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  • Vim autocommand on BufDelete prevents opening help window

    - by Kyle Strand
    I have the autocommand described here in my .vimrc: http://superuser.com/a/669463/199803 EDIT: Copied into body of question for convenience: function CountListedBuffers() let cnt = 0 for nr in range(1,bufnr("$")) if buflisted(nr) && ! empty(bufname(nr)) let cnt += 1 endif endfor return cnt endfunction function QuitIfLastBuffer() if CountListedBuffers() == 1 :q endif endfunction autocmd BufDelete * :call QuitIfLastBuffer() Bizarrely, though, it seems that if I have exactly one listed buffer, and I try to use the :help command, the help window fails to open (or perhaps opens and is immediately closed). If I comment out that autocommand line in my .vimrc, this behavior no longer occurs. Why is this happening, and how can I fix it? Why would :h even trigger the BufDelete event? EDIT: setting verbosity to level 12, I can see that the BufDelete event is indeed occurring. Here's the portion of the output that looks relevant to me: Executing BufAdd Auto commands for "*" autocommand call <SID>BMAdd() calling function <SNR>6_BMAdd calling function <SNR>6_BMAdd..<SNR>6_BMFilename calling function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMMunge calling function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMMunge..<SNR>6_BMTruncName function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMMunge..<SNR>6_BMTruncName returning '/usr/local/share/vim/vim74/doc' continuing in function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMMunge function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMMunge returning 'help\.txt\ (4)\^I/usr/local/share/vim/vim74/doc' continuing in function <SNR>6_BMAdd..<SNR>6_BMFilename calling function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMHash function <SNR>6_BMAdd..<SNR>6_BMFilename..<SNR>6_BMHash returning #340582286 continuing in function <SNR>6_BMAdd..<SNR>6_BMFilename function <SNR>6_BMAdd..<SNR>6_BMFilename returning #0 continuing in function <SNR>6_BMAdd function <SNR>6_BMAdd returning #0 continuing in BufAdd Auto commands for "*" Executing BufDelete Auto commands for "*" autocommand :call QuitIfLastBuffer()

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  • cause for mysql crash

    - by user1322092
    A cron job automatically restarted my mysql database. What's the cause for the crash, or can you suggest how to resolve or monitor. I would REALLY appreciate your input. 120715 14:38:58 mysqld started 120715 14:38:58 InnoDB: Started; log sequence number 0 411137570 120715 14:38:58 [Note] /usr/libexec/mysqld: ready for connections. Version: '5.0.95' socket: '/var/lib/mysql/mysql.sock' port: 3306 Source distribution 120715 15:14:21 [Note] /usr/libexec/mysqld: Normal shutdown 120715 15:14:23 InnoDB: Starting shutdown... 120715 15:14:25 InnoDB: Shutdown completed; log sequence number 0 411166467 120715 15:14:25 [Note] /usr/libexec/mysqld: Shutdown complete 120715 08:14:25 mysqld ended 120715 08:14:26 mysqld started 120715 8:14:26 InnoDB: Started; log sequence number 0 411166467 120715 8:14:26 [Note] /usr/libexec/mysqld: ready for connections. Version: '5.0.95' socket: '/var/lib/mysql/mysql.sock' port: 3306 Source distribution 121212 09:15:32 mysqld started InnoDB: The log sequence number in ibdata files does not match InnoDB: the log sequence number in the ib_logfiles! 121212 9:15:58 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... 121212 9:17:28 InnoDB: Started; log sequence number 0 554145193 121212 9:17:57 [Note] /usr/libexec/mysqld: ready for connections. Version: '5.0.95' socket: '/var/lib/mysql/mysql.sock' port: 3306 Source distribution

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  • How can I get (g)Vim to display the character count of the current file?

    - by OwenP
    I like to write tutorials and articles for a programming forum I frequent. This forum has a character limit per post. I've used Notepad++ in the past to write posts and it keeps a live character count in the status bar. I'm starting to use gVim more and I really don't want to go back to Notepad++ at this point, but it is very useful to have this character count. If I go over the count, I usually end up pasting the post into Notepad++ so I can see when I've trimmed enough to get by the limit. I've seen suggestions that :set ruler would help, but this only gives the character count via the current column index on the current line. This would be great if I didn't use paragraph breaks, but I'm sure you'd agree that reading several thousand characters in one paragraph is not comfortable. I read the help and thought that rulerformat would work, but after looking over the statusline format it uses I didn't see anything that gives a character count for the current buffer. I've seen that there are plugins that add this, but I'm still dipping my toes into gVim and I'm not sure I want to load random plugins before I understand what they do. I'd prefer to use something built in to vim, but if it doesn't exist it doesn't exist. What should I do to accomplish my goal? If it involves a plugin, do you use it and how well does it work?

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  • Eee PC 1015BX ram compatibility?

    - by AdrianaMX
    Asus Eee PC 1015BX Operating System Windows 7 Starter, 32bit CPU AMD Fusion APU C60 1.0GHz (dual core) Processor Graphic AMD Radeon HD 6290 (256 MB Shared) Memory DDR3, 1 x SO-DIMM, 1GB I have upgraded the preloaded "Windows 7 Starter" to "Windows 7 Professional" I want to upgrade the ram, from 1gb (factory) to 4 gb. What should i buy? SODDR3, 4GB, 1066MHZ, PC3-8500, 204PIN? or SODDR3, 4GB, 1333MHZ, PC3-10666, 204PIN? I already know that Windows 7 32-bits can't handle 4gb, only 3gb (but 3gb is better than one stick of 2gb). ASUS send me this link, but i think they are wrong, (or Insufficient Information for me) http://www.kingston.com/us/memory/search/Default.aspx?DeviceType=3&Mfr=ASU&Line=Eee%20PC&Model=71404 Thank you. CPU-Z Chipset Memory Type DDR3 Memory Size 750 MBytes Memory Frequency 532.2 MHz (3:16) CAS# latency (CL) 7.0 RAS# to CAS# delay (tRCD) 7 RAS# Precharge (tRP) 7 Cycle Time (tRAS) 20 Bank Cycle Time (tRC) 27 Memory SPD NO INFO AIDA64 North bridge Properties North bridge AMD K14 IMC Supported Memory Types DDR3-800, DDR3-1066 SDRAM Memory Slots DRAM Slot #1 1 GB (DDR3 SDRAM) Integrated Graphics Controller Graphics Controller Type AMD Radeon HD 6290 (Wrestler) Graphics Controller Status Enabled Graphics Frame Buffer Size 256 MB

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  • Customizing tmux status to represent current working directory and files

    - by user69397
    I've been playing with this for a couple of days, so I'm sure I'm missing something simple. Love tmux. Using it for development and have so many windows I need a better way of distinguishing them in the status bar and in the buffer list. Seeing a list of "bash" and "vim" isn't really helpful at all. And since they're all on the same host - don't care about the hostname right now. I'd like to show the current working directory, and the file being worked on. For example when I view the list of buffers I currently see: (0) 0: vim [100x44] (1 panes) "murph" (1) 1: vim [100x44] (1 panes) "murph" (2) 2: bash- [100x44] (1 panes) "murph" (3) 3: bash* [100x44] (1 panes) "murph" Here's what I'd like to see 0:vim main.py ~/devl/project1 1:vim index.html ~/devl/samples/staticfiles 2:bash ~/devl/sandbox 3:bash ~/.vimrc I'd like to see similar info in the status bar for each individual window. While I am able to get PWD to show up in the status bar of a window, it's only the working directory from where tmux was launched. This isn't any help as I change directories. I'm hoping this can be done without a bunch of scripts. Thanks all.

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  • Debian boot problems

    - by psp
    I've got Debian server with one disk. No dual boot or anything fancy. Just Debian 6.0 (Squeeze). I rebooted the server today and now it doesn't boot. I get the following (from GRUB): error: hd0,msdos out of disk I then get a grub prompt grub rescue> I've been googling for ages with no luck. /etc/fstab > #/etc/fstab: static file system information. > # > # <file system> <mount point> <type> <options> <dump> <pass> > aufs / aufs rw 0 0 > tmpfs /tmp tmpfs nosuid,nodev 0 0 I've run debian rescue mode and looked through the syslog. I see hundreds of entries like this: Jun 30 22:51:08 kernel: [ 615.217382] sd 2:0:0:0: [sda] Unhandled error code Jun 30 22:51:08 kernel: [ 615.217385] sd 2:0:0:0: [sda] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK Jun 30 22:51:08 kernel: [ 615.217389] sd 2:0:0:0: [sda] CDB: Read(10): 28 00 00 00 00 00 00 00 08 00 Jun 30 22:51:08 kernel: [ 615.217399] end_request: I/O error, dev sda, logical block 0 Jun 30 22:51:08 kernel: [ 615.217402] Buffer I/O error on device sda, logical block 0

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  • MPMoviePlayerController and status bar in iPad

    - by hgpc
    I want to show a MPMoviePlayerController in a view controller and let the user toggle full screen with the default controls. I'm using the following code in a bare-bones example: - (void)viewDidLoad { [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.contentURL = theURL; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; [self.player play]; } This works well until the user makes the video full screen, rotates the device and taps on the screen. The status bar is shown in the wrong position, as shown in the screenshot below. http://www.freeimagehosting.net/image.php?be371fe3e8.png What am I doing wrong?

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  • iphone - MPMoviePlayerController currentPlaybackTime problem

    - by Mike
    I have a MPMoviePlayerController in my project. Some times, when I order the controller to go to a specific frame, for example [myMovie setCurrentPlaybackTime:16.32]; it goes not to this position, but to a point before the specified point. I think it goes to the nearest keyframe. How can I force the video to stop doing this and go to the precise location? Is there any hope of solving this? thanks for any help.

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  • getting at a UIButton with the tag property IPhone

    - by dubbeat
    Hey There, I'm having a little trouble using the tag property to access a UIButton UIButton *randomButton = [[UIButton buttonWithType:UIButtonTypeRoundedRect ]retain]; randomButton.frame = CGRectMake(205, 145, 90, 22); // size and position of button [randomButton setTitle:@"Random" forState:UIControlStateNormal]; randomButton.backgroundColor = [UIColor clearColor]; randomButton.adjustsImageWhenHighlighted = YES; [randomButton addTarget:self action:@selector(getrandom:) forControlEvents:UIControlEventTouchUpInside]; randomButton.reversesTitleShadowWhenHighlighted=YES; randomButton.toggleButton [self.view addSubview:randomButton]; [randomButton release]; randomButton.tag=333; Then later on in code I try to get at the button in the following manner which gives me an error saying Incompatible Objective-C types initializing 'struct UIView *', expected 'struct UIButton *' UIButton *random = [self.view viewWithTag:333]; random.highlighted=NO;

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  • Multiselect combobox with ExtJs

    - by Justin Johnson
    How do you implement a multiselect combobox as part of a Ext.FormPanel using ExtJs? I've been looking, but can't seem to find a solution that is compatible with the latest version of ExtJs (this question is similar, but doesn't have a working/current solution). This is what I have so far, but it's a single select: new Ext.FormPanel({ labelAlign: 'top', frame: true, width: 800, items: [{ layout: 'column', items:[{ columnWidth: 1, layout: 'form', items: [{ xtype: 'combo', fieldLabel: 'Countries', name: 'c[]', anchor: '95%', allowBlank: false, typeAhead: true, triggerAction: 'all', lazyRender: true, mode: 'local', store: new Ext.data.ArrayStore({ id: 0, fields: ['myId', 'displayText'], data: [ ["CA", 'Canada'], ["US", 'United States'], ["JP", 'Japan'], ] }), valueField: 'myId', displayField: 'displayText' }] }] }] }).render(document.body); I didn't see any parameters in the documentation that suggests that this is supported. I also found this and this but I could only get them working with Ext 2.

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  • Localization in Silverlight 4 using ResourceWrapper

    - by Artur
    I have a business application (created from template) and I can change language dynamically by making ResourceWrapper INotifyPropertyChanged and then adding in code: private void Language_SelectionChanged(object sender, SelectionChangedEventArgs e) { Thread.CurrentThread.CurrentCulture = new CultureInfo(((ComboBoxItem)((ComboBox)sender).SelectedItem).Tag.ToString()); Thread.CurrentThread.CurrentUICulture = new CultureInfo(((ComboBoxItem)((ComboBox)sender).SelectedItem).Tag.ToString()); ((ResourceWrapper)App.Current.Resources["ResourceWrapper"]).ApplicationStrings = new ApplicationStrings(); } this works fine on resources referenced/binded in xaml files (i.e. MainPage frame), but it does not update references of anything I have declared in code i.e. InfoLabel.Content = ApplicationStrings.SomeString At the moment I'm not using ResourceWrapper. My question here is how can I change my code so it uses it and updates when ResourceWrapper change. I tried: InfoLabel.Content = ((ResourceWrapper)App.Current.Resources["ResourceWrapper"]) .ApplicationStrings.SomeString but it doesn't work. Any ideas?

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  • Draw a Custom cell for tableview ( uitableview ) , with changed colors and separator color and width

    - by Madhup
    Hi, I want to draw the background of a UITableViewCell which has a grouped style. The problem with me is I am not able to call the -(void)drawRect:(CGRect)rect or I think it should be called programmatically... I have taken code from following link . http://stackoverflow.com/questions/400965/how-to-customize-the-background-border-colors-of-a-grouped-table-view/1031593#1031593 // // CustomCellBackgroundView.h // // Created by Mike Akers on 11/21/08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> typedef enum { CustomCellBackgroundViewPositionTop, CustomCellBackgroundViewPositionMiddle, CustomCellBackgroundViewPositionBottom, CustomCellBackgroundViewPositionSingle } CustomCellBackgroundViewPosition; @interface CustomCellBackgroundView : UIView { UIColor *borderColor; UIColor *fillColor; CustomCellBackgroundViewPosition position; } @property(nonatomic, retain) UIColor *borderColor, *fillColor; @property(nonatomic) CustomCellBackgroundViewPosition position; @end // // CustomCellBackgroundView.m // // Created by Mike Akers on 11/21/08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import "CustomCellBackgroundView.h" static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight); @implementation CustomCellBackgroundView @synthesize borderColor, fillColor, position; - (BOOL) isOpaque { return NO; } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { // Drawing code CGContextRef c = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(c, [fillColor CGColor]); CGContextSetStrokeColorWithColor(c, [borderColor CGColor]); CGContextSetLineWidth(c, 2.0); if (position == CustomCellBackgroundViewPositionTop) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, maxy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, maxy, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, maxy); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionBottom) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, miny); CGContextAddArcToPoint(c, minx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, maxx, miny, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, miny); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionMiddle) { CGFloat minx = CGRectGetMinX(rect) , maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, miny); CGContextAddLineToPoint(c, maxx, miny); CGContextAddLineToPoint(c, maxx, maxy); CGContextAddLineToPoint(c, minx, maxy); CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionSingle) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , midy = CGRectGetMidY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, midy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, midy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, minx, maxy, minx, midy, ROUND_SIZE); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } } - (void)dealloc { [borderColor release]; [fillColor release]; [super dealloc]; } @end static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight) { float fw, fh; if (ovalWidth == 0 || ovalHeight == 0) {// 1 CGContextAddRect(context, rect); return; } CGContextSaveGState(context);// 2 CGContextTranslateCTM (context, CGRectGetMinX(rect),// 3 CGRectGetMinY(rect)); CGContextScaleCTM (context, ovalWidth, ovalHeight);// 4 fw = CGRectGetWidth (rect) / ovalWidth;// 5 fh = CGRectGetHeight (rect) / ovalHeight;// 6 CGContextMoveToPoint(context, fw, fh/2); // 7 CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1);// 8 CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1);// 9 CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1);// 10 CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1); // 11 CGContextClosePath(context);// 12 CGContextRestoreGState(context);// 13 } but the problem is my drawRect is not getting called automatically......... I am doing it like this. CustomCellBackgroundView *custView = [[CustomCellBackgroundView alloc] initWithFrame:CGRectMake(0,0,320,44)]; [cell setBackgroundView:custView]; [custView release]; and doing this gives me transparent cell. I tried and fought with code but could get any results. Please help me out. I am really having no idea how this code will run.

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  • MPMoviePlayerController fullscreen quirk in iPad

    - by hgpc
    I want to show a MPMoviePlayerController in a view controller and let the user toggle full screen with the default controls, like the YouTube app. I'm using the following code in a bare-bones example: - (void)viewDidLoad { [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.contentURL = theURL; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; [self.player play]; } This works well until the user makes the video full screen, rotates the device and taps on the screen. The status bar is shown in the wrong position, as shown in the screenshot below. http://yfrog.com/5fimg0006ryp I'm working with the template Tab Bar Application for iPad. I've only added the viewDidLoad above, the view variables and an UIView in the XIB to show the movie player. What am I doing wrong?

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  • windbg dv cmd fail - Private symbols (symbols.pri) are required for locals

    - by leif
    i have a C++ application compiled with VS 2008 with pdb file enabled. After i tried to use dv command to display local vars, it shows the following message: Unable to enumerate locals, HRESULT0x80004005 Private symbols (symbols.pri) are required for locals. Type ".hh dbgerr005" for details. Note that: i've run the "dv" command on the correct frame which has the symbol file. i can use "dt" command successfully. i've included the symbol path and the pdb file has been loaded successfully as following: start end module name 00400000 0043f000 helloworld (private pdb symbols) c:\test... Does anyone know the cause? Is there any configuration i missed to enable local var watch? Or VS 2008 pdb is not supported by windbg (i'm using the latest windbg version)?

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  • What is the difference between NavigationService.Navigate() method and PhoneApplicationFrame.Source

    - by afriza
    Taken from Exercise 1: Creating Windows Phone Applications with Microsoft Visual Studio 2010 Express for Windows Phone Task 3: Step 9 // navigate this.NavigationService.Navigate(new Uri("/PuzzlePage.xaml", UriKind.Relative)); Note: The PhoneApplicationPage class provides methods and properties to navigate to pages through its NavigationService property. You can call the Navigate method of the NavigationService and pass the URI for the page as a parameter. You can also use the GoBack and GoForward methods to navigate backward or forward in the navigation history. The hardware back button also provides backward navigation within an application. The event handler shown above uses the NavigationService to go to the PuzzlePage.xaml page. Task 4: Step 3 (RootVisual as Microsoft.Phone.Controls.PhoneApplicationFrame).Source = new Uri("/ErrorPage.xaml", UriKind.Relative); Note: ... Whenever you set the Source property to a value that is different from the displayed content, the frame navigates to the new content. ... What are the differences and similarities of both techniques?

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  • Custom UISlider Image disappearing?

    - by Silent
    Hello all i have a custom image to replace the UISLider defult button image, all works fine image shows, it does not clip off. The problem is when i use the slider to move up and down the image dissapears and some how doesnt show up anymore only sometimes. could someone have a fix? CGRect rect = CGRectMake(16.0, 390.0, 297.0, 35.0); slider.frame = rect; UIImage* thumbImage = [UIImage imageNamed:@"thumb.png"]; [slider setThumbImage:thumbImage forState:UIControlStateNormal]; UIImage* leftImage = [UIImage imageNamed:@"SliderLeft.png"]; [slider setMinimumTrackImage:leftImage forState:UIControlStateNormal]; UIImage* rightImage = [UIImage imageNamed:@"SliderRight.png"]; [slider setMaximumTrackImage:rightImage forState:UIControlStateNormal];

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  • Problems with video playback in iPad.

    - by Leg10n
    I'm trying to implement a MPMoviePlayerView but I can't play the video files, I don't have a device yet to try it on, now I'm testing with simulator, I don't know if this is the cause. So far I've been able to present the view and it shows the first frame of the video, but if I click play, it doesn't play I can move the progress bar and it shows the images, but there's no movement, it stays still. Has anyone experienced something like this? The code of my UIViewController goes like this: NSURL *movieURL=[NSURL fileURLWithPath:@"video.mp4"]; MPMoviePlayerViewController *playerView=[[MPMoviePlayerViewController alloc] initWithContentURL:movieURL]; [self presentMoviePlayerViewControllerAnimated:playerView]; As I said, it shows up, I can move the progress bar back and forth, I see a still image, but no movement. Am I missing something here? or is it the simulator? Thank you

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  • Problem with cvCreateVideoWriter in OpenCv. Again )

    - by lyuba
    I know, that the issue had been widely discussed before, but after 5 hours of inefficient googling I guess I deserve to ask :) By the way, all such problems concerned earlier versions of OpenCV, so.. I've compiled fresh OpenCV 2.1. from source under Ubuntu 9.10. It works fine except of cvCreateVideoWriter, which returns null to the following request: CvVideoWriter *writer = cvCreateVideoWriter("video.avi", CV_FOURCC('M','J','P','G'), fps, size, 0); I've walked through the OpenCv folders - it even seems to have ffmpeg inside. I've also installed it on the system to make sure. I've changed CV_FOURCC('M','J','P','G') to -1 - all worthless. I would appreciate your help soo much! P.S. I've also explored some new way for writing videos here: http://opencv.willowgarage.com/documentation/cpp/reading_and_writing_images_and_video.html#videowriter But it fails to work as well, showing the mistake: error: no match for ‘operator>>’ in ‘writer >> frame’ My code is here: http://pastie.org/984734

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  • UIGraphicsGetImageFromCurrentImageContext gives poor quality / low resolution image, how do I get be

    - by user157733
    Ok so I am taking a screen shot of a photo I took with my camera on the iPhone. I put the camera photo into UIImageView and grab a screenshot of it using this sort of code (this is from http://www.skylarcantu.com/blog/2009/10/16/saving-a-view-as-an-image/)... - (void)takeScreenshot { UIWindow *theScreen = [[UIApplication sharedApplication].windows objectAtIndex:0]; UIGraphicsBeginImageContext(theScreen.frame.size); [[theScreen layer] renderInContext:UIGraphicsGetCurrentContext()]; UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [self doSomethingWith:screenshot]; } I have it working as I want but the image quality of the screenshot is much worse than the image I take with my camera. Is there a way to overcome this? I guess it is because this takes a screenshot which captures the resolution of the iPhone screen rather than the resolution of the camera - maybe?! Any suggestions would be great :-)

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  • How do I make UITableViewCell's ImageView a fixed size even when the image is smaller.

    - by Robert
    I have a bunch of images I am using for cell's image views, they are all no bigger than 50x50. e.g. 40x50, 50x32, 20x37 ..... When I load the table view, the text doesn't line up because the width of the images varies. Also I would like small images to appear in the centre as opposed to on the left. Here is the code I am trying inside my 'cellForRowAtIndexPath' method cell.imageView.autoresizingMask = ( UIViewAutoresizingNone ); cell.imageView.autoresizesSubviews = NO; cell.imageView.contentMode = UIViewContentModeCenter; cell.imageView.bounds = CGRectMake(0, 0, 50, 50); cell.imageView.frame = CGRectMake(0, 0, 50, 50); cell.imageView.image = [UIImage imageWithData: imageData]; As you can see I have tried a few things, but none of them work.

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  • Loaded AS2 SWF into AS3 SWF as AVM1Movie doesn't run any actionscript in the AS2 SWF

    - by steve
    I appreciate loading AS2 into AS3 is never going to be fun, but unfortunately I have to on this one. I'm using the Loader Class in AS3 to load an external AS2 SWF onto the stage as a AVM1Movie Object. Anything that is placed on the stage in the AS2 FLA displays fine, but no ActionScript runs at all. The loaded AS2 SWF has one layer, one frame and a few images in the library but nothing heavy. I've tried stripping everything out of the script other than a simple call to change the text on a dynamic textfield on the stage - still nothing. I have a listener in AS3 waiting for Event.INIT rather than Event.COMPLETE - but neither works. Am I missing something? Anyone else experienced anything similar? It's like it loads but doesn't run.

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  • facebook oauth dialog doesn´t start

    - by Franz Deschler
    Hi i got the following problem: I want the user to authenticate my app, so i want to show the authorisation dialog. To do this, i tried the api function FB.api("/dialog/oauth", "get", {client_id: APP_ID, redirect_uri: URI}, function(response){ console.log(response); }); But i get this error: code: 2500 message: "Unknown path components: /oauth" type: "OAuthException" But why? The FB.api call should be the same like http://www.facebook.com/dialog/oauth?client_id=<app-id>&redirect_uri=<uri> If i put this url in the browser directly, the dialog is shown. ('window.location' also doesn´t work because of x-frame-options)

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  • Offer the posibility to preview a personalized product

    - by bellesebastien
    I want to give my client's the possibility to preview their personalized product. In a nutshell, personalization means the user specifies some text and positions the text somewhere on an image of the product. A great example of what I'd like to achieve is this. Select a frame size and then hit Personalize, after you select the occasion and add the text you can chose to preview the product. The hardest thing to do here, as I see it, is to generate the image. The positioning of text will probably be made in javascript. Do you have any recommendations? Just as a note, using scene7 is not a possibility. Thanks.

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  • Hiding/ Showing UIPickerView

    - by aahrens
    I Have an a touchesEnded event that checks for when a UITextField is pressed. What I would like it to do is is hide/show a UIPickerView. How can this be done? - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; if (CGRectContainsPoint([self.textField frame], [touch locationInView:self.view])) { NSString * error = @"Touched the TextField"; UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Selection!" message:error delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; //Want to show or hide UIPickerView } } I already have an allocated UIPickerView when touches occur @interface ThirdViewController : UIViewController <UITextFieldDelegate,UIPickerViewDelegate> { IBOutlet UIPickerView *pickerView; }

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  • UIScrollView subviews not showing at first

    - by igul222
    I created a custom UIScrollView subclass that works a like a UITableView, keeping a collection of subviews and re-using them whenever the user scrolls. It's implemented like this: -(void)layoutSubviews { for(UIView *subview in [self subviews]) [subview removeFromSuperview]; // then re-add subviews after changing the frame and some attributes } This works fine with simple UIViews, but when I try to do it with a UIView that has a UILabel subview, the "base" view appears fine, but the UILabel doesn't show up at all. I can get the UILabel to show up by scrolling the entire UIView off screen and then bringing it back on. What could be causing this? So far, I've tried calling [myUIView setNeedsLayout], [myUIView setNeedsDisplay], and [myUIView layoutIfNeeded] from various places. None of them worked, and the last one crashed my app. I've also done the same thing to myUIScrollViewSubclass, with similar results.

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