Hi,
In this hashing routine:
1.) I am able to add strings.
2.) I am able to view my added strings.
3.) When i try to add a duplicate string, it throws me an error saying already present.
4.) But, when i try to delete the same string which is already present in hash table,
    then the lookup_routine calls hash function to get an index. At this time, it throws a   different hash index to the one it was already added. Hence, my delete routine is failing?
I am able to understand the reason why for same string, hash fucntion calculates a different index each time (whereas the same logic works in view hash table routine)? Can someone help me?
This is the Output, i am getting:
$ ./a
Press 1 to add an element to the hashtable
Press 2 to delete an element from the hashtable
Press 3 to search the hashtable
Press 4 to view  the hashtable
Press 5 to exit
Please enter your choice: 1
Please enter the string :gaura
enters in add_string
DEBUG purpose in hash function:
str passed = gaura
 Hashval returned in hash func= 1
 hashval = 1
 enters in lookup_string
str in lookup_string = gaura
 DEBUG purpose in hash function:
str passed = gaura
 Hashval returned in hash func= 1
 hashval = 1
DEBUG ERROR :element not found in lookup string
DEBUG Purpose
NULL
Inserting...
DEBUG1 : enters here
hashval = 1
 String added successfully
Press 1 to add an element to the hashtable
Press 2 to delete an element from the hashtable
Press 3 to search the hashtable
Press 4 to view  the hashtable
Press 5 to exit
Please enter your choice: 1
Please enter the string :ayu
enters in add_string
DEBUG purpose in hash function:
str passed = ayu
 Hashval returned in hash func= 1
 hashval = 1
 enters in lookup_string
str in lookup_string = ayu
 DEBUG purpose in hash function:
str passed = ayu
 Hashval returned in hash func= 1
 hashval = 1
returns NULL in lookup_string
DEBUG Purpose
NULL
Inserting...
DEBUG2 : enters here
hashval = 1
 String added successfully
Press 1 to add an element to the hashtable
Press 2 to delete an element from the hashtable
Press 3 to search the hashtable
Press 4 to view  the hashtable
Press 5 to exit
Please enter your choice: 1
Please enter the string :gaurava
enters in add_string
DEBUG purpose in hash function:
str passed = gaurava
 Hashval returned in hash func= 7
 hashval = 7
 enters in lookup_string
str in lookup_string = gaurava
 DEBUG purpose in hash function:
str passed = gaurava
 Hashval returned in hash func= 7
 hashval = 7
DEBUG ERROR :element not found in lookup string
DEBUG Purpose
NULL
Inserting...
DEBUG1 : enters here
hashval = 7
 String added successfully
Press 1 to add an element to the hashtable
Press 2 to delete an element from the hashtable
Press 3 to search the hashtable
Press 4 to view  the hashtable
Press 5 to exit
Please enter your choice: 4
 Index : i = 1   String = gaura  ayu
 Index : i = 7   String = gaurava
Press 1 to add an element to the hashtable
Press 2 to delete an element from the hashtable
Press 3 to search the hashtable
Press 4 to view  the hashtable
Press 5 to exit
Please enter your choice: 2
Please enter the string you want to delete :gaura
String entered = gaura
 enters in delete_string
DEBUG purpose in hash function:
str passed = gaura
 Hashval returned in hash func= 0
 hashval = 0
 enters in lookup_string
str in lookup_string = gaura
 DEBUG purpose in hash function:
str passed = gaura
 Hashval returned in hash func= 0
 hashval = 0
DEBUG ERROR :element not found in lookup string
DEBUG Purpose
Item not present. So, cannot be deleted
Item found in list: Deletion failed
Press 1 to add an element to the hashtable
Press 2 to delete an element from the hashtable
Press 3 to search the hashtable
Press 4 to view  the hashtable
Press 5 to exit
 Please enter your choice:
My routine is pasted below:
include
include
struct list
{ 
 char *string;
 struct list *next; 
};
struct hash_table
{
 int size;     /* the size of the table */
 struct list *table; / the table elements */
}; 
struct hash_table * hashtable = NULL;
struct hash_table *create_hash_table(int size)
{
    struct hash_table *new_table;
    int i;
if (size<1) return NULL; /* invalid size for table */
/* Attempt to allocate memory for the table structure */
if ((new_table = malloc(sizeof(struct hash_table))) == NULL) {
    return NULL;
}
/* Attempt to allocate memory for the table itself */
if ((new_table->table = malloc(sizeof(struct list *) * size)) == NULL) {
    return NULL;
}
/* Initialize the elements of the table */
for(i=0; i<size; i++) 
 new_table->table[i] = '\0';
/* Set the table's size */
new_table->size = size;
return new_table;
}
unsigned int hash(struct hash_table *hashtable, char *str)
{
    printf("\n DEBUG purpose in hash function:\n");
    printf("\n str passed = %s", str);
unsigned int hashval = 0;
int i = 0;
for(; *str != '\0'; str++)
{
 hashval += str[i];
 i++;
}
hashval = hashval % 10;
printf("\n Hashval returned in hash func= %d", hashval);
return hashval;
}
struct list *lookup_string(struct hash_table *hashtable, char *str)
{
    printf("\n enters in lookup_string \n");
    printf("\n str in lookup_string = %s",str);
struct list * new_list;
unsigned int hashval = hash(hashtable, str);
printf("\n hashval = %d \n", hashval);
if(hashtable->table[hashval] == NULL)
{
  printf("\n DEBUG ERROR :element not found in lookup string \n");
  return NULL;
}
/* Go to the correct list based on the hash value and see if str is
 * in the list.  If it is, return return a pointer to the list element.
 * If it isn't, the item isn't in the table, so return NULL.
 */
for(new_list = hashtable->table[hashval]; new_list != NULL;new_list = new_list->next)
{
    if (strcmp(str, new_list->string) == 0)
      return new_list;
}
printf("\n returns NULL in lookup_string \n");
return NULL;
}
int add_string(struct hash_table *hashtable, char *str)
{
    printf("\n enters in add_string \n");
struct list *new_list;
struct list *current_list;
unsigned int hashval = hash(hashtable, str);
printf("\n hashval = %d", hashval);
/* Attempt to allocate memory for list */
if ((new_list = malloc(sizeof(struct list))) == NULL)
{
 printf("\n enters here \n");
 return 1;
}
/* Does item already exist? */
current_list = lookup_string(hashtable, str);
if (current_list == NULL)
{
 printf("\n DEBUG Purpose \n");
 printf("\n NULL \n");
}
/* item already exists, don't insert it again. */
if (current_list != NULL)
{
 printf("\n Item already present...\n");
 return 2;
}
/* Insert into list */
printf("\n Inserting...\n");
new_list->string = strdup(str);
new_list->next = NULL;
//new_list->next = hashtable->table[hashval];
if(hashtable->table[hashval] == NULL)
{
  printf("\n DEBUG1 : enters here \n");
  printf("\n hashval = %d", hashval);
  hashtable->table[hashval] = new_list;
}
else
{
  printf("\n DEBUG2 : enters here \n");
  printf("\n hashval = %d", hashval);
  struct list * temp_list = hashtable->table[hashval];
  while(temp_list->next!=NULL)
   temp_list = temp_list->next;
  temp_list->next = new_list;
  // hashtable->table[hashval] = new_list;
}
return 0;
}
int delete_string(struct hash_table *hashtable, char *str)
{
    printf("\n enters in delete_string \n");
struct list *new_list;
struct list *current_list;
unsigned int hashval = hash(hashtable, str);
printf("\n hashval = %d", hashval);
/* Does item already exist? */
current_list = lookup_string(hashtable, str);
if (current_list == NULL)
{
 printf("\n DEBUG Purpose \n");
 printf("\n Item not present. So, cannot be deleted \n");
 return 1;
}
/* item exists, delete it. */
if (current_list != NULL)
{
struct list * temp = hashtable->table[hashval];
if(strcmp(temp->string,str) == 0)
{
  if(temp->next == NULL)
  {
    hashtable->table[hashval] = NULL;
    free(temp);
  }
  else
  {
    hashtable->table[hashval] = temp->next;
    free(temp);
  }
}
else
{
  struct list * temp1; 
  while(temp->next != NULL)
  {
    temp1 = temp; 
    if(strcmp(temp->string, str) == 0)
    {
      break;
    }
    else
    {
      temp = temp->next;
    }
  }
  if(temp->next == NULL)
  {
    temp1->next = NULL;
    free(temp);
  }
  else
  {
    temp1->next = temp->next;
    free(temp);
  }
}
}
return 0;
}
void free_table(struct hash_table *hashtable)
{
    int i;
    struct list *new_list, *temp_list;
if (hashtable==NULL) return;
/* Free the memory for every item in the table, including the 
 * strings themselves.
 */
for(i=0; i<hashtable->size; i++) {
    new_list = hashtable->table[i];
    while(new_list!=NULL) {
        temp_list = new_list;
        new_list = new_list->next;
        free(temp_list->string);
        free(temp_list);
    }
}
/* Free the table itself */
free(hashtable->table);
free(hashtable);
}
void view_hashtable(struct hash_table * hashtable)
{
    int i = 0;
    if(hashtable == NULL)
     return;
for(i =0; i < hashtable->size; i++)
{
    if((hashtable->table[i] == 0) || (strcmp(hashtable->table[i]->string, "*") == 0)) 
    {
        continue;
    }
    printf(" Index : i = %d\t String = %s",i, hashtable->table[i]->string);
    struct list * temp = hashtable->table[i]->next;
    while(temp != NULL)
    {
      printf("\t %s",temp->string);
      temp = temp->next;
    }
    printf("\n");
}
}
int main()
{
    hashtable = create_hash_table(10);
    if(hashtable == NULL)
    {
     printf("\n Memory allocation failure during creation of hash table \n");
     return 0;
    }
int flag = 1;
while(flag)
{
    int choice;
    printf("\n Press 1 to add an element to the hashtable\n");
    printf("\n Press 2 to delete an element from the hashtable\n");
    printf("\n Press 3 to search the hashtable\n");           printf("\n Press 4 to view  the hashtable\n");              printf("\n Press 5 to exit \n");
    printf("\n Please enter your choice: ");
    scanf("%d",&choice);
    if(choice == 5)
     flag = 0;
    else if(choice == 1)
    {
        char str[20];
        printf("\n Please enter the string :");
        scanf("%s",&str);
        int i;
        i = add_string(hashtable,str);
        if(i == 1)
        {
          printf("\n Memory allocation failure:Choice 1 \n");
          return 0;
        }
        else if(i == 2)
        {
          printf("\n String already prsent in hash table : Couldnot add it again\n");
          return 0;
        }
        else
        {
            printf("\n String added successfully \n");
        }
    }   
    else if(choice == 2)
    {
        int i;
        struct list * temp_list;
        char str[20];
        printf("\n Please enter the string you want to delete :");
        scanf("%s",&str);
        printf("\n String entered = %s", str);
        i = delete_string(hashtable,str);
        if(i == 0)
        {
          printf("\n Item found in list: Deletion success \n");
        }
        else
          printf("\n Item found in list: Deletion failed \n");
    }
    else if(choice == 3)
    {
        struct list * temp_list;
        char str[20];
        printf("\n Please enter the string :");
        scanf("%s",&str);
        temp_list = lookup_string(hashtable,str);
        if(!temp_list)
        {
          printf("\n Item not found in list: Deletion failed \n");
          return 0;
        }
        printf("\n Item found: Present in Hash Table \n");
    }
    else if(choice == 4)
    {
        view_hashtable(hashtable);
    }
    else if(choice == 5)
    {
        printf("\n Exiting ....");
        return 0;
    }
    else
     printf("\n Invalid choice:");
};
free_table(hashtable);
return 0;
}