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  • Ms Access DB used by website

    - by Steven
    Hi Guys, I have been asked to update a legacy website. I was originally build in asp using a MS Access DB to store some user details. However I am aware that the DB can be downloaded if you use the correct url. What is the best way to stop this without stopping the website having access to the DB? Thanks Sp

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  • Why doesn't SQL LIKE work in Microsoft Access?

    - by poo
    I want to my make a search-statement and query things like this select * from table where col like '%vkvk%' But with trial and error I've come to the conclusion that access doesn't work with LIKE or wildcard operators. Does anybody have some other solutions because I ain't so in to access actually, so I really don't know.

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  • Access-Control-Request-Header: - x-requested-with

    - by Tom
    Hi Guys, I am building a widget for my users and trying to get it working however I keep running into a X-Domain issue with this header. httpfox gives me - NS_ERROR_DOM_BAD_URI - and on further investigation I find that its Access-Control-Request-Method: GET Access-Control-Request-Header: x-requested-with I am not sure why its not loading but I basically call a script and then I am trying to grab some html to load it but it gets blocked with the above headers. How can I get around this prob ?

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  • clearing an entire column in access

    - by I__
    is there a way to clear an entire column in a datasheet in access? i can just right click on it and delete it but that will affect the structure, i just need to clear all the records. how do i do this? perhaps the question i should be asking is how do i clear the entire contents of a datasheet in access?

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  • Databases: Migrate data between MS Access DB and MYSQL

    - by Dean
    Hello, I have 2 databases, one is MS Access DB from an old website, and the other one is MYSQL from the new Joomla+VirtueMart based website. I need to migrate existing products from MS Access to MYSQL. I thought of putting both on server and writing SQL queries in MYSQL workbench, untill I have a good script for that, but I'm very new to SQL, so I'd rather avoid that. I there a better way and more efficient for that?

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  • microsoft access query speed...

    - by V.S.
    Hello everyone! I am now writing a report about MS Access and I can't find any information about its performance speed in comparison to other alternatives such as Micorsoft SQL Server, MySQL, Oracle, etc... It's obvious that MS Access is going to be the slowest among the rest, but there is no solid documents confirming this other than forums threads, and I don't have the time and resources to do the research myself :( Hoping for your help, V.S.

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  • Access database query locks ability to edit table?

    - by Sattvic
    I created a query in Microsoft Access like the one below: SELECT Deliverables.ID, Deliverables.Title, Deliverables.Summary, Deliverables.Header_Code, Deliverables.Header_Code.Value, Deliverables.Sort_order, Deliverables.Pillar, Deliverables.Pillar.Value, Deliverables.Misc_ID FROM Deliverables WHERE (((Deliverables.Pillar.Value)="Link Building")); But my problem is that this query locks my fields and I cannot make changes to the table using the query view. Any suggestions? I am using Microsoft Access 2007

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  • Porting from MS Access

    - by lacqui
    I've recently been given a MS Access .mdb database file and asked to make it usable in a Linux system. What I'm looking for is a way to convert the Access database to an open-source database such as MySQL or PostGres. I don't have MS Office, and it's a one-time project for a volunteer organization so I don't want to spend money if it's avoidable. I'm running Vista x64, and have a Linux virtualbox, so something usable in either one will be good.

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  • Updating access 2000 database through code in VB6

    - by Mark
    I have an application that uses an access 2000 database currently in distribution. I need to update one of the recordsets with additional fields on my customer's computers. My data controls work fine as I have them set to connect in access 2000 format but when I try to open the database in code, I get an unrecognized data format error. What is the best way to replace or add to the database on their machines? Any help is greatly appreciated.

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  • Modelling photo-realistic grass in realtime

    - by sebf
    Hello, I see a number of tutorials on how to create good looking grasses when creating 3D renders but can't think how to model it for realtime/use in a game's scenery. Sure simple models with alpha cutouts can be used to create plants and trees in really awesome scenery but what about a lawn? Are there any good tricks to achieve this effect? I tried with a simple 4 sided box and a small texture and the number of objects needed for a decent appearance made Max crawl to a halt. (I am thinking it may be possible with a shader but that is a whole other area so thought I would just ask about anyones experience with modelling it here) Thanks!

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  • How to store a shmup level?

    - by pek
    I am developing a 2D shmup (i.e. Aero Fighters) and I was wondering what are the various ways to store a level. Assuming that enemies are defined in their own xml file, how would you define when an enemy spawns in the level? Would it be based on time? Updates? Distance? Currently I do this based on "level time" (the amount of time the level is running - pausing doesn't update the time). Here is an example (the serialization was done by XNA): <?xml version="1.0" encoding="utf-8"?> <XnaContent xmlns:level="pekalicious.xanor.XanorContentShared.content.level"> <Asset Type="level:Level"> <Enemies> <Enemy> <EnemyType>data/enemies/smallenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>60</NumberOfSpawns> <SpawnOffset>PT0.2S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT20S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/boss1</EnemyType> <SpawnTime>PT30S</SpawnTime> <NumberOfSpawns>1</NumberOfSpawns> <SpawnOffset>PT0S</SpawnOffset> </Enemy> </Enemies> </Asset> </XnaContent> Each Enemy element is basically a wave of specific enemy types. The type is defined in EnemyType while SpawnTime is the "level time" this wave should appear. NumberOfSpawns and SpawnOffset is the number of enemies that will show up and the time it takes between each spawn respectively. This could be a good idea or there could be better ones out there. I'm not sure. I would like to see some opinions and ideas. I have two problems with this: spawning an enemy correctly and creating a level editor. The level editor thing is an entirely different problem (which I will probably post in the future :P). As for spawning correctly, the problem lies in the fact that I have a variable update time and so I need to make sure I don't miss an enemy spawn because the spawn offset is too small, or because the update took a little more time. I kinda fixed it for the most part, but it seems to me that the problem is with how I store the level. So, any ideas? Comments? Thank you in advance.

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  • 2D non-tile based map editor

    - by Jonesy
    I am currently developing a relatively simple 2D, topdown oriented adventure game for the iPhone and was wondering what would be the easiest way to create the maps for my game. I figured I would need some kind of visual editor that would give me immediate feedback and would allow me to place all objects in the world exactly where I want them. I could then load the saved representation of the world I create in the editor in my game. So, I am looking for a simple map editor that allows me to do this. All the objects in my game are simply textured rectangles build up from two triangles. All I need to be able to do is position different rectangles/objects in the map, and give them a texture. I am using texture atlases, so it would be useful to be able to assign portions of textures to the objects. I then need to be able to extract all the objects from the saved representation of my maps, together with the name/identifier of the texture(atlas) they use, and the area of the texture atlas. I have looked at some tile-based map editors like Tiled and Ogmo, but they don't seem to be able to do what I want. Any suggestions? EDIT: a more concrete example: something like the GameMaker level editor, but then with added export functionality in a handy format.

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  • 2D non-tile based map editor

    - by user5468
    I am currently developing a relatively simple 2D, topdown oriented adventure game for the iPhone and was wondering what would be the easiest way to create the maps for my game. I figured I would need some kind of visual editor that would give me immediate feedback and would allow me to place all objects in the world exactly where I want them. I could then load the saved representation of the world I create in the editor in my game. So, I am looking for a simple map editor that allows me to do this. All the objects in my game are simply textured rectangles build up from two triangles. All I need to be able to do is position different rectangles/objects in the map, and give them a texture. I am using texture atlases, so it would be useful to be able to assign portions of textures to the objects. I then need to be able to extract all the objects from the saved representation of my maps, together with the name/identifier of the texture(atlas) they use, and the area of the texture atlas. I have looked at some tile-based map editors like Tiled and Ogmo, but they don't seem to be able to do what I want. Any suggestions? EDIT: a more concrete example: something like the GameMaker level editor, but then with added export functionality in a handy format.

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  • How do I generate a level randomly?

    - by Charlton Santana
    I am currently hard coding 10 different instances like the code below, but but I'd like to create many more. Instead of having the same layout for the new level, I was wondering if there is anyway to generate a random X value for each block (this will be how far into the level it is). A level 100,000 pixels wide would be good enough but if anyone knows a system to make the level go on and on, I'd like to know that too. This is basically how I define a block now (with irrelevant code removed): block = new Block(R.drawable.block, 400, platformheight); block2 = new Block(R.drawable.block, 600, platformheight); block3 = new Block(R.drawable.block, 750, platformheight); The 400 is the X position, which I'd like to place randomly through the level, the platformheight variable defines the Y position which I don't want to change.

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  • How do I make a simple level system?

    - by ROROX
    I've been learning programming for a while and things are slow but steady. I only have a couple experiments that look something like a game (JavaScript,HTML5,CANVAS). One of the things I would like to establish this early in my process though is a basic level system to my games. I'm thinking like Atari, NES type simple. mainMenu , level1 , level2 , ... Later I'll work on including such screens as; titleScreen , pause , highScore. But for now just looking for the basics. Any good articles/tutorial links would help. Or just a snippet of code I can look over. Thank you kindly :)

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  • Deny http access to a directory, allow access from WordPress plugin

    - by luke
    Hey. I need to prevent direct access to http://www.site.com/wp-content/uploads/folder/something.pdf through the browser. However the Download Monitor plugin I am using, which allows logged in users to download the file, needs to be able to work. Trying Order Allow,Deny Deny from all Allow from all but the download links do not now work... even though (I think) they are links produced by the script e.g. http://www.site.com/wp-content/plugins/download-monitor/download.php?id=something.pdf Enter that in the address bar and you correctly get a WordPress message, 'You must be logged in to download this file.' However, if someone knows the URL where the file was uploaded http://www.site.com/wp-content/uploads/folder/something.pdf they can still access it directly. I don't know how (guesswork?) they would find the direct URL anyway, but the client wants it stopped! Thanks for any help.

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  • How to access the remote OPC server programatically ?

    - by Shailesh Jaiswal
    I have downloaded & installed the OPCDA.NET client component evaluation & XMLDA.NET client component evaluation. It provides some C# samples for browsing the available OPC Server, connecting to the OPC server, & browsing the available items on the server. I know the programatic way in which we can access the local OPC server. It is provided in the sample C# applications. I have installed the OPC server on another machine ( remote machine ). I have done all the required setting related to the 'dcomcnfg' utility. I can access the remote OPC server from client machine by using the Test Client provided by the OPCDA.NET client component evaluation & XMLDA.NET client component evaluation. But I am unaware of how this can be done programmatically. In the available C# samples I found no such programatic part (coding ) in which we can access the remote OPC server. Can you provide me the code through which I can browse the available remote machines in my network, available OPC server on each machine after selecting the specific machine name, connecting to the OPC server & browsing the available items on the server ? or Can you provide me the any link through which I can resolve the above issue ?

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  • How to access this data in PHP?

    - by George Edison
    Okay. Now I give up. I have been playing with this for hours. I have a variable name $data. The variable contains these contents: array ( 'headers' => array ( 'content-type' => 'multipart/alternative; boundary="_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_"', ), 'ctype_parameters' => array ( 'boundary' => '_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_', ), 'parts' => array ( 0 => stdClass::__set_state(array( 'headers' => array ( 'content-type' => 'text/plain; charset="iso-8859-1"', 'content-transfer-encoding' => 'quoted-printable', ), 'ctype_primary' => 'text', )), ), ) I removed some non-essential data. I want to access the headers value (on the second line above) - simple: $data->headers I want to access the headers value (on the fourteenth line after the stdClass:: stuff) - how? How can I possibly access the values within the stdClass::__set_state section? I tried var_export($data->parts); but all I get is NULL

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  • MS Access Interop - How to set print filename?

    - by Ryan
    Hi all, I'm using Delphi 2009 and the MS Access Interop COM API. I'm trying to figure out two things, but one is more important than the other right now. I need to know how to set the file name when sending the print job to the spooler. Right now it's defaulting to the Access DB's name, which can be something different than the file's name. I need to just ensure that when this is printed it enters the print spool using the same filename as the actual file itself - not the DB's name. My printer spool is actually a virtual print driver that converts documents to an image. That's my main issue. The second issue is how to specify which printer to use. This is less important at the moment because I'm just using the default printer for now. It would be nice if I could specify the printer to use, though. Does anyone know either of these two issues? Thank you in advance. I'll go ahead and paste my code: unit Converter.Handlers.Office.Access; interface uses sysutils, variants, Converter.Printer, Office_TLB, Access_TLB, UDC_TLB; procedure ToTiff(p_Printer: PrinterDriver; p_InputFile, p_OutputFile: String); implementation procedure ToTiff(p_Printer: PrinterDriver; p_InputFile, p_OutputFile: String); var AccessApp : AccessApplication; begin AccessApp := CoAccessApplication.Create; AccessApp.Visible := False; try AccessApp.OpenCurrentDatabase(p_InputFile, True, ''); AccessApp.RunCommand(acCmdQuickPrint); AccessApp.CloseCurrentDatabase; finally AccessApp.Quit(acQuitSaveNone); end; end; end.

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