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  • compact Number formatting behavior in Java (automatically switch between decimal and scientific notation)

    - by kostmo
    I am looking for a way to format a floating point number dynamically in either standard decimal format or scientific notation, depending on the value of the number. For moderate magnitudes, the number should be formatted as a decimal with trailing zeros suppressed. If the floating point number is equal to an integral value, the decimal point should also be suppressed. For extreme magnitudes (very small or very large), the number should be expressed in scientific notation. Alternately stated, if the number of characters in the expression as standard decimal notation exceeds a certain threshold, switch to scientific notation. I should have control over the maximum number of digits of precision, but I don't want trailing zeros appended to express the minimum precision; all trailing zeros should be suppressed. Basically, it should optimize for compactness and readability. 2.80000 - 2.8 765.000000 - 765 0.0073943162953 - 0.00739432 (limit digits of precision—to 6 in this case) 0.0000073943162953 - 7.39432E-6 (switch to scientific notation if the magnitude is small enough—less than 1E-5 in this case) 7394316295300000 - 7.39432E+6 (switch to scientific notation if the magnitude is large enough—for example, when greater than 1E+10) 0.0000073900000000 - 7.39E-6 (strip trailing zeros from significand in scientific notation) 0.000007299998344 - 7.3E-6 (rounding from the 6-digit precision limit causes this number to have trailing zeros which are stripped) Here's what I've found so far: The .toString() method of the Number class does most of what I want, except it doesn't upconvert to integer representation when possible, and it will not express large integral magnitudes in scientific notation. Also, I'm not sure how to adjust the precision. The "%G" format string to the String.format(...) function allows me to express numbers in scientific notation with adjustable precision, but does not strip trailing zeros. I'm wondering if there's already some library function out there that meets these criteria. I guess the only stumbling block for writing this myself is having to strip the trailing zeros from the significand in scientific notation produced by %G.

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  • Android:Playing bigger size audio wav sound file produces crash

    - by user187532
    Hi Android experts, I am trying to play the bigger size audio wav file(which is 20 mb) using the following code(AudioTrack) on my Android 1.6 HTC device which basically has less memory. But i found device crash as soon as it executes reading, writing and play. But the same code works fine and plays the lesser size audio wav files(10kb, 20 kb files etc) very well. P.S: I should play PCM(.wav) buffer sound, the reason behind why i use AudioTrack here. Though my device has lesser memory, how would i read bigger audio files bytes by bytes and play the sound to avoid crashing due to memory constraints. private void AudioTrackPlayPCM() throws IOException { String filePath = "/sdcard/myWav.wav"; // 8 kb file byte[] byteData = null; File file = null; file = new File(filePath); byteData = new byte[(int) file.length()]; FileInputStream in = null; try { in = new FileInputStream( file ); in.read( byteData ); in.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } int intSize = android.media.AudioTrack.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT); AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, intSize, AudioTrack.MODE_STREAM); at.play(); at.write(byteData, 0, byteData.length); at.stop(); at.release(); } Could someone guide me please to play the AudioTrack code for bigger size wav files?

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  • Tool for braceless, whitespace sensitive C syntax

    - by Ollie Saunders
    I'm writing some C at the moment and because I like whitespace sensitive syntax, I'd like to write it like this: #include <stdio.h> int main(void) printf("Hello, world!") return 0 Instead of this: #include <stdio.h> int main(void) { printf("Hello, world!"); return 0; } Does anybody know of a tool that will convert the former into the latter? Edit: I've really no interest in arguing with those that think this is a bad idea. By all means continue to think that, you have your reasons. But at least know this: I'm aware Python is a whitespace sensitive language but I have not used it. Why would I? I know Ruby already. Also know: I am not just learning C for the first time and I have used PHP and JavaScript for more than four years, so I am not requesting this out of some personal difficulty, lack of familiarity with block syntax, or dogmatic affiliation. I am also aware of what would be involved in writing one of these and that's not beyond my ability but I don't want this enough to justify spending the time writing one.

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  • Status Code from FTPWebRequest GetResponse method

    - by nick
    This is slightly tricky. I am uploading files to FTP asynchronously. After uploading each file I am checking the status of the upload operation for that file. This can be done with StatusCode property of the FtpWebResponse object for that request. The code snippet is as give below. System.IO.FileStream fs = System.IO.File.Open(fileName, System.IO.FileMode.Open); while ((iWork = fs.Read(buf, 0, buf.Length)) > 0) requestStream.Write(buf, 0, iWork); requestStream.Close(); FtpWebResponse wrRet = ((FtpWebResponse)state.Request.GetResponse()); There are about 37 StatusCode values as per msdn. I am unaware as to which of these status code values will assure that the file is uploaded successfully. Some of them I used in my code to check for success are : wrRet.StatusCode == FtpStatusCode.CommandOK wrRet.StatusCode == FtpStatusCode.ClosingData wrRet.StatusCode == FtpStatusCode.ClosingControl wrRet.StatusCode == FtpStatusCode.ConnectionClosed wrRet.StatusCode == FtpStatusCode.FileActionOK wrRet.StatusCode == FtpStatusCode.FileStatus But I am unaware of the rest. I need to be sure about these codes because based on the failure or success of the upload operation I have other dependant operations to be carried out. A wrong condition can affect the remaining code. Another thought that crossed my mind was to simply put the above code into a try..catch and not depend on these status codes. With this I would not be depending on the status codes and assuming that any failure will always be directed to the catch block. Kindly let me know if this is the right way. Thanks in advance.

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  • JConsole does not connect when a program (running in eclipse) is waiting for a console input

    - by Calm Storm
    Hi, I have a problem similar to the one mentioned here. I have a program which launches a selenium browser and refreshes it every 2 seconds. My idea here was to monitor the memory usage of my application as the page is being hit. This console program does a "System.in.read" and when a user presses enter key, this stops the browser refresh thread. I run the program and it runs as I would expect it to. But when I fire jconsole and attach it to the process, it looks like jconsole waits forever to attach. This is because of the "System.in.read", apparently as shown in the JConsole source. In my code it makes perfect sense for me to terminte the browser when user presses something so is there any alternative available at all ? (Posted code sample below) package com.ekanathk; import java.util.ArrayList; import java.util.List; import org.junit.Test; public class MultiThread { @Test public void testSimple() throws Exception { List<Integer> x = new ArrayList<Integer>(); for(int i = 0; i < 1000; i++) { x.add(i); } System.out.print("Press Enter to stop (try attach a jconsole now...."); System.in.read(); } } The problem here seems to be that any System.in.read (either in Main thread or any threads) seems to completely block jconsole. I guess the problem essentially boils down to multiple threads requesting system inputs at the same time? Is there a solution ? UPDATE 1: It seems this works fine when launching the class from a command line, however when I run from eclipse, jconsole cant connect. Any reasons ?

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  • .NET Sockets Buffer Overflow No Error

    - by Michael Covelli
    I have one thread that is receiving data over a socket like this: while (sock.Connected) { // Receive Data (Block if no data) recvn = sock.Receive(recvb, 0, rlen, SocketFlags.None, out serr); if (recvn <= 0 || sock == null || !sock.Connected) { OnError("Error In Receive, recvn <= 0 || sock == null || !sock.Connected"); return; } else if (serr != SocketError.Success) { OnError("Error In Receive, serr = " + serr); return; } // Copy Data Into Tokenizer tknz.Read(recvb, recvn); // Parse Data while (tknz.MoveToNext()) { try { ParseMessageAndRaiseEvents(tknz.Buffer(), tknz.Length); } catch (System.Exception ex) { string BadMessage = ByteArrayToStringClean(tknz.Buffer(), tknz.Length); string msg = string.Format("Exception in MDWrapper Parsing Message, Ex = {0}, Msg = {1}", ex.Message, BadMessage); OnError(msg); } } } And I kept seeing occasional errors in my parsing function indicating that the message wasn't valid. At first, I thought that my tokenizer class was broken. But after logging all the incoming bytes to the tokenizer, it turns out that the raw bytes in recvb weren't a valid message. I didn't think that corrupted data like this was possible with a tcp data stream. I figured it had to be some type of buffer overflow so I set sock.ReceiveBufferSize = 1024 * 1024 * 8; and the parsing error never, ever occurs in testing (it happens often enough to replicate if I don't change the ReceiveBufferSize). But my question is: why wasn't I seeing an exception or an error state or something if the socket's internal buffer was overflowing before I changed this buffer size?

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  • Trigger doesn't work

    - by Pasha
    Hello everyone, I have an user control, It is editable text block. The content of the control is: <DataTemplate x:Key="DisplayModeTemplate"> <TextBlock Text="{Binding ElementName=mainControl, Path=FormattedText}" Margin="5,3,5,3" /> </DataTemplate> <Style TargetType="{x:Type Controls:EditableTextBlock}"> <Setter Property="ContentTemplate" Value="{StaticResource EditModeTemplate}"/> <Style.Triggers> <Trigger Property="IsInEditMode" Value="True"> <Setter Property="ContentTemplate" Value="{StaticResource EditModeTemplate}" /> </Trigger> <Trigger Property="IsInEditMode" Value="False"> <Setter Property="ContentTemplate" Value="{StaticResource DisplayModeTemplate}" /> </Trigger> </Style.Triggers> </Style> </UserControl.Resources> Also i have another window with tree view: When treeView1_KeyDown fires I set IsInEditMode to true, but it seems that trigger doesn't work, because content template don't change. Anyone, please explain me why?

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  • In VB.net websites, VS2008 ALWAYS uses space indentation for new files

    - by Jez
    So, I've changed my settings in Tools | Options | Text Editor, for All Languages, Basic, and C#, to having Block indenting, and 'Keep tabs'. I've also tried this with Smart indenting too. Now, although once I start editing a file, its auto indentation is done with tabs, when I create a new web form in my ASP.net website, VS2008 insists on creating the initial code with space indentation. So for example, I'll get an aspx.vb file for my new page like so: Partial Class Admin_Index Inherits System.Web.UI.Page End Class Note that the 'Inherits' line is SPACE-indented, even though I have the text editor settings set to keep tabs. Is there any way I can make the default created files indented with tabs, not spaces? Or is VS just too stubborn? :-) By the way, please don't just respond and say this is petty as I can quickly change that one line of indentation to using a tab. I know this, but I have a software team that find it irritating as we have an SVN hook that prevents checkins if there's any space-indentation. It would be very useful if any newly-created files have tab indentation from the start, rather than us having to change it every time.

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  • '$.fn' is null or not an object

    - by metal-gear-solid
    Problem 1 Error: Microsoft JScript runtime error: '$.fn' is null or not an object Error area: $.fn.apply=function(item,content,header){ $(".featureBox"+item).css('z-index', "1000"); $("img.featureBox" + item +"top").attr("src",basepath + "box-big-top.jpg"); $("img.featureBox" + item +"imgcut").attr("src",basepath + "box-big-img"+item+".jpg"); featureboxcont[item].attr("src",basepath + "box-big-cont.jpg"); $("img.featureBox" + item +"foot").attr("src",basepath + "box-big-bot2.jpg"); //$("#NoteModalDialog > #x-dlg-bd > #x-dlg-tab > #acc-ct") $("#box"+item+"headtext > .h2div > h2").text(header); $("#box"+item+"bottext").css({"top":"181px","width":"205px","font-size":"12px","color":"#ffffff","left":"10"}); $("#box"+item+"foottext").css({"top":footheight+"px","width":"215px","left":"20"}); $("#box"+item+"hidden").css({"display":"block"}); $("#box"+item+"bottext").text(content); $("#box"+item+"headtext > .h2div > h2").removeClass("sIFR-replaced"); callsIFR(); } Problem 2 Error : Microsoft JScript runtime error: 'null' is null or not an object Error area : $("#innerWrapper").addClass("js-version"); I'm also using protoype.js on page.

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  • Removing a view from it's superview causes memory error - why?

    - by mystify
    Xcode is throwing an error at me: malloc: * error for object 0x103f000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I tracked down the code until a line where I do this: - (void)inputValueCommitted:(NSString *)animationID finished:(BOOL)finished context:(void *)context { // retainCount of myView is 2! (one for the retain-property, one for beeing a subview) [self.myView removeFromSuperview]; // ERROR-LINE !! self.myView = nil; } When I remove that errorful line, the error is gone. So in conclusion: I can't get rid of my view! It's an UIImageView with nothing else inside, just showing an image. What I do is this: I create an UIView Animation Block, create that UIImageView, assign it to an retain-property with self.myView = ..., and after the animation is done, I just want to get rid of that view. So I remove it from it's superview and then set my property to nil, which lets it go away - in theory. Did anyone else encounter such issues? iPhone SDK 3.0.

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  • How to profile Doctrine in Zend Framework

    - by David Zapata
    Good day. I'm using Doctrine as ORM for my Zend Framework project. This is the first time I use it. I've followed the ZendCasts Doctrine chapters, and everything works for me, but I needed to perform some profiling; There is a Doctrine_Connection_Profiler class that should be used to profile the Doctrine Model internal queries, but I've tried to use it without success. I always get a "PDOException: You cannot serialize or unserialize PDOStatement instances" exception when I perform my Unit Tests. Here is a example: $conn = Doctrine_Manager::connection($doctrineConfig['dsn'], $dbconfname); ... if( APPLICATION_ENV != 'production'){ $obj_doctrine_profiler = new Doctrine_Connection_Profiler(); $conn->setListener($obj_doctrine_profiler); } All of my Unit Tests works if I comment/delete the $conn->setListener($obj_doctrine_profiler); line. This code block is located in my Bootstrap.php class; the weird thing is, the web application works just fine even with the mentioned code line. Thank you so much for your help. please excuse me if my english is not the best.

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  • Firefox 3.6 and CSS difference from previous versions of Firefox 3.5 and back?

    - by American Yak
    So, in upgrading to Firefox 3.6, the CSS broke on input boxes. The padding has increased -- it might also be the font-size is somehow behaving different. Wondering if anyone else has seen this problem yet. Can't quite figure it out. HTML CODE: <form> <fieldset> <label for="inputField">Label</label> <input type="text" id="inputField" /> </fieldset> </form> CSS CODE: form fieldset label { display:block; font-size:1.2em; font-weight:bold; padding:12px 9px; } #jumptoBox fieldset input { background: url("../images/input.png") no-repeat scroll left top transparent; font-size: 1.2em; padding: 4px 5px 16px; width: 99px; height: 29px; } (Image dimensions: 109 width x 34 height) So one thing to note, the fix (as outlined below) includes removing the height, or at least setting it to auto, and then compensating for it by using padding (a fix that bothers me on many levels, but we'll set that aside for now). BUT webkit seems to have its own problems with this now, since it wants to center the text vertically (ignoring any evidence of line-height) according to the height of everything. In other words, if you want the text vertically closer to the top, I haven't been able to figure out a way to do that. Ideas?

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  • Magento failure.phtml, get the order total

    - by Kieran
    Hello. One of the projects I work on has the failure page and success page in magento as exactly the same and requires some tracking code on both. The tracking code requires the order ID and the amount being ordered. The issue I'm having is trying to get the order total on the failure page. The methods built into the block class Mage_Checkout_Block_Onepage_Failure are getRealOrderId(), getErrorMessage() and getContinueShoppingUrl(), so no help there. I found some code to do what I want on the success page but it doesn't work for the failure page. <?php $orderId = $this->getRealOrderId(); $order = Mage::getSingleton('sales/order'); $order->load($orderId); $_totalData = $order->getData(); $_grand = $_totalData['grand_total']; ?> I dumped $order and $_totalData. $_totalData just an empty array and $order an empty Mage_Sales_Model_Order instance. Does anyone have any suggestions for where to get the grand total of what is being purchased? Regards, Kieran (I'm also having issues testing the success page as I can't get to it, even putting in the correct test card details on the dev server - but I'll find a way around this)

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  • Using repaint() method.

    - by owca
    I'm still struggling to create this game : http://stackoverflow.com/questions/2844190/choosing-design-method-for-ladder-like-word-game .I've got it almost working but there is a problem though. When I'm inserting a word and it's correct, the whole window should reload, and JButtons containing letters should be repainted with different style. But somehow repaint() method for the game panel (in Main method) doesn't affect it at all. What am I doing wrong ? Here's my code: Main: import java.util.Scanner; import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args){ final JFrame f = new JFrame("Ladder Game"); Scanner sc = new Scanner(System.in); System.out.println("Creating game data..."); System.out.println("Height: "); //setting height of the grid while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); /* * I'm creating Grid[]game. Each row of game contains Grid of Element[]line. * Each row of line contains Elements, which are single letters in the game. */ Grid[]game = new Grid[height]; for(int L = 0; L < height; L++){ Grid row = null; int i = L+1; String s; do { System.out.println("Length "+i+", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()]; Element single = null; String[] temp = null; String[] temp2 = new String[s.length()]; temp = s.split(""); for( int j = temp2.length; j>0; j--){ temp2[j-1] = temp[j]; } for (int k = 0 ; k < temp2.length ; k++) { if( k == 0 ){ single = new Element(temp2[k], 2); } else{ single = new Element(temp2[k], 1); } line[k] = single; } row = new Grid(line); game[L] = row; } //############################################ //THE GAME STARTS HERE //############################################ //create new game panel with box layout JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS)); panel.setBackground(Color.ORANGE); panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); //for each row of the game array add panel containing letters Single panel //is drawn with Grid's paint() method and then returned here to be added for(int i = 0; i < game.length; i++){ panel.add(game[i].paint()); } f.setContentPane(panel); f.pack(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); boolean end = false; boolean word = false; String text; /* * Game continues until solved() returns true. First check if given word matches the length, * and then the value of any row. If yes - change state of each letter from EMPTY * to OTHER_LETTER. Then repaint the window. */ while( !end ){ while( !word ){ text = JOptionPane.showInputDialog("Input word: "); for(int i = 1; i< game.length; i++){ if(game[i].equalLength(text)){ if(game[i].equalValue(text)){ game[i].changeState(3); f.repaint(); //simple debug - I'm checking if letter, and //state values for each Element are proper for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].letter()); } System.out.println(); for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].getState()); } System.out.println(); //set word to true and ask for another word word = true; } } } } word = false; //check if the game has ended for(int i = 0; i < game.length; i++){ if(game[i].solved()){ end = true; } else { end = false; } } } } } Element: import javax.swing.*; import java.awt.*; public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){ } //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public JButton paint(){ JButton button = null; if( state == EMPTY ){ button = new JButton(" "); button.setBackground(Color.WHITE); } else if ( state == FIRST_LETTER ){ button = new JButton(letter); button.setBackground(Color.red); } else { button = new JButton(letter); button.setBackground(Color.yellow); } return button; } public void changeState(int s){ state = s; } public void setLetter(String s){ letter = s; } public String letter(){ return letter; } public int getState(){ return state; } } Grid: import javax.swing.*; import java.awt.*; public class Grid extends JPanel{ public Element[]e; private Grid[]g; public Grid(){} public Grid( Element[]elements ){ e = new Element[elements.length]; for(int i=0; i< e.length; i++){ e[i] = elements[i]; } } public Grid(Grid[]grid){ g = new Grid[grid.length]; for(int i=0; i<g.length; i++){ g[i] = grid[i]; } Dimension d = new Dimension(600, 600); setMinimumSize(d); setPreferredSize(new Dimension(d)); setMaximumSize(d); } //for Each element in line - change state to i public void changeState(int i){ for(int j=0; j< e.length; j++){ e[j].changeState(3); } } //create panel which will be single row of the game. Add elements to the panel. // return JPanel to be added to grid. public JPanel paint(){ JPanel panel = new JPanel(); panel.setLayout(new GridLayout(1, e.length)); panel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2)); for(int j = 0; j < e.length; j++){ panel.add(e[j].paint()); } return panel; } //check if the length of given string is equal to length of row public boolean equalLength(String s){ int len = s.length(); boolean equal = false; for(int j = 0; j < e.length; j++){ if(e.length == len){ equal = true; } } return equal; } //check if the value of given string is equal to values of elements in row public boolean equalValue(String s){ int len = s.length(); boolean equal = false; String[] temp = null; String[] temp2 = new String[len]; temp = s.split(""); for( int j = len; j>0; j--){ temp2[j-1] = temp[j]; } for(int j = 0; j < e.length; j++){ if( e[j].letter().equals(temp2[j]) ){ equal = true; } else { equal = false; } } if(equal){ for(int i = 0; i < e.length; i++){ e[i].changeState(3); } } return equal; } //check if the game has finished public boolean solved(){ boolean solved = false; for(int j = 0; j < e.length; j++){ if(e[j].getState() == 3){ solved = true; } else { solved = false; } } return solved; } }

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  • How to make transition effect on css sprite hover

    - by MonsterMMORPG
    Here part of my css sprite code #IconSet a { width: 36px; height: 36px; display: inline-block; } #DeviantArtIcon { border-width: 0px; border-style: none; background-image: url(http://static.monstermmorpg.com/images/csssprites/SocialIcons.png); background-color: transparent; background-repeat: repeat-x; background-position: -144px -0px; width: 36px; height: 36px; } #DeviantArtIcon:hover { border-width: 0px; border-style: none; background-image: url(http://static.monstermmorpg.com/images/csssprites/SocialIcons.png); background-color: transparent; background-repeat: repeat-x; background-position: -144px -36px; width: 36px; height: 36px; } <a id="DeviantArtIcon" href="http://monstermmorpg.deviantart.com" rel="nofollow" target="_blank" title="Monster MMORPG On Deviant Art - Please Watch Our Channel"></a> Now when this icon hovered i want to have transition effect. How can i do that ? I tried here but no luck CSS Fade Between Background Images on Hover

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  • tabs on web page and seo

    - by GaVrA
    I know there is a lot of js plugins to do "tabs", but also i can do it my self. Just have some elements with display:none and when you click some other element display changes to block, or something like that. Now, i have a one site i am developing, where i am giving specific users(all within one usergroup) access to edit only one page which i have created. That part is done. Now i have a request to give those users ability to edit 2 more sub pages, but since its all gonna be the same, like text with some pictures, i was thinking to put 3 textarea's so they will have 1 page where they can edit content of all those 3 pages. What i also thought was to only have one page and on it to have 3 tabs. Each tab for each possible page. When i started thinking about that the only concern was seo. How does seo works regarding elements with display:none? What jquery tabs plugin do you recommend that has the ability to access tabs via id of the element in url? I was looking at jquery ui demo but there when you get the url of one of those tabs and try to open it in new window, that tab is not opened. For example this link: http://jqueryui.com/demos/tabs/#tabs-2 It does not open tab #2... Any help is appreciated!

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  • Django: Named URLs / Same Template, Different Named URL

    - by TheLizardKing
    I have a webapp that lists all of my artists, albums and songs when the appropriate link is clicked. I make extensive use of generic views (object_list/detail) and named urls but I am coming across an annoyance. I have three templates that pretty much output the exact same html that look just like this: {% extends "base.html" %} {% block content %} <div id="content"> <ul id="starts-with"> {% for starts_with in starts_with_list %} <li><a href="{% url song_list_x starts_with %}">{{ starts_with|upper }}</a></li> {% endfor %} </ul> <ul> {% for song in songs_list %} <li>{{ song.title }}</li> {% endfor %} </ul> </div> {% endblock content %} My artist and album template look pretty much the same and I'd like to combine the three template's into one. The fact that my variables start with song can easily be changed to the default obj. It's my <ul id="starts-with"> named url I don't know how to correct. Obviously I want it to link to a specific album/artist/song using the named urls in my urls.py but I don't know how to make it context aware. Any suggestions? urlpatterns = patterns('tlkmusic.apps.tlkmusic_base.views', # (r'^$', index), url(r'^artists/$', artist_list, name='artist_list'), url(r'^artists/(?P<starts_with>\w)/$', artist_list, name='artist_list_x'), url(r'^artist/(?P<artist_id>\d+)/$', artist_detail, name='artist_detail'), url(r'^albums/$', album_list, name='album_list'), url(r'^albums/(?P<starts_with>\w)/$', album_list, name='album_list_x'), url(r'^songs/$', song_list, name='song_list'), url(r'^songs/(?P<starts_with>\w)/$', song_list, name='song_list_x'), )

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  • Does anyone know how to detect whether a Windows Service is running through Java

    - by GKelly
    There's plenty of information on running Java apps as services, but I need to know how to detect whether a windows service is running or not. Does anyone know how??? At the DOS prompt, I can run: tasklist /svc|findstr "NonRunningService" echo Return code for N onRunningService is %ERRORLEVEL% tasklist /svc|findstr "RunningService" echo Return code for RunningService is %ERRORLEVEL% I get the following: Return code for NonRunningService is 1 Return code for RunningService is 0 In code, I have: int retCode = Runtime.getRuntime.exec("tasklist /svc|findstr \"NonRunningService\"").waitFor(); System.out.println("Return code for NonRunningService is " + retCode); retCode = Runtime.getRuntime.exec("tasklist /svc|findstr \"RunningService\"").waitFor(); System.out.println("Return code for RunningService is " + retCode); I get the following output Return code for NonRunningService is 1 Return code for RunningService is 1 According to the JavaDocs, the waitFor() should block until the process finishes, and give me the exit value of the process. I've also tried using the Process/ProcessBuilder command line calls: //'tasklist /nh /fi "SERVICES eq RunningService"' will return a line for // each running service of the requested type. Process p1 = new ProcessBuilder("tasklist", "/nh", "/fi" "SERVICES eq RunningService").start(); p1.waitFor(); BufferedReader is = new BufferedReader(new InputStreamReader(p1.getInputStream())); String line = is.readLine(); System.out.println("Service - " + line); System.out.println("Running? ", (line==null?"No":"Yes"); gives: Service - Running? No even when I get lines in the output at the command line!

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  • Why is it assumed that send may return with less than requested data transmitted on a blocking socke

    - by Ernelli
    The standard method to send data on a stream socket has always been to call send with a chunk of data to write, check the return value to see if all data was sent and then keep calling send again until the whole message has been accepted. For example this is a simple example of a common scheme: int send_all(int sock, unsigned char *buffer, int len) { int nsent; while(len 0) { nsent = send(sock, buffer, len, 0); if(nsent == -1) // error return -1; buffer += nsent; len -= nsent; } return 0; // ok, all data sent } Even the BSD manpage mentions that ...If no messages space is available at the socket to hold the message to be transmitted, then send() normally blocks... Which indicates that we should assume that send may return without sending all data. Now I find this rather broken but even W. Richard Stevens assumes this in his standard reference book about network programming, not in the beginning chapters, but the more advanced examples uses his own writen (write all data) function instead of calling write. Now I consider this still to be more or less broken, since if send is not able to transmit all data or accept the data in the underlying buffer and the socket is blocking, then send should block and return when the whole send request has been accepted. I mean, in the code example above, what will happen if send returns with less data sent is that it will be called right again with a new request. What has changed since last call? At max a few hundred CPU cycles have passed so the buffer is still full. If send now accepts the data why could'nt it accept it before? Otherwise we will end upp with an inefficient loop where we are trying to send data on a socket that cannot accept data and keep trying, or else? So it seems like the workaround, if needed, results in heavily inefficient code and in those circumstances blocking sockets should be avoided at all an non blocking sockets together with select should be used instead.

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  • Can I compare a template variable to an integer in App Engine templates?

    - by matt b
    Using Django templates in Google App Engine (on Python), is it possible to compare a template variable to an integer in an {% if %} block? views.py: class MyHandler(webapp.RequestHandler): def get(self): foo_list = db.GqlQuery(...) ... template_values['foos'] = foo_list template_values['foo_count'] = len(foo_list) handler.response.out.write(template.render(...)) My template: {% if foo_count == 1 %} There is one foo. {% endif %} This blows up with 'if' statement improperly formatted. What I was attempting to do in my template was build a simple if/elif/else tree to be grammatically correct to be able to state #foo_count == 0: There are no foos. #foo_count == 1: There is one foo. #else: There are {{ foos|length }} foos. Browsing the Django template documents (this link provided in the GAE documentation appears to be for versions of Django far newer than what is supported on GAE), it appears as if I can only actually use boolean operators (if in fact boolean operators are supported in this older version of Django) with strings or other template variables. Is it not possible to compare variables to integers or non-strings with Django templates? I'm sure there is an easy way to workaround this - built up the message string on the Python side rather than within the template - but this seems like such a simple operation you ought to be able to handle in a template. It sounds like I should be switching to a more advanced templating engine, but as I am new to Django (templates or any part of it), I'd just like some confirmation first.

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  • Debugging an unresponsive iPhone UI

    - by buggles
    I have an application that needs to update its display every minute or so. To achieve this I was using performSelector:withObject:afterDelay, calling the selector that most of the time just changes some text in a label based on a very simple (and quick) calculation. [self performSelector:@selector(updateDisplay) withObject:nil afterDelay:60]; Occasionally during an update, I have to go off and get some data from the web, and so I do that in another thread using detachNewThreadSelector. That all worked and the "performSelector after Delay" call completes in a tiny fraction of a second, and only runs once a minute. Despite this, and despite running fine on the simulator, the single button in the app is largely unresponsive, not responding to multiple stabs. So, I had assumed peformSelector:afterDelay would not block, but I'm now wondering if it is blocking in some way? I even tried NOT doing the web-look-up incase this was somehow still impacting the responsiveness. No joy. [NSThread detachNewThreadSelector:@selector(updateFromURL) toTarget:self withObject:nil]; I then pushed it through shark to see if I could see anything obvious. From here I can see the web-lookup is the only thing taking any time, but it is only being done every couple of minutes, and then clearly not running on the main thread. The app itself is consuming a tiny fraction of 1% of the CPU (0.0000034%) over 20 minutes, so it just must be a blocking issue. So, am I missing something about performSelector:afterDelay? What other common newbie mistakes might I be making. If it helps, although I've been developing applications for over 20 years, the previous 10 have been largely Java. Perhaps I have a Java assumption loaded :-) Essentially I have assumed the main thread is like the EDT (only do UI stuff on it, but keep everything else off it).

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  • stdexcept On Android

    - by David R.
    I'm trying to compile SoundTouch on Android. I started with this configure line: ./configure CPPFLAGS="-I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/" LDFLAGS="-Wl,-rpath-link=/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -L/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -nostdlib -lc" --host=arm-eabi --enable-shared=yes CFLAGS="-nostdlib -O3 -mandroid" host_alias=arm-eabi --no-create --no-recursion Because the Android NDK targets ARM, I also had to change the Makefile to remove the -msse2 flags to progress. When I run 'make', I get: /bin/sh ../../libtool --tag=CXX --mode=compile arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c -o FIRFilter.lo FIRFilter.cpp libtool: compile: arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c FIRFilter.cpp -o FIRFilter.o FIRFilter.cpp:46:21: error: stdexcept: No such file or directory FIRFilter.cpp: In member function 'virtual void soundtouch::FIRFilter::setCoefficients(const soundtouch::SAMPLETYPE*, uint, uint)': FIRFilter.cpp:177: error: 'runtime_error' is not a member of 'std' FIRFilter.cpp: In static member function 'static void* soundtouch::FIRFilter::operator new(size_t)': FIRFilter.cpp:225: error: 'runtime_error' is not a member of 'std' make[2]: *** [FIRFilter.lo] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all-recursive] Error 1 This isn't very surprising, since the -nostdlib flag was required. Android seems to have neither stdexcept nor stdlib. How can I get past this block of compiling SoundTouch? At a guess, there may be some flag I don't know about that I should use. I could refactor the code not to use stdexcept. There may be a way to pull in the original stdexcept source and reference that. I might be able to link to a precompiled stdexcept library.

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  • iphone reload tableView

    - by Brodie4598
    In the following code, I have determined that everything works, up until [tableView reloadData] i have NSLOGs set up in the table view delegate methods and none of them are getting called. I have other methods doing the same reloadData and it works perfectly. The only difference tha I am awayre of is tha this is in a @catch block. maybe you smart guys can see something i'm doing wrong... @catch (NSException * e) {////chart is user genrated logoView.image = nil; NSInteger row = [picker selectedRowInComponent:0]; NSString *selectedAircraft = [aircraft objectAtIndex:row]; NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *docsPath = [paths objectAtIndex:0]; NSString *checklistPath = [[NSString alloc]initWithFormat:@"%@/%@.checklist",docsPath,selectedAircraft]; NSString *dataString = [NSString stringWithContentsOfFile:checklistPath encoding: NSUTF8StringEncoding error:NULL]; if ([dataString hasPrefix:@"\n"]) { dataString = [dataString substringFromIndex:1]; } NSArray *tempArray = [dataString componentsSeparatedByString:@"\n"]; NSDictionary *temporaryDictionary = [NSDictionary dictionaryWithObject: tempArray forKey:@"User Generated Checklist"]; self.names = temporaryDictionary; NSArray *tempArray2 = [NSArray arrayWithObject:@"01User Generated Checklist"]; self.keys = tempArray2; aircraftLabel.text = selectedAircraft; checklistSelectPanel.hidden = YES; [tableView reloadData]; }

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  • kohana project structure

    - by user176217
    Hello Guys. I'm investigating using Kohana for my next project. The site will consist of user registration (and hence user profiles) where users will have certain privileges. The site will also have an admin section where administrators can go to say block a user or delete a post or look at usage statistics for example. A good comparison site would be a multi-user blog, where each blogger depending on her/his permissions can post/edit/delete blogs...just as an example. Firstly, I'm not sure about how to set up the controller/view structure in order to separate the admin section from the front facing site. I'm using Kohana 3, so I was thinking of a controller structure like so: application/classes/controller/front (front facing)...and application/classes/controller/admin (for administrative section). Or I notice you may be able to use the Route class to set up routes, so I could set up an "admin" route. for example: www.example.com/admin will lead to the admin logon screen. www.example.com --- front controller. As well, can I somehow separate the "Admin" views and controllers from the "front facing" views and controllers like divide them up based on folder structure? Any help is very much appreciated. Thank you.

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  • RSA example that do not use NoPadding

    - by Tom Brito
    Where can I find a RSA encrypt example that does not use "NoPadding"? --update Better: how to make this code run correctly without throw the "too much data for RSA block" exception? import java.math.BigInteger; import java.security.KeyFactory; import java.security.interfaces.RSAPrivateKey; import java.security.interfaces.RSAPublicKey; import java.security.spec.RSAPrivateKeySpec; import java.security.spec.RSAPublicKeySpec; import javax.crypto.Cipher; /** * Basic RSA example. */ public class TestRSA { public static void main(String[] args) throws Exception { byte[] input = new byte[100]; Cipher cipher = Cipher.getInstance("RSA/None/NoPadding", "BC"); KeyFactory keyFactory = KeyFactory.getInstance("RSA", "BC"); // create the keys RSAPublicKeySpec pubKeySpec = new RSAPublicKeySpec(new BigInteger("d46f473a2d746537de2056ae3092c451", 16), new BigInteger("11", 16)); RSAPrivateKeySpec privKeySpec = new RSAPrivateKeySpec(new BigInteger( "d46f473a2d746537de2056ae3092c451", 16), new BigInteger("57791d5430d593164082036ad8b29fb1", 16)); RSAPublicKey pubKey = (RSAPublicKey) keyFactory.generatePublic(pubKeySpec); RSAPrivateKey privKey = (RSAPrivateKey) keyFactory.generatePrivate(privKeySpec); // encryption step cipher.init(Cipher.ENCRYPT_MODE, pubKey); byte[] cipherText = cipher.doFinal(input); // decryption step cipher.init(Cipher.DECRYPT_MODE, privKey); byte[] plainText = cipher.doFinal(cipherText); } }

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