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  • Some users cannot connect to Exchange Server or Outlook Web Access

    - by crn
    0 In our network, some users cannot connect to either Exchange Server 2007 or Outlook Web Access while others are able to connect to both. On one computer, the error occurred after the user ran the AVG anti-virus update. Some computers return this error message "Task 'Microsoft Exchange Server' reported error (0x800401 ID): The server is not available." Thanks, in advance, for your help!

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  • Using the same machineKey across two web farms

    - by wwilkins
    We have two separate NLB web farms. The first farm runs an app that delivers content to the customer facing application on the second NLB. We've noticed a single Cryptographic error in our logs that occurs whenever a page loading content from the first farm is accessed. Is there any reason to not give all of the servers in both farms the same machineKey settings?

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  • Suggestions for a web hosting site (both PHP and ASP.NET)

    - by eibhrum
    Hi, I'm just wondering if there's a web hosting site that offers hosting for PHP and ASP.NET at the same time. It would be great if you give me a site that offers free service. I would like to use it for testing purposes only. But I could still look for affordable one. Comments/Suggestions are welcome. Thanks.

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  • Worst Web Site Design Ever

    - by Alex Angas
    I'm looking for a very good example of a very poorly designed web site. For example: use of <blink> mixed with many 'cute' animated GIFs (a common home page in the mid-'90s). It needs to display relatively correctly in the popular web browsers of today. Thank you!

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  • Why would Java app make RPC call to itself?

    - by amphibient
    I am working with a multithreaded homegrown multi-module app in my new job. We use the the Thrift protocol to communicate RPC calls between different stand-alone applications in a distributed system. One of them listens on multiple ports and I just noticed that it actually makes an RPC call to itself from one thread invoked from one socket it listens to (web service call) to another port within the same app. I verified that it could accomplish the same thing if it just went and directly called the method that the remote procedure ultimately invokes as it is all within the same application, same JVM. To make it even more mysterious, the call is completely synchronous, i.e. no callbacks involved. The first thread totally sits and waits until it makes a call across the wire to itself and comes back. Now, I am perplexed why anybody would do it this way. It seems like calling somebody on the phone that sits in the same room as you do. Can anybody provide an explanation why the developer before me would come up with the above mentioned model? Maybe there is a reason and I am missing something.

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  • Looking for a web interaction layer for SmartList

    - by spot
    We run quite a few internal mailing lists with SmartList (procmail). I need to offer a web interaction ability (think Google Groups) to the mailing lists. Is there anything that will do this on top of SmartList? If not, is there anything that will do this in general on another linux mailing list manager?

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  • using web proxies - safe to enter passwords?

    - by bergin
    Hi Wanted to check something on a local site and see how the outside world sees it. however, using a web proxy im not sure that when i enter my credentials the proxy wont record this and give the proxy owner access to my site. is there another way to see my own site as though I was on the other side?

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  • Web dev/programmer with 4.5 yrs experience. Better for career: self-study or master's degree? [closed]

    - by Anonymous Programmer
    I'm a 28 year-old web developer/programmer with 4.5 years of experience, and I'm looking to jump-start my career. I'm trying to decide between self-study and a 1-year master's program in CS at a top school. I'm currently making 65K in a high cost-of-living area that is NOT a hot spot for technology firms. I code almost exclusively in Ruby/Rails, PHP/CodeIgniter, SQL, and JavaScript. I've slowly gained proficiency with Git. Roughly half the time I am architecting/coding, and half the time I am pounding out HTML/CSS for static brochureware sites. I'd like to make more more money while doing more challenging/interesting work, but I don't know where to start. I have an excellent academic record (math major with many CS credits, 3.9+ GPA), GRE scores, and recommendations, so I am confident that I could be admitted to a great CS master's program. On the other hand, there is the tuition and opportunity cost to consider. I feel like there are a number of practical languages/tools/skills worth knowing that I could teach myself - shell scripting, .NET, Python, Node.js, MongoDB, natural language processing techniques, etc. That said, it's one thing to read about a subject and another thing to have experience with it, which structured coursework provides. So, on to the concrete questions: What programming skills/knowledge should I develop to increase my earning potential and make me competitive for more interesting jobs? Will a master's degree in CS from a top school help me develop the above skills/knowledge, and if so, is it preferable to self-study (possibly for other reasons, e.g., the degree's value as a credential)?

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  • need direction with assigning 2 ip addresses from my isp for gaming and web hosting

    - by user269451
    Hello and thank you for the help in advance. I have a Windows server 2003 that I want to use to host my companies website and a game server for MineCraft. I have a few weblinks bookmarked in regards to setting up the web and game server but no idea what I do with the two static ip's. Do I assign each network adapter the static ip's or do they go on the router? Any help and direction is greatly appreciated.

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  • Will a hosting company work with a site that'll (eventually and ideally) have many frequent visitors

    - by user66083
    I have a website I'd like to develop that might eventually get fairly large (in terms of what's stored and how many people visit). My question is, will staying with a hosting company (namely, FatCow) be a complete disaster? Or is there an alternative? I know very little about this aspect of web dev, so it would be great if any technology I need to learn was mentioned with some detail. Thank you very much.

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  • Adding a JPanel to another JPanel having TableLayout

    - by user253530
    I am trying to develop a map editor in java. My map window receives as a constructor a Map object. From that map object i am able to retrieve the Grid and every item in the grid along with other getters and setters. The problem is that even though the Mapping extends JComponent, when I place it in a panel it is not painted. I have overridden the paint method to satisfy my needs. Here is the code, maybe you could help me. public class MapTest extends JFrame implements ActionListener { private JPanel mainPanel; private JPanel mapPanel; private JPanel minimapPanel; private JPanel relationPanel; private TableLayout tableLayout; private JPanel tile; MapTest(Map map) { mainPanel = (JPanel) getContentPane(); mapPanel = new JPanel(); populateMapPanel(map); mainPanel.add(mapPanel); this.setPreferredSize(new Dimension(800, 600)); this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setVisible(true); } private double[][] generateTableLayoutSize(int x, int y, int size) { double panelSize[][] = new double[x][y]; for (int i = 0; i < x; i++) { for (int j = 0; j < y; j++) { panelSize[i][j] = size; } } return panelSize; } private void populateMapPanel(Map map) { double[][] layoutSize = generateTableLayoutSize(map.getMapGrid().getRows(), map.getMapGrid().getColumns(), 50); tableLayout = new TableLayout(layoutSize); for(int i = 0; i < map.getMapGrid().getRows(); i++) { for(int j = 0; j < map.getMapGrid().getColumns(); j++) { tile = new JPanel(); tile.setName(String.valueOf(((Mapping)map.getMapGrid().getItem(i, j)).getCharacter())); tile.add(map.getMapItem(i, j)); String constraint = i + "," + j; mapPanel.add(tile, constraint); } } mapPanel.validate(); mapPanel.repaint(); } public void actionPerformed(ActionEvent e) { throw new UnsupportedOperationException("Not supported yet."); } } My Mapping Class public class Mapping extends JComponent implements Serializable{ private BufferedImage image; private Character character; //default public Mapping() { super(); this.image = null; this.character = '\u0000'; } //Mapping from image and char public Mapping(BufferedImage image, char character) { super(); this.image = image; this.character = character; } //Mapping from file and char public Mapping(File file, char character) { try { this.image = ImageIO.read(file); this.character = character; } catch (IOException ex) { System.out.println(ex); } } public char getCharacter() { return character; } public void setCharacter(char character) { this.character = character; } public BufferedImage getImage() { return image; } public void setImage(BufferedImage image) { this.image = image; repaint(); } @Override /*Two mappings are consider the same if -they have the same image OR -they have the same character OR -both of the above*/ public boolean equals(Object mapping) { if (this == mapping) { return true; } if (mapping instanceof Mapping) { return true; } //WARNING! equals might not work for images return (this.getImage()).equals(((Mapping) mapping).getImage()) || (this.getCharacter()) == (((Mapping) mapping).getCharacter()); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); //g.drawImage(image, 0, 0, null); g.drawImage(image, 0, 0, this.getWidth(), this.getHeight(), null); } // @Override // public Dimension getPreferredSize() { // if (image == null) { // return new Dimension(10, 10); //instead of 100,100 set any prefered dimentions // } else { // return new Dimension(100, 100);//(image.getWidth(null), image.getHeight(null)); // } // } private void readObject(java.io.ObjectInputStream in) throws IOException, ClassNotFoundException { character = (Character) in.readObject(); image = ImageIO.read(ImageIO.createImageInputStream(in)); } private void writeObject(java.io.ObjectOutputStream out) throws IOException { out.writeObject(character); ImageWriter writer = (ImageWriter) ImageIO.getImageWritersBySuffix("jpg").next(); writer.setOutput(ImageIO.createImageOutputStream(out)); ImageWriteParam param = writer.getDefaultWriteParam(); param.setCompressionMode(ImageWriteParam.MODE_EXPLICIT); param.setCompressionQuality(0.85f); writer.write(null, new IIOImage(image, null, null), param); } }

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  • Android UnknownHost in asyncTask - loading web page

    - by Sneha
    I followed this tutorial for AsyncTask and getting the following error log: 03-23 11:44:42.936: WARN/System.err(315): java.net.UnknownHostException: www.google.co.in 03-23 11:44:42.936: WARN/System.err(315): at java.net.InetAddress.lookupHostByName(InetAddress.java:513) 03-23 11:44:42.936: WARN/System.err(315): at java.net.InetAddress.getAllByNameImpl(InetAddress.java:278) 03-23 11:44:42.936: WARN/System.err(315): at java.net.InetAddress.getAllByName(InetAddress.java:242) 03-23 11:44:42.936: WARN/System.err(315): at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:136) 03-23 11:44:42.936: WARN/System.err(315): at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 03-23 11:44:42.936: WARN/System.err(315): at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 03-23 11:44:42.936: WARN/System.err(315): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:348) 03-23 11:44:42.936: WARN/System.err(315): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 03-23 11:44:42.936: WARN/System.err(315): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 03-23 11:44:42.944: WARN/System.err(315): at org.apache.http.impl.client.AbstractHttpC lient.execute(AbstractHttpClient.java:465) 03-23 11:44:42.944: WARN/System.err(315): at com.test.async.AsyncTaskExampleActivity$DownloadWebPageTask.doInBackground (AsyncTaskExampleActivity.java:36) 03-23 11:44:42.944: WARN/System.err(315): at com.test.async.AsyncTaskExampleActivity$DownloadWebPageTask.doInBackground (AsyncTaskExampleActivity.java:1) 03-23 11:44:42.944: WARN/System.err(315): at android.os.AsyncTask$2.call(AsyncTask.java:185) 03-23 11:44:42.944: WARN/System.err(315): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 03-23 11:44:42.944: WARN/System.err(315): at java.util.concurrent.FutureTask.run (FutureTask.java:137) 03-23 11:44:42.944: WARN/System.err(315): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1068) 03-23 11:44:42.944: WARN/System.err(315): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:561) 03-23 11:44:42.944: WARN/System.err(315): at java.lang.Thread.run(Thread.java:1096) How do i fix it?? My Code: public class AsyncTaskExampleActivity extends Activity { private TextView textView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); textView = (TextView) findViewById(R.id.TextView01); } private class DownloadWebPageTask extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... urls) { String response = ""; Log.i("", "in doInBackgroundddddddddd.........."); Log.i("", "in readWebpageeeeeeeeeeeee"); /* * try { InetAddress i = * InetAddress.getByName("http://google.co.in"); } catch * (UnknownHostException e1) { e1.printStackTrace(); } */ for (String url : urls) { Log.i("", "in for looooooop doInBackgroundddddddddd.........."); DefaultHttpClient client = new DefaultHttpClient(); HttpGet httpGet = new HttpGet(url); try { Log .i("", "afetr for looooooop try doInBackgroundddddddddd.........."); HttpResponse execute = client.execute(httpGet); Log .i("", "afetr for looooooop try client ..execute doInBackgroundddddddddd.........."); InputStream content = execute.getEntity().getContent(); BufferedReader buffer = new BufferedReader( new InputStreamReader(content)); String s = ""; while ((s = buffer.readLine()) != null) { response += s; Log .i("", "afetr while looooooop try client ..execute doInBackgroundddddddddd.........."); } } catch (Exception e) { e.printStackTrace(); } } Log .i("", "afetr lasttttttttttttt b4 response doInBackgroundddddddddd.........."); return response; } @Override protected void onPostExecute(String result) { Log.i("", "in onPostExecuteeee.........."); textView.setText(result); } } public void readWebpage(View view) { /* * System.setProperty("http.proxyHost", "10.132.116.10"); * System.setProperty("http.proxyPort", "3128"); */ DownloadWebPageTask task = new DownloadWebPageTask(); task.execute(new String[] { "http://google.co.in" }); Log.i("", "in readWebpageeeeeeeeeeeee after execute.........."); } } main.xml: <Button android:id="@+id/readWebpage" android:layout_width="match_parent" android:layout_height="wrap_content" android:onClick="readWebpage" android:text="Load Webpage"> </Button> <TextView android:id="@+id/TextView01" android:layout_width="match_parent" android:layout_height="match_parent" android:text="Example Text"> </TextView> Manifest: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.test.async" android:versionCode="1" android:versionName="1.0"> <uses-sdk android:minSdkVersion="8" /> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".AsyncTaskExampleActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Thanks Sneha

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  • Amazon EC2: Not able to open web application even if port it opened

    - by learner
    I have a t1.micro instance with public dns looks similar to ec2-184-72-67-202.compute-1.amazonaws.com (some numbers changed) On this machine, I am running a django app $ sudo python manage.py runserver --settings=vlists.settings.dev Validating models... 0 errors found Django version 1.4.1, using settings 'vlists.settings.dev' Development server is running at http://127.0.0.1:8000/ I have opened the port 8000 through AWS console Now when I hit the following in Chrome http://ec2-184-72-67-202.compute-1.amazonaws.com:8000, I get Oops! Google Chrome could not connect to WHat is that I am doing wrong?

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  • data replication from a production web server back to the staging web server

    - by Dennis Smith
    Have two web servers, development/staging and production. Code and some documentation is moved from the staging area to production either through on-demand jobs or nightly via a global replication job. The production server of course sits isolated in a DMZ. There is some content that gets uploaded to the live server that needs to be replicated back to staging. Our security team is locking the network down (and they should) and restricting access to the live server. Best suggestions for replication of "live" data back to "stage" and backing up the live server also.

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  • smallest footprint for Web Application server?

    - by edgardodelamanta
    There are times when you need to spare hardware resources (either to keep using legacy hardware, to play the embedded card, or just to be efficient because a large footprint is trashing CPU caches, leading to unacceptable levels of idle-states). In this spirit, some efforts have been made to make 'light' ports of Java or Mono (C# for Linux), and they range in the 80-50 MB (instead of the 100-200 MB). Add a Web server (Apache, IIS, etc.) to the scripting engine and you can happily dive into the GB (IIS + .Net) only to load the tool in memory. Anybody with more modest tools in the specs area?

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Predicate in Java

    - by srikanth
    I am going through the code which uses Predicate in Java. I have never used predicate. Can someone guide me to any tutorial or conceptual explanation of predicate and their implementation in java ? Google didnt help much...

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  • Padding error when using RSA Encryption in C# and Decryption in Java

    - by Matt Shaver
    Currently I am receiving the following error when using Java to decrypt a Base64 encoded RSA encrypted string that was made in C#: javax.crypto.BadPaddingException: Not PKCS#1 block type 2 or Zero padding The setup process between the exchange from .NET and Java is done by creating a private key in the .NET key store then from the PEM file extracted, created use keytool to create a JKS version with the private key. Java loads the already created JKS and decodes the Base64 string into a byte array and then uses the private key to decrypt. Here is the code that I have in C# that creates the encrypted string: public string Encrypt(string value) { byte[] baIn = null; byte[] baRet = null; string keyContainerName = "test"; CspParameters cp = new CspParameters(); cp.Flags = CspProviderFlags.UseMachineKeyStore; cp.KeyContainerName = keyContainerName; RSACryptoServiceProvider rsa = new RSACryptoServiceProvider(cp); // Convert the input string to a byte array baIn = UnicodeEncoding.Unicode.GetBytes(value); // Encrypt baRet = rsa.Encrypt(baIn, false); // Convert the encrypted byte array to a base64 string return Convert.ToBase64String(baRet); } Here is the code that I have in Java that decrypts the inputted string: public void decrypt(String base64String) { String keyStorePath = "C:\Key.keystore"; String storepass = "1234"; String keypass = "abcd"; byte[] data = Base64.decode(base64String); byte[] cipherData = null; keystore = KeyStore.getInstance("JKS"); keystore.load(new FileInputStream(keyStorePath), storepass.toCharArray()); RSAPrivateKey privateRSAKey = (RSAPrivateKey) keystore.getKey(alias, keypass.toCharArray()); Cipher cipher = Cipher.getInstance("RSA/ECB/PKCS1Padding"); cipher.init(Cipher.DECRYPT_MODE, privateRSAKey); cipherData = cipher.doFinal(data); System.out.println(new String(cipherData)); } Does anyone see a step missing or where the padding or item needs to be changed? I have done hours of reading on this site and others but haven't really found a concrete solution. You're help is vastly appreciated. Thanks. -Matt

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  • How does Google App Engine precompile Java ?

    - by Thilo
    App Engine uses a "precompilation" process with the Java bytecode of an app to enhance the performance of the app in the Java runtime environment. Precompiled code functions identically to the original bytecode. Is there any detailed information what this does?

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  • WebSphere Application Server 6.1 support for Java 1.6?

    - by El Sid
    Hi, Can I use Java 1.6 with WebSphere Application Server 6.1? IBM's website says no. But I require Java 1.6 for a software application to be deployed and I cannot currently upgrade to Websphere 7.0, or use a different application server (WAS 6.1 is the org standard). what are my options? Thanks.

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