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  • Why doesn't my graphic card support 1280*1024?

    - by Allwar
    Hi, I have an external monitor which is an 20" 1280*1024. In windows 7 it works fine with that resolution but in ubuntu it can't. Example: In windows I connect it and activates it, done. In ubuntu I connect and the only resolution that is available is the ones my laptop screen support, 12" 1366*768. My laptop is an asus 1201n. If I force it to use 1280*1024 both screen crashes and i have to force a reboot. what should I do? alvar@alvars-laptop:~$ disper -l display DFP-0: HSD121PHW1 resolutions: 320x175, 320x200, 360x200, 320x240, 400x300, 416x312, 512x384, 640x350, 576x432, 640x400, 680x384, 720x400, 640x480, 720x450, 640x512, 700x525, 800x512, 840x525, 800x600, 960x540, 832x624, 1024x768, 1366x768 display CRT-0: CRT-0 resolutions: 320x240, 400x300, 512x384, 680x384, 640x480, 800x600, 1024x768, 1152x864, 1360x768

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  • XMLHttpRequest not working, trying to test database connection [closed]

    - by Frederick Marcoux
    I'm currently creating my own CMS for personnal use but I'm blocked at a code. I'm trying to make a installation script but the AJAX request to test if database works, doesn't work... There's my JS code: function testDB() { "use strict"; var host = document.getElementById('host').value; var username = document.getElementById('username').value; var password = document.getElementById('password').value; var db = document.getElementById('db_name').value; var xmlhttp = new XMLHttpRequest(); var url = "test_db.php"; var params = "host="+host+"&username="+username+"&password="+password+"&db="+db; xmlhttp.open("POST", url, true); xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", params.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.send(params); $('#loader').removeAttr('style'); if (xmlhttp.responseText !== '') { if (xmlhttp.readyState===4 && xmlhttp.status===200) { $('#next').removeAttr('disabled'); $('#test').attr('disabled', 'disabled'); $('#test').text('Connection Successful!'); $('#test').addClass('btn-success'); $('#login').addClass('success'); $('#login1').addClass('success'); $('#db').addClass('success'); $('#loader').attr('style', 'display: none;'); } else { $('#next').attr('disabled', 'disabled'); $('#test').removeClass('btn-success'); $('#test').removeAttr('disabled'); $('#test').text('Test Connection'); $('#login').removeClass('success'); $('#login1').removeClass('success'); $('#db').removeClass('success'); $('#loader').attr('style', 'display: none;'); } } else { $('#next').attr('disabled', 'disabled'); $('#next').attr('disabled', 'disabled'); $('#test').removeClass('btn-success'); $('#test').removeAttr('disabled'); $('#test').text('Test Connection'); $('#login').removeClass('success'); $('#login1').removeClass('success'); $('#db').removeClass('success'); $('#loader').attr('style', 'display: none;'); } } And there's my PHP code: <?php $link = mysql_connect($_POST['host'], $_POST['username'], $_POST['password']); if (!$link) { echo ''; } else { if (mysql_select_db($_POST['db'])) { echo 'Connection Successful!'; } else { echo ''; } } mysql_close($link); ?> I don't know why it doesn't work but I tried with JQuery $.ajax, $.get, $.post but nothing work...

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  • Screen will not lock automatically 12.10

    - by swalker2001
    Since upgrading to 12.10 I cannot get my screen to lock automatically. I am using GDM at home and LightDM at work and neither will lock automatically. However, when I issue CTRL + ALT + L on either system, the screen will lock as it should. It is set to turn the display off after 5 minutes and lock screen when screen turns off. Require Password is set also. Display turns off after 5 minutes but no locking occurs. I am using Unity with Compiz on both systems. Not sure what other things might be involved.

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  • Get system info from C program?

    - by Hamid
    I'm writing a little program in C that I want to use to output some system stats to my HD44780 16x2 character display. The system I'll be working with is a Debian ARM system and, although irrelevant, the display is on the GPIO header.(The system is a Raspberry Pi). As an initial (somewhat unambitious) attempt, I'd like to start with something simple like RAM and CPU usage (I'm new to C). I understand that if I make external command calls I need to fork() and execve() (or some equiv that will let me return the results), what I would like to know is how I go about getting the information I want in a nice clean format that I can use. Surely I will not have to call (for e.g); free -h And then use awk or similar to chop out the piece I want? There must be a cleaner way? The question should be seen as more of a generic, what is best practice for getting info about the system in C (the RAM/CPU usage are just an initial example).

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  • Google introduit la publicité dans les vidéos de Youtube : bonne idée pour les annonceurs ou polluti

    Google Adwords arrive dans Youtube Google ouvre un nouveau marché aux annonceurs en introduisant la publicité dans ses vidéos Google vient d'étendre le champ d'action d'Adwords en annonçant la mise en place d'un nouveau service baptisé Display Ad Builder inVideo. AdWords est le système publicitaire de Google. Il fonctionne en affichant des bannières et des annonces ciblées en fonction des mots-clés tapés par l'internaute. A l'origine, Display Ad Builder est un service de Mountain View lancé en 2008. Il permettait d'offrir des templates de presentations aux annonceurs pour l'affichage de leurs publicités. Aujourd'hui, le produit se diversifie. Il est dorénavan...

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  • Screen Scaling Problem

    - by Glenbot3000
    I think this is what it's called but I'm not quite sure tbf, aha. Yeah, so I updated packages last night like I do every night, and when I booted my computer this morning I had a problem whereby the display ran over the edge of the screen. This has been a problem for a while, but I rectified it by changing a setting on the nVidia program, however I think it has been updated to remove said feature as I can't find it anymore. I have no settings on my screen to adjust this either, so I'm sorta stuck without the ~20px around the contour of my screen. It is a problem at all available resolutions. Here's a lil' pic of my problem: https://docs.google.com/file/d/0ByPHeBI8W35GcmZYOThWZ0hGd0k/edit Edit: Probably also worth mentioning the screen was originally detected as "Laptop" in the Display setting and had many resolutions to choose from, however now it's displayed as "OEM" and only has three.

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  • Functional vs. Non-Functional Requirements vs Design ideas in an SRS

    - by Nicholas Chow
    For a school project, I had to create a SRS for a "fictional" application. However they did not show us what it exactly entails, and were very vague with explanations. The SRS asked of us has to have at least 5 functional requirements, 5 non functional requirements and 1 constraint. Now I have tried my best to make one however I there are still some uncertainties left, I hope you experts can tell me whether or not I am thinking in the right direction. I will keep on updating this posts as I have questions regarding requirements that are vague to me, thank you all in advance for making SRS more clear for me FR1 Registration of Organizer FR1 describes the registration of an Organizer on CrowdFundum FR1.1 The system shall display a registration form on the website. FR1.2 The system shall require a Name, Username, Document number passport/ID card, Address, Zip code, City, Email address, Telephone number, Bank account, Captcha code on the registration form when a user registers. FR1.3 The system shall check whether the Name, Username, Document number passport/ID card, Address, Zip code, City, Email address, Telephone number, Bank account, Captcha code are filled out correctly within 1 seconds after a user submits the registration form. FR1.4 The system shall display an error message containing: “Registration could not be completed” to the subscriber within 1 seconds after the system check of the registration form was unsuccessful. FR1.5 The system shall send a verification email containing a verification link to the subscriber within 30 seconds after the system check of the registration form was successful. FR1.6 The system shall add the newly registered Organizer to the user base within 5 seconds after the verification link was accessed. Questions: FR1.1 Is this a functional requirement, or have I incorporated design idea in it by using "shall display on website". If so what would be a better way to write it? FR1.2 Is this better written in one requirement, or should I write each condition as a seperate requirement? FR1.3-1.5 Are these functional requirements or did I mix some non functional elements in it? How is it better phrased? FR1.3-1.6 Are these all correct functional requirements? As in free of ambiguity, complete, implementation free etc.

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  • Displaying a grid based map using C++ and sdl

    - by user15386
    I am trying to create a roguelike game using c++ and SDL. However, I am having trouble getting it to display the map, which is represented by a 2d array of a tile class. Currently, my code is this: for (int y = 0; y!=MAPHEIGHT; y++) { for (int x = 0; x!=MAPWIDTH 1; x++) { apply_surface( x * TILEWIDTH, y * TILEHEIGHT, mymap[x][y].image, screen ); } } However, running this code causes it to both dither for a while before opening the SDL window, and (usually) tell me there is an access violation. How can I display my map?

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  • Good practices when writing a parser for a standard file format (such as ePub)

    - by J-F L-R
    I am considering writing an Android reader software that can read ePubs and display them. I checked the ePub standard documents. However, these contain a lot of information. So I am wondering what is the process of implementing a standard for a file format. What are the steps to get a working implementation without passing by parts of the standard? Are there any best practices? Also, is it even possible to program this alone in a reasonable time? From what I have already found out, ePub is basically a zip archive. That means I could probably use zlib to decompress it. The content is in XHTML and CSS, so I believe it should be possible to display it in a WebView. The parts that are missing are writing the code that can read the metadata and manage the non-standard XHTML extensions.

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  • Blank desktop after login

    - by Alex
    Today my 14.04 updated itself not requiring a reboot. After a while I rebooted because of other reasons and then I was pleasantly surprised by a blank screen. I have tried everything I could think about including Reinstalled compiz, unity, ubuntu-desktop, xorg Reinstalled and then removed the nvidia driver So far nothing has worked. Except for one little thing: my cairo-dock is showing. And that's all. I tried with Unity doesn't load, no Launcher, no Dash appears, but none of the answers there helped me. I also tried removing my ~/.Xauthority file and it still doesn't work. Does anybody know what else I could try? UPDATE: sudo dpkg-reconfigure xserver-xorg sudo service lightdm stop sudo service lightdm start When I run that code and then login again the icons on the desktop are displayed but the menu and the launcher are still not there. Also, when I try to run an application from CTRL + ALT + F1 such as dconf reset -f /org/compiz/ it says Cannot autolaunch D-Bus without X11 $DISPLAY I can only run applications with export DISPLAY=:0

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  • How do I put different textures on different walls? LWJGL

    - by lehermj
    So far I have it so you are running around in a box, but all of the walls are the same texture! I've loaded up other textures for the walls (I want the walls a different texture than the floor) but it seems as if its being ignored... Here's my code: int floorTexture = glGenTextures(); { InputStream in = null; try { in = new FileInputStream("floor.png"); PNGDecoder decoder = new PNGDecoder(in); ByteBuffer buffer = BufferUtils.createByteBuffer(4 * decoder.getWidth() * decoder.getHeight()); decoder.decode(buffer, decoder.getWidth() * 4, Format.RGBA); buffer.flip(); glBindTexture(GL_TEXTURE_2D, floorTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, decoder.getWidth(), decoder.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); glBindTexture(GL_TEXTURE_2D, floorTexture); } catch (FileNotFoundException ex) { System.err.println("Failed to find the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } catch (IOException ex) { System.err.println("Failed to load the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } finally { if (in != null) { try { in.close(); } catch (IOException e) { e.printStackTrace(); } } } } int wallTexture = glGenTextures(); { InputStream in = null; try { in = new FileInputStream("walls.png"); PNGDecoder decoder = new PNGDecoder(in); ByteBuffer buffer = BufferUtils.createByteBuffer(4 * decoder.getWidth() * decoder.getHeight()); decoder.decode(buffer, decoder.getWidth() * 4, Format.RGBA); buffer.flip(); glBindTexture(GL_TEXTURE_2D, wallTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, decoder.getWidth(), decoder.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); glBindTexture(GL_TEXTURE_2D, wallTexture); } catch (FileNotFoundException ex) { System.err.println("Failed to find the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } catch (IOException ex) { System.err.println("Failed to load the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } finally { if (in != null) { try { in.close(); } catch (IOException e) { e.printStackTrace(); } } } } int ceilingDisplayList = glGenLists(1); glNewList(ceilingDisplayList, GL_COMPILE); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, ceilingHeight, gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, ceilingHeight, gridSize); glEnd(); glEndList(); int wallDisplayList = glGenLists(1); glNewList(wallDisplayList, GL_COMPILE); glBegin(GL_QUADS); // North wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); // West wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(-gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, floorHeight, +gridSize); // East wall glTexCoord2f(0, 0); glVertex3f(+gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(+gridSize, floorHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, -gridSize); // South wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(+gridSize, floorHeight, +gridSize); glEnd(); glEndList(); int floorDisplayList = glGenLists(1); glNewList(floorDisplayList, GL_COMPILE); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, floorHeight, gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, floorHeight, gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(gridSize, floorHeight, -gridSize); glEnd(); glEndList();

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  • Tell a user whether they have already viewed an item in a list. How?

    - by user2738308
    It is pretty common for a web application to display a list of items and for each item in the list to indicate to the current user whether they have already viewed the associated item. An approach that I have taken in the past is to store HasViewed objects that contain the Id of a viewed item and the Id of the User who has viewed that item. When it comes time to display a list of items this requires querying for the items, and separately querying for the HasViewed objects, and then combining the results into a set of objects constructed solely for the purpose of displaying them in the view. Each e.g li then uses the e.g. has_viewed property of the objects constructed above. I would like to know whether others take a different approach and can recommend alternative ways to achieve this functionality.

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  • Representing timezone list

    - by StasM
    I have a web application that allows the user to choose the timezone from the list. The list is very long (pretty much all CLDR-supported timezones). So the question is - how should I represent it? How should it be sorted - alphabetically or by timezone offset? What information should each item contain - offset, location, long name (like Europe/Zurich) or short name (like CET)? Should I display information about DST or only current offset? Let's say I can't right now do something like fancy maps OS configuration dialogs display, so the list is the only option. However I want to make the list look nice. Any best practices how it's done?

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  • Cron doesn't execute one of the scheduled jobs

    - by user288633
    I'm using a lubuntu desktop, distribution Ubuntu 13.10, i686. This is my problem: in the job list scheduled by cron a job hasn't effect, but in /var/log/syslog its execution is traced. This is the relative log line: Jun 4 09:06:01 kiosk CRON[14189]: (root) CMD (/usr/bin/xinput set-prop 12 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1 /tmp/mybackup.log) This job should rotate touchscreen mapping. I try different solutions: I substitute in crontab the with bash -c "", I set "export DISPLAY=:0.0" ("for Graphics related job in Unix Environment we need to set first the DISPLAY...") before the command,...and many other! I know there are a lots of details affect cron execution (path, environment variables, special character and other) and I have no more idea by now :( Could some gentleman suggest me an idea? where can I find the problem? Thanks in advance!

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  • How can I use rhythm box and conky together?

    - by Ryuzaki
    I'm still fairly new at this and 12.04 LTS is my first hands on experience with Ubuntu all together. After spending a few weeks and trying to learn the in's and out's of the OS, I'm actually finding it easier to use in my off-time than Windows. However, my question today deals with the following: I need help in trying to pull information from Rhythm Box in order to display it using Conky. What I want is the following: » Album Title » Song Name » Artist » Album Picture Is there a way to pull these and display them so that they will change as the songs change? I tried my hardest but I'm still a noob when it comes to using terminal and coding.

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  • Small auto scrolling window

    - by Faith In Unseen Things
    I'd like to apply a global site-wide little javascript window on the very bottom right of the site that will display a window about 40 x 80 wide, just a book icon and the word "Bible", where when a person clicks it, it will open a pop-up window, centered and pull whatever page I give it to display the bible itself (I have it internally already). These little javascript windows auto scroll as you scroll up or down the pages, you've seen them many times. PS: I also want a "hide" option, but it doesn't hide it but minimizes it down to a small icon, all the way to the very bottom right of the site. So, click it opens, click it minimizes. Problem is, I don't know the name of this type of script :) Your help appreciated. Thanks.

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  • how to fix error with ati driver ubuntu 11.10 X Error of failed request?

    - by user34785
    i install driver by this link : http://cisight.com/install-amd-radeon-hd-6470m-and-solve-overheat-on-ubuntu-1110-oneiric/ but will time i run fglrxinfo , display it : X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 136 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 12 Current serial number in output stream: 12 my xorg is : Section "ServerLayout" Identifier "aticonfig Layout" Screen 0 "aticonfig-Screen[0]-0" 0 0 EndSection Section "Module" Load "fglrx" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "aticonfig-Monitor[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection how may i solve it? thanks

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  • Two divs, one fixed width, the other, the rest

    - by Shamil
    I've got two div containers. Whilst one needs to be a specific width, I need to adjust it, so that, the other div takes up the rest of the space. Is there any way I can do this? <div class="left"></div> <div class="right"></div> // needs to be 250px .left { float: left; width: 83%; display: table-cell; vertical-align: middle; min-height: 50px; margin-right: 10px; overflow: auto } .right { float: right; width: 16%; text-align: right; display: table-cell; vertical-align: middle; min-height: 50px; height: 100%; overflow: auto } Thanks

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  • How to properly position 3rd level menu [migrated]

    - by drewrowalnd
    If you look here: http://snippetmagazine.com/ under about isl-board of trustees you can se I have created a third level dropdown, but how can I properly align that drop down? Below you will see my css. #menudiv { width: 999px; float: left; clear: left; height: 250px; background: url(images/top_bg.png) no-repeat; margin-top: 10px; } mainmenu { width: 948px; height: 63px; float: left; margin-left: 16px; margin-top:5px; border: 1px solid #D5D5D5; -moz-border-radius: 3px; -webkit-border-radius: 3px; -webkit-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); background:url(images/nav_bg.gif) repeat; } .mainnav { margin: 0; padding: 0; list-style: none; } .mainnav * { margin: 0; padding: 0; list-style: none; } .mainnav ul { position: absolute; top: -999em; display: none; } .mainnav li { float: left; position: relative; z-index: 999; height: 63px; line-height: 55px; margin-right: 0px; border-right: 1px solid #D5D5D5; } .mainnav li.last { border-right: none; } .mainnav a { display: block; font-size: 19px; margin: 0; color: #cc9900; font-family: Copperplate, Arial, Helvetica, Sans serif; font-weight:600; text-decoration: none; padding: 3px 13px 3px 12px; color: #555; text-shadow: 0 1px 1px white; } .mainnav li:hover { text-decoration: none; border-bottom: solid 0px #ccc; background: white; } .mainnav ul li{ width: 132px; } .mainnav li:hover ul, ul.mainnav li.sfHover ul { left: 0px; top: 50px; padding-top: 0px; width: 132px; border-bottom: solid 0px #eaeaea; background: url(images/nav_dropdown_shadow.gif) repeat-x top; padding: 6px 0 0px 0px; margin: 13px 0 0 -1px; border: 1px solid #D5D5D5; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); width: 175px; border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; } .mainnav li:hover li ul, .mainnav li.sfHover li ul { top: -999em; } .mainnav li li:hover ul, ul.mainnav li li.sfHover ul { left: 132px; top: -8px; } .mainnav li:hover ul, .mainnav li li:hover ul { top: -999em; } .mainnav li li { color: #555; display: block; padding: 0px; height: auto !important; border: none; width:175px; background: url(images/nav_dropdown_bg.gif) repeat; margin: 0; } .mainnav li li a:link, .mainnav li li a:visited { display: block; height: auto !important; line-height: 30px; color: #333; font-weight: normal; font-family: arial, helvetica, sans-serif; font-size: 12px; border: none; margin: 0; padding-left: 10px; overflow:hidden; border-bottom: 1px solid #E3E3E3; } .mainnav li li :hover{ } .mainnav li li a:hover { background: none; color:#555 ; border-bottom: 1px solid #E3E3E3; }

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  • AS3 - At exactly 23 empty alpha channels, images below stop drawing

    - by user46851
    I noticed, while trying to draw large numbers of circles, that occasionally, there would be some kind of visual bug where some circles wouldn't draw properly. Well, I narrowed it down, and have noticed that if there is 23 or more objects with 00 for an alpha value on the same spot, then the objects below don't draw. It appears to be on a pixel-by-pixel basis, since parts of the image still draw. Originally, this problem was noticed with a class that inherited Sprite. It was confirmed to also be a problem with Sprites, and now Bitmaps, too. If anyone can find a lower-level class than Bitmap which doesn't have this problem, please speak up so we can try to find the origin of the problem. I prepared a small test class that demonstrates what I mean. You can change the integer value at line 20 in order to see the three tests I came up with to clearly show the problem. Is there any kind of workaround, or is this just a limit that I have to work with? Has anyone experienced this before? Is it possible I'm doing something wrong, despite the bare-bones implementation? package { import flash.display.Sprite; import flash.events.Event; import flash.display.Bitmap; import flash.display.BitmapData; public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point Test(3); } private function Test(testInt:int):void { if(testInt==1){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var i:int = 0; i < 22; i++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } } if(testInt==2){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var j:int = 0; j < 23; j++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } } if(testInt==3){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var k:int = 0; k < 22; k++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } var M:Bitmap = new Bitmap(new BitmapData(100, 100, true, 0x00000000)); M.x += 50; M.y += 50; addChild(M); } } } }

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  • nvidia-package in 12.10 somehow not same like in 12.04 resp. X-lib not complete?

    - by dschinn1001
    Not knowing if this has to do with new kernel-update automatic done by ubuntu 12.10 ? it seems that kernel 3.2 in 12.04 has not these problems with nvidia-drivers ? I tried to install the actual google-earth as deb-package with dpkg -i it seems to be no problem, but when I type command: google-earth in terminal, there comes up the report among else: Xlib: extension "NV-GLX" missing on display ":0". Xlib is installed completely and nvidia-driver is de-installed (then reboot) then re-installed again. the report of google-earth stays the same: Xlib: extension "NV-GLX" missing on display ":0". ubuntu 12.04 was working quite good with google-earth. however: bumblebee seems to be taken out of program ? ( or needs to be re-edited ? ) Don't hurry too quick with solution, I can wait !

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  • How to draw unlimited FPS on Mac OS X with OpenGL?

    - by V1ru8
    I d'like to draw as many frames as possible with OpenGL on Mac OS X to measure the performance on different scenes. What I've tried so far: Using a CVDisplayLink that has NSOpenGLCPSwapInterval set to 0, so it does not sync with the Display. But with that it's still stuck at max 60FPS Using normal -drawRect: with a timer that fires 1/1000sec and calls -setNeedsDisplay: Still not more than 60FPS Same as 2. but I call -display in the timer callback. With that I get the FPS above 60, but it still stops at 100-110 FPS. Although the frame rate should easily be at 10times more. Andy idea how I can really draw as many frames as possible?

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  • How to deal with meta data with drop downs?

    - by Mangesh Jogade
    Please advise how to handle following scenario in web application. I have a drop-down which is populated using meta-data from table A. When form is submitted this drop down data is stored in table B. While displaying existing data, it is populated using data stored in table B. While copying existing data, it is copied using data stored in table B. I want to achieve following goals: While displaying existing data I must display data irrespective of current meta data (to explain, even if some options are removed from metadata I still display them). When I copy existing data only current data should be copied(that is if some options are removed from metadata I should not copy them). I understand that I can do this by scanning metadata every time I copy existing data, however if there are thousands of such drop down exist, it is definitely not desirable to scan complete metadata for every drop down. How can I handle such situation in web application?

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