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  • SSL and regular VHost on the same server [duplicate]

    - by Pascal Boutin
    This question already has an answer here: How to stop HTTPS requests for non-ssl-enabled virtual hosts from going to the first ssl-enabled virtualhost (Apache-SNI) 1 answer I have a server running Apache 2.4 on which run several virtual hosts. The problem I noticed is that if I try to access let's say https://example.com that have no SSL setuped, apache will automatically try to access the first VHost that has SSL activated (which is litteraly not the same site). How can we prevent this strange behaviour, or in other words, how to say to Apache to ignore SSL for a given site. Here's sample of what my .conf files look like : <VirtualHost foobar.com:80> DocumentRoot /somepath/foobar.com <Directory /somepath/foobar.com> Options -Indexes Require all granted DirectoryIndex index.php AllowOverride All </Directory> ServerName foobar.com ServerAlias www.foobar.com </VirtualHost> <VirtualHost test.example.com:443> DocumentRoot /somepath/ <Directory /somepath/> Options -Indexes Require all granted AllowOverride All </Directory> ServerName test.example.com SSLEngine on SSLCertificateFile [­...] SSLCertificateKeyFile [­...] SSLCertificateChainFile [­...] </VirtualHost> With this, if I try to access https://foobar.com chrome will show me a SSL error that mention that the server was identifying itself as test.example.org Thanks in advance !

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  • I need help on my C++ assignment using MS Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: o Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. • Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). • Submit your project as an attachment including the code and the output. Company Background: o Three employees: Mark, John, and Mary o The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. o Calculate overtime if input is greater than 40 hours per week. o Provide six test plans to verify the logic within the program. o Plan 1 must display the proper information for employee #1 with overtime pay. o Plan 2 must display the proper information for employee #1 with no overtime pay. o Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: o Define a base class to use for the entire program. o The class holds the function calls and the variables related to the overtime pay calculations. o Define one object per employee. Note there will be three employees. o Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: o Define your base class. o Define your objects from your base class. o Prompt for user input, updating your object classes for all three users. o Implement your overtime pay calculations. o Display overtime or regular time pay calculations. See the sample output below. o Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • wxWidgets in Code::Blocks

    - by Vlad
    Hello all, I'm trying to compile the minimal sample from the "Cross-Platform GUI Programming with wxWidgets" book but the following compile errors: ||=== minimal, Debug ===| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0x918)||undefined reference to `__Unwind_Resume' | C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0x931)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xa96)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xada)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xb1e)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_datacmn.o):datacmn.cpp:(.eh_frame+0x11)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x63a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x696)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x6f2)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x74a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x7a2)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x88f)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x927)||undefined reference to `__Unwind_Resume' | C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x9bf)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0xb8b)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0xc87)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xbc0)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xc59)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xcf5)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xda6)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xdce)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x1ff)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x257)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x2af)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x2fc)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x36d)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x4a8)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x73a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x813)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0xc06)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0xd3e)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0x970)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xa80)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xb8c)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xc78)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xd4f)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x2ef)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x32b)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x43d)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x586)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x601)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_app.o):app.cpp:(.text+0x1da)||undefined reference to `__Unwind_Resume'| ||More errors follow but not being shown.| ||Edit the max errors limit in compiler options...| ||=== Build finished: 50 errors, 0 warnings ===| Here's the code sample from the book: #include "wx/wx.h" #include "mondrian.xpm" // Declare the application class class MyApp : public wxApp { public: // Called on application startup virtual bool OnInit(); }; // Declare our main frame class class MyFrame : public wxFrame { public: // Constructor MyFrame(const wxString& title); // Event handlers void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: // This class handles events DECLARE_EVENT_TABLE() }; // Implements MyApp& GetApp() DECLARE_APP(MyApp) // Give wxWidgets the means to create a MyApp object IMPLEMENT_APP(MyApp) // Initialize the application bool MyApp::OnInit() { // Create the main application window MyFrame *frame = new MyFrame(wxT("Minimal wxWidgets App")); // Show it frame->Show(true); // Start the event loop return true; } // Event table for MyFrame BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) EVT_MENU(wxID_EXIT, MyFrame::OnQuit) END_EVENT_TABLE() void MyFrame::OnAbout(wxCommandEvent& event) { wxString msg; msg.Printf(wxT("Hello and welcome to %s"), wxVERSION_STRING); wxMessageBox(msg, wxT("About Minimal"), wxOK | wxICON_INFORMATION, this); } void MyFrame::OnQuit(wxCommandEvent& event) { // Destroy the frame Close(); } MyFrame::MyFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { // Set the frame icon SetIcon(wxIcon(mondrian_xpm)); // Create a menu bar wxMenu *fileMenu = new wxMenu; // The “About” item should be in the help menu wxMenu *helpMenu = new wxMenu; helpMenu->Append(wxID_ABOUT, wxT("&About...\tF1"), wxT("Show about dialog")); fileMenu->Append(wxID_EXIT, wxT("E&xit\tAlt-X"), wxT("Quit this program")); // Now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(fileMenu, wxT("&File")); menuBar->Append(helpMenu, wxT("&Help")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); // Create a status bar just for fun CreateStatusBar(2); SetStatusText(wxT("Welcome to wxWidgets!")); } So what's happenning? Thanks! P.S.: I installed wxWidgets through wxPack wich afaik comes with everything precomplied and i also added the wxWidgets directory to Global variables-base in Code::Blocks so everything should be correctly set, right?

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  • iPhone SDK Tableview Datasource singleton error

    - by mrburns05
    I basically followed apple "TheElements" sample and changed "PeriodicElements" .h & .m to my own "SortedItems" .h & .m During compile I get this error: "Undefined symbols: "_OBJC_CLASS_$_SortedItems", referenced from: __objc_classrefs__DATA@0 in SortedByNameTableDataSource.o ld: symbol(s) not found collect2: ld returned 1 exit status " here is my SortedItems.m file #import "SortedItems.h" #import "item.h" #import "MyAppDelegate.h" @interface SortedItems(mymethods) // these are private methods that outside classes need not use - (void)presortItemsByPhysicalState; - (void)presortItemInitialLetterIndexes; - (void)presortItemNamesForInitialLetter:(NSString *)aKey; - (void)presortItemsWithPhysicalState:(NSString *)state; - (NSArray *)presortItemsByNumber; - (NSArray *)presortItemsBySymbol; - (void)setupItemsArray; @end @implementation SortedItems @synthesize statesDictionary; @synthesize itemsDictionary; @synthesize nameIndexesDictionary; @synthesize itemNameIndexArray; @synthesize itemsSortedByNumber; @synthesize itemsSortedBySymbol; @synthesize itemPhysicalStatesArray; static SortedItems *sharedSortedItemsInstance = nil; + (SortedItems*)sharedSortedItems { @synchronized(self) { if (sharedSortedItemsInstance == nil) { [[self alloc] init]; // assignment not done here } } return sharedSortedItemsInstance; // note: Xcode (3.2) static analyzer will report this singleton as a false positive // '(Potential leak of an object allocated') } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (sharedSortedItemsInstance == nil) { sharedSortedItemsInstance = [super allocWithZone:zone]; return sharedSortedItemsInstance; // assignment and return on first allocation } } return nil; //on subsequent allocation attempts return nil } - (id)copyWithZone:(NSZone *)zone { return self; } - (id)retain { return self; } - (unsigned)retainCount { return UINT_MAX; //denotes an object that cannot be released } - (void)release { //do nothing } - (id)autorelease { return self; } // setup the data collection - init { if (self = [super init]) { [self setupItemsArray]; } return self; } - (void)setupItemsArray { NSDictionary *eachItem; // create dictionaries that contain the arrays of Item data indexed by // name self.itemsDictionary = [NSMutableDictionary dictionary]; // physical state self.statesDictionary = [NSMutableDictionary dictionary]; // unique first characters (for the Name index table) self.nameIndexesDictionary = [NSMutableDictionary dictionary]; // create empty array entries in the states Dictionary or each physical state [statesDictionary setObject:[NSMutableArray array] forKey:@"Solid"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Liquid"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Gas"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Artificial"]; MyAppDelegate *ad = (MyAppDelegate *)[[UIApplication sharedApplication]delegate]; NSMutableArray *rawItemsArray = [[NSMutableArray alloc] init]; [rawItemsArray addObjectsFromArray:ad.items]; // iterate over the values in the raw Items dictionary for (eachItem in rawItemsArray) { // create an atomic Item instance for each Item *anItem = [[Item alloc] initWithDictionary:eachItem]; // store that item in the Items dictionary with the name as the key [itemsDictionary setObject:anItem forKey:anItem.title]; // add that Item to the appropriate array in the physical state dictionary [[statesDictionary objectForKey:anItem.acct] addObject:anItem]; // get the Item's initial letter NSString *firstLetter = [anItem.title substringToIndex:1]; NSMutableArray *existingArray; // if an array already exists in the name index dictionary // simply add the Item to it, otherwise create an array // and add it to the name index dictionary with the letter as the key if (existingArray = [nameIndexesDictionary valueForKey:firstLetter]) { [existingArray addObject:anItem]; } else { NSMutableArray *tempArray = [NSMutableArray array]; [nameIndexesDictionary setObject:tempArray forKey:firstLetter]; [tempArray addObject:anItem]; } // release the Item, it is held by the various collections [anItem release]; } // release the raw Item data [rawItemsArray release]; // create the dictionary containing the possible Item states // and presort the states data self.itemPhysicalStatesArray = [NSArray arrayWithObjects:@"something",@"somethingElse",@"whatever",@"stuff",nil]; [self presortItemsByPhysicalState]; // presort the dictionaries now // this could be done the first time they are requested instead [self presortItemInitialLetterIndexes]; self.itemsSortedByNumber = [self presortItemsByNumber]; self.itemsSortedBySymbol = [self presortItemsBySymbol]; } // return the array of Items for the requested physical state - (NSArray *)itemsWithPhysicalState:(NSString*)aState { return [statesDictionary objectForKey:aState]; } // presort each of the arrays for the physical states - (void)presortItemsByPhysicalState { for (NSString *stateKey in itemPhysicalStatesArray) { [self presortItemsWithPhysicalState:stateKey]; } } - (void)presortItemsWithPhysicalState:(NSString *)state { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; [[statesDictionary objectForKey:state] sortUsingDescriptors:descriptors]; [nameDescriptor release]; } // return an array of Items for an initial letter (ie A, B, C, ...) - (NSArray *)itemsWithInitialLetter:(NSString*)aKey { return [nameIndexesDictionary objectForKey:aKey]; } // presort the name index arrays so the items are in the correct order - (void)presortItemsInitialLetterIndexes { self.itemNameIndexArray = [[nameIndexesDictionary allKeys] sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)]; for (NSString *eachNameIndex in itemNameIndexArray) { [self presortItemNamesForInitialLetter:eachNameIndex]; } } - (void)presortItemNamesForInitialLetter:(NSString *)aKey { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; [[nameIndexesDictionary objectForKey:aKey] sortUsingDescriptors:descriptors]; [nameDescriptor release]; } // presort the ItemsSortedByNumber array - (NSArray *)presortItemsByNumber { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"acct" ascending:YES selector:@selector(compare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; NSArray *sortedItems = [[itemsDictionary allValues] sortedArrayUsingDescriptors:descriptors]; [nameDescriptor release]; return sortedItems; } // presort the itemsSortedBySymbol array - (NSArray *)presortItemsBySymbol { NSSortDescriptor *symbolDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:symbolDescriptor]; NSArray *sortedItems = [[itemsDictionary allValues] sortedArrayUsingDescriptors:descriptors]; [symbolDescriptor release]; return sortedItems; } @end I followed the sample exactly - don't know where I went wrong. Here is my "SortedByNameTableDataSource.m" #import "SortedByNameTableDataSource.h" #import "SortedItems.h" #import "Item.h" #import "ItemCell.h" #import "GradientView.h" #import "UIColor-Expanded.h" #import "MyAppDelegate.h" @implementation SortedByNameTableDataSource - (NSString *)title { return @"Title"; } - (UITableViewStyle)tableViewStyle { return UITableViewStylePlain; }; // return the atomic element at the index - (Item *)itemForIndexPath:(NSIndexPath *)indexPath { return [[[SortedItems sharedSortedItems] itemsWithInitialLetter:[[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row]; } // UITableViewDataSource methods - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"ItemCell"; ItemCell *itemCell = (ItemCell *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if (itemCell == nil) { itemCell = [[[ItemCell alloc] initWithFrame:CGRectZero reuseIdentifier:MyIdentifier] autorelease]; itemCell = CGRectMake(0.0, 0.0, 320.0, ROW_HEIGHT); itemCell.backgroundView = [[[GradientView alloc] init] autorelease]; } itemCell.todo = [self itemForIndexPath:indexPath]; return itemCell; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // this table has multiple sections. One for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] // return the count of that array return [[[SortedItems sharedSortedItems] itemNameIndexArray] count]; } - (NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView { // returns the array of section titles. There is one entry for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] return [[SortedItems sharedSortedItems] itemNameIndexArray]; } - (NSInteger)tableView:(UITableView *)tableView sectionForSectionIndexTitle:(NSString *)title atIndex:(NSInteger)index { return index; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // the section represents the initial letter of the element // return that letter NSString *initialLetter = [[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:section]; // get the array of elements that begin with that letter NSArray *itemsWithInitialLetter = [[SortedItems sharedSortedItems] itemsWithInitialLetter:initialLetter]; // return the count return [itemsWithInitialLetter count]; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // this table has multiple sections. One for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] // return the letter that represents the requested section // this is actually a delegate method, but we forward the request to the datasource in the view controller return [[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:section]; } @end

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  • Trouble with a query

    - by Mark Allison
    Hi there, I'm having trouble with a query in SQL Server 2008 on some forex trading data. I have a trades table and an orders table. A trade needs to comprise of 2 or more orders. DDL schema and sample data below. What I want to do is write a query that shows the profit/loss in pips for each trade. A pip is 1/1000th of a currency. So the difference between USD 1.3441 and 1.3442 is 1 pip in forex-speak. A trade usually has one entry order and multiple exit orders. So for example if I buy 3 lots of the currency pair GBP/USD at the exchange rate of 1.6100 and then sell 1 lot at 1.6150, 1 lot at 1.6200 and 1 lot at 1.6250 then the profit is (1.6150 - 1.6100) + (1.6200 - 1.6100) + (1.6250 - 1.6100), or 50 + 100 + 150 = 300 pips profit. The trade could also go the other way (Shorting). For example the currency pair can be sold first before it's bought back later at a cheaper price. I would like a query that returns the following: tradeId, currencyPair, profitInPips It seems like a pretty straightforward query, but it's eluding me right now. Here's my DDL and sample data: CREATE TABLE [dbo].[trades]( [tradeId] [int] IDENTITY(1,1) NOT NULL, [currencyPair] [char](6) NOT NULL, CONSTRAINT [PK_trades] PRIMARY KEY CLUSTERED ( [tradeId] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO SET ANSI_PADDING OFF GO SET IDENTITY_INSERT [dbo].[trades] ON INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (1, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (2, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (3, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (4, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (5, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (6, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (7, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (8, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (9, N'GBPUSD') INSERT [dbo].[trades] ([tradeId], [currencyPair]) VALUES (10, N'GBPUSD') SET IDENTITY_INSERT [dbo].[trades] OFF GO CREATE TABLE [dbo].[orders]( [orderId] [int] IDENTITY(1,1) NOT NULL, [tradeId] [int] NOT NULL, [amount] [decimal](18, 1) NOT NULL, [buySell] [char](1) NOT NULL, [rate] [decimal](18, 6) NOT NULL, [orderDateTime] [datetime] NOT NULL, CONSTRAINT [PK_orders] PRIMARY KEY CLUSTERED ( [orderId] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO SET ANSI_PADDING OFF GO SET IDENTITY_INSERT [dbo].[orders] ON INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (1, 1, CAST(3.0 AS Decimal(18, 1)), N'S', CAST(1.606500 AS Decimal(18, 6)), CAST(0x00009CF40083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (2, 1, CAST(3.0 AS Decimal(18, 1)), N'B', CAST(1.615500 AS Decimal(18, 6)), CAST(0x00009CF400A4CB80 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (3, 2, CAST(3.0 AS Decimal(18, 1)), N'S', CAST(1.608000 AS Decimal(18, 6)), CAST(0x00009CF500000000 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (4, 2, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.603000 AS Decimal(18, 6)), CAST(0x00009CF50083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (5, 2, CAST(2.0 AS Decimal(18, 1)), N'B', CAST(1.605500 AS Decimal(18, 6)), CAST(0x00009CF50107AC00 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (6, 3, CAST(3.0 AS Decimal(18, 1)), N'S', CAST(1.595500 AS Decimal(18, 6)), CAST(0x00009CF70083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (7, 3, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.590500 AS Decimal(18, 6)), CAST(0x00009CF700C5C100 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (8, 3, CAST(2.0 AS Decimal(18, 1)), N'B', CAST(1.594500 AS Decimal(18, 6)), CAST(0x00009CF701499700 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (9, 4, CAST(3.0 AS Decimal(18, 1)), N'B', CAST(1.611000 AS Decimal(18, 6)), CAST(0x00009CFB0083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (10, 4, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.616000 AS Decimal(18, 6)), CAST(0x00009CFB00A4CB80 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (11, 4, CAST(2.0 AS Decimal(18, 1)), N'S', CAST(1.611500 AS Decimal(18, 6)), CAST(0x00009CFB0107AC00 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (12, 5, CAST(3.0 AS Decimal(18, 1)), N'B', CAST(1.613000 AS Decimal(18, 6)), CAST(0x00009CFC0083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (13, 5, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.618000 AS Decimal(18, 6)), CAST(0x00009CFC0107AC00 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (14, 5, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.623000 AS Decimal(18, 6)), CAST(0x00009CFC0083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (15, 5, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.628000 AS Decimal(18, 6)), CAST(0x00009CFD00C5C100 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (16, 6, CAST(3.0 AS Decimal(18, 1)), N'B', CAST(1.632000 AS Decimal(18, 6)), CAST(0x00009D020083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (17, 6, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.637000 AS Decimal(18, 6)), CAST(0x00009D0200A4CB80 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (18, 6, CAST(2.0 AS Decimal(18, 1)), N'S', CAST(1.630000 AS Decimal(18, 6)), CAST(0x00009D0200C5C100 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (19, 7, CAST(3.0 AS Decimal(18, 1)), N'B', CAST(1.634500 AS Decimal(18, 6)), CAST(0x00009D0201499700 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (20, 7, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.639500 AS Decimal(18, 6)), CAST(0x00009D0300000000 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (21, 7, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.644500 AS Decimal(18, 6)), CAST(0x00009D030083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (22, 7, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.637500 AS Decimal(18, 6)), CAST(0x00009D0300C5C100 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (23, 8, CAST(3.0 AS Decimal(18, 1)), N'S', CAST(1.625000 AS Decimal(18, 6)), CAST(0x00009D0400C5C100 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (24, 8, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.620000 AS Decimal(18, 6)), CAST(0x00009D050083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (25, 8, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.615000 AS Decimal(18, 6)), CAST(0x00009D0500A4CB80 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (26, 8, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.623000 AS Decimal(18, 6)), CAST(0x00009D050107AC00 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (27, 9, CAST(3.0 AS Decimal(18, 1)), N'S', CAST(1.618000 AS Decimal(18, 6)), CAST(0x00009D0600C5C100 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (28, 9, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.613000 AS Decimal(18, 6)), CAST(0x00009D0600D63BC0 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (29, 9, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.608000 AS Decimal(18, 6)), CAST(0x00009D0600E6B680 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (30, 9, CAST(1.0 AS Decimal(18, 1)), N'B', CAST(1.613300 AS Decimal(18, 6)), CAST(0x00009D0601391C40 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (31, 10, CAST(3.0 AS Decimal(18, 1)), N'B', CAST(1.614500 AS Decimal(18, 6)), CAST(0x00009D090083D600 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (32, 10, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.619500 AS Decimal(18, 6)), CAST(0x00009D090107AC00 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (33, 10, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.624500 AS Decimal(18, 6)), CAST(0x00009D0901499700 AS DateTime)) INSERT [dbo].[orders] ([orderId], [tradeId], [amount], [buySell], [rate], [orderDateTime]) VALUES (34, 10, CAST(1.0 AS Decimal(18, 1)), N'S', CAST(1.619000 AS Decimal(18, 6)), CAST(0x00009D0A0083D600 AS DateTime)) SET IDENTITY_INSERT [dbo].[orders] OFF /****** Object: ForeignKey [FK_orders_trades] Script Date: 04/02/2010 15:05:31 ******/ ALTER TABLE [dbo].[orders] WITH CHECK ADD CONSTRAINT [FK_orders_trades] FOREIGN KEY([tradeId]) REFERENCES [dbo].[trades] ([tradeId]) GO ALTER TABLE [dbo].[orders] CHECK CONSTRAINT [FK_orders_trades] GO Thanks in advance for any help!

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  • problem solving [closed]

    - by Suresh S
    Problem Statement The Sports Associations in India (SAI) wants to choose 2 teams of 4 people each to send to Asian games. There are 13 people who want to be members of the teams. The SAI tries grouping them in various ways to see which athletes perform well together. Each grouping gets one test run on the test track and their time is recorded. Your task is to help the SAI choose two disjoint teams of 4 such that the sum of their practice times is minimal. Input There will be several input instances. The first line of each instance gives the total number of practice runs. This will be followed by n lines. Each of those lines will contain 5 numbers: p1 p2 p3 p4 t t is the time taken (in milliseconds) by the team consisting of p1, p2, p3 and p4. The time taken will not be more than 2 minutes. The end of the input will be indicated by a line with n=0. Output Output the best total and the two teams that you choose. If it is impossible to choose two disjoint teams from the test runs given, output -1. Sample Input 6 1 2 3 4 30000 10 11 12 13 15000 5 6 7 8 37800 1 5 10 12 20000 5 6 9 11 43000 1 9 12 13 11000 3 1 4 7 9 10000 3 5 7 11 17890 6 7 12 13 20000 0 Sample Output 45000 -1 Input to the problem 40 2 8 11 9 15532 1 13 11 9 57629 10 12 1 5 43406 6 10 1 2 43904 8 3 4 11 12473 6 12 5 11 19826 3 9 10 11 48347 6 12 13 1 45854 5 4 9 7 34452 9 8 12 2 5596 4 10 2 7 6778 3 6 8 5 32858 13 12 8 6 42457 12 9 2 5 49530 6 8 10 7 51453 1 3 11 9 18620 6 2 5 11 5153 4 1 9 8 37336 10 5 1 12 59524 4 5 3 2 1318 2 13 6 8 7839 12 4 9 5 30697 4 10 13 1 25249 4 2 9 13 52359 8 11 1 9 36437 7 5 11 6 58522 9 1 12 6 58837 7 6 8 5 37826 13 1 11 3 1841 11 3 5 13 50000 2 8 7 12 10137 1 4 12 5 32558 8 5 6 7 39021 1 7 10 13 5979 9 2 11 6 29661 13 12 9 7 7219 12 1 11 9 37354 5 1 10 9 47948 8 1 2 10 11071 2 11 1 8 3074 80 3 5 8 10 37873 1 2 3 5 27633 10 13 3 11 8645 13 1 9 6 2167 5 11 13 8 30862 8 7 9 6 47591 3 11 13 8 33823 2 13 7 5 36668 12 3 11 6 53711 6 13 3 7 52412 3 6 7 5 3850 1 5 11 12 35483 1 7 6 10 50943 11 3 6 8 40191 12 8 13 7 4529 4 10 5 1 43280 4 12 10 5 35142 12 4 5 10 37242 9 7 13 2 2661 3 9 2 10 453 3 8 12 9 12479 3 10 11 5 30047 9 1 11 2 40883 6 5 1 2 8774 11 7 9 1 37701 8 3 4 6 32970 4 12 7 10 55109 8 11 13 12 44713 2 10 8 5 37763 13 10 12 2 53628 7 2 5 10 53197 3 2 1 11 14916 1 2 3 10 50756 3 13 5 6 6959 10 6 1 4 2948 4 7 13 9 14146 8 13 10 2 16784 3 2 6 5 30337 1 6 7 8 14239 2 6 11 5 13749 12 1 10 5 30827 4 6 11 8 18780 9 10 8 5 6336 7 9 1 3 3101 10 3 4 13 56678 7 6 3 8 8258 11 7 12 6 19046 13 6 9 8 46356 9 5 11 13 56570 9 1 10 5 6193 8 6 9 11 16854 3 7 4 9 53573 8 12 10 1 28135 10 3 8 4 31411 11 1 3 12 34534 8 6 4 13 3527 1 6 10 9 52307 11 7 1 12 2886 12 11 1 6 17659 13 5 6 8 48834 11 2 1 10 52951 3 9 13 7 21054 1 5 11 9 14507 11 5 12 4 42040 1 6 12 7 46414 5 12 3 10 26239 6 10 7 8 40762 8 11 6 10 38538 13 1 10 7 31140 9 10 13 4 34164 13 6 7 12 49696 6 13 3 5 36003 8 9 13 6 58409 3 10 7 9 20693 2 1 11 12 22653 5 8 4 7 49888 5 3 2 11 29911 8 12 6 9 30964 8 3 13 6 23597 4 1 6 7 31657 4 6 8 7 13 33639 13 8 10 3 27863 5 2 1 12 1408 4 11 1 12 59010 63 10 11 9 8 23611 10 8 6 11 12410 4 6 7 9 44390 8 4 1 6 16543 1 2 8 10 37452 11 12 6 13 28968 11 12 2 8 59617 1 9 11 2 28631 11 6 5 1 27251 2 7 10 4 42503 7 8 10 3 13673 9 13 11 7 30308 6 1 12 9 4888 13 1 9 8 19475 8 7 3 5 34187 8 1 12 3 46266 6 10 12 5 32855 3 7 13 1 38427 2 5 13 3 59487 6 11 1 13 2098 1 4 13 6 22239 13 7 12 3 28703 12 3 7 4 32 9 8 2 13 35271 10 13 6 12 36422 12 6 9 8 44303 1 9 13 11 22962 11 13 6 12 39518 5 6 13 11 47909 4 13 1 8 10654 11 8 12 4 31956 7 12 9 13 35923 4 9 3 2 34736 13 2 10 1 22945 7 10 8 13 36947 1 4 12 13 19432 7 12 13 4 48718 9 5 13 11 18827 11 2 1 12 45444 8 12 6 13 33175 4 2 11 13 56186 2 9 3 11 33218 12 13 8 1 50727 13 1 8 2 48138 7 1 5 3 1926 6 4 10 1 40997 11 3 1 4 26033 6 10 13 1 40988 11 12 5 4 25199 4 3 1 10 23498 3 6 12 7 24306 13 10 12 3 53255 3 13 4 12 14517 7 10 9 3 29925 9 11 12 13 28333 3 5 13 6 13602 13 12 9 6 10394 8 4 12 6 57471 9 3 4 7 34723 11 9 5 3 38480 12 9 10 11 48048 4 3 6 7 31884 2 10 4 5 57654 86 1 6 5 13 56577 6 8 2 5 20429 11 13 9 3 2243 3 1 10 12 55231 9 5 7 8 29964 5 11 8 1 29624 6 9 3 1 43055 12 13 10 8 52132 10 8 4 1 5729 7 3 6 8 53097 11 12 7 1 18711 12 7 6 13 44397 10 12 5 7 53574 5 3 4 13 27078 11 2 5 10 43623 3 7 1 8 57350 10 12 4 9 19752 5 13 9 3 59380 4 7 13 6 32575 7 5 6 11 13593 13 7 12 6 38282 13 7 6 2 45430 6 2 5 10 38082 2 11 13 7 53557 10 6 7 13 40461 6 11 7 1 22007 4 7 2 3 22386 9 7 11 10 35337 2 6 11 7 4129 6 13 5 3 31813 1 11 6 9 11749 5 11 8 13 21858 5 12 9 11 2470 13 10 6 11 14503 8 4 1 3 10783 1 10 12 7 47116 11 1 8 10 25034 8 1 4 9 23350 3 10 1 9 56717 13 2 8 12 5825 12 3 13 7 35628 10 6 1 12 26901 2 13 3 5 2775 1 8 9 7 1294 7 13 12 2 48170 11 9 13 1 34311 9 6 3 13 30663 8 3 10 6 5853 1 10 2 4 19880 9 2 3 12 48990 3 7 11 4 51558 8 13 2 4 9698 9 4 5 1 6834 3 4 12 2 20941 11 3 9 7 40108 13 11 2 4 2594 8 9 10 13 12242 1 8 10 5 42413 7 1 11 3 17779 1 5 8 3 6934 4 9 8 11 10235 8 11 10 2 18879 11 4 8 2 12691 9 7 5 2 44947 3 2 5 4 30042 2 7 12 4 27185 6 5 10 1 28695 12 9 1 5 53813 8 12 9 3 24719 6 1 4 11 22716 1 13 10 8 39981 12 11 5 2 22412 6 11 2 4 14457 4 11 5 3 39658 10 11 2 1 33056 1 3 6 9 16958 6 11 12 7 50779 8 10 6 13 24824 7 10 1 13 35692 13 4 8 9 32885 7 6 4 3 10948 4 5 7 1 36875 5 10 6 7 58746 10 7 8 12 39453 8 4 12 1 46674 11 3 1 8 48103 0

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  • How to capture live camera frames in RGB with DirectShow

    - by Jonny Boy
    I'm implementing live video capture through DirectShow for live processing and display. (Augmented Reality app). I can access the pixels easily enough, but it seems I can't get the SampleGrabber to provide RGB data. The device (an iSight -- running VC++ Express in VMWare) only reports MEDIASUBTYPE_YUY2. After extensive Googling, I still can't figure out whether DirectShow is supposed to provide built-in color space conversion for this sort of thing. Some sites report that there is no YUV<-RGB conversion built in, others report that you just have to call SetMediaType on your ISampleGrabber with an RGB subtype. Any advice is greatly appreciated, I'm going nuts on this one. Code provided below. Please note that The code works, except that it doesn't provide RGB data I'm aware that I can implement my own conversion filter, but this is not feasible because I'd have to anticipate every possible device format, and this is a relatively small project // Playback IGraphBuilder *pGraphBuilder = NULL; ICaptureGraphBuilder2 *pCaptureGraphBuilder2 = NULL; IMediaControl *pMediaControl = NULL; IBaseFilter *pDeviceFilter = NULL; IAMStreamConfig *pStreamConfig = NULL; BYTE *videoCaps = NULL; AM_MEDIA_TYPE **mediaTypeArray = NULL; // Device selection ICreateDevEnum *pCreateDevEnum = NULL; IEnumMoniker *pEnumMoniker = NULL; IMoniker *pMoniker = NULL; ULONG nFetched = 0; HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); // Create CreateDevEnum to list device hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (PVOID *)&pCreateDevEnum); if (FAILED(hr)) goto ReleaseDataAndFail; // Create EnumMoniker to list devices hr = pCreateDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumMoniker, 0); if (FAILED(hr)) goto ReleaseDataAndFail; pEnumMoniker->Reset(); // Find desired device while (pEnumMoniker->Next(1, &pMoniker, &nFetched) == S_OK) { IPropertyBag *pPropertyBag; TCHAR devname[256]; // bind to IPropertyBag hr = pMoniker-&gt;BindToStorage(0, 0, IID_IPropertyBag, (void **)&amp;pPropertyBag); if (FAILED(hr)) { pMoniker-&gt;Release(); continue; } VARIANT varName; VariantInit(&amp;varName); HRESULT hr = pPropertyBag-&gt;Read(L"DevicePath", &amp;varName, 0); if (FAILED(hr)) { pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); continue; } char devicePath[DeviceInfo::STRING_LENGTH_MAX] = ""; wcstombs(devicePath, varName.bstrVal, DeviceInfo::STRING_LENGTH_MAX); if (strcmp(devicePath, deviceId) == 0) { // Bind Moniker to Filter pMoniker-&gt;BindToObject(0, 0, IID_IBaseFilter, (void**)&amp;pDeviceFilter); break; } pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); } if (pDeviceFilter == NULL) goto ReleaseDataAndFail; // Create sample grabber IBaseFilter *pGrabberF = NULL; hr = CoCreateInstance(CLSID_SampleGrabber, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&pGrabberF); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabberF->QueryInterface(IID_ISampleGrabber, (void**)&pGrabber); if (FAILED(hr)) goto ReleaseDataAndFail; // Create FilterGraph hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (LPVOID *)&pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // create CaptureGraphBuilder2 hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC, IID_ICaptureGraphBuilder2, (LPVOID *)&pCaptureGraphBuilder2); if (FAILED(hr)) goto ReleaseDataAndFail; // set FilterGraph hr = pCaptureGraphBuilder2->SetFiltergraph(pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // get MediaControl interface hr = pGraphBuilder->QueryInterface(IID_IMediaControl, (LPVOID *)&pMediaControl); if (FAILED(hr)) goto ReleaseDataAndFail; // Add filters hr = pGraphBuilder->AddFilter(pDeviceFilter, L"Device Filter"); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGraphBuilder->AddFilter(pGrabberF, L"Sample Grabber"); if (FAILED(hr)) goto ReleaseDataAndFail; // Set sampe grabber options AM_MEDIA_TYPE mt; ZeroMemory(&mt, sizeof(AM_MEDIA_TYPE)); mt.majortype = MEDIATYPE_Video; mt.subtype = MEDIASUBTYPE_RGB32; hr = pGrabber->SetMediaType(&mt); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetOneShot(FALSE); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetBufferSamples(TRUE); if (FAILED(hr)) goto ReleaseDataAndFail; // Get stream config interface hr = pCaptureGraphBuilder2->FindInterface(NULL, &MEDIATYPE_Video, pDeviceFilter, IID_IAMStreamConfig, (void **)&pStreamConfig); if (FAILED(hr)) goto ReleaseDataAndFail; int streamCapsCount = 0, capsSize, bestFit = -1, bestFitPixelDiff = 1000000000, desiredPixelCount = _width * _height, bestFitWidth = 0, bestFitHeight = 0; float desiredAspectRatio = (float)_width / (float)_height; hr = pStreamConfig->GetNumberOfCapabilities(&streamCapsCount, &capsSize); if (FAILED(hr)) goto ReleaseDataAndFail; videoCaps = (BYTE *)malloc(capsSize * streamCapsCount); mediaTypeArray = (AM_MEDIA_TYPE **)malloc(sizeof(AM_MEDIA_TYPE *) * streamCapsCount); for (int i = 0; i < streamCapsCount; i++) { hr = pStreamConfig->GetStreamCaps(i, &mediaTypeArray[i], videoCaps + capsSize * i); if (FAILED(hr)) continue; VIDEO_STREAM_CONFIG_CAPS *currentVideoCaps = (VIDEO_STREAM_CONFIG_CAPS *)(videoCaps + capsSize * i); int closestWidth = MAX(currentVideoCaps-&gt;MinOutputSize.cx, MIN(currentVideoCaps-&gt;MaxOutputSize.cx, width)); int closestHeight = MAX(currentVideoCaps-&gt;MinOutputSize.cy, MIN(currentVideoCaps-&gt;MaxOutputSize.cy, height)); int pixelDiff = ABS(desiredPixelCount - closestWidth * closestHeight); if (pixelDiff &lt; bestFitPixelDiff &amp;&amp; ABS(desiredAspectRatio - (float)closestWidth / (float)closestHeight) &lt; 0.1f) { bestFit = i; bestFitPixelDiff = pixelDiff; bestFitWidth = closestWidth; bestFitHeight = closestHeight; } } if (bestFit == -1) goto ReleaseDataAndFail; AM_MEDIA_TYPE *mediaType; hr = pStreamConfig->GetFormat(&mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; VIDEOINFOHEADER *videoInfoHeader = (VIDEOINFOHEADER *)mediaType->pbFormat; videoInfoHeader->bmiHeader.biWidth = bestFitWidth; videoInfoHeader->bmiHeader.biHeight = bestFitHeight; //mediaType->subtype = MEDIASUBTYPE_RGB32; hr = pStreamConfig->SetFormat(mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; pStreamConfig->Release(); pStreamConfig = NULL; free(videoCaps); videoCaps = NULL; free(mediaTypeArray); mediaTypeArray = NULL; // Connect pins IPin *pDeviceOut = NULL, *pGrabberIn = NULL; if (FindPin(pDeviceFilter, PINDIR_OUTPUT, 0, &pDeviceOut) && FindPin(pGrabberF, PINDIR_INPUT, 0, &pGrabberIn)) { hr = pGraphBuilder->Connect(pDeviceOut, pGrabberIn); if (FAILED(hr)) goto ReleaseDataAndFail; } else { goto ReleaseDataAndFail; } // start playing hr = pMediaControl->Run(); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->GetConnectedMediaType(&mt); // Set dimensions width = bestFitWidth; height = bestFitHeight; _width = bestFitWidth; _height = bestFitHeight; // Allocate pixel buffer pPixelBuffer = (unsigned *)malloc(width * height * 4); // Release objects pGraphBuilder->Release(); pGraphBuilder = NULL; pEnumMoniker->Release(); pEnumMoniker = NULL; pCreateDevEnum->Release(); pCreateDevEnum = NULL; return true;

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  • How to implement Google Maps new version of API v2

    - by bapatla
    Hi every one I came to know that google maps has deprecated its previous version API v1 and introduced a new version of google maps API v2. I tried out one example by following some links in google any how i am pretty sure that i got the api key correctly by providing the exact hash key code and managed to get the correct api key. Now i managed to write some code as well but when i tried to execute the code i am getting the errors please help me to solve this here is my code and i even tried the sample codes provided by google play services an i got the same problem this is the sample that i have done by referring some links in google main activity package com.example.apv; import com.google.android.gms.maps.CameraUpdateFactory; import com.google.android.gms.maps.GoogleMap; import com.google.android.gms.maps.MapFragment; import com.google.android.gms.maps.model.BitmapDescriptorFactory; import com.google.android.gms.maps.model.LatLng; import com.google.android.gms.maps.model.MarkerOptions; import android.os.Bundle; import android.app.Activity; import android.app.FragmentManager; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); FragmentManager fragmentManager = getFragmentManager(); MapFragment mapFragment = (MapFragment) fragmentManager.findFragmentById(R.id.map); GoogleMap googleMap = mapFragment.getMap(); LatLng sfLatLng = new LatLng(37.7750, -122.4183); googleMap.setMapType(GoogleMap.MAP_TYPE_NORMAL); googleMap.addMarker(new MarkerOptions() .position(sfLatLng) .title("San Francisco") .snippet("Population: 776733") .icon(BitmapDescriptorFactory.defaultMarker( BitmapDescriptorFactory.HUE_AZURE))); googleMap.getUiSettings().setCompassEnabled(true); googleMap.getUiSettings().setZoomControlsEnabled(true); googleMap.animateCamera(CameraUpdateFactory.newLatLngZoom(sfLatLng, 10)); } } main.xml <?xml version="1.0" encoding="utf-8"?> <fragment xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.MapFragment"/> and finally my manifest file <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.apv" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="17"/> <permission android:name="com.codebybrian.mapsample.permission.MAPS_RECEIVE" android:protectionLevel="signature"/> <!--Required permissions--> permission oid:name="com.codebybrian.mapsample.permission.MAPS_RECEIVE"/> <!--Used by the API to download map tiles from Google Maps servers: --> <uses-permission android:name="android.permission.INTERNET"/> <!--Allows the API to access Google web-based services: --> <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <!--Optional permissions--> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> <!--Version 2 of the Google Maps Android API requires OpenGL ES version 2 --> <uses-feature android:glEsVersion="0x00020000" android:required="true"/> application android:label="@string/app_name" android:icon="@drawable/ic_launcher"> <activity android:name=".MyMapActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <meta-data android:name="com.google.android.maps.v2.API_KEY" android:value="AZzaSSsBmhi4dXoKSylGGmjkQ5Jev9UdAJBjk"/> </application> </manifest> i run my application in emulator of version 4.2 and api level of 17 i got following error 12-17 10:06:52.590: E/Trace(826): error opening trace file: No such file or directory (2) 12-17 10:06:52.590: W/Trace(826): Unexpected value from nativeGetEnabledTags: 0 12-17 10:06:52.590: W/Trace(826): Unexpected value from nativeGetEnabledTags: 0 12-17 10:06:52.590: W/Trace(826): Unexpected value from nativeGetEnabledTags: 0 12-17 10:06:52.680: I/ActivityThread(826): Pub com.google.android.gms.plus;com.google.android.gms.plus.action: com.google.android.gms.plus.provider.PlusProvider 12-17 10:06:52.740: W/Trace(826): Unexpected value from nativeGetEnabledTags: 0 12-17 10:06:52.740: W/Trace(826): Unexpected value from nativeGetEnabledTags: 0 12-17 10:06:52.760: W/Trace(826): Unexpected value from nativeGetEnabledTags: 0 later i came to know that these version cant execute in emulator so i tried executing it with two devices one is Sony xperia u of android version 2.3.7 and Samsung galaxy tab of android version 4.1.1 and these are my outputs 12-17 14:37:02.468: D/AndroidRuntime(7636): Shutting down VM 12-17 14:37:02.468: W/dalvikvm(7636): threadid=1: thread exiting with uncaught exception (group=0x41f672a0) 12-17 14:37:02.476: E/AndroidRuntime(7636): FATAL EXCEPTION: main 12-17 14:37:02.476: E/AndroidRuntime(7636): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.example.apv/com.example.apv.MyMapActivity}: java.lang.ClassNotFoundException: com.example.apv.MyMapActivity 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2021) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2122) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.ActivityThread.access$600(ActivityThread.java:140) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1228) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.os.Handler.dispatchMessage(Handler.java:99) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.os.Looper.loop(Looper.java:137) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.ActivityThread.main(ActivityThread.java:4895) 12-17 14:37:02.476: E/AndroidRuntime(7636): at java.lang.reflect.Method.invokeNative(Native Method) 12-17 14:37:02.476: E/AndroidRuntime(7636): at java.lang.reflect.Method.invoke(Method.java:511) 12-17 14:37:02.476: E/AndroidRuntime(7636): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller .run(ZygoteInit.java:994) 12-17 14:37:02.476: E/AndroidRuntime(7636): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:761) 12-17 14:37:02.476: E/AndroidRuntime(7636): at dalvik.system.NativeStart.main(Native Method) 12-17 14:37:02.476: E/AndroidRuntime(7636): Caused by: java.lang.ClassNotFoundException: com.example.apv.MyMapActivity 12-17 14:37:02.476: E/AndroidRuntime(7636): at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:61) 12-17 14:37:02.476: E/AndroidRuntime(7636): at java.lang.ClassLoader.loadClass(ClassLoader.java:501) 12-17 14:37:02.476: E/AndroidRuntime(7636): at java.lang.ClassLoader.loadClass(ClassLoader.java:461) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.Instrumentation.newActivity(Instrumentation.java:1068) 12-17 14:37:02.476: E/AndroidRuntime(7636): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2012) 12-17 14:37:02.476: E/AndroidRuntime(7636): ... 11 more could any one please suggest me to how to get this done and give me some links of new version API v2 tutorials of google maps and some examples links please help me

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  • ORDER BY job failed in the Pig script while running EmbeddedPig using Java

    - by C.c. Huang
    I have this following pig script, which works perfectly using grunt shell (stored the results to HDFS without any issues); however, the last job (ORDER BY) failed if I ran the same script using Java EmbeddedPig. If I replace the ORDER BY job by others, such as GROUP or FOREACH GENERATE, the whole script then succeeded in Java EmbeddedPig. So I think it's the ORDER BY which causes the issue. Anyone has any experience with this? Any help would be appreciated! The Pig script: REGISTER pig-udf-0.0.1-SNAPSHOT.jar; user_similarity = LOAD '/tmp/sample-sim-score-results-31/part-r-00000' USING PigStorage('\t') AS (user_id: chararray, sim_user_id: chararray, basic_sim_score: float, alt_sim_score: float); simplified_user_similarity = FOREACH user_similarity GENERATE $0 AS user_id, $1 AS sim_user_id, $2 AS sim_score; grouped_user_similarity = GROUP simplified_user_similarity BY user_id; ordered_user_similarity = FOREACH grouped_user_similarity { sorted = ORDER simplified_user_similarity BY sim_score DESC; top = LIMIT sorted 10; GENERATE group, top; }; top_influencers = FOREACH ordered_user_similarity GENERATE com.aol.grapevine.similarity.pig.udf.AssignPointsToTopInfluencer($1, 10); all_influence_scores = FOREACH top_influencers GENERATE FLATTEN($0); grouped_influence_scores = GROUP all_influence_scores BY bag_of_topSimUserTuples::user_id; influence_scores = FOREACH grouped_influence_scores GENERATE group AS user_id, SUM(all_influence_scores.bag_of_topSimUserTuples::points) AS influence_score; ordered_influence_scores = ORDER influence_scores BY influence_score DESC; STORE ordered_influence_scores INTO '/tmp/cc-test-results-1' USING PigStorage(); The error log from Pig: 12/04/05 10:00:56 INFO pigstats.ScriptState: Pig script settings are added to the job 12/04/05 10:00:56 INFO mapReduceLayer.JobControlCompiler: mapred.job.reduce.markreset.buffer.percent is not set, set to default 0.3 12/04/05 10:00:58 INFO mapReduceLayer.JobControlCompiler: Setting up single store job 12/04/05 10:00:58 INFO jvm.JvmMetrics: Cannot initialize JVM Metrics with processName=JobTracker, sessionId= - already initialized 12/04/05 10:00:58 INFO mapReduceLayer.MapReduceLauncher: 1 map-reduce job(s) waiting for submission. 12/04/05 10:00:58 WARN mapred.JobClient: Use GenericOptionsParser for parsing the arguments. Applications should implement Tool for the same. 12/04/05 10:00:58 INFO input.FileInputFormat: Total input paths to process : 1 12/04/05 10:00:58 INFO util.MapRedUtil: Total input paths to process : 1 12/04/05 10:00:58 INFO util.MapRedUtil: Total input paths (combined) to process : 1 12/04/05 10:00:58 INFO filecache.TrackerDistributedCacheManager: Creating tmp-1546565755 in /var/lib/hadoop-0.20/cache/cchuang/mapred/local/archive/4334795313006396107_361978491_57907159/localhost/tmp/temp1725960134-work-6955502337234509704 with rwxr-xr-x 12/04/05 10:00:58 INFO filecache.TrackerDistributedCacheManager: Cached hdfs://localhost/tmp/temp1725960134/tmp-1546565755#pigsample_854728855_1333645258470 as /var/lib/hadoop-0.20/cache/cchuang/mapred/local/archive/4334795313006396107_361978491_57907159/localhost/tmp/temp1725960134/tmp-1546565755 12/04/05 10:00:58 INFO filecache.TrackerDistributedCacheManager: Cached hdfs://localhost/tmp/temp1725960134/tmp-1546565755#pigsample_854728855_1333645258470 as /var/lib/hadoop-0.20/cache/cchuang/mapred/local/archive/4334795313006396107_361978491_57907159/localhost/tmp/temp1725960134/tmp-1546565755 12/04/05 10:00:58 WARN mapred.LocalJobRunner: LocalJobRunner does not support symlinking into current working dir. 12/04/05 10:00:58 INFO mapred.TaskRunner: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/local/archive/4334795313006396107_361978491_57907159/localhost/tmp/temp1725960134/tmp-1546565755 <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/pigsample_854728855_1333645258470 12/04/05 10:00:58 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/.job.jar.crc <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/.job.jar.crc 12/04/05 10:00:58 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/.job.split.crc <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/.job.split.crc 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/.job.splitmetainfo.crc <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/.job.splitmetainfo.crc 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/.job.xml.crc <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/.job.xml.crc 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/job.jar <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/job.jar 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/job.split <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/job.split 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/job.splitmetainfo <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/job.splitmetainfo 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Creating symlink: /var/lib/hadoop-0.20/cache/cchuang/mapred/staging/cchuang402164468/.staging/job_local_0004/job.xml <- /var/lib/hadoop-0.20/cache/cchuang/mapred/local/localRunner/job.xml 12/04/05 10:00:59 INFO mapred.Task: Using ResourceCalculatorPlugin : null 12/04/05 10:00:59 INFO mapred.MapTask: io.sort.mb = 100 12/04/05 10:00:59 INFO mapred.MapTask: data buffer = 79691776/99614720 12/04/05 10:00:59 INFO mapred.MapTask: record buffer = 262144/327680 12/04/05 10:00:59 WARN mapred.LocalJobRunner: job_local_0004 java.lang.RuntimeException: org.apache.hadoop.mapreduce.lib.input.InvalidInputException: Input path does not exist: file:/Users/cchuang/workspace/grapevine-rec/pigsample_854728855_1333645258470 at org.apache.pig.backend.hadoop.executionengine.mapReduceLayer.partitioners.WeightedRangePartitioner.setConf(WeightedRangePartitioner.java:139) at org.apache.hadoop.util.ReflectionUtils.setConf(ReflectionUtils.java:62) at org.apache.hadoop.util.ReflectionUtils.newInstance(ReflectionUtils.java:117) at org.apache.hadoop.mapred.MapTask$NewOutputCollector.<init>(MapTask.java:560) at org.apache.hadoop.mapred.MapTask.runNewMapper(MapTask.java:639) at org.apache.hadoop.mapred.MapTask.run(MapTask.java:323) at org.apache.hadoop.mapred.LocalJobRunner$Job.run(LocalJobRunner.java:210) Caused by: org.apache.hadoop.mapreduce.lib.input.InvalidInputException: Input path does not exist: file:/Users/cchuang/workspace/grapevine-rec/pigsample_854728855_1333645258470 at org.apache.hadoop.mapreduce.lib.input.FileInputFormat.listStatus(FileInputFormat.java:231) at org.apache.pig.backend.hadoop.executionengine.mapReduceLayer.PigFileInputFormat.listStatus(PigFileInputFormat.java:37) at org.apache.hadoop.mapreduce.lib.input.FileInputFormat.getSplits(FileInputFormat.java:248) at org.apache.pig.impl.io.ReadToEndLoader.init(ReadToEndLoader.java:153) at org.apache.pig.impl.io.ReadToEndLoader.<init>(ReadToEndLoader.java:115) at org.apache.pig.backend.hadoop.executionengine.mapReduceLayer.partitioners.WeightedRangePartitioner.setConf(WeightedRangePartitioner.java:112) ... 6 more 12/04/05 10:00:59 INFO filecache.TrackerDistributedCacheManager: Deleted path /var/lib/hadoop-0.20/cache/cchuang/mapred/local/archive/4334795313006396107_361978491_57907159/localhost/tmp/temp1725960134/tmp-1546565755 12/04/05 10:00:59 INFO mapReduceLayer.MapReduceLauncher: HadoopJobId: job_local_0004 12/04/05 10:01:04 INFO mapReduceLayer.MapReduceLauncher: job job_local_0004 has failed! Stop running all dependent jobs 12/04/05 10:01:04 INFO mapReduceLayer.MapReduceLauncher: 100% complete 12/04/05 10:01:04 ERROR pigstats.PigStatsUtil: 1 map reduce job(s) failed! 12/04/05 10:01:04 INFO pigstats.PigStats: Script Statistics: HadoopVersion PigVersion UserId StartedAt FinishedAt Features 0.20.2-cdh3u3 0.8.1-cdh3u3 cchuang 2012-04-05 10:00:34 2012-04-05 10:01:04 GROUP_BY,ORDER_BY Some jobs have failed! Stop running all dependent jobs Job Stats (time in seconds): JobId Maps Reduces MaxMapTime MinMapTIme AvgMapTime MaxReduceTime MinReduceTime AvgReduceTime Alias Feature Outputs job_local_0001 0 0 0 0 0 0 0 0 all_influence_scores,grouped_user_similarity,simplified_user_similarity,user_similarity GROUP_BY job_local_0002 0 0 0 0 0 0 0 0 grouped_influence_scores,influence_scores GROUP_BY,COMBINER job_local_0003 0 0 0 0 0 0 0 0 ordered_influence_scores SAMPLER Failed Jobs: JobId Alias Feature Message Outputs job_local_0004 ordered_influence_scores ORDER_BY Message: Job failed! Error - NA /tmp/cc-test-results-1, Input(s): Successfully read 0 records from: "/tmp/sample-sim-score-results-31/part-r-00000" Output(s): Failed to produce result in "/tmp/cc-test-results-1" Counters: Total records written : 0 Total bytes written : 0 Spillable Memory Manager spill count : 0 Total bags proactively spilled: 0 Total records proactively spilled: 0 Job DAG: job_local_0001 -> job_local_0002, job_local_0002 -> job_local_0003, job_local_0003 -> job_local_0004, job_local_0004 12/04/05 10:01:04 INFO mapReduceLayer.MapReduceLauncher: Some jobs have failed! Stop running all dependent jobs

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  • TSQL Conditionally Select Specific Value

    - by Dzejms
    This is a follow-up to #1644748 where I successfully answered my own question, but Quassnoi helped me to realize that it was the wrong question. He gave me a solution that worked for my sample data, but I couldn't plug it back into the parent stored procedure because I fail at SQL 2005 syntax. So here is an attempt to paint the broader picture and ask what I actually need. This is part of a stored procedure that returns a list of items in a bug tracking application I've inherited. There are are over 100 fields and 26 joins so I'm pulling out only the mostly relevant bits. SELECT tickets.ticketid, tickets.tickettype, tickets_tickettype_lu.tickettypedesc, tickets.stage, tickets.position, tickets.sponsor, tickets.dev, tickets.qa, DATEDIFF(DAY, ticket_history_assignment.savedate, GETDATE()) as 'daysinqueue' FROM dbo.tickets WITH (NOLOCK) LEFT OUTER JOIN dbo.tickets_tickettype_lu WITH (NOLOCK) ON tickets.tickettype = tickets_tickettype_lu.tickettypeid LEFT OUTER JOIN dbo.tickets_history_assignment WITH (NOLOCK) ON tickets_history_assignment.ticketid = tickets.ticketid AND tickets_history_assignment.historyid = ( SELECT MAX(historyid) FROM dbo.tickets_history_assignment WITH (NOLOCK) WHERE tickets_history_assignment.ticketid = tickets.ticketid GROUP BY tickets_history_assignment.ticketid ) WHERE tickets.sponsor = @sponsor The area of interest is the daysinqueue subquery mess. The tickets_history_assignment table looks roughly as follows declare @tickets_history_assignment table ( historyid int, ticketid int, sponsor int, dev int, qa int, savedate datetime ) insert into @tickets_history_assignment values (1521402, 92774,20,14, 20, '2009-10-27 09:17:59.527') insert into @tickets_history_assignment values (1521399, 92774,20,14, 42, '2009-08-31 12:07:52.917') insert into @tickets_history_assignment values (1521311, 92774,100,14, 42, '2008-12-08 16:15:49.887') insert into @tickets_history_assignment values (1521336, 92774,100,14, 42, '2009-01-16 14:27:43.577') Whenever a ticket is saved, the current values for sponsor, dev and qa are stored in the tickets_history_assignment table with the ticketid and a timestamp. So it is possible for someone to change the value for qa, but leave sponsor alone. What I want to know, based on all of these conditions, is the historyid of the record in the tickets_history_assignment table where the sponsor value was last changed so that I can calculate the value for daysinqueue. If a record is inserted into the history table, and only the qa value has changed, I don't want that record. So simply relying on MAX(historyid) won't work for me. Quassnoi came up with the following which seemed to work with my sample data, but I can't plug it into the larger query, SQL Manager bitches about the WITH statement. ;WITH rows AS ( SELECT *, ROW_NUMBER() OVER (PARTITION BY ticketid ORDER BY savedate DESC) AS rn FROM @Table ) SELECT rl.sponsor, ro.savedate FROM rows rl CROSS APPLY ( SELECT TOP 1 rc.savedate FROM rows rc JOIN rows rn ON rn.ticketid = rc.ticketid AND rn.rn = rc.rn + 1 AND rn.sponsor <> rc.sponsor WHERE rc.ticketid = rl.ticketid ORDER BY rc.rn ) ro WHERE rl.rn = 1 I played with it yesterday afternoon and got nowhere because I don't fundamentally understand what is going on here and how it should fit into the larger context. So, any takers? UPDATE Ok, here's the whole thing. I've been switching some of the table and column names in an attempt to simplify things so here's the full unedited mess. snip - old bad code Here are the errors: Msg 102, Level 15, State 1, Procedure usp_GetProjectRecordsByAssignment, Line 159 Incorrect syntax near ';'. Msg 102, Level 15, State 1, Procedure usp_GetProjectRecordsByAssignment, Line 179 Incorrect syntax near ')'. Line numbers are of course not correct but refer to ;WITH rows AS And the ')' char after the WHERE rl.rn = 1 ) Respectively Is there a tag for extra super long question? UPDATE #2 Here is the finished query for anyone who may need this: CREATE PROCEDURE [dbo].[usp_GetProjectRecordsByAssignment] ( @assigned numeric(18,0), @assignedtype numeric(18,0) ) AS SET NOCOUNT ON WITH rows AS ( SELECT *, ROW_NUMBER() OVER (PARTITION BY recordid ORDER BY savedate DESC) AS rn FROM projects_history_assignment ) SELECT projects_records.recordid, projects_records.recordtype, projects_recordtype_lu.recordtypedesc, projects_records.stage, projects_stage_lu.stagedesc, projects_records.position, projects_position_lu.positiondesc, CASE projects_records.clientrequested WHEN '1' THEN 'Yes' WHEN '0' THEN 'No' END AS clientrequested, projects_records.reportingmethod, projects_reportingmethod_lu.reportingmethoddesc, projects_records.clientaccess, projects_clientaccess_lu.clientaccessdesc, projects_records.clientnumber, projects_records.project, projects_lu.projectdesc, projects_records.version, projects_version_lu.versiondesc, projects_records.projectedversion, projects_version_lu_projected.versiondesc AS projectedversiondesc, projects_records.sitetype, projects_sitetype_lu.sitetypedesc, projects_records.title, projects_records.module, projects_module_lu.moduledesc, projects_records.component, projects_component_lu.componentdesc, projects_records.loginusername, projects_records.loginpassword, projects_records.assistedusername, projects_records.browsername, projects_browsername_lu.browsernamedesc, projects_records.browserversion, projects_records.osname, projects_osname_lu.osnamedesc, projects_records.osversion, projects_records.errortype, projects_errortype_lu.errortypedesc, projects_records.gsipriority, projects_gsipriority_lu.gsiprioritydesc, projects_records.clientpriority, projects_clientpriority_lu.clientprioritydesc, projects_records.scheduledstartdate, projects_records.scheduledcompletiondate, projects_records.projectedhours, projects_records.actualstartdate, projects_records.actualcompletiondate, projects_records.actualhours, CASE projects_records.billclient WHEN '1' THEN 'Yes' WHEN '0' THEN 'No' END AS billclient, projects_records.billamount, projects_records.status, projects_status_lu.statusdesc, CASE CAST(projects_records.assigned AS VARCHAR(5)) WHEN '0' THEN 'N/A' WHEN '10000' THEN 'Unassigned' WHEN '20000' THEN 'Client' WHEN '30000' THEN 'Tech Support' WHEN '40000' THEN 'LMI Tech Support' WHEN '50000' THEN 'Upload' WHEN '60000' THEN 'Spider' WHEN '70000' THEN 'DB Admin' ELSE rtrim(users_assigned.nickname) + ' ' + rtrim(users_assigned.lastname) END AS assigned, CASE CAST(projects_records.assigneddev AS VARCHAR(5)) WHEN '0' THEN 'N/A' WHEN '10000' THEN 'Unassigned' ELSE rtrim(users_assigneddev.nickname) + ' ' + rtrim(users_assigneddev.lastname) END AS assigneddev, CASE CAST(projects_records.assignedqa AS VARCHAR(5)) WHEN '0' THEN 'N/A' WHEN '10000' THEN 'Unassigned' ELSE rtrim(users_assignedqa.nickname) + ' ' + rtrim(users_assignedqa.lastname) END AS assignedqa, CASE CAST(projects_records.assignedsponsor AS VARCHAR(5)) WHEN '0' THEN 'N/A' WHEN '10000' THEN 'Unassigned' ELSE rtrim(users_assignedsponsor.nickname) + ' ' + rtrim(users_assignedsponsor.lastname) END AS assignedsponsor, projects_records.clientcreated, CASE projects_records.clientcreated WHEN '1' THEN 'Yes' WHEN '0' THEN 'No' END AS clientcreateddesc, CASE projects_records.clientcreated WHEN '1' THEN rtrim(clientusers_createuser.firstname) + ' ' + rtrim(clientusers_createuser.lastname) + ' (Client)' ELSE rtrim(users_createuser.nickname) + ' ' + rtrim(users_createuser.lastname) END AS createuser, projects_records.createdate, projects_records.savedate, projects_resolution.sitesaffected, projects_sitesaffected_lu.sitesaffecteddesc, DATEDIFF(DAY, projects_history_assignment.savedate, GETDATE()) as 'daysinqueue', projects_records.iOnHitList, projects_records.changetype FROM dbo.projects_records WITH (NOLOCK) LEFT OUTER JOIN dbo.projects_recordtype_lu WITH (NOLOCK) ON projects_records.recordtype = projects_recordtype_lu.recordtypeid LEFT OUTER JOIN dbo.projects_stage_lu WITH (NOLOCK) ON projects_records.stage = projects_stage_lu.stageid LEFT OUTER JOIN dbo.projects_position_lu WITH (NOLOCK) ON projects_records.position = projects_position_lu.positionid LEFT OUTER JOIN dbo.projects_reportingmethod_lu WITH (NOLOCK) ON projects_records.reportingmethod = projects_reportingmethod_lu.reportingmethodid LEFT OUTER JOIN dbo.projects_lu WITH (NOLOCK) ON projects_records.project = projects_lu.projectid LEFT OUTER JOIN dbo.projects_version_lu WITH (NOLOCK) ON projects_records.version = projects_version_lu.versionid LEFT OUTER JOIN dbo.projects_version_lu projects_version_lu_projected WITH (NOLOCK) ON projects_records.projectedversion = projects_version_lu_projected.versionid LEFT OUTER JOIN dbo.projects_sitetype_lu WITH (NOLOCK) ON projects_records.sitetype = projects_sitetype_lu.sitetypeid LEFT OUTER JOIN dbo.projects_module_lu WITH (NOLOCK) ON projects_records.module = projects_module_lu.moduleid LEFT OUTER JOIN dbo.projects_component_lu WITH (NOLOCK) ON projects_records.component = projects_component_lu.componentid LEFT OUTER JOIN dbo.projects_browsername_lu WITH (NOLOCK) ON projects_records.browsername = projects_browsername_lu.browsernameid LEFT OUTER JOIN dbo.projects_osname_lu WITH (NOLOCK) ON projects_records.osname = projects_osname_lu.osnameid LEFT OUTER JOIN dbo.projects_errortype_lu WITH (NOLOCK) ON projects_records.errortype = projects_errortype_lu.errortypeid LEFT OUTER JOIN dbo.projects_resolution WITH (NOLOCK) ON projects_records.recordid = projects_resolution.recordid LEFT OUTER JOIN dbo.projects_sitesaffected_lu WITH (NOLOCK) ON projects_resolution.sitesaffected = projects_sitesaffected_lu.sitesaffectedid LEFT OUTER JOIN dbo.projects_gsipriority_lu WITH (NOLOCK) ON projects_records.gsipriority = projects_gsipriority_lu.gsipriorityid LEFT OUTER JOIN dbo.projects_clientpriority_lu WITH (NOLOCK) ON projects_records.clientpriority = projects_clientpriority_lu.clientpriorityid LEFT OUTER JOIN dbo.projects_status_lu WITH (NOLOCK) ON projects_records.status = projects_status_lu.statusid LEFT OUTER JOIN dbo.projects_clientaccess_lu WITH (NOLOCK) ON projects_records.clientaccess = projects_clientaccess_lu.clientaccessid LEFT OUTER JOIN dbo.users users_assigned WITH (NOLOCK) ON projects_records.assigned = users_assigned.userid LEFT OUTER JOIN dbo.users users_assigneddev WITH (NOLOCK) ON projects_records.assigneddev = users_assigneddev.userid LEFT OUTER JOIN dbo.users users_assignedqa WITH (NOLOCK) ON projects_records.assignedqa = users_assignedqa.userid LEFT OUTER JOIN dbo.users users_assignedsponsor WITH (NOLOCK) ON projects_records.assignedsponsor = users_assignedsponsor.userid LEFT OUTER JOIN dbo.users users_createuser WITH (NOLOCK) ON projects_records.createuser = users_createuser.userid LEFT OUTER JOIN dbo.clientusers clientusers_createuser WITH (NOLOCK) ON projects_records.createuser = clientusers_createuser.userid LEFT OUTER JOIN dbo.projects_history_assignment WITH (NOLOCK) ON projects_history_assignment.recordid = projects_records.recordid AND projects_history_assignment.historyid = ( SELECT ro.historyid FROM rows rl CROSS APPLY ( SELECT TOP 1 rc.historyid FROM rows rc JOIN rows rn ON rn.recordid = rc.recordid AND rn.rn = rc.rn + 1 AND rn.assigned <> rc.assigned WHERE rc.recordid = rl.recordid ORDER BY rc.rn ) ro WHERE rl.rn = 1 AND rl.recordid = projects_records.recordid ) WHERE (@assignedtype='0' and projects_records.assigned = @assigned) OR (@assignedtype='1' and projects_records.assigneddev = @assigned) OR (@assignedtype='2' and projects_records.assignedqa = @assigned) OR (@assignedtype='3' and projects_records.assignedsponsor = @assigned) OR (@assignedtype='4' and projects_records.createuser = @assigned)

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  • Maven does not resolve a local Grails plug-in

    - by Drew
    My goal is to take a Grails web application and build it into a Web ARchive (WAR file) using Maven, and the key is that it must populate the "plugins" folder without live access to the internet. An "out of the box" Grails webapp will already have the plugins folder populated with JAR files, but the maven build script should take care of populating it, just like it does for any traditional WAR projects (such as WEB-INF/lib/ if it's empty) This is an error when executing mvn grails:run-app with Grails 1.1 using Maven 2.0.10 and org.grails:grails-maven-plugin:1.0. (This "hibernate-1.1" plugin is needed to do GORM.) [INFO] [grails:run-app] Running pre-compiled script Environment set to development Plugin [hibernate-1.1] not installed, resolving.. Reading remote plugin list ... Error reading remote plugin list [svn.codehaus.org], building locally... Unable to list plugins, please check you have a valid internet connection: svn.codehaus.org Reading remote plugin list ... Error reading remote plugin list [plugins.grails.org], building locally... Unable to list plugins, please check you have a valid internet connection: plugins.grails.org Plugin 'hibernate' was not found in repository. If it is not stored in a configured repository you will need to install it manually. Type 'grails list-plugins' to find out what plugins are available. The build machine does not have access to the internet and must use an internal/enterprise repository, so this error is just saying that maven can't find the required artifact anywhere. That dependency is already included with the stock Grails software that's installed locally, so I just need to figure out how to get my POM file to unpackage that ZIP file into my webapp's "plugins" folder. I've tried installing the plugin manually to my local repository and making it an explicit dependency in POM.xml, but it's still not being recognized. Maybe you can't pull down grails plugins like you would a standard maven reference? mvn install:install-file -DgroupId=org.grails -DartifactId=grails-hibernate -Dversion=1.1 -Dpackaging=zip -Dfile=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip I can manually setup the Grails webapp from the command-line, which creates that local ./plugins folder properly. This is a step in the right direction, so maybe the question is: how can I incorporate this goal into my POM? mvn grails:install-plugin -DpluginUrl=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip Here is a copy of my POM.xml file, which was generated using an archetype. <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.samples</groupId> <artifactId>sample-grails</artifactId> <packaging>war</packaging> <name>Sample Grails webapp</name> <properties> <sourceComplianceLevel>1.5</sourceComplianceLevel> </properties> <version>0.0.1-SNAPSHOT</version> <dependencies> <dependency> <groupId>org.grails</groupId> <artifactId>grails-crud</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>org.grails</groupId> <artifactId>grails-gorm</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>opensymphony</groupId> <artifactId>oscache</artifactId> <version>2.4</version> <exclusions> <exclusion> <groupId>commons-logging</groupId> <artifactId>commons-logging</artifactId> </exclusion> <exclusion> <groupId>javax.jms</groupId> <artifactId>jms</artifactId> </exclusion> <exclusion> <groupId>javax.servlet</groupId> <artifactId>servlet-api</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>hsqldb</groupId> <artifactId>hsqldb</artifactId> <version>1.8.0.7</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-log4j12</artifactId> <version>1.5.6</version> <scope>runtime</scope> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>jstl</artifactId> <version>1.2</version> </dependency> <!-- <dependency> <groupId>org.grails</groupId> <artifactId>grails-hibernate</artifactId> <version>1.1</version> <type>zip</type> </dependency> --> </dependencies> <build> <pluginManagement /> <plugins> <plugin> <groupId>org.grails</groupId> <artifactId>grails-maven-plugin</artifactId> <version>1.0</version> <extensions>true</extensions> <executions> <execution> <goals> <goal>init</goal> <goal>maven-clean</goal> <goal>validate</goal> <goal>config-directories</goal> <goal>maven-compile</goal> <goal>maven-test</goal> <goal>maven-war</goal> <goal>maven-functional-test</goal> </goals> </execution> </executions> </plugin> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>${sourceComplianceLevel}</source> <target>${sourceComplianceLevel}</target> </configuration> </plugin> </plugins> </build> </project>

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  • Autocorrelation returns random results with mic input (using a high pass filter)

    - by Niall
    Hello, Sorry to ask a similar question to the one i asked before (FFT Problem (Returns random results)), but i've looked up pitch detection and autocorrelation and have found some code for pitch detection using autocorrelation. Im trying to do pitch detection of a users singing. Problem is, it keeps returning random results. I've got some code from http://code.google.com/p/yaalp/ which i've converted to C++ and modified (below). My sample rate is 2048, and data size is 1024. I'm detecting pitch of both a sine wave and mic input. The frequency of the sine wave is 726.0, and its detecting it to be 722.950820 (which im ok with), but its detecting the pitch of the mic as a random number from around 100 to around 1050. I'm now using a High pass filter to remove the DC offset, but it's not working. Am i doing it right, and if so, what else can i do to fix it? Any help would be greatly appreciated! double* doHighPassFilter(short *buffer) { // Do FFT: int bufferLength = 1024; float *real = malloc(bufferLength*sizeof(float)); float *real2 = malloc(bufferLength*sizeof(float)); for(int x=0;x<bufferLength;x++) { real[x] = buffer[x]; } fft(real, bufferLength); for(int x=0;x<bufferLength;x+=2) { real2[x] = real[x]; } for (int i=0; i < 30; i++) //Set freqs lower than 30hz to zero to attenuate the low frequencies real2[i] = 0; // Do inverse FFT: inversefft(real2,bufferLength); double* real3 = (double*)real2; return real3; } double DetectPitch(short* data) { int sampleRate = 2048; //Create sine wave double *buffer = malloc(1024*sizeof(short)); double amplitude = 0.25 * 32768; //0.25 * max length of short double frequency = 726.0; for (int n = 0; n < 1024; n++) { buffer[n] = (short)(amplitude * sin((2 * 3.14159265 * n * frequency) / sampleRate)); } doHighPassFilter(data); printf("Pitch from sine wave: %f\n",detectPitchCalculation(buffer, 50.0, 1000.0, 1, 1)); printf("Pitch from mic: %f\n",detectPitchCalculation(data, 50.0, 1000.0, 1, 1)); return 0; } // These work by shifting the signal until it seems to correlate with itself. // In other words if the signal looks very similar to (signal shifted 200 data) than the fundamental period is probably 200 data // Note that the algorithm only works well when there's only one prominent fundamental. // This could be optimized by looking at the rate of change to determine a maximum without testing all periods. double detectPitchCalculation(double* data, double minHz, double maxHz, int nCandidates, int nResolution) { //-------------------------1-------------------------// // note that higher frequency means lower period int nLowPeriodInSamples = hzToPeriodInSamples(maxHz, 2048); int nHiPeriodInSamples = hzToPeriodInSamples(minHz, 2048); if (nHiPeriodInSamples <= nLowPeriodInSamples) printf("Bad range for pitch detection."); if (1024 < nHiPeriodInSamples) printf("Not enough data."); double *results = new double[nHiPeriodInSamples - nLowPeriodInSamples]; //-------------------------2-------------------------// for (int period = nLowPeriodInSamples; period < nHiPeriodInSamples; period += nResolution) { double sum = 0; // for each sample, find correlation. (If they are far apart, small) for (int i = 0; i < 1024 - period; i++) sum += data[i] * data[i + period]; double mean = sum / 1024.0; results[period - nLowPeriodInSamples] = mean; } //-------------------------3-------------------------// // find the best indices int *bestIndices = findBestCandidates(nCandidates, results, nHiPeriodInSamples - nLowPeriodInSamples - 1); //note findBestCandidates modifies parameter // convert back to Hz double *res = new double[nCandidates]; for (int i=0; i < nCandidates;i++) res[i] = periodInSamplesToHz(bestIndices[i]+nLowPeriodInSamples, 2048); double pitch2 = res[0]; free(res); free(results); return pitch2; } /// Finds n "best" values from an array. Returns the indices of the best parts. /// (One way to do this would be to sort the array, but that could take too long. /// Warning: Changes the contents of the array!!! Do not use result array afterwards. int* findBestCandidates(int n, double* inputs,int length) { //int length = inputs.Length; if (length < n) printf("Length of inputs is not long enough."); int *res = new int[n]; double minValue = 0; for (int c = 0; c < n; c++) { // find the highest. double fBestValue = minValue; int nBestIndex = -1; for (int i = 0; i < length; i++) { if (inputs[i] > fBestValue) { nBestIndex = i; fBestValue = inputs[i]; } } // record this highest value res[c] = nBestIndex; // now blank out that index. if(nBestIndex!=-1) inputs[nBestIndex] = minValue; } return res; } int hzToPeriodInSamples(double hz, int sampleRate) { return (int)(1 / (hz / (double)sampleRate)); } double periodInSamplesToHz(int period, int sampleRate) { return 1 / (period / (double)sampleRate); } Thanks, Niall. Edit: Changed the code to implement a high pass filter with a cutoff of 30hz (from What Are High-Pass and Low-Pass Filters?, can anyone tell me how to convert the low-pass filter using convolution to a high-pass one?) but it's still returning random results. Plugging it into a VST host and using VST plugins to compare spectrums isn't an option to me unfortunately.

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  • Client no longer getting data from Web Service after introducing targetNamespace in XSD

    - by Laurence
    Sorry if there is way too much info in this post – there’s a load of story before I get to the actual problem. I thought I‘d include everything that might be relevant as I don’t have much clue what is wrong. I had a working web service and client (both written with VS 2008 in C#) for passing product data to an e-commerce site. The XSD started like this: <xs:schema id="Ecommerce" elementFormDefault="qualified" xmlns:mstns="http://tempuri.org/Ecommerce.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="eur"> <xs:complexType> <xs:sequence> <xs:element ref="sec" minOccurs="1" maxOccurs="1"/> </xs:sequence> etc Here’s a sample document sent from client to service: <eur xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T17:16:34.523" version="1.1"> <sec guid="BFBACB3C-4C17-4786-ACCF-96BFDBF32DA5" company_name="Company" version="1.1"> <data /> </sec> </eur> Then, I had to give the service a targetNamespace. Actually I don’t know if I “had” to set it, but I added (to the same VS project) some code to act as a client to a completely unrelated service (which also had no namespace), and the project would not build until I gave my service a namespace. Now the XSD starts like this: <xs:schema id="Ecommerce" elementFormDefault="qualified" xmlns:mstns="http://tempuri.org/Ecommerce.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="http://www.company.com/ecommerce" xmlns:ecom="http://www. company.com/ecommerce"> <xs:element name="eur"> <xs:complexType> <xs:sequence> <xs:element ref="ecom:sec" minOccurs="1" maxOccurs="1" /> </xs:sequence> etc As you can see above I also updated all the xs:element ref attributes to give them the “ecom” prefix. Now the project builds again. I found the client needed some modification after this. The client uses a SQL stored procedure to generate the XML. This is then de-serialised into an object of the correct type for the service’s “get_data” method. The object’s type used to be “eur” but after updating the web reference to the service, it became “get_dataEur”. And sure enough the parent element in the XML had to be changed to “get_dataEur” to be accepted. Then bizarrely I also had to put the xmlns attribute containing my namespace on the “sec” element (the immediate child of the parent element) rather than the parent element. Here’s a sample document now sent from client to service: <get_dataEur xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:23:20.653" version="1.1"> <sec xmlns="http://www.company.com/ecommerce" guid="BFBACB3C-4C17-4786-ACCF-96BFDBF32DA5" company_name="Company" version="1.1"> <data /> </sec> </get_dataEur> If in the service’s get_data method I then serialize the incoming object I see this (the parent element is “eur” and the xmlns attribute is on the parent element): <eur xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.company.com/ecommerce" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:23:20.653" version="1.1"> <sec guid="BFBACB3C-4C17-4786-ACCF-96BFDBF32DA5" company_name="Company" version="1.1"> <data /> </sec> </eur> The service then prepares a reply to go back to the client. The XML looks like this (the important data being sent back is the date_stamp attribute in the last_sent element): <eur xmlns="http://www.company.com/ecommerce" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:22:57.530" version="1.1"> <sec version="1.1" xmlns=""> <data> <last_sent date_stamp="2010-02-25T15:15:10.193" /> </data> </sec> </eur> Now finally, here’s the problem!!! The client does not see any data – all it sees is the parent element with nothing inside it. If I serialize the reply object in the client code it looks like this: <get_dataResponseEur xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:22:57.53" version="1.1" /> So, my questions are: why isn’t my client seeing the contents of the reply document? how do I fix it? why do I have to put the xmlns attribute on a child element rather than the parent element in the outgoing document? Here’s a bit more possibly relevant info: The client code (pre-namespace) called the service method like this: XmlSerializer serializer = new XmlSerializer(typeof(eur)); XmlReader reader = xml.CreateReader(); eur eur = (eur)serializer.Deserialize(reader); service.Credentials = new NetworkCredential(login, pwd); service.Url = url; rc = service.get_data(ref eur); After the namespace was added I had to change it to this: XmlSerializer serializer = new XmlSerializer(typeof(get_dataEur)); XmlReader reader = xml.CreateReader(); get_dataEur eur = (get_dataEur)serializer.Deserialize(reader); get_dataResponseEur eur1 = new get_dataResponseEur(); service.Credentials = new NetworkCredential(login, pwd); service.Url = url; rc = service.get_data(eur, out eur1);

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  • Font serialization in vb.net

    - by jovany
    Hello all, as the title says , I need to serialize my font. I have tried the following approach unfortunately to no avail. This is what I have and what happens; I have a drawing application and certain variables and properties need to be serialized. (So , Xml.Serialization has been used.) Now this has already been done in a huge portion and I've created some other attributes which needed to be serialized and it works. There is one base class and classes such as drawablestar, drawableeclipse ,etc. all inherit from this class. As does my drawabletextboxclass. The base class is Serializable as can be seen in the sample below. It looks like this... Imports System.Xml.Serialization <Serializable()> _ Public MustInherit Class Drawable ' Drawing characteristics. 'Font characteristics <XmlIgnore()> Public FontFamily As String <XmlIgnore()> Public FontSize As Integer <XmlIgnore()> Public FontType As Integer <XmlIgnore()> Public ForeColor As Color <XmlIgnore()> Public FillColor As Color <XmlAttributeAttribute()> Public LineWidth As Integer = 0 <XmlAttributeAttribute()> Public X1 As Integer <XmlAttributeAttribute()> Public Y1 As Integer <XmlAttributeAttribute()> Public X2 As Integer <XmlAttributeAttribute()> Public Y2 As Integer ' attributes for size textbox <XmlAttributeAttribute()> Public widthLabel As Integer <XmlAttributeAttribute()> Public heightLabel As Integer '<XmlTextAttribute()> Public FontFamily As String '<XmlAttributeAttribute()> Public FontSize As Integer 'this should actually not be here.. <XmlAttributeAttribute()> Public s_InsertLabel As String ' Indicates whether we should draw as selected. <XmlIgnore()> Public IsSelected As Boolean = False ' Constructors. Public Sub New() ForeColor = Color.Black FillColor = Color.White 'FontFamily = "Impact" 'FontSize = 12 End Sub Friend WriteOnly Property _Label() As String Set(ByVal Value As String) s_InsertLabel = Value End Set End Property Public Sub New(ByVal fore_color As Color, ByVal fill_color As Color, Optional ByVal line_width As Integer = 0) LineWidth = line_width ForeColor = fore_color FillColor = fill_color ' FontFamily = Font_Family ' FontSize = Font_Size End Sub ' Property procedures to serialize and ' deserialize ForeColor and FillColor. <XmlAttributeAttribute("ForeColor")> _ Public Property ForeColorArgb() As Integer Get Return ForeColor.ToArgb() End Get Set(ByVal Value As Integer) ForeColor = Color.FromArgb(Value) End Set End Property <XmlAttributeAttribute("BackColor")> _ Public Property FillColorArgb() As Integer Get Return FillColor.ToArgb() End Get Set(ByVal Value As Integer) FillColor = Color.FromArgb(Value) End Set End Property 'Property procedures to serialize and 'deserialize Font <XmlAttributeAttribute("InsertLabel")> _ Public Property InsertLabel_() As String Get Return s_InsertLabel End Get Set(ByVal value As String) s_InsertLabel = value End Set End Property <XmlAttributeAttribute("FontSize")> _ Public Property FontSizeGet() As Integer Get Return FontSize End Get Set(ByVal value As Integer) FontSize = value End Set End Property <XmlAttributeAttribute("FontFamily")> _ Public Property FontFamilyGet() As String Get Return FontFamily End Get Set(ByVal value As String) FontFamily = value End Set End Property <XmlAttributeAttribute("FontType")> _ Public Property FontType_() As Integer Get Return FontType End Get Set(ByVal value As Integer) FontType = value End Set End Property #Region "Methods to override" Public MustOverride Sub Draw(ByVal gr As Graphics) ' Return the object's bounding rectangle. Public MustOverride Function GetBounds() As Rectangle ...... ........ ..... End Class [/code] My textbox class which looks like this , is the one that needs to save it's font. Imports System.Math Imports System.Xml.Serialization Imports System.Windows.Forms <Serializable()> _ Public Class DrawableTextBox Inherits Drawable Private i_StringLength As Integer Private i_StringWidth As Integer Private drawFont As Font = New Font(FontFamily, 12, FontStyle.Regular) Private brsTextColor As Brush = Brushes.Black Private s_insertLabelTextbox As String = "label" ' Constructors. Public Sub New() End Sub Public Sub New(ByVal objCanvas As PictureBox, ByVal fore_color As Color, ByVal fill_color As Color, Optional ByVal line_width As Integer = 0, Optional ByVal new_x1 As Integer = 0, Optional ByVal new_y1 As Integer = 0, Optional ByVal new_x2 As Integer = 1, Optional ByVal new_y2 As Integer = 1) MyBase.New(fore_color, fill_color, line_width) Dim objGraphics As Graphics = objCanvas.CreateGraphics() X1 = new_x1 Y1 = new_y1 'Only rectangles ,circles and stars can resize for now b_Movement b_Movement = True Dim frm As New frmTextbox frm.MyFont = drawFont frm.ShowDialog() If frm.DialogResult = DialogResult.OK Then FontFamily = frm.MyFont.FontFamily.Name FontSize = frm.MyFont.Size FontType = frm.MyFont.Style 'drawFont = frm.MyFont drawFont = New Font(FontFamily, FontSize) drawFont = FontAttributes() brsTextColor = New SolidBrush(frm.txtLabel.ForeColor) s_InsertLabel = frm.txtLabel.Text i_StringLength = s_InsertLabel.Length 'gefixtf Dim objSizeF As SizeF = objGraphics.MeasureString(s_InsertLabel, drawFont, New PointF(X2 - X1, Y2 - Y1), New StringFormat(StringFormatFlags.NoClip)) Dim objPoint As Point = objCanvas.PointToClient(New Point(X1 + objSizeF.Width, Y1 + objSizeF.Height)) widthLabel = objSizeF.Width heightLabel = objSizeF.Height X2 = X1 + widthLabel Y2 = Y1 + heightLabel Else Throw New ApplicationException() End If End Sub ' Draw the object on this Graphics surface. Public Overrides Sub Draw(ByVal gr As System.Drawing.Graphics) ' Make a Rectangle representing this rectangle. Dim rectString As Rectangle rectString = New Rectangle(X1, Y1, widthLabel, heightLabel) rectString = GetBounds() ' See if we're selected. If IsSelected Then gr.DrawString(s_InsertLabel, drawFont, brsTextColor, X1, Y1) 'gr.DrawRectangle(Pens.Black, rect) ' Pens.Transparent gr.DrawRectangle(Pens.Black, rectString) ' Draw grab handles. DrawGrabHandle(gr, X1, Y1) DrawGrabHandle(gr, X1, Y2) DrawGrabHandle(gr, X2, Y2) DrawGrabHandle(gr, X2, Y1) Else gr.DrawString(s_InsertLabel, drawFont, brsTextColor, X1, Y1) 'gr.DrawRectangle(Pens.Black, rect) ' Pens.Transparent gr.DrawRectangle(Pens.Black, rectString) End If End Sub 'get fontattributes Public Function FontAttributes() As Font Return New Font(FontFamily, 12, FontStyle.Regular) End Function ' Return the object's bounding rectangle. Public Overrides Function GetBounds() As System.Drawing.Rectangle Return New Rectangle( _ Min(X1, X1), _ Min(Y1, Y1), _ Abs(widthLabel), _ Abs(heightLabel)) End Function ' Return True if this point is on the object. Public Overrides Function IsAt(ByVal x As Integer, ByVal y As Integer) As Boolean Return (x >= Min(X1, X2)) AndAlso _ (x <= Max(X1, X2)) AndAlso _ (y >= Min(Y1, Y2)) AndAlso _ (y <= Max(Y1, Y2)) End Function ' Move the second point. Public Overrides Sub NewPoint(ByVal x As Integer, ByVal y As Integer) X2 = x Y2 = y End Sub ' Return True if the object is empty (e.g. a zero-length line). Public Overrides Function IsEmpty() As Boolean Return (X1 = X2) AndAlso (Y1 = Y2) End Function End Class The coordinates ( X1 ,X2,Y1, Y2 ) are needed to draw a circle , rectangle etc. ( in the other classes ).This all works. If I load my saved file it shows me the correct location and correct size of drawn objects. If I open my xml file I can see all values are correctly saved ( including my FontFamily ). Also the color which can be adjusted is saved and then properly displayed when I load a previously saved drawing. Of course because the coordinates work, if I insert a textField ,the location where it is being displayed is correct. However here comes the problem , my fontSize and fontfamily don't work. As you can see I created them in the base class, However this does not work. Is my approach completely off? What can I do ? Before saving img14.imageshack.us/i/beforeos.jpg/ After loading the Font jumps back to Sans serif and size 12. I could really use some help here.. Edit: I've been using the sample from this website http://www.vb-helper.com/howto_net_drawing_framework.html

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  • I need help on my C++ assignment using Microsoft Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). Submit your project as an attachment including the code and the output. Company Background: Three employees: Mark, John, and Mary The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. Calculate overtime if input is greater than 40 hours per week. Provide six test plans to verify the logic within the program. Plan 1 must display the proper information for employee #1 with overtime pay. Plan 2 must display the proper information for employee #1 with no overtime pay. Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: Define a base class to use for the entire program. The class holds the function calls and the variables related to the overtime pay calculations. Define one object per employee. Note there will be three employees. Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: Define your base class. Define your objects from your base class. Prompt for user input, updating your object classes for all three users. Implement your overtime pay calculations. Display overtime or regular time pay calculations. See the sample output below. Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • Automating Solaris 11 Zones Installation Using The Automated Install Server

    - by Orgad Kimchi
    Introduction How to use the Oracle Solaris 11 Automated install server in order to automate the Solaris 11 Zones installation. In this document I will demonstrate how to setup the Automated Install server in order to provide hands off installation process for the Global Zone and two Non Global Zones located on the same system. Architecture layout: Figure 1. Architecture layout Prerequisite Setup the Automated install server (AI) using the following instructions “How to Set Up Automated Installation Services for Oracle Solaris 11” The first step in this setup will be creating two Solaris 11 Zones configuration files. Step 1: Create the Solaris 11 Zones configuration files  The Solaris Zones configuration files should be in the format of the zonecfg export command. # zonecfg -z zone1 export > /var/tmp/zone1# cat /var/tmp/zone1 create -b set brand=solaris set zonepath=/rpool/zones/zone1 set autoboot=true set ip-type=exclusive add anet set linkname=net0 set lower-link=auto set configure-allowed-address=true set link-protection=mac-nospoof set mac-address=random end  Create a backup copy of this file under a different name, for example, zone2. # cp /var/tmp/zone1 /var/tmp/zone2 Modify the second configuration file with the zone2 configuration information You should change the zonepath for example: set zonepath=/rpool/zones/zone2 Step2: Copy and share the Zones configuration files  Create the NFS directory for the Zones configuration files # mkdir /export/zone_config Share the directory for the Zones configuration file # share –o ro /export/zone_config Copy the Zones configuration files into the NFS shared directory # cp /var/tmp/zone1 /var/tmp/zone2  /export/zone_config Verify that the NFS share has been created using the following command # share export_zone_config      /export/zone_config     nfs     sec=sys,ro Step 3: Add the Global Zone as client to the Install Service Use the installadm create-client command to associate client (Global Zone) with the install service To find the MAC address of a system, use the dladm command as described in the dladm(1M) man page. The following command adds the client (Global Zone) with MAC address 0:14:4f:2:a:19 to the s11x86service install service. # installadm create-client -e “0:14:4f:2:a:19" -n s11x86service You can verify the client creation using the following command # installadm list –c Service Name  Client Address     Arch   Image Path ------------  --------------     ----   ---------- s11x86service 00:14:4F:02:0A:19  i386   /export/auto_install/s11x86service We can see the client install service name (s11x86service), MAC address (00:14:4F:02:0A:19 and Architecture (i386). Step 4: Global Zone manifest setup  First, get a list of the installation services and the manifests associated with them: # installadm list -m Service Name   Manifest        Status ------------   --------        ------ default-i386   orig_default   Default s11x86service  orig_default   Default Then probe the s11x86service and the default manifest associated with it. The -m switch reflects the name of the manifest associated with a service. Since we want to capture that output into a file, we redirect the output of the command as follows: # installadm export -n s11x86service -m orig_default >  /var/tmp/orig_default.xml Create a backup copy of this file under a different name, for example, orig-default2.xml, and edit the copy. # cp /var/tmp/orig_default.xml /var/tmp/orig_default2.xml Use the configuration element in the AI manifest for the client system to specify non-global zones. Use the name attribute of the configuration element to specify the name of the zone. Use the source attribute to specify the location of the config file for the zone.The source location can be any http:// or file:// location that the client can access during installation. The following sample AI manifest specifies two Non-Global Zones: zone1 and zone2 You should replace the server_ip with the ip address of the NFS server. <!DOCTYPE auto_install SYSTEM "file:///usr/share/install/ai.dtd.1"> <auto_install>   <ai_instance>     <target>       <logical>         <zpool name="rpool" is_root="true">           <filesystem name="export" mountpoint="/export"/>           <filesystem name="export/home"/>           <be name="solaris"/>         </zpool>       </logical>     </target>     <software type="IPS">       <source>         <publisher name="solaris">           <origin name="http://pkg.oracle.com/solaris/release"/>         </publisher>       </source>       <software_data action="install">         <name>pkg:/entire@latest</name>         <name>pkg:/group/system/solaris-large-server</name>       </software_data>     </software>     <configuration type="zone" name="zone1" source="file:///net/server_ip/export/zone_config/zone1"/>     <configuration type="zone" name="zone2" source="file:///net/server_ip/export/zone_config/zone2"/>   </ai_instance> </auto_install> The following example adds the /var/tmp/orig_default2.xml AI manifest to the s11x86service install service # installadm create-manifest -n s11x86service -f /var/tmp/orig_default2.xml -m gzmanifest You can verify the manifest creation using the following command # installadm list -n s11x86service  -m Service/Manifest Name  Status   Criteria ---------------------  ------   -------- s11x86service    orig_default        Default  None    gzmanifest          Inactive None We can see from the command output that the new manifest named gzmanifest has been created and associated with the s11x86service install service. Step 5: Non Global Zone manifest setup The AI manifest for non-global zone installation is similar to the AI manifest for installing the global zone. If you do not provide a custom AI manifest for a non-global zone, the default AI manifest for Zones is used The default AI manifest for Zones is available at /usr/share/auto_install/manifest/zone_default.xml. In this example we should use the default AI manifest for zones The following sample default AI manifest for zones # cat /usr/share/auto_install/manifest/zone_default.xml <?xml version="1.0" encoding="UTF-8"?> <!--  Copyright (c) 2011, 2012, Oracle and/or its affiliates. All rights reserved. --> <!DOCTYPE auto_install SYSTEM "file:///usr/share/install/ai.dtd.1"> <auto_install>     <ai_instance name="zone_default">         <target>             <logical>                 <zpool name="rpool">                     <!--                       Subsequent <filesystem> entries instruct an installer                       to create following ZFS datasets:                           <root_pool>/export         (mounted on /export)                           <root_pool>/export/home    (mounted on /export/home)                       Those datasets are part of standard environment                       and should be always created.                       In rare cases, if there is a need to deploy a zone                       without these datasets, either comment out or remove                       <filesystem> entries. In such scenario, it has to be also                       assured that in case of non-interactive post-install                       configuration, creation of initial user account is                       disabled in related system configuration profile.                       Otherwise the installed zone would fail to boot.                     -->                     <filesystem name="export" mountpoint="/export"/>                     <filesystem name="export/home"/>                     <be name="solaris">                         <options>                             <option name="compression" value="on"/>                         </options>                     </be>                 </zpool>             </logical>         </target>         <software type="IPS">             <destination>                 <image>                     <!-- Specify locales to install -->                     <facet set="false">facet.locale.*</facet>                     <facet set="true">facet.locale.de</facet>                     <facet set="true">facet.locale.de_DE</facet>                     <facet set="true">facet.locale.en</facet>                     <facet set="true">facet.locale.en_US</facet>                     <facet set="true">facet.locale.es</facet>                     <facet set="true">facet.locale.es_ES</facet>                     <facet set="true">facet.locale.fr</facet>                     <facet set="true">facet.locale.fr_FR</facet>                     <facet set="true">facet.locale.it</facet>                     <facet set="true">facet.locale.it_IT</facet>                     <facet set="true">facet.locale.ja</facet>                     <facet set="true">facet.locale.ja_*</facet>                     <facet set="true">facet.locale.ko</facet>                     <facet set="true">facet.locale.ko_*</facet>                     <facet set="true">facet.locale.pt</facet>                     <facet set="true">facet.locale.pt_BR</facet>                     <facet set="true">facet.locale.zh</facet>                     <facet set="true">facet.locale.zh_CN</facet>                     <facet set="true">facet.locale.zh_TW</facet>                 </image>             </destination>             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>             </software_data>         </software>     </ai_instance> </auto_install> (optional) We can customize the default AI manifest for Zones Create a backup copy of this file under a different name, for example, zone_default2.xml and edit the copy # cp /usr/share/auto_install/manifest/zone_default.xml /var/tmp/zone_default2.xml Edit the copy (/var/tmp/zone_default2.xml) The following example adds the /var/tmp/zone_default2.xml AI manifest to the s11x86service install service and specifies that zone1 and zone2 should use this manifest. # installadm create-manifest -n s11x86service -f /var/tmp/zone_default2.xml -m zones_manifest -c zonename="zone1 zone2" Note: Do not use the following elements or attributes in a non-global zone AI manifest:     The auto_reboot attribute of the ai_instance element     The http_proxy attribute of the ai_instance element     The disk child element of the target element     The noswap attribute of the logical element     The nodump attribute of the logical element     The configuration element Step 6: Global Zone profile setup We are going to create a global zone configuration profile which includes the host information for example: host name, ip address name services etc… # sysconfig create-profile –o /var/tmp/gz_profile.xml You need to provide the host information for example:     Default router     Root password     DNS information The output should eventually disappear and be replaced by the initial screen of the System Configuration Tool (see Figure 2), where you can do the final configuration. Figure 2. Profile creation menu You can validate the profile using the following command # installadm validate -n s11x86service –P /var/tmp/gz_profile.xml Validating static profile gz_profile.xml...  Passed Next, instantiate a profile with the install service. In our case, use the following syntax for doing this # installadm create-profile -n s11x86service  -f /var/tmp/gz_profile.xml -p  gz_profile You can verify profile creation using the following command # installadm list –n s11x86service  -p Service/Profile Name  Criteria --------------------  -------- s11x86service    gz_profile         None We can see that the gz_profie has been created and associated with the s11x86service Install service. Step 7: Setup the Solaris Zones configuration profiles The step should be similar to the Global zone profile creation on step 6 # sysconfig create-profile –o /var/tmp/zone1_profile.xml # sysconfig create-profile –o /var/tmp/zone2_profile.xml You can validate the profiles using the following command # installadm validate -n s11x86service -P /var/tmp/zone1_profile.xml Validating static profile zone1_profile.xml...  Passed # installadm validate -n s11x86service -P /var/tmp/zone2_profile.xml Validating static profile zone2_profile.xml...  Passed Next, associate the profiles with the install service The following example adds the zone1_profile.xml configuration profile to the s11x86service  install service and specifies that zone1 should use this profile. # installadm create-profile -n s11x86service  -f  /var/tmp/zone1_profile.xml -p zone1_profile -c zonename=zone1 The following example adds the zone2_profile.xml configuration profile to the s11x86service  install service and specifies that zone2 should use this profile. # installadm create-profile -n s11x86service  -f  /var/tmp/zone2_profile.xml -p zone2_profile -c zonename=zone2 You can verify the profiles creation using the following command # installadm list -n s11x86service -p Service/Profile Name  Criteria --------------------  -------- s11x86service    zone1_profile      zonename = zone1    zone2_profile      zonename = zone2    gz_profile         None We can see that we have three profiles in the s11x86service  install service     Global Zone  gz_profile     zone1            zone1_profile     zone2            zone2_profile. Step 8: Global Zone setup Associate the global zone client with the manifest and the profile that we create in the previous steps The following example adds the manifest and profile to the client (global zone), where: gzmanifest  is the name of the manifest. gz_profile  is the name of the configuration profile. mac="0:14:4f:2:a:19" is the client (global zone) mac address s11x86service is the install service name. # installadm set-criteria -m  gzmanifest  –p  gz_profile  -c mac="0:14:4f:2:a:19" -n s11x86service You can verify the manifest and profile association using the following command # installadm list -n s11x86service -p  -m Service/Manifest Name  Status   Criteria ---------------------  ------   -------- s11x86service    gzmanifest                   mac  = 00:14:4F:02:0A:19    orig_default        Default  None Service/Profile Name  Criteria --------------------  -------- s11x86service    gz_profile         mac      = 00:14:4F:02:0A:19    zone2_profile      zonename = zone2    zone1_profile      zonename = zone1 Step 9: Provision the host with the Non-Global Zones The next step is to boot the client system off the network and provision it using the Automated Install service that we just set up. First, boot the client system. Figure 3 shows the network boot attempt (when done on an x86 system): Figure 3. Network Boot Then you will be prompted by a GRUB menu, with a timer, as shown in Figure 4. The default selection (the "Text Installer and command line" option) is highlighted.  Press the down arrow to highlight the second option labeled Automated Install, and then press Enter. The reason we need to do this is because we want to prevent a system from being automatically re-installed if it were to be booted from the network accidentally. Figure 4. GRUB Menu What follows is the continuation of a networked boot from the Automated Install server,. The client downloads a mini-root (a small set of files in which to successfully run the installer), identifies the location of the Automated Install manifest on the network, retrieves that manifest, and then processes it to identify the address of the IPS repository from which to obtain the desired software payload. Non-Global Zones are installed and configured on the first reboot after the Global Zone is installed. You can list all the Solaris Zones status using the following command # zoneadm list -civ Once the Zones are in running state you can login into the Zone using the following command # zlogin –z zone1 Troubleshooting Automated Installations If an installation to a client system failed, you can find the client log at /system/volatile/install_log. NOTE: Zones are not installed if any of the following errors occurs:     A zone config file is not syntactically correct.     A collision exists among zone names, zone paths, or delegated ZFS datasets in the set of zones to be installed     Required datasets are not configured in the global zone. For more troubleshooting information see “Installing Oracle Solaris 11 Systems” Conclusion This paper demonstrated the benefits of using the Automated Install server to simplify the Non Global Zones setup, including the creation and configuration of the global zone manifest and the Solaris Zones profiles.

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • DirectX works for 64-bit but not 32-bit

    - by dtbarne
    I'm trying to play a game (Civilization 5) which was previously working but no longer. I believe I've narrowed it down to a DirectX issue because I get an error running dxdiag.exe in 32 bit mode. My goal (at least I believe) is to get Direct3D Acceleration "Enabled" in dxdiag (as it is in 64 bit dxdiag). A very similar issue is here: http://answers.microsoft.com/en-us/windows/forum/windows_7-gaming/direct3d-acceleration-is-not-available-in-windows/4c345e6e-dc68-e011-8dfc-68b599b31bf5?page=1 The proposed answer, which looks very promising, doesn't seem to work for me. Like other users in that thread, HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Direct3D\Drivers does not have a SoftwareOnly key to change. I even tried manually adding it as a string and dword, to no avail. I have a NVIDIA GeForce GT 525M, and before you ask, yes I've tried updating (also uninstalling, reinstalling) my drivers. I've also tried doing the same with DirectX (and Civilization 5 for that matter). Been debugging for some 4+ hours now after a full day of work and I've run out of ideas. I'm hoping somebody knows the solution here! :) Here's what I see when I open dxdiag: DxDiag has detected that there mgiht have been a problem accessing Direct3D the last time this program was used. Would you like to bypass Direct3D this time? No - Crash Yes - Works, but in Display tab: DirectDraw Acceleration: Disabled Direct3D Acceleration: Not Available AGP Texture Acceleration: Not Available If I click "Run 64-bit DxDiag", all three are "Enabled". I should also note that I've tried the following steps as Microsoft suggests, but I'm not able to do so as the "Change Settings" button is disabled. Some programs run very slowly—or not at all—unless Microsoft DirectDraw or Direct3D hardware acceleration is turned on. To determine this, click the Display tab, and then under DirectX Features, check to see whether DirectDraw, Direct3D, and AGP Texture Acceleration appear as Enabled. If not, try turning on hardware acceleration. Click to open Screen Resolution. Click Advanced settings. Click the Troubleshoot tab, and then click Change settings. If you're prompted for an administrator password or confirmation, type the password or provide confirmation. Move the Hardware Acceleration slider to Full. Full dxdiag dump: ------------------ System Information ------------------ Time of this report: 11/8/2012, 23:13:24 Machine name: DTBARNE Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell System XPS L502X BIOS: Default System BIOS Processor: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (4 CPUs), ~2.5GHz Memory: 8192MB RAM Available OS Memory: 8086MB RAM Page File: 2466MB used, 13704MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode DxDiag Previously: Crashed in Direct3D (stage 2). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics 3000 Manufacturer: Chip type: DAC type: Device Key: Enum\PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09 Display Memory: Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: Monitor Id: Native Mode: Output Type: Driver Name: Driver File Version: () Driver Version: DDI Version: Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: Vendor ID: Device ID: SubSys ID: Revision ID: Driver Strong Name: oem11.inf:IntelGfx.NTamd64.6.0:iSNBM0:8.15.10.2696:pci\ven_8086&dev_0126&subsys_04b61028 Rank Of Driver: 00E60001 Video Accel: Deinterlace Caps: n/a D3D9 Overlay: DXVA-HD: DDraw Status: Disabled D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (High Definition Audio Device) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 22:23:47, 350208 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C26 | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0002 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Synaptics PS/2 Port TouchPad | Matching Device ID: *dll04b6 | Upper Filters: SynTP | Service: i8042prt | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 26.2 GB Total Space: 122.0 GB File System: NTFS Model: M4-CT128M4SSD2 ATA Device Drive: D: Model: Optiarc DVDRWBD BC-5540H ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_04B61028&REV_05\3&11583659&0&D8 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_8086&DEV_0104&SUBSYS_04B61028&REV_09\3&11583659&0&00 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_04B61028&REV_B5\3&11583659&0&E5 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_20108086&REV_09\3&11583659&0&08 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_04B61028&REV_B5\3&11583659&0&E4 Driver: n/a Name: Intel(R) Centrino(R) Advanced-N 6230 Device ID: PCI\VEN_8086&DEV_0091&SUBSYS_52218086&REV_34\4&2634DE8D&0&00E1 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_8086&DEV_1C4B&SUBSYS_04B61028&REV_05\3&11583659&0&F8 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_04B61028&REV_B5\3&11583659&0&E3 Driver: n/a Name: Realtek PCIe GBE Family Controller Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_04B61028&REV_06\4&109EAB2F&0&00E5 Driver: n/a Name: Intel(R) Management Engine Interface Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_04B61028&REV_04\3&11583659&0&B0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_04B61028&REV_B5\3&11583659&0&E1 Driver: n/a Name: NVIDIA GeForce GT 525M Device ID: PCI\VEN_10DE&DEV_0DF5&SUBSYS_04B61028&REV_A1\4&4DCA75F&0&0008 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_04B61028&REV_05\3&11583659&0&D0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_04B61028&REV_B5\3&11583659&0&E0 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_04B61028&REV_05\3&11583659&0&E8 Driver: n/a Name: Standard AHCI 1.0 Serial ATA Controller Device ID: PCI\VEN_8086&DEV_1C03&SUBSYS_04B61028&REV_05\3&11583659&0&FA Driver: n/a Name: SM Bus Controller Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_04B61028&REV_05\3&11583659&0&FB Driver: n/a Name: Intel(R) HD Graphics 3000 Device ID: PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09\3&11583659&0&10 Driver: n/a Name: Renesas Electronics USB 3.0 Host Controller Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_04B61028&REV_04\4&3494AC3A&0&00E3 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17835 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17835 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17835 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources: Microphone (High Definition Aud,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices: HD Audio Microphone 2,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: HD Audio Headphone/Speakers,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 HD Audio SPDIF out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (High Definition Audio,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 Digital Audio (S/PDIF) (High De,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {651288E5-A7ED-4076-A96B-6CC62D848FE1} (Balanced) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • OpenVPN - Windows 8 to Windows 2008 Server, not connecting

    - by niico
    I have followed this tutorial about setting up an OpenVPN Server on Windows Server - and a client on Windows (in this case Windows 8). The server appears to be running fine - but it is not connecting with this error: Mon Jul 22 19:09:04 2013 Warning: cannot open --log file: C:\Program Files\OpenVPN\log\my-laptop.log: Access is denied. (errno=5) Mon Jul 22 19:09:04 2013 OpenVPN 2.3.2 x86_64-w64-mingw32 [SSL (OpenSSL)] [LZO] [PKCS11] [eurephia] [IPv6] built on Jun 3 2013 Mon Jul 22 19:09:04 2013 MANAGEMENT: TCP Socket listening on [AF_INET]127.0.0.1:25340 Mon Jul 22 19:09:04 2013 Need hold release from management interface, waiting... Mon Jul 22 19:09:05 2013 MANAGEMENT: Client connected from [AF_INET]127.0.0.1:25340 Mon Jul 22 19:09:05 2013 MANAGEMENT: CMD 'state on' Mon Jul 22 19:09:05 2013 MANAGEMENT: CMD 'log all on' Mon Jul 22 19:09:05 2013 MANAGEMENT: CMD 'hold off' Mon Jul 22 19:09:05 2013 MANAGEMENT: CMD 'hold release' Mon Jul 22 19:09:05 2013 Socket Buffers: R=[65536->65536] S=[65536->65536] Mon Jul 22 19:09:05 2013 UDPv4 link local: [undef] Mon Jul 22 19:09:05 2013 UDPv4 link remote: [AF_INET]66.666.66.666:9999 Mon Jul 22 19:09:05 2013 MANAGEMENT: >STATE:1374494945,WAIT,,, Mon Jul 22 19:10:05 2013 TLS Error: TLS key negotiation failed to occur within 60 seconds (check your network connectivity) Mon Jul 22 19:10:05 2013 TLS Error: TLS handshake failed Mon Jul 22 19:10:05 2013 SIGUSR1[soft,tls-error] received, process restarting Mon Jul 22 19:10:05 2013 MANAGEMENT: >STATE:1374495005,RECONNECTING,tls-error,, Mon Jul 22 19:10:05 2013 Restart pause, 2 second(s) Note I have changed the IP and port no (it uses a non-standard port for security reasons). That port is open on the hardware firewall. The server logs are showing a connection attempt from my client: TLS: Initial packet from [AF_INET]118.68.xx.xx:65011, sid=081af4ed xxxxxxxx Mon Jul 22 14:19:15 2013 118.68.xx.xx:65011 TLS Error: TLS key negotiation failed to occur within 60 seconds (check your network connectivity) How can I problem solve this & find the problem? Thx Update - Client config file: ############################################## # Sample client-side OpenVPN 2.0 config file # # for connecting to multi-client server. # # # # This configuration can be used by multiple # # clients, however each client should have # # its own cert and key files. # # # # On Windows, you might want to rename this # # file so it has a .ovpn extension # ############################################## # Specify that we are a client and that we # will be pulling certain config file directives # from the server. client # Use the same setting as you are using on # the server. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. ;dev tap dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel # if you have more than one. On XP SP2, # you may need to disable the firewall # for the TAP adapter. ;dev-node MyTap # Are we connecting to a TCP or # UDP server? Use the same setting as # on the server. ;proto tcp proto udp # The hostname/IP and port of the server. # You can have multiple remote entries # to load balance between the servers. remote 00.00.00.00 1194 ;remote 00.00.00.00 9999 ;remote my-server-2 1194 # Choose a random host from the remote # list for load-balancing. Otherwise # try hosts in the order specified. ;remote-random # Keep trying indefinitely to resolve the # host name of the OpenVPN server. Very useful # on machines which are not permanently connected # to the internet such as laptops. resolv-retry infinite # Most clients don't need to bind to # a specific local port number. nobind # Downgrade privileges after initialization (non-Windows only) ;user nobody ;group nobody # Try to preserve some state across restarts. persist-key persist-tun # If you are connecting through an # HTTP proxy to reach the actual OpenVPN # server, put the proxy server/IP and # port number here. See the man page # if your proxy server requires # authentication. ;http-proxy-retry # retry on connection failures ;http-proxy [proxy server] [proxy port #] # Wireless networks often produce a lot # of duplicate packets. Set this flag # to silence duplicate packet warnings. ;mute-replay-warnings # SSL/TLS parms. # See the server config file for more # description. It's best to use # a separate .crt/.key file pair # for each client. A single ca # file can be used for all clients. ca "C:\\Program Files\\OpenVPN\\config\\ca.crt" cert "C:\\Program Files\\OpenVPN\\config\\my-laptop.crt" key "C:\\Program Files\\OpenVPN\\config\\my-laptop.key" # Verify server certificate by checking # that the certicate has the nsCertType # field set to "server". This is an # important precaution to protect against # a potential attack discussed here: # http://openvpn.net/howto.html#mitm # # To use this feature, you will need to generate # your server certificates with the nsCertType # field set to "server". The build-key-server # script in the easy-rsa folder will do this. ns-cert-type server # If a tls-auth key is used on the server # then every client must also have the key. ;tls-auth ta.key 1 # Select a cryptographic cipher. # If the cipher option is used on the server # then you must also specify it here. ;cipher x # Enable compression on the VPN link. # Don't enable this unless it is also # enabled in the server config file. comp-lzo # Set log file verbosity. verb 3 # Silence repeating messages ;mute 20 Server config file: ################################################# # Sample OpenVPN 2.0 config file for # # multi-client server. # # # # This file is for the server side # # of a many-clients <-> one-server # # OpenVPN configuration. # # # # OpenVPN also supports # # single-machine <-> single-machine # # configurations (See the Examples page # # on the web site for more info). # # # # This config should work on Windows # # or Linux/BSD systems. Remember on # # Windows to quote pathnames and use # # double backslashes, e.g.: # # "C:\\Program Files\\OpenVPN\\config\\foo.key" # # # # Comments are preceded with '#' or ';' # ################################################# # Which local IP address should OpenVPN # listen on? (optional) ;local 00.00.00.00 # Which TCP/UDP port should OpenVPN listen on? # If you want to run multiple OpenVPN instances # on the same machine, use a different port # number for each one. You will need to # open up this port on your firewall. std 1194 port 1194 # TCP or UDP server? ;proto tcp proto udp # "dev tun" will create a routed IP tunnel, # "dev tap" will create an ethernet tunnel. # Use "dev tap0" if you are ethernet bridging # and have precreated a tap0 virtual interface # and bridged it with your ethernet interface. # If you want to control access policies # over the VPN, you must create firewall # rules for the the TUN/TAP interface. # On non-Windows systems, you can give # an explicit unit number, such as tun0. # On Windows, use "dev-node" for this. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. ;dev tap dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel if you # have more than one. On XP SP2 or higher, # you may need to selectively disable the # Windows firewall for the TAP adapter. # Non-Windows systems usually don't need this. ;dev-node MyTap # SSL/TLS root certificate (ca), certificate # (cert), and private key (key). Each client # and the server must have their own cert and # key file. The server and all clients will # use the same ca file. # # See the "easy-rsa" directory for a series # of scripts for generating RSA certificates # and private keys. Remember to use # a unique Common Name for the server # and each of the client certificates. # # Any X509 key management system can be used. # OpenVPN can also use a PKCS #12 formatted key file # (see "pkcs12" directive in man page). ca "C:\\Program Files\\OpenVPN\\config\\ca.crt" cert "C:\\Program Files\\OpenVPN\\config\\server.crt" key "C:\\Program Files\\OpenVPN\\config\\server.key" # Diffie hellman parameters. # Generate your own with: # openssl dhparam -out dh1024.pem 1024 # Substitute 2048 for 1024 if you are using # 2048 bit keys. dh "C:\\Program Files\\OpenVPN\\config\\dh2048.pem" # Configure server mode and supply a VPN subnet # for OpenVPN to draw client addresses from. # The server will take 10.8.0.1 for itself, # the rest will be made available to clients. # Each client will be able to reach the server # on 10.8.0.1. Comment this line out if you are # ethernet bridging. See the man page for more info. server 10.8.0.0 255.255.255.0 # Maintain a record of client <-> virtual IP address # associations in this file. If OpenVPN goes down or # is restarted, reconnecting clients can be assigned # the same virtual IP address from the pool that was # previously assigned. ifconfig-pool-persist ipp.txt # Configure server mode for ethernet bridging. # You must first use your OS's bridging capability # to bridge the TAP interface with the ethernet # NIC interface. Then you must manually set the # IP/netmask on the bridge interface, here we # assume 10.8.0.4/255.255.255.0. Finally we # must set aside an IP range in this subnet # (start=10.8.0.50 end=10.8.0.100) to allocate # to connecting clients. Leave this line commented # out unless you are ethernet bridging. ;server-bridge 10.8.0.4 255.255.255.0 10.8.0.50 10.8.0.100 # Configure server mode for ethernet bridging # using a DHCP-proxy, where clients talk # to the OpenVPN server-side DHCP server # to receive their IP address allocation # and DNS server addresses. You must first use # your OS's bridging capability to bridge the TAP # interface with the ethernet NIC interface. # Note: this mode only works on clients (such as # Windows), where the client-side TAP adapter is # bound to a DHCP client. ;server-bridge # Push routes to the client to allow it # to reach other private subnets behind # the server. Remember that these # private subnets will also need # to know to route the OpenVPN client # address pool (10.8.0.0/255.255.255.0) # back to the OpenVPN server. ;push "route 192.168.10.0 255.255.255.0" ;push "route 192.168.20.0 255.255.255.0" # To assign specific IP addresses to specific # clients or if a connecting client has a private # subnet behind it that should also have VPN access, # use the subdirectory "ccd" for client-specific # configuration files (see man page for more info). # EXAMPLE: Suppose the client # having the certificate common name "Thelonious" # also has a small subnet behind his connecting # machine, such as 192.168.40.128/255.255.255.248. # First, uncomment out these lines: ;client-config-dir ccd ;route 192.168.40.128 255.255.255.248 # Then create a file ccd/Thelonious with this line: # iroute 192.168.40.128 255.255.255.248 # This will allow Thelonious' private subnet to # access the VPN. This example will only work # if you are routing, not bridging, i.e. you are # using "dev tun" and "server" directives. # EXAMPLE: Suppose you want to give # Thelonious a fixed VPN IP address of 10.9.0.1. # First uncomment out these lines: ;client-config-dir ccd ;route 10.9.0.0 255.255.255.252 # Then add this line to ccd/Thelonious: # ifconfig-push 10.9.0.1 10.9.0.2 # Suppose that you want to enable different # firewall access policies for different groups # of clients. There are two methods: # (1) Run multiple OpenVPN daemons, one for each # group, and firewall the TUN/TAP interface # for each group/daemon appropriately. # (2) (Advanced) Create a script to dynamically # modify the firewall in response to access # from different clients. See man # page for more info on learn-address script. ;learn-address ./script # If enabled, this directive will configure # all clients to redirect their default # network gateway through the VPN, causing # all IP traffic such as web browsing and # and DNS lookups to go through the VPN # (The OpenVPN server machine may need to NAT # or bridge the TUN/TAP interface to the internet # in order for this to work properly). ;push "redirect-gateway def1 bypass-dhcp" # Certain Windows-specific network settings # can be pushed to clients, such as DNS # or WINS server addresses. CAVEAT: # http://openvpn.net/faq.html#dhcpcaveats # The addresses below refer to the public # DNS servers provided by opendns.com. ;push "dhcp-option DNS 208.67.222.222" ;push "dhcp-option DNS 208.67.220.220" # Uncomment this directive to allow differenta # clients to be able to "see" each other. # By default, clients will only see the server. # To force clients to only see the server, you # will also need to appropriately firewall the # server's TUN/TAP interface. ;client-to-client # Uncomment this directive if multiple clients # might connect with the same certificate/key # files or common names. This is recommended # only for testing purposes. For production use, # each client should have its own certificate/key # pair. # # IF YOU HAVE NOT GENERATED INDIVIDUAL # CERTIFICATE/KEY PAIRS FOR EACH CLIENT, # EACH HAVING ITS OWN UNIQUE "COMMON NAME", # UNCOMMENT THIS LINE OUT. ;duplicate-cn # The keepalive directive causes ping-like # messages to be sent back and forth over # the link so that each side knows when # the other side has gone down. # Ping every 10 seconds, assume that remote # peer is down if no ping received during # a 120 second time period. keepalive 10 120 # For extra security beyond that provided # by SSL/TLS, create an "HMAC firewall" # to help block DoS attacks and UDP port flooding. # # Generate with: # openvpn --genkey --secret ta.key # # The server and each client must have # a copy of this key. # The second parameter should be '0' # on the server and '1' on the clients. ;tls-auth ta.key 0 # This file is secret # Select a cryptographic cipher. # This config item must be copied to # the client config file as well. ;cipher BF-CBC # Blowfish (default) ;cipher AES-128-CBC # AES ;cipher DES-EDE3-CBC # Triple-DES # Enable compression on the VPN link. # If you enable it here, you must also # enable it in the client config file. comp-lzo # The maximum number of concurrently connected # clients we want to allow. ;max-clients 100 # It's a good idea to reduce the OpenVPN # daemon's privileges after initialization. # # You can uncomment this out on # non-Windows systems. ;user nobody ;group nobody # The persist options will try to avoid # accessing certain resources on restart # that may no longer be accessible because # of the privilege downgrade. persist-key persist-tun # Output a short status file showing # current connections, truncated # and rewritten every minute. status openvpn-status.log # By default, log messages will go to the syslog (or # on Windows, if running as a service, they will go to # the "\Program Files\OpenVPN\log" directory). # Use log or log-append to override this default. # "log" will truncate the log file on OpenVPN startup, # while "log-append" will append to it. Use one # or the other (but not both). ;log openvpn.log ;log-append openvpn.log # Set the appropriate level of log # file verbosity. # # 0 is silent, except for fatal errors # 4 is reasonable for general usage # 5 and 6 can help to debug connection problems # 9 is extremely verbose verb 3 # Silence repeating messages. At most 20 # sequential messages of the same message # category will be output to the log. ;mute 20 I have changed IP's for security

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  • Exchange Web Service (EWS) call fails under ASP.NET but not a console application

    - by Vince Panuccio
    I'm getting an error when I attempt to connect to Exchange Web Services via ASP.NET. The following code works if I call it via a console application but the very same code fails when executed on a ASP.NET web forms page. Just as a side note, I am using my own credentials throughout this entire code sample. "When making a request as an account that does not have a mailbox, you must specify the mailbox primary SMTP address for any distinguished folder Ids." I thought I might be able to fix the issue by specifying an impersonated user. exchangeservice.ImpersonatedUserId = new ImpersonatedUserId(ConnectingIdType.SmtpAddress, "[email protected]"); But then I get a different error. "The account does not have permission to impersonate the requested user." The App Pool that the web application is running under is also my own account (same as the console application) so I have no idea what might be causing this issue. I am using .NET framework 3.5. Here is the code in full. var exchangeservice = new ExchangeService(ExchangeVersion.Exchange2010_SP1) { Timeout = 10000 }; var credentials = new System.Net.NetworkCredential("username", "pass", "domain"); exchangeservice.AutodiscoverUrl("[email protected]") FolderId rootFolderId = new FolderId(WellKnownFolderName.Inbox); var folderView = new FolderView(100) { Traversal = FolderTraversal.Shallow }; FindFoldersResults findFoldersResults = service.FindFolders(rootFolderId, folderView);

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  • RIA Services EntitySet does not support 'Edit' opperation

    - by Savvas Sopiadis
    Hello everbody! Making my first steps in RIA Services (VS2010Beta2) and i encountered this problem: created an EF Model (no POCOs), generic repository on top of it and a RIA Service(hosted in an ASP.NET MVC application) and tryed to get data from within the ASP.NET MVC application: worked well. Next step: Silverlight client. Got a reference to the RIAService (through its context), queried for all the records of the repository and got them into the SL application as well (using this code sample): private ObservableCollection<Culture> _cultures = new ObservableCollection<Culture>(); public ObservableCollection<Culture> cultures { get { return _cultures; } set { _cultures = value; RaisePropertyChanged("cultures"); } } .... //Get cultures EntityQuery<Culture> queryCultures = from cu in dsCtxt.GetAllCulturesQuery() select cu; loCultures = dsCtxt.Load(queryCultures); loCultures.Completed += new EventHandler(lo_Completed); .... void loAnyCulture_Completed(object sender, EventArgs e) { ObservableCollection<Culture> temp= new ObservableCollection<Culture>loAnyCulture.Entities); AnyCulture = temp[0]; } The problem is this: whenever i try to edit some data of a record (in this example the first record) i get this error: This EntitySet of type 'Culture' does not support the 'Edit' operation. I thought that i did something weird and tryed to create an object of type Culture and assign a value to it: it worked well! What am i missing? Do i have to declare an EntitySet? Do i have to mark it? Do i have to...what? Thanks in advance

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  • Axis2 embedded in my web app is not working

    - by Shamik
    OKay I lost alsmost the whole day on this. I have a webapp where I would like to add AXIS2 and start working. I added AxisServlets in the web.xml file like - <servlet> <servlet-name>AxisServlet</servlet-name> <display-name>Apache-Axis Servlet</display-name> <servlet-class>org.apache.axis2.transport.http.AxisServlet</servlet-class> <load-on-startup>2</load-on-startup> </servlet> <servlet-mapping> <servlet-name>AxisServlet</servlet-name> <url-pattern>/services/*</url-pattern> </servlet-mapping> I also added Services.xml file like <service name="ReportViewerService"> <description> This is a sample Web Service for illustrating Attachments API of Axis2 </description> <parameter name="ServiceClass">myclass</parameter> <operation name="getReport"> <actionMapping>urn:getReport</actionMapping> <messageReceiver class="org.apache.axis2.rpc.receivers.RPCMessageReceiver"/> </operation> </service> The directory structure is as mentioned here WEB-ING | - conf | |- axis2.xml |-lib | |- all libs |-services |-ReportViewerService | - META-INF |-services.xml |- web.xml The problem is - after all of these, the service endpoint will not come, I can not see the WSDL file http://localhost:8080/BOReportingServer/services/ReportViewerService?wsdl -- this gives an exception like - Throwable occurred: javax.servlet.ServletException: File &quot;/axis2-web/listSingleService.jsp&quot; not found

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  • Android ListView with SQLite

    - by soclose
    Hi I'd like to refresh the Listview items. These items are populated from SQLite database. My code is below public class Weeve extends Activity { private String[] lv_arr; protected ListView CView; private DBAdapter mDbHelper; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mDbHelper = new DBAdapter(this); mDbHelper.open(); Cursor c = mDbHelper.getAll(); if (c.getCount() > 0) {if (c.moveToFirst()) { ArrayList strings = new ArrayList(); do { String mC = c.getString(0); strings.add(mC); } while (c.moveToNext()); lv_arr = (String[]) strings.toArray(new String[strings.size()]); } } else Toast.makeText(this, "No more Records", Toast.LENGTH_SHORT).show(); c.close(); ListView CView = new ListView(this); CView.setAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, lv_arr)); setContentView(CView);}} I'd like to make refreshing this list view after adding, updating or deleting SQLite table. These operations are called by content or option menu. I tried to create these code into a separated function and call it after every operation. But can't. I think setContentView(CView) statement. I also tried to use SimpleCursorAdapter like notepad sample from Android.com. I got Thread error. Help me.

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  • External exception C000001E (STATUS_INVALID_LOCK_SEQUENCE)

    - by adnan
    I'm building a web service client. I've used many other functions from this web service, i've finished most of this work. But now i'm getting this error "External exception C000001E" as i try to use the function as example below. Var asi_ : Asi.MCCI_AR000001TR_PortType; asi_Istek : Asi.QUQI_IN000001TR01; asi_Cevap : Asi.QUQI_IN000002TR01; Begin // bla.. blaa. setting wsse header etc. giving httprio parameters .. // bla... blaa.. some code here , creating the asi_Istek, setting the values etc. Try asi_Cevap := asi_.MCCI_AR000001TR_QUQI_IN000001TR(asi_Istek); // **error** Except On e: Exception Do Begin ShowMessage(e.Message); // External exception C000001E End; End; that is sample code, my code is something like that, and i've many other smilar functions of this webservice, which are working without error, but here is missing something but what ? what is the "External exception C000001E" has anyone idea ? thanks.

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  • GMLib Could not complete the operation due to error 80020101

    - by Pierrie
    I get this error "Could not complete the operation due to error 80020101." at random times when displaying a map with a marker on it. I use Delphi 2007 and GMLib [1.2.0 Final]. I have read up on the issue and some suggestions was that the problem is due to commenting or bad syntax in java code, and it was suggested that i take out all the commenting and check for errors in the java code. This i did, i recompiled and reinstalled GMLib after modifying the map.html file. I stripped it of all commenting and parsed it through ie for faults but found none, as expected. But the problem still occurs. Here is a sample of my code to show the map and add the marker : Var newmarker : TMarker; begin newmarker := GMMarker1.Add(); newmarker.Position.Lat := MarkersToPaint[i].Latitude; newmarker.Position.Lng := MarkersToPaint[i].Longitude; newmarker.Visible := True; newmarker.Title := MarkersToPaint[i].Title; GMMap1.RequiredProp.Center.Lat := midlat; GMMap1.RequiredProp.Center.Lng := midlong; GMMap1.RequiredProp.Zoom := 18; GMMarker1.ShowElements; GMMap1.Active := True; Any help in this matter will be greatly appreciated.

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