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  • Fedora12 Slow USB 2.0 Write Speed, ehci_hcd module is missing.

    - by MA1
    I am using Fedora 12, the problem i am facing is USB 2.0 write speed. I have a dual boot system with Window XP and Fedora 12. USB 2.0 write speed in Windows XP is much faster then what i am getting in Fedora 12. After some googling i came to know that ehci_hcd module is missing/not present in my system. ehci_hcd module is neither loaded nor it is present in the available list of modules. Can someone guide me how to fix this issue? Is ehci_hcd have something to do with USB 2.0 write speed or? Should i have to recompile the kernel and add/enable he ehci_hcd module?

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  • What is normal SCSI error handling process (scsi_eh_3) CPU time usage?

    - by Kris Jordan
    Last week I got setup with a new dedicated server that is running 4x SCSI drives in RAID 10 on CentOS. The machine is pretty lightly loaded at the moment and has been running for 8 days. The process 'scsi_eh_3' has a CPU time of 13:09.67 in top. This is 3x the next closest CPU time of 4:03.93 for mysqld. Is it normal for the scsi error handling process to use this much CPU time? (Seems like it goes to 0.3% usage ever 5 seconds.) Could this be an indicator that one or more of the drives is having issues?

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  • Why does my CPU Usage reach 100% too often?

    - by deathlock
    I'm using a dual-core processor and often see my CPU usage reaches 100%. I realize this may happen if I'm running too much applications, so when I know the computer starts to run slowly, I start to close my applications. I usually run 4-5 applications simultaneously. Usually those are: web browser (Google Chrome), Adobe Photoshop, Notepad++, XAMPP, and Windows Task Manager. Usually I close tabs in my Chrome first, because I often browse the net with about 20 tabs/4 windows open, so I presume that would take much memory (bad habit, I know). But even after closing Chrome's tabs or closing other applications, my CPU Usage often stays at high percentage - 72% at best, 100% at worst. I check the Processes tab on Windows Task Manager and usually found the System, System Idle Process, or services.exe taking the highest CPU process (could reach 60). Why is this happening? And is there any solution? EDIT I have T2250 @ 1,73 Ghz and 2.5 GB RAM

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  • EC2 Amazon Linux AMI MySQL CPU @ 62% When Idle?

    - by Jeff
    I am running MySQL on an Amazon Linux AMI. There is nothing connected to it. There are no connections and no other applications running that use MySQL. It is completely idle, but yet, top is reporting that mysql is using 62% of the CPU? Why is this happening and how do I fix it? Cpu(s): 0.2%us, 0.2%sy, 0.0%ni, 97.8%id, 0.0%wa, 0.0%hi, 0.0%si, 1.7%st Mem: 1738504k total, 390708k used, 1347796k free, 56888k buffers Swap: 917500k total, 0k used, 917500k free, 229804k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2959 mysql 20 0 466m 39m 5244 S 62.2 2.3 4:00.67 mysqld 1 root 20 0 19252 1504 1212 S 0.0 0.1 0:00.20 init 2 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthreadd There are no connections... mysql> show processlist; +----+------+-----------+------+---------+------+-------+------------------+ | Id | User | Host | db | Command | Time | State | Info | +----+------+-----------+------+---------+------+-------+------------------+ | 5 | root | localhost | NULL | Query | 0 | NULL | show processlist | +----+------+-----------+------+---------+------+-------+------------------+

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  • Any way to disable specific CPU idle (Cx) states?

    - by Philippe
    I just got a new Toshiba Tecra S11 notebook, which has a Core i5 520M CPU, and it appears to suffer from a well-known problem: a high pitched noise when the CPU is idle. Googling around revealed that this is caused by a specific power-saving mode in the CPU. In most cases, C4 mode is blamed for the noise. So my question is: is it possible to disable C4 mode (or any other "sleep" mode) using some utility or BIOS setting? I don't mind if it hurts battery life. I'd appreciate any advice on this matter. It's driving me crazy. FYI: I'm running Windows 7 64-bit

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  • NetLogo 4.1 - implementation of a motorway ( Problem creating collision of cars )

    - by user206019
    Hi there, I am trying to create a simulation of motorway and the behaviour of the drivers in NetLogo. I have some questions that I m struggling to solve. Here is my code: globals [ selected-car ;; the currently selected car average-speed ;; average speed of all the cars look-ahead ] turtles-own [ speed ;; the current speed of the car speed-limit ;; the maximum speed of the car (different for all cars) lane ;; the current lane of the car target-lane ;; the desired lane of the car change? ;; true if the car wants to change lanes patience ;; the driver's current patience max-patience ;; the driver's maximum patience ] to setup ca import-drawing "my_road3.png" set-default-shape turtles "car" crt number_of_cars [ setup-cars ] end to setup-cars set color blue set size .9 set lane (random 3) set target-lane (lane + 1) setxy round random-xcor (lane + 1) set heading 90 set speed 0.1 + random 9.9 set speed-limit (((random 11) / 10) + 1) set change? false set max-patience ((random 50) + 10) set patience (max-patience - (random 10)) ;; make sure no two cars are on the same patch loop [ ifelse any? other turtles-here [ fd 1 ] [ stop ] ;if count turtles-here > 1 ; fd 0.1 ;if ; ;ifelse (any? turtles-on neighbors) or (count turtles-here > 1) ;[ ; ifelse (count turtles-here = 1) ; [ if any? turtles-on neighbors ; [ ; if distance min-one-of turtles-on neighbors [distance myself] > 0.9 ; [stop] ; ] ; ] ; [ fd 0.1 ] ;] ;[ stop ] ] end to go drive end to drive ;; first determine average speed of the cars set average-speed ((sum [speed] of turtles) / number_of_cars) ;set-current-plot "Car Speeds" ;set-current-plot-pen "average" ;plot average-speed ;set-current-plot-pen "max" ;plot (max [speed] of turtles) ;set-current-plot-pen "min" ;plot (abs (min [speed] of turtles) ) ;set-current-plot-pen "selected-car" ;plot ([speed] of selected-car) ask turtles [ ifelse (any? turtles-at 1 0) [ set speed ([speed] of (one-of (turtles-at 1 0))) decelerate ] [ ifelse (look-ahead = 2) [ ifelse (any? turtles-at 2 0) [ set speed ([speed] of (one-of turtles-at 2 0)) decelerate ] [ accelerate if count turtles-at 0 1 = 0 and ycor < 2.5 [lt 90 fd 1 rt 90] ] ] [accelerate if count turtles-at 0 1 = 0 and ycor < 2.5 [lt 90 fd 1 rt 90] ] ] if (speed < 0.01) [ set speed 0.01 ] if (speed > speed-limit) [ set speed speed-limit ] ifelse (change? = false) [ signal ] [ change-lanes ] ;; Control for making sure no one crashes. ifelse (any? turtles-at 1 0) and (xcor != min-pxcor - .5) [ set speed [speed] of (one-of turtles-at 1 0) ] [ ifelse ((any? turtles-at 2 0) and (speed > 1.0)) [ set speed ([speed] of (one-of turtles-at 2 0)) fd 1 ] [jump speed] ] ] tick end ;; increase speed of cars to accelerate ;; turtle procedure set speed (speed + (speed-up / 1000)) end ;; reduce speed of cars to decelerate ;; turtle procedure set speed (speed - (slow-down / 1000)) end to signal ifelse (any? turtles-at 1 0) [ if ([speed] of (one-of (turtles-at 1 0))) < (speed) [ set change? true ] ] [ set change? false ] end ;; undergoes search algorithms to change-lanes ;; turtle procedure show ycor ifelse (patience <= 0) [ ifelse (max-patience <= 1) [ set max-patience (random 10) + 1 ] [ set max-patience (max-patience - (random 5)) ] set patience max-patience ifelse (target-lane = 0) [ set target-lane 1 set lane 0 ] [ set target-lane 0 set lane 1 ] ] [ set patience (patience - 1) ] ifelse (target-lane = lane) [ ifelse (target-lane = 0) [ set target-lane 1 set change? false ] [ set target-lane 0 set change? false ] ] [ ifelse (target-lane = 1) [ ifelse (pycor = 2) [ set lane 1 set change? false ] [ ifelse (not any? turtles-at 0 1) [ set ycor (ycor + 1) ] [ ifelse (not any? turtles-at 1 0) [ set xcor (xcor + 1) ] [ decelerate if (speed <= 0) [ set speed 0.1 ] ] ] ] ] [ ifelse (pycor = -2) [ set lane 0 set change? false ] [ ifelse (not any? turtles-at 0 -1) [ set ycor (ycor - 1) ] [ ifelse (not any? turtles-at 1 0) [ set xcor (xcor + 1) ] [ decelerate if (speed <= 0) [ set speed 0.1 ] ] ] ] ] ] end I know its a bit messy because I am using code from other models from the library. I want to know how to create the collision of the cars. I can't think of any idea. As you notice my agent has almost the same size as the patch (I set it to 0.9 so that you can distinguish the space between 2 cars when they are set next to each other and I round the coordinates so that they are set to the centre of the patch). In my accelerate procedure I set my agent to turn left, move 1, turn right in a loop. I want to know if there's a command that lets me make the agent jump from one lane to the other (to the patch next to it on its left) without making it turn and move. And last, if you notice the code i created the car checks the patch that is next to it on the lane on its left and the patch in front of it and the back of it. So if the 3 patches on its left are empty then it can change lane. The fuzzy part is that when i run the setup and I press Go sometimes (not always) the car goes out of the 3 basic lanes. To understand this I have 7 lanes. The middle one which I don't use which is lane 0. Then there are 3 lanes on top of lane 0 and 3 below it. So the code I am using refers to the upper 3 lanes where I set the cars but for some reason some of the cars change lane and go to lane -3 then -2 and so forth. If someone can give me a tip I would really appreciate it. Thank you in advance. Tip: if you want to try this code in netlogo keep in mind that on interface tab I have 2 buttons one setup and one go as well as 3 sliders with names: number_of_cars , speed-up , slow-down.

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  • Solaris ????????????????

    - by Homma
    ???? ???????????? CPU ?????????????????????????????????? OS ??????????????????????????????????????????????CPU ??????????????????? CPU ???????????????????????????????????????????????????????????????????????????? CPU ??????????????????????????????????? CPU ???????????????????????? CPU ????????????????????????? CPU ?????????????????????????????????????????????????????????????????????????????DTrace ????????????????? ?? ????????????????????????????????????????????? CPU ????????????????? # cat prog01.c int main() { while(1) {}; } # gcc prog01.c -o prog01 ?????????????????????pbind ?????????? CPU 1 ??????psradm ????????? CPU 1 ?????????????????????????? CPU 1 ?????????????? # ./prog01 & [1] 3247 # pbind -b 1 3247 process id 3247: was not bound, now 1 # psradm -i 1 # psrinfo 1 1 no-intr since 09/24/2012 05:46:25 ????????? Solaris 10 8/11 ????????? # cat /etc/release Oracle Solaris 10 8/11 s10x_u10wos_17b X86 Copyright (c) 1983, 2011, Oracle and/or its affiliates. All rights reserved. Assembled 23 August 2011 ????????????????????????? DTrace ??????????????(??????)???????????????????????????? preempt ??????????????????? DTrace ????????????????????????????????????????????????????????????????????????????? # dtrace -qn 'BEGIN{ ts = timestamp; } sched:::preempt/pid == $target/ { printf("%d\n",timestamp - ts); ts = timestamp }' -p 3247 ?????????????????????? 200 ????????????????????? # dtrace -qn 'BEGIN{ ts = timestamp; } sched:::preempt/pid == $target/ { printf("%d\n",timestamp - ts); ts = timestamp }' -p 3247 3547836 199976558 200030610 199964001 200001048 199999666 200021432 ???????????? 200 ????? CPU ????????????? CPU ????????????????????? ??????? CPU 1 ????????????? prog01 ?????????????????????????????????? prog01 ?????????????????????????????????????????????????????????? 200 ??????????????? ????????????????????????? ?????????????????????????????? DTrace ????????DTrace ???????????????????????????????????????????????????????????????????? # dtrace -qn 'sched:::preempt/pid == $target/ { printf("%d\n", ((tsproc_t*)curthread->t_cldata)->ts_timeleft); }' -p 3247 ??????????????????????????????? 1/100 ???????? 200 ????????????????? # dtrace -qn 'sched:::preempt/pid == $target/ { printf("%d\n", ((tsproc_t*)curthread->t_cldata)->ts_timeleft); }' -p 3247 20 20 20 20 20 20 ????????? 200 ???????????????????? ???????? 200 ??????????????????????????????????????????????????????????????????????????????? DTrace ???????DTrace ??????????????? # dtrace -qn 'sched:::preempt/pid == $target/ { printf("%d\n", ((tsproc_t*)curthread->t_cldata)->ts_cpupri); }' -p 3247 ???????????????????????????? # dtrace -qn 'sched:::preempt/pid == $target/ { printf("%d\n", ((tsproc_t*)curthread->t_cldata)->ts_cpupri); }' -p 3247 0 0 0 0 0 0 ????????????????? 0 ???????? 0 ?????????????????????? dispadmin ???????????????? # dispadmin -c TS -g | head # Time Sharing Dispatcher Configuration RES=1000 # ts_quantum ts_tqexp ts_slpret ts_maxwait ts_lwait PRIORITY LEVEL 200 0 50 0 50 # 0 200 0 50 0 50 # 1 200 0 50 0 50 # 2 200 0 50 0 50 # 3 200 0 50 0 50 # 4 200 0 50 0 50 # 5 ???????PRIORITY LEVEL 0 ???????? ts_quantum ? 200 ??????????? 0 ???? 200 ???????????????????????????(RES ??? 1000 ????ts_quantum ???? 1/1000 ?)? ????????? ????????????????????? mpstat ????????????????????????????icsw ??? 5 ???????????200 ?????????????????????????????????????????????????????? CPU ??? 200 ????????????? # mpstat 1 | egrep '^ 1|csw' CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 347 196 1 42 1 3 0 0 2 9 1 0 90 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 16 0 0 5 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 7 0 0 5 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 8 0 0 5 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 18 1 0 5 0 0 0 0 100 0 0 0 ???????????? Solaris ????????????????????????????????????????????? priocntl ???????????????? 1 ?????????? # priocntl -s -c FX -t 1000 -i pid `pgrep prog01` ??????? mpstat ?????????CPU ??????? 1 ?????????????????????????????????????????????????????????????????????????????????????????????????????????????? # mpstat 1 | egrep '^ 1|csw' CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 346 196 1 42 1 3 0 0 2 9 1 0 90 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 2 0 0 1 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 2 0 0 1 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 13 0 0 2 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 2 0 0 1 0 0 0 0 100 0 0 0 CPU minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl 1 0 0 0 5 1 0 1 0 0 0 0 100 0 0 0 ????DTrace ????????????????????????????? # dtrace -qn 'sched:::preempt/pid == $target/ { printf("%d\n", ((fxproc_t*)curthread->t_cldata)->fx_timeleft); }' -p `pgrep prog01` 100 100 100 100 100 100 ??? Solaris ???????????????????????????????????????????????????????????????? 200 ???????????????????????????????????????????????? ??????????????????????????????????????????????????????????????? CPU ?????????I/O ?????????????????????????????????????????????????????????? ?????????????????????????? http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/disp/ ????????? ???????????????????

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  • AMD FX8350 CPU - CoolerMaster Silencio 650 Case - New Water Cooling System

    - by fat_mike
    Lately after a use of 6 months of my AMD FX8350 CPU I'm experiencing high temperatures and loud noise coming from the CPU fan(I set that in order to keep it cooler). I decided to replace the stock fan with a water cooling system in order to keep my CPU quite and cool and add one or two more case fans too. Here is my case's airflow diagram: http://www.coolermaster.com/microsite/silencio_650/Airflow.html My configuration now is: 2x120mm intake front(stock with case) 1x120mm exhaust rear(stock with case) 1 CPU stock I'm planning to buy Corsair Hydro Series H100i(www.corsair.com/en-us/hydro-series-h100i-extreme-performance-liquid-cpu-cooler) and place the radiator in the front of my case(intake) and add an 120mm bottom intake and/or an 140mm top exhaust fan. My CPU lies near the top of the MO. Is it a good practice to have a water-cooling system that takes air in? As you can see here the front of the case is made of aluminum. Can the fresh air go in? Does it even fit? If not, is it wiser to get Corsair Hydro Series H80i (www.corsair.com/en-us/hydro-series-h80i-high-performance-liquid-cpu-cooler) and place the radiator on top of my case(exhaust) and keep the front 2x120mm stock and add one more as intake on bottom. If you have any other idea let me know. Thank you. EDIT: The CPU fan running ~3000rpm and temp is around 40~43C on idle and save energy. When temp is going over 55C when running multiple programs and servers on localhost(tomcat, wamp) rpm is around 5500 and loud! I'm running Win8.1 CPU not overclocked PS: Due to my reputation i couldn't post the links that was necessary. I will edit ASAP.

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  • How are interrupts handled by dual processor machines?

    - by jeffD
    I have an idea of how interrupts are handled by a dual core CPU. I was wondering about how interrupt handling is implemented on a board with more than one physical processor. Is any of the interrupt responsibility determined by the physical board's configuration? Each processor must be able to handle some types of interrupts, like disk I/O. Unless there is some circuitry to manage and dispatch interrupts to the appropriate processor? My guess is that the scheme must be processor neutral, so that any processor and core can run the interrupt handler. If a core is waiting on a disk read, will that core be the one to run the interrupt handler when the disk is ready?

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  • download speed is fast but transfer rate is slow

    - by Ieyasu Sawada
    I've just changed ISP and I'm pretty disappointed with the transfer rate. My previous connection has a download speed of 1.08 Mb/s as seen from this site: http://speedtest.net and the download transfer rate is about 100kb/s for sites that doesn't limit their bandwidth. Now my connection has about 2Mb/s download speed but the transfer rate is dancing from 20-50kb/s . I was expecting a speed much higher than this because of the download speed that I'm getting when I'm testing. The question is what's the difference between transfer rate and download speed, is it normal to have a high download speed but low transfer rate, should the download speed be proportional to the transfer rate?

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  • Server hard disk read speed and client download speed, is there a connection? [closed]

    - by Mywiki Witwiki
    Ok so a client's download speed is only as fast as a server's upload speed, and vice versa. Based on the answers to this post: Does upload speed depend upon download speed of the server? In other words, the data transfer rate between the two computers is only as fast as the speed of the "bottleneck". Let's pretend the two computers are in two different networks and both have 100Mbps internet connection. Ben wants a copy of a file in Mark's computer hard disk with 30Mbps read speed. Does this mean that Ben can download the file at a speed of around 30Mbps only, despite having an internet connection faster than 30Mbps?

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  • C# serialPort speed

    - by MarekK
    Hi I am developing some monitoring tool for some kind of protocol based on serial communication. Serial BaudRate=187,5kb I use System.IO.Ports.SerialPort class. This protocol has 4 kinds of frames. They have 1Byte,3Bytes,6Bytes, 10-255Bytes. I can work with them but I receive them too late to respond. For the beginning I receive first packed after ex. 96ms (too late), and it contains about 1000B. This means 20-50 frames (too much, too late). Later its work more stable, 3-10Bytes but it is still too late because it contains 1-2 frames. Of Course 1 frame is OK, but 2 is too late. Can you point me how can I deal with it more reliable? I know it is possible. Revision1: I tried straight way: private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { if (!serialPort1.IsOpen) return; this.BeginInvoke(new EventHandler(this.DataReceived)); } And Backgroud worker: And ... new Tread(Read) and... always the same. Too late, too slow. Do I have to go back to WinApi and import some kernel32.dll functions? Revision 2: this is the part of code use in the Treading way: int c = serialPort1.BytesToRead; byte[] b = new byte[c]; serialPort1.Read(b, 0, c); I guess it is some problem with stream use inside SerialPort class. Or some synchronization problem. Revision 3: I do not use both at once!! I just tried different ways. Regards MarekK

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  • Speed boost to adjacency matrix

    - by samoz
    I currently have an algorithm that operates on an adjacency matrix of size n by m. In my algorithm, I need to zero out entire rows or columns at a time. My implementation is currently O(m) or O(n) depending on if it's a column or row. Is there any way to zero out a column or row in O(1) time?

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  • Speed of CSS

    - by Ólafur Waage
    This is just a question to help me understand CSS rendering better. Lets say we have a million lines of this. <div class="first"> <div class="second"> <span class="third">Hello World</span> </div> </div> Which would be the fastest way to change the font of Hello World to red? .third { color: red; } div.third { color: red; } div.second div.third { color: red; } div.first div.second div.third { color: red; } Also, what if there was at tag in the middle that had a unique id of "foo". Which one of the CSS methods above would be the fastest. I know why these methods are used etc, im just trying to grasp better the rendering technique of the browsers and i have no idea how to make a test that times it. UPDATE: Nice answer Gumbo. From the looks of it then it would be quicker in a regular site to do the full definition of a tag. Since it finds the parents and narrows the search for every parent found. That could be bad in the sense you'd have a pretty large CSS file though.

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  • std::vector iterator or index access speed question

    - by Simone Margaritelli
    Just a stupid question . I have a std::vector<SomeClass *> v; in my code and i need to access its elements very often in the program, looping them forward and backward . Which is the fastest access type between those two ? Iterator access std::vector<SomeClass *> v; std::vector<SomeClass *>::iterator i; std::vector<SomeClass *>::reverse_iterator j; // i loops forward, j loops backward for( i = v.begin(), j = v.rbegin(); i != v.end() && j != v.rend(); i++, j++ ){ // some operations on v items } Subscript access (by index) std::vector<SomeClass *> v; unsigned int i, j, size = v.size(); // i loops forward, j loops backward for( i = 0, j = size - 1; i < size && j >= 0; i++, j-- ){ // some operations on v items } And, does const_iterator offer a faster way to access vector elements in case i do not have to modify them? Thank you in advantage.

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  • php string versus boolean speed test

    - by ae
    I'm looking at trying to optimise a particular function in a php app and foolishly assumed that a boolean lookup in a 'if' statement would be quicker than a string compare. But to check it I put together a short test (see below). To my surprise, the string lookup was quicker. Is there anything wrong with my test (I'm wired on too much coffee so I'm suspicious of my own code)? If not, I would be interested in any comments people have around string versus boolean lookups in php. The result for the first test (boolean lookup) was 0.168 The result for the second test (string lookup) was 0.005 <?php $how_many = 1000000; $counter1 = 0; $counter2 = 0; $abc = array('boolean_lookup'=>TRUE, 'string_lookup'=>'something_else'); $start = microtime(); for($i = 0; $i < $how_many; $i++) { if($abc['boolean_lookup']) { $counter1++; } } echo ($start - microtime()); echo '<hr>'; $start = microtime(); for($i = 0; $i < $how_many; $i++) { if($abc['string_lookup'] == 'something_else') { $counter2++; } } echo ($start - microtime());

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  • Cython Speed Boost vs. Usability

    - by zubin71
    I just came across Cython, while I was looking out for ways to optimize Python code. I read various posts on stackoverflow, the python wiki and read the article "General Rules for Optimization". Cython is something which grasps my interest the most; instead of writing C-code for yourself, you can choose to have other datatypes in your python code itself. Here is a silly test i tried, #!/usr/bin/python # test.pyx def test(value): for i in xrange(value): i**2 if(i==1000000): print i test(10000001) $ time python test.pyx real 0m16.774s user 0m16.745s sys 0m0.024s $ time cython test.pyx real 0m0.513s user 0m0.196s sys 0m0.052s Now, honestly, i`m dumbfounded. The code which I have used here is pure python code, and all I have changed is the interpreter. In this case, if cython is this good, then why do people still use the traditional Python interpretor? Are there any reliability issues for Cython?

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  • Comparisons of web programming languages (on speed, etc.)

    - by Dave
    I'm looking for a site / report / something that can compares "identical" programs (programs that do the same thing) in different web-programming languages and then compares the speeds of each of them. I agree that there will be MANY MANY criteria on which this information can be sliced and diced by, but has anyone done any real comparison of this? I am interested in web-based languages only, ie php, perl, C, C++, java, asp, asp.net, etc.

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  • speed string search in PHP

    - by Marc
    Hi! I have a 1.2GB file that contains a one line string. What I need is to search the entire file to find the position of an another string (currently I have a list of strings to search). The way what I'm doing it now is opening the big file and move a pointer throught 4Kb blocks, then moving the pointer X positions back in the file and get 4Kb more. My problem is that a bigger string to search, a bigger time he take to got it. Can you give me some ideas to optimize the script to get better search times? this is my implementation: function busca($inici){ $limit = 4096; $big_one = fopen('big_one.txt','r'); $options = fopen('options.txt','r'); while(!feof($options)){ $search = trim(fgets($options)); $retro = strlen($search);//maybe setting this position absolute? (like 12 or 15) $punter = 0; while(!feof($big_one)){ $ara = fgets($big_one,$limit); $pos = strpos($ara,$search); $ok_pos = $pos + $punter; if($pos !== false){ echo "$pos - $punter - $search : $ok_pos <br>"; break; } $punter += $limit - $retro; fseek($big_one,$punter); } fseek($big_one,0); } } Thanks in advance!

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  • Script Speed vs Memory Usage

    - by Doug Neiner
    I am working on an image generation script in PHP and have gotten it working two ways. One way is slow but uses a limited amount of memory, the second is much faster, but uses 6x the memory . There is no leakage in either script (as far as I can tell). In a limited benchmark, here is how they performed: -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 65.626 | 540,036 | 200 Two | 20.207 | 3,269,600 | 200 -------------------------------------------- And here is the average of the previous numbers (if you don't want to do your own math): -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 0.328 | 540,036 | 1 Two | 0.101 | 3,269,600 | 1 -------------------------------------------- Which method should I use and why? I anticipate this being used by a high volume of users, with each user making 10-20 requests to this script during a normal visit. I am leaning toward the faster method because though it uses more memory, it is for a 1/3 of the time and would reduce the number of concurrent requests.

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  • Speed of QHash lookups using QStrings as keys.

    - by Ryan R.
    I need to draw a dynamic overlay on a QImage. The component parts of the overlay are defined in XML and parsed out to a QHash<QString, QPicture> where the QString is the name (such as "crosshairs") and the QPicture is the resolution independent drawing. I then draw components of the overlay as they are needed at a position determined during runtime. Example: I have 10 pictures in my QHash composing every possible element in a HUD. During a particular frame of video I need to draw 6 of them at different positions on the image. During the next frame something has changed and now I only need to draw 4 of them but 2 of those positions have changed. Now to my question: If I am trying to do this quickly, should I redefine my QHash as QHash<int, QPicture> and enumerate the keys to counteract the overhead caused by string comparisons; or are the comparisons not going to make a very big impact on performance? I can easily make the conversion to integer keys as the XML parser and overlay composer are completely separate classes; but I would like to use a consistent data structure across the application. Should I overcome my desire for consistency and re-usability in order to increase performance? Will it even matter very much if I do?

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  • iphone threading speed up startup of app

    - by BahaiResearch.com
    I have an app that must get data from the Sqlite database in order to display the first element to the User. I have created a domain object which wraps the DB access and is a thread safe singleton. Is this following strategy optimal to ensure the fastest load given the iPhone's file access and memory management capabilities in threaded apps: 1) In the AppDelegate's FinishedLaunching event the very first thing I do is create the domain singleton within a new thread. This will cause the domain object to go to Sqlite and get the data it needs without locking the UI thread. 2) I then call the standard Window methods to add the View and MakeKeyAndVisible etc. Is there an earlier stage in the AppDelegate where I should fire off the thread that creates the Domain Object and accesses Sqlite?

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  • domain name vs ip address, same server, but different speed

    - by bn
    I have two similar sites: - two of them have almost exactly the same codes, and running on the same server - both sites are the same, they just use different language. - database of the slower site is populated (maybe only the user table) the other tables for site content is the same - the faster uses root to access database one of the sites is not released yet, so it uses IP Address to access the site instead of domain name the site that is using IP address is faster (lot faster) the site that is using domain name is slower do you know why is this happening what could be the reason?

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  • PHP Speed - Many Echos vs Building a String

    - by Chris
    Wondering if anyone knows if either of these methods would produce an output faster: Method 1 for ($i=1;$i<99999;$i++) { echo $i, '<br>'; } or Method 2 for ($i=1;$i<99999;$i++) { $string .= $i . '<br>'; } echo $string; Thanks for any input you have.

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