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  • Runing directx samples on a Windows Mobile 6.1 device

    - by Sil
    Hi, I tried to run the directx samples from ..\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials on m Samsung Omnia and on the emulator and it doesn't work because a deployment error. I am using Microsoft Visual Studio 2008 and have installed Windows Mobile SDK Standard and Professional refresh. The device is correctly plugged in and set up for active sync(I know this because other samples work, also a creating Win32 smart device and running it works) When I try to run the application it compiles without errors but the message: " There were deployment errors, Continue? Yes/No" appears If I manually copy the application from the debug folder to the device and run it from there, it works. The same deployment error message appears if I try it on an emulator. Other applications are deploying successfully. Is there any way to make the deployment work? Maybe there is an obscure option I need to set... Thank you

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  • Help with force close occurrences in my app

    - by Ken
    This is the last issue with this app. Periodic force close situations. I think something should be on another thread but I'm not sure what. Anyway, I can always count on a freeze on first install. If I wait, eventually (maybe 10 seconds) the app comes around, maybe more. here is an excerpt from logcat--the three lines occur after full layout is displayed and I attempt to touch a [game] 'peg' which should spawn a sprite, but the freeze occurs there. Can anybody tell what the issue might be?: I/System.out( 279): TouchDown (17.0,106.0) I/System.out( 279): checking (17,106 I/System.out( 279): hit for bounds Rect(3, 98 - 32, 130) [FREEZE BEGINS] W/webcore ( 279): Can't get the viewWidth after the first layout W/WindowManager( 60): Key dispatching timed out sending to com.live.brainbuilderfree/com.live.brainbuilderfree.BrainBuilderFree W/WindowManager( 60): Previous dispatch state: null W/WindowManager( 60): Current dispatch state: {{null to Window{43fd87a0 com.live.brainbuilderfree/com.live.brainbuilderfree.BrainBuilderFree paused=false} @ 1295232880017 lw=Window{43fd87a0 com.live.brainbuilderfree/com.live.brainbuilderfree.BrainBuilderFree paused=false} lb=android.os.BinderProxy@440523b8 fin=false gfw=true ed=true tts=0 wf=false fp=false mcf=Window{43fd87a0 com.live.brainbuilderfree/com.live.brainbuilderfree.BrainBuilderFree paused=false}}} I/Process ( 60): Sending signal. PID: 279 SIG: 3 I/dalvikvm( 279): threadid=3: reacting to signal 3 D/dalvikvm( 124): GC_EXPLICIT freed 1754 objects / 106104 bytes in 7365ms I/Process ( 60): Sending signal. PID: 60 SIG: 3 I/dalvikvm( 60): threadid=3: reacting to signal 3 I/dalvikvm( 60): Wrote stack traces to '/data/anr/traces.txt' I/Process ( 60): Sending signal. PID: 263 SIG: 3 I/dalvikvm( 263): threadid=3: reacting to signal 3 I/dalvikvm( 279): Wrote stack traces to '/data/anr/traces.txt' I/Process ( 60): Sending signal. PID: 117 SIG: 3 I/dalvikvm( 117): threadid=3: reacting to signal 3 I/dalvikvm( 117): Wrote stack traces to '/data/anr/traces.txt' I/Process ( 60): Sending signal. PID: 254 SIG: 3 I/Process ( 60): Sending signal. PID: 121 SIG: 3 I/dalvikvm( 121): threadid=3: reacting to signal 3 D/AudioSink( 34): bufferCount (4) is too small and increased to 12 I/System.out( 279): making white sprite I/Process ( 60): Sending signal. PID: 186 SIG: 3 I/Process ( 60): Sending signal. PID: 232 SIG: 3 D/MillennialMediaAdSDK( 279): size: 1 D/MillennialMediaAdSDK( 279): num: 1 D/AdWhirl SDK( 279): Millennial success D/AdWhirl SDK( 279): Will call rotateAd() in 120 seconds I/dalvikvm( 232): threadid=3: reacting to signal 3 I/dalvikvm( 121): Wrote stack traces to '/data/anr/traces.txt' I/Process ( 60): Sending signal. PID: 222 SIG: 3 I/MillennialMediaAdSDK( 279): Millennial ad return success D/MillennialMediaAdSDK( 279): View height: 0 D/MillennialMediaAdSDK( 279): nextUrl: [deleted] I/Process ( 60): Sending signal. PID: 239 SIG: 3 I/Process ( 60): Sending signal. PID: 213 SIG: 3 D/AdWhirl SDK( 279): Added subview D/AdWhirl SDK( 279): Pinging URL: [deleted] I/Process ( 60): Sending signal. PID: 197 SIG: 3 I/dalvikvm( 197): threadid=3: reacting to signal 3 I/Process ( 60): Sending signal. PID: 164 SIG: 3 I/dalvikvm( 164): threadid=3: reacting to signal 3 D/dalvikvm( 279): GC_FOR_MALLOC freed 7735 objects / 639688 bytes in 217ms I/Process ( 60): Sending signal. PID: 124 SIG: 3 I/dalvikvm( 124): threadid=3: reacting to signal 3 I/Process ( 60): Sending signal. PID: 158 SIG: 3 I/dalvikvm( 158): threadid=3: reacting to signal 3 I/Process ( 60): Sending signal. PID: 127 SIG: 3 E/ActivityManager( 60): ANR in com.live.brainbuilderfree (com.live.brainbuilderfree/.BrainBuilderFree) E/ActivityManager( 60): Reason: keyDispatchingTimedOut E/ActivityManager( 60): Load: 3.46 / 1.69 / 0.65 E/ActivityManager( 60): CPU usage from 28095ms to 140ms ago: E/ActivityManager( 60): system_server: 30% = 25% user + 4% kernel / faults: 3119 minor 66 major E/ActivityManager( 60): mediaserver: 11% = 7% user + 4% kernel / faults: 746 minor 17 major E/ActivityManager( 60): com.svox.pico: 1% = 0% user + 1% kernel / faults: 2833 minor 8 major E/ActivityManager( 60): d.process.acore: 1% = 0% user + 0% kernel / faults: 1146 minor 36 major E/ActivityManager( 60): ndroid.launcher: 1% = 0% user + 0% kernel / faults: 852 minor 6 major E/ActivityManager( 60): m.android.phone: 0% = 0% user + 0% kernel / faults: 621 minor 7 major E/ActivityManager( 60): kswapd0: 0% = 0% user + 0% kernel E/ActivityManager( 60): ronsoft.openwnn: 0% = 0% user + 0% kernel / faults: 337 minor 2 major E/ActivityManager( 60): adbd: 0% = 0% user + 0% kernel / faults: 3 minor E/ActivityManager( 60): zygote: 0% = 0% user + 0% kernel / faults: 169 minor E/ActivityManager( 60): events/0: 0% = 0% user + 0% kernel E/ActivityManager( 60): rild: 0% = 0% user + 0% kernel / faults: 103 minor 3 major E/ActivityManager( 60): pdflush: 0% = 0% user + 0% kernel E/ActivityManager( 60): .quicksearchbox: 0% = 0% user + 0% kernel / faults: 61 minor E/ActivityManager( 60): id.defcontainer: 0% = 0% user + 0% kernel / faults: 12 minor E/ActivityManager( 60): +rainbuilderfree: 0% = 0% user + 0% kernel E/ActivityManager( 60): +sh: 0% = 0% user + 0% kernel E/ActivityManager( 60): +app_process: 0% = 0% user + 0% kernel E/ActivityManager( 60): TOTAL: 100% = 76% user + 21% kernel + 2% iowait + 0% irq + 0% softirq I/dalvikvm( 127): threadid=3: reacting to signal 3 I/dalvikvm( 186): threadid=3: reacting to signal 3 D/dalvikvm( 60): GC_FOR_MALLOC freed 3747 objects / 228920 bytes in 609ms I/dalvikvm-heap( 60): Grow heap (frag case) to 4.759MB for 36896-byte allocation I/dalvikvm( 239): threadid=3: reacting to signal 3 D/dalvikvm( 60): GC_FOR_MALLOC freed 226 objects / 9952 bytes in 546ms I/dalvikvm( 213): threadid=3: reacting to signal 3 D/dalvikvm( 60): GC_FOR_MALLOC freed 105 objects / 5816 bytes in 492ms I/dalvikvm-heap( 60): Grow heap (frag case) to 4.815MB for 49188-byte allocation I/dalvikvm( 222): threadid=3: reacting to signal 3 D/dalvikvm( 60): GC_FOR_MALLOC freed 77 objects / 5232 bytes in 546ms I/dalvikvm( 254): threadid=3: reacting to signal 3 D/dalvikvm( 60): GC_FOR_MALLOC freed 105 objects / 55856 bytes in 521ms I/dalvikvm-heap( 60): Grow heap (frag case) to 4.876MB for 98360-byte allocation D/dalvikvm( 60): GC_FOR_MALLOC freed 58 objects / 3632 bytes in 340ms D/dalvikvm( 60): GC_FOR_MALLOC freed 1093 objects / 185256 bytes in 572ms W/WindowManager( 60): Continuing to wait for key to be dispatched I/System.out( 279): TouchMove (117.0,124.0) I/System.out( 279): TouchUP (117.0,124.0) D/dalvikvm( 60): GC_FOR_MALLOC freed 141 objects / 108328 bytes in 564ms I/ARMAssembler( 60): generated scanline__00000077:03515104_00000000_00000000 [ 33 ipp] (47 ins) at [0x313d78:0x313e34] in 11621593 ns W/InputManagerService( 60): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@43f66a10 I/dalvikvm( 239): Wrote stack traces to '/data/anr/traces.txt' I/dalvikvm( 263): Wrote stack traces to '/data/anr/traces.txt' etc...

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  • Cant find the android keytool

    - by Tim
    Hi all I am trying to follow the Android mapping tutorial and got to this part where I had to get an API key http://code.google.com/android/add-ons/google-apis/mapkey.html#getdebugfingerprint I have found my debug.keystore but there does not appear to be a keytool application in the directory: C:\Documents and Settings\tward\.androidls adb_usb.ini avd debug.keystore repositories.cfg androidtool.cfg ddms.cfg default.keyset There is also no keytool in this directory: C:\Android\android-sdk-windows\toolsls AdbWinApi.dll apkbuilder.bat etc1tool.exe mksdcard.exe AdbWinUsbApi.dll ddms.bat fastboot.exe source.properties Jet dmtracedump.exe hierarchyviewer.bat sqlite3.exe NOTICE.txt draw9patch.bat hprof-conv.exe traceview.bat adb.exe emulator.exe layoutopt.bat zipalign.exe android.bat emulator_NOTICE.txt lib I am using eclipse as my editor and believe that I have downloaded all the latest SDK What am I doing wrong? Thanks for your time Tim

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  • Getting started developing an Adobe Premiere plugin?

    - by Moshe
    How do I get started developing a Premiere Pro plugin? I have Premiere Pro CS3 and a working knowledge of VB.NET. (I have experience with a number of other languages that I can use to get around if need be.) Is there an SDK that I'm looking for? Do I need to contact Adobe to join a developer program of sorts? EDIT: Silly me, I've found an SDK on Adobe's site. Where can I find an API or reference?

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  • Using Symbol MC70 series scanner with native code

    - by Sandeep
    Is it possible to use Symbol MC70 series scanner with native code? I have a Windows Mobile application written using Lazarus(Object pascal) and I want to use it with Symbol MC70. The sdk that they have are for C, .NET and Java. I had a look at the C sdk and it comes with .LIB files which I cannot use with Object Pascal. I have no clue as to how the scanner is working with .NET stuff, I could not see a WIN32 dll in the files provided, maybe it is in the cab file. Any suggestions as to what I should do to get the scanners to work for me. Sandeep

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  • RegexKitLite Runtime Crash

    - by Hasan Can Saral
    I'm overlaying the mapview and using RegexKitLite. I couldn't make it work. I've downloaded .m and .h files and added to the project. Also I tried, adding libicucore.dylib or libicucore.A.dlib or adding -licucore to other compiler flags field. Still getting the error: 2012-04-01 19:38:04.633 sennerdeysen[907:15803] -[__NSCFString stringByMatching:capture:]: unrecognized selector sent to instance 0x88b6a00 2012-04-01 19:38:04.634 sennerdeysen[907:15803] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFString stringByMatching:capture:]: unrecognized selector sent to instance 0x88b6a00' Any idea? Latest Xcode but the sdk is 4.3 Without ARC or anything else that iOS 5.0 SDK provides.

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  • .Net Compact Framework 2.0 touch and nice controls [.netcf 2.0]

    - by eridem
    Hello! I would like to know if somebody knows free custom nice controls for .NET Compact Framework 2.0. There are nice controls as Manila Interface SDK (http://forum.xda-developers.com/showthread.php?t=566188), Sense Interface SDK (http://forum.xda-developers.com/showthread.php?t=648906) and so on for free, but they work only on .NET CF 3.5. Furthermore, there are others that you have to pay for them and for .NET CF 2.0 and 3.5 (Resco or Touch Control Suite). And there is one called Fluid (http://fluid.codeplex.com/) but it's so complicated, there are not exactly controls (are classes added to a host control) and there is not much documentation to work with it. Any nice controls for free and working in .NET CF 2.0? And with list sliders if it's possible? Thanks!

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  • gem install of mongrel

    - by atlantis
    I initiated myself into rails development yesterday. I installed ruby 1.9.1 , rubygems and rails. Running 'gem install mongrel' worked fine and ostensibly installed mongrel too. I am slightly puzzled because script/server starts webrick by default 'which mongrel' returns nothing 'locate mongrel' returns lots of entries like . /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib/mongrel . . . /usr/local/bin/mongrel_rails /usr/local/lib/ruby/gems/1.9.1/cache/mongrel-1.1.5.gem /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/evented_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/swiftiplied_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/evented_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/swiftiplied_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/mongrel-1.1.5 . . . Does look like I have mongrel installed (both the default installation and my custom install). So why doesn't which mongrel return something. Also trying to reinstall mongrel using 'gem install mongrel' returns throws its own set of exceptions : Building native extensions. This could take a while... ERROR: Error installing mongrel: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install mongrel checking for main() in -lc... yes creating Makefile make gcc -I. -I/usr/local/include/ruby-1.9.1/i386-darwin9.7.0 -I/usr/local/include/ruby-1.9.1/ruby/backward -I/usr/local/include/ruby-1.9.1 -I. -D_XOPEN_SOURCE -D_DARWIN_C_SOURCE -fno-common -D_XOPEN_SOURCE=1 -O2 -g -Wall -Wno-parentheses -fno-common -pipe -fno-common -o http11.o -c http11.c http11.c: In function 'http_field': http11.c:77: error: 'struct RString' has no member named 'ptr' http11.c:77: error: 'struct RString' has no member named 'len' http11.c:77: warning: left-hand operand of comma expression has no effect http11.c:77: warning: statement with no effect http11.c: In function 'header_done': http11.c:172: error: 'struct RString' has no member named 'ptr' http11.c:174: error: 'struct RString' has no member named 'ptr' http11.c:176: error: 'struct RString' has no member named 'ptr' http11.c:177: error: 'struct RString' has no member named 'len' http11.c: In function 'HttpParser_execute': http11.c:298: error: 'struct RString' has no member named 'ptr' http11.c:299: error: 'struct RString' has no member named 'len' make: *** [http11.o] Error 1

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  • `gem install mongrel` fails with ruby 1.9.1

    - by atlantis
    I initiated myself into rails development yesterday. I installed ruby 1.9.1, rubygems and rails. Running gem install mongrel worked fine and ostensibly installed mongrel too. I am slightly puzzled because: script/server starts webrick by default which mongrel returns nothing locate mongrel returns lots of entries like /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib/mongrel . . . /usr/local/bin/mongrel_rails /usr/local/lib/ruby/gems/1.9.1/cache/mongrel-1.1.5.gem /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/evented_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/swiftiplied_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/evented_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/swiftiplied_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/mongrel-1.1.5 . . . Does look like I have mongrel installed (both the default installation and my custom install). So why doesn't which mongrel return something. Also trying to reinstall mongrel using gem install mongrel returns throws its own set of exceptions: Building native extensions. This could take a while... ERROR: Error installing mongrel: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install mongrel checking for main() in -lc... yes creating Makefile make gcc -I. -I/usr/local/include/ruby-1.9.1/i386-darwin9.7.0 -I/usr/local/include/ruby-1.9.1/ruby/backward -I/usr/local/include/ruby-1.9.1 -I. -D_XOPEN_SOURCE -D_DARWIN_C_SOURCE -fno-common -D_XOPEN_SOURCE=1 -O2 -g -Wall -Wno-parentheses -fno-common -pipe -fno-common -o http11.o -c http11.c http11.c: In function 'http_field': http11.c:77: error: 'struct RString' has no member named 'ptr' http11.c:77: error: 'struct RString' has no member named 'len' http11.c:77: warning: left-hand operand of comma expression has no effect http11.c:77: warning: statement with no effect http11.c: In function 'header_done': http11.c:172: error: 'struct RString' has no member named 'ptr' http11.c:174: error: 'struct RString' has no member named 'ptr' http11.c:176: error: 'struct RString' has no member named 'ptr' http11.c:177: error: 'struct RString' has no member named 'len' http11.c: In function 'HttpParser_execute': http11.c:298: error: 'struct RString' has no member named 'ptr' http11.c:299: error: 'struct RString' has no member named 'len' make: *** [http11.o] Error 1

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  • Running directx samples on a Windows Mobile 6.1 device

    - by Sil
    I tried to run the directx samples from ..\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials on a Samsung Omnia and on the emulator and it doesn't work because of a deployment error. I am using Microsoft Visual Studio 2008 and have installed Windows Mobile SDK Standard and Professional refresh. The device is correctly plugged in and set up for active sync (I know this because other samples work, also a creating Win32 smart device and running it works). When I try to run the application it compiles without errors but the message: " There were deployment errors, Continue? Yes/No" appears If I manually copy the application from the debug folder to the device and run it from there, it works. The same deployment error message appears if I try it on an emulator. Other applications are deploying successfully. Is there any way to make the deployment work? Maybe there is an obscure option I need to set...

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  • armv6 / armv7 errors when compiling for iPhone

    - by Chris
    I am having problems trying to compile my App to my iPhone. I upgraded to the new SDK and have 4.0 on my phone... which I did not do that. I am compiling for 3.1.2 - It works fine in the simulator but when I "build" for the Device, it gives me this line of errors: Link /Users/me/Apps/myapp/build/app.build/Debug-iphoneos/app.build/objects-normal/armv7/appname In /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/user/lib/libz.dylib, missing required architecture armv7 in file then the actual failure occurs on: Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 Any help would be greatly appreciated

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  • Issue while creating an android project with phonegap

    - by Mohit Jain
    When I try to create native android project in eclipse it works perfectly fine, and that shows my android setup is proper but when I try to create a phonegap project it create a error ie: ./create ~/Documents/workspace/HelloWorld com.fizzysoftware.HelloWorld HelloWorld BUILD FAILED /Users/mohit/Documents/eclipse/android-sdk-macosx/tools/ant/build.xml:710: The following error occurred while executing this line: /Users/mohit/Documents/eclipse/android-sdk-macosx/tools/ant/build.xml:723: Compile failed; see the compiler error output for details. Total time: 5 seconds An unexpected error occurred: ant jar > /dev/null exited with 1 Deleting project... cordova version: 2.7 Android api version 14 Ps: I am a ruby on rails developer. This is my day 1 with phonegap/android/ios

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  • Creating Facebook Apps .. going mad

    - by ArneRie
    Hi, iam trying to create my first Application running inside an Facebook Canvas. Iam using Zend Framework (PHP) for this project. But iam not able to understand all the different ways facebook is offering. There is an PHP SDK wich works so far. There is an Javascript SDK and something called FBJS? Does someone knows a good point to start? The Documentation is not actual most times. I have managed it to login, and show my picture and name inside the app, the basic stuff is working.

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  • Flex 4 - Using .pfm/.pfb fonts

    - by Zed-K
    Hi everyone, I just switched to Flash Builder 4 & Flex 4 SDK, and it seems it's no longer possible to use a .pfm/.pfb font, either by embedding it or using it as a system font. I keep getting error messages, and Google can't find anybody having the same issue. I tried several methods: - copy/pasting the [Embed] statement which was working using Flex 3 SDK - installing the font and then try to simply call it by its name in a CSS declaration without embedding it ; seems to work for every .ttf and .otf system fonts, but not for .pfm/.pfm ones - using a Flash-generated swf which embeds the font So far none of these seems to work. Has anybody got an idea on how to achieve this? I actually don't care using a system font without embedding it as long as it works. I'll be really grateful if somebody could help me on this, I'm totally stuck and cannot use another font instead.

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  • PocketSphinx, file is not of required architecture in iPhone Device but working in simulator?

    - by Jeevan
    Hello all, I'm new to apple development, For my Uni project I try developing an application for iPhone using PocketSphinx to recognise speech commands... I used the "build_for_iphoneos.sh" script available in PocketSphinx SVN and SphinxBase. Program working without any issues when i try it on simulator, today I try to deploy on device and it's giving me this error? can any one help me solve this please? Error: ld: warning: in /Users/me/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/lib/libpocketsphinx.a, file is not of required architecture ld: warning: in /Users/me/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/lib/libsphinxbase.a, file is not of required architecture and the rest of the references to functions report undefined error! any help? Thanks. Jeevan

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  • Where is the Android Metamodel located?

    - by Dominik
    Hey, I would like to use Android for Model-Driven-Software-Development. For this, I need to locate the Android Model in the SDK. I already searched a while for it, but were not able to find it. Has anyone an idea where it could be? Is it possible, that it is the AndroidManifest.xml-File in the folder android-sdk-\platforms\android-x\android.jar? After unpacking this file, I am not able to open that file correctly on Windows XP, because a lot of characters have the wrong character set. Or is it also possible, that it is only located in the source code? Thanks in advance, Dominik

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  • .Net Compact Framework 2.0 touch and nice controls

    - by eridem
    Hello! I would like to know if somebody knows free custom nice controls for .NET Compact Framework 2.0. There are nice controls as Manila Interface SDK (http://forum.xda-developers.com/showthread.php?t=566188), Sense Interface SDK (http://forum.xda-developers.com/showthread.php?t=648906) and so on for free, but they work only on .NET CF 3.5. Furthermore, there are others that you have to pay for them and for .NET CF 2.0 and 3.5 (Resco or Touch Control Suite). And there is one called Fluid (http://fluid.codeplex.com/) but it's so complicated, there are not exactly controls (are classes added to a host control) and there is not much documentation to work with it. Any nice controls for free and working in .NET CF 2.0? And with list sliders if it's possible? Thanks!

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  • How to resolve Android class issues: android.Manifest$permission and android.R?

    - by Maxood
    I have updated software and ADT in my Eclipse a number of times. I am unable to run projects above than 1.5.I have the following errors showing up in my console window after i create a HelloWorld project with API Level 4 (1.6): [2010-04-04 22:21:53 - Framework Resource Parser] Collect resource IDs failed, class android.R not found in E:\Android\android-sdk_r04-windows\android-sdk-windows\platforms\android-1.6\android.jar [2010-04-04 22:21:53 - Framework Resource Parser] Collect permissions failed, class android.Manifest$permission not found in E:\Android\android-sdk_r04-windows\android-sdk-windows\platforms\android-1.6\android.jar [2010-04-04 22:21:54 - Android Framework Parser] failed to collect preference classes How to resolve this issue?

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  • Build warning for distribution configuration of an iPad only application

    - by alan
    Hi, I'm getting the following warning when building an ad hoc distribution copy of a new iPad only application: [BWARN]warning: building with 'Targeted Device Family' that includes iPad ('2') requires building with the 3.2 or later SDK. These are my build settings: Architectures: Optimized (armv6 armv7) Any iPhone OS Simulator: i386 Any iPhone OS Device: Optimized (armv6 armv7) Base SDK: iPhone Device 3.2 Valid Architectures: armv6 armv7 Target Device Family: iPad iPhone OS Deployment Target: iPhone OS 3.2 With this in mind I don't understand the warning. It seems to build and run OK but I'd rather not have warnings in my build for obvious reasons. Any ideas? Thanks in advance, Alan.

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  • Trouble getting Android emulator to run in eclipse

    - by Sharonix
    Hi there, I'm new to Android and Eclipse. I'm Trying to run the SDK Samples on the Emulator in Eclipse 3.5 Most of the time the AVD Manager hangs when I try to create a new AVD. When I manage to create an AVD and try to start the emulator I get this: emulator: ERROR: no search paths found in this AVD's configuration weird, the AVD's config.ini file is malformed. Try re-creating it. I'm running the latest version of the SDK on Win7 32 bit. Any Ideas?

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  • Using Visual sudio .ncb file for reflection.

    - by Rushi
    I am developing visual game level editor in c++. For this I want reflection(RTTI) mechanism to know class attributes at runtime. I am currently using PDB files for this.But using PDB I couldn't retrieve actual code line for extra information in commented format which is given for that attribute. Visual studio uses NCB files for intelligence. So will it be better idea to use NCB instead PDB? If yes,How to retrieve information from NCB files? Is there any SDK like DIA SDK?

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  • Shark tool on iphone crashes

    - by Joey
    Hi, I am trying to use Shark to profile my app. However, it crashes after I hit "stop" and it analyzes and then goes to "load session". Only once when I decided not to select my app but chose to target "everything" did it actually display some trace. However, I could not reproduce this case. Does anyone have any idea what might be going wrong? Could it be something to do with the wrong version of Shark or my SDK or some other detail? I have the latest SDK and am running 3.1.3 on the phone. The various documentation I've found on google or via Apple's docs don't seem to be terribly helpful, so if anyone has found some that's useful, I'd love to see it. Thanks.

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  • How to call Ajax to run a PHP file while maintaining PHP & Javascript variables.

    - by Umar
    Hi Stackoverflowers. I'm using the Facebook php-sdk to get the users name and friends, right now the loading friends part takes about +3 seconds so I wanted to do it via Ajax, e.g. so the document can load and jQuery then calls an external PHP script which loads the friends (their names and their profile pictures). So to do this I did: $(document).ready(function() { var loadUrl = "http://localhost/fb/getFriends.php" ; $("#friends") .html("Hold on, your friends are loading!") .load(loadUrl); }); But I get a PHP error: Fatal error: Call to a member function api() on a non-object If I do this in the same PHP file (so I don't use Ajax at all to call it) it works fine. Now I think I understand the reason this is happening, but I don't know how to fix it. In my main index.php file I have a bunch of init and session code e.g. FB.init({ appId : '<?php echo $facebook->getAppId(); ?>', session : <?php echo json_encode($session); ?>, // don't refetch the session when PHP already has it status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); So I'm just wondering what is the best way to treat my new separate PHP file getFriends.php in a way where it has access to all PHP/JavaScript session data/variables? If you haven't used the Facebook php-sdk I'll quickly explain what I mean: Lets say I have index.php and getUsername.php, from index.php I want to retrieve the getUsername.php file via Ajax using .load. Now the problem is getUsername.php needs to access PHP session data/Javascript Init functions which were created in index.php, so I'm thinking of ways to solve this (I'm new to PHP so sorry if this sounds silly) but I'm thinking maybe I could do a POST in jQuery Ajax and post the session data? Or maybe I could create a PHP class, so something like: class getUsername extends index{} /*Yes I'm a newbie*/ If you have a look at the php-sdk example.php link posted at the top maybe you'd better understand what variables exactly need to be accessed from a new file. Also on a different note, I'm using PHP to work out page rendering times and it seems that fetching the users name alone : // Session based API call. if ($session) { try { $uid = $facebook->getUser(); $me = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); } } Can take a good 4 seconds, is this normal? Once I get the users details is it good to cache it or something? -Speed isn't as important right now, for now I'm just trying to figure out this Ajax-separating php files thing. Woah this is a long post. Thanks very much for your time.

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