with Java 8, JVM languages, cloud and Internet of Things. Don't miss this opportunity to attend for free. Register now! 

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  • I am new to game development, what do I need to know? [closed]

    - by farmdve
    I am unsure if this question is a duplicate, I hope it isn't. Are there any resources on the terminology when doing game development? Because, even if you tell me to learn some graphics API, how would I understand the things it does, if I am not well into the terminology(voxel,mesh,polygon,shading). What about the math that is involved in the game(geometry) or the concept of the gravity,collision detection in the game and their respective maths? I am very bad at math, never was good, because I have ADHD, but I won't give up just yet. I look at a game, and I see "textures", but how am I walking on them, how do they take substance so I don't fall off of them? And depth? This is what I need information about, not just a link to a library like SDL(which I have compiled under MinGW and MinGW-W64) and tell me to learn it and the cliché answer "start simple/small". I hope the question(s) are not too vague.

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  • What is the benefit of not using Hungarian notation?

    - by user29981
    One of the things I struggle with is not using Hungarian notation. I don't want to have to go to the variable definition just to see what type it is. When a project gets extensive, it's nice to be able to look at a variable prefixed by 'bool' and know that it's looking for true/false instead of a 0/1 value. I also do a lot of work in SQL Server. I prefix my stored procedures with 'sp' and my tables with 'tbl', not to mention all of my variables in the database respectively. I see everywhere that nobody really wants to use Hungarian notation, to the point where they avoid it. My question is, what is the benefit of not using Hungarian notation, and why does the majority of developers avoid it like the plague?

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