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  • HTML format using Java mail in android

    - by TheDevMan
    I am trying to implement an HTML format mail using the Java mail in android. I would like to get results like this: When I look at the html format sent from lookout in my GMAIL. I don't see any link, but just has this format: [image: Lookout_logo] [image: Signal_flare_icon] Your battery level is really low, so we located your device with Signal Flare. I was trying the following: Properties props = System.getProperties(); props.put("mail.smtp.starttls.enable", "true"); // added this line props.put("mail.smtp.host", host); props.put("mail.smtp.user", from); props.put("mail.smtp.password", pass); props.put("mail.smtp.port", "587"); props.put("mail.smtp.auth", "true"); javax.mail.Session session = javax.mail.Session.getDefaultInstance(props, null); MimeMessage message = new MimeMessage(session); message.setFrom(new InternetAddress(from)); InternetAddress[] toAddress = new InternetAddress[to.length]; // To get the array of addresses for( int i=0; i < to.length; i++ ) { // changed from a while loop toAddress[i] = new InternetAddress(to[i]); } message.setRecipients(Message.RecipientType.BCC, toAddress); message.setSubject(sub); //message.setText(body); body = "<!DOCTYPE html><html><body><img src=\"http://en.wikipedia.org/wiki/Krka_National_Park#mediaviewer/File:Krk_waterfalls.jpg\">"; message.setContent(body, "text/html; charset=utf-8"); Transport transport = session.getTransport("smtp"); transport.connect(host, from, pass); transport.sendMessage(message, message.getAllRecipients()); transport.close(); When I look at the html format sent with the above code. I get the following: <!DOCTYPE html><html><body><img src="http://en.wikipedia.org/wiki/Krka_National_Park#mediaviewer/File:Krk_waterfalls.jpg> How to make sure the user will not be able to see any html code or URL link like the mail sent by LOOKOUT? Thanks!

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  • IntentService android download and return file to Activity

    - by Andrew G
    I have a fairly tricky situation that I'm trying to determine the best design for. The basics are this: I'm designing a messaging system with a similar interface to email. When a user clicks a message that has an attachment, an activity is spawned that shows the text of that message along with a paper clip signaling that there is an additional attachment. At this point, I begin preloading the attachment so that when the user clicks on it - it loads more quickly. currently, when the user clicks the attachment, it prompts with a loading dialog until the download is complete at which point it loads a separate attachment viewer activity, passing in the bmp byte array. I don't ever want to save attachments to persistent storage. The difficulty I have is in supporting rotation as well as home button presses etc. The download is currently done with a thread and handler setup. Instead of this, I'd like the flow to be the following: User loads message as before, preloading begins of attachment as before (invisible to user). When the user clicks on the attachment link, the attachment viewer activity is spawned right away. If the download was done, the image is displayed. If not, a dialog is shown in THIS activity until it is done and can be displayed. Note that ideally the download never restarts or else I've wasted cycles on the preload. Obviously I need some persistent background process that is able to keep downloading and is able to call back to arbitrarily bonded Activities. It seems like the IntentService almost fits my needs as it does its work in a background thread and has the Service (non UI) lifecycle. However, will it work for my other needs? I notice that common implementations for what I want to do get a Messenger from the caller Activity so that a Message object can be sent back to a Handler in the caller's thread. This is all well and good but what happens in my case when the caller Activity is Stopped or Destroyed and the currently active Activity (the attachment viewer) is showing? Is there some way to dynamically bind a new Activity to a running IntentService so that I can send a Message back to the new Activity? The other question is on the Message object. Can I send arbitrarily large data back in this package? For instance, rather than send back that "The file was downloaded", I need to send back the byte array of the downloaded file itself since I never want to write it to disk (and yes this needs to be the case). Any advice on achieving the behavior I want is greatly appreciated. I've not been working with Android for that long and I often get confused with how to best handle asynchronous processes over the course of the Activity lifecycle especially when it comes to orientation changes and home button presses...

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  • How to store byte[] from Android Camera onPictureTaken method within application for later use

    - by Kiel Wood
    I am writing a larger Android application and I use the camera within the app. All I want to do with the camera is have the user take a picture, then start a new activity to show that image and allow the user to decide if they want to keep the image or not. I am having the hardest time figuring out how to simply store the byte[] data from the onPictureTaken method so that I can display it to the user in the next activity. I have tried many different routes and none of them have worked. The last thing I tried was creating a globalsettings class that extends the Application class and creating a byte[] field within it to store the byte[] from the camera so that I could use it within another activity, but my global variable is still not getting set. My CameraActivity code is shown below: public class CameraActivity extends Activity { CameraPreview Preview; Intent intent; byte[] image; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.cameralayout); Preview = new CameraPreview(this); ((FrameLayout)findViewById(R.id.uxfmlayPreview)).addView(Preview); intent = new Intent(this, PostCaptureActivity.class); } public void uxbtnCaptureSnap_Click(View v) { Preview.DeviceCamera.setPreviewCallback(null); Preview.DeviceCamera.takePicture(shutterCallback, rawCallback, jpegCallback); startActivity(intent); finish(); } public void uxbtnCaptureExit_Click(View v) { Intent i = new Intent(this, ExploreMenuActivity.class); setResult(RESULT_OK); startActivity(i); finish(); } ShutterCallback shutterCallback = new ShutterCallback() { public void onShutter() {} }; PictureCallback rawCallback = new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) {} }; PictureCallback jpegCallback = new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { ((GlobalSettings)getApplication()).setGlobalImage(data); camera.release(); camera = null; } }; } Here is my code from my PostCaptureActivity onCreate() method where I attempt to convert and set the image as the source for an imageview: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.postcapturelayout); SnapShot = ((ImageView)findViewById(R.id.uximgSnapshot)); if(((GlobalSettings)this.getApplication()).getGlobalImage() != null) { Bitmap b = BitmapFactory.decodeByteArray(((GlobalSettings)this.getApplication()).getGlobalImage(), 0, ((GlobalSettings)this.getApplication()).getGlobalImage().length); SnapShot.setImageBitmap(b); } else { Toast.makeText(this, "Oops! Picture cannot be saved", Toast.LENGTH_SHORT).show(); } }

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  • changing the intensity of lighten/darken on bitmaps using PorterDuffXfermode in the Android Paint class

    - by user1116836
    Ok my orignal question has changed. How do i change the intensity of how something like this is effected? DayToNight.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); in my dream world it would have worked like this DayToNight.setXfermode(new PorterDuffXfermode(Mode.DST_IN(10))); the 10 being a level of intensity. An example would be if I had a flickering candle, when the candle burns bright I want the bitmaps I am drawing to the screen to retain their origanol color and brightness, when it flickers I want the bitmaps to be almost blacked out, and I want to darken the Bitmaps as the light dims. I have equations, timers and all that figured out, just not how to actually apply it to change the color/brightness. Maybe burning the images is what im looking for? I just want to change the lightness lol. I feel like using paint.setShader might be a solution, but the information in this area is pretty limited from what i have been able to find. Any help would be appreciated. edit: to be crystal clear, i am looking for a way to lighten/darken bitmaps as I draw them to the canvas

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  • selected option not clearing from memory android

    - by user2980560
    I have a small random number spinner that when you click gives a random number. I am having two problems. The first is when the main activity loads it displays a random number on the screen without the random number spinner being clicked. I am unsure what to set to false to keep it from opening with the main activity. The second problem is that when you select an option from the spinner it does not clear. Meaning that If you click on option D6 or D20 then you can not click on the same option again until selecting the other option first. Essentially the selection does not clear out of memory after the random number is selected. Here is the random number code public void onItemSelected(AdapterView<?> parent, View view, int pos, long id) { Random rand = new Random(); int roll; // An item was selected. if (spinner1.getSelectedItemPosition()==0) { roll = rand.nextInt(6)+1; } else { roll = rand.nextInt(20)+1; } // Put the result into a string. String text = "You rolled a " + roll; // Build a dialog box and with the result string and a single button AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(text).setCancelable(false) .setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { // do things when the user clicks ok. } }); AlertDialog alert = builder.create(); // Show the dialog box. alert.show(); }

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  • Framework 4 Features: Support for Timed Jobs

    - by Anthony Shorten
    One of the new features of the Oracle Utilities Application Framework V4 is the ability for the batch framework to support Timed Batch. Traditionally batch is associated with set processing in the background in a fixed time frame. For example, billing customers. Over the last few versions their has been functionality required by the products required a more monitoring style batch process. The monitor is a batch process that looks for specific business events based upon record status or other pieces of data. For example, the framework contains a fact monitor (F1-FCTRN) that can be configured to look for specific status's or other conditions. The batch process then uses the instructions on the object to determine what to do. To support monitor style processing, you need to run the process regularly a number of times a day (for example, every ten minutes). Traditional batch could support this but it was not as optimal as expected (if you are a site using the old Workflow subsystem, you understand what I mean). The Batch framework was extended to add additional facilities to support times (and continuous batch which is another new feature for another blog entry). The new facilities include: The batch control now defines the job as Timed or Not Timed. Non-Timed batch are traditional batch jobs. The timer interval (the interval between executions) can be specified The timer can be made active or inactive. Only active timers are executed. Setting the Timer Active to inactive will stop the job at the next time interval. Setting the Timer Active to Active will start the execution of the timed job. You can specify the credentials, language to view the messages and an email address to send the a summary of the execution to. The email address is optional and requires an email server to be specified in the relevant feature configuration. You can specify the thread limits and commit intervals to be sued for the multiple executions. Once a timer job is defined it will be executed automatically by the Business Application Server process if the DEFAULT threadpool is active. This threadpool can be started using the online batch daemon (for non-production) or externally using the threadpoolworker utility. At that time any batch process with the Timer Active set to Active and Batch Control Type of Timed will begin executing. As Timed jobs are executed automatically then they do not appear in any external schedule or are managed by an external scheduler (except via the DEFAULT threadpool itself of course). Now, if the job has no work to do as the timer interval is being reached then that instance of the job is stopped and the next instance started at the timer interval. If there is still work to complete when the interval interval is reached, the instance will continue processing till the work is complete, then the instance will be stopped and the next instance scheduled for the next timer interval. One of the key ways of optimizing this processing is to set the timer interval correctly for the expected workload. This is an interesting new feature of the batch framework and we anticipate it will come in handy for specific business situations with the monitor processes.

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  • RTL (Arabic and Hebrew) Support for Windows Phone 7

    - by Daniel Moth
    Problem and Background Currently there is no support for Right-To-Left rendering in Windows Phone 7, when developing with Silverlight (itself built on .NET Compact Framework). When I encountered that limitation, I had a flashback to 2005 when I complained about the luck of RTL on NETCF. Unfortunately, the partial solution I proposed back then requires PInvoke and there is no such support on Windows Phone today. Fortunately, my RTL requirements this time were more modest: all I wanted to do was display correctly a translation (of Hebrew or Arabic) in my FREE WP7 translator app. For v1.0 of the app, the code received a string from the service and just put it up on the screen as the translated text. In Arabic and Hebrew, that string (incorrectly) appeared reversed. I knew that, but decided that since it is a platform limitation, I could live with it and so could the users. Yuval P, a colleague at Microsoft, pushed me to offer support for Hebrew (something that I wasn't motivated to pursue if I am honest). After many back and forths, we landed on some code that works. It is certainly not the most efficient code (quite the opposite), but it works and met the bar of minimum effort for v1.1. Thanks Yuval for insisting and contributing most of the code! After Hebrew support was there, I thought the same solution would work for Arabic. Apparently, reversing the Arabic text is not enough: Arabic characters render themselves differently dependent on what preceded/succeeds them(!). So I needed some kind of utility that takes a reversed Arabic string and returns the same string but with the relevant characters "fixed". Luckily, another MS colleague has put out such a library (thanks Bashar): http://arabic4wp7.codeplex.com/. RTL Solution So you have a reversed RTL string and want to make it "right" before displaying on the screen. This is what worked for me (ymmv). Need to split the string into "lines". Not doing this and just reversing the string and sticking it a wrapping text control means that the user not only has to read right to left, they also have to read bottom up. The previous step must take into account a line length that works for both portrait and landscape modes, and of course, not break words in the middle, i.e. find natural breaks. For each line, break it up into words and reverse the order of the words and the order of the letters within each word On the previous step, do not reverse words that should be preserved, e.g. Windows and other such English words that are mixed in with the Arabic or Hebrew words. The same exclusion from reversal applies to numbers. Specifically, for Arabic, once there is a word that is reversed also change its characters. For some code paths, the above has to take into account whether the translation is "from" an RTL language or if it is "to" an RTL language. I packaged the solution in a single code file containing a static class (see the 'Background" section above for… background and credits). Download RTL.cs for your Windows Phone app (to see its usage in action download for FREE "The best translator app") Enjoy, and if you decide to improve on the code, feel free to share back with me… Comments about this post welcome at the original blog.

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  • Top 5 Mobile Apps To Keep Track Of Cricket Scores [ICC World Cup]

    - by Gopinath
    The ICC World Cup 2011 has started with a bang today and the first match between India vs Bangladesh was a cracker. India trashed Bangladesh with a huge margin, thanks to Sehwag for scoring an entertaining 175 runs in 140 runs. At the moment it’s very clear that whole India is gripped with cricket fever and so the rest of fans across the globe. Couple of days ago we blogged about how to watch live streaming of ICC cricket world cup online for free as well as top 10 websites to keep track live scores on your computers. What about tracking live cricket scores on mobiles phones? Here is our guide to top mobile apps available for Symbian(Nokia), Android, iOS and Windows mobiles. By the way, we are covering free apps alone in this post. Why to waste money when free apps are available? SnapTu – Symbian Mobile App SnapTu is a multi feature application that lets you to track live cricket scores, read latest news and check stats published on cric info. SnapTu has tie up with Cric Info and accessing all of CricInfo website on your mobile is very easy. Along with live scores, SnapTu also lets you access your Facebook, Twitter and Picassa on your mobile. This is my favourite application to track cricket on Symbian mobiles. Download SnapTu for your mobiles here Yahoo! Cricket – Symbian & iOS App Yahoo! Cricket Scores is another dedicated application to catch up with live scores and news on your Nokia mobiles and iPhones. This application is developed by Yahoo!, the web giant as well as the official partner of ICC. Features of the app at a glance Cricket: Get a summary page with latest scores, upcoming matches and details of the recent matches News: View sections devoted to the latest news, interviews and photos Statistics: Find the latest team and player stats Download Yahoo! Cricket For Symbian Phones   Download Yahoo! Cricket For iOS ESPN CricInfo – Android and iOS App Is there any site that is better than CricInfo to catch up with latest cricket news and live scores? I say No. ESPN CricInfo is the best website available on the web to get up to the minute  cricket information with in-depth analysis from cricket experts. The live commentary provided by CricInfo site is equally enjoyable as watching live cricket on TV. CricInfo guys have their official applications for Android mobiles and iOS devices and you accessing ball by ball updates on these application is joy. Download ESPN Crick Info App: Android Version, iPhone Version NDTV Cricket – Android, iOS and Blackberry App NDTV Cricket App is developed by NDTV, the most popular English TV news channel in India. This application provides live coverage of international and domestic cricket (Test, ODI & T20) along with latest News, Photos, Videos and Stats. This application is available for iOS devices(iPhones, iPads, iPod Touch), Android mobiles and Blackberry devices. Download NDTV Cricket for iOS here & here    Download NDTV Apps For Rest of OSs ECB Cricket – Symbian, iOS & Android App If you are an UK citizen then  this may be the right application to download for getting live cricket score updates as well as latest news about England Cricket Board. ECB Cricket is an official application of England Cricket Board Download ECB Cricket : Android Version, iPhone Version, Symbian Version Are there any better apps that we missed to feature in this list? This article titled,Top 5 Mobile Apps To Keep Track Of Cricket Scores [ICC World Cup], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Oracle Employees Support New World Record for IYF Children's Hour

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 960 students ‘crouched’, ‘touched’ and ‘set’ under the watchful eye of International Rugby Referee Alain Roland, and supported by Oracle employees, to successfully set a new world record for the World’s Largest Scrum to raise funds and awareness for the Irish Youth Foundation. Last year Oracle Employees supported the Irish Youth Foundation by donating funds from their payroll through the Giving Tree Appeal. We were the largest corporate donor to the IYF by raising €3075. To acknowledge our generosity the IYF asked Oracle Leadership in Society team members to participate in their most recent campaign which was to break the Guinness Book of Records by forming the World’s Largest Rugby Scrum. This was a wonderful opportunity for Oracle’s Leadership in Society to promote the charity, support education and to make a mark in the Corporate Social Responsibility field. The students who formed the scrum also gave up their lunch money and raised a total of €3000. This year we hope Oracle Employees will once again support the IYF with the challenge to match that amount. On the 24th of October the sun shone down on the streaming lines of students entering the field. 480 students were decked out in bright red Oracle T-Shirts against the other 480 in blue and white jerseys - all ready to form a striking scrum. Ryan Tubridy the host of the event made the opening announcement and with the blow of a whistle the Scum began. 960 students locked tight together with the Leinster players also at each side. Leinster Manager Matt O’Connor was there along with presenters Ryan Tubridy and George Hook to assist with getting the boys in line and keeping the shape of the scrum. In accordance with Guinness Book of Records rules, the ball was fed into the scrum properly by Ireland and Leinster scrum-half, Eoin Reddan, and was then passed out the line to his Leinster team mates including Ian Madigan, Brendan Macken and Jordi Murphy, also proudly sporting the Oracle T-Shirt. The new World Record was made, everyone gave a big cheer and thankfully nobody got injured! Thank you to everyone in Oracle who donated last year through the Giving Tree Appeal. Your generosity has gone a long way to support local groups both. Last year’s donation was so substantial that the IYF were able to spread it across two youth groups: The first being Ballybough Youth Project in Dublin. The funding gave them the chance to give 24 young people from their project the chance to get away from the inner city and the problems and issues they face in their daily life by taking a trip to the Cavan Centre to spend a weekend away in a safe and comfortable environment; a very rare holiday in these young people’s lives. The Rahoon Family Centre. Used the money to help secure the long term sustainability of their project. They act as an educational/social/fun project that has been working with disadvantaged children for the past 16 years. Their aim is to change young people’s future with fun /social education and supporting them so they can maximize their creativity and potential. We hope you can help support this worthy cause again this year, so keep an eye out for the Children’s Hour and Giving Tree Appeal! About the Irish Youth Foundation The IYF provides opportunities for marginalised children and young people facing difficult and extreme conditions to experience success in their lives. It passionately believes that achievement starts with opportunity. The IYF’s strategy is based on providing safe places where children can go after school; to grow, to learn and to play; and providing opportunities for teenagers from under-served communities to succeed and excel in their lives. The IYF supports innovative grassroots projects operated by dedicated professionals who understand young people and care about them. This allows the IYF to focus on supporting young people at risk of dropping out of school and, in particular, on the critical transition from primary to secondary school; and empowering teenagers from disadvantaged neighborhoods to become engaged in their local communities. Find out more here www.iyf.ie

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  • Screen Aspect Ratio

    - by Bill Evjen
    Jeffrey Dean, Pixar Aspect Ratio is very important to home video. What is aspect ratio – the ratio from the height to the width 2.35:1 The image is 2.35 times wide as it is high Pixar uses this for half of our movies This is called a widescreen image When modified to fit your television screen They cut this to fit the box of your screen When a comparison is made huge chunks of picture is missing It is harder to find what is going on when these pieces are missing The whole is greater than the pieces themselves. If you are missing pieces – you are missing the movie The soul and the mood is in the film shots. Cutting it to fit a screen, you are losing 30% of the movie Why different aspect ratios? Film before the 1950s 1.33:1 Academy Standard There were all aspects of images though. There was no standard. Thomas Edison developed projecting images onto a wall/screen He didn’t patent it as he saw no value in it. Then 1.37:1 came about to add a strip of sound This is the same size as a 35mm film Around 1952 – TV comes along NTSC Television followed the Academy Standard (4x3) Once TV came out, movie theater attendance plummets So Film brought forth color to combat this. Also early 3D Also Widescreen was brought forth. Cinema-Scope Studios at the time made movies bigger and bigger There was a Napoleon movie that was actually 4x1 … really wide. 1.85:1 Academy Flat 2.35:1 Anamorphic Scope (aka Panavision/Cinemascope) Almost all movies are made in these two aspect ratios Pixar has done half in one and half in the other Why choose one over the other? Artist choice It is part of the story the director wants to tell Can we preserve the story outside of the theaters? TVs before 1998 – they were very square Now TVs are very wide Historical options Toy Story released as it was and people cut it in a way that wasn’t liked by the studio Pan and Scan is another option Cut and then scan left or right depending on where the action is Frame Height Pixar can go back and animate more picture to account for the bottom/top bars. You end up with more sky and more ground The characters seem to get lost in the picture You lose what the director original intended Re-staging For animated movies, you can move characters around – restage the scene. It is a new completely different version of the film This is the best possible option that Pixar came up with They have stopped doing this really as the demand as pretty much dropped off Why not 1.33 today? There has been an evolution of taste and demands. VHS is a linear item The focus is about portability and not about quality Most was pan and scan and the quality was so bad – but people didn’t notice DVD was introduced in 1996 You could have more content – two versions of the film You could have the widescreen version and the 1.33 version People realized that they are seeing more of the movie with the widescreen High Def Televisions (16x9 monitors) This was introduced in 2005 Blu-ray Disc was introduced in 2006 This is all widescreen You cannot find a square TV anymore TVs are roughly 1.85:1 aspect ratio There is a change in demand Users are used to black bars and are used to widescreen Users are educated now What’s next for in-flight entertainment? High Def IFE Personal Electronic Devices 3D inflight

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  • Snap App Windows to Pre-Defined Screen Sections with Acer GridVista

    - by Asian Angel
    The window snapping feature in Windows 7 and the ability to organize monitor(s) into specific gridded sections have both become popular lately. If you love the idea of having both combined in a single software then join us as we look at Acer GridVista. Note: Acer GridVista works with Windows XP, Vista, & 7. It will also work with dual monitors. Setup Acer GridVista comes in a zip file format and at first you might assume that it is portable in nature but it is not. Once you unzip the enclosed folder you will need to double click on “Setup.exe” to install the program. Acer GridVista in Action Once you have installed the program and started it up all that you will notice at first is the new “System Tray Icon”. Here you can see the “Context Menu”… The only menu command that you will likely use most of the time is the “Grid Configuration Command”. Notice that for our single monitor setup that it lists “Display 1”. The “Single Setting” is enabled by default and you can easily choose the layout that best suits your needs. The enabled layout style will always be highlighted in yellow for easy reference. For our example we chose the “Triple (primary at right)” layout style. Each section will be specifically numbered as shown here. Do not worry…the grid and numbers only appear for a moment and then become invisible again until you move an app window into that section/area of your screen. On every regular app window that you open you will notice three new buttons in the upper right corner. Here is what each of these new buttons do: Acer GridVista Extensions (Transparent, Send To Window Grid, About Acer GridVista): Viewable in a drop-down menu Lock To Grid (Enable/Disable): Enabled by default –> Note: Set to disable on a particular window to keep it free of the “grid locking function” Always On Top (Enable/Disable): Disabled by default A good look at the “Extensions Drop-Down Menu” where you can set an app window to be transparent or send it to a specific screen section on your monitor(s). If you open an app it will not automatically lock into a specific section. To lock the window into a specific section drag-and-drop the app window into the desired section. Notice the red outline and highlighted number on “Section 2” below. The red outline and highlighted number serves as an indicator that if you release the app window at that moment it will lock into the outlined/highlighted section. Now that Notepad is locked into “Section 2” you can see that it is maximized within that section. Continue to drag-and-drop your app windows into the appropriate sections as desired…apps can still be reduced to the “Taskbar” the same as before. Options These are the options available for Acer GridVista… Conclusion If you have been wanting the ability to “snap” windows and organize them into specific screen areas then Acer GridVista is definitely a program that you should try out. Links Download Acer GridVista at Softpedia View detailed information at the Acer GridVista Homepage Similar Articles Productive Geek Tips Multitask Like a Pro with AquaSnapHelp Troubleshoot the Blue Screen of Death by Preventing Automatic RebootAdd Windows 7’s AeroSnap Feature to Vista and XPResize Windows to Specific Dimensions Easily With SizerKeyboard Ninja: Assign a Hotkey to any Window TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Playing Games In Chrome Made Easier Stop In The Name Of Love (Firefox addon) Chitika iPad Labs Gives Live iPad Sale Stats Heaven & Hell Finder Icon Using TrueCrypt to Secure Your Data Quickly Schedule Meetings With NeedtoMeet

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  • How to connect my Android to my Laptop wirelessly , to stream data between the two?

    - by Deepun
    I want to stream data from my Laptop PC to my Android phone using TCP or UDP by creating sockets in both the phone and the laptop, but it has to be done wirelessly. How do I connect them to stream the data ? I thought creating an ad-hoc wireless network from my laptop and connecting to it using my Android would work. But my Android is not detecting the ad-hoc network. Is there any other way how I can connect the two ? I downloaded this software called 'connectify' and created a wifi hotspot on my laptop, and successfully connected the two. But will I be able to stream data to my device using this connection ? Can simple direct Bluetooth connection help me in creating sockets in both phone and laptop and stream the data ?

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  • See all output from commands performed inside screen

    - by user1032531
    I am using screen (http://www.gnu.org/software/screen/manual/screen.html) to access my minecraft console. I created a server in /etc/init.d, and have minecraft running in the background. Then, to access the minecraft console, I just type # screen -r in bash. I can now do commands in the screen shell. The problem is if I do some command which exports a bunch of text, it exceeds the size of the screen and pushes the begging output off the page. And I cannot seem to scroll up and see it. How can I scroll back and view all the output? How can I pause the output (maybe something like more or less)?

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  • Why is my metro screen getting extended to half of the second screen?

    - by maximusyoda
    When I extend my desktop to the second screen, it stays fine for a few minutes, but after a while, the first metro screen stretches all the way to half of the second screen. The search bar etc stops working. The desktop itself shares fine. But the metro screen is messed up as well as the resolution. The second screen is using the recommended resolution. All I want is to have an extended screen. The problem occurs in my office Windows 8 laptop as well. Not sure what to do with it. Device: Surface Pro 2 External Monitor: Dell 2208WFP 1680 x 1050 Pixel Resoultion 22''

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  • How can I get the Android SDK working with Eclipse in Ubuntu 9.10 64-bit?

    - by user30667
    I would like to tinker with the Android software development kit, and I have found out that it only support 32-bit versions of the Java Platform and Eclipse. I installed the ia32 Sun Java runtime environment and the 32-bit version of Eclipse. I also used the update-alternatives program to make a java 32-bit preference. Both of these seem to run fine. I also installed the Eclipse android plugins, but my problem lies in the SDK downloaded from Google. When I go to Eclipse preferences and try to tell it about my Android SDK location, there are no SDK targets listed. Has anyone else gotten this running on Ubuntu 9.10 64-bit? Thanks.

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  • What options exist when the vendor does not supply an ADB driver for an Android device?

    - by STATUS_ACCESS_DENIED
    So I bought an Android phone and the vendor does not offer any drivers whatsoever. The Android SDK and the drivers that come with it don't seem to work with the device, but the device itself reports as Android 2.2.1. Other users have reported that the drivers of the Nook Color worked for them, but I cannot confirm this, after trying. What options do I have to connect to the device (and ultimately to root it)? Is it truly just the .inf file that I need to manipulate in order to make the device ID known to Windows? After all there are tools to figure out those strings while the device is connected (although "unknown") ...

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  • How can I get the Android SDK working with Eclipse in Ubuntu 9.10 64-bit?

    - by vulcan99
    I would like to tinker with the Android software development kit, and I have found out that it only support 32-bit versions of the Java Platform and Eclipse. I installed the ia32 Sun Java runtime environment and the 32-bit version of Eclipse. I also used the update-alternatives program to make a java 32-bit preference. Both of these seem to run fine. I also installed the Eclipse android plugins, but my problem lies in the SDK downloaded from Google. When I go to Eclipse preferences and try to tell it about my Android SDK location, there are no SDK targets listed. Has anyone else gotten this running on Ubuntu 9.10 64-bit? Thanks.

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  • kSOAP2 and SOAPAction on Android

    - by Matze
    Hi everyone, I am trying to access a Webservice with kSOAP2 on an Android Phone. I think the connection is being established, but the server won't answer my request since I'm not providing a SOAP Action Header which seems to be required in SOAP Version 1.1(please correct me if I'm wrong here) which I have to use since the server does not support Version 1.2 . The concrete Faultcode which is returning in the request looks like this: faultactor null faultcode "S:Server" (id=830064966432) faultstring "String index out of range: -11" (id=830064966736) The errorcode which is generated on the server (I'm running it on a localhost) looks like this: 4.05.2010 20:20:29 com.sun.xml.internal.ws.transport.http.HttpAdapter fixQuotesAroundSoapAction WARNUNG: Received WS-I BP non-conformant Unquoted SoapAction HTTP header: http://server.contextlayer.bscwi.de/createContext 24.05.2010 20:20:29 com.sun.xml.internal.ws.server.sei.EndpointMethodHandler invoke SCHWERWIEGEND: String index out of range: -11 java.lang.StringIndexOutOfBoundsException: String index out of range: -11 at java.lang.String.substring(Unknown Source) at de.bscwi.contextlayer.xml.XmlValidator.isValid(XmlValidator.java:41) at de.bscwi.contextlayer.server.ContextWS.createContext(ContextWS.java:45) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.xml.internal.ws.api.server.InstanceResolver$1.invoke(Unknown Source) at com.sun.xml.internal.ws.server.InvokerTube$2.invoke(Unknown Source) at com.sun.xml.internal.ws.server.sei.EndpointMethodHandler.invoke(Unknown Source) at com.sun.xml.internal.ws.server.sei.SEIInvokerTube.processRequest(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber.__doRun(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber._doRun(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber.doRun(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber.runSync(Unknown Source) at com.sun.xml.internal.ws.server.WSEndpointImpl$2.process(Unknown Source) at com.sun.xml.internal.ws.transport.http.HttpAdapter$HttpToolkit.handle(Unknown Source) at com.sun.xml.internal.ws.transport.http.HttpAdapter.handle(Unknown Source) at com.sun.xml.internal.ws.transport.http.server.WSHttpHandler.handleExchange(Unknown Source) at com.sun.xml.internal.ws.transport.http.server.WSHttpHandler.handle(Unknown Source) at com.sun.net.httpserver.Filter$Chain.doFilter(Unknown Source) at sun.net.httpserver.AuthFilter.doFilter(Unknown Source) at com.sun.net.httpserver.Filter$Chain.doFilter(Unknown Source) at sun.net.httpserver.ServerImpl$Exchange$LinkHandler.handle(Unknown Source) at com.sun.net.httpserver.Filter$Chain.doFilter(Unknown Source) at sun.net.httpserver.ServerImpl$Exchange.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) The relevant part of the WSDL (at least that's what I'm thinking) looks like this: <operation name="createContext"> <soap:operation soapAction=""/> - <input> <soap:body use="literal" namespace="http://server.contextlayer.bscwi.de/"/> </input> - <output> <soap:body use="literal" namespace="http://server.contextlayer.bscwi.de/"/> </output> </operation> In my code I'm adding a Header, but it seems like I'm doing it wrong: private static final String SOAP_ACTION = ""; //... SoapSerializationEnvelope soapEnvelope = new SoapSerializationEnvelope (SoapEnvelope.VER11); soapEnvelope.setOutputSoapObject(Request); AndroidHttpTransport aht = new AndroidHttpTransport (URL); //... aht.call(SOAP_ACTION, soapEnvelope); SoapPrimitive resultString = (SoapPrimitive) soapEnvelope.getResponse(); Any advice would be great since I'm running out of ideas.. Thanks folks!

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  • Update UI in the main activity through handler in a thread (Android)

    - by Hrk
    Hello, I try to make several connection in a class and update the multiple progressbar in the main screen. But I've got the following error trying to use thread in android : Code: 05-06 13:13:11.092: ERROR/ConnectionManager(22854): ERROR:Can't create handler inside thread that has not called Looper.prepare() Here is a small part of my code in the main Activity public class Act_Main extends ListActivity { private ConnectionManager cm; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Set up the window layout requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.main); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.custom_title); } public void startConnection() { //open DB connection db = new DBAdapter(getApplicationContext()); db.open(); cm = new ConnectionManager(handler, db); showDialog(DIALOG_PROGRESS_LOGIN); } @Override public void onStart() { super.onStart(); startConnection(); } protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_PROGRESS_LOGIN: progressDialog = new ProgressDialog(Act_Main.this); progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Connecting.\nPlease wait..."); progressThreadLogin = new ProgressThreadLogin(); progressThreadLogin.start(); return progressDialog; case DIALOG_PROGRESS_NETWORK: [b]progressDialog = new ProgressDialog(Act_Main.this);[/b] progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Loading entire network.\nPlease wait..."); progressThreadNetwork = new ProgressThreadNetwork(); progressThreadNetwork.start(); return progressDialog; default: return null; } } // Define the Handler that receives messages from the thread and update the progress final Handler handler = new Handler() { public void handleMessage(Message msg) { int total = msg.getData().getInt("total"); int step = msg.getData().getInt("step"); Log.d(TAG, "handleMessage:PROCESSBAR:"+total); progressDialog.setProgress(total); if (total >= 100) { switch (step) { case UPDATE_NETWORK: dismissDialog(DIALOG_PROGRESS_LOGIN); showDialog(DIALOG_PROGRESS_NETWORK); cm.getNetwork(); break; .... default: break; } } } }; private class ProgressThreadLogin extends Thread { ProgressThreadLogin() { } public void run() { cm.login(); } } private class ProgressThreadNetwork extends Thread { ProgressThreadNetwork() { } public void run() { cm.getNetwork(); } } } And my connectionManager class: public class ConnectionManager { public ConnectionManager(Handler handler, DBAdapter db) { this.handler = handler; this.db = db; } public void updateProgressBar(int step, int value) { if (value == 0) total = total+1; else total = value ; Message msg = handler.obtainMessage(); Bundle b = new Bundle(); b.putInt("total", total); b.putInt("step", step); msg.setData(b); handler.handleMessage(msg); } public void login() { //DO MY LOGIN TASK updateProgressBar(Act_Main.UPDATE_NETWORK, 100); } } The crash errors occurs on the first line of "case DIALOG_PROGRESS_NETWORK:". My first progressbar is hidden but the second one is not displayed. I think I've done somthing wrong using the threads and handlers but I dont' know why. I was first using handler.sendMessage in place of handler.handleMessage but when I had several task in my connectionManager, the progressbar was updated only at the end of all tasks. Thank you in advance for your help

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  • Android JSON HttpClient to send data to PHP server with HttpResponse

    - by Scoobler
    I am currently trying to send some data from and Android application to a php server (both are controlled by me). There is alot of data collected on a form in the app, this is written to the database. This all works. In my main code, firstly I create a JSONObject (I have cut it down here for this example): JSONObject j = new JSONObject(); j.put("engineer", "me"); j.put("date", "today"); j.put("fuel", "full"); j.put("car", "mine"); j.put("distance", "miles"); Next I pass the object over for sending, and receive the response: String url = "http://www.server.com/thisfile.php"; HttpResponse re = HTTPPoster.doPost(url, j); String temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS")==0) { Toast.makeText(this, "Sending complete!", Toast.LENGTH_LONG).show(); } The HTTPPoster class: public static HttpResponse doPost(String url, JSONObject c) throws ClientProtocolException, IOException { HttpClient httpclient = new DefaultHttpClient(); HttpPost request = new HttpPost(url); HttpEntity entity; StringEntity s = new StringEntity(c.toString()); s.setContentEncoding(new BasicHeader(HTTP.CONTENT_TYPE, "application/json")); entity = s; request.setEntity(entity); HttpResponse response; response = httpclient.execute(request); return response; } This gets a response, but the server is returning a 403 - Forbidden response. I have tried changing the doPost function a little (this is actually a little better, as I said I have alot to send, basically 3 of the same form with different data - so I create 3 JSONObjects, one for each form entry - the entries come from the DB instead of the static example I am using). Firstly I changed the call over a bit: String url = "http://www.orsas.com/ServiceMatalan.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("vehicle", j.toString()); // Normally I would pass two more JSONObjects..... HttpResponse re = HTTPPoster.doPost(url, kvPairs); String temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS")==0) { Toast.makeText(this, "Sending complete!", Toast.LENGTH_LONG).show(); } Ok so the changes to the doPost function: public static HttpResponse doPost(String url, Map<String, String> kvPairs) throws ClientProtocolException, IOException { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(url); if (kvPairs != null && kvPairs.isEmpty() == false) { List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(kvPairs.size()); String k, v; Iterator<String> itKeys = kvPairs.keySet().iterator(); while (itKeys.hasNext()) { k = itKeys.next(); v = kvPairs.get(k); nameValuePairs.add(new BasicNameValuePair(k, v)); } httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); } HttpResponse response; response = httpclient.execute(httppost); return response; } Ok So this returns a response 200 int statusCode = re.getStatusLine().getStatusCode(); However the data received on the server cannot be parsed to a JSON string. It is badly formatted I think (this is the first time I have used JSON): If in the php file I do an echo on $_POST['vehicle'] I get the following: {\"date\":\"today\",\"engineer\":\"me\"} Can anyone tell me where I am going wrong, or if there is a better way to achieve what I am trying to do? Hopefully the above makes sense!

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  • Android: canvas.drawBitmap with Orientation(MagnetField)Sensor

    - by user368374
    hallo, i am developing Android app with orientation sensor. now i got problem. What i want to do is, change scale and position of bitmap which read from sd card. The scale and position depend on value from orientation sensor. i use canvas.drawBitmap(), then it cause problem. the app is just shut down. other drawXXX()methods have no problem..any suggestion? public class AnMagImgtestActivity extends Activity implements SensorEventListener { private SensorManager sensorManager; private MySurfaceView view; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); sensorManager = (SensorManager)getSystemService(SENSOR_SERVICE); view = new MySurfaceView(this); ///make it fullscreen getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); requestWindowFeature(Window.FEATURE_NO_TITLE); ///give screen a hiropon getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); setContentView(view); } @Override protected void onResume() { super.onResume(); List sensors = sensorManager.getSensorList(Sensor.TYPE_ORIENTATION); if (sensors.size() 0) { Sensor sensor = sensors.get(0); sensorManager.registerListener(this, sensor, SensorManager.SENSOR_DELAY_GAME); } } @Override protected void onPause() { super.onPause(); sensorManager.unregisterListener(this); } @Override public void onAccuracyChanged(Sensor sensor, int accuracy) { } @Override public void onSensorChanged(SensorEvent event) { view.onValueChanged(event.values); } class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback{ public MySurfaceView(Context context) { super(context); getHolder().addCallback(this); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { onValueChanged(new float[3]); } @Override public void surfaceCreated(SurfaceHolder holder) { } @Override public void surfaceDestroyed(SurfaceHolder holder) { } void onValueChanged(float[] values) { Canvas canvas = getHolder().lockCanvas(); //String imgfn = "/sdcard/seekcamera"+"/"+regcode+"/to"+"/"+tempnum+".jpg"; String imgfn = "/sdcard/seekcamera"+"/de"+"/to"+"1.jpg"; //String imgfn = "/sdcard/seekcamera"+"/00"+"/00"+"/"+"42.jpg"; File mf = new File(imgfn); Bitmap bitmap0 = BitmapFactory.decodeFile(mf.getPath()); if (canvas != null) { Paint paint = new Paint(); paint.setAntiAlias(true); paint.setColor(Color.GREEN); paint.setTextSize(12); canvas.drawColor(Color.BLACK); paint.setAlpha(200); for (int i = 0; i < values.length; i++) { canvas.drawText("values[" + i + "]: " + values[i], 0, paint.getTextSize() * (i + 1), paint); } paint.setColor(Color.WHITE); paint.setTextSize(100+values[2]); paint.setAlpha( (int) (255-values[2])); canvas.drawText("Germany", values[0]*1+20, paint.getTextSize() * 1+values[2]-80, paint); ///here is the problem.. canvas.drawBitmap(bitmap0, values[0],values[1], paint); getHolder().unlockCanvasAndPost(canvas); } } } }

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  • android spinning image

    - by user270811
    hi, i am trying to create two spinning wheels, as in pulleys, so everytime the attached rope moves, the two pulleys will rotate. i have tried two approaches: 1) use Matrix.postRotate within the onDraw() method of the View class, which calls the following: private void drawSpinningWheel(Canvas canvas) { try { canvas.save(); Bitmap bitmapOrg = null; int iDrawable = R.drawable.spinning_button; bitmapOrg = BitmapFactory.decodeResource(getResources(), iDrawable); if(bitmapOrg != null) { int width = bitmapOrg.getWidth(); int height = bitmapOrg.getHeight(); int newWidth = 24; int newHeight = 24; // calculate the scale - in this case = 0.4f float scaleWidth = ((float) newWidth) / width; float scaleHeight = ((float) newHeight) / height; // createa matrix for the manipulation Matrix matrix = new Matrix(); // resize the bit map matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate((float) mDegrees++); Bitmap resizedBitmap = Bitmap.createBitmap(bitmapOrg, 0, 0, width, height, matrix, true); canvas.drawBitmap(resizedBitmap, matrix, null); } canvas.restore(); } catch(Exception e) { Log.e(TAG + "drawSpinningWheel", e.getMessage()); } } but it seems like the image not only spins but rotates around another axis 2) use SurfaceView and a separate thread, in the run() call this: private void doDraw(Canvas canvas) { // Draw the background image. Operations on the Canvas accumulate // so this is like clearing the screen. canvas.drawBitmap(mBackgroundImage, 0, 0, null); int yTop = mCanvasHeight - ((int) mY + mSpinningWheelImageHeight / 2); int xLeft = (int) mX - mSpinningWheelImageWidth / 2; ... // Draw the ship with its current rotation canvas.save(); canvas.rotate((float) mHeading++, (float) mX, mCanvasHeight - (float) mY); mSpinningWheelImage.setBounds(xLeft, yTop, xLeft + mSpinningWheelImageWidth, yTop + mSpinningWheelImageHeight); mSpinningWheelImage.draw(canvas); canvas.restore(); } i get the spinning to work but i can't add another spinning wheel. i even tried to create another thread for the second spinning wheel, only one shows up. can someone point me in the right direction? thanks.

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  • Android Canvas.drawString display problem

    - by Arkaha
    Hello everyone! I encounter this problem when displaying text on SurfaceView, some chars can climb up on others, code is here: private static void fakeDraw(Canvas c) { Paint mPaint = new Paint(); int color = 0xff000000; mPaint.setColor(color); mPaint.setStrokeWidth(2); mPaint.setStyle(Style.FILL); mPaint.setAntiAlias(true); FontMetricsInt fm = mPaint.getFontMetricsInt(); int fh = Math.abs(fm.top); int left = 0; int top = 100; Rect smallClip = new Rect(left, top-fh, left + 200, top + 30); Rect bigClip = new Rect(0, 0, getW(), getH()); c.drawRect(bigClip, mPaint); String text1 = "Evi"; String text2 = ">>"; String text3 = "Tom"; color = 0xff303030; mPaint.setColor(color); c.drawRect(smallClip, mPaint); color = 0xffffffff; mPaint.setColor(color); c.drawText(text1, left, top, mPaint); Rect bounds = new Rect(); mPaint.getTextBounds(text1, 0, text1.length(), bounds); left += bounds.width(); c.drawText(text2, left, top, mPaint); left -= bounds.width(); top += 12; c.drawText(text3, left, top, mPaint); mPaint.getTextBounds(text3, 0, text3.length(), bounds); left += bounds.width(); c.drawText(text2, left, top, mPaint); } In the case of a second text Tom all displayed correctly, but the first text Evi not. The problem is that the chars draws in Evi draw space(last char "i")!! It is possible to see if you zoom the picture, what am I doing wrong and how to fix this? screen shot can be found here:

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  • Android Dev Help: Saving an image from Res/raw or Asset folder to the Sd card

    - by Lucy
    Android Development Query Hello, I wonder if anyone could help me, i am trying to save an image (jpg or png) from the res/raw or assets folder to the SD card location (/sdcard/DCIM/). I have been following a tutorial which can save an image from a URL to the SD card Root, but i have looked everywhere to be able to save from res/raw or asset folder instead, and to a differnet location onthe sd card /sdcard/DCIM/ Here is the code, can anyone show me how to do the above from this? Thanks Lucy public class home extends Activity { private File file; private String imgNumber; private Button btnDownload; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btnDownload=(Button)findViewById(R.id.btnDownload); btnDownload.setOnClickListener(new OnClickListener() { public void onClick(View v) { btnDownload.setText("Download is in Progress."); String savedFilePath=Download("http://www.domain.com/android1.png"); Toast.makeText(getApplicationContext(), "File is Saved in "+savedFilePath, 1000).show(); if(savedFilePath!=null) { btnDownload.setText("Download Completed."); } } }); } public String Download(String Url) { String filepath=null; try { //set the download URL, a url that points to a file on the internet //this is the file to be downloaded URL url = new URL(Url); //create the new connection HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection(); //set up some things on the connection urlConnection.setRequestMethod("GET"); urlConnection.setDoOutput(true); //and connect! urlConnection.connect(); //set the path where we want to save the file //in this case, going to save it on the root directory of the //sd card. File SDCardRoot = Environment.getExternalStorageDirectory(); //create a new file, specifying the path, and the filename //which we want to save the file as. String filename= "download_"+System.currentTimeMillis()+".png"; // you can download to any type of file ex:.jpeg (image) ,.txt(text file),.mp3 (audio file) Log.i("Local filename:",""+filename); file = new File(SDCardRoot,filename); if(file.createNewFile()) { file.createNewFile(); } //this will be used to write the downloaded data into the file we created FileOutputStream fileOutput = new FileOutputStream(file); //this will be used in reading the data from the internet InputStream inputStream = urlConnection.getInputStream(); //this is the total size of the file int totalSize = urlConnection.getContentLength(); //variable to store total downloaded bytes int downloadedSize = 0; //create a buffer... byte[] buffer = new byte[1024]; int bufferLength = 0; //used to store a temporary size of the buffer //now, read through the input buffer and write the contents to the file while ( (bufferLength = inputStream.read(buffer)) > 0 ) { //add the data in the buffer to the file in the file output stream (the file on the sd card fileOutput.write(buffer, 0, bufferLength); //add up the size so we know how much is downloaded downloadedSize += bufferLength; //this is where you would do something to report the prgress, like this maybe Log.i("Progress:","downloadedSize:"+downloadedSize+"totalSize:"+ totalSize) ; btnDownload.setText("download Status:"+downloadedSize+" / "+totalSize); } //close the output stream when done fileOutput.close(); if(downloadedSize==totalSize) filepath=file.getPath(); //catch some possible errors... } catch (MalformedURLException e) { e.printStackTrace(); } catch (IOException e) { filepath=null; btnDownload.setText("Internet Connection Failed.\n"+e.getMessage()); e.printStackTrace(); } Log.i("filepath:"," "+filepath) ; return filepath; } }

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  • Ultimate Get/Post with Android Thread for Dummies

    - by Jayomat
    Hi, I'm writing an app to check for the bus timetable's. Therefor I need to post some data to a html page, submit it, and parse the resulting page with htmlparser. Though it may be asked a lot, can some one help me identify if 1) this page does support post/get (I think it does) 2) which fields I need to use? 3) How to make the actual request? this is my code so far: String url = "http://busspur02.aseag.de/bs.exe?Cmd=RV&Karten=true&DatumT=30&DatumM=4&DatumJ=2010&ZeitH=&ZeitM=&Suchen=%28S%29uchen&GT0=&HT0=&GT1=&HT1="; String charset = "CP1252"; System.out.println("startFrom: "+start_from); System.out.println("goTo: "+destination); //String tag.v List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("HTO", start_from)); params.add(new BasicNameValuePair("HT1", destination)); params.add(new BasicNameValuePair("GTO", "Aachen")); params.add(new BasicNameValuePair("GT1", "Aachen")); params.add(new BasicNameValuePair("DatumT", day)); params.add(new BasicNameValuePair("DatumM", month)); params.add(new BasicNameValuePair("DatumJ", year)); params.add(new BasicNameValuePair("ZeitH", hour)); params.add(new BasicNameValuePair("ZeitM", min)); UrlEncodedFormEntity query = new UrlEncodedFormEntity(params, charset); HttpPost post = new HttpPost(url); post.setEntity(query); InputStream response = new DefaultHttpClient().execute(post).getEntity().getContent(); // Now do your thing with the facebook response. String source = readText(response,"CP1252"); Log.d(TAG_AVV,response.toString()); System.out.println("STREAM "+source); One person also gave me a hint to use firebug to read what's going on at the page, but I don't really understand what to look for, or more precisely, how to use the provided information. I also find it confusing, for example, that when I enter the data by hand, the url says, for example, "....HTO=Kaiserplatz&...", but in Firebug, the same Kaiserplatz is connected to a different field, in this case: \<\td class="Start3" Kaiserplatz <\/td (I inserted \ to make it visible) The last line in my code prints the html page, but without having send a request.. it's printed as if there was no input at all... My app is almost done, I hope someone can help me out to finish it! thanks in advance

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