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  • Solve a maze using multicores?

    - by acidzombie24
    This question is messy, i dont need a working solution, i need some psuedo code. How would i solve this maze? This is a homework question. I have to get from point green to red. At every fork i need to 'spawn a thread' and go that direction. I need to figure out how to get to red but i am unsure how to avoid paths i already have taken (finishing with any path is ok, i am just not allowed to go in circles). Heres an example of my problem, i start by moving down and i see a fork so one goes right and one goes down (or this thread can take it, it doesnt matter). Now lets ignore the rest of the forks and say the one going right hits the wall, goes down, hits the wall and goes left, then goes up. The other thread goes down, hits the wall then goes all the way right. The bottom path has been taken twice, by starting at different sides. How do i mark this path has been taken? Do i need a lock? Is this the only way? Is there a lockless solution? Implementation wise i was thinking i could have the maze something like this. I dont like the solution because there is a LOT of locking (assuming i lock before each read and write of the haveTraverse member). I dont need to use the MazeSegment class below, i just wrote it up as an example. I am allowed to construct the maze however i want. I was thinking maybe the solution requires no connecting paths and thats hassling me. Maybe i could split the map up instead of using the format below (which is easy to read and understand). But if i knew how to split it up i would know how to walk it thus the problem. How do i walk this maze efficiently? The only hint i receive was dont try to conserve memory by reusing it, make copies. However that was related to a problem with ordering a list and i dont think the hint was a hint for this. class MazeSegment { enum Direction { up, down, left, right} List<Pair<Direction, MazeSegment*>> ConnectingPaths; int line_length; bool haveTraverse; } MazeSegment root; class MazeSegment { enum Direction { up, down, left, right} List<Pair<Direction, MazeSegment*>> ConnectingPaths; bool haveTraverse; } void WalkPath(MazeSegment segment) { if(segment.haveTraverse) return; segment.haveTraverse = true; foreach(var v in segment) { if(v.haveTraverse == false) spawn_thread(v); } } WalkPath(root);

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  • memcpy() safety on adjacent memory regions

    - by JaredC
    I recently asked a question on using volatile and was directed to read some very informative articles from Intel and others discussing memory barriers and their uses. After reading these articles I have become quite paranoid though. I have a 64-bit machine. Is it safe to memcpy into adjacent, non-overlapping regions of memory from multiple threads? For example, say I have a buffer: char buff[10]; Is it always safe for one thread to memcpy into the first 5 bytes while a second thread copies into the last 5 bytes? My gut reaction (and some simple tests) indicate that this is completely safe, but I have been unable to find documentation anywhere that can completely convince me.

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  • SwingWorker exceptions lost even when using wrapper classes

    - by Ti Strga
    I've been struggling with the usability problem of SwingWorker eating any exceptions thrown in the background task, for example, described on this SO thread. That thread gives a nice description of the problem, but doesn't discuss recovering the original exception. The applet I've been handed needs to propagate the exception upwards. But I haven't been able to even catch it. I'm using the SimpleSwingWorker wrapper class from this blog entry specifically to try and address this issue. It's a fairly small class but I'll repost it at the end here just for reference. The calling code looks broadly like try { // lots of code here to prepare data, finishing with SpecialDataHelper helper = new SpecialDataHelper(...stuff...); helper.execute(); } catch (Throwable e) { // used "Throwable" here in desperation to try and get // anything at all to match, including unchecked exceptions // // no luck, this code is never ever used :-( } The wrappers: class SpecialDataHelper extends SimpleSwingWorker { public SpecialDataHelper (SpecialData sd) { this.stuff = etc etc etc; } public Void doInBackground() throws Exception { OurCodeThatThrowsACheckedException(this.stuff); return null; } protected void done() { // called only when successful // never reached if there's an error } } The feature of SimpleSwingWorker is that the actual SwingWorker's done()/get() methods are automatically called. This, in theory, rethrows any exceptions that happened in the background. In practice, nothing is ever caught, and I don't even know why. The SimpleSwingWorker class, for reference, and with nothing elided for brevity: import java.util.concurrent.ExecutionException; import javax.swing.SwingWorker; /** * A drop-in replacement for SwingWorker<Void,Void> but will not silently * swallow exceptions during background execution. * * Taken from http://jonathangiles.net/blog/?p=341 with thanks. */ public abstract class SimpleSwingWorker { private final SwingWorker<Void,Void> worker = new SwingWorker<Void,Void>() { @Override protected Void doInBackground() throws Exception { SimpleSwingWorker.this.doInBackground(); return null; } @Override protected void done() { // Exceptions are lost unless get() is called on the // originating thread. We do so here. try { get(); } catch (final InterruptedException ex) { throw new RuntimeException(ex); } catch (final ExecutionException ex) { throw new RuntimeException(ex.getCause()); } SimpleSwingWorker.this.done(); } }; public SimpleSwingWorker() {} protected abstract Void doInBackground() throws Exception; protected abstract void done(); public void execute() { worker.execute(); } }

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  • how to use a wav file in eclipse

    - by AlphaAndOmega
    I've been trying to add audio to a project I've been doing. I found some code on here for html that is also supposed to work with file but it keeps saying "Exception in thread "main" javax.sound.sampled.UnsupportedAudioFileException: could not get audio input stream from input file at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source) at LoopSound.main(LoopSound.java:15)" the code public class LoopSound { public static void main(String[] args) throws Throwable { File file = new File("c:\\Users\\rabidbun\\Pictures\\10177-m-001.wav"); Clip clip = AudioSystem.getClip(); // getAudioInputStream() also accepts a File or InputStream AudioInputStream wav = AudioSystem.getAudioInputStream( file ); clip.open(wav); // loop continuously clip.loop(-1000); SwingUtilities.invokeLater(new Runnable() { public void run() { // A GUI element to prevent the Clip's daemon Thread // from terminating at the end of the main() JOptionPane.showMessageDialog(null, "Close to exit!"); } }); } } What is wrong with the code?

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  • pthreads recursively calling system command and segfault appears

    - by jess
    I have a code base where i am creating 8 threads and each thread just calls system command to display date in a continuous cycle, as shown below: void * system_thread(void *arg) { int cpu = (int)arg; printf("thread : start %d\n", cpu); for (;;) { // date ã³ãã³ãã®å®è¡ if (mode == 0) { system("date"); } else { f_hfp_nlc_Fsystem("date"); } } sleep(timerval); return NULL; } This application segfaults after running for 2-3 seconds, due to following 2 reasons: 1. read access, where the address is out of VM area 2. write acces, where it does not of write permission and its trying to modify some structure.

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  • Can I have multiple instance of the mandlebrot example in one program?

    - by yan bellavance
    Basically what I did is I took the Mandlebrot example and have 3 instances of it in my program. So the program would look like a mainwindow that has 3 mandlebrot widgets in it, one besides the other. Is it possible that GDB doesnt support debugging multiple intances of a classe that derives from qthread or is it thread-unsafe to do so? I don't have any problems at run-time but when I put breakpoints in a function called by the QThread run() function I get a segmentation fault. I can clearly see that the function doesn't complete before returning to the breakpoint ie I the program stops at the breakpoint, I step into the lines of codes one by one but after a couple of instructions another thread startS using the function(even though they are different instances).

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  • problem with exporting a customized form from dll

    - by mavric
    I'm working on an application so i have write an dll which contain a form with some additional work and methods. so in the beginning of my program the thread launch this form (from my dll) to get some informations and then hide it and initialize some components and the application form and then show it. when the thread come the line where it define new instance of the exported form "MyForm inputform = new MyForm();" it throw an Exception called "Top-level control cannot be added to a control." so i don't know what to do ?!!. i tried to take the code of the form from the dll source code and put it in the main program and it works.... .but still i want to know what happen and what impede my application from run that form from my dll. thanks.

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  • C# Spawn Multiple Threads for work then wait until all finished

    - by pharoc
    just want some advice on "best practice" regarding multi-threading tasks. as an example, we have a C# application that upon startup reads data from various "type" table in our database and stores the information in a collection which we pass around the application. this prevents us from hitting the database each time this information is required. at the moment the application is reading data from 10 tables synchronously. i would really like to have the application read from each table in a different thread all running in parallel. the application would wait for all the threads to complete before continuing with the startup of the application. i have looked into BackGroundWorker but just want some advice on accomplishing the above. Does the method sound logical in order to speed up the startup time of our application How can we best handle all the threads keeping in mind that each thread's work is independent of one another, we just need to wait for all the threads to complete before continuing. i look forward to some answers

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  • imageview draw issue with asynctask

    - by alexb
    Have the following asynctask that i'm using to download some images. Works fine except for the very first image, which doesn't always appears unless I do something like move to the next image and then back again. public class DownloadImageTask extends AsyncTask { static ImageView _imageView=null; public DownloadImageTask(ImageView ctl){ _imageView=ctl; } protected void onPostExecute(Bitmap result) { _imageView.setImageBitmap(result); } ... } I thought this might be an issue with updating the UI on a background thread, so I reworked this using an abstract class that invokes a method on the UI thread that calls .setImageBitmap() but I still get the same behaviour - works fine for all images except the first, unless I move to the next image and back again. Is there a way to force a redraw on the imageview after i set the image?

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  • disabling a window

    - by Arno Greiler
    In my application I have a button. If the button is clicked as select against a database is executed and the result is shown in a ListView. As the select is quite complex, it takes some time to retrieve the data. When I click the Button, the Application-Window should be disabled until the data is loaded. But when I set the IsEnabled-Property of the Window to false, the Window gets disabled after the data is loaded. I tried to disable the Window in an other thread with a BackgroundWorker. But then I get an exception that the Window is alreay in use by an other thread. How can I disable the Window bevore it retrieves the data?

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  • How to create a nested form in backbone relational?

    - by jebek
    I would like to be able to create nested models at the same time in backbone. I know how to use backbone relational to create the parent model. Then once it is saved, I can create child models through backbone relational. However, I want to be able to create both the parent and child models at the same time, which might not be possible because I can only create the child model once the parent model has already been created. For example, let's say I was creating a forum like the one from the awesome backbone relational tutorial - http://antoviaque.org/docs/tutorials/backbone-relational-tutorial/. I would want to create a thread and a message at the same time(through the click of a single button) rather than create a thread then a message. Is this possible? Is there a better way of doing this that I'm not thinking of?

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  • ProgressBar isn't updating

    - by Nuru Salihu
    I have a progressbar that that is show progress returned by the backgroundworker do_dowork event like below . if (ftpSourceFilePath.Scheme == Uri.UriSchemeFtp) { FtpWebRequest objRequest = (FtpWebRequest)FtpWebRequest.Create(ftpSourceFilePath); NetworkCredential objCredential = new NetworkCredential(userName, password); objRequest.Credentials = objCredential; objRequest.Method = WebRequestMethods.Ftp.DownloadFile; FtpWebResponse objResponse = (FtpWebResponse)objRequest.GetResponse(); StreamReader objReader = new StreamReader(objResponse.GetResponseStream()); int len = 0; int iProgressPercentage = 0; FileStream objFS = new FileStream((cd+"\\VolareUpdate.rar"), FileMode.Create, FileAccess.Write, FileShare.Read); while ((len = objReader.BaseStream.Read(buffer, 0, buffer.Length)) > 0) { objFS.Write(buffer, 0, len); iRunningByteTotal += len; double dIndex = (double)(iRunningByteTotal); double dTotal = (double)buffer.Length; double dProgressPercentage = (dIndex / dTotal); iProgressPercentage = (int)(dProgressPercentage); if (iProgressPercentage > 100) { iProgressPercentage = 100; } bw.ReportProgress(iProgressPercentage); } } However, my progressbar does not update. While searching , i was told the UI thread is being blocked and then i thought may be passing the progress outside the loop will do the trick. then i change to this if (ftpSourceFilePath.Scheme == Uri.UriSchemeFtp) { FtpWebRequest objRequest = (FtpWebRequest)FtpWebRequest.Create(ftpSourceFilePath); NetworkCredential objCredential = new NetworkCredential(userName, password); objRequest.Credentials = objCredential; objRequest.Method = WebRequestMethods.Ftp.DownloadFile; FtpWebResponse objResponse = (FtpWebResponse)objRequest.GetResponse(); StreamReader objReader = new StreamReader(objResponse.GetResponseStream()); int len = 0; int iProgressPercentage = 0; FileStream objFS = new FileStream((cd+"\\VolareUpdate.rar"), FileMode.Create, FileAccess.Write, FileShare.Read); while ((len = objReader.BaseStream.Read(buffer, 0, buffer.Length)) > 0) { objFS.Write(buffer, 0, len); iRunningByteTotal += len; double dIndex = (double)(iRunningByteTotal); double dTotal = (double)buffer.Length; double dProgressPercentage = (dIndex / dTotal); iProgressPercentage = (int)(dProgressPercentage); if (iProgressPercentage > 100) { iProgressPercentage = 100; } // System.Threading.Thread.Sleep(2000); iProgressPercentage++; // SetText("F", true); } bw.ReportProgress(iProgressPercentage); progressBar.Refresh(); } However still didn't help. When i put break point in my workerprogresschanged event, it show the progressbar.value however does not update. I tried progressbar.update(0, i also tried sleeping the thread for a while in the loop still didn't help. Please any suggestion/help would be appreciated .

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  • sigwait in Linux (Fedora 13) vs OS X

    - by Silas
    So I'm trying to create a signal handler using pthreads which works on both OS X and Linux. The code below works on OS X but doesn't work on Fedora 13. The application is fairly simple. It spawns a pthread, registers SIGHUP and waits for a signal. After spawning the signal handler I block SIGHUP in the main thread so the signal should only be sent to the signal_handler thread. On OS X this works fine, if I compile, run and send SIGHUP to the process it prints "Got SIGHUP". On Linux it just kills the process (and prints Hangup). If I comment out the signal_handler pthread_create the application doesn't die. I know the application gets to the sigwait and blocks but instead of return the signal code it just kills the application. I ran the test using the following commands: g++ test.cc -lpthread -o test ./test & PID="$!" sleep 1 kill -1 "$PID" test.cc #include <pthread.h> #include <signal.h> #include <iostream> using namespace std; void *signal_handler(void *arg) { int sig; sigset_t set; sigemptyset(&set); sigaddset(&set, SIGHUP); while (true) { cout << "Wait for signal" << endl; sigwait(&set, &sig); if (sig == SIGHUP) { cout << "Got SIGHUP" << endl; } } } int main() { pthread_t handler; sigset_t set; // Create signal handler pthread_create(&handler, NULL, signal_handler, NULL); // Ignore SIGHUP in main thread sigfillset(&set); sigaddset(&set, SIGHUP); pthread_sigmask(SIG_BLOCK, &set, NULL); for (int i = 1; i < 5; i++) { cout << "Sleeping..." << endl; sleep(1); } pthread_join(handler, NULL); return 0; }

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  • Millisecond-Accurate Scheduling of Future Events in C++/CLI

    - by A Grad Student at a University
    I need to create a C++/CLI mixed assembly that can schedule future calls into a native DLL with millisecond accuracy. This will, of course, mean setting a timer (what kind?) for a millisecond or three beforehand, then spinning until the moment and calling the native DLL function. Based on what I've read, I would guess that the callback that the timer calls will need to be native to make sure there are no thunks or GC to delay handling the timer callback. Will the entire thread or process need to be native and CLR-free, though, or can this be done just as accurately with #pragma unmanaged or setting one file of the assembly to compile as native? If so, how? If there is indeed no way to do this in mixed-mode C++/CLI, what would be the easiest way to set up an app/thread (ie, DLL or exe?) to handle it and to get the data back and forth between the native and managed threads/apps?

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  • Match a word with similar words using Solr?

    - by fayer
    I want to search for threads in my mysql database with Solr. But i want it to not just search the thread words, but for similar words. Eg. if a thread title is "dog for sale" and if the user searches for dogs the title will be in the result. and also if a user searches for "mac os x" the word "snow leopard" will appear. and the ability to link words the application thinks is related eg. house and apartment. how is this kind of logic done? i know that you can with solr look up words in a dictionary file you create/add, so solr will look for dogs and see what related words there are (eg. dog). but where do you find such a dictionary? i have no idea about this kind of implementation. please point me into right direction. thanks

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  • Threading and cores

    - by Matt
    If I have X cores on my machine and I start X threads. Let's assume for the sake of argument that each thread is completely separated in terms of the memory, hdd, etc it uses. Is the OS going to know to send each thread to a core or do more time slicing on one core for multiple threads. What the question boils down to, is if I have X cores and my program must do independent calculations, should I start X threads, will they each get piped to a core, or is the presumption that because I have X cores I can start X threads completely wrong? I'm thinking it is. This is with C# --

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  • Improve disk read performance (multiple files) with threading

    - by pablo
    I need to find a method to read a big number of small files (about 300k files) as fast as possible. Reading them sequentially using FileStream and reading the entire file in a single call takes between 170 and 208 seconds (you know, you re-run, disk cache plays its role and time varies). Then I tried using PInvoke with CreateFile/ReadFile and using FILE_FLAG_SEQUENTIAL_SCAN, but I didn't appreciate any changes. I tried with several threads (divide the big set in chunks and have every thread reading its part) and this way I was able to improve speed just a little bit (not even a 5% with every new thread up to 4). Any ideas on how to find the most effective way to do this?

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  • Android application: showing overlay items in AsyncTask

    - by user1707887
    I am building an android application that uses google maps to overlay items. The latitude and longitude for the items I get from a MySQL database. To do this I connect to a php script using HTTP in Async Task. My code for displaying items on the map is in the onPostExecute() method of Async Task. Everything works fine but when I for example rotate the phone all my overlayed items disappear. How can I resolve this issue? Should overlaying the items happen in the main thread? If so, I need to somehow pass the information from the async taks to the main thread, which I have looked into but have not been able to get that working. If somebody knows a good and right way to do this, I would really appreciate the help.

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  • concurrent doubly-linked list (1 writer, n-readers)

    - by Arne
    Hi guys, I am back in the field of programming for my Diploma-thesis now and stumbled over the following issue: I need to implement a thread-safe doubly-linked list for one thread writing the list at any position (delete, insert, mutate node data) and one to many threads traversing and reading the list. I am well aware that mutexes can be used to serialize access to the list, still I presume that a naive lock around any write operation will be less than optimal. I am wondering whether there are better variants. (I am well aware that 'optimal' has not much of a practical meaning as long as no exact measure/profiling are available but this is an academic thesis after all..) I am very gratefull for code-samples as well as references to academic granted these have at least a tiny bit of practical relevance. Thanks at lot

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  • How to generate distinct random numbers per distinct threads in .NET?

    - by mark
    Dear ladies and sirs. I have to generate 19 bit random numbers. However, there is a constraint - two threads may not generate the same random number when running certain code. The simplest solution is lock the entire code. However, I would like to know if there is a non locking solution. I thought, I can incorporate ManagedThreadId within the produced random numbers, but the ManagedThreadId documentation on the Internet mentions that it may span the whole Int32 range. Unmanaged thread id seems to be limited to 11 bits, still this leaves me with just 8 truly random bits. Are there any other ways? Somehow to utilize the Thread Local Storage, may be? Thanks.

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  • VS 2008 "Choose Data Source" wizard

    - by ELM
    Good Day, I'm using Visual Studio Professional 2008 SP 1. When I create a connection via the designer, the "Choose Data Source" dialog only lists the following data sources: Microsoft SQL Server Compact 3.5 Microsoft SQL Server Database File When I create a connection on the Server explorer the list is complete with : Microsoft SQL Server Compact 3.5, Microsoft SQL Server Database File, Microsoft SQL Server Compact, ODBC etc. Please help me out. I need to use SQL Server Compact. I have posted the same problem on the following thread with some screenshots: http://social.msdn.microsoft.com/Forums/en/vssetup/thread/906845c3-69e9-431a-ad07-7da2de684d33

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  • A non-blocking server with java.io

    - by Jon
    Everybody knows that java IO is blocking, and java NIO is non-blocking. In IO you will have to use the thread per client pattern, in NIO you can use one thread for all clients. Now my question follows: is it possible to make a non-blocking design using only the Java IO api. (not NIO) I was thinking about a pattern like this (obviously very simplified); List<Socket> li; for (Socket s : li) { InputStream in = s.getInputStream(); byte[] data = in.available(); in.read(data); // processData(data); (decoding packets, encoding outgoing packets } Also note that the client will always be ready for reading data. What are your opinions on this? Will this be suitable for a server that should at least hold a few hundred of clients without major performance issues?

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  • MPI_Bsend and MPI_Isend. How do they work ?

    - by GBBL
    Hi, using buffered send and non blocking send I was wondering how and if they implement a new level of parallelism in my application eventually generating a thread. Imagine that a slave process generates a large amount of data and want to send it to the master. My idea was to start a buffered or non blocking send then immediately begin to compute the next result. Just when I would have to send the new data I wold check if I can reuse the buffer. This would introduce a new level of parallelism in my application between CPU and communication. Does anybody knows how this is done in MPI ? Does MPI generate a new thread to handle the Bsend or Isend ? Thanks.

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  • networkstream always empty!

    - by ALEX
    hey I'm writing on an Server-Client program but when my client sends something, it never reaches my server! I'm sending like this: public void Send(string s) { char[] chars = s.ToCharArray(); byte[] bytes = chars.CharToByte(); nstream.Write(bytes, 0, bytes.Length); nstream.Flush(); } and Receiving in a background thread like this void CheckIncoming(object dd) { RecievedDelegate d = (RecievedDelegate)dd; try { while (true) { List<byte> bytelist = new List<byte>(); System.Threading.Thread.Sleep(1000); int ssss; ssss = nstream.ReadByte(); if (ssss > 1) { System.Diagnostics.Debugger.Break(); } if (bytelist.Count != 0) { d.Invoke(bytelist.ToArray()); } } } catch (Exception exp) { MSGBOX("ERROR:\n" + exp.Message); } } the ssss int is never 1 whats happening here???

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