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  • Designing WCF interface: no out or ref parameters

    - by Captain Comic
    I have a WCF service and web client. Web service implements one method SubmitOrders. This method takes a collection of orders. The problem is that service must return an array of results for each order - true or false. Marking WCF paramters as out or ref makes no sense. What would you recommend? [ServiceContact] public bool SubmitOrders(OrdersInfo) [DataContract] public class OrdersInfo { Order[] Orders; }

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  • Class Template Instantiation: any way round this circular reference?

    - by TimYorke34
    I have two classes that I'm using to represent some hardware: A Button and an InputPin class which represent a button that will change the value of an IC's input pin when it's pressed down. A simple example of them is: template <int pinNumber> class InputPin { static bool IsHigh() { return ( (*portAddress) & (1<<pinNumber) ); } }; template <typename InputPin> class Button { static bool IsPressed() { return !InputPin::IsHigh(); } }; This works beautifully and by using class templates, the condition below will compile as tightly as if I'd handwritten it in assembly (a single instruction). Button < InputPin<1> > powerButton; if (powerButton.IsPressed()) ........; However, I am extending it to deal with interrupts and have got a problem with circular references. Compared to the original InputPin, a new InputPinIRQ class has an extra static member function that will be called automatically by the hardware when the pin value changes. I'd like it to be able to notify the Button class of this, so that the Button class can then notify the main application that it has been pressed/released. I am currently doing this with function pointers to callbacks. In order for the callback code to be inlined by the compiler, I need to pass the function pointers as template parameters. So now, both of the new classes have an extra template parameter that is a pointer to a callback function. Unfortunately this gives me a circular reference because to instantiate a ButtonIRQ class I now have to do something like this: ButtonIRQ< InputPinIRQ< A1, ButtonIRQ<....>::OnPinChange, OnButtonChange > pB; where the <...... represents the circular reference. Does anyone know how I can avoid this circular reference? I am new to templates, so might be missing something really simple. It's important that the compiler knows exactly what code will be run when the interrupt occurs as it then does some very useful optimisation - it is able to inline the callback function and literally inserts the callback function's code at the exact address that is called on a h/w interrupt.

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  • Weird constants

    - by Quassnoi
    I've seen these in real code: #define SCREEN_DIMENSIONS 2 #define THREE_THOUSAND_FIVE_HUNDRED_TWENTY_TWO 3522 What is the weirdest constant you've ever seen? P. S. And of course my favorite in JScript: bool b; switch (b.ToString().length) { case 4: // true ... break; case 5: // false ... break; )

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  • c# ProcessCmdKey overload, match generic combination

    - by leo
    Hi all, On some control, I want ProcessCmdKey to return true if the keys pressed by the user were ALT and any letter of the alphabet. I'm able to return true if the user presses Alt with the following code, but how can I add the condition of a letter also pressed ? protected override bool ProcessCmdKey(ref Message msg, Keys keyData) { if ((keyData & Keys.Alt) != 0) { return true; } } Thanks.

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  • check that int array contains !=0 value using lambda

    - by netmajor
    hey, I have two-dimension array List<List<int>> boardArray How can I enumerate throw this array to check that it contains other value than 0 ? I think about boardArray.Contains and ForEach ,cause it return bool value but I don't have too much experience with lambda expression :/ Please help :)

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  • [C#] How to do a search from a list with non-prefix keywords

    - by aNui
    First of all, sorry if my english or my post got any mistakes. I am programming a program to search the name from the list and I need to find them if the keyword is not in front of the names (that's what I mean non-prefix) e.g. if I my list is the music instruments and I type "guit" to the search textbox. It should find the names "Guitar, Guitarrón, Acoustic Guitar, Bass Guitar, ..." or something like this Longdo Dictionary's search suggestion. here is my simple and stupid algorithm (that's all I can do) const int SEARCHROWLIMIT = 30; private string[] DoSearch(string Input, string[] ListToSearch) { List<string> FoundNames = new List<string>(); int max = 0; bool over = false; for (int k = 0; !over; k++) { foreach (string item in ListToSearch) { max = (max > item.Length) ? max : item.Length; if (k > item.Length) continue; if (k >= max) { over = true; break; } if (!Input.Equals("Search") && item.Substring(k, item.Length - k).StartsWith(Input, StringComparison.OrdinalIgnoreCase)) { bool exist = false; int i = 0; while (!exist && i < FoundNames.Count) { if (item.Equals(FoundNames[i])) { exist = true; break; } i++; } if (!exist && FoundNames.Count < SEARCHROWLIMIT) FoundNames.Add(item); else if (FoundNames.Count >= SEARCHROWLIMIT) over = true; } } } return FoundNames.ToArray(); } I think this algorithm is too slow for a large number of names and after several trial-and-error, I decided to add SEARCHROWLIMIT to breaks the operation And I also think there're some readymade methods that can do that. And another problem is I need to search music instruments by a category like strings, percussions, ... and by the country of origins. So I need to search them with filter by type and country. please help me. P.S. Me and my friends are just student from Thailand and developing the project to compete in Microsoft Imagine Cup 2010 and please become fan on our facebook page [KRATIB][3]. And we're so sorry we don't have much information in English but you can talk to us in English.

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  • Grails problem with nullable contraint in domain class

    - by xain
    Hi, I'm having the following problem with grails' 1.2.1 domain classes: When I set a constraint attr(nullable:true) and attr is int or bool, this condition isn't reflected in the db (postgresql 8.4). However, if attr is a String, the DB is consistent with the situation. Any hints ? Thanks

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  • Checking if folder has files

    - by phenevo
    Hi, I have program which writes to database which folders are full or empty. Now I'm using bool hasFiles=false; (Directory.GetFiles(path).Length 0) ? hasFiles=true: hasFiles=false; but it takes almost one hour, and I can't do anything in this time. Is there any fastest way to check if folder has any file ?

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  • C/C++ efficient bit array

    - by aaa
    hi. Can you recommend efficient/clean way to manipulate arbitrary length bit array? right now I am using regular int/char bitmask, but those are not very clean when array length is greater than datatype length. std vector<bool> is not available for me. thanks

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  • How can I detect if a request and response cookies are different?

    - by Malcolm Frexner
    I need to detect if a request cookie - value is different from a response cookie - value. Its not as easy as: if(cookiesArePresent) { bool isDifferent = HttpContext.Current.Response.Cookies[".ASPXANONYMOUS"].value == HttpContext.Current.Response.Cookies[".ASPXANONYMOUS"].value; } But I read that changing the Response.Cookies changes the Request.Cookies. That would mean they are always the same if HttpContext.Current.Response.Cookies[".ASPXANONYMOUS"] was changed. Is there an easy way around this? http://chance.lindseydev.com/2009/04/aspnet-httprequestcookies-and.html

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  • .NET Threading : How to wait for other thread to finish some task

    - by Alex Ilyin
    Assume I have method void SomeMethod(Action callback) This method does some work in background thread and then invokes callback. The question is - how to block current thread until callback is called ? There is an example bool finished = false; SomeMethod(delegate{ finished = true; }); while(!finished) Thread.Sleep(); But I'm sure there should be better way

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  • find if list 1 is a sequence of list 2 in haskell

    - by Isaak Wahb
    im trying to check if a given list is a subsequence of another list: here are example of lists which gives true: subseq "" "w" subseq "w" "w" subseq "ab" "cab" subseq "cb" "cab" subseq "aa" "xaxa" not (subseq "aa" "xax") not (subseq "ab" "ba") i just come to this but in some cases it gives a wrong result subseq :: Eq a => [a] -> [a] -> Bool subseq [] [] = True subseq [] ys = True subseq xs [] = False subseq (x:xs) (y:ys) = x == y || subseq xs ( 1 `drop` ys )

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  • find out if there are hidden columns in excel

    - by ps
    Hi all, I need to know if there hidden columns in the excel sheet. i used use the following which worked fine and then suddenly it stopped working.now it always returns false. bool.Parse(worksheet.PageSetup.Application.Columns.Hidden.ToString()) TIA excel 2007 .net 3.5

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  • NSPredicate Search Keyboard Lag

    - by user3306356
    I'm experiencing some keyboard lag on my NSPredicate search: some code: - (void)filterContentForSearchText:(NSString*)searchText scope:(NSString*)scope { NSPredicate *resultPredicate = [NSPredicate predicateWithFormat:@"(head beginswith[c] %@) OR (pro beginswith[c] %@) OR (searchableStringValue beginswith[c] %@)", searchText, searchText, searchText]; searchResults = [chengduhua filteredArrayUsingPredicate:resultPredicate]; } &&&& -(BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { [self filterContentForSearchText:searchString scope:[[self.searchDisplayController.searchBar scopeButtonTitles] objectAtIndex:[self.searchDisplayController.searchBar selectedScopeButtonIndex]]]; return YES; }

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  • Binary Search Tree Contains Function

    - by Suede
    I am trying to write a "contains" function for a binary search tree. I receive the following error at compile "Unhandled exception at 0x77291CB3 (ntdll.dll) in BST.exe: 0xC00000FD: Stack overflow (parameters: 0x00000001, 0x001E2FFC)." The following is my code. struct Node { int data; Node* leftChild; Node* rightChild; Node() : leftChild(NULL), rightChild(NULL) {} }; struct BST { Node* root; BST() : root(NULL) {} void insert(int value); bool contains(int value); }; void BST::insert(int value) { Node* temp = new Node(); temp->data = value; if(root == NULL) { root = temp; return; } Node* current; current = root; Node* parent; parent = root; current = (temp->data < current->data ? (current->leftChild) : (current->rightChild) while(current != NULL) { parent = current; current = (temp->data < current->data) ? (current->leftChild) : (current->rightChild) } if(temp->data < parent->data) { parent->leftChild = temp; } if(temp->data > parent->data) { parent->rightChild = temp; } } bool BST::contains(int value) { Node* temp = new Node(); temp->data = value; Node* current; current = root; if(temp->data == current->data) { // base case for when node with value is found std::cout << "true" << std::endl; return true; } if(current == NULL) { // base case if BST is empty or if a leaf is reached before value is found std::cout << "false" << std::endl; return false; } else { // recursive step current = (temp->data < current->data) ? (current->leftChild) : (current->rightChild); return contains(temp->data); } } int main() { BST bst; bst.insert(5); bst.contains(4); system("pause"); } As it stands, I would insert a single node with value '5' and I would search the binary search tree for a node with value '4' - thus, I would expect the result to be false.

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  • How initialize array of classes? (C++)

    - by Kra
    Hello, I have this class constructor: Pairs (int Pos, char *Pre, char *Post, bool Attach = true); How can I initialize array of Pairs classes? I tried: Pairs Holder[3] = { {Input.find("as"), "Pre", "Post"}, {Input.find("as"), "Pre", "Post"}, {Input.find("as"), "Pre", "Post"} }; Apparently it's not working, I also tried to use () brackets instead of {} but compiler keeps moaning all the time. Sorry if it is lame question, I googled quite hard but wasn't able to find answer :/ Thanks.

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  • Intersection() and Except() is too slow with large collections of custom objects

    - by Theo
    I am importing data from another database. My process is importing data from a remote DB into a List<DataModel> named remoteData and also importing data from the local DB into a List<DataModel> named localData. I am then using LINQ to create a list of records that are different so that I can update the local DB to match the data pulled from remote DB. Like this: var outdatedData = this.localData.Intersect(this.remoteData, new OutdatedDataComparer()).ToList(); I am then using LINQ to create a list of records that no longer exist in remoteData, but do exist in localData, so that I delete them from local database. Like this: var oldData = this.localData.Except(this.remoteData, new MatchingDataComparer()).ToList(); I am then using LINQ to do the opposite of the above to add the new data to the local database. Like this: var newData = this.remoteData.Except(this.localData, new MatchingDataComparer()).ToList(); Each collection imports about 70k records, and each of the 3 LINQ operation take between 5 - 10 minutes to complete. How can I make this faster? Here is the object the collections are using: internal class DataModel { public string Key1{ get; set; } public string Key2{ get; set; } public string Value1{ get; set; } public string Value2{ get; set; } public byte? Value3{ get; set; } } The comparer used to check for outdated records: class OutdatedDataComparer : IEqualityComparer<DataModel> { public bool Equals(DataModel x, DataModel y) { var e = string.Equals(x.Key1, y.Key1) && string.Equals(x.Key2, y.Key2) && ( !string.Equals(x.Value1, y.Value1) || !string.Equals(x.Value2, y.Value2) || x.Value3 != y.Value3 ); return e; } public int GetHashCode(DataModel obj) { return 0; } } The comparer used to find old and new records: internal class MatchingDataComparer : IEqualityComparer<DataModel> { public bool Equals(DataModel x, DataModel y) { return string.Equals(x.Key1, y.Key1) && string.Equals(x.Key2, y.Key2); } public int GetHashCode(DataModel obj) { return 0; } }

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  • sqlite 3 opening issue

    - by anonymous
    I'm getting my data ,with several similar methods, from sqlite3 file like in following code: -(NSMutableArray *) getCountersByID:(NSString *) championID{ NSMutableArray *arrayOfCounters; arrayOfCounters = [[NSMutableArray alloc] init]; @try { NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:@"DatabaseCounters.sqlite"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; if (!success) { NSLog(@"cannot connect to Database! at filepath %@",databasePath); } else{ NSLog (@"SUCCESS getCountersByID!!"); } if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK){ NSString *tempString = [NSString stringWithFormat:@"SELECT COUNTER_ID FROM COUNTERS WHERE CHAMPION_ID = %@",championID]; const char *sql = [tempString cStringUsingEncoding:NSASCIIStringEncoding]; sqlite3_stmt *sqlStatement; int ret = sqlite3_prepare(database, sql, -1, &sqlStatement, NULL); if (ret != SQLITE_OK) { NSLog(@"Error calling sqlite3_prepare: %d", ret); } if(sqlite3_prepare_v2(database, sql, -1, &sqlStatement, NULL) == SQLITE_OK){ while (sqlite3_step(sqlStatement)==SQLITE_ROW) { counterList *CounterList = [[counterList alloc]init]; CounterList.counterID = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,0)]; [arrayOfCounters addObject:CounterList]; } } else{ NSLog(@"problem with database prepare"); } sqlite3_finalize(sqlStatement); } else{ NSLog(@"problem with database openning %s",sqlite3_errmsg(database)); } } @catch (NSException *exception){ NSLog(@"An exception occured: %@", [exception reason]); } @finally{ sqlite3_close(database); return arrayOfCounters; } //end } then i'm getting access to data with this and other similar lines of code: myCounterList *MyCounterList = [[myCounterList alloc] init]; countersTempArray = [MyCounterList getCountersByID:"2"]; [countersArray addObject:[NSString stringWithFormat:@"%@",(((counterList *) [countersTempArray objectAtIndex:i]).counterID)]]; I'm getting a lot of data like image name and showing combination of them that depends on users input with such code: UIImage *tempImage = [UIImage imageNamed:[NSString stringWithFormat:@"%@_0.jpg",[countersArray objectAtIndex:0]]]; [championSelection setBackgroundImage:tempImage forState:UIControlStateNormal]; My problem: When i'm run my app for some time and get a lot of data it throws error: " problem with database openning unable to open database file - error = 24 (Too many open files)" My guess is that i'm opening my database every time when getCountersByID is called but not closing it. My question: Am i using right approach to open and close database that i use? Similar questions that have not helped me to solve this problem: unable to open database Sqlite Opening Error : Unable to open database UPDATE: I made assumption that error is showing up because i use this lines of code too much: NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:@"DatabaseCounters.sqlite"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; and ending up with error 24. So i made them global but sqlite3_errmsg shows same err 24, but app runs much faster now I'll try to debug my app, see what happens

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  • Detect if class has overloaded function fails on Comeau compiler

    - by Frank
    Hi Everyone, I'm trying to use SFINAE to detect if a class has an overloaded member function that takes a certain type. The code I have seems to work correctly in Visual Studio and GCC, but does not compile using the Comeau online compiler. Here is the code I'm using: #include <stdio.h> //Comeau doesnt' have boost, so define our own enable_if_c template<bool value> struct enable_if_c { typedef void type; }; template<> struct enable_if_c< false > {}; //Class that has the overloaded member function class TestClass { public: void Func(float value) { printf( "%f\n", value ); } void Func(int value) { printf( "%i\n", value ); } }; //Struct to detect if TestClass has an overloaded member function for type T template<typename T> struct HasFunc { template<typename U, void (TestClass::*)( U )> struct SFINAE {}; template<typename U> static char Test(SFINAE<U, &TestClass::Func>*); template<typename U> static int Test(...); static const bool Has = sizeof(Test<T>(0)) == sizeof(char); }; //Use enable_if_c to only allow the function call if TestClass has a valid overload for T template<typename T> typename enable_if_c<HasFunc<T>::Has>::type CallFunc(TestClass &test, T value) { test.Func( value ); } int main() { float value1 = 0.0f; int value2 = 0; TestClass testClass; CallFunc( testClass, value1 ); //Should call TestClass::Func( float ) CallFunc( testClass, value2 ); //Should call TestClass::Func( int ) } The error message is: no instance of function template "CallFunc" matches the argument list. It seems that HasFunc::Has is false for int and float when it should be true. Is this a bug in the Comeau compiler? Am I doing something that's not standard? And if so, what do I need to do to fix it?

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  • C++: How to require that one template type is derived from the other

    - by Will
    In a comparison operator: template<class R1, class R2> bool operator==(Manager<R1> m1, Manager<R2> m2) { return m1.internal_field == m2.internal_field; } Is there any way I could enforce that R1 and R2 must have a supertype or subtype relation? That is, I'd like to allow either R1 to be derived from R2, or R2 to be derived from R1, but disallow the comparison if R1 and R2 are unrelated types.

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  • [c#] SoundPlayer.PlaySync stopping prematurely

    - by JeffE
    I want to play a wav file synchronously on the gui thread, but my call to PlaySync is returning early (and prematurely stopping playback). The wav file is 2-3 minutes. Here's what my code looks like: //in gui code (event handler) //play first audio file JE_SP.playSound("example1.wav"); //do a few other statements doSomethingUnrelated(); //play another audio file JE_SP.playSound("example2.wav"); //library method written by me, called in gui code, but located in another assembly public static int playSound(string wavFile, bool synchronous = true, bool debug = true, string logFile = "", int loadTimeout = FIVE_MINUTES_IN_MS) { SoundPlayer sp = new SoundPlayer(); sp.LoadTimeout = loadTimeout; sp.SoundLocation = wavFile; sp.Load(); switch (synchronous) { case true: sp.PlaySync(); break; case false: sp.Play(); break; } if (debug) { string writeMe = "JE_SP: \r\n\tSoundLocation = " + sp.SoundLocation + "\r\n\t" + "Synchronous = " + synchronous.ToString(); JE_Log.logMessage(writeMe); } sp.Dispose(); sp = null; return 0; } Some things I've thought of are the load timeout, and playing the audio on another thread and then manually 'freeze' the gui by forcing the gui thread to wait for the duration of the sound file. I tried lengthening the load timeout, but that did nothing. I'm not quite sure what the best way to get the duration of a wav file is without using code written by somebody who isn't me/Microsoft. I suppose this can be calculated since I know the file size, and all of the encoding properties (bitrate, sample rate, sample size, etc) are consistent across all files I intend to play. Can somebody elaborate on how to calculate the duration of a wav file using this info? That is, if nobody has an idea about why PlaySync is returning early. Of Note: I encountered a similar problem in VB 6 a while ago, but that was caused by a timeout, which I don't suspect to be a problem here. Shorter (< 1min) files seem to play fine, so I might decide to manually edit the longer files down, then play them separately with multiple calls.

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  • Cutting down repeating code in c# Class

    - by Tom Gullen
    This is a wrapper for an API I'm working on, am I doing it sort of right? I'm not particularly fond of all the repeating code in the constructor, if someone can show me if I can reduce that it would be very helpful! public class WebWizForumVersion { // Properties of returned data public string Software { get; private set; } public string Version { get; private set; } public string APIVersion { get; private set; } public string Copyright { get; private set; } public string BoardName { get; private set; } public string URL { get; private set; } public string Email { get; private set; } public string Database { get; private set; } public string InstallationID { get; private set; } public bool NewsPad { get; private set; } public string NewsPadURL { get; private set; } public WebWizForumVersion(XmlReader Data) { try { Data.ReadToFollowing("Software"); this.Software = Data.ReadElementContentAsString(); Data.ReadToFollowing("Version"); this.Version = Data.ReadElementContentAsString(); Data.ReadToFollowing("ApiVersion"); this.APIVersion = Data.ReadElementContentAsString(); Data.ReadToFollowing("Copyright"); this.Copyright = Data.ReadElementContentAsString(); Data.ReadToFollowing("BoardName"); this.BoardName = Data.ReadElementContentAsString(); Data.ReadToFollowing("URL"); this.URL = Data.ReadElementContentAsString(); Data.ReadToFollowing("Email"); this.Email = Data.ReadElementContentAsString(); Data.ReadToFollowing("Database"); this.Database = Data.ReadElementContentAsString(); Data.ReadToFollowing("InstallID"); this.InstallationID = Data.ReadElementContentAsString(); Data.ReadToFollowing("NewsPad"); this.NewsPad = bool.Parse(Data.ReadElementContentAsString()); Data.ReadToFollowing("NewsPadURL"); this.NewsPadURL = Data.ReadElementContentAsString(); } catch (Exception e) { } } }

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