XNA Moddable Game - Architecture Design and Reflection
- by David K
I've decided to embark on an XNA moddable game project of a simple rogue style. For all purposes of this question, I'm going to not be using a scripting engine, but rather allow modders to directly compile assemblies that are loaded by the game at run time. I know about the security problems this may raise.
So in order to expose the moddable…