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  • Multiple Windows Forms on one application

    - by Shukhrat Raimov
    I have two windows forms, first is initial and second is invoked when button on the first is pressed. It's two different windows, with different tasks. I programmed for both MVP pattern. But in the Main() I have this: static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); ViewFirst viewFirst = new ViewFirst();//First Form PresenterFirst presenterFirst = new PresenterFirst(viewFirst); Application.Run(viewFirst); } And I Have Second Windows Form: ViewSecond viewSecond = new ViewSecond();//Second Form PresenterSecond presenterSecond = new PresenterSecond(viewSecond); I want to run it in this app as soon as the button on the first is clicked. How could I do this? My button on the first WF is: private void history_button_Click(object sender, EventArgs e) { ViewSecond db = new ViewSecond();//second Form where I have sepparate WF. db.Show(); }

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  • WinForms Form won't close on pressing X or Close() in C#

    - by MadBoy
    I'm having a bit weird problem with WinForm which seems to refuse to close for some weird reason. I've got very simple gui which sometimes doesn't react for me pressing X or when i use events on buttons it even reaches Close() and does nothing.. private void buttonZapisz_Click(object sender, EventArgs e) { string plik = textBoxDokumentDoZaladowania.Text; if (File.Exists(plik)) { string extension = Path.GetExtension(plik); string nazwaPliku = Path.GetFileName(plik); SqlMethods.databaseFilePut(plik, comboBoxTypDokumentu.Text, textBoxKomentarz.Text, sKlienciID, sPortfelID, extension, nazwaPliku); Close(); } } There are no events assigned to FormClosed or FormClosing. So how can I find out what's wrong. Sometimes X will work after the GUI is loaded but after i press Button to save some stuff to database it reaches Close() in that button event and it still is visible and does nothing. Can't use X, nor ALT+F4. I can go around GUI and choose other values for ComboBox without problem. I call GUI like this: private void contextMenuDokumentyDodaj_Click(object sender, EventArgs e) { var lv = (ListView) contextMenuDokumenty.SourceControl; string varPortfelID = Locale.ustalDaneListViewKolumny(listViewNumeryUmow, 0); string varKlienciID = Locale.ustalDaneListViewKolumny(listViewKlienci, 0); if (lv == listViewDokumentyPerKlient) { if (varKlienciID != "") { var dokumenty = new DocumentsGui(varKlienciID); dokumenty.Show(); dokumenty.FormClosed += varDocumentsGuiKlienci_FormClosed; } } else if (lv == listViewDokumentyPerPortfel) { if (varPortfelID != "" && varKlienciID != "") { var dokumenty = new DocumentsGui(varKlienciID, varPortfelID); dokumenty.Show(); dokumenty.FormClosed += varDocumentsGuiPortfele_FormClosed; } } } While I can't close GUI i can work on the main gui without problem too. I can open up same GUI and after opening new GUI i can quickly close it. GUI is very simple with few ComboBoxes,TextBoxes and one EditButton from Devexpress. Edit: varDocumentsGuiPortfele_FormClosed code allows me to refresh GUI (reload ListView's depending on where the user is on now). private void varDocumentsGuiPortfele_FormClosed(object sender, FormClosedEventArgs e) { TabControl varTabControl = tabControlKlientPortfele; if (varTabControl.TabPages.IndexOf(tabPageDokumentyPerKlient) == varTabControl.SelectedIndex) { loadTabControlKlientPortfeleBezZmianyUmowy(); } }

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  • MouseLeave event in Silverlight 3 PopUp control

    - by AKa
    I want use PopUp (System.Windows.Controls.Primitives.PopUp) control to show some context menu. After mouse leaves, should automatically close. But eventhandler for MouseLeave is never executed. Why? SAMPLE: void DocumentLibrary_Loaded(object sender, RoutedEventArgs e) { DocumentLibraryDialog documentLibraryDialog = new DocumentLibraryDialog(); _popUpDocumentLibraryDialog = new Popup(); _popUpDocumentLibraryDialog.Width = 70; _popUpDocumentLibraryDialog.Height = 20; _popUpDocumentLibraryDialog.MouseLeave += new MouseEventHandler(_popUpDocumentLibraryDialog_MouseLeave); _popUpDocumentLibraryDialog.Child = documentLibraryDialog; } void _popUpDocumentLibraryDialog_MouseLeave(object sender, MouseEventArgs e) { Popup currentPopUp = (Popup)sender; if (currentPopUp.IsOpen) (currentPopUp.IsOpen) = false; } Regards Anton Kalcik

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  • Android Cannot execute setListAdapter() user thread.

    - by Ameya
    I got a class class MyClass extends ListActivity implements Runnable{ ArrayList array; onCreate(){ Thread thread = new Thread(this); hread.start(); } @Overriding void run(){ addAnElement(); } void addAnElement(){ if(null==array) array=new ArrayList(); array.add("Some junck string"); this.setListAdapter(.....,array); } } on executing in emulator get error ERROR/AndroidRuntime(288): android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. I know we cannot access UI calls from user thread. Can anyone help.

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  • Try-Catch-Throw in the same Java class

    - by Carlos
    Is it possible to catch a method in the current class the try-catch block is running on? for example: public static void arrayOutOfBoundsException(){ System.out.println("Array out of bounds"); } ..... public static void doingSomething(){ try { if(something[i] >= something_else); } catch (arrayOutOfBoundsException e) { System.out.println("Method Halted!, continuing doing the next thing"); } } If this is possible how will it be the correct way to call the catch method? If this is not possible, could anyone point me in the right direction, of how to stop an exception from halting my program execution in Java without having to create any new classes in the package, or fixing the code that produces ArrayOutOfBoundsException error. Thanks in Advance, A Java Rookie

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  • drawRect context Error

    - by user361228
    Hi, I heard that a lot of people get a context error by not using drawRect Now I have this: - (void)drawRect:(CGRect)rect { NSLog(@"drawRect: Starts"); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBStrokeColor(context, 1.0, 1.0, 1.0, 1.0); CGContextSetLineWidth(context, 3.0); CGContextMoveToPoint(context, lineStart.x, lineStart.y); CGContextAddLineToPoint(context, lineEnd.x, lineEnd.y); CGContextStrokePath(context); } Error: <Error>: CGContextSetRGBStrokeColor: invalid context Which had work on previous programs, but not on this one. Whats different: I have a view controller, which calls this UIView: -(void)createLine:(CGPoint)start:(CGPoint)end { NSLog(@"createLine: Starts"); lineEnd = start; lineStart = end; self = [super initWithFrame:drawRect:CGRectMake(fmin(lineStart.x, lineEnd.x), fmin(lineStart.y, lineEnd.y), fabs(lineStart.x - lineEnd.x), fabs(lineStart.y - lineEnd.y))]; } This is my first question, and I am not sure how much info code I should be putting here so be easy on me :D Thanks

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  • Odd values/movement with UITouch and CGPoint.

    - by Joshua
    I'm getting odd numbers from UITouch and CGPoint and one is different, I also think this maybe causing a flickering affect in my app when I try to move something by following a touch. This is the code I'm using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(but.frame, firstTouch)) { butContains = YES; NSLog(@"butContains = %d", butContains); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } NSLog(@"touch moved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSLog(@"User tapped at %@", NSStringFromCGPoint(currentTouch)); NSLog(@"Point %a, %a", currentTouch.x, currentTouch.y); NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; NSLog(@"Point %a, %a", y, x); CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; NSLog(@"Point %g, %g", CGX, CGY); if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } butContains = NO; NSLog(@"touch ended"); } - (IBAction)add:(id)sender{ InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; [self.view insertSubview:contentView.view atIndex:0]; } This is what I get from the touchesEnded method in the Debugger. 2010-04-20 20:06:13.045 InSight[25042:207] User tapped at {50, 78} 2010-04-20 20:06:13.047 InSight[25042:207] Point 0x1.9p+5, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 0x1.900000027p-1037, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 50, 78 And this is what's happening in the Simulator. fwdr.org/file:y8bd As this is a complicated problem this is the source code of my XCode Project aswell. http://cl.ly/Qjj

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  • Unresolved External symbol

    - by jay
    Hello, I am getting a linking error, and I'm not sure what its referring to. Here is the error 1Main.obj : error LNK2019: unresolved external symbol "public: void __thiscall BinaryHeap,class std::allocator ,class Comp,class std::allocator ::insert(class Item,class std::allocator const &)" (?insert@?$BinaryHeap@V?$Item@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@V?$Comp@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@@QAEXABV?$Item@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@Z) referenced in function "public: void __thiscall PriorityQueue,class std::allocator ::insertItem(int,class std::basic_string,class std::allocator const &)" (?insertItem@?$PriorityQueue@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@QAEXHABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) The code is rather long, however if you want me to post it I will. thanks

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  • How to remove child(Movieclip) and add to new parent (Movieclip)

    - by vineth
    Hi, I need to remove the child(movieClip) from the parent(movieClip) while dragging and add the same child(movieClip) to another movieclip when dropped. this method is used for dragging function pickUp(event:MouseEvent):void { event.target.startDrag(); } when i drop it function dropIt(event:MouseEvent):void { event.target.parent.removeChild(event.target); //for removing from previous parent clip event.target.dropTarget.parent.addChild(event.target); // add to new Moviclip } But the clip is not visible or not available while dropping... Help me to overcome from this Problem.

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  • Please help. Creating threads and wait till finsh

    - by Raj Aththanayake
    Hi I have two method calls that I want to call using two threads. Then I want them to wait till method executions get completed before continuing. My sample solution is something like below. public static void Main() { Console.WriteLine("Main thread starting."); String[] strThreads = new String[] { "one", "two" }; String ctemp = string.Empty; foreach (String c in strThreads) { ctemp = c; Thread thread = new Thread(delegate() { MethodCall(ctemp); }); thread.Start(); thread.Join(); } Console.WriteLine("Main thread ending."); Console.Read(); } public static void MethodCalls(string number) { Console.WriteLine("Method call " + number); } Is this will do the job? Or is there another better way to do the same thing?

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  • UITouches not detecting.

    - by Tony
    Hi, My UItouches is not detecting in my Slideshow nib file. What is the problem? Can anyone help? @class Slideshow; @interface RootViewController : UIViewController{ PreferencesController *preferencesController; Slideshow *slideshow;} Slideshow Implementation @implementation Slideshow - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"touches begin"); } - (void)viewDidLoad { UIImageView *frontView = [[UIImageView alloc] initWithFrame:self.view.bounds]; frontView.backgroundColor = [UIColor blackColor]; frontView.image = [UIImage imageNamed:@"apple.png"]; frontView.userInteractionEnabled = YES; [self.view addSubview:frontView]; [frontView release]; }@end

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  • How to store a reference to an integer in C#?

    - by Jonathon Reinhart
    Hello everyone - tell me how to make this work? Basically, I need an integer reference type (int* would work in C++) class Bar { private ref int m_ref; // This doesn't exist public A(ref int val) { m_ref = val; } public void AddOne() { m_ref++; } } class Program { static void main() { int foo = 7; Bar b = new Bar(ref foo); b.AddOne(); Console.WriteLine(foo); // This should print '8' } } Do I have to use boxing?

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  • Need help in gridview displaying data

    - by sumit
    Hi all, I want to display all the data in gridview which i am inserting in runtime. For that i have written code but getting this error. "Both DataSource and DataSourceID are defined on 'GridView1'. Remove one definition." protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { BindData(); } } public void BindData() { string str = ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString.ToString(); SqlConnection con = new SqlConnection(str); SqlDataAdapter da = new SqlDataAdapter("select * from Items where ItemId='" + TxtItemId.Text + "'", con); DataSet ds = new DataSet(); da.Fill(ds,"Items"); GridView1.DataSource = ds; GridView1.DataBind(); } Pls modify my code where is my mistake. Thanks, Sumit

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  • Instantiating a context in LINQ to Entities

    - by Jagd
    I've seen two different manners that programmers approach when creating an entity context in their code. The first is like such, and you can find it all over the MSDN code examples: public void DoSomething() { using TaxableEducationEntities context = new TaxableEducationEntities()) { // business logic and whatever else } } The second is to create the context as a private attribute in some class that encapsulates your business logic. So you would have something like: public class Education_LINQ { private TaxableEducationEntities context = new TaxableEducationEntities(); public void DoSomething() { var result = from a in context.luAction select a; // business logic and whatever else } } Which way is more efficient? Assume that you have two methods, one called DoSomething1() and another called DoSomething2(), and both methods incorporate the using statement to open the context and do whatever with it. Were you to call one method after the other, would there be any superfluous overhead going on, since essentially both methods create the context and then clean it up when they're done? As opposed to having just one private attribute that is created when a class object is instantiated, and then in turn cleaned up when the object goes out of scope?

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  • Calculating CPU frequency in C with RDTSC always returns 0

    - by Nazgulled
    Hi, The following piece of code was given to us from our instructor so we could measure some algorithms performance: #include <stdio.h> #include <unistd.h> static unsigned cyc_hi = 0, cyc_lo = 0; static void access_counter(unsigned *hi, unsigned *lo) { asm("rdtsc; movl %%edx,%0; movl %%eax,%1" : "=r" (*hi), "=r" (*lo) : /* No input */ : "%edx", "%eax"); } void start_counter() { access_counter(&cyc_hi, &cyc_lo); } double get_counter() { unsigned ncyc_hi, ncyc_lo, hi, lo, borrow; double result; access_counter(&ncyc_hi, &ncyc_lo); lo = ncyc_lo - cyc_lo; borrow = lo > ncyc_lo; hi = ncyc_hi - cyc_hi - borrow; result = (double) hi * (1 << 30) * 4 + lo; return result; } However, I need this code to be portable to machines with different CPU frequencies. For that, I'm trying to calculate the CPU frequency of the machine where the code is being run like this: int main(void) { double c1, c2; start_counter(); c1 = get_counter(); sleep(1); c2 = get_counter(); printf("CPU Frequency: %.1f MHz\n", (c2-c1)/1E6); printf("CPU Frequency: %.1f GHz\n", (c2-c1)/1E9); return 0; } The problem is that the result is always 0 and I can't understand why. I'm running Linux (Arch) as guest on VMware. On a friend's machine (MacBook) it is working to some extent; I mean, the result is bigger than 0 but it's variable because the CPU frequency is not fixed (we tried to fix it but for some reason we are not able to do it). He has a different machine which is running Linux (Ubuntu) as host and it also reports 0. This rules out the problem being on the virtual machine, which I thought it was the issue at first. Any ideas why this is happening and how can I fix it?

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  • Winforms Hotkey, Help?

    - by Di4g0n4leye
    namespace WebBrowser { public partial class MainForm : Form { public MainForm() { InitializeComponent(); } int GetPixel(int x, int y) { Bitmap bmp = new Bitmap(1, 1, PixelFormat.Format32bppPArgb); Graphics grp = Graphics.FromImage(bmp); grp.CopyFromScreen(new Point(x,y), Point.Empty, new Size(1,1)); grp.Save(); return bmp.GetPixel(0, 0).ToArgb(); } void Button1Click(object sender, EventArgs e) { int x = Cursor.Position.X; int y = Cursor.Position.Y; int pixel = GetPixel(x,y); textBox1.Text = pixel.ToString(); } void MainFormLoad(object sender, EventArgs e) { webBrowser1.Navigate("http://google.com"); } } } } i want to add a hotkey that call Button1 on Press, How can that be done?

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  • Fluent NHibernate - Unable to parse integer as enum.

    - by Aaron Smith
    I have a column mapped to an enum with a convention set up to map this as an integer to the database. When I run the code to pull the data from the database I get the error "Can't Parse 4 as Status" public class Provider:Entity<Provider> { public virtual Enums.ProviderStatus Status { get; set; } } public class ProviderMap:ClassMap<Provider> { public ProviderMap() { Map(x => x.Status); } } class EnumConvention:IUserTypeConvention { public void Accept(IAcceptanceCriteria<IPropertyInspector> criteria) { criteria.Expect(x => x.Property.PropertyType.IsEnum); } public void Apply(IPropertyInstance instance) { instance.CustomType(instance.Property.PropertyType); } } Any idea what I'm doing wrong?

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  • Asynchronous Sockets - Handling false socket.AcceptAsync values

    - by David
    The Socket class has a method .AcceptAsync which either returns true or false. I'd thought the false return value was an error condition, but in the samples Microsoft provide for Async sockets they call the callback function synchronously after checking for failure, as shown here: public void StartAccept(SocketAsyncEventArgs acceptEventArg) { if (acceptEventArg == null) { acceptEventArg = new SocketAsyncEventArgs(); acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(AcceptEventArg_Completed); } else { // socket must be cleared since the context object is being reused acceptEventArg.AcceptSocket = null; } m_maxNumberAcceptedClients.WaitOne(); bool willRaiseEvent = listenSocket.AcceptAsync(acceptEventArg); if (!willRaiseEvent) { ProcessAccept(acceptEventArg); } } /// <summary> /// This method is the callback method associated with Socket.AcceptAsync operations and is invoked /// when an accept operation is complete /// </summary> void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e) { ProcessAccept(e); } Why do they do this? It defeats the purpose of asynchronous sockets and stops the method from returning.

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  • Dynamics of the using keyword

    - by AngryHacker
    Consider the following code: // module level declaration Socket _client; void ProcessSocket() { _client = GetSocketFromSomewhere(); using (_client) { DoStuff(); // receive and send data Close(); } } void Close() { _client.Close(); _client = null; } Given that that the code calls the Close() method, which closes the _client socket and sets it to null, while still inside the `using' block, what exactly happens behind the scenes? Does the socket really get closed? Are there side effects? P.S. This is using C# 3.0 on the .NET MicroFramework, but I suppose the c#, the language, should function identically. The reason i am asking is that occasionally, very rarely, I run out of sockets (which is a very precious resource on a .NET MF devices).

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  • How can I get popup window using commandButton in Trinidad?

    - by vikram
    How can I get popup window using commandButton in Trinidad? My problem is that by clicking on Add button from dialogdemo.jspx, not any popup window or dialog box is opened. This is dialogdemo.jspx file: <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:f="http://java.sun.com/jsf/core" xmlns:tr="http://myfaces.apache.org/trinidad" version="1.2"> <jsp:directive.page contentType="text/html;charset=utf-8" /> <f:view> <tr:document title="Dialog Demo"> <tr:form> <!-- The field for the value; we point partialTriggers at the button to ensure it gets redrawn when we return --> <tr:inputText label="Pick a number:" partialTriggers="buttonId" value="#{launchDialog.input}" /> <!-- The button for launching the dialog: we've also configured the width and height of that window --> <tr:commandButton text="Add" action="dialog:chooseInteger" id="buttonId" windowWidth="300" windowHeight="200" partialSubmit="true" useWindow="true" returnListener="#{launchDialog.returned}" /> </tr:form> </tr:document> </f:view> </jsp:root> Here is the associated managed bean LaunchDialogBean.java: package jsfpkg; import org.apache.myfaces.trinidad.component.UIXInput; import org.apache.myfaces.trinidad.event.ReturnEvent; public class LaunchDialogBean { private UIXInput _input; public UIXInput getInput() { return _input; } public void setInput(UIXInput input) { _input = input; } public void returned(ReturnEvent event) { if (event.getReturnValue() != null) { getInput().setSubmittedValue(null); getInput().setValue(event.getReturnValue()); } } } Here is the popup file Popup.jspx: <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:f="http://java.sun.com/jsf/core" xmlns:h="http://java.sun.com/jsf/html" xmlns:trh="http://myfaces.apache.org/trinidad/html" xmlns:tr="http://myfaces.apache.org/trinidad" version="2.0"> <jsp:directive.page contentType="text/html;charset=utf-8" /> <f:view> <tr:document title="Add dialog"> <tr:form> <!-- Two input fields --> <tr:panelForm> <tr:inputText label="Number 1:" value="#{chooseInteger.value1}" required="true" /> <tr:inputText label="Number 2:" value="#{chooseInteger.value2}" required="true" /> </tr:panelForm> <!-- Two buttons --> <tr:panelGroup layout="horizontal"> <tr:commandButton text="Submit" action="#{chooseInteger.select}" /> <tr:commandButton text="Cancel" immediate="true" action="#{chooseInteger.cancel}" /> </tr:panelGroup> </tr:form> </tr:document> </f:view> </jsp:root> For that I have written the bean ChooseIntegerBean.java package jsfpkg; import org.apache.myfaces.trinidad.context.RequestContext; public class ChooseIntegerBean { private Integer _value1; private Integer _value2; public Integer getValue1() { return _value1; } public void setValue1(Integer value1) { _value1 = value1; } public Integer getValue2() { return _value2; } public void setValue2(Integer value2) { _value2 = value2; } public String cancel() { RequestContext.getCurrentInstance().returnFromDialog(null, null); return null; } public String select() { Integer value = new Integer(getValue1().intValue() + getValue2().intValue()); RequestContext.getCurrentInstance().returnFromDialog(value, null); return null; } } Here is my faces-config.xml: <managed-bean> <managed-bean-name>chooseInteger</managed-bean-name> <managed-bean-class>jsfpkg.ChooseIntegerBean</managed-bean-class> <managed-bean-scope>request</managed-bean-scope> </managed-bean> <managed-bean> <managed-bean-name>launchDialog</managed-bean-name> <managed-bean-class>jsfpkg.LaunchDialogBean</managed-bean-class> <managed-bean-scope> request </managed-bean-scope> </managed-bean> <navigation-rule> <from-view-id>/dialogdemo.jspx</from-view-id> <navigation-case> <from-outcome>dialog:chooseInteger</from-outcome> <to-view-id>/dialogbox.jspx</to-view-id> </navigation-case> </navigation-rule>

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  • Convert scientific notation to decimal notation

    - by Ankur
    There is a similar question on SO which suggests using NumberFormat which is what I have done. I am using the parse() method of NumberFormat. public static void main(String[] args) throws ParseException{ DecToTime dtt = new DecToTime(); dtt.decToTime("1.930000000000E+02"); } public void decToTime(String angle) throws ParseException{ DecimalFormat dform = new DecimalFormat(); //ParsePosition pp = new ParsePosition(13); Number angleAsNumber = dform.parse(angle); System.out.println(angleAsNumber); } The result I get is 1.93 I didn't really expect this to work because 1.930000000000E+02 is a pretty unusual looking number, do I have to do some string parsing first to remove the zeros? Or is there a quick and elegant way?

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  • UIViewController not oreintating. Methods not called

    - by capple
    Greetings, This question does seem to be an ongoing saga in the world of iphone SDK... so heres my contribution... Had two separate projects from the same template... one semi-works, the other not at all... Please let me explain my steps... used this basic GL ES template //iphonedevelopment.blogspot.com/2008/12/opengl-project-template-for-xcode.html had to sort out some of the 'Release' configuration but otherwises has eveything I need to add orientation to a GL ES project. One my first project, did my stuff, then added these methods.... -(BOOL)shouldAutoRotateToInterfaceOrientation ..... -(void)willRotateToInterfaceOrientation .... -(void)didRotateFromInterfaceOrientation .... -(void)willAnimateRotationToInterfaceOrientation .... And understand what they do (or are trying to do in my case), the (BOOL)should... gets called once when the view controller is created, and returns 'YES'. But after that none of the other methods are called! So I started from scratch with a blank template (GL ES one from above)...and added minimum to support auto rotation. But this time none of the methods get called! So I investigated .... //developer.apple.com/iphone/library/qa/qa2010/qa1688.html as it said, I added the GLViewController.view first, then added the GLview as subviews of the application delegate. Nothing! Then found this //www.iphonedevsdk.com/forum/iphone-sdk-development/44993-how-determine-ipad-launch-orientation.html which states to enable orientation notifications [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; and then subsequently disable them in the view controller... makes sense...did it, nothing... I think the notifications might be on by default though, since I didn't need to enable them in the first project, yet it still try to verify a orientation (i.e (BOOL)shouldAutoRotate... )... If any one could help me out it would be greatly appreciated as this issue is driving me insane. Thanks in advance. The code can be found here ... http://rapidshare.com/files/392053688/autoRotation.zip N.B These projects avoid nib/xib resources, would like to keep it that way if possible. P.S iPad device not out where I am so I cannot test on a device yet. Would be nice for it to work on the simulator.

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  • SQLDependency thread

    - by user171523
    i am in the process implementing SQLdepenency i would like to know in case of Dependency Handler exeuctues will it spun a different thred from main Process ? What will happen when the event handler triggers? Do i need to worry about any multithreds issues? public void CreateSqlDependency() { try { using (SqlConnection connection = (SqlConnection)DBFactory.GetDBFactoryConnection(Constants.SQL_PROVIDER_NAME)) { SqlCommand command = (SqlCommand)DBFactory.GetCommand(Constants.SQL_PROVIDER_NAME); command.CommandText = watchQuery; command.CommandType = CommandType.Text; SqlDependency dependency = new SqlDependency(command); //Create the callback object dependency.OnChange += new OnChangeEventHandler(this.QueueChangeNotificationHandler); SqlDependency.Start(connectionString); DataTable dataTable = DBFactory.ExecuteSPReDT(command); } } catch (SqlException sqlExp) { throw sqlExp; } catch (Exception ex) { throw ex; } } public void QueueChangeNotificationHandler(object caller, SqlNotificationEventArgs e) { if(e.Info == SqlNotificationInfo.Insert) Fire(); }

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  • Java - AWT / Swing - handling the Event Descriptor Thread

    - by waitinforatrain
    Hi, I have a question about the 'Event Descriptor Thread'. I have a Main class that is also a JFrame. It initialises the rest of the components in the code, some of them do not involve Swing and some of them do. Is it enough to simply initialise the Main class using the EDT like this?... public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { new Main(); } }); } This way everything would run on the Event Dispatcher thread.

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  • SoundChannel object plays small portion after being stopped and played again

    - by gok
    SoundChannel object is stopped and played again. When played again it plays small portion from the previous position and suddenly jumps back to the beginning. It doesn't play the whole sound before looping. This happens only once, then it loops normally. It happens again if I stop and play. public function play():void { channel = clip.play(trimIn); volume(currentVolume); isPlaying = true; timer.start(); channel.addEventListener(Event.SOUND_COMPLETE, loopMusic); } public function loopMusic(e:Event=null):void { if (channel != null) { timer.stop(); channel.removeEventListener(Event.SOUND_COMPLETE, loopMusic); play(); } } Do I need to somehow reset the soundChannel?

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