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  • Using Unity – Part 5

    - by nmarun
    In the previous article of the series, I talked about constructor and property (setter) injection. I wanted to write about how to work with arrays and generics in Unity in this blog, after seeing how lengthy this one got, I’ve decided to write about generics in the next one. This one will only concentrate on arrays. My Product4 class has the following definition: 1: public interface IProduct 2: { 3: string WriteProductDetails(); 4: } 5:  6: public class Product4 : IProduct 7: { 8: public string Name { get; set; } 9: public ILogger[] Loggers { get; set; } 10:  11: public Product4(string productName, ILogger[] loggers) 12: { 13: Name = productName; 14: Loggers = loggers; 15: } 16:  17: public string WriteProductDetails() 18: { 19: StringBuilder productDetails = new StringBuilder(); 20: productDetails.AppendFormat("{0}<br/>", Name); 21: for (int i = 0; i < Loggers.Count(); i++) 22: { 23: productDetails.AppendFormat("{0}<br/>", Loggers[i].WriteLog()); 24: } 25: 26: return productDetails.ToString(); 27: } 28: } The key parts are line 4 where we declare an array of ILogger and line 5 where-in the constructor passes an instance of an array of ILogger objects. I’ve created another class – FakeLogger: 1: public class FakeLogger : ILogger 2: { 3: public string WriteLog() 4: { 5: return string.Format("Type: {0}", GetType()); 6: } 7: } It’s implementation is the same as what we had for the FileLogger class. Coming to the web.config file, first add the following aliases. The alias for FakeLogger should make sense right away. ILoggerArray defines an array of ILogger objects. I’ll tell why we need an alias for System.String data type. 1: <typeAlias alias="string" type="System.String, mscorlib" /> 2: <typeAlias alias="ILoggerArray" type="ProductModel.ILogger[], ProductModel" /> 3: <typeAlias alias="FakeLogger" type="ProductModel.FakeLogger, ProductModel"/> Next is to create mappings for the FileLogger and FakeLogger classes: 1: <type type="ILogger" mapTo="FileLogger" name="logger1"> 2: <lifetime type="singleton" /> 3: </type> 4: <type type="ILogger" mapTo="FakeLogger" name="logger2"> 5: <lifetime type="singleton" /> 6: </type> Finally, for the real deal: 1: <type type="IProduct" mapTo="Product4" name="ArrayProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement,Microsoft.Practices.Unity.Configuration, Version=1.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> 3: <constructor> 4: <param name="productName" parameterType="string" > 5: <value value="Product name from config file" type="string"/> 6: </param> 7: <param name="loggers" parameterType="ILoggerArray"> 8: <array> 9: <dependency name="logger2" /> 10: <dependency name="logger1" /> 11: </array> 12: </param> 13: </constructor> 14: </typeConfig> 15: </type> Here’s where I’m saying, that if a type of IProduct is requested to be resolved, map it to type Product4. Furthermore, the Product4 has two constructor parameters – a string and an array of type ILogger. You might have observed the first parameter of the constructor is named ‘productName’ and that matches the value in the name attribute of the param element. The parameterType of ‘string’ maps to ‘System.String, mscorlib’ and is defined in the type alias above. The set up is similar for the second constructor parameter. The name matches the name of the parameter (loggers) and is of type ILoggerArray, which maps to an array of ILogger objects. We’ve also decided to add two elements to this array when unity resolves it – an instance of FileLogger and one of FakeLogger. The click event of the button does the following: 1: //unityContainer.RegisterType<IProduct, Product4>(); 2: //IProduct product4 = unityContainer.Resolve<IProduct>(); 3: IProduct product4 = unityContainer.Resolve<IProduct>("ArrayConstructor"); 4: productDetailsLabel.Text = product4.WriteProductDetails(); It’s worth mentioning here about the change in the format of resolving the IProduct to create an instance of Product4. You cannot use the regular way (the commented lines) to get an instance of Product4. The reason is due to the behavior of Unity which Alex Ermakov has brilliantly explained here. The corresponding output of the action is: You have a couple of options when it comes to adding dependency elements in the array node. You can: - leave it empty (no dependency elements declared): This will only create an empty array of loggers. This way you can check for non-null condition, in your mock classes. - add multiple dependency elements with the same name 1: <param name="loggers" parameterType="ILoggerArray"> 2: <array> 3: <dependency name="logger2" /> 4: <dependency name="logger2" /> 5: </array> 6: </param> With this you’ll see two instances of FakeLogger in the output. This article shows how Unity allows you to instantiate objects with arrays. Find the code here.

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  • IE8 losing session cookies in popup windows.

    - by HackedByChinese
    We have an ASP.NET application that uses Forms Auth. When users log in, a session ID cookie and a Forms Auth ticket (stored as a cookie) are generated. These are session cookies, not permanent cookies. It is intentional and desirable that when the browser closes, the user is effectively logged out. Once a user logs in, a new window is popped up using window.open('location here');. The page that is opened is effectively the workspace the user works in throughout the rest of their session. From this page, other pop-ups are also used. Lately, we've had a number of customers (all using latest versions of IE8) complaining that the when they log in, the initial pop-up takes them back to the log in screen rather than their homepage. Alternately, users can sometimes log in, get to the homepage (which again, is in a new pop up window), and it all seems fine, until any additional pop-ups are created, where it starts redirecting them to the log in screen again. In attempting to troubleshoot the issue, I've used good old Fiddler. When the problem starts manifesting, I've noticed that the browser is not sending up the ASP.NET session ID session cookie OR the Forms Auth ticket session cookie, even though the response to the log in POST clearly pushes down those cookies. What's more strange is if I CTRL+N to open a new window from the popped-up window that is missing the session cookies, then manually type in the URL to the home page, those cookies magically appear again. However, subsequent window.open(); calls will continue to be broken, not sending the session cookies and taking the user to the log in screen. It's important to note that sometimes, for seemingly no good reason, those same users can suddenly log in and work normally for a while, then it goes back to broken. Now, I've ensured that there are no browser add-ons, plug-ins, toolbars, etc. are running. I've added our site as a trusted site and dropped the security settings to Low, I've modified the Cookie Privacy policy to "accept all" and even disabled automatic policy settings, manually forcing it to accept everything and include session cookies. Nothing appears to affect it. Also note the web application resides on a single server. There is no load balancing, web gardens, server farms, clusters, etc. The server does reside behind an ISA server, but other than that it's pretty straight forward. I've been searching around for days and haven't found anything actionable. Heck, sometimes I can't even reproduce it reliably. I have found a few references to people having this same problem, but they seem to be referencing an issue that was allegedly fixed in a beta or RC release (example: http://stackoverflow.com/questions/179260/ie8-loses-cookies-when-opening-a-new-window-after-a-redirect). These are release versions of IE, with up-to-date patches. I'm aware that I can try to set permanent cookies instead of session cookies. However, this has drastic security implications for our application. Update It seems that the problem automagically goes away when the user is added as a Local Administrator on the machine. Only time will tell if this change permanently (and positively) affects this problem. Time to bust out ProcMon and see if there is a resource access problem.

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  • Simple jquery ajax call leaks memory in ie.

    - by Thomas Lane
    I created a web page that makes an ajax call every second. In Internet Explorer 7, it leaks memory badly (20MB in about 15 minutes). The program is very simple. It just runs a javascript function that makes an ajax call. The server returns an empty string, and the javascript does nothing with it. I use setTimout to run the function every second, and I'm using Drip to watch the thing. Here is the source: <html> <head> <script type="text/javascript" src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load('jquery', '1.4.2'); google.load('jqueryui', '1.7.2'); </script> <script type="text/javascript"> setTimeout('testJunk()',1000); function testJunk() { $.ajax({ url: 'http://xxxxxxxxxxxxxx/test', // The url returns an empty string dataType: 'html', success: function(data){} }); setTimeout('testJunk()',1000) } </script> </head> <body> Why is memory usage going up? </body> </html> Anyone have an idea how to plug this leak? I have a real application that updates a large table this way, but left unattended will eat up Gigabytes of memory. Okay, so after some good suggestions, I modified the code to: <html> <head> <script type="text/javascript" src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load('jquery', '1.4.2'); google.load('jqueryui', '1.7.2'); </script> <script type="text/javascript"> setTimeout(testJunk,1000); function testJunk() { $.ajax({ url: 'http://xxxxxxxxxxxxxx/test', // The url returns an empty string dataType: 'html', success: function(data){setTimeout(testJunk,1000)} }); } </script> </head> <body> Why is memory usage going up? </body> </html> It didn't seem to make any difference though. I'm not doing anything with the DOM, and if I comment out the ajax call, the memory leak stops. So it looks like the leak is entirely in the ajax call. Does jquery ajax inherently create some sort of circular reference, and if so, how can I free it? By the way, it doesn't leak in Firefox. Someone suggested running the test in another VM and see if the results are the same. Rather than setting up another VM, I found a laptop that was running XP Home with IE8. It exhibits the same problem. I tried some older versions of jquery and got better results, but the problem didn't go away entirely until I abandoned ajax in jquery and went with more traditional (and ugly) ajax.

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  • Android-Java: Constructing a triangle based on Coordinates on a map and your bearing

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've got the math figured, I just have the triangle to construct. //UPDATE So I've figured out a good bit of this... Below is a method which takes in a long / lat value and attempts to compute a triangle finding a point 700 meters away and one to its left + right. It'd then use these to construct the triangle. It computes the correct longitude but the latitude ends up somewhere off the coast of east Africa. (I'm in Ireland!). public void drawtri(double currlng,double currlat, double bearing){ bearing = (bearing < 0 ? -bearing : bearing); System.out.println("RUNNING THE DRAW TRIANGLE METHOD!!!!!"); System.out.println("CURRENT LNG" + currlng); System.out.println("CURRENT LAT" + currlat); System.out.println("CURRENT BEARING" + bearing); //Find point X(x,y) double distance = 0.7; //700 meters. double R = 6371.0; //The radius of the earth. //Finding X's y value. Math.toRadians(currlng); Math.toRadians(currlat); Math.toRadians(bearing); distance = distance/R; Global.Alat = Math.asin(Math.sin(currlat)*Math.cos(distance)+ Math.cos(currlat)*Math.sin(distance)*Math.cos(bearing)); System.out.println("CURRENT ALAT!!: " + Global.Alat); //Finding X's x value. Global.Alng = currlng + Math.atan2(Math.sin(bearing)*Math.sin(distance) *Math.cos(currlat), Math.cos(distance)-Math.sin(currlat)*Math.sin(Global.Alat)); Math.toDegrees(Global.Alat); Math.toDegrees(Global.Alng); //Co-ord of Point B(x,y) // Note: Lng = X axis, Lat = Y axis. Global.Blat = Global.Alat+ 00.007931; Global.Blng = Global.Alng; //Co-ord of Point C(x,y) Global.Clat = Global.Alat - 00.007931; Global.Clng = Global.Alng; } From debugging I've determined the problem lies with the computation of the latitude done here.. Global.Alat = Math.asin(Math.sin(currlat)*Math.cos(distance)+ Math.cos(currlat)*Math.sin(distance)*Math.cos(bearing)); I have no idea why though and don't know how to fix it. I got the formula from this site.. http://www.movable-type.co.uk/scripts/latlong.html It appears correct and I've tested multiple things... I've tried converting to Radians then post computations back to degrees, etc. etc. Anyone got any ideas how to fix this method so that it will map the triangle ONLY 700 meters in from my current location in the direction that I am facing? Thanks, EDIT/// Converting the outcome to radians gives me a lat of 5.6xxxxxxxxxxxxxx .I have a feeling this bug has something to do with conversions but its not THAT simple. The equation is correct, it just.. outputs wrong..

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  • Fixing predicated NSFetchedResultsController/NSFetchRequest performance with SQLite backend?

    - by Jaanus
    I have a series of NSFetchedResultsControllers powering some table views, and their performance on device was abysmal, on the order of seconds. Since it all runs on main thread, it's blocking my app at startup, which is not great. I investigated and turns out the predicate is the problem: NSPredicate *somePredicate = [NSPredicate predicateWithFormat:@"ANY somethings == %@", something]; [fetchRequest setPredicate:somePredicate]; I.e the fetch entity, call it "things", has a many-to-many relation with entity "something". This predicate is a filter that limits the results to only things that have a relation with a particular "something". When I removed the predicate for testing, fetch time (the initial performFetch: call) dropped (for some extreme cases) from 4 seconds to around 100ms or less, which is acceptable. I am troubled by this, though, as it negates a lot of the benefit I was hoping to gain with Core Data and NSFRC, which otherwise seems like a powerful tool. So, my question is, how can I optimize this performance? Am I using the predicate wrong? Should I modify the model/schema somehow? And what other ways there are to fix this? Is this kind of degraded performance to be expected? (There are on the order of hundreds of <1KB objects.) EDIT WITH DETAILS: Here's the code: [fetchRequest setFetchLimit:200]; NSLog(@"before fetch"); BOOL success = [frc performFetch:&error]; if (!success) { NSLog(@"Fetch request error: %@", error); } NSLog(@"after fetch"); Updated logs (previously, I had some application inefficiencies degrading the performance here. These are the updated logs that should be as close to optimal as you can get under my current environment): 2010-02-05 12:45:22.138 Special Ppl[429:207] before fetch 2010-02-05 12:45:22.144 Special Ppl[429:207] CoreData: sql: SELECT DISTINCT 0, t0.Z_PK, t0.Z_OPT, <model fields> FROM ZTHING t0 LEFT OUTER JOIN Z_1THINGS t1 ON t0.Z_PK = t1.Z_2THINGS WHERE t1.Z_1SOMETHINGS = ? ORDER BY t0.ZID DESC LIMIT 200 2010-02-05 12:45:22.663 Special Ppl[429:207] CoreData: annotation: sql connection fetch time: 0.5094s 2010-02-05 12:45:22.668 Special Ppl[429:207] CoreData: annotation: total fetch execution time: 0.5240s for 198 rows. 2010-02-05 12:45:22.706 Special Ppl[429:207] after fetch If I do the same fetch without predicate (by commenting out the two lines in the beginning of the question): 2010-02-05 12:44:10.398 Special Ppl[414:207] before fetch 2010-02-05 12:44:10.405 Special Ppl[414:207] CoreData: sql: SELECT 0, t0.Z_PK, t0.Z_OPT, <model fields> FROM ZTHING t0 ORDER BY t0.ZID DESC LIMIT 200 2010-02-05 12:44:10.426 Special Ppl[414:207] CoreData: annotation: sql connection fetch time: 0.0125s 2010-02-05 12:44:10.431 Special Ppl[414:207] CoreData: annotation: total fetch execution time: 0.0262s for 200 rows. 2010-02-05 12:44:10.457 Special Ppl[414:207] after fetch 20-fold difference in times. 500ms is not that great, and there does not seem to be a way to do it in background thread or otherwise optimize that I can think of. (Apart from going to a binary store where this becomes a non-issue, so I might do that. Binary store performance is consistently ~100ms for the above 200-object predicated query.) (I nested another question here previously, which I now moved away).

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  • Migrate from MySQL to PostgreSQL on Linux (Kubuntu)

    - by Dave Jarvis
    A long time ago in a galaxy far, far away... Trying to migrate a database from MySQL to PostgreSQL. All the documentation I have read covers, in great detail, how to migrate the structure. I have found very little documentation on migrating the data. The schema has 13 tables (which have been migrated successfully) and 9 GB of data. MySQL version: 5.1.x PostgreSQL version: 8.4.x I want to use the R programming language to analyze the data using SQL select statements; PostgreSQL has PL/R, but MySQL has nothing (as far as I can tell). A New Hope Create the database location (/var has insufficient space; also dislike having the PostgreSQL version number everywhere -- upgrading would break scripts!): sudo mkdir -p /home/postgres/main sudo cp -Rp /var/lib/postgresql/8.4/main /home/postgres sudo chown -R postgres.postgres /home/postgres sudo chmod -R 700 /home/postgres sudo usermod -d /home/postgres/ postgres All good to here. Next, restart the server and configure the database using these installation instructions: sudo apt-get install postgresql pgadmin3 sudo /etc/init.d/postgresql-8.4 stop sudo vi /etc/postgresql/8.4/main/postgresql.conf Change data_directory to /home/postgres/main sudo /etc/init.d/postgresql-8.4 start sudo -u postgres psql postgres \password postgres sudo -u postgres createdb climate pgadmin3 Use pgadmin3 to configure the database and create a schema. The episode continues in a remote shell known as bash, with both databases running, and the installation of a set of tools with a rather unusual logo: SQL Fairy. perl Makefile.PL sudo make install sudo apt-get install perl-doc (strangely, it is not called perldoc) perldoc SQL::Translator::Manual Extract a PostgreSQL-friendly DDL and all the MySQL data: sqlt -f DBI --dsn dbi:mysql:climate --db-user user --db-password password -t PostgreSQL > climate-pg-ddl.sql mysqldump --skip-add-locks --complete-insert --no-create-db --no-create-info --quick --result-file="climate-my.sql" --databases climate --skip-comments -u root -p The Database Strikes Back Recreate the structure in PostgreSQL as follows: pgadmin3 (switch to it) Click the Execute arbitrary SQL queries icon Open climate-pg-ddl.sql Search for TABLE " replace with TABLE climate." (insert the schema name climate) Search for on " replace with on climate." (insert the schema name climate) Press F5 to execute This results in: Query returned successfully with no result in 122 ms. Replies of the Jedi At this point I am stumped. Where do I go from here (what are the steps) to convert climate-my.sql to climate-pg.sql so that they can be executed against PostgreSQL? How to I make sure the indexes are copied over correctly (to maintain referential integrity; I don't have constraints at the moment to ease the transition)? How do I ensure that adding new rows in PostgreSQL will start enumerating from the index of the last row inserted (and not conflict with an existing primary key from the sequence)? How do you ensure the schema name comes through when transforming the data from MySQL to PostgreSQL inserts? Resources A fair bit of information was needed to get this far: https://help.ubuntu.com/community/PostgreSQL http://articles.sitepoint.com/article/site-mysql-postgresql-1 http://wiki.postgresql.org/wiki/Converting_from_other_Databases_to_PostgreSQL#MySQL http://pgfoundry.org/frs/shownotes.php?release_id=810 http://sqlfairy.sourceforge.net/ Thank you!

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  • Why does my MacBook Pro have long ping times over Wi-Fi?

    - by randynov
    I have been having problems connecting with my Wi-Fi. It is weird, the ping times to the router (<30 feet away) seem to surge, often getting over 10 seconds before slowly coming back down. You can see the trend below. I'm on a MacBook Pro and have done the normal stuff (reset the PRAM and SMC, changed wireless channels, etc.). It happens across different routers, so I think it must be my laptop, but I don't know what it could be. The RSSI value hovers around -57, but I've seen the transmit rate flip between 0, 48 and 54. The signal strength is ~60% with 9% noise. Currently, there are 17 other wireless networks in range, but only one in the same channel. 1 - How can I figure out what's going on? 2 - How can I correct the situation? PING 192.168.1.1 (192.168.1.1): 56 data bytes 64 bytes from 192.168.1.1: icmp_seq=0 ttl=254 time=781.107 ms 64 bytes from 192.168.1.1: icmp_seq=1 ttl=254 time=681.551 ms 64 bytes from 192.168.1.1: icmp_seq=2 ttl=254 time=610.001 ms 64 bytes from 192.168.1.1: icmp_seq=3 ttl=254 time=544.915 ms 64 bytes from 192.168.1.1: icmp_seq=4 ttl=254 time=547.622 ms 64 bytes from 192.168.1.1: icmp_seq=5 ttl=254 time=468.914 ms 64 bytes from 192.168.1.1: icmp_seq=6 ttl=254 time=237.368 ms 64 bytes from 192.168.1.1: icmp_seq=7 ttl=254 time=229.902 ms 64 bytes from 192.168.1.1: icmp_seq=8 ttl=254 time=11754.151 ms 64 bytes from 192.168.1.1: icmp_seq=9 ttl=254 time=10753.943 ms 64 bytes from 192.168.1.1: icmp_seq=10 ttl=254 time=9754.428 ms 64 bytes from 192.168.1.1: icmp_seq=11 ttl=254 time=8754.199 ms 64 bytes from 192.168.1.1: icmp_seq=12 ttl=254 time=7754.138 ms 64 bytes from 192.168.1.1: icmp_seq=13 ttl=254 time=6754.159 ms 64 bytes from 192.168.1.1: icmp_seq=14 ttl=254 time=5753.991 ms 64 bytes from 192.168.1.1: icmp_seq=15 ttl=254 time=4754.068 ms 64 bytes from 192.168.1.1: icmp_seq=16 ttl=254 time=3753.930 ms 64 bytes from 192.168.1.1: icmp_seq=17 ttl=254 time=2753.768 ms 64 bytes from 192.168.1.1: icmp_seq=18 ttl=254 time=1753.866 ms 64 bytes from 192.168.1.1: icmp_seq=19 ttl=254 time=753.592 ms 64 bytes from 192.168.1.1: icmp_seq=20 ttl=254 time=517.315 ms 64 bytes from 192.168.1.1: icmp_seq=37 ttl=254 time=1.315 ms 64 bytes from 192.168.1.1: icmp_seq=38 ttl=254 time=1.035 ms 64 bytes from 192.168.1.1: icmp_seq=39 ttl=254 time=4.597 ms 64 bytes from 192.168.1.1: icmp_seq=21 ttl=254 time=18010.681 ms 64 bytes from 192.168.1.1: icmp_seq=22 ttl=254 time=17010.449 ms 64 bytes from 192.168.1.1: icmp_seq=23 ttl=254 time=16010.430 ms 64 bytes from 192.168.1.1: icmp_seq=24 ttl=254 time=15010.540 ms 64 bytes from 192.168.1.1: icmp_seq=25 ttl=254 time=14010.450 ms 64 bytes from 192.168.1.1: icmp_seq=26 ttl=254 time=13010.175 ms 64 bytes from 192.168.1.1: icmp_seq=27 ttl=254 time=12010.282 ms 64 bytes from 192.168.1.1: icmp_seq=28 ttl=254 time=11010.265 ms 64 bytes from 192.168.1.1: icmp_seq=29 ttl=254 time=10010.285 ms 64 bytes from 192.168.1.1: icmp_seq=30 ttl=254 time=9010.235 ms 64 bytes from 192.168.1.1: icmp_seq=31 ttl=254 time=8010.399 ms 64 bytes from 192.168.1.1: icmp_seq=32 ttl=254 time=7010.144 ms 64 bytes from 192.168.1.1: icmp_seq=33 ttl=254 time=6010.113 ms 64 bytes from 192.168.1.1: icmp_seq=34 ttl=254 time=5010.025 ms 64 bytes from 192.168.1.1: icmp_seq=35 ttl=254 time=4009.966 ms 64 bytes from 192.168.1.1: icmp_seq=36 ttl=254 time=3009.825 ms 64 bytes from 192.168.1.1: icmp_seq=40 ttl=254 time=16000.676 ms 64 bytes from 192.168.1.1: icmp_seq=41 ttl=254 time=15000.477 ms 64 bytes from 192.168.1.1: icmp_seq=42 ttl=254 time=14000.388 ms 64 bytes from 192.168.1.1: icmp_seq=43 ttl=254 time=13000.549 ms 64 bytes from 192.168.1.1: icmp_seq=44 ttl=254 time=12000.469 ms 64 bytes from 192.168.1.1: icmp_seq=45 ttl=254 time=11000.332 ms 64 bytes from 192.168.1.1: icmp_seq=46 ttl=254 time=10000.339 ms 64 bytes from 192.168.1.1: icmp_seq=47 ttl=254 time=9000.338 ms 64 bytes from 192.168.1.1: icmp_seq=48 ttl=254 time=8000.198 ms 64 bytes from 192.168.1.1: icmp_seq=49 ttl=254 time=7000.388 ms 64 bytes from 192.168.1.1: icmp_seq=50 ttl=254 time=6000.217 ms 64 bytes from 192.168.1.1: icmp_seq=51 ttl=254 time=5000.084 ms 64 bytes from 192.168.1.1: icmp_seq=52 ttl=254 time=3999.920 ms 64 bytes from 192.168.1.1: icmp_seq=53 ttl=254 time=3000.010 ms 64 bytes from 192.168.1.1: icmp_seq=54 ttl=254 time=1999.832 ms 64 bytes from 192.168.1.1: icmp_seq=55 ttl=254 time=1000.072 ms 64 bytes from 192.168.1.1: icmp_seq=58 ttl=254 time=1.125 ms 64 bytes from 192.168.1.1: icmp_seq=59 ttl=254 time=1.070 ms 64 bytes from 192.168.1.1: icmp_seq=60 ttl=254 time=2.515 ms

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  • Android 1.5 - 2.1 Search Activity affects Parent Lifecycle

    - by pacoder
    Behavior seems consistent in Android 1.5 to 2.1 Short version is this, it appears that when my (android search facility) search activity is fired from the android QSR due to either a suggestion or search, UNLESS my search activity in turn fires off a VISIBLE activity that is not the parent of the search, the search parents life cycle changes. It will NOT fire onDestroy until I launch a visible activity from it. If I do, onDestroy will fire fine. I need a way to get around this behavior... The long version: We have implemented a SearchSuggestion provider and a Search activity in our application. The one thing about it that is very odd is that if the SearchManager passes control to our custom Search activity, AND that activity does not create a visible Activity the Activity which parented the search does not destroy (onDestroy doesn't run) and it will not until we call a visible Activity from the parent activity. As long as our Search Activity fires off another Activity that gets focus the parent activity will fire onDestroy when I back out of it. The trick is that Activity must have a visual component. I tried to fake it out with a 'pass through' Activity so that my Search Activity could fire off another Intent and bail out but that didn't work either. I have tried setting our SearchActivity to launch singleTop and I also tried setting its noHistory attribute to true, tried setResult(RESULT_OK) in SearchACtivity prior to finish, bunch of other things, nothing is working. This is the chunk of code in our Search Activity onCreate. Couple of notes about it: If Intent is Action_Search (user typed in their own search and didn't pick a suggestion), we display a list of results as our Search Activity is a ListActivity. In this case when the item is picked, the Search Activity closes and our parent Activity does fire onDestroy() when we back out. If Intent is Action_View (user picked a suggestion) when type is "action" we fire off an Intent that creates a new visible Activity. In this case same thing, when we leave that new activity and return to the parent activity, the back key does cause the parent activity to fire onDestroy when leaving. If Intent is Action_View (user picked a suggestion) when type is "pitem" is where the problem lies. It works fine (the method call focuses an item on the parent activity), but when the back button is hit on the parent activity onDestroy is NOT called. IF after this executes I pick an option in the parent activity that fires off another activity and return to the parent then back out it will fire onDestroy() in the parent activity. Note that the "action" intent ends up running the exact same method call as "pitem", it just bring up a new visual Activity first. Also I can take out the method call from "pitem" and just finish() and the behavior is the same, the parent activity doesn't fire onDestroy() when backed out of. if (Intent.ACTION_SEARCH.equals(queryAction)) { this.setContentView(_layoutId); String searchKeywords = queryIntent.getStringExtra(SearchManager.QUERY); init(searchKeywords); } else if(Intent.ACTION_VIEW.equals(queryAction)){ Bundle bundle = queryIntent.getExtras(); String key = queryIntent.getDataString(); String userQuery = bundle.getString(SearchManager.USER_QUERY); String[] keyValues = key.split("-"); if(keyValues.length == 2) { String type = keyValues[0]; String value = keyValues[1]; if(type.equals("action")) { Intent intent = new Intent(this, EventInfoActivity.class); Long longKey = Long.parseLong(value); intent.putExtra("vo_id", longKey); startActivity(intent); finish(); } else if(type.equals("pitem")) { Integer id = Integer.parseInt(value); _application._servicesManager._mapHandlerSelector.selectInfoItem(id); finish(); } } } It just seems like something is being held onto and I can't figure out what it is, in all cases the Search Activity fires onDestroy() when finish() is called so it is definitely going away. If anyone has any suggestions I'd be most appreciative. Thanks, Sean Overby

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  • Get information about AutocompleteTextView from resulting AutoCompleteTextView$DropDownListView

    - by Stev_k
    I'm using 3 AutocompleteTextViews to suggest entries from a database. I subclassed AutocompleteTextView to handle setting the default text to null when clicked and setting back to the default instructions if moved away and nothing is entered. I was using a SimpleCursorAdapter to bind to the view, but I discovered that there was no way I could get the id of the AutocompleteTextView from an OnItemClickListener, which I needed to put additional information from the selected row in a variable depending on which AutocompleteTextView it was from. All I could access was the AutoCompleteTextView$DropDownListView, which is an undocumented inner class that appears to offer no real functionality. Neither was there a way to go up the view hierarchy to get the original AutocompleteTextView. So I subclassed SimpleCursorAdapter and added an int to the constructor to identify which AutocompleteTextView the adapter was from, and I was able to access this from the view passed into OnItemClick(). So, although my solution works fine, I wonder if it is possible to get the id of an AutocompleteTextView from its DropDownListView? I am also using another database query which gets the id from the OnItemClick and then looks up the data for that item, because I couldn't find a way of converting more than one column to a string. Should I be using CursorAdapter for this, to save initiating another query? Oh, and another thing, do I need a database cursor initially (all_cursor) when all I'm doing is filtering on it to get a new cursor? Seems like overkill. Activity .... dbse.openDataBase(); Cursor all_Cursor = dbse.autocomplete_query(); startManagingCursor(all_Cursor); String[] from_all = new String[]{DbAdapter.KEY_NAME}; int[] to_all = new int[] {android.R.id.text1}; from_adapt = new AutocompleteAdapter(FROM_DBADAPTER, this,android.R.layout.simple_dropdown_item_1line, all_Cursor, from_all, to_all); from_adapt.setStringConversionColumn(1); from_adapt.setFilterQueryProvider(this); to_adapt = new AutocompleteAdapter(TO_DBADAPTER, this,android.R.layout.simple_dropdown_item_1line, all_Cursor, from_all, to_all); to_adapt.setStringConversionColumn(1); to_adapt.setFilterQueryProvider(this); from_auto_complete = (Autocomplete) findViewById(R.id.entry_from); from_auto_complete.setAdapter(from_adapt); from_auto_complete.setOnItemClickListener(this); to_auto_complete = (Autocomplete) findViewById(R.id.entry_to); to_auto_complete.setAdapter(to_adapt); to_auto_complete.setOnItemClickListener(this); public void onItemClick (AdapterView<?> parent, View view, int position, long id) { Cursor selected_row_cursor = dbse.data_from_id(id); selected_row_cursor.moveToFirst(); String lat = selected_row_cursor.getString(1); String lon = selected_row_cursor.getString(2); int source = ((AutocompleteAdapter) parent.getAdapter()).getSource(); Autocomplete class: public class Autocomplete extends AutoCompleteTextView implements OnTouchListener,OnFocusChangeListener{ String textcontent; Context mycontext = null; int viewid = this.getId(); public Autocomplete(Context context, AttributeSet attrs) { super(context, attrs); textcontent = this.getText().toString(); mycontext = context; this.setOnFocusChangeListener(this); this.setOnTouchListener(this); } public boolean onTouch(View v, MotionEvent event) { if (textcontent.equals(mycontext.getString(R.string.from_textbox)) | textcontent.equals(mycontext.getString(R.string.to_textbox)) | textcontent.equals(mycontext.getString(R.string.via_textbox))) { this.setText(""); } return false; } public void onFocusChange(View v, boolean hasFocus) { if (hasFocus == false) { int a = this.getText().length(); if (a == 0){ if (viewid == R.id.entry_from) {this.setText(R.string.from_textbox);} if (viewid == R.id.entry_to) {this.setText(R.string.to_textbox);} if (viewid == R.id.entry_via) {this.setText(R.string.via_textbox);} } } } } Adapter: public class AutocompleteAdapter extends SimpleCursorAdapter { int source; public AutocompleteAdapter(int query_source, Context context, int layout, Cursor c, String[] from, int[] to) { super(context, layout, c, from, to); source = query_source; } public int getSource() { return source; } } sorry that's a lot of code! Thanks for your help. Stephen

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  • Scaling MKMapView Annotations relative to the zoom level

    - by Jonathan
    The Problem I'm trying to create a visual radius circle around a annonation, that remains at a fixed size in real terms. Eg. So If i set the radius to 100m, as you zoom out of the Map view the radius circle gets progressively smaller. I've been able to achieve the scaling, however the radius rect/circle seems to "Jitter" away from the Pin Placemark as the user manipulates the view. The Manifestation Here is a video of the behaviour. The Implementation The annotations are added to the Mapview in the usual fashion, and i've used the delegate method on my UIViewController Subclass (MapViewController) to see when the region changes. -(void)mapView:(MKMapView *)pMapView regionDidChangeAnimated:(BOOL)animated{ //Get the map view MKCoordinateRegion region; CGRect rect; //Scale the annotations for( id<MKAnnotation> annotation in [[self mapView] annotations] ){ if( [annotation isKindOfClass: [Location class]] && [annotation conformsToProtocol:@protocol(MKAnnotation)] ){ //Approximately 200 m radius region.span.latitudeDelta = 0.002f; region.span.longitudeDelta = 0.002f; region.center = [annotation coordinate]; rect = [[self mapView] convertRegion:foo toRectToView: self.mapView]; if( [[[self mapView] viewForAnnotation: annotation] respondsToSelector:@selector(setRadiusFrame:)] ){ [[[self mapView] viewForAnnotation: annotation] setRadiusFrame:rect]; } } } The Annotation object (LocationAnnotationView)is a subclass of the MKAnnotationView and it's setRadiusFrame looks like this -(void) setRadiusFrame:(CGRect) rect{ CGPoint centerPoint; //Invert centerPoint.x = (rect.size.width/2) * -1; centerPoint.y = 0 + 55 + ((rect.size.height/2) * -1); rect.origin = centerPoint; [self.radiusView setFrame:rect]; } And finally the radiusView object is a subclass of a UIView, that overrides the drawRect method to draw the translucent circles. setFrame is also over ridden in this UIView subclass, but it only serves to call [UIView setNeedsDisplay] in addition to [UIView setFrame:] to ensure that the view is redrawn after the frame has been updated. The radiusView object's (CircleView) drawRect method looks like this -(void) drawRect:(CGRect)rect{ //NSLog(@"[CircleView drawRect]"); [self setBackgroundColor:[UIColor clearColor]]; //Declarations CGContextRef context; CGMutablePathRef path; //Assignments context = UIGraphicsGetCurrentContext(); path = CGPathCreateMutable(); //Alter the rect so the circle isn't cliped //Calculate the biggest size circle if( rect.size.height > rect.size.width ){ rect.size.height = rect.size.width; } else if( rect.size.height < rect.size.width ){ rect.size.width = rect.size.height; } rect.size.height -= 4; rect.size.width -= 4; rect.origin.x += 2; rect.origin.y += 2; //Create paths CGPathAddEllipseInRect(path, NULL, rect ); //Create colors [[self areaColor] setFill]; CGContextAddPath( context, path); CGContextFillPath( context ); [[self borderColor] setStroke]; CGContextSetLineWidth( context, 2.0f ); CGContextSetLineCap(context, kCGLineCapSquare); CGContextAddPath(context, path ); CGContextStrokePath( context ); CGPathRelease( path ); //CGContextRestoreGState( context ); } Thanks for bearing with me, any help is appreciated. Jonathan

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  • Setting Session Variable from UpdatePanel

    - by Gavin
    I am using ASP.NET 2.0 AJAX Extensions 1.0 with the version v1.0.20229 of the AJAX Control Toolkit (which to my knowledge is the latest for .NET 2.0/Visual Studio 2005). My web page (aspx) has a DropDownList control on an UpdatePanel. In the handler for the DropDownList's SelectedIndexChanged event I attempt to set a session variable. The first time the event is fired, I get a Sys.WebForms.PageRequestManagerParserErrorException: "The message received from the server could not be parsed". If I continue, subsequent SelectedIndexChanged's are handled successfully. I have stumbled upon a solution whereby if I initialise the session variable in my Page_Load (so the event handler is just setting the value of a session variable that already exists as opposed to creating a new one) the problem goes away. I'm happy to do this, but I'm curious as to exactly what the underlying cause is. Can anyone explain? (My suspicion is that setting the session variable receives a response from the server which is then returned to the 'caller', but it's not the sort of response it knows how to deal with causing the exception?) EDIT: I reproduced the problem in a seperate little project: Default.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="SessionTest._Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Untitled Page</title> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" /> <div> <asp:UpdatePanel id="upCategorySelector" runat="server"> <ContentTemplate> Category: <asp:DropDownList ID="ddlCategory" runat="server" AutoPostBack="true" OnSelectedIndexChanged="ddlCategories_SelectedIndexChanged"> <asp:ListItem>Item 1</asp:ListItem> <asp:ListItem>Item 2</asp:ListItem> <asp:ListItem>Item 3</asp:ListItem> </asp:DropDownList> </ContentTemplate> </asp:UpdatePanel> </div> </form> </body> </html> Default.aspx.cs using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; namespace SessionTest { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { // If I do this, the exception does not occur. if (Session["key"] == null) Session.Add("key", 0); } protected void ddlCategories_SelectedIndexChanged(object sender, EventArgs e) { // If Session["key"] has not been created, setting it from // the async call causes the excaption Session.Add("key", ((DropDownList)sender).SelectedValue); } } }

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  • Simple animation using C#/Windows Forms

    - by clintp
    I need to knock out a quick animation in C#/Windows Forms for a Halloween display. Just some 2D shapes moving about on a solid background. Since this is just a quick one-off project I really don't want to install and learn an entire new set of tools for this. (DirectX dev kits, Silverlight, Flash, etc..) I also have to install this on multiple computers so anything beyond the basic .Net framework (2.0) would be a pain in the arse. For tools I've got VS2k8, 25 years of development experience, a wheelbarrow, holocaust cloak, and about 2 days to knock this out. I haven't done animation since using assembler on my Atari 130XE (hooray for page flipping and player/missile graphics!) Advice? Here's some of the things I'd like to know: I can draw on any empty widget (like a panel) by fiddling with it's OnPaint handler, right? That's how I'd draw a custom widget. Is there a better technique than this? Is there a page-flipping technique for this kind of thing in Windows Forms? I'm not looking for a high frame rate, just as little flicker/drawing as necessary. Thanks. Post Mortem Edit ... "a couple of coding days later" Well, the project is done. The links below came in handy although a couple of them were 404. (I wish SO would allow more than one reply to be marked "correct"). The biggest problem I had to overcome was flickering, and a persistent bug when I tried to draw on the form directly. Using the OnPaint event for the Form: bad idea. I never got that to work; lots of mysterious errors (stack overflows, or ArgumentNullExceptions). I wound up using a panel sized to fill the form and that worked fine. Using the OnPaint method is slow anyway. Somewhere online I read that building the PaintEventArgs was slow, and they weren't kidding. Lots of flickering went away when I abandoned this. Skip the OnPaint/Invalidate() and just paint it yourself. Setting all of the "double buffering" options on the form still left some flicker that had to be fixed. (And I found conflicting docs that said "set them on the control" and "set them on the form". Well controls don't have a .SetStyle() method.) I haven't tested without them, so they might be doing something (this is the form): this.SetStyle(ControlStyles.UserPaint, true); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); So the workhorse of the code wound up looking like (pf is the panel control): void PaintPlayField() { Bitmap bufl = new Bitmap(pf.Width, pf.Height); using (Graphics g = Graphics.FromImage(bufl)) { g.FillRectangle(Brushes.Black, new Rectangle(0, 0, pf.Width, pf.Height)); DrawItems(g); DrawMoreItems(g); pf.CreateGraphics().DrawImageUnscaled(bufl, 0, 0); } } And I just called PaintPlayField from the inside of my Timer loop. No flicker at all.

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  • If record exists in database, UPDATE a single column

    - by Doug
    I have a bulk uploading object in place that is being used to bulk upload roughly 25-40 image files at a time. Each image is about 100-150 kb in size. During the upload, I've created a for each loop that takes the file name of the image (minus the file extension) to write it into a column named "sku". Also, for each file being uploaded, the date is recorded to a column named DateUpdated, as well as some image path data. Here is my c# code: protected void graphicMultiFileButton_Click(object sender, EventArgs e) { //graphicMultiFile is the ID of the bulk uploading object ( provided by Dean Brettle: http://www.brettle.com/neatupload ) if (graphicMultiFile.Files.Length > 0) { foreach (UploadedFile file in graphicMultiFile.Files) { //strip ".jpg" from file name (will be assigned as SKU) string sku = file.FileName.Substring(0, file.FileName.Length - 4); //assign the directory where the images will be stored on the server string directoryPath = Server.MapPath("~/images/graphicsLib/" + file.FileName); //ensure that if image existes on server that it will get overwritten next time it's uploaded: file.MoveTo(directoryPath, MoveToOptions.Overwrite); //current sql that inserts a record to the db SqlCommand comm; SqlConnection conn; string connectionString = ConfigurationManager.ConnectionStrings["DataConnect"].ConnectionString; conn = new SqlConnection(connectionString); comm = new SqlCommand("INSERT INTO GraphicsLibrary (sku, imagePath, DateUpdated) VALUES (@sku, @imagePath, @DateUpdated)", conn); comm.Parameters.Add("@sku", System.Data.SqlDbType.VarChar, 50); comm.Parameters["@sku"].Value = sku; comm.Parameters.Add("@imagePath", System.Data.SqlDbType.VarChar, 300); comm.Parameters["@imagePath"].Value = "images/graphicsLib/" + file.FileName; comm.Parameters.Add("@DateUpdated", System.Data.SqlDbType.DateTime); comm.Parameters["@DateUpdated"].Value = DateTime.Now; conn.Open(); comm.ExecuteNonQuery(); conn.Close(); } } } After images are uploaded, managers will go back and re-upload images that have previously been uploaded. This is because these product images are always being revised and improved. For each new/improved image, the file name and extension will remain the same - so that when image 321-54321.jpg was first uploaded to the server, the new/improved version of that image will still have the image file name as 321-54321.jpg. I can't say for sure if the file sizes will remain in the 100-150KB range. I'll assume that the image file size will grow eventually. When images get uploaded (again), there of course will be an existing record in the database for that image. What is the best way to: Check the database for the existing record (stored procedure or SqlDataReader or create a DataSet ...?) Then if record exists, simply UPDATE that record so that the DateUpdated column gets today's date. If no record exists, do the INSERT of the record as normal. Things to consider: If the record exists, we'll let the actual image be uploaded. It will simply overwrite the existing image so that the new version gets displayed on the web. We're using SQL Server 2000 on hosted environment (DiscountAsp). I'm programming in C#. The uploading process will be used by about 2 managers a few times a month (each) - which to me is not a allot of usage. Although I'm a jr. developer, I'm guessing that a stored procedure would be the way to go. Just seems more efficient - to do this record check away from the for each loop... but not sure. I'd need extra help writing a sproc, since I don't have too much experience with them. Thank everyone...

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  • HOWTO: Migrate SharePoint site from one farm to another?

    - by Ramiz Uddin
    Hi Everyone, I've a site deployed on a developed machine. The site was developed under WSS 3.0 which contains custom List, Features, Templates, Styles etc. What I've to do is to create a deployment package (setup) which I can give away to my client. I know about stsadm but I don't have the access of the production machine. Is there a way I can package all the dependencies in a single file (installation file) and run on the server which will include all the dependencies (including site content)? I've tried to experiment this with SharePoint Content Deployment Wizard. It all went well when Export the site but always fail to Import with the following message: [2/2/2010 3:43:25 PM]: Start Time: 2/2/2010 3:43:25 PM. [2/2/2010 3:43:25 PM]: Progress: Initializing Import. [2/2/2010 3:43:42 PM]: FatalError: Could not find WebTemplate #75805 with LCID 1033. at Microsoft.SharePoint.Deployment.ImportRequirementsManager.VerifyWebTemplate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.Validate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.DeserializeAndValidate() at Microsoft.SharePoint.Deployment.SPImport.VerifyRequirements() at Microsoft.SharePoint.Deployment.SPImport.Run() [2/2/2010 3:43:48 PM]: Progress: Import Completed. [2/2/2010 3:43:48 PM]: Finish Time: 2/2/2010 3:43:48 PM. [2/2/2010 3:43:48 PM]: Completed with 0 warnings. [2/2/2010 3:43:48 PM]: Completed with 1 errors. [2/2/2010 3:44:51 PM]: Start Time: 2/2/2010 3:44:51 PM. [2/2/2010 3:44:51 PM]: Progress: Initializing Import. [2/2/2010 3:45:08 PM]: FatalError: Could not find WebTemplate #75805 with LCID 1033. at Microsoft.SharePoint.Deployment.ImportRequirementsManager.VerifyWebTemplate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.Validate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.DeserializeAndValidate() at Microsoft.SharePoint.Deployment.SPImport.VerifyRequirements() at Microsoft.SharePoint.Deployment.SPImport.Run() [2/2/2010 3:45:14 PM]: Progress: Import Completed. [2/2/2010 3:45:14 PM]: Finish Time: 2/2/2010 3:45:14 PM. [2/2/2010 3:45:14 PM]: Completed with 0 warnings. [2/2/2010 3:45:14 PM]: Completed with 1 errors. [2/2/2010 3:56:17 PM]: Start Time: 2/2/2010 3:56:17 PM. [2/2/2010 3:56:17 PM]: Progress: Initializing Import. [2/2/2010 3:56:34 PM]: FatalError: Could not find WebTemplate #75805 with LCID 1033. at Microsoft.SharePoint.Deployment.ImportRequirementsManager.VerifyWebTemplate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.Validate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.DeserializeAndValidate() at Microsoft.SharePoint.Deployment.SPImport.VerifyRequirements() at Microsoft.SharePoint.Deployment.SPImport.Run() [2/2/2010 3:56:39 PM]: Progress: Import Completed. [2/2/2010 3:56:39 PM]: Finish Time: 2/2/2010 3:56:39 PM. [2/2/2010 3:56:39 PM]: Completed with 0 warnings. [2/2/2010 3:56:39 PM]: Completed with 1 errors. I actually couldn't find a good reference on how to use it. But, this software doesn't something I'm looking for which can create a simple deployment package (after that you don't need to do anything). I might not be correct but after two days of googling I think there is no such utility (freeware) that can create a simple package of a site and install on other farm without even need to configure anything before you run the installation package. You people might have an advise which can help me to look/think outside the box and get to the solution quickly instead adding more days working on the problem. Please, share only freewares. I can't afford to buy anything. I'm waiting to be surprised with a good share :) Have a good day! Thanks.

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  • Why does my macbook pro have long ping times over wifi?

    - by randynov
    I have been having problems connecting with my wifi. It is weird, the ping times to the router (<30 feet away) seem to surge, often getting over 10s before slowly coming back down. You can see the trend below. I'm on a macbook pro and have done the normal stuff (reset the pram and smc, changed wireless channels, etc.). It happens across different routers, so I think it must be my laptop, but I don't know what it could be. The RSSI value hovers around -57, but I've seen the transmit rate flip between 0, 48 & 54. The signal strength is ~60% with 9% noise. Currently, there are 17 other wireless networks in range, but only one in the same channel. 1 - How can I figure out what's going on? 2 - How can I correct the situation? TIA! Randall PING 192.168.1.1 (192.168.1.1): 56 data bytes 64 bytes from 192.168.1.1: icmp_seq=0 ttl=254 time=781.107 ms 64 bytes from 192.168.1.1: icmp_seq=1 ttl=254 time=681.551 ms 64 bytes from 192.168.1.1: icmp_seq=2 ttl=254 time=610.001 ms 64 bytes from 192.168.1.1: icmp_seq=3 ttl=254 time=544.915 ms 64 bytes from 192.168.1.1: icmp_seq=4 ttl=254 time=547.622 ms 64 bytes from 192.168.1.1: icmp_seq=5 ttl=254 time=468.914 ms 64 bytes from 192.168.1.1: icmp_seq=6 ttl=254 time=237.368 ms 64 bytes from 192.168.1.1: icmp_seq=7 ttl=254 time=229.902 ms 64 bytes from 192.168.1.1: icmp_seq=8 ttl=254 time=11754.151 ms 64 bytes from 192.168.1.1: icmp_seq=9 ttl=254 time=10753.943 ms 64 bytes from 192.168.1.1: icmp_seq=10 ttl=254 time=9754.428 ms 64 bytes from 192.168.1.1: icmp_seq=11 ttl=254 time=8754.199 ms 64 bytes from 192.168.1.1: icmp_seq=12 ttl=254 time=7754.138 ms 64 bytes from 192.168.1.1: icmp_seq=13 ttl=254 time=6754.159 ms 64 bytes from 192.168.1.1: icmp_seq=14 ttl=254 time=5753.991 ms 64 bytes from 192.168.1.1: icmp_seq=15 ttl=254 time=4754.068 ms 64 bytes from 192.168.1.1: icmp_seq=16 ttl=254 time=3753.930 ms 64 bytes from 192.168.1.1: icmp_seq=17 ttl=254 time=2753.768 ms 64 bytes from 192.168.1.1: icmp_seq=18 ttl=254 time=1753.866 ms 64 bytes from 192.168.1.1: icmp_seq=19 ttl=254 time=753.592 ms 64 bytes from 192.168.1.1: icmp_seq=20 ttl=254 time=517.315 ms 64 bytes from 192.168.1.1: icmp_seq=37 ttl=254 time=1.315 ms 64 bytes from 192.168.1.1: icmp_seq=38 ttl=254 time=1.035 ms 64 bytes from 192.168.1.1: icmp_seq=39 ttl=254 time=4.597 ms 64 bytes from 192.168.1.1: icmp_seq=21 ttl=254 time=18010.681 ms 64 bytes from 192.168.1.1: icmp_seq=22 ttl=254 time=17010.449 ms 64 bytes from 192.168.1.1: icmp_seq=23 ttl=254 time=16010.430 ms 64 bytes from 192.168.1.1: icmp_seq=24 ttl=254 time=15010.540 ms 64 bytes from 192.168.1.1: icmp_seq=25 ttl=254 time=14010.450 ms 64 bytes from 192.168.1.1: icmp_seq=26 ttl=254 time=13010.175 ms 64 bytes from 192.168.1.1: icmp_seq=27 ttl=254 time=12010.282 ms 64 bytes from 192.168.1.1: icmp_seq=28 ttl=254 time=11010.265 ms 64 bytes from 192.168.1.1: icmp_seq=29 ttl=254 time=10010.285 ms 64 bytes from 192.168.1.1: icmp_seq=30 ttl=254 time=9010.235 ms 64 bytes from 192.168.1.1: icmp_seq=31 ttl=254 time=8010.399 ms 64 bytes from 192.168.1.1: icmp_seq=32 ttl=254 time=7010.144 ms 64 bytes from 192.168.1.1: icmp_seq=33 ttl=254 time=6010.113 ms 64 bytes from 192.168.1.1: icmp_seq=34 ttl=254 time=5010.025 ms 64 bytes from 192.168.1.1: icmp_seq=35 ttl=254 time=4009.966 ms 64 bytes from 192.168.1.1: icmp_seq=36 ttl=254 time=3009.825 ms 64 bytes from 192.168.1.1: icmp_seq=40 ttl=254 time=16000.676 ms 64 bytes from 192.168.1.1: icmp_seq=41 ttl=254 time=15000.477 ms 64 bytes from 192.168.1.1: icmp_seq=42 ttl=254 time=14000.388 ms 64 bytes from 192.168.1.1: icmp_seq=43 ttl=254 time=13000.549 ms 64 bytes from 192.168.1.1: icmp_seq=44 ttl=254 time=12000.469 ms 64 bytes from 192.168.1.1: icmp_seq=45 ttl=254 time=11000.332 ms 64 bytes from 192.168.1.1: icmp_seq=46 ttl=254 time=10000.339 ms 64 bytes from 192.168.1.1: icmp_seq=47 ttl=254 time=9000.338 ms 64 bytes from 192.168.1.1: icmp_seq=48 ttl=254 time=8000.198 ms 64 bytes from 192.168.1.1: icmp_seq=49 ttl=254 time=7000.388 ms 64 bytes from 192.168.1.1: icmp_seq=50 ttl=254 time=6000.217 ms 64 bytes from 192.168.1.1: icmp_seq=51 ttl=254 time=5000.084 ms 64 bytes from 192.168.1.1: icmp_seq=52 ttl=254 time=3999.920 ms 64 bytes from 192.168.1.1: icmp_seq=53 ttl=254 time=3000.010 ms 64 bytes from 192.168.1.1: icmp_seq=54 ttl=254 time=1999.832 ms 64 bytes from 192.168.1.1: icmp_seq=55 ttl=254 time=1000.072 ms 64 bytes from 192.168.1.1: icmp_seq=58 ttl=254 time=1.125 ms 64 bytes from 192.168.1.1: icmp_seq=59 ttl=254 time=1.070 ms 64 bytes from 192.168.1.1: icmp_seq=60 ttl=254 time=2.515 ms

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  • OnSelectedIndexChange only fires on second click when using custom page validation script

    - by Kris P
    Okay.. this is hard to explain, so here it goes. I have an update panel which contains a number of controls. The update panel is triggered by the OnSelectedIndexChanged event of a dropdownlist called: ddlUSCitizenshipStatus. It works as expected when I selected a new item. However, if I leave ddlUSCitizenshipStatus with the default value, and then click "submit" button on the page, the requiredfieldvalidators say there is an error on ddlUSCitizenshipStatus (which it should, as I never selected a value). So I then choose a value, the error message goes away on ddlUSCitizenshipStatus, however the updatepanel does not refresh. I've debugged this locally and the OnSelectedIndexChanged event for ddlUSCitizenshipStatus does not fire. If I choose an item in the ddlUSCitizenshipStatus list a second time, the OnSelectedIndexChanged server event fires and the update panel refreshes and works as expected. The issue is, I have to select an item in ddlUSCitizenshipStatus twice, after failed validation, before the updatepanel it's sitting in updates. The submit button on the page looks like this: <asp:LinkButton ID="btnSubmitPage1" runat="server" CssClass="continueButton" OnClick="btnSubmitPage1_Click" CausesValidation="true" OnClientClick="javascript: return ValidatePage();" /> If I remove my custom OnClientClick script, making the submit button look like this: <asp:LinkButton ID="btnSubmitPage1" runat="server" CssClass="continueButton" OnClick="btnSubmitPage1_Click" CausesValidation="true" ValidationGroup="valGrpAdditionalInformation" /> The dropdownlist, update panel, and reguiredfieldvalidator all work as expected. However, I need to run that custom "ValidatePage()" script when the button is clicked. Below is what my ValidatePage script looks like. I've been troubleshooting this for more hours than I can count.... I hope someone is able to help me. Please let me know if you can figure out why ddlUSCitizenshipStatus doesn't update the updatepanel until the second click after a failed validation. function ValidatePage() { var blnDoPostBack = true; if (typeof(Page_ClientValidate) == 'function' ) { //Client side validation can occur, so lets do it. //Validate each validation group. for( var i = 0; i < Page_ValidationSummaries.length; i++ ) Page_ClientValidate( Page_ValidationSummaries[i].validationGroup.toString() ); //Validate every validation control on the page. for (var i = 0; i < Page_Validators.length; i++) ValidatorValidate(Page_Validators[i]); //Figure out which validation groups have errors, store a list of these validation groups in an array. var aryValGrpsWithErrors = []; for( var i = 0; i < Page_Validators.length; i++ ) { if( !Page_Validators[i].isvalid ) { //This particular validator has thrown an error. //Remeber to not do a postback, as we were able to catch this validation error client side. blnDoPostBack = false; //If we haven't already registered the validation group this erroring validation control is a part of, do so now. if( aryValGrpsWithErrors.indexOf( Page_Validators[i].validationGroup.toString() ) == -1 ) aryValGrpsWithErrors[aryValGrpsWithErrors.length++] = Page_Validators[i].validationGroup.toString(); } } //Now display every validation summary that has !isvalid validation controls in it. for( var i = 0; i < Page_ValidationSummaries.length; i++ ) { if( aryValGrpsWithErrors.indexOf( Page_ValidationSummaries[i].validationGroup.toString() ) != -1 ) { Page_ValidationSummaries[i].style.display = ""; document.getElementById( Page_ValidationSummaries[i].id.toString() + "Wrapper" ).style.display = ""; } else { //The current validation summary does not have any error messages in it, so make sure it's hidden. Page_ValidationSummaries[i].style.display = "none"; document.getElementById( Page_ValidationSummaries[i].id.toString() + "Wrapper" ).style.display = "none"; } } } return blnDoPostBack; }

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  • iPhone SDK 3.0 and symbolicatecrash not getting along?

    - by Steve
    * UPDATE * I've reinstalled with Snow Leopard, clean install. Completely wiped my existing Leopard install. Same problem persists. I've tried numbers of versions of symbolicatecrash to resolve symbols in my crash reports. From the version provided by Apple, to Alan's Quatermain's version posted on GitHub and finally from http://openradar.appspot.com/6438643. For whatever reason, the best results I can get is for symbols on my own libraries to get resolved. Normally, this is enough data to point me in the right direction -- other times it is not. With 2.x I had no problems getting the symbols for my code + Apple provided libraries from within the stack traces in each thread. Most likely an issue with my environment here, I'm not at all doubting the work that Apple or Alan have done. Yes I'm certain the dSYM I have stashed away is the same exact one that's generating the crash report. Although 'Foo' is me, and getting symbols from it is wonderful, I need to see symbols from the other functions in the stack to truly understand my reports. Note: For devices that crash running the app on iPhone OS 2.2.1, I have no problem getting all symbols. This is an iPhone OS 3.0 issue it appears. Also, while running symbolicatecrash in verbose mode here's a few of the things that struck me as wrong: - NO MATCH NOT searching in Spotlight for dsym with UUID of /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation ## Warning: Can't find any unstripped binary that matches version of /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation ..........fetching symbol file for libobjc.A.dylib--[undef] Searching [/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0 (5A345)/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0 (5A347)/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0.1 (5B108)/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0.2 (5C1)/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.1.1/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.1/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.2.1/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.2/Symbols/usr/lib/libobjc.A.dylib /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.0 (7A341)/Symbols/usr/lib/libobjc.A.dylib]...--[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0 (5A345)/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0 (5A347)/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0.1 (5B108)/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.0.2 (5C1)/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.1.1/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.1/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.2.1/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/2.2/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH --[/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.0 (7A341)/Symbols/usr/lib/libobjc.A.dylib] -- NO MATCH NOT searching in Spotlight for dsym with UUID of /usr/lib/libobjc.A.dylib ## Warning: Can't find any unstripped binary that matches version of /usr/lib/libobjc.A.dylib Here's an example of the crash report after running it through symbolicatecrash: Thread 0 Crashed: 0 libSystem.B.dylib 0x31dc476c 0x31d46000 + 517996 1 libSystem.B.dylib 0x31dc4755 0x31d46000 + 517973 2 Foo 0x00053075 uncaught_exception_handler + 21 3 CoreFoundation 0x3028f65f 0x301fd000 + 599647 4 libobjc.A.dylib 0x30013693 0x3000c000 + 30355 5 libstdc++.6.dylib 0x374ccc2d 0x3748a000 + 273453 6 libstdc++.6.dylib 0x374ccc81 0x3748a000 + 273537 7 libstdc++.6.dylib 0x374ccd4d 0x3748a000 + 273741 8 libobjc.A.dylib 0x300135ff 0x3000c000 + 30207 9 CoreFoundation 0x30222f2d 0x301fd000 + 155437 10 CoreFoundation 0x30222ecb 0x301fd000 + 155339 11 Foundation 0x30521e33 0x30501000 + 134707 12 Foundation 0x30570d47 0x30501000 + 458055 13 Foo 0x0000a1db -[Bar barfoo] (Bar.m:1617) 14 Foo 0x00032f73 -[MyViewController foobar] (MyViewController.m:727) 15 Foo 0x000329b9 -[MyViewController foobar] (MyViewController.m:666) 16 Foo 0x00031fab -[MyViewController tabBar:tabSelected:] (MyViewController.m:440) 17 Foo 0x00068d41 -[TTTabBar setSelectedTabIndex:] (TTTabBar.m:160) 18 Foo 0x00068ca3 -[TTTabBar setSelectedTabView:] (TTTabBar.m:142) 19 Foo 0x000689cf -[TTTabBar tabTouchedUp:] (TTTabBar.m:83) 20 CoreFoundation 0x302552f9 0x301fd000 + 361209 21 UIKit 0x3094d101 0x308ed000 + 393473 22 UIKit 0x3094d0a1 0x308ed000 + 393377 23 UIKit 0x3094d073 0x308ed000 + 393331 24 UIKit 0x3094cdcd 0x308ed000 + 392653 25 UIKit 0x309779c1 0x308ed000 + 567745 26 UIKit 0x30977011 0x308ed000 + 565265 27 UIKit 0x309767d9 0x308ed000 + 563161 28 UIKit 0x30923613 0x308ed000 + 222739 29 UIKit 0x30923163 0x308ed000 + 221539 30 GraphicsServices 0x32045a4d 0x32041000 + 19021 31 CoreFoundation 0x30253041 0x301fd000 + 352321 32 CoreFoundation 0x30252771 0x301fd000 + 350065 33 GraphicsServices 0x32044b0f 0x32041000 + 15119 34 GraphicsServices 0x32044bbb 0x32041000 + 15291 35 UIKit 0x308f0363 0x308ed000 + 13155 36 UIKit 0x308ef121 0x308ed000 + 8481 37 Foo 0x00002097 main (main.m:13)

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  • Parallax backgrounds in OpenGL ES on the iPhone

    - by Scott
    I've got basically a 2d game on the iPhone and I'm trying to set up multiple backgrounds that scroll at different speeds (known as parallax backgrounds). So my thought was to just stick the backgrounds BEHIND the foreground using different z-coordinate planes, and just make them bigger than the foreground (in size) to accommodate, so that the whole thing can be scrolled (just at a different speed). And (as far as I know) I basically implemented that. The only problem is that it seems to entirely ignore whatever z-value I give it, or rather it just zeroes all of them. I see the background (I've only tested ONE background so far, to keep it simple...so for now I just have a foreground and I want one background scrolling at a different speed), but it scrolls 1:1 with my foreground, so it obviously doesn't look right, and most of it is cut off (cause it's bigger). And I've tried various z-values for the background and various near/far clipping planes...it's always the same. I'm probably just doing one simple thing wrong, but I can't figure it out. I'm wondering if it has to do with me using only 2 coordinates in glVertexPointer for the foreground? (Of course for the background I AM passing in 3) I'll post some code: This is some initial setup: glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(-1.0f, 1.0f, -1.5f, 1.5f, -10.0f, 10.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glEnableClientState(GL_VERTEX_ARRAY); //glEnableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); //transparency glEnable (GL_BLEND); glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); A little bit about my foreground's float array....it's interleaved. For my foreground it goes vertex x, vertex y, texture x, texture y, repeat. This all works just fine. This is my FOREGROUND rendering: glVertexPointer(2, GL_FLOAT, 4*sizeof(GLfloat), texes); <br> glTexCoordPointer(2, GL_FLOAT, 4*sizeof(GLfloat), (GLvoid*)texes + 2*sizeof(GLfloat)); <br> glDrawArrays(GL_TRIANGLES, 0, indexCount / 4); BACKGROUND rendering: Same drill here except this time it goes vertex x, vertex y, vertex z, texture x, texture y, repeat. Note the z value this time. I did make sure the data in this array was correct while debugging (getting the right z values). And again, it shows up...it's just not going far back in the distance like it should. glVertexPointer(3, GL_FLOAT, 5*sizeof(GLfloat), b1Texes); glTexCoordPointer(2, GL_FLOAT, 5*sizeof(GLfloat), (GLvoid*)b1Texes + 3*sizeof(GLfloat)); glDrawArrays(GL_TRIANGLES, 0, b1IndexCount / 5); And to move my camera, I just do a simple glTranslatef(x, y, 0.0f); I'm not understanding what I'm doing wrong cause this seems like the most basic 3D function imaginable...things further away are smaller and don't move as fast when the camera moves. Not the case for me. Seems like it should be pretty basic and not even really be affected by my projection and all that (though I've even tried doing glFrustum just for fun, no success). Please help, I feel like it's just one dumb thing. I will post more code if necessary.

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  • Sporadic EXC_BAD_INSTRUCTION (SIGILL) when in 64 bit mode

    - by Ger Teunis
    For some reason for a low-number of users (say 1 in a few hundred) the application seem to crash when run in 64bit mode on a Snow Leopard 10.6.3 I've attached the code, but please remind IT IS NOT A CODE issue. The crashed seem to be random in com.apple.AppKit at random locations and random moments. Anyone else had any experiences? Using GCC compiler of Xcode 3.2.2 Crash #1 of user Code Type: X86-64 (Native) Parent Process: launchd [90] Date/Time: 2010-05-02 04:12:59.708 -0500 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc[232]: alt handlers in objc runtime are buggy! Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff874dd8b7 _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff874de57c objc_addExceptionHandler + 1026 2 com.apple.CoreFoundation 0x00007fff83914212 _CFDoExceptionOperation + 402 3 com.apple.AppKit 0x00007fff87afc55d _NSAppKitLock + 79 4 com.apple.AppKit 0x00007fff87bd1f93 +[NSColorList _findColorListNamed:forDeviceType:] + 86 5 com.apple.AppKit 0x00007fff87b9d304 -[NSCatalogColor colorUsingColorSpaceName:device:] + 255 6 com.apple.AppKit 0x00007fff87c985ad -[NSLayoutManager(NSPrivate) _drawGlyphsForGlyphRange:atPoint:parameters:] + 4764 7 com.apple.AppKit 0x00007fff87c5d79c -[NSTextView drawRect:] + 1839 8 com.apple.AppKit 0x00007fff87c5ce2e -[NSTextView _drawRect:clip:] + 2343 9 com.apple.AppKit 0x00007fff87be4485 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1325 10 com.apple.AppKit 0x00007fff87be47ef -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2199 11 com.apple.AppKit 0x00007fff87be2b57 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 767 12 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 13 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 14 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 15 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 16 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 17 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 18 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 19 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 20 com.apple.AppKit 0x00007fff87be2678 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 254 21 com.apple.AppKit 0x00007fff87bdef27 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683 22 com.apple.AppKit 0x00007fff87b58777 -[NSView displayIfNeeded] + 969 23 com.apple.AppKit 0x00007fff87b53622 _handleWindowNeedsDisplay + 678 24 com.apple.Foundation 0x00007fff8600fa4d __NSFireTimer + 114 25 com.apple.CoreFoundation 0x00007fff83908708 __CFRunLoopRun + 6488 26 com.apple.CoreFoundation 0x00007fff839068df CFRunLoopRunSpecific + 575 27 com.apple.HIToolbox 0x00007fff821b5ada RunCurrentEventLoopInMode + 333 28 com.apple.HIToolbox 0x00007fff821b58df ReceiveNextEventCommon + 310 29 com.apple.HIToolbox 0x00007fff821b5798 BlockUntilNextEventMatchingListInMode + 59 30 com.apple.AppKit 0x00007fff87b28a2a _DPSNextEvent + 708 31 com.apple.AppKit 0x00007fff87b28379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 32 com.apple.AppKit 0x00007fff87d37060 -[NSTextView mouseDown:] + 8426 33 com.apple.AppKit 0x00007fff87c21f1b -[NSWindow sendEvent:] + 5409 34 com.apple.AppKit 0x00007fff87b57662 -[NSApplication sendEvent:] + 4719 35 com.apple.AppKit 0x00007fff87aee0aa -[NSApplication run] + 474 36 com.apple.AppKit 0x00007fff87ae6d7c NSApplicationMain + 364 37 com.NZBVortex.NZBVortex 0x0000000100000fe0 start + 52 Crash #2 from same user moments later Code Type: X86-64 (Native) Parent Process: launchd [76] Date/Time: 2010-05-02 11:59:33.226 +0200 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc[4360]: alt handlers in objc runtime are buggy! Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff8015d8b7 _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff8015e57c objc_addExceptionHandler + 1026 2 com.apple.CoreFoundation 0x00007fff85367212 _CFDoExceptionOperation + 402 3 com.apple.AppKit 0x00007fff840b5f2f -[NSViewHierarchyLock lockForReadingWithExceptionHandler:] + 478 4 com.apple.AppKit 0x00007fff8420753e -[NSConcreteTextStorage _lockForReading] + 243 5 com.apple.AppKit 0x00007fff841e1449 -[NSLayoutManager(NSPrivate) _fillGlyphHoleForCharacterRange:startGlyphIndex:desiredNumberOfCharacters:] + 320 6 com.apple.AppKit 0x00007fff840e204a _NSFastFillAllGlyphHolesForGlyphRange + 719 7 com.apple.AppKit 0x00007fff841e10e2 _NSFastFillAllLayoutHolesUpToEndOfContainerForGlyphIndex + 653 8 com.apple.AppKit 0x00007fff841e0c72 -[NSLayoutManager textContainerForGlyphAtIndex:effectiveRange:] + 243 9 com.apple.AppKit 0x00007fff840f6786 -[NSLayoutManager glyphRangeForTextContainer:] + 286 10 com.apple.AppKit 0x00007fff846664a9 -[NSToolTipStringDrawingLayoutManager _sizeWithSize:attributedString:] + 883 11 com.apple.AppKit 0x00007fff84665dad +[NSToolTipStringDrawingLayoutManager sizeForDisplayingAttributedString:] + 354 12 com.apple.AppKit 0x00007fff84667292 -[NSToolTipManager displayToolTip:] + 616 13 com.apple.AppKit 0x00007fff846657d4 toolTipTimerFired + 114 14 com.apple.CoreFoundation 0x00007fff8535b708 __CFRunLoopRun + 6488 15 com.apple.CoreFoundation 0x00007fff853598df CFRunLoopRunSpecific + 575 16 com.apple.HIToolbox 0x00007fff88510ada RunCurrentEventLoopInMode + 333 17 com.apple.HIToolbox 0x00007fff885108df ReceiveNextEventCommon + 310 18 com.apple.HIToolbox 0x00007fff88510798 BlockUntilNextEventMatchingListInMode + 59 19 com.apple.AppKit 0x00007fff840d1a2a _DPSNextEvent + 708 20 com.apple.AppKit 0x00007fff840d1379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 21 com.apple.AppKit 0x00007fff8409705b -[NSApplication run] + 395 22 com.apple.AppKit 0x00007fff8408fd7c NSApplicationMain + 364 23 com.NZBVortex.NZBVortex 0x0000000100000fe0 start + 52 Weirdly enough the crashes seem to go away for these users when running the code in 32 bit mode. Any suggestions other then running the application in 32 bit only? Please do not dilute the feedback by asking for or blaming the code, the code is 100% solid, guaranteed! No memory leaks, the crashes clearly are triggered in 32 bit mode only just after start inside the AppKit itself like deep inside NSThread sleep's callstack.

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  • The weirdest css issue I have ever seen

    - by jasondavis
    Below I have 2 css codes for a div, please note that the first one does not even have a div on the page or ANYTHING with it's name on it. I can also rename it to anything. Now where the weird part comes in. The second bit of code below has a width of 520px, the only way that the div on the page will be 520px is if I leave the css code thats above that one, the 1st one with no existing div on the page HAS to be on the page for the second css code to work, At first I thought it has to be a browser caching issue, so I clear my cache and that does nothing, I then try 2 other browsers and they all have the same result. I add the 1st bit of code into the page and the second bit works, I take the first bit away and the second bit does not work. AM i overlooking something here? .commentwrappsdfsde2{width:950px;margin:0 0;padding:0;} .commentwrapper{width:520px;margin-right:auto;margin-left:auto;} Here is the whole page code <style> <!-- css for user photos--> div.imageSub img.female { border-top: 1px solid #FF3399; } div.imageSub img.male { border-top: 1px solid #3399FF; } div.imageSub img { z-index: 1; margin: 0; display: block; } div.imageSub div { position: relative; margin: -15px 0 0; padding: 5px; height: 5px; line-height: 4px; text-align: center; overflow: hidden; font-family:Trebuchet MS,Helvetica,sans-serif; font-size:12px; font-weight: bold; } div.imageSub div.blackbg { z-index: 2; background-color: #000; -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=70)"; filter: alpha(opacity=70); opacity: 0.5; } div.imageSub div.label { z-index: 3; color: white; } <!-- end photo block--> /* Comments */ .commentwrappsdfsde2{width:950px;margin:0 0;padding:0;} .commentwrapper{width:520px;margin-right:auto;margin-left:auto;} #comments ol.commentlist li { list-style-type:none; padding:20px; background:none; } #comments ol.commentlist li.thread-even { background:#f6f6f6; border-top:1px solid #e3e3e3; border-bottom:1px solid #e3e3e3; } #comments ul.children li ul.children,#comments .commentlist{padding:0;} </style> <div class="commentwrapper"> <div id="comments"> <ol class="commentlist"> <li class="comment thread-even " > Comment 1 </li> </ol> </div> </div>

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  • Strategy and AI for the game 'Proximity'

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal strategy then b) how to build an AI Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the high branching factor (starts out at 120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • How to overcome shortcomings in reporting from EAV database?

    - by David Archer
    The major shortcomings with Entity-Attribute-Value database designs in SQL all seem to be related to being able to query and report on the data efficiently and quickly. Most of the information I read on the subject warn against implementing EAV due to these problems and the commonality of querying/reporting for almost all applications. I am currently designing a system where almost all the fields necessary for data storage are not known at design/compile time and are defined by the end-user of the system. EAV seems like a good fit for this requirement but due to the problems I've read about, I am hesitant in implementing it as there are also some pretty heavy reporting requirements for this system as well. I think I've come up with a way around this but would like to pose the question to the SO community. Given that typical normalized database (OLTP) still isn't always the best option for running reports, a good practice seems to be having a "reporting" database (OLAP) where the data from the normalized database is copied to, indexed extensively, and possibly denormalized for easier querying. Could the same idea be used to work around the shortcomings of an EAV design? The main downside I see are the increased complexity of transferring the data from the EAV database to reporting as you may end up having to alter the tables in the reporting database as new fields are defined in the EAV database. But that is hardly impossible and seems to be an acceptable tradeoff for the increased flexibility given by the EAV design. This downside also exists if I use a non-SQL data store (i.e. CouchDB or similar) for the main data storage since all the standard reporting tools are expecting a SQL backend to query against. Do the issues with EAV systems mostly go away if you have a seperate reporting database for querying? EDIT: Thanks for the comments so far. One of the important things about the system I'm working on it that I'm really only talking about using EAV for one of the entities, not everything in the system. The whole gist of the system is to be able to pull data from multiple disparate sources that are not known ahead of time and crunch the data to come up with some "best known" data about a particular entity. So every "field" I'm dealing with is multi-valued and I'm also required to track history for each. The normalized design for this ends up being 1 table per field which makes querying it kind of painful anyway. Here are the table schemas and sample data I'm looking at (obviously changed from what I'm working on but I think it illustrates the point well): EAV Tables Person ------------------- - Id - Name - ------------------- - 123 - Joe Smith - ------------------- Person_Value ------------------------------------------------------------------- - PersonId - Source - Field - Value - EffectiveDate - ------------------------------------------------------------------- - 123 - CIA - HomeAddress - 123 Cherry Ln - 2010-03-26 - - 123 - DMV - HomeAddress - 561 Stoney Rd - 2010-02-15 - - 123 - FBI - HomeAddress - 676 Lancas Dr - 2010-03-01 - ------------------------------------------------------------------- Reporting Table Person_Denormalized ---------------------------------------------------------------------------------------- - Id - Name - HomeAddress - HomeAddress_Confidence - HomeAddress_EffectiveDate - ---------------------------------------------------------------------------------------- - 123 - Joe Smith - 123 Cherry Ln - 0.713 - 2010-03-26 - ---------------------------------------------------------------------------------------- Normalized Design Person ------------------- - Id - Name - ------------------- - 123 - Joe Smith - ------------------- Person_HomeAddress ------------------------------------------------------ - PersonId - Source - Value - Effective Date - ------------------------------------------------------ - 123 - CIA - 123 Cherry Ln - 2010-03-26 - - 123 - DMV - 561 Stoney Rd - 2010-02-15 - - 123 - FBI - 676 Lancas Dr - 2010-03-01 - ------------------------------------------------------ The "Confidence" field here is generated using logic that cannot be expressed easily (if at all) using SQL so my most common operation besides inserting new values will be pulling ALL data about a person for all fields so I can generate the record for the reporting table. This is actually easier in the EAV model as I can do a single query. In the normalized design, I end up having to do 1 query per field to avoid a massive cartesian product from joining them all together.

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  • How does one get rid of fishy behavior in Windows?

    - by Tom Wijsman
    After I had boot my computer this morning there suddenly flooded water from the top of the screen, after which some fishes dropped into it. Now I can barely see what I am doing because the water distorts the view. Sometimes the fish follow the cursor so I need to move it away or wait for the fish to mind their own business. This makes it very annoying to use my system. What have I tried? Reboot the system. This caused the water to deplete from the desktop. Upon reboot, the screen was refilled with water and fishes. Attach another monitor. Same problem, fills that monitor as well and gives me extra fish. Clicking the fish. Makes them turn direction. Right clicking the fish. Changes color of the fish, not really useful. I'm locked out of changing the background or screen saver settings. Hence, I had to post the lady below... Safe mode doesn't save me from the fishes. It does give me another background there, but I can't screenshot easily. Other user accounts experience this as well. The Guest account seems to experience more fish than the other accounts. Using HijackThis, OTL Timekeeper List, Syninternal Autoruns, RootKitRevealer, ShellExView and similar tools I can't seem to find any entries that could be it, the Sysinternals tools show everything as verified. I'm suspecting this to be a driver problem. Randomly removing drivers doesn't seem to alleviate the problem. When removing the Graphics Drivers, it makes my screen black. While that could be considered the solution, it's not what I want. Changing the time / date settings does also not seem to affect the fishes. Changing the time a few years in the future, I would have expected the fishes to be dead. But, the same fishes are still there... They simply won't die! Tried to get used to them. They are really bothering me, looks like they require food. I don't know how to give them food, but apparently they get it elsewhere during reboot... Tried to disable my mouse pointer and use the keyboard. This works, they now swim around more randomly. They do put their attention to huge changes on the screen, so I need to type slow. Or otherwise I can't see what I'm tying exactly. Hold my laptop upside down. This seems to affect the water and fishes, but the water stays in the screen. They seem super resistant against water sickness and confusion though... What does the problem look like? What do I need? A way to get rid of these fishes on my screen forever, they are really annoying me a lot and I'm about to crack the screen to see if that makes them escape. Do you have any idea why this problem is occurring? What are my considerations? Buying an USB fish tank could make the fish leave the screen, I am uncertain though whether the fish could leave the screen through the USB cable. Using the FISh (programming language) which seems to provide EXPRESSIVE POWER and EFFICIENT EXECUTION, I can however not find any examples on how to remove fish. What are my Specifications? I'm using a Sony Vaio Fishy laptop. Sony VAIO VGN-Fishy, VAIO. Processor: 1337 MHz, Intel Core 2 Duo, T5432, 1 MB, Intel PM965 Express, 667 MHz. Memory: 1024 MB, DDR2-SDRAM, 667 MHz, 2 x 1024 MB, 4 GB. Disk Drive: 50 GB, Serial ATA, 5400 RPM. Storage Media: Memory Stick™, Memory Stick PRO™. Display: 15.4 ", 1280 x 800 pixels, LCD. Video: GeForce 8400M GT, 128 MB. Optical Drive: DVD±R/RW DL, 24 x, 24 x, 24 x, 6 x, 4 x, 6 x, 4 x, 5 x, 5 x, 8 x, 8 x, 8 x, 8 x, 6 x, 6 x, 24 x, 24 x, 24 x, 16 x. Camera: 1.3 MP, 30 fps. Networking: 2.0+EDR. Keyboard: Touchpad, AZERTY. Operating System/Software: Windows Vista Home Premium. Security: Kensington. Weight & Dimensions: 98.8 oz (2800 g), 14 " (355.8 mm), 10 " (254.4 mm), 0.98 " (24.9 mm). Other features: 100 BASE-TX/10 BASE-T, 802.11a/b/g/n/Draft n, V92/V.90, fishes. Plz! Help me...

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  • SQL -- How to combine three SELECT statements with very tricky requirements

    - by Frederick
    I have a SQL query with three SELECT statements. A picture of the data tables generated by these three select statements is located at www.britestudent.com/pub/1.png. Each of the three data tables have identical columns. I want to combine these three tables into one table such that: (1) All rows in top table (Table1) are always included. (2) Rows in the middle table (Table2) are included only when the values in column1 (UserName) and column4 (CourseName) do not match with any row from Table1. Both columns need to match for the row in Table2 to not be included. (3) Rows in the bottom table (Table3) are included only when the value in column4 (CourseName) is not already in any row of the results from combining Table1 and Table2. I have had success in implementing (1) and (2) with an SQL query like this: SELECT DISTINCT UserName AS UserName, MAX(AmountUsed) AS AmountUsed, MAX(AnsweredCorrectly) AS AnsweredCorrectly, CourseName, MAX(course_code) AS course_code, MAX(NoOfQuestionsInCourse) AS NoOfQuestionsInCourse, MAX(NoOfQuestionSetsInCourse) AS NoOfQuestionSetsInCourse FROM ( "SELECT statement 1" UNION "SELECT statement 2" ) dt_derivedTable_1 GROUP BY CourseName, UserName Where "SELECT statement 1" is the query that generates Table1 and "SELECT statement 2" is the query that generates Table2. A picture of the data table generated by this query is located at www.britestudent.com/pub/2.png. I can get away with using the MAX() function because values in the AmountUsed and AnsweredCorrectly columns in Table1 will always be larger than those in Table2 (and they are identical in the last three columns of both tables). What I fail at is implementing (3). Any suggestions on how to do this will be appreciated. It is tricky because the UserName values in Table3 are null, and because the CourseName values in the combined Table1 and Table2 results are not unique (but they are unique in Table3). After implementing (3), the final table should look like the table in picture 2.png with the addition of the last row from Table3 (the row with the CourseName value starting with "4. Klasse..." I have tried to implement (3) using another derived table using SELECT, MAX() and UNION, but I could not get it to work. Below is my full SQL query with the lines from this failed attempt to implement (3) commented out. Cheers, Frederick PS--I am new to this forum (and new to SQL as well), but I have had more of my previous problems answered by reading other people's posts on this forum than from reading any other forum or Web site. This forum is a great resources. -- SELECT DISTINCT MAX(UserName), MAX(AmountUsed) AS AmountUsed, MAX(AnsweredCorrectly) AS AnsweredCorrectly, CourseName, MAX(course_code) AS course_code, MAX(NoOfQuestionsInCourse) AS NoOfQuestionsInCourse, MAX(NoOfQuestionSetsInCourse) AS NoOfQuestionSetsInCourse -- FROM ( SELECT DISTINCT UserName AS UserName, MAX(AmountUsed) AS AmountUsed, MAX(AnsweredCorrectly) AS AnsweredCorrectly, CourseName, MAX(course_code) AS course_code, MAX(NoOfQuestionsInCourse) AS NoOfQuestionsInCourse, MAX(NoOfQuestionSetsInCourse) AS NoOfQuestionSetsInCourse FROM ( -- Table 1 - All UserAccount/Course combinations that have had quizzez. SELECT DISTINCT dbo.win_user.user_name AS UserName, cast(dbo.GetAmountUsed(dbo.session_header.win_user_id, dbo.course.course_id, dbo.course.no_of_questionsets_in_course) as nvarchar(10)) AS AmountUsed, Isnull(cast(dbo.GetAnswerCorrectly(dbo.session_header.win_user_id, dbo.course.course_id, dbo.question_set.no_of_questions) as nvarchar(10)),0) AS AnsweredCorrectly, dbo.course.course_name AS CourseName, dbo.course.course_code, dbo.course.no_of_questions_in_course AS NoOfQuestionsInCourse, dbo.course.no_of_questionsets_in_course AS NoOfQuestionSetsInCourse FROM dbo.session_detail INNER JOIN dbo.session_header ON dbo.session_detail.session_header_id = dbo.session_header.session_header_id INNER JOIN dbo.win_user ON dbo.session_header.win_user_id = dbo.win_user.win_user_id INNER JOIN dbo.win_user_course ON dbo.win_user_course.win_user_id = dbo.win_user.win_user_id INNER JOIN dbo.question_set ON dbo.session_header.question_set_id = dbo.question_set.question_set_id RIGHT OUTER JOIN dbo.course ON dbo.win_user_course.course_id = dbo.course.course_id WHERE (dbo.session_detail.no_of_attempts = 1 OR dbo.session_detail.no_of_attempts IS NULL) AND (dbo.session_detail.is_correct = 1 OR dbo.session_detail.is_correct IS NULL) AND (dbo.win_user_course.is_active = 'True') GROUP BY dbo.win_user.user_name, dbo.course.course_name, dbo.question_set.no_of_questions, dbo.course.no_of_questions_in_course, dbo.course.no_of_questionsets_in_course, dbo.session_header.win_user_id, dbo.course.course_id, dbo.course.course_code UNION ALL -- Table 2 - All UserAccount/Course combinations that do or do not have quizzes but where the Course is selected for quizzes for that User Account. SELECT dbo.win_user.user_name AS UserName, -1 AS AmountUsed, -1 AS AnsweredCorrectly, dbo.course.course_name AS CourseName, dbo.course.course_code, dbo.course.no_of_questions_in_course AS NoOfQuestionsInCourse, dbo.course.no_of_questionsets_in_course AS NoOfQuestionSetsInCourse FROM dbo.win_user_course INNER JOIN dbo.win_user ON dbo.win_user_course.win_user_id = dbo.win_user.win_user_id RIGHT OUTER JOIN dbo.course ON dbo.win_user_course.course_id = dbo.course.course_id WHERE (dbo.win_user_course.is_active = 'True') GROUP BY dbo.win_user.user_name, dbo.course.course_name, dbo.course.no_of_questions_in_course, dbo.course.no_of_questionsets_in_course, dbo.course.course_id, dbo.course.course_code ) dt_derivedTable_1 GROUP BY CourseName, UserName -- UNION ALL -- Table 3 - All Courses. -- SELECT DISTINCT null AS UserName, -- -2 AS AmountUsed, -- -2 AS AnsweredCorrectly, -- dbo.course.course_name AS CourseName, -- dbo.course.course_code, -- dbo.course.no_of_questions_in_course AS NoOfQuestionsInCourse, -- dbo.course.no_of_questionsets_in_course AS NoOfQuestionSetsInCourse -- FROM dbo.course -- WHERE is_active = 'True' -- ) dt_derivedTable_2 -- GROUP BY CourseName -- ORDER BY CourseName

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  • NSMutableString leaks on append or replaceOccurrencesOfString

    - by John
    Hello Folks, I know similar questions have been asked time and time again but I ask that you please bear with me as I cannot seem to find an answer that helps. My application has leaks that are driving me out of my mind. Actually, they are not reported as leaks using Leaks, but my net bytes in ObjectAlloc goes up and up and up and never stops, eventually leading to a crash if it goes on long enough (not very long). The problem occurs with NSMutableStrings. I think there is either something fundamental I don't understand about them, or I am facing another problem that I am having difficulty tracking down but keeps hiding behind the NSMutableStrings. Specifically, I am noticing that whenever I append to or perform a replace on a NSMutableString, ObjectAlloc reports what appear to be mismatches in malloc/frees behind the scene when resizing the NSMutableString. I'm sorry to say this is the second time I'm facing this problem - the first time I messed around for hours and hours and finally the problem went away (magic!) but I don't really know why. When I look at the code below (and believe me, I've stared at it for hours) I cannot see the problem. I look at the code and think to myself that I should be fine because I'm releasing the only object for which I am responsible (aString) and that NSMutableString should be taking care of cleaning up after any resizing it does. In the second example, just so you know in case it helps, the string being passed in comes from an ASIHTTPRequest object (it's the responseString) and I don't do anything at all with it. It's being called simply like so ([self DoStuff2:[request responseString]]) and I don't free the request myself either (I'm using a ASINetworkQueue and I assume that the requests are destroyed for me (I tried and caused errors because the request was already being release somewhere else). Also, I know it shouldn't do anything, but I even tried wrapping the code in autorelease pools, which of course did nothing. I should mention that this code is being run inside of an NSOperation. I thought that perhaps I am experiencing problems because NSOperations should create an autorelease pool for themselves, but I've tried that to no avail. Not related to NSMutableString, but I find I also have similar problems using the NSString componentsSeparatedByString method. Sometimes the memory used by the array that gets the separated components is never released. Hmmm...strings in general seem to be somewhat problematic for me it seems. I would appreciate ANY help anyone can provide. If you require more info, I'll be glad to add it. I do promise you that I've struggled with this (and other problems) for weeks and every problem I encounter I research hard and long until I find a solution - this is not an idle request, but a true cry for help! I've written so much code and now I'm trying to seal some small leaks etc and I notice this problem. Honestly, I cannot believe how memory management in Objective C can stump me so at times...I've read Apple's memory mgmt docs many times and I thought I thoroughly understood it and I try to be diligent about releasing objects I own, but sometimes I find myself wondering if I truly understand...I would like to put this to bed once and make sure I understand all this fully - to have this sort of question/problem after writing thousands of lines of code is more than a little scary/embarrassing/annoying. So again, if anybody has any insight, I'd be grateful. Thanks for your time and efforts. -(void)DoStuff { NSString *aString [ [[NSString alloc] initWithFormat:@"text %@ more text", self.strVariable]; [self.someMutableStringVar replaceOccurrencesOfString:@"replace" withString:aString options:NSCaseInsensitiveSearch range:NSMakeRange(0, [self.someMutableStringVar length])]; [aString release]; } -(void)DoStuff2:(NSString *)aString { [self.someMutableStringVar appendString:aString]; }

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