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  • iPhone and Vertex Buffer Objects

    - by dancer
    I've just started playing around with opengl es on the iphone the past couple of weeks and i'm looking at refactoring some of my code to use Vertex Buffer Objects(VBO). Before I do though I would like to make sure it'll be worth it. The problem is that afaik the only reason you create VBO's is to shift a chunk of data onto the graphics card so that it doesn't need to be retrieved from system ram when it's used. The iPhone however does not have any dedicated ram that I'm aware of so i'm struggling to see why I would benefit at all from using VBO's. I have seen talk around the internet with conflicting opinions and apple certainly want dev's to use it so there's probably still a reason to use them but just wanted to see if anyone on SO had an opinion to add.

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  • Massive speed diff in upgrade to Java 7

    - by Brett Rigby
    We use Java within our build process, as it is used to resolve/publish our dependencies via Ivy. No problem, nor have we had with it for 2 years, until we've tried to upgrade Java 6 Update 26 to Version 7 Update 7, whereas a build on a local developer PC (WinXP) now takes 2 hours to complete, instead of 10 minutes!! Nothing else has changed on the PC, making it the absolute target for our concerns. Does anyone know of any reason as to why version 7 of Java would make such a speed difference like this?

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  • Speeding up jQuery empty() or replaceWith() Functions When Dealing with Large DOM Elements

    - by Levi Hackwith
    Let me start off by apologizing for not giving a code snippet. The project I'm working on is proprietary and I'm afraid I can't show exactly what I'm working on. However, I'll do my best to be descriptive. Here's a breakdown of what goes on in my application: User clicks a button Server retrieves a list of images in the form of a data-table Each row in the table contains 8 data-cells that in turn each contain one hyperlink Each request by the user can contain up to 50 rows (I can change this number if need be) That means the table contains upwards of 800 individual DOM elements My analysis shows that jQuery("#dataTable").empty() and jQuery("#dataTable).replaceWith(tableCloneObject) take up 97% of my overall processing time and take on average 4 - 6 seconds to complete. I'm looking for a way to speed up either of the above mentioned jQuery functions when dealing with massive DOM elements that need to be removed / replaced. I hope my explanation helps.

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  • Java iteration reading & parsing

    - by Patrick Lorio
    I have a log file that I am reading to a string public static String Read (String path) throws IOException { StringBuilder sb = new StringBuilder(); InputStream in = new BufferedInputStream(new FileInputStream(path)); int r; while ((r = in.read()) != -1) { sb.append(r); } return sb.toString(); } Then I have a parser that iterates over the entire string once void Parse () { String con = Read("log.txt"); for (int i = 0; i < con.length; i++) { /* parsing action */ } } This is hugely a waste of cpu cycles. I loop over all the content in Read. Then I loop over all the content in Parse. I could just place the /* parsing action */ under the while loop in the Read method, which would be find but I don't want to copy the same code all over the place. How can I parse the file in one iteration over the contents and still have separate methods for parsing and reading? In C# I understand there is some sort of yield return thing, but I'm locked with Java. What are my options in Java?

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  • PHP fastest method of reading server response

    - by Peter John
    Hi there, im having some real problems with the lag produced by using fgets to grab the server's response to some batch database calls im making. Im sending through a batch of say, 10,000 calls and ive tracked the lag down to fgets causing the hold up in the speed of my application as the response for each call needs to be grabbed. I have found this thread http://bugs.php.net/bug.php?id=32806 which explains the problem quite well, but hes reading a file, not a server response so fread could be a bit tricky as i could get part of the next line, and extra stuff which i dont want. Any help much appreciated!

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  • What is the most efficient way to store a mapping "key -> event stream"?

    - by jkff
    Suppose there are ~10,000's of keys, where each key corresponds to a stream of events. I'd like to support the following operations: push(key, timestamp, event) - pushes event to the event queue for key, marked with the given timestamp. It is guaranteed that event timestamps for a particular key are pushed in sorted or almost sorted order. tail(key, timestamp) - get all events for key since the given timestamp. Usually the timestamp requests for a given key are almost monotonically increasing, almost synchronously with pushes for the same key. This stuff has to be persistent (although it is not absolutely necessary to persist pushes immediately and to keep tails with pushes strictly in sync), so I'm going to use some kind of database. What is the optimal kind of database structure for this task? Would it be better to use a relational database, a key-value storage, or something else?

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  • ~1 second TcpListener Pending()/AcceptTcpClient() lag

    - by cpf
    Probably just watch this video: http://screencast.com/t/OWE1OWVkO As you see, the delay between a connection being initiated (via telnet or firefox) and my program first getting word of it. Here's the code that waits for the connection public IDLServer(System.Net.IPAddress addr,int port) { Listener = new TcpListener(addr, port); Listener.Server.NoDelay = true;//I added this just for testing, it has no impact Listener.Start(); ConnectionThread = new Thread(ConnectionListener); ConnectionThread.Start(); } private void ConnectionListener() { while (Running) { while (Listener.Pending() == false) { System.Threading.Thread.Sleep(1); }//this is the part with the lag Console.WriteLine("Client available");//from this point on everything runs perfectly fast TcpClient cl = Listener.AcceptTcpClient(); Thread proct = new Thread(new ParameterizedThreadStart(InstanceHandler)); proct.Start(cl); } } (I was having some trouble getting the code into a code block) I've tried a couple different things, could it be I'm using TcpClient/Listener instead of a raw Socket object? It's not a mandatory TCP overhead I know, and I've tried running everything in the same thread, etc.

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  • How to decide on what hardware to deploy web application

    - by Yuval A
    Suppose you have a web application, no specific stack (Java/.NET/LAMP/Django/Rails, all good). How would you decide on which hardware to deploy it? What rules of thumb exist when determining how many machines you need? How would you formulate parameters such as concurrent users, simultaneous connections and DB read/write ratio to a decision on how much, and which, hardware you need? Any resources on this issue would be very helpful...

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  • Avoid having a huge collection of ids by calling a DAO.getAll()

    - by Michael Bavin
    Instead of returning a List<Long> of ids when calling PersonDao.getAll() we wanted not to have an entire collection of ids in memory. Seems like returning a org.springframework.jdbc.support.rowset.SqlRowSet and iterate over this rowset would not hold every object in memory. The only problem here is i cannot cast this row to my entity. Is there a better way for this?

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  • Missing 'DomContentLoaded' and 'load' time information in Firebug's Net Panel.

    - by stony_dreams
    Hello, Firebug is awesome in reporting the relative time when an HTTP request was made with respect to the 'DomContentLoaded' and 'load' time. However, once the 'load' event occurs (seen by the red line on the timeline), the requests thereafter do not have any information about how later they occurred with respect to the two events. To confuse things, these requests (usually at the bottom of the timeline) appear to have started right at the beginning of the page load. Could somebody shed some light on what should i infer when i see such entries in the timeline which do not have information about the 'DomContentLoaded' and 'load' event times and appear to have occurred after the page load event, still net panel shows that they started at the beginning? Thanks!

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  • Sql server query using function and view is slower

    - by Lieven Cardoen
    I have a table with a xml column named Data: CREATE TABLE [dbo].[Users]( [UserId] [int] IDENTITY(1,1) NOT NULL, [FirstName] [nvarchar](max) NOT NULL, [LastName] [nvarchar](max) NOT NULL, [Email] [nvarchar](250) NOT NULL, [Password] [nvarchar](max) NULL, [UserName] [nvarchar](250) NOT NULL, [LanguageId] [int] NOT NULL, [Data] [xml] NULL, [IsDeleted] [bit] NOT NULL,... In the Data column there's this xml <data> <RRN>...</RRN> <DateOfBirth>...</DateOfBirth> <Gender>...</Gender> </data> Now, executing this query: SELECT UserId FROM Users WHERE data.value('(/data/RRN)[1]', 'nvarchar(max)') = @RRN after clearing the cache takes (if I execute it a couple of times after each other) 910, 739, 630, 635, ... ms. Now, a db specialist told me that adding a function, a view and changing the query would make it much more faster to search a user with a given RRN. But, instead, these are the results when I execute with the changes from the db specialist: 2584, 2342, 2322, 2383, ... This is the added function: CREATE FUNCTION dbo.fn_Users_RRN(@data xml) RETURNS varchar(100) WITH SCHEMABINDING AS BEGIN RETURN @data.value('(/data/RRN)[1]', 'varchar(max)'); END; The added view: CREATE VIEW vwi_Users WITH SCHEMABINDING AS SELECT UserId, dbo.fn_Users_RRN(Data) AS RRN from dbo.Users Indexes: CREATE UNIQUE CLUSTERED INDEX cx_vwi_Users ON vwi_Users(UserId) CREATE NONCLUSTERED INDEX cx_vwi_Users__RRN ON vwi_Users(RRN) And then the changed query: SELECT UserId FROM Users WHERE dbo.fn_Users_RRN(Data) = '59021626919-61861855-S_FA1E11' Why is the solution with a function and a view going slower?

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  • How to shift pixels of a pixmap efficient in Qt4

    - by stanleyxu2005
    Hello, I have implemented a marquee text widget using Qt4. I painted the text content onto a pixmap first. And then paint a portion of this pixmap onto a paint device by calling painter.drawTiledPixmap(offsetX, offsetY, myPixmap) My Imagination is that, Qt will fill the whole marquee text rectangle with the content from myPixmap. Is there a ever faster way, to shift all existing content to left by 1px and than fill the newly exposed 1px wide and N-px high area with the content from myPixmap?

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  • Pros and Cons of using SqlCommand Prepare in C#?

    - by MadBoy
    When i was reading books to learn C# (might be some old Visual Studio 2005 books) I've encountered advice to always use SqlCommand.Prepare everytime I execute SQL call (whether its' a SELECT/UPDATE or INSERT on SQL SERVER 2005/2008) and I pass parameters to it. But is it really so? Should it be done every time? Or just sometimes? Does it matter whether it's one parameter being passed or five or twenty? What boost should it give if any? Would it be noticeable at all (I've been using SqlCommand.Prepare here and skipped it there and never had any problems or noticeable differences). For the sake of the question this is my usual code that I use, but this is more of a general question. public static decimal pobierzBenchmarkKolejny(string varPortfelID, DateTime data, decimal varBenchmarkPoprzedni, decimal varStopaOdniesienia) { const string preparedCommand = @"SELECT [dbo].[ufn_BenchmarkKolejny](@varPortfelID, @data, @varBenchmarkPoprzedni, @varStopaOdniesienia) AS 'Benchmark'"; using (var varConnection = Locale.sqlConnectOneTime(Locale.sqlDataConnectionDetailsDZP)) //if (varConnection != null) { using (var sqlQuery = new SqlCommand(preparedCommand, varConnection)) { sqlQuery.Prepare(); sqlQuery.Parameters.AddWithValue("@varPortfelID", varPortfelID); sqlQuery.Parameters.AddWithValue("@varStopaOdniesienia", varStopaOdniesienia); sqlQuery.Parameters.AddWithValue("@data", data); sqlQuery.Parameters.AddWithValue("@varBenchmarkPoprzedni", varBenchmarkPoprzedni); using (var sqlQueryResult = sqlQuery.ExecuteReader()) if (sqlQueryResult != null) { while (sqlQueryResult.Read()) { //sqlQueryResult["Benchmark"]; } } } }

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  • Good strategy for copying a "sliding window" of data from a table?

    - by chiborg
    I have a MySQL table from a third-party application that has millions of rows and only one index - the timestamp of each entry. Now I want to do some heavy self-joins and queries on the data using fields other than the timestamp. Doing the query on the original table would bring the database to a crawl, adding indexes to the table is not an option. Additionally, I only need entries that are newer than one week. My current strategy for doing the queries efficiently is to use a separate table (aux_table) that has the necessary indexes. My questions are: Is there another way to do the queries? and if not, How do I update the data in the indexed table efficiently? So far I have found two approaches for updating aux_table: Truncate aux_table and insert the desired data from the original table. Not very efficient because all the indexes must be re-crated. Check for the biggest timestamp in aux_table and insert all entries with a greater or equal timestamp from the original table. Occasionally drop older entries. Only copying entries with greater timestamp leads to dropped entries (because of entries with same timestamp that were inserted into the original table after the last update).

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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  • ASP .NET page runs slow in production

    - by Brandi
    I have created an ASP .NET page that works flawlessly and quickly from Visual Studio. It does a very large database read from a database on our network to load a gridview inside of an update panel. It displays progress in an Ajax modalpopupextender. Of course I don't expect it to be instant what with the large db reads, but it takes on the order of seconds, not on the order of minutes. This is all working great until I put it up on the server - it is very, VERY slow when I access it via the internet - takes several minutes to load the database information into the gridview. I'm baffled why it would not perform the exact same as it had from Visual Studio. (It is in release mode and I have taken off the debug flag) I have since been trying things like eliminating unneeded update panels and throwing out the ajax tool. Nothing has made it any faster on production. It is not the database as far as I know, since it has been consistently fast from my computer (from visual studio) and consistently slow from the server. I am wondering, where do I look next? Has anyone else had this problem before? Could this be caused by update panels or Ajax modalpopupextenders in different parts of the application? Why would the live behaviour differ so much from the localhost behaviour? Both the server with the ASP .NET page and the server with the database are servers on our network. I'm using Visual Studio 2008. Thank you in advance for any insight or advice.

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  • when is java faster than c++ (or when is JIT faster then precompiled)?

    - by kostja
    I have heard that under certain circumstances, Java programs or rather parts of java programs are able to be executed faster than the "same" code in C++ (or other precompiled code) due to JIT optimizations. This is due to the compiler being able to determine the scope of some variables, avoid some conditionals and pull similar tricks at runtime. Could you give an (or better - some) example, where this applies? And maybe outline the exact conditions under which the compiler is able to optimize the bytecode beyond what is possible with precompiled code? NOTE : This question is not about comparing Java to C++. Its about the possibilities of JIT compiling. Please no flaming. I am also not aware of any duplicates. Please point them out if you are.

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  • Know of any Java garbage collection log analysis tools?

    - by braveterry
    I'm looking for a tool or a script that will take the console log from my web app, parse out the garbage collection information and display it in a meaningful way. I'm starting up on a Sun Java 1.4.2 JVM with the following flags: -verbose:gc -XX:+PrintGCTimeStamps -XX:+PrintGCDetails The log output looks like this: 54.736: [Full GC 54.737: [Tenured: 172798K->18092K(174784K), 2.3792658 secs] 257598K->18092K(259584K), [Perm : 20476K->20476K(20480K)], 2.4715398 secs] Making sense of a few hundred of these kinds of log entries would be much easier if I had a tool that would visually graph garbage collection trends.

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  • Is there a way to rewrite the SQL query efficiently

    - by user320587
    hi, I have two tables with following definition TableA TableB ID1 ID2 ID3 Value1 Value ID1 Value1 C1 P1 S1 S1 C1 P1 S2 S2 C1 P1 S3 S3 C1 P1 S5 S4 S5 The values are just examples in the table. TableA has a clustered primary key ID1, ID2 & ID3 and TableB has p.k. ID1 I need to create a table that has the missing records in TableA based on TableB The select query I am trying to create should give the following output C1 P1 S4 To do this, I have the following SQL query SELECT DISTINCT TableA.ID1, TableA.ID2, TableB.ID1 FROM TableA a, TableB b WHERE TableB.ID1 NOT IN ( SELECT DISTINCT [ID3] FROM TableA aa WHERE a.ID1 == aa.ID1 AND a.ID2 == aa.ID2 ) Though this query works, it performs poorly and my final TableA may have upto 1M records. is there a way to rewrite this more efficiently. Thanks for any help, Javid

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  • Why is autorelease especially dangerous/expensive for iPhone applications?

    - by e.James
    I'm looking for a primary source (or a really good explanation) to back up the claim that the use of autorelease is dangerous or overly expensive when writing software for the iPhone. Several developers make this claim, and I have even heard that Apple does not recommend it, but I have not been able to turn up any concrete sources to back it up. SO references: autorelease-iphone Why does this create a memory leak (iPhone)? Note: I can see, from a conceptual point of view, that autorelease is slightly more expensive than a simple call to release, but I don't think that small penalty is enough to make Apple recommend against it. What's the real story?

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  • STL find performs bettern than hand-crafter loop

    - by dusha
    Hello all, I have some question. Given the following C++ code fragment: #include <boost/progress.hpp> #include <vector> #include <algorithm> #include <numeric> #include <iostream> struct incrementor { incrementor() : curr_() {} unsigned int operator()() { return curr_++; } private: unsigned int curr_; }; template<class Vec> char const* value_found(Vec const& v, typename Vec::const_iterator i) { return i==v.end() ? "no" : "yes"; } template<class Vec> typename Vec::const_iterator find1(Vec const& v, typename Vec::value_type val) { return find(v.begin(), v.end(), val); } template<class Vec> typename Vec::const_iterator find2(Vec const& v, typename Vec::value_type val) { for(typename Vec::const_iterator i=v.begin(), end=v.end(); i<end; ++i) if(*i==val) return i; return v.end(); } int main() { using namespace std; typedef vector<unsigned int>::const_iterator iter; vector<unsigned int> vec; vec.reserve(10000000); boost::progress_timer pt; generate_n(back_inserter(vec), vec.capacity(), incrementor()); //added this line, to avoid any doubts, that compiler is able to // guess the data is sorted random_shuffle(vec.begin(), vec.end()); cout << "value generation required: " << pt.elapsed() << endl; double d; pt.restart(); iter found=find1(vec, vec.capacity()); d=pt.elapsed(); cout << "first search required: " << d << endl; cout << "first search found value: " << value_found(vec, found)<< endl; pt.restart(); found=find2(vec, vec.capacity()); d=pt.elapsed(); cout << "second search required: " << d << endl; cout << "second search found value: " << value_found(vec, found)<< endl; return 0; } On my machine (Intel i7, Windows Vista) STL find (call via find1) runs about 10 times faster than the hand-crafted loop (call via find2). I first thought that Visual C++ performs some kind of vectorization (may be I am mistaken here), but as far as I can see assembly does not look the way it uses vectorization. Why is STL loop faster? Hand-crafted loop is identical to the loop from the STL-find body. I was asked to post program's output. Without shuffle: value generation required: 0.078 first search required: 0.008 first search found value: no second search required: 0.098 second search found value: no With shuffle (caching effects): value generation required: 1.454 first search required: 0.009 first search found value: no second search required: 0.044 second search found value: no Many thanks, dusha. P.S. I return the iterator and write out the result (found or not), because I would like to prevent compiler optimization, that it thinks the loop is not required at all. The searched value is obviously not in the vector.

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  • mysql subquery strangely slow

    - by aviv
    I have a query to select from another sub-query select. While the two queries look almost the same the second query (in this sample) runs much slower: SELECT user.id ,user.first_name -- user.* FROM user WHERE user.id IN (SELECT ref_id FROM education WHERE ref_type='user' AND education.institute_id='58' AND education.institute_type='1' ); This query takes 1.2s Explain on this query results: id select_type table type possible_keys key key_len ref rows Extra 1 PRIMARY user index first_name 152 141192 Using where; Using index 2 DEPENDENT SUBQUERY education index_subquery ref_type,ref_id,institute_id,institute_type,ref_type_2 ref_id 4 func 1 Using where The second query: SELECT -- user.id -- user.first_name user.* FROM user WHERE user.id IN (SELECT ref_id FROM education WHERE ref_type='user' AND education.institute_id='58' AND education.institute_type='1' ); Takes 45sec to run, with explain: id select_type table type possible_keys key key_len ref rows Extra 1 PRIMARY user ALL 141192 Using where 2 DEPENDENT SUBQUERY education index_subquery ref_type,ref_id,institute_id,institute_type,ref_type_2 ref_id 4 func 1 Using where Why is it slower if i query only by index fields? Why both queries scans the full length of the user table? Any ideas how to improve? Thanks.

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