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  • Silverlight 4 seems like starving of memory

    - by Marco
    I have been playing a bit with Silverlight and try to port my Silverlight 3.0 application to Silverlight 4.0. My application loads different XAP files and upon a user request create an instance of a Xaml user control and adds it to the main container, in a sort of MEF approach in order I can have an extensible and pluggable application. The application is pretty huge and to keep acceptable the performances and the initial loading I have built up some helper classes to load in the background all pages and user controls that might be used later on. On Silverlight 3.0 everything was running smoothly without any problem so far. Switching to SL 4.0 I have noticed that when the process approaches to create the instances of the user controls the layout freezes unexpectedly for a minute and sometimes for more. Looking at the task manager the memory usage of IE jumps from 50MB to 400MB and sometimes up to 1.5 GB. If the process won't take that much the layout is rendered properly even though the memory usage is still extremely high. Otherwise everything crashes due to out of memory exception. Running the same application compiled in SL3, the memory used is about 200MB when all the usercontrols are loaded. Time spent to load the application in SL3 is about 10 seconds, while it takes up to 3 mins in SL4 There are no transparencies, no opacities set, no effects and animations in the layout. User controls are instantied on the fly and added or removed in the visual tree on purpose when the user switches from one screen to another. The resources are all cleaned properly when a usercontrol is removed from the visual tree to allow the GC to operate in the background. I may do something wrong but I could not figure out where exactly nail out the source of this problem. As far as I know there is no memory profiler in SL4 that can help me out to find where to look at. But again I could not be updated on new debugging tools available.

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  • How to disable Safari Reader in a web page

    - by michael
    I'm curious to know more about what triggers the Reader option in Safari and what does not. I wouldn't plan to implement anything that would disable it, but curious as a technical exercise. Here is what I've learned so far with some basic playing around: You need at least one H tag It does not go by character count alone but by the number of P tags and length Probably looks for sentence breaks '.' and other criteria Safari will provide the 'Reader' if, with a H tag, and the following: 1 P tag, 2417 chars 4 P tags, 1527 chars 5 P tags, 1150 chars 6 P tags, 862 chars If you subtract 1 character from any of the above, the 'Reader' option is not available. I should note that the character count of the H tag plays a part but sadly did not realize this when I determined the results above. Assume 20+ characters for H tag and fixed throughout the results above. Some other interesting things: Setting <p style="display:none;"> for P tags removes them from the count Setting display to none, and then showing them 230ms later with Javascript avoided the Reader option too I'd be interested if anyone can determine this in full.

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  • Seperation of game- and rendering logic

    - by Qua
    What is the best way to seperate rendering code from the actually game engine/logic code? And is it even a good idea to seperate those? Let's assume we have a game object called Knight. The Knight has to be rendered on the screen for the user to see. We're now left with two choices. Either we give the Knight a Render/Draw method that we can call, or we create a renderer class that takes care of rendering all knights. In the scenario where the two is seperated the Knight should the knight still contain all the information needed to render him, or should this be seperated as well? In the last project we created we decided to let all the information required to render an object be stored inside the object itself, but we had a seperate component to actually read those informations and render the objects. The object would contain information such as size, rotation, scale, and which animation was currently playing and based on this the renderer object would compose the screen. Frameworks such as XNA seem to think joining the object and rendering is a good idea, but we're afraid to get tied up to a specific rendering framework, whereas building a seperate rendering component gives us more freedom to change framework at any given time.

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  • iOS 5 Audio Alarms Don't Sound Without kAudioSessionProperty_OverrideCategoryMixWithOthers On

    - by coneybeare
    I have an audio app that is having some problems with the way iOS 5 has changed audio behaviors. When my app's audio is playing (AVAudioSessionCategoryPlayback), and a Clock.app alarm or timer is fired from the OS, the UIAlertView notification pops up, but without the audio alert. My application sound ducks fine to get out of the way of the audio alert, but the alarm app's audio alert does not sound. Naturally, tons of support requests poured in over the iOS 5 change. I have solved this temporarily by setting kAudioSessionProperty_OverrideCategoryMixWithOthers which lets the alarm audio come through, but there are a few very undesirable side-effects when doing this: Other app's audio can play with/over mine. The remote control events are not routed to my app, but to iPod.app. None of the above drawbacks are acceptable for my app's requirements. I have been hacking away at this for some time now but haven't been able to crack it. How can I setup my audio such that: My app's audio still uses the AVAudioSessionCategoryPlayback category for background audio. The Clock.app alarms still have their audio alerts make sound The app still responds to remote control notifications

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  • AVAudioPlayer working in Simulator, but not on device

    - by cannyboy
    My mp3 playing code is: NSError *error; soundObject = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:audioPathString] error:&error]; if (soundObject == nil) NSLog(@"%@", [error description]); soundObject.delegate = self; soundObject.numberOfLoops = 0; soundObject.volume = 1.0; NSLog(@"about to play"); [soundObject prepareToPlay]; [soundObject play]; NSLog(@"[soundObject play];"); The mp3 used to play fine, and it still does on the simulator. But not on the device. I've recently added some sound recording code (not mine) to the software. It uses AudioQueue stuff which is slightly beyond me. Does that conflict with AVAudioPlayer? Or what could be the problem? I've noticed that as soon as the audiorecording code starts working, I can't adjust the volume on the device anymore, so maybe it blocks the audio playback?. EDIT The solution seems to be to put this in my code. I put it in applicationDidFinishLaunching: [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error: nil]; UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker; AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute,sizeof (audioRouteOverride),&audioRouteOverride); The first line allows both play and record, whilst the other lines apparently reroute things to make the volume louder. All audio code is voodoo to me.

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  • Stream Reuse in C#

    - by MikeD
    I've been playing around with what I thought was a simple idea. I want to be able to read in a file from somewhere (website, filesystem, ftp), perform some operations on it (compress, encrypt, etc.) and then save it somewhere (somewhere may be a filesystem, ftp, or whatever). It's a basic pipeline design. What I would like to do is to read in the file and put it onto a MemoryStream, then perform the operations on the data in the MemoryStream, and then save that data in the MemoryStream somewhere. I was thinking I could use the same Stream to do this but run into a couple of problems: Everytime I use a StreamWriter or StreamReader I need to close it and that closes the stream so that I cannot use it anymore. That seems like there must be some way to get around that. Some of these files may be big and so I may run out of memory if I try to read the whole thing in at once. I was hoping to be able to spin up each of the steps as separate threads and have the compression step begin as soon as there is data on the stream, and then as soon as the compression has some compressed data available on the stream I could start saving it (for example). Is anything like this easily possible with the C# Streams? ANyone have thoughts as to how to accomplish this best? Thanks, Mike

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  • Embedded Vimeo Video Callbacks

    - by Andrew
    This post is kind of a follow up to a post I made earlier in regards to HTML5 video callbacks. In that thread, I was given a great piece of code that would allow for the browser to be informed of when the video stops playing and then fire off an action (with jQuery). This is the code I'm currently using: $('video.normal').bind('ended', function(){ $(this).fadeOut().queue(function(){ $(this).siblings('.post-video').fadeIn(); $(this).dequeue(); }); }); Which basically fades the video out when it's completed and brings a poster frame of the video (or similar image) back into view. Well, the scope of the project has changed and now the client is asking for true full screen video and different size videos to be delivered based on user connection speed, something that's a little over my head and a lot over budget. So I've been researching and a Vimeo Plus player seems like a great alternative for visitors using a desktop browser (HD embeds, true full screen, and more). Thing is, I need that above code to continue working in some capacity or another, so does the embedded Vimeo player offer a similar callback that I can utilize? Or am I SOL here? Thanks in advance!

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  • Wrapping FUSE from Go

    - by Matt Joiner
    I'm playing around with wrapping FUSE with Go. However I've come stuck with how to deal with struct fuse_operations. I can't seem to expose the operations struct by declaring type Operations C.struct_fuse_operations as the members are lower case, and my pure-Go sources would have to use C-hackery to set the members anyway. My first error in this case is "can't set getattr" in what looks to be the Go equivalent of a default copy constructor. My next attempt is to expose an interface that expects GetAttr, ReadLink etc, and then generate C.struct_fuse_operations and bind the function pointers to closures that call the given interface. This is what I've got (explanation continues after code): package fuse // #include <fuse.h> // #include <stdlib.h> import "C" import ( //"fmt" "os" "unsafe" ) type Operations interface { GetAttr(string, *os.FileInfo) int } func Main(args []string, ops Operations) int { argv := make([]*C.char, len(args) + 1) for i, s := range args { p := C.CString(s) defer C.free(unsafe.Pointer(p)) argv[i] = p } cop := new(C.struct_fuse_operations) cop.getattr = func(*C.char, *C.struct_stat) int {} argc := C.int(len(args)) return int(C.fuse_main_real(argc, &argv[0], cop, C.size_t(unsafe.Sizeof(cop)), nil)) } package main import ( "fmt" "fuse" "os" ) type CpfsOps struct { a int } func (me *CpfsOps) GetAttr(string, *os.FileInfo) int { return -1; } func main() { fmt.Println(os.Args) ops := &CpfsOps{} fmt.Println("fuse main returned", fuse.Main(os.Args, ops)) } This gives the following error: fuse.go:21[fuse.cgo1.go:23]: cannot use func literal (type func(*_Ctype_char, *_Ctype_struct_stat) int) as type *[0]uint8 in assignment I'm not sure what to pass to these members of C.struct_fuse_operations, and I've seen mention in a few places it's not possible to call from C back into Go code. If it is possible, what should I do? How can I provide the "default" values for interface functions that acts as though the corresponding C.struct_fuse_operations member is set to NULL?

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  • Getting the size of the window WITHOUT title/notification bars

    - by Anidamo
    Hi there, I've been playing around with Android development and one of the things I'd like to be able to do is dynamically create a background image for my windows, similar to the one below. This is from my BlackBerry app. It consists of three separate parts, the bottom right logo, the top left watermark, and the bottom right name. It works independent of screen size because the BlackBerry app just gets all three parts and generates an appropriately sized bitmap using the screen width and height. Since Android has quite a bit more screen resolution possibilities I need to be able to generate backgrounds on the fly like this. However, I have not found any way to get the height/width of the window in Android. I can get the screen resolution, but that includes the application title bar and the notification bar, which is unacceptable. I'd like to know how to get the size of my window, or screen resolution minus the title and notification bars. I think this might be possible using the dimensions of my layout managers but I cannot get the height/width of them in the onCreate method so I'm at a little bit of a loss. Thanks.

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  • wxPython, Threads, and PostEvent between modules

    - by Sam Starling
    I'm relatively new to wxPython (but not Python itself), so forgive me if I've missed something here. I'm writing a GUI application, which at a very basic level consists of "Start" and "Stop" buttons that start and stop a thread. This thread is an infinite loop, which only ends when the thread is stopped. The loop generates messages, which at the moment are just output using print. The GUI class and the infinite loop (using threading.Thread as a subclass) are held in separate files. What is the best way to get the thread to push an update to something like a TextCtrl in the GUI? I've been playing around with PostEvent and Queue, but without much luck. Here's some bare bones code, with portions removed to keep it concise: main_frame.py import wx from loop import Loop class MainFrame(wx.Frame): def __init__(self, parent, title): # Initialise and show GUI # Add two buttons, btnStart and btnStop # Bind the two buttons to the following two methods self.threads = [] def onStart(self): x = Loop() x.start() self.threads.append(x) def onStop(self): for t in self.threads: t.stop() loop.py class Loop(threading.Thread): def __init__(self): self._stop = threading.Event() def run(self): while not self._stop.isSet(): print datetime.date.today() def stop(self): self._stop.set() I did, at one point, have it working by having the classes in the same file by using wx.lib.newevent.NewEvent() along these lines. If anyone could point me in the right direction, that'd be much appreciated.

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  • nHibernate Self Join Mapping

    - by kmoo01
    Hi Guys, This is probably incredibly simple, but I just cant see the wood for the trees at the moment. For brevity, I would like to model a word object, that has related words to it (synonyms), In doing so I could have the following mappings: <class name="Word" table="bs_word"> <id name="Id" column="WordId" type="Int32" unsaved-value="-1"> <generator class="native"> <param name="sequence"></param> </generator> </id> <property name="Key" column="word" type="String" length="50" /> <many-to-one name="SynonymGroup" class="BS.Core.Domain.Synonym, BS.Core" column="SynonymId" lazy="false"/> <class name="Synonym" table="bs_Synonym"> <id name="Id" column="SynonymId" type="Int32" unsaved-value="-1"> <generator class="native"> <param name="sequence"></param> </generator> </id> <property name="Alias" column="Alias" type="String" length="50" /> <bag name="Words" cascade="none" lazy="false" inverse="true"> <key column="SynonymId" /> <one-to-many class="Word" /> </bag> Mapping it like this would mean for a given word, I can access related words (synonyms) like this: word.SynonymGroup.Words However I would like to know if it is possible to map a bag of objects on an instance of a word object...if that makes sense, so I can access the related words like this: word.Words I've tried playing around with the map element, and composite elements, all to no avail - so I was wondering if some kind person could point me in the right direction? ta, kmoo01

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  • MS Source Server - source stream is apparently not there when viewing with srctool

    - by Tim Peel
    Hi, I have been playing around with the MS Source Server stuff in the MS Debugging Tools install. At present, I am running my code/pdbs through the Subversion indexing command, which is now running as expected. It creates the stream for a given pdb file and writes it to the pdb file. However when I use that DLL and associated pdb in visual studio 2008, it says the source code cannot be retrieved. If I check the pdb against srctool is says none of the source files contained are indexed, which is very strange as the process prior ran fine. If I check the stream that was generated from the svnindex.cmd run for the pdb, srctool says all source files are indexed. Why would there be a difference? I have opened the pdb file in a text editor and I can see the original references to the source files on my machine (also under the srcsrv header name) and the new "injected" source server links to my subversion repository). Should both references still exist in the pdb? I would have expected one to be removed? Either way, visual studio 2008 will not pick up my source references so I am a bit lost as to what to try next. As far as I can tell, I have done everything I should have. Anyone have similar experiences? Many thanks.

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  • Why can't I create a database in an empty ASP MVC 2 project using Project->Add->New Item->SQL Server

    - by Dr Dork
    I'm diving head first into ASP MVC and am playing around with creating and manipulating a database. I did a search and found this tutorial for creating a database, however when I follow it, I get this error when trying to add a new database to my fresh, empty ASP MVC 2 project... A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified) The only requirement the tutorial mentioned was SQL Server Express, but when I went to download it, it said it was already installed. I'm assuming it was part of the VS 2010 RC I installed and am running. So I don't know what else I need if I am missing something. This is all new to me, so I'm sure I'm missing something obvious here and after I'm done posting this question, I plan to do some more research into the topic of databases and how they work with ASP MVC. In the meantime, I was you could help me answer a couple high level questions... What am I missing/forgetting to do that is causing this error? Any suggestions for good resources/tutorials that focus on using databases with ASP MVC? I've done a lot of database programming in the past, so I'm familiar with the concepts of relational databases and the SQL language. I wish I could find a good resource for learning how to work with them in an ASP dev environment, as well as a good breakdown of all the related technologies used for working with them (i.e. LINQ to SQL). Thanks so much in advance for all your help! I'm going to start researching these questions right now.

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  • Getting hardware floating point with android NDK

    - by Goz
    Hi All, I've begun playing with the android NDK. One of the things I've just learnt is about creating an application.mk file to specify the armv7 abi. I'm building the san-angeles example with the following parameters. APP_MODULES := sanangeles APP_PROJECT_PATH := $(call my-dir)/../ APP_OPTIM := release APP_ABI := armeabi-v7a However this seems to run at exactly the same speed as it did before (ie badly). Am I just GL limited and not CPU limited or is something wrong here? I have noticed when I compile that I get the following command line options emitted: -march=armv7-a -mfloat-abi=softfp -mfpu=vfp -mthumb The thing that worries me there is the "softfp". There IS mention of the v7 abi, the VFP fpu stuff and I'm guessing the "thumb" refers to the "thumb-2" instructions (Though I don't know what exactly these are). However that "softfp" does concern me. Shouldn't it be "hardfp"? Anyone got any ideas on these questions? I think I'm probably about ready to start implementing some GL ES 2.0 code for my HTC Desire but I'd like to make sure I'm getting the best possible speed out of it :) Cheers in advance!

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  • Trouble with C# array

    - by Biosci3c
    Hi, I am writing a card playing program as a way of learning C#. I ran into an issue with an array going out of bounds. Here is my code: namespace Pcardconsole { class Deck { public Deck() { // Assign standard deck to new deck object int j; for (int i = 0; i != CurrentDeck.Length; i++) { CurrentDeck[i] = originalCards[i]; } // Fisher-Yates Shuffling Algorithim Random rnd = new Random(); for (int k = CurrentDeck.Length - 1; k >= 0; k++) { int r = rnd.Next(0, k + 1); int tmp = CurrentDeck[k]; CurrentDeck[k] = CurrentDeck[r]; CurrentDeck[r] = tmp; // Console.WriteLine(i); } } public void Shuffle() { // TODO } // public int[] ReturnCards() // { // TODO // } public int[] originalCards = new int[54] { 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x50, 0x51 }; public int[] CurrentDeck = new int[54]; } class Program { static void Main(string[] args) { // Create a Deck object Deck mainDeck = new Deck(); Console.WriteLine("Here is the card array:"); for (int index = 0; index != mainDeck.CurrentDeck.Length; index++) { string card = mainDeck.CurrentDeck[index].ToString("x"); Console.WriteLine("0x" + card); } } } The hexidecimal numbers stand for different cards. When I compile it I get an array index out of bounds error, and a crash. I don't understand what is wrong. Any help would be much appreciated.

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  • Why This Maintainability Index Increase?

    - by Timothy
    I would be appreciative if someone could explain to me the difference between the following two pieces of code in terms of Visual Studio's Code Metrics rules. Why does the Maintainability Index increase slightly if I don't encapsulate everything within using ( )? Sample 1 (MI score of 71) public static String Sha1(String plainText) { using (SHA1Managed sha1 = new SHA1Managed()) { Byte[] text = Encoding.Unicode.GetBytes(plainText); Byte[] hashBytes = sha1.ComputeHash(text); return Convert.ToBase64String(hashBytes); } } Sample 2 (MI score of 73) public static String Sha1(String plainText) { Byte[] text, hashBytes; using (SHA1Managed sha1 = new SHA1Managed()) { text = Encoding.Unicode.GetBytes(plainText); hashBytes = sha1.ComputeHash(text); } return Convert.ToBase64String(hashBytes); } I understand metrics are meaningless outside of a broader context and understanding, and programmers should exercise discretion. While I could boost the score up to 76 with return Convert.ToBase64String(sha1.ComputeHash(Encoding.Unicode.GetBytes(plainText))), I shouldn't. I would clearly be just playing with numbers and it isn't truly any more readable or maintainable at that point. I am curious though as to what the logic might be behind the increase in this case. It's obviously not line-count.

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  • The 10.6.3 os x update broke simulated key-presses for Nestopia.

    - by Lou Z.
    The iPhone app that I released is a wireless game controller, it translates touches on the device into key-presses on the networked Mac. This allowed for playing emulator (e.g. Nestopia) games using the iPhone as a controller. Of course, the day that I released it coincided with an os x update. After installing this update, the simulated key-presses no longer work in Nestopia! The crazier thing is, when I go to 'File Open' within Nestopia, I can cycle through the file list by hitting the up-arrow on my iphone controller; i.e. the simulated key-presses work in menu items, but not in the game itself. The code that I use to simulate keys is below. Given the list of changes here, can anyone identify which change would cause this problem? Thanks!! #define UP false #define DOWN true -(void)sendKey:(CGKeyCode)keycode andKeyDirection:(BOOL)keydirection{ CGEventRef eventRef = CGEventCreateKeyboardEvent(NULL, keycode, keydirection); CGEventPost(kCGSessionEventTap, eventRef); CFRelease(eventRef); }

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  • Erlang, SSH and authorized_keys

    - by Roberto Aloi
    Playing with the ssh and public_key application in Erlang, I've discovered a nice feature. I was trying to connect to my running Erlang SSH daemon by using a rsa key, but the authentication was failing and I was prompted for a password. After some debugging and tracing (and a couple of coffees), I've realized that, for some weird reason, a non valid key for my user was there. The authorized_keys file contained two keys. The wrong one was at some point in the file, while the correct one was appended at the end of the file. Now, the Erlang SSH application, when diffing the provided key with the ones contained in the authorized_keys, it was finding the first entry (completely ignoring the second on - the correct one). Then, it was switching to different authentication mechanism (at first it was trying dsa instead of rsa and then it was prompting for a password). The question is: Is this behavior intended or should the SSH server check for multiple entries for the same user in the *authorized_keys* file? Is this a generic SSH behaviour or it's just specific to the Erlang implementation?

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  • Javascript BBCode Parser recognizes only first list element

    - by nolandark
    I have a really simple Javascript BBCode Parser for client-side live preview (don't want to use Ajax for that). The problem ist, this parser only recognizes the first list element: function bbcode_parser(str) { search = new Array( /\[b\](.*?)\[\/b\]/, /\[i\](.*?)\[\/i\]/, /\[img\](.*?)\[\/img\]/, /\[url\="?(.*?)"?\](.*?)\[\/url\]/, /\[quote](.*?)\[\/quote\]/, /\[list\=(.*?)\](.*?)\[\/list\]/i, /\[list\]([\s\S]*?)\[\/list\]/i, /\[\*\]\s?(.*?)\n/); replace = new Array( "<strong>$1</strong>", "<em>$1</em>", "<img src=\"$1\" alt=\"An image\">", "<a href=\"$1\">$2</a>", "<blockquote>$1</blockquote>", "<ol>$2</ol>", "<ul>$1</ul>", "<li>$1</li>"); for (i = 0; i < search.length; i++) { str = str.replace(search[i], replace[i]); } return str;} [list] [*] adfasdfdf [*] asdfadsf [*] asdfadss [/list] only the first element is converted to a HTML List element, the rest stays as BBCode: adfasdfdf [*] asdfadsf [*] asdfadss I tried playing around with "\s", "\S" and "\n" but I'm mostly used to PHP Regex and totally new to Javascript Regex. Any suggestions?

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  • How to use URLClassLoader to load a *.class file?

    - by DeletedAccount
    I'm playing around with Reflection and I thought I'd make something which loads a class and prints the names of all fields in the class. I've made a small hello world type of class to have something to inspect: kent@rat:~/eclipsews/SmallExample/bin$ ls IndependentClass.class kent@rat:~/eclipsews/SmallExample/bin$ java IndependentClass Hello! Goodbye! kent@rat:~/eclipsews/SmallExample/bin$ pwd /home/kent/eclipsews/SmallExample/bin kent@rat:~/eclipsews/SmallExample/bin$ Based on the above I draw two conclusions: It exists at /home/kent/eclipsews/SmallExample/bin/IndependentClass.class It works! (So it must be a proper .class-file which can be loaded by a class loader) Then the code which is to use Reflection: (Line which causes an exception is marked) import java.lang.reflect.Field; import java.net.MalformedURLException; import java.net.URL; import java.net.URLClassLoader; public class InspectClass { @SuppressWarnings("unchecked") public static void main(String[] args) throws ClassNotFoundException, MalformedURLException { URL classUrl; classUrl = new URL("file:///home/kent/eclipsews/SmallExample/bin/IndependentClass.class"); URL[] classUrls = { classUrl }; URLClassLoader ucl = new URLClassLoader(classUrls); Class c = ucl.loadClass("IndependentClass"); // LINE 14 for(Field f: c.getDeclaredFields()) { System.out.println("Field name" + f.getName()); } } } But when I run it I get: Exception in thread "main" java.lang.ClassNotFoundException: IndependentClass at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:251) at InspectClass.main(InspectClass.java:14) My questions: What am I doing wrong above? How do I fix it? Is there a way to load several class files and iterate over them?

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  • Throttling outbound API calls generated by a Rails app

    - by Sharpie
    I am not a professional web developer, but I like to wrench on websites as a hobby. Recently, I have been playing with developing a Rails app as a project to help me learn the framework. The goal of my toy app is to harvest data from another service through their API and make it available for me to query using a search function. However, the service I want to pull data from imposes a rate limit on the number of API calls that may be executed per minute. I plan on having my app run a daily update which may generate a burst of API calls that far exceeds the limit provided by the external service. I wish to respect the performance of the external site and so would like to throttle the rate at which my app executes the calls. I have done a little bit of searching and the overwhelming amount of tutorial material and pre-built libraries I have found cover throttling inbound API calls to a web app and I can find little discussion of controlling the flow of outbound calls. Being both an amateur web developer and a rails newbie, it is entirely possible that I have been executing the wrong searches in the wrong places. Therefore my questions are: Is there a nice website out there aggregating Rails tutorials that has material related to throttling outbound API requests? Are there any ruby gems or other libraries that would help me throttle the requests? I have some ideas of how I might go about writing a throttling system using a queue-based worker like DelayedJob or Resque to manage the API calls, but I would rather spend my weekends building the rest of the site if there is a good pre-built solution out there already.

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  • Manipulating jQuery to retrieve the onclick function of an item which lies directly below the curren

    - by Stevie Jenowski
    First off, I want to thank you for looking into my question as I really do appreciate your time. I've built a list of items using php by having a foreach loop cycle through an associative array printing the array data as parameters of an onclick function call and gives each item it cycles through an ID of $thecount. All items retrieved have the same parent div and calls the very same onclick function, only with 11 different parameters. My question is how do I go about calling the onClick("function();") of an item directly below the current focus, making it the new focus, only without a physical click? If this is confusing to you whatsoever, I'm essentially building a dynamic playlist, and I've already implemented the listener for when the player's current item has finished playing, Now I'm having trouble grasping how I'd go about having the next item in the list become the new focus while also calling it's specific onClick() function once the player returns that it has finished with the current file. All without any user interaction besides the initial play call. If it helps I'm using the most recent release of Longtails' JW Player and once again thank you very much for your time!

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  • How to access this data in PHP?

    - by George Edison
    Okay. Now I give up. I have been playing with this for hours. I have a variable name $data. The variable contains these contents: array ( 'headers' => array ( 'content-type' => 'multipart/alternative; boundary="_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_"', ), 'ctype_parameters' => array ( 'boundary' => '_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_', ), 'parts' => array ( 0 => stdClass::__set_state(array( 'headers' => array ( 'content-type' => 'text/plain; charset="iso-8859-1"', 'content-transfer-encoding' => 'quoted-printable', ), 'ctype_primary' => 'text', )), ), ) I removed some non-essential data. I want to access the headers value (on the second line above) - simple: $data->headers I want to access the headers value (on the fourteenth line after the stdClass:: stuff) - how? How can I possibly access the values within the stdClass::__set_state section? I tried var_export($data->parts); but all I get is NULL

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  • Which PHP library I should choose to work with CouchDB?

    - by Guss
    I want to try playing with CouchDB for a new project I'm writing (as a hobby, not part of my job). I'm well versed in PHP, but I haven't programmed with CouchDB at all, and also I have little experience with non-SQL databases. From looking at CouchDB's "Getting Started with PHP" document they recommend using a third-party library or writing your own client using their RESTful HTTP API. I think I'd rather not mess with writing protocol implementations myself at this point, but what is your experience with writing PHP to work with CouchDB? I haven't tested any of the alternatives yet, but I looked at: PHPillow : I'm interested in the way they implement ORM. I wasn't planning to do ORM, but my problem domain probably map well to that method. PHP Object Freezer: seems like a poor man's ORM - I can use it to implement an actual ORM, or just as an easy store/retrieve document API but it seems too primitive. PHP-on-Couch : Also a bit simple, but they have an interesting API for views and from the documentation it looks usable enough. PHP CouchDB Extension : From the listed options this looks like it has the best chance of making it into the PHP mainline itself, and also has the most complete API. Any opinion one wish to share on each library is welcome.

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  • MVC UI with Mock Controllers?

    - by Jaimal Chohan
    I'm working with Aspnet MVC 2 (R2) and at the same time playing about with the whole alt.net stack. One of this things I would like to be able todo is basically write my Views, and be able to interact with them without having to write the controller logic. E.g. I have a view that displays a list of orders and I can click on an order which redirects to another view where I can edit it, but I don't want to get into the nitty gritty of writing the code to actually get a list of orders, or update an existing ordes. I want to do so I can write UI tests in WaitN/AOT/Selenium without having to worry about whats happening underneath, and also It would help drive my controller logic on a need basis as opposed to guess work based of of the supplied screenshots How do you guys accomplish this atm? Can you provide links ot useful blog posts/tools/framework/articles with information on how to accomplish this p.s. I primarly use Rhino Mocks & NUnit but can happliy change to other tools if they support the above better.

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