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  • Retrieving data from enumerated JSON sub arrays in Javascript without getJSON

    - by Archie Ec
    I'm new to JSON and ajax, but i'm trying to access data in an array where the items are enumerated in a sub array within another sub array. So, I can access without issues data.items[0].details.specs.name data.items[0].details.specs.id etc But I run into problems with I try to access something like data.items[0].details.specs[1].name data.items[0].details.specs[1].id data.items[0].details.specs[2].name data.items[0].details.specs[2].id etc Can anyone point me in the right direction on how to access this second aspect? Thanks.

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  • Orphan IBM JVM process

    - by Nicholas Key
    Hi people, I have this issue about orphan IBM JVM process being created in the process tree: For example: C:\Program Files\IBM\WebSphere\AppServer\bin>wsadmin -lang jython -f "C:\Hello.py" Hello.py has the simple implementation: import time i = 0 while (1): i = i + 1 print "Hello World " + str(i) time.sleep(3.0) My machine has such JVM information: C:\Program Files\WebSphere\java\bin>java -verbose:sizes -version -Xmca32K RAM class segment increment -Xmco128K ROM class segment increment -Xmns0K initial new space size -Xmnx0K maximum new space size -Xms4M initial memory size -Xmos4M initial old space size -Xmox1624995K maximum old space size -Xmx1624995K memory maximum -Xmr16K remembered set size -Xlp4K large page size available large page sizes: 4K 4M -Xmso256K operating system thread stack size -Xiss2K java thread stack initial size -Xssi16K java thread stack increment -Xss256K java thread stack maximum size java version "1.6.0" Java(TM) SE Runtime Environment (build pwi3260sr6ifix-20091015_01(SR6+152211+155930+156106)) IBM J9 VM (build 2.4, JRE 1.6.0 IBM J9 2.4 Windows Server 2003 x86-32 jvmwi3260sr6-20091001_43491 (JIT enabled, AOT enabled) J9VM - 20091001_043491 JIT - r9_20090902_1330ifx1 GC - 20090817_AA) JCL - 20091006_01 While the program is running, I tried to kill it and subsequently I found an orphan IBM JVM process in the process tree. Is there a way to fix this issue? Why is there an orphan process in the first place? Is there something wrong with my code? I really don't believe that my simplistic code is wrongly implemented. Any suggestions?

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  • Memory leak when changing Text field of a Scintilla object.

    - by PlaZmaZ
    I have a relatively large program that I'm optimizing for ASCII input files around 10-80mB in size. The program reads every line of the file into a stringbuilder and then sets the Text field of the ScintillNET object to the stringbuilder. The stringbuilder is then set to null. private void ReloadFile(string sFile) { txt_log.ResetText(); try { StringBuilder sLine = new StringBuilder(""); using (StreamReader sr = new StreamReader(sFile)) { while (true) { string temp = sr.ReadLine(); if (temp == null) break; sLine.AppendLine(temp); } sr.Close(); } txt_log.Text = sLine.ToString(); sLine = null; } catch (Exception ex) { MessageBox.Show(this, "An error occurred opening this file.\n\n" + ex.Message, "File Open Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } GC.Collect(); } The program has an option to reload or open a file. This is irrelevant, as any call to txt_log.Text seems to not get rid of the previous memory used for the .Text field. Commenting out the txt_log.Text line gives proper memory behavior. The GC.Collect() line seems pointless, and I have tried both with and without it. Is there something I'm missing here? I HIGHLY doubt it's a problem with the ScintillaNET component itself--rather something in this code.

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  • How to identify the type of socket data?

    - by Nitesh Panchal
    Hello, May be i am not able to express my doubt properly in this question but still i will try. Basically i created a simple socket based chat program and everything works fine. But i think i have made many patches in it from the design point of view. I have used ObjectInputStream and ObjectOutputStreams in my program. The question i want to ask is how do i identify the different type of data that i send across the network? say if it is simple String type object i directly add to List<String> chatMessages. Now if want to ban certain users i created an another class :- public class User{ private String name; private String id; //getters and setters } This User class means no importance to me till now but i only created it to properly identify the action. Thus if i receive an instanceOf User i can be sure that some user is to be banned. That way i dont have to hardcode strings. I mean first i thought of sending something like "Banned User :" + userName and then i used to check if string startsWith "Banned User :" then i take some action :p. I've created a User class but it means no importance to me in my program. I want to know whether directly sending strings is good way or create a class for every action that is good. If i am not clear please let me know. If i have hundreds of action do i have to create hundreds of classes so i can check via instanceOf? Say now if i plan to create a BUZZ like facility that is available in yahoo messenger. Should i again create an another class named BUZZ? so it can be identified easily?

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  • ReportServer 2005 Custom Assembly Error

    - by user752083
    We have a reportserver on sql server 2005, it has previously been working on computer X which we are replacing with a computer Y. Computer X only had one default sql instance as our test environment, machine Y is a new machine with 2 sql instances, Y\TEST and Y\DEV. Both machines run Windows Server 2003 and Both have Sql Server 2005 installed together with Report Server We have not currently done any work on the DEV instance, just on the TEST instance. The reportserver is installed for TEST. SSRS previously worked as intended on X machine, and on Y\TEST its working for reports not using any custom code. However for some of the reports we are loading a custom assembly Localization. This assembly currently exists in following folders on server: C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\PublicAssemblies C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\PrivateAssemblies C:\Program Files\Microsoft SQL Server\MSSQL.2\Reporting Services\ReportServer\bin Also in rssrvpolicy.config, the entry for Report_Expressions_Default_Permissions has been changed from Execution to FullTrust (Although this was not necessary on the machine X). When attempting to upload the rdl files through the web interface, we get the following errors: Error while loading code module: ‘Localization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=e302ddd55ecd694a’. Details: Could not load file or assembly 'Localization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=e302ddd55ecd694a' or one of its dependencies. The system cannot find the file specified. (rsErrorLoadingCodeModule) Get Online Help There is an error on line 14 of custom code: [BC30451] Name 'Localization' is not declared. (rsCompilerErrorInCode) Get Online Help Does anyone know any other places with potential errors?

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  • Generating PDF document using XSLT

    - by Nair
    I have one huge XML document. I have set of XSL representing each node in the XML. These XSL also have java script to generate the dynamic content. It uses images which are in seperate images folder and it uses fonts as well. At present, I have a program which displays all the nodes that can be transformed and user click on one of the node and the program performs XSLT and display the content in HTML format on IE screen. I want to write a program (.Net , C# or any .Net language) which will allow user to do XSLT tranform on all the available notes and create one PDF document. My initial requirement was to display all the document in the IE itself, so I reused the existing code, and foreach node, perform XSLT and then append it to the current HTML with a page break and it worked ok till we hit huge files. So the requirement changed to create one PDF file with all the nodes. I have couple of questions, 1. What is the best way to create PDF file using XSLT transformation? 2. Since the images are relative path, if we generate the XSLT in html and then write it to a output stream will it loose the images? 3. Will the font be preserved in the PDF document? Really appriciate if someone could point me to some good example that I can take and run with it. Thanks a lot.

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  • Is it safe to use random Unicode for complex delimiter sequences in strings?

    - by ccomet
    Question: In terms of program stability and ensuring that the system will actually operate, how safe is it to use chars like ¦, § or ‡ for complex delimiter sequences in strings? Can I reliable believe that I won't run into any issues in a program reading these incorrectly? I am working in a system, using C# code, in which I have to store a fairly complex set of information within a single string. The readability of this string is only necessary on the computer side, end-users should only ever see the information after it has been parsed by the appropriate methods. Because some of the data in these strings will be collections of variable size, I use different delimiters to identify what parts of the string correspond to a certain tier of organization. There are enough cases that the standard sets of ;, |, and similar ilk have been exhausted. I considered two-char delimiters, like ;# or ;|, but I felt that it would be very inefficient. There probably isn't that large of a performance difference in storing with one char versus two chars, but when I have the option of picking the smaller option, it just feels wrong to pick the larger one. So finally, I considered using the set of characters like the double dagger and section. They only take up one char, and they are definitely not going to show up in the actual text that I'll be storing, so they won't be confused for anything. But character encoding is finicky. While the visibility to the end user is meaningless (since they, in fact, won't see it), I became recently concerned about how the programs in the system will read it. The string is stored in one database, while a separate program is responsible for both encoding and decoding the string into different object types for the rest of the application to work with. And if something is expected to be written one way, is possibly written another, then maybe the whole system will fail and I can't really let that happen. So is it safe to use these kind of chars for background delimiters?

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  • Managing large binary files with git

    - by pi
    Hi there. I am looking for opinions of how to handle large binary files on which my source code (web application) is dependent. We are currently discussing several alternatives: Copy the binary files by hand. Pro: Not sure. Contra: I am strongly against this, as it increases the likelihood of errors when setting up a new site/migrating the old one. Builds up another hurdle to take. Manage them all with git. Pro: Removes the possibility to 'forget' to copy a important file Contra: Bloats the repository and decreases flexibility to manage the code-base and checkouts/clones/etc will take quite a while. Separate repositories. Pro: Checking out/cloning the source code is fast as ever, and the images are properly archived in their own repository. Contra: Removes the simpleness of having the one and only git repository on the project. Surely introduces some other things I haven't thought about. What are your experiences/thoughts regarding this? Also: Does anybody have experience with multiple git repositories and managing them in one project? Update: The files are images for a program which generates PDFs with those files in it. The files will not change very often(as in years) but are very relevant to a program. The program will not work without the files. Update2: I found a really nice screencast on using git-submodule at GitCasts.

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  • How to simulate OutOfMemory exception

    - by Gacek
    I need to refactor my project in order to make it immune to OutOfMemory exception. There are huge collections used in my project and by changing one parameter I can make my program to be more accurate or use less of the memory... OK, that's the background. What I would like to do is to run the routines in a loop: Run the subroutines with the default parameter. Catch the OutOfMemory exception, change the parameter and try to run it again. Do the 2nd point until parameters allow to run the subroutines without throwing the exception (usually, there will be only one change needed). Now, I would like to test it. I know, that I can throw the OutOfMemory exception on my own, but I would like to simulate some real situation. So the main question is: Is there a way of setting some kind of memory limit for my program, after reaching which the OutOfMemory exception will be thrown automatically? For example, I would like to set a limit, let's say 400MB of memory for my whole program to simulate the situation when there is such an amount of memory available in the system. Can it be done?

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  • Java: Detecting image format, resize (scale) and save as JPEG

    - by BoDiE2003
    This is the code I have, it actually works, not perfectly but it does, the problem is that the resized thumbnails are not pasting on the white Drawn rectangle, breaking the images aspect ratio, here is the code, could someone suggest me a fix for it, please? Thank you import java.awt.Color; import java.awt.Graphics2D; import java.awt.Image; import java.awt.RenderingHints; import java.awt.geom.Rectangle2D; import java.awt.image.BufferedImage; import java.io.BufferedInputStream; import java.io.ByteArrayInputStream; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.InputStream; import javax.imageio.ImageIO; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; public class ImageScalerImageIoImpl implements ImageScaler { private static final String OUTPUT_FORMAT_ID = "jpeg"; // Re-scaling image public byte[] scaleImage(byte[] originalImage, int targetWidth, int targetHeight) { try { InputStream imageStream = new BufferedInputStream( new ByteArrayInputStream(originalImage)); Image image = (Image) ImageIO.read(imageStream); int thumbWidth = targetWidth; int thumbHeight = targetHeight; // Make sure the aspect ratio is maintained, so the image is not skewed double thumbRatio = (double)thumbWidth / (double)thumbHeight; int imageWidth = image.getWidth(null); int imageHeight = image.getHeight(null); double imageRatio = (double)imageWidth / (double)imageHeight; if (thumbRatio < imageRatio) { thumbHeight = (int)(thumbWidth / imageRatio); } else { thumbWidth = (int)(thumbHeight * imageRatio); } // Draw the scaled image BufferedImage thumbImage = new BufferedImage(thumbWidth, thumbHeight, BufferedImage.TYPE_INT_RGB); System.out.println("Thumb width Buffered: " + thumbWidth + " || Thumb height Buffered: " + thumbHeight); Graphics2D graphics2D = thumbImage.createGraphics(); // Use of BILNEAR filtering to enable smooth scaling graphics2D.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); // graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null); // White Background graphics2D.setPaint(Color.WHITE); graphics2D.fill(new Rectangle2D.Double(0, 0, targetWidth, targetHeight)); graphics2D.fillRect(0, 0, targetWidth, targetHeight); System.out.println("Target width: " + targetWidth + " || Target height: " + targetHeight); // insert the resized thumbnail between X and Y of the image graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null); System.out.println("Thumb width: " + thumbWidth + " || Thumb height: " + thumbHeight); // Write the scaled image to the outputstream ByteArrayOutputStream out = new ByteArrayOutputStream(); ImageIO.write(thumbImage, OUTPUT_FORMAT_ID, out); return out.toByteArray(); } catch (IOException ioe) { throw new ImageResizingException(ioe); } } }

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  • SDL with OpenGL (freeglut) crashes on call to glutBitmapCharacter

    - by stett
    I have a program using OpenGL through freeglut under SDL. The SDL/OpenGL initialization is as follows: // Initialize SDL SDL_Init(SDL_INIT_VIDEO); // Create the SDL window SDL_SetVideoMode(SCREEN_W, SCREEN_H, SCREEN_DEPTH, SDL_OPENGL); // Initialize OpenGL glClearColor(BG_COLOR_R, BG_COLOR_G, BG_COLOR_B, 1.f); glViewport(0, 0, SCREEN_W, SCREEN_H); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0f, SCREEN_W, SCREEN_H, 0.0f, -1.0f, 1.0f); glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); I've been using glBegin() ... glEnd() blocks without any trouble to draw primitives. However, in this program when I call any glutBitmapX function, the program simply exits without an error status. The code I'm using to draw text is: glColor3f(1.f, 1.f, 1.f); glRasterPos2f(x, y); glutStrokeString(GLUT_BITMAP_8_BY_13, (const unsigned char*)"test string"); In previous similar programs I've used glutBitmapCharacter and glutStrokeString to draw text and it's seemed to work. The only difference being that I'm using freeglut with SDL now instead of just GLUT as I did in previous programs. Is there some fundamental problem with my setup that I'm not seeing, or is there a better way of drawing text?

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  • android 3D desktop

    - by pengwang
    hello today i look at a 3D desktop as below. i feel very code,i want to make one,but i donot know how to begin? how to put desktop icon paste to every aspect of 3d,could you give me some guide or simple example ,thank you.

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  • NServiceBus Retry Delay

    - by mattcodes
    What is the optimal way to configure/code NServiceBus to delay retrying messages, in its default configuration retry happens almost immediately upto the number of attempts defined in the config file. I'd ideally like to retry again after an hour etc.. Also how does HandleCurrentMessageLater() work, what does the Later aspect refer to?

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  • fortran complications passing arrays in function

    - by user1514188
    I'm trying to write a program to calculate a cross product of two vectors (input is of "real" type, so for example [1.3 3.4 1,5]). But I keep getting numerous errors: program Q3CW implicit none REAL :: matA(3), matB(3) REAL :: A11, A12, A13 REAL :: B11, B12, B13 real :: productc(3), answer(3) read*,A11, A12, A13 read*,B11, B12, B13 matA = (/A11, A12, A13/) matB = (/B11, B12, B13/) answer = productc(matA, matB) print*,'Answer = ', answer(1), answer(2), answer(3) end program real function productc(matIn1, matIn2) real, dimension(3) :: matIn1, matIn2 productc(1)=(/matIn1(2)*matIn2(3)-matIn1(3)*matIn2(2)/) productc(2)=(/matIn1(3)*matIn2(1)-matIn1(1)*matIn2(3)/) productc(3)=(/matIn1(1)*matIn2(2)-matIn1(2)*matIn2(1)/) end function This is the error I get: Error: Q33333.f95(20) : Statement function definition for pre-existing procedure PRODUCTC; detected at )@= Error: Q33333.f95(21) : Statement function definition for pre-existing procedure PRODUCTC; detected at )@= Error: Q33333.f95(22) : Statement function definition for pre-existing procedure PRODUCTC; detected at )@= Warning: Q33333.f95(23) : Function PRODUCTC has not been assigned a value; detected at FUNCTION@<end-of-statement> Build Result Error(3) Warning(1) Extension(0) Any idea what the problem could be ?

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  • C++ operator new, object versions, and the allocation sizes

    - by mizubasho
    Hi. I have a question about different versions of an object, their sizes, and allocation. The platform is Solaris 8 (and higher). Let's say we have programs A, B, and C that all link to a shared library D. Some class is defined in the library D, let's call it 'classD', and assume the size is 100 bytes. Now, we want to add a few members to classD for the next version of program A, without affecting existing binaries B or C. The new size will be, say, 120 bytes. We want program A to use the new definition of classD (120 bytes), while programs B and C continue to use the old definition of classD (100 bytes). A, B, and C all use the operator "new" to create instances of D. The question is, when does the operator "new" know the amount of memory to allocate? Compile time or run time? One thing I am afraid of is, programs B and C expect classD to be and alloate 100 bytes whereas the new shared library D requires 120 bytes for classD, and this inconsistency may cause memory corruption in programs B and C if I link them with the new library D. In other words, the area for extra 20 bytes that the new classD require may be allocated to some other variables by program B and C. Is this assumption correct? Thanks for your help.

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  • Cannot launch 16-bit application anymore

    - by Nick Bedford
    I'm trying to debug and resolve some issues with a Win32 macro application written C++ however I'm having the strangest issue. I have to launch a 16-bit program and then simulate entering data into and have been using ShellExecute for over two years now. I haven't touched this actual code at all, but now it doesn't work. I'm doing ShellExecute(NULL, "open", exe_path.c_str(), NULL, "", SW_SHOWDEFAULT);. This has worked flawlessly for years but all of sudden, it stopped working. It gives me an ACCESS_DENIED error code. I've Googled and apparently this is a pretty common issue with launching 16-bit apps. The workstation XP SP2 environment hasn't changed at all, and it was actually working until I rebuilt a little while ago (I've rebuilt it before many times). The code is inside a window procedure function and when I take it out and launch the program in the WinMain function it works, but the code has to be in the window procedure... I've tried numerous alternatives but they all give the same issue. The biggest issue with this is it was working then all of a sudden decided it wasn't going to with no change to both code and environment! In fact, it was about half way through testing changes that it thought it'd stop working. Please help as I cannot do anything without the program launching. It's the first step in the code that I'm debugging!

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  • AOP support in Delphi

    - by Miel
    Hi, Is it possible to do Aspect Oriented Programming in Delphi? I would be interested in native support as well as third party solutions. I don't have a specific problem I want to solve with AOP, but am simply interested in studying AOP. Thanks, Miel Bronneberg.

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  • What features would you like to see removed from C++?

    - by Justin Ethier
    This question was inspired by what-features-would-you-like-to-see-added-to-c. anBasically, C++ is a great general-purpose language. But perhaps too general and feature-rich... multiple inheritance, operator overloading, manual memory management, templates, smart pointers, virtual destructors, legacy frameworks (think MFC), and I could just go on. Is there any one feature / aspect of C++ that you would like taken away, to make our lives easier as C++ developers? One feature per answer, please.

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  • Why would I need a using statement to Libary B extn methods, if they're used in Library A & it's Li

    - by Greg
    Hi, I have: Main Program Class - uses Library A Library A - has partial classes which mix in methods from Library B Library B - mix in methods & interfaces Why would I need a using statement to LibaryB just to get their extension methods working in the main class? That is given that it's Library B that defines the classes that will be extended. EDIT - Except from code // *** PROGRAM *** using TopologyDAL; using Topology; // *** THIS WAS NEEDED TO GET EXTN METHODS APPEARING *** class Program { static void Main(string[] args) { var context = new Model1Container(); Node myNode; // ** trying to get myNode mixin methods to appear seems to need using line to point to Library B *** } } // ** LIBRARY A namespace TopologyDAL { public partial class Node { // Auto generated from EF } public partial class Node : INode<int> // to add extension methods from Library B { public int Key } } // ** LIBRARY B namespace ToplogyLibrary { public static class NodeExtns { public static void FromNodeMixin<T>(this INode<T> node) { // XXXX } } public interface INode<T> { // Properties T Key { get; } // Methods } }

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  • OpenGL Projection matrix won't allow displaying anything

    - by user272973
    I'm trying to get some basic OpenGL-ES with Shaders to run on the iPhone, based on some examples. For some reason my projection matrix refuses to result in something on the screen. It feels like a clipping plane is set very near but that contradicts with the values I supply. If I render the same scene with an Orthogonal projection matrix I see my object just no perspective obviously. Here's the code that generates the projection matrix: esPerspective(&proj, 45.f, 768.0/1024.0, 1.f, 10000.f); void esPerspective(ESMatrix *result, float fovy, float aspect, float nearZ, float farZ) { float frustumW, frustumH; frustumH = tanf( fovy / 360.0f * PI ) * nearZ; frustumW = frustumH * aspect; esFrustum( result, -frustumW, frustumW, -frustumH, frustumH, nearZ, farZ ); } void esFrustum(ESMatrix *result, float left, float right, float bottom, float top, float nearZ, float farZ) { float deltaX = right - left; float deltaY = top - bottom; float deltaZ = farZ - nearZ; ESMatrix frust; if ( (nearZ <= 0.0f) || (farZ <= 0.0f) || (deltaX <= 0.0f) || (deltaY <= 0.0f) || (deltaZ <= 0.0f) ) return; frust.m[0][0] = 2.0f * nearZ / deltaX; frust.m[0][1] = frust.m[0][2] = frust.m[0][3] = 0.0f; frust.m[1][1] = 2.0f * nearZ / deltaY; frust.m[1][0] = frust.m[1][2] = frust.m[1][3] = 0.0f; frust.m[2][0] = (right + left) / deltaX; frust.m[2][1] = (top + bottom) / deltaY; frust.m[2][2] = -(nearZ + farZ) / deltaZ; frust.m[2][3] = -1.0f; frust.m[3][2] = -2.0f * nearZ * farZ / deltaZ; frust.m[3][0] = frust.m[3][1] = frust.m[3][3] = 0.0f; esMatrixMultiply(result, &frust, result); } My projection matrix comes out as: [3.21, 0, 0, 0] [0, 2.41, 0, 0] [0, 0, -1, -1] [0, 0, -2, 0] Even if I manually set the [3][3] cell to 1 I still don't see anything. Any ideas?

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  • The uncatchable exception, pt 2

    - by chaiguy
    Ok I've done some testing and I've reduced the problem to something very simple: i. Create a method in a new class that throws an exception: public class Class1 { public void CallMe() { string blah = null; blah.ToLower(); } } ii. Create a MethodInfo that points to this method somewhere else: Type class1 = typeof( Class1 ); Class1 obj = new Class1(); MethodInfo method = class1.GetMethod( "CallMe" ); iii. Wrap a call to Invoke() in a try/catch block: try { method.Invoke( obj, null ); // exception is not being caught! } catch { } iv. Run the program without the debugger (works fine). v. Now run the program with the debugger. The debugger will halt the program when the exception occurs, even though it's wrapped in a catch handler that tries to ignore it. (Even if you put a breakpoint in the catch block it will halt before it reaches it!) In fact, the exception is happening when you run it without the debugger too. In a simple test project it's getting ignored at some other level, but if your app has any kind of global exception handling, it will get triggered there as well. This is causing me a real headache because it keeps triggering my app's crash-handler, not to mention the pain it is to attempt to debug.

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  • Why do bind1st and bind2nd require constant function objects?

    - by rlbond
    So, I was writing a C++ program which would allow me to take control of the entire world. I was all done writing the final translation unit, but I got an error: error C3848: expression having type 'const `anonymous-namespace'::ElementAccumulator<T,BinaryFunction>' would lose some const-volatile qualifiers in order to call 'void `anonymous-namespace'::ElementAccumulator<T,BinaryFunction>::operator ()(const point::Point &,const int &)' with [ T=SideCounter, BinaryFunction=std::plus<int> ] c:\program files (x86)\microsoft visual studio 9.0\vc\include\functional(324) : while compiling class template member function 'void std::binder2nd<_Fn2>::operator ()(point::Point &) const' with [ _Fn2=`anonymous-namespace'::ElementAccumulator<SideCounter,std::plus<int>> ] c:\users\****\documents\visual studio 2008\projects\TAKE_OVER_THE_WORLD\grid_divider.cpp(361) : see reference to class template instantiation 'std::binder2nd<_Fn2>' being compiled with [ _Fn2=`anonymous-namespace'::ElementAccumulator<SideCounter,std::plus<int>> ] I looked in the specifications of binder2nd and there it was: it took a const AdaptibleBinaryFunction. So, not a big deal, I thought. I just used boost::bind instead, right? Wrong! Now my take-over-the-world program takes too long to compile (bind is used inside a template which is instantiated quite a lot)! At this rate, my nemesis is going to take over the world first! I can't let that happen -- he uses Java! So can someone tell me why this design decision was made? It seems like an odd decision. I guess I'll have to make some of the elements of my class mutable for now...

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  • Programming methods design phase assignment

    - by Shakir
    Hey, i have an assignment (NCC) which deals with the design phase. The Scenario is that you have four soccer divisions (divisions 1,2,3 and 4) which consist of 22 teams each and hence each team plays 42 games (home and away). The concept is similar to the barclays premier league whereby ranking is based on points or else goal difference or else goals scored by team. The difference is that the top 2 teams are promoted and the bottom 2 are relegated and this includes Div 1 and Div 4 as the top 2 of Div1 are promoted to the national league which is above division 1 regional league and bottom 2 of Div4 are relegated to the local league below Division 4 regional league. Hence there are 3 total leagues and 4 divisions in the regional league (which has 22 teams each). Now the referee has to add the result of the match and thus automatic tables have to be generated now, There are two reports League Tables for 4 divisions List of all results for any chosen team during the season by date it was played on There are a couple of things to be done... i know its gonna be terrible to make everything but atleast explain to me how i should go about drawing these and what things i should include (generally) Logical Data Structure Diagram (DSD) for each report Preliminary Program Structure (PSD) for each report Detailed Program Specification for each report Flowchart for each report There are other things but i think our teacher will give us clear "clues" for it Thanks a lot Update - Project so far: Data Structure Diagram Preliminary Program Structure

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  • Wrong answer on c# application, finding the n prime of a list of prime numbers.

    - by user300484
    Hello, I am new to C# and I am practicing by trying to solve this easy C# problem. This application will receive an "n" number. After receiving this number, the program has to show the n prime of the list of primes. For example, if the user enters "3", the program is supposed to display "5", because 5 is the third prime starting at 2. I koow that something is wrong with my code but I dont know where is the problem and how I can fix it. Can you please tell me? Thank you :P using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Console.WriteLine("Determinar el n-esimo primo."); long n = Convert.ToInt64(Console.ReadLine()); // N lugar de primos long[] array = new long[n]; long c=0; while (c >= 2) { if(siprimo(c++) == true) for (long i = 0; i < n; i++) { array[i] = c; } } Console.WriteLine(array[n - 1]); Console.ReadLine(); } static private bool siprimo(long x) { bool sp = true; for (long k = 2; k <= x / 2; k++) if (x % k == 0) sp = false; return sp; } } }

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