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  • Building a workstation computer for Image processing? [closed]

    - by echolab
    I am taking a gigapixel image my goal is 50gigapixel and shooting is almost done , i am doing some research to build a workstation so i can stitch images together , my questions is ! Could u suggest some dual cpu mainboard that works fine with xeon 5500+ , with 64GB+ ram support ? My other question is which hardware is most important in image processing , all i see in story of gigapixel panoramas is they have dual xeon and 32gb+ ram ? i wonder if i am doing this right , i mean they don't post information on graphic card , mainboard and stuff ! I did asked several websites , but nothing best answer was get some high-end workstation and plenty of hours , i don't want to purchase ready to use workstations, i wanna build it up Thanks in advance

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  • How to create Bitmap object from a Graphics object ?

    - by vi.su.
    How to create Bitmap object from a Graphics object ? I would like to read pixels from my Graphics object. for example, like, System.Drawing.BitMap.GetPixel(). I am trying to find out empty area (all white, or of any colour) inside a pdf document, to write some graphics / image. I have tried like this, but it is not working. why the following code is not working as expected ? // // System.Drawing.Bitmap // System.Drawing.Graphics // Bitmap b = new Bitmap(width, height, graphics); // // In this case, for any (i, j) values, Bitmap.GetPixel returns 0 // int rgb = b.GetPixel(i, j).ToArgb(); ( posting this question again in .net-only context, removing other library dependencies )

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  • How to boot with Intel GMA500 Poulsbo graphics

    - by Seyed Mohammad
    I have a Sony VAIO netbook with Intel GMA-500 Poulsbo Graphics and I'm trying to boot the latest Ubuntu-12.04 Beta-2 using a bootable USB. According to this Ubuntu-Wiki, support for Intel GMA-500 Poulsbo graphics is promising in Precise-Beta2 and should work out of the box. Of course the wiki talks about a problem when booting from USB and states that restarting X using: sudo service lightdm restart will bring a functional graphical desktop, but nothing happens for me! Any help is highly appreciated.

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  • Problem booting 12.04-Beta2 with Intel GMA500 Poulsbo graphics

    - by Seyed Mohammad
    I have a Sony VAIO netbook with Intel GMA-500 Poulsbo Graphics and I'm trying to boot the latest Ubuntu-12.04 Beta-2 using a bootable USB. According to this Ubuntu-Wiki, support for Intel GMA-500 Poulsbo graphics is promising in Precise-Beta2 and should work out of the box. Of course the wiki talks about a problem when booting from USB and states that restarting X using: sudo service lightdm restart will bring a functional graphical desktop, but nothing happens for me! Any help is highly appreciated.

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  • Will a computer science college degree ever hurt my employability?

    - by Gio Borje
    Too often, I can see that there are many viable programmers without college degrees in Computer Science, Informatics, etc. Now that I've been reading more articles about underperforming education and the insignificance of college degrees (especially as a programmer), will a college degree ever hurt my employability? (Also accounting for four years from now when I do graduate) P.S. I'm going to UC Irvine; would the school itself matter in the significance of the degree?

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  • What Precalculus knowledge is required before learning Discrete Math Computer Science topics?

    - by Ein Doofus
    Below I've listed the chapters from a Precalculus book as well as the author recommended Computer Science chapters from a Discrete Mathematics book. Although these chapters are from two specific books on these subjects I believe the topics are generally the same between any Precalc or Discrete Math book. What Precalculus topics should one know before starting these Discrete Math Computer Science topics?: Discrete Mathematics CS Chapters 1.1 Propositional Logic 1.2 Propositional Equivalences 1.3 Predicates and Quantifiers 1.4 Nested Quantifiers 1.5 Rules of Inference 1.6 Introduction to Proofs 1.7 Proof Methods and Strategy 2.1 Sets 2.2 Set Operations 2.3 Functions 2.4 Sequences and Summations 3.1 Algorithms 3.2 The Growths of Functions 3.3 Complexity of Algorithms 3.4 The Integers and Division 3.5 Primes and Greatest Common Divisors 3.6 Integers and Algorithms 3.8 Matrices 4.1 Mathematical Induction 4.2 Strong Induction and Well-Ordering 4.3 Recursive Definitions and Structural Induction 4.4 Recursive Algorithms 4.5 Program Correctness 5.1 The Basics of Counting 5.2 The Pigeonhole Principle 5.3 Permutations and Combinations 5.6 Generating Permutations and Combinations 6.1 An Introduction to Discrete Probability 6.4 Expected Value and Variance 7.1 Recurrence Relations 7.3 Divide-and-Conquer Algorithms and Recurrence Relations 7.5 Inclusion-Exclusion 8.1 Relations and Their Properties 8.2 n-ary Relations and Their Applications 8.3 Representing Relations 8.5 Equivalence Relations 9.1 Graphs and Graph Models 9.2 Graph Terminology and Special Types of Graphs 9.3 Representing Graphs and Graph Isomorphism 9.4 Connectivity 9.5 Euler and Hamilton Ptahs 10.1 Introduction to Trees 10.2 Application of Trees 10.3 Tree Traversal 11.1 Boolean Functions 11.2 Representing Boolean Functions 11.3 Logic Gates 11.4 Minimization of Circuits 12.1 Language and Grammars 12.2 Finite-State Machines with Output 12.3 Finite-State Machines with No Output 12.4 Language Recognition 12.5 Turing Machines Precalculus Chapters R.1 The Real-Number System R.2 Integer Exponents, Scientific Notation, and Order of Operations R.3 Addition, Subtraction, and Multiplication of Polynomials R.4 Factoring R.5 Rational Expressions R.6 Radical Notation and Rational Exponents R.7 The Basics of Equation Solving 1.1 Functions, Graphs, Graphers 1.2 Linear Functions, Slope, and Applications 1.3 Modeling: Data Analysis, Curve Fitting, and Linear Regression 1.4 More on Functions 1.5 Symmetry and Transformations 1.6 Variation and Applications 1.7 Distance, Midpoints, and Circles 2.1 Zeros of Linear Functions and Models 2.2 The Complex Numbers 2.3 Zeros of Quadratic Functions and Models 2.4 Analyzing Graphs of Quadratic Functions 2.5 Modeling: Data Analysis, Curve Fitting, and Quadratic Regression 2.6 Zeros and More Equation Solving 2.7 Solving Inequalities 3.1 Polynomial Functions and Modeling 3.2 Polynomial Division; The Remainder and Factor Theorems 3.3 Theorems about Zeros of Polynomial Functions 3.4 Rational Functions 3.5 Polynomial and Rational Inequalities 4.1 Composite and Inverse Functions 4.2 Exponential Functions and Graphs 4.3 Logarithmic Functions and Graphs 4.4 Properties of Logarithmic Functions 4.5 Solving Exponential and Logarithmic Equations 4.6 Applications and Models: Growth and Decay 5.1 Systems of Equations in Two Variables 5.2 System of Equations in Three Variables 5.3 Matrices and Systems of Equations 5.4 Matrix Operations 5.5 Inverses of Matrices 5.6 System of Inequalities and Linear Programming 5.7 Partial Fractions 6.1 The Parabola 6.2 The Circle and Ellipse 6.3 The Hyperbola 6.4 Nonlinear Systems of Equations

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  • Graphics on ubuntu 12.04 not working

    - by Rhavin
    I've got a new build specs: i5 3570k gigabyte z77 d3h Using integrated graphics I've managed to install Ubuntu 12.04 with the alternate installer, and to get video with the nomodeset option on grub screen. However when I log in, I only get the 4:3 display option. I can't get it to change. Under the settings:details tab it recognizes the hd4000 integrated graphics. Hoping someone could help!

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  • C++ vs Matlab vs Python as a main language for Computer Vision Research

    - by Hough
    Hi all, Firstly, sorry for a somewhat long question but I think that many people are in the same situation as me and hopefully they can also gain some benefit from this. I'll be starting my PhD very soon which involves the fields of computer vision, pattern recognition and machine learning. Currently, I'm using opencv (2.1) C++ interface and I especially like its powerful Mat class and the overloaded operations available for matrix and image operations and seamless transformations. I've also tried (and implemented many small vision projects) using opencv python interface (new bindings; opencv 2.1) and I really enjoy python's ability to integrate opencv, numpy, scipy and matplotlib. But recently, I went back to opencv C++ interface because I felt that the official python new bindings were not stable enough and no overloaded operations are available for matrices and images, not to mention the lack of machine learning modules and slow speeds in certain operations. I've also used Matlab extensively in the past and although I've used mex files and other means to speed up the program, I just felt that Matlab's performance was inadequate for real-time vision tasks, be it for fast prototyping or not. When the project becomes larger and larger, many tasks have to be re-written in C and compiled into Mex files increasingly and Matlab becomes nothing more than a glue language. Here comes the sub-questions: For carrying out research in these fields (machine learning, vision, pattern recognition), what is your main or ideal programming language for rapid prototyping of ideas and testing algorithms contained in papers? For computer vision research work, can you list down the pros and cons of using the following languages? C++ (with opencv + gsl + svmlib + other libraries) vs Matlab (with all its toolboxes) vs python (with the imcomplete opencv bindings + numpy + scipy + matplotlib). Are there computer vision PhD/postgrad students here who are using only C++ (with all its availabe libraries including opencv) without even needing to resort to Matlab or python? In other words, given the current existing computer vision or machine learning libraries, is C++ alone sufficient for fast prototyping of ideas? If you're currently using Java or C# for your research, can you list down the reasons why they should be used and how they compare to other languages in terms of available libraries? What is the de facto vision/machine learning programming language and its associated libraries used in your research group? Thanks in advance. Edit: As suggested, I've opened the question to both academic and non-academic computer vision/machine learning/pattern recognition researchers and groups.

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  • Computer science textbooks

    - by Barrett Conrad
    I would like to try the book question a little bit differently. My goal is to know what the community thinks are the quintessential computer science textbooks. <beginsadstory>I lost all of my computer science and math books from college in Hurricane Katrina in 2005. I greatly miss having my familiar tomes to refer to when topics and problems come up, so I am looking to rebuild my library.<endsadstory> What are your recommendations for the best examples of academic caliber books for the field of computer science and its associated mathematics? I am looking for books on subjects like computational theory, programming languages, compilers, operating systems, algorithms and so on. Don't limit your suggestions to your textbooks only. If there is a book you have read that covers computer science or a related math in a formal way, but is not strictly a textbook, I would be love to hear about them as well. Finally, for the sake of creating a good reference for all of us, may I suggest posting one book per answer so they can be rated individually.

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  • Can I boot up a virtual machine natively?

    - by Anshul
    My question is: Is is possible to run a virtual machine natively on your hardware if you have installed the proper drivers etc? In other words, can I use a VHD as a regular hard drive to boot from? The reason I want to do this is that I do both graphics-intensive and audio-intensive work, but my computer is not powerful enough to handle both at the same time and many times I install a bunch of audio programs that I don't want affecting the stability of my graphics programs. Basically I wanted to have sandboxing between the two sets of applications. So I tried running the graphics-intensive programs in a VirtualBox VM and the audio-intensive work natively (simply because it's a pain to route ASIO audio devices in/out of VirtualBox). This kind-of works - the graphics-intensive stuff is tolerable, but still relatively slow, because it's running inside a VM. So my next idea was to just dual-boot and install the graphics and audio programs in separate partitions but I frequently use them in tandem, so it wouldn't be practical to reboot my machine every time I need to use the other set of programs. But I could live with this scenario: If I need to do more audio-intensive stuff, I'll just boot up to the audio partition and run the graphics programs in a VM, and then when I'm working heavily on the graphics part, I'll just boot the graphics partition as a regular OS directly on the hardware. Is this possible? For example by booting up a VHD as a regular hard drive? Or by setting up dual-boot, and every time the audio partition is shut down, synchronize the graphics VM VHD with the native graphics partition? Is it practical, given the above scenario? And if it's not possible, barring buying another computer, can anyone suggest a best-of-all-worlds setup (the two worlds being performance, sandboxing, and running in parallel) for the above scenario? Thanks in advance.

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  • Moderating computer-addiction through programming

    - by every_answer_gets_a_point
    i have an addiction to be on the computer all the time. it doesn't matter what i am doing as long as i am in front of it. i feel like the whole world is here and this is all that matters. i found that through some intellectual stimulation, like writing algorithms, it has helped me to be more satisfied with the time on the computer and i dont need it as much. if any of you have had experience with reliving your computer anxiety through writing code, can you tell me exactly what you wrote, and what you may recommend i work on? thank you for your programming advice

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  • Games that are still winable against the computer?

    - by roygbiv
    There's a game on my laptop called 'Chess Titans' which I've been playing one game a day for almost 90 days. With the difficulty on the hardest setting I have not been able to win one game, however, I have come close. What's the fun in playing a chess game if the computer can search all moves and win? Has (or can) anyone beat a modern computer chess AI? What games can't a computer gain an advantage in? (i.e. They would be 'fun' to play.)

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  • What happens when a computer program runs?

    - by gaijinco
    I know the general theory but I can't fit in the details. I know that a program resides in the secondary memory of a computer. Once the program begins execution it is entirely copied to the RAM. Then the processor retrive a few instructions (it depends on the size of the bus) at a time, puts them in registers and executes them. I also know that a computer program uses two kinds of memory: stack and heap, which are also part of the primary memory of the computer. The stack is used for non-dynamic memory, and the heap for dynamic memory (for example, everything related to the new operator in C++) What I can't understand is how those two things connect. At what point is the stack used for the execution of the instructions? Instructions go from the RAM, to the stack, to the registers?

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  • Mirroring a portion of the screen to an external display (in OSX)

    - by Adam
    I would like to write a program that can mirror a portion of the main display into a new window. Ideally this new window could then be displayed on an external monitor. I have seen this uiltity for a flightsim that does this on a pc (a multifunction display extractor). MFDex http://trac2.assembla.com/lightnings..._x86_Setup.msi I have looked at screen magnifiers or vnc clients for ideas but I think I need to write something from scratch. I have tried to do some reading on osx programing but where do I start in terms of gaining access to the display? I somehow need to extract the graphics from a particular program. Is it best to go near the final output stage (the individual pixels sent to the display) or somewhere nearer the window management stage. Any ideas or pointers would be much appreciated. I just need somewhere to start from. Regards,

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  • Advice on pursuing a masters in information systems or computer science

    - by phantom
    I wanted some advice about pursuing a graduate program. I was recently accepted into a masters in computer science but I do have about 2 years of pre-reqs to complete. However, I attained my undergrad in information systems. I originally applied to computer science because I felt it provided me with more technical knowledge necessary in today's market. I would like to know if you feel four years would be worth it to attain a masters in computer science or spend two years completing attaining a masters in information systems. Thank you! I appreciate your kind response!

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  • Sending a Java object from my Android phone to my Computer

    - by TehGoose
    Hi, I was wondering what the simplest program for sending an object from my Andriod phone to my computer wirelessly (via LAN) would be. I have created Java RMI programs with a server and multiple clients, so I have a grasp of the concept. However with android I'm just not sure where to start. What I am aiming to do is send some sort of information (could simply be text) to my computer and my computer will do an action. I have the GUI interface's and the actions to be carried out all worked out, just the sending of some sort of information is getting me. Could anyone help me out?

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  • As a code monkey, how to discuss programming with a guy who almost has a doctorate in computer science

    - by Peter Turner
    A friend of my wife's is coming over for dinner tonight and he is a lot smarter than me. What do we have in common, well... A Bachelor's in Computer Science, and that should be enough of a conversation starter. But he's nearly completed his doctoral studies and is light years ahead of me in his particular area, which I find fascinating but don't have any legit reason to care about (except for maybe a better way through heavy traffic - he's a combinatorics guy specializing in that I think) and I got married and had some kids and am a professional programmer for medical records software. We've got a lot in common, but there's a point where neither of us care or understand each other - although I really want to learn from him and I'm not certain he'd even want to talk about his work. So for all you doctors or code monkeys, what's a good conversation starter!

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  • Good university for computer science with plans for Game Dev.

    - by DukeYore
    I am starting my Computer science degree at a local community college in Programming using C++. However, i will be transferring to a 4-year university. Does anyone have any insight on university programs? I know Cal State Fullerton has a degree with a minor in Game Dev. however, is that as important as getting a degree from a really great school? if i could shoot for something like Cal Poly would that be better? Or even Stanford or SF state being so close to so many gaming companies up there in the bay area? thank you in advance for any guidance.

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  • Is this a bad time to be majoring in computer science?

    - by ATMathew
    There has been a lot of media attention paid in recent months and years to the increase in CS majors and the possibility of a second tech bubble. Some news reports have suggested that as more people enter CS, the market could be flooded with CS professionals and jobs could be increasingly difficult to find. Is this a bad time to be majoring in computer science? Edit: I'm a non-trad student who allready has a Bachelor's degree in economics and will be pursuing a CS degree starting this upcoming summer semester at the Univ of Kansas. I've been programming for about two/three years and just need a more formal education to fill the holes in my head. I have an interest in CS, it's just that I am worries about the prospects for the future.

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  • What is a good university for computer science and game development?

    - by DukeYore
    I am starting my computer science degree at a local community college in programming using C++. However, I will be transferring to a 4-year university. Does anyone have any insight on university programs? I know Cal State Fullerton has a degree with a minor in Game Development. however, is that as important as getting a degree from a really great school? If I could shoot for something like Cal Poly would that be better? Or even Stanford or SF State being so close to so many gaming companies up there in the Bay area?

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  • Is there a single book that covers the breadth of computer science fundamentals? [closed]

    - by superFoo
    When I did my undergraduate studies in elecrical engineering, there was this book called "Basic Electricity" by Van Valkenburgh. If you read that book cover to cover, your fundamentals in electrical engineering would be bulletproof. I would recommend it all my juniors and I absolutely loved it. Is there such a book in the field of computer science? I am not so concerned about the algorithms. I am looking more into something that tells me how does everything work beneath the covers. TCPIP, memory management, DNS, routing, SSL, buffer, queuing etc.

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