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  • Can't get Facebook's user photos with php

    - by Liso22
    I'm trying to get the user photos, but I cannot get the user's photos data. I'm trying this: $photos = $facebook->api('https://graph.facebook.com/'.$profileFID.'/photos?access_token='.$access_token); print_r($photos); I'm sure the URL is correct since pasting it in the browser shows the photos array. However when I try to print the array to check if I got it I get only this: ( [id] => https://graph.facebook.com/1409006586/photos ) How can I get the full array with the user photos?

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  • Facebook social reading plugin for Wordpress?

    - by Alexey
    As you know, a lot of bigger news websites have intorduced "social readers" for Facebook (e.g. https://apps.facebook.com/wpsocialreader/), which log what the user has read into the activity stream ("Michael read..."). Is it possible to integrate similar functionality into a Wordpress blog? Are the relevant API's open? Are there any plugins available? Thanks. UPD: http://trac.ahwebdev.fr/projects/facebook-awd The plugin seems to do the trick. Will have to try it out!

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  • Getting started with a facebook application

    - by Cyclone
    I'm really new to Facebook application development, and I'm quite confused about application permissions and why the php sdk is so limiting and has so few precoded functions. First off, how do I check if a user has set proper permissions for my application, and if not, display that standard dialog immediately instead of using FBML and making them click the link? Secondly, how do I publish to a user's stream with the php apis? Finally, are there any good tutorial sites for making a php based canvas application that use the latest versions of all the sdks? Thank you for your help! I really don't see why so much of this is Javascript, it would really make much more sense to me to have things like: if(!$facebook->appHasPerm('publish_stream'){$facebook->showPermDialog('publish_stream');} I'd feel like I have much more control over the application if it worked like that.

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  • Documented process for using facebook connect for the iPhone to upload photos

    - by Corey Floyd
    After looking I did come accross this post on the facebook forums: link They are feeding the facebook object a UIImage. That seems logical, but where is this documented? The API documentation is generalized to all platforms. Where are the iPhone specific requirements for arguments and their data types? Thanks **Update***** I still have not came across any API docs pertaining to Cocoa. I did, however, gather the information I needed by piecing together forum information, Facebook sample code, and some glue. Hopefully they'll issue something a little more concrete over the next few months.

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  • Extracting friends' E-Mail addresses from Facebook (Skype?)

    - by chephy
    I am currently in the process of migrating away from Facebook (privacy concerns, mostly). For obvious reasons, I want to save away the email addresses from my friends' profile pages. However, this turned out to be a rather hard task, because the Facebook API doesn't let you access any mail addresses. However, I just tried the automatic contact import feature of Skype, and it seems to be able to retrieve the email addresses of my friends from Facebook. Does anyone know how it's done so I could replicate it?

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  • C code won't compile

    - by cc
    Please help me to understand why the following code will not compile: #include <stdio.h> //#include <iostream> //using namespace std; int main(void){ int i,k,x,y,run,e,r,s,m,count=0; char numbers[19][19]; for(i=0;i<19;i++){ for (k=0;k<19;k++){ numbers[i][k]='.'; } } void drawB(){ printf(" 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 \n"); printf ("0 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[0][0],numbers[0][1],numbers[0][2],numbers[0][3],numbers[0][4], numbers[0][5],numbers[0][6],numbers[0][7],numbers[0][8],numbers[0][9], numbers[0][10],numbers[1][11],numbers[1][12],numbers[1][13],numbers[0][14] ,numbers[0][15],numbers[0][16],numbers[0][17],numbers[0][18]); printf ("1 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[1][0],numbers[1][1],numbers[1][2],numbers[1][3],numbers[1][4], numbers[1][5],numbers[1][6],numbers[1][7],numbers[1][8],numbers[1][9], numbers[1][10],numbers[1][11],numbers[1][12],numbers[1][13],numbers[1][14] ,numbers[1][15],numbers[1][16],numbers[1][17],numbers[1][18]); printf ("2 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" numbers[2][0],numbers[2][1],numbers[2][2],numbers[2][3],numbers[2][4], numbers[2][5],numbers[2][6],numbers[2][7],numbers[2][8],numbers[2][9], numbers[2][10],numbers[2][11],numbers[2][12],numbers[2][13],numbers[2][14] ,numbers[2][15],numbers[2][16],numbers[2][17],numbers[2][18]); printf ("3 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[3][0],numbers[3][1],numbers[3][2],numbers[3][3],numbers[3][4], numbers[3][5],numbers[3][6],numbers[3][7],numbers[3][8],numbers[3][9], numbers[3][10],numbers[3][11],numbers[3][12],numbers[3][13],numbers[3][14] ,numbers[3][15],numbers[3][16],numbers[3][17],numbers[3][18]); printf ("4 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[4][0],numbers[4][1],numbers[4][2],numbers[4][3],numbers[4][4], numbers[4][5],numbers[4][6],numbers[4][7],numbers[4][8],numbers[4][9], numbers[4][10],numbers[4][11],numbers[4][12],numbers[4][13],numbers[4][14] ,numbers[4][15],numbers[4][16],numbers[4][17],numbers[4][18]); printf ("5 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[5][0],numbers[5][1],numbers[5][2],numbers[5][3],numbers[5][4], numbers[5][5],numbers[5][6],numbers[5][7],numbers[5][8],numbers[5][9], numbers[5][10],numbers[5][11],numbers[5][12],numbers[5][13],numbers[5][14] ,numbers[5][15],numbers[5][16],numbers[5][17],numbers[5][18]); printf ("6 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[6][0],numbers[6][1],numbers[6][2],numbers[6][3],numbers[6][4], numbers[6][5],numbers[6][6],numbers[6][7],numbers[6][8],numbers[6][9], numbers[6][10],numbers[6][11],numbers[6][12],numbers[6][13],numbers[6][14] ,numbers[6][15],numbers[6][16],numbers[6][17],numbers[6][18]); printf ("7 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[7][0],numbers[7][1],numbers[7][2],numbers[7][3],numbers[7][4], numbers[7][5],numbers[7][6],numbers[7][7],numbers[7][8],numbers[7][9], numbers[7][10],numbers[7][11],numbers[7][12],numbers[7][13],numbers[7][14] ,numbers[7][15],numbers[7][16],numbers[7][17],numbers[7][18]); printf ("8 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[8][0],numbers[8][1],numbers[8][2],numbers[8][3],numbers[8][4], numbers[8][5],numbers[8][6],numbers[8][7],numbers[8][8],numbers[8][9], numbers[8][10],numbers[8][11],numbers[8][12],numbers[8][13],numbers[8][14] ,numbers[8][15],numbers[8][16],numbers[8][17],numbers[8][18]); printf ("9 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[9][0],numbers[9][1],numbers[9][2],numbers[9][3],numbers[9][4], numbers[9][5],numbers[9][6],numbers[9][7],numbers[9][8],numbers[9][9], numbers[9][10],numbers[9][11],numbers[9][12],numbers[9][13],numbers[9][14] ,numbers[9][15],numbers[9][16],numbers[9][17],numbers[9][18]); printf ("0 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[10][0],numbers[10][1],numbers[10][2],numbers[10][3],numbers[10][4], numbers[10][5],numbers[10][6],numbers[10][7],numbers[10][8],numbers[10][9], numbers[10][10],numbers[10][11],numbers[10][12],numbers[10][13],numbers[10][14] ,numbers[10][15],numbers[10][16],numbers[10][17],numbers[10][18]); printf ("1 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[11][0],numbers[11][1],numbers[11][2],numbers[11][3],numbers[11][4], numbers[11][5],numbers[11][6],numbers[11][7],numbers[11][8],numbers[11][9], numbers[11][10],numbers[11][11],numbers[11][12],numbers[11][13],numbers[11][14] ,numbers[11][15],numbers[11][16],numbers[11][17],numbers[11][18]); printf ("2 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[12][0],numbers[12][1],numbers[12][2],numbers[12][3],numbers[12][4], numbers[12][5],numbers[12][6],numbers[12][7],numbers[12][8],numbers[12][9], numbers[12][10],numbers[12][11],numbers[12][12],numbers[12][13],numbers[12][14] ,numbers[12][15],numbers[12][16],numbers[12][17],numbers[12][18]); printf ("3 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[13][0],numbers[13][1],numbers[13][2],numbers[13][3],numbers[13][4], numbers[13][5],numbers[13][6],numbers[13][7],numbers[13][8],numbers[13][9], numbers[13][10],numbers[13][11],numbers[13][12],numbers[13][13],numbers[13][14] ,numbers[13][15],numbers[13][16],numbers[13][17],numbers[13][18]); printf ("4 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[14][0],numbers[14][1],numbers[14][2],numbers[14][3],numbers[14][4], numbers[14][5],numbers[14][6],numbers[14][7],numbers[14][8],numbers[14][9], numbers[14][10],numbers[14][11],numbers[14][12],numbers[14][13],numbers[14][14] ,numbers[14][15],numbers[14][16],numbers[14][17],numbers[14][18]); printf ("5 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[15][0],numbers[15][1],numbers[15][2],numbers[15][3],numbers[15][4], numbers[15][5],numbers[15][6],numbers[15][7],numbers[15][8],numbers[15][9], numbers[15][10],numbers[15][11],numbers[15][12],numbers[15][13],numbers[15][14] ,numbers[15][15],numbers[15][16],numbers[15][17],numbers[15][18]); printf ("6 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[16][0],numbers[16][1],numbers[16][2],numbers[16][3],numbers[16][4], numbers[16][5],numbers[16][6],numbers[16][7],numbers[16][8],numbers[16][9], numbers[16][10],numbers[16][11],numbers[16][12],numbers[16][13],numbers[16][14] ,numbers[16][15],numbers[16][16],numbers[16][17],numbers[16][18]); printf ("7 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[17][0],numbers[17][1],numbers[17][2],numbers[17][3],numbers[17][4], numbers[17][5],numbers[17][6],numbers[17][7],numbers[17][8],numbers[17][9], numbers[17][10],numbers[17][11],numbers[17][12],numbers[17][13],numbers[17][14] ,numbers[17][15],numbers[17][16],numbers[17][17],numbers[17][18]); printf ("8 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[18][0],numbers[18][1],numbers[18][2],numbers[18][3],numbers[18][4], numbers[18][5],numbers[18][6],numbers[18][7],numbers[18][8],numbers[18][9], numbers[18][10],numbers[18][11],numbers[18][12],numbers[18][13],numbers[18][14] ,numbers[18][15],numbers[18][16],numbers[18][17],numbers[18][18]); } void checkSurrounded (int x,int y){ //numbers [x-1,y-1 ] , numbers [x-1,y ] , numbers [x-1,y+1 ] //numbers [x,y-1 ] , numbers [x,y ] , numbers [x,y+1 ] //numbers [x+1,y-1, ] , numbers [x+1,y ] , numbers [x+1,y+1 ] if(numbers[x][y]=='A'){ if((numbers[x-1][y-1]=='B') && (numbers[x-1][y]=='B') && (numbers[x-1][y+1]=='B') && (numbers[x][y-1]=='B') && (numbers[x][y+1]=='B') && (numbers[x+1][y-1]=='B') && (numbers[x+1][y]=='B')){ numbers[x][y]='B';} } if(numbers[x][y]=='B'){ if((numbers[x-1][y-1]=='A') && (numbers[x-1][y]=='A') && (numbers[x-1][y+1]=='A') && (numbers[x][y-1]=='A') && (numbers[x][y+1]=='A') && (numbers[x+1][y-1]=='A') && (numbers[x+1][y]=='A')){ numbers[x][y]='A'; } } } /** void checkArea(){ //detect enemy stone //store in array //find adjacent enemy stones // store the enemy stones in the array //keep on doing this until there are no more enemy stones that are adjacent for (s=0;s<19;s++) { for (m=0;m<19;m++) { if (numbers[s][m]=='A'){ count++; } } } }//end fn void checkAdjacent(int x, int y){ if (numbers [x][y]=='A'){ if((numbers[x][y-1]=='B' && numbers [x-1][y]=='B' && numbers[x][y+1]=='B' && numbers[x+1][y]=='B')){ } } } void getUserInput(){ int run=1; while(run){ printf("Enter x coordinate\n"); scanf("%d",&x); printf("Enter y coordinate\n"); scanf("%d",&y); if((x>18 || y>18 || x<0 || y<0) && !( numbers[x][y]=='.' )){ printf("invalid imput\n"); } else{ numbers[x][y]='B'; run=0; drawB(); } } } */ void getCupInput(){ //go through borad //starting from [0][0] //stop at first player stone //save as target x and target y //surround target x and target y //if already surrounded //start looking in borad again from last position //at end of board reset to [0][0] for(s=0;s<19;s++) { for(m=0;m<19;m++) { if (numbers[s][m]==0){ count++; } } } x=x-2; y=y+2; numbers[x][y]='A'; drawB(); } while(1){ //getUserInput(); getCupInput(); } system("pause"); return 0; }

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  • Google play game services and Facebook integration in one game

    - by Ineentho
    We are creating a cross platform game for iOS and Android. We have thought about how and with which services we should integrate achievements and scoreboards with. For the iOS part, we are pretty sure that this how we want to do, in order from when the user opens the app for the first time: Connect with Game Center (Should be automatic, the user shouldn't even notice?) We will also get the players nickname for public scoreboards here. Ask if the user wants to connect with Facebook so that we can compare the players highscores with their friends. We could add Google play game services there as well, but I don't feel like that adds anything to the experience for the end user. Now comes the tricky part: Android We thought that we could do just like for iOS, except that we replace Game Center with Google Play Game Services. However, unlike Game Center, Game Services will ask the user to log in to their Google+ account and allow us to access their account. So now, what we have is a double login, first with Google+ and then with Facebook. What will users think about that? Should we scrap Play Services entirely and just ask the user for a nickname within our app and user Facebook for achievements?

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  • Facebook Stories for Retailers

    - by David Dorf
    Getting people to "like" a brand is important because it opens the door to a possible B2C relationship. Once a person likes that brand, the brand can post to their newsfeed with promotions, announcements, and surveys. At least for me, I "hide" the noisy brands and just monitor the ones that keep posts under 4 times a week. I see lots of people, especially with fashion brands, comment on postings at which point the posting is seen by their network. A metric I've heard (but not verified) is that for every person that comments, ten of their friends see the original posting. That's a pretty cheap way to communicate to potential customers in a viral way. Over at mainstreet.com they compiled the a list of the top liked retailers on Facebook as of Feb 1, 2011. They are listed below: 19,414,892 Starbucks 11,302,939 Victoria's Secret 7,925,184 Zara 7,032,398 McDonald's 6,117,222 H&M 5,400,586 Taco Bell 4,665,760 Subway 4,494,849 Lacoste 4,185,570 Hollister 3,973,181 Forever 21 So I guess the public likes their fast-food and fashion. To take this to the next level, Facebook is now displaying Sponsored Stories, which I saw for the first time on my page this weekend. I found this picture at the Wall Blog that depicits Sponsored Stories very well. Over on the right-hand column of a person's page, where they see advertisements and such, Facebook will post stories involving their network of friends and their interaction with sponsored brands. Now their "likes" can suddenly become your ads. "Jessica and Philip like Starbucks. What are you waiting for?" This is another great way to take messages viral by accessing social graphs. As usual there will be a certain level of outcry from privacy advocates, but given the other more iniquitous issues, I believe this will fall by the wayside. Retailers should consider using Sponsored Stories to increase their Likes, and thus increase their voice in the social world.

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  • Facebook contest policy no-no?

    - by Fred
    I would like to post a link on a Facebook page where it will exit Facebook entirely and go to a client's website, where people will be on a page (client's) where they can enter their e-mail address to be entered in a temporary database file with rules and disclosures etc., for a draw once the number of entries reaches 100 for instance. Once the number of entries reaches 100, a random winner is picked and notified via E-mail. The functionality is as follows: A link is place on a Facebook page leading to an external page The page is a form to merely enter their email address for a contest The email is placed in a temporary file An automatic E-mail is sent to the address used for confirmation using SHAH-256 hash The person receives the Email saying something to the affect "Please confirm your Email address etc. - If you did not authorize this, simply ignore this message and no further action will be taken". If the person clicks on the confirmation link, the Email is then stored in the database and the person is again notified saying "Thank you for signing up etc." Once others do the same process and the database reaches a certain number, the form is no longer accessible and automatically picks a random Email. Once picked, an Email is automatically sent to the winner stating the instructions, and notifying me also. Once that person clicks yet another confirmation link, the database is then automatically deleted. I have built this myself and have no intentions of breaking any rules, nor jeopardize the work/time/energy I have put into this project. Is this allowed?

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  • NO FBML is working in iframe in facebook using PHP (ie or ff or anywhere else!)

    - by Cyprus106
    I have tried for three days now and gotten nowhere on this.... I absolutely can not get any "fb:" code to render anything! I've tried the exact code in the sandbox and it works fine. I've read through every search result I could find and gotten nowhere... I'm using a standard xd_receiver page, and in the body there's this line: < script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/XdCommReceiver.js" type="text/javascript"></script> Here's my index page. It's basically the stock facebook example code.... <?php require_once 'facebook-platform/php/facebook.php'; //Authentication Keys $appapikey = 'MY_KEY'; // obviously this is my real key $appsecret = 'MY_SECRET'; // same thing $facebook = new Facebook($appapikey, $appsecret); $user_id = $facebook->require_login(); ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head></head> <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <? echo "<p>Hello, <fb:name uid=\"$user_id\" useyou=\"false\"></fb:name>!</p>"; ?> <script type="text/javascript"> FB_RequireFeatures(["XFBML"], function(){ FB.Facebook.init("<?php echo $appapikey; ?>", "xd_receiver.htm"); }); </script> </body> </html> oddly enough, when I put this code below where it echos the logged in user's name, it does show the id numbers of friends. But again, it won't render their names <?php friends.get API method echo "<p>Friends:"; $friends = $facebook->api_client->friends_get(); $friends = array_slice($friends, 0, 25); foreach ($friends as $friend) { echo "<br>".$friend." - <fb:name uid=\".$user_id.\" useyou=\"false\"></fb:name>"; } echo "</p>"; ?> Here's my settings: Canvas Callback URL http://www.my-actual-website.com/test/ Canvas URL http://apps.facebook.com/gogre_testapp/ FBML/iframe iframe Application Type Website Post-Remove URL http://www.my-actual-website.com/test/ Post-Authorize URL http://www.my-actual-website.com/test/ Please, somebody help me out! I've been trying unsuccessfully for days

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  • Linux Mint 14 severe overheating

    - by agvares
    I've tried switching to Mint (it was Mint 12) about 6 months ago, but failed to do it due to enormous overheating which made it virtually impossible to run any applications more complex than Gedit. Time had passed, and now I'm back again with Mint 14, but feeling way more determined. What I face are the following issues: 1) Great overheating (and by great I mean that just by doing nothing my CPU temp is floating around 70-75 C, which I find a lot) 2) Running multiple applications (let's say Chrome, Skype and Pidgin) results in critical overheating and immediate shutdown of the system 3) Due to the stuff listed above, my battery drains in about 10-15 minutes, pretty much turning my laptop into a crippled desktop machine I've got a HP-dv6 laptop (i7, 6gb RAM, dual graphics) Here's the output of lspci: 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b5) 00:1c.2 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 3 (rev b5) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b5) 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM65 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Whistler XT [AMD Radeon HD 6700M Series] 07:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) 0d:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) 13:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5209 PCI Express Card Reader (rev 01) 19:00.0 USB controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 04) what i've tried to do already: 1) I've edited my grub file to add some "splash" arguments there 2) Installed jupiter and powertop 3) Tried to upgrade to newer kernels (up to 3.8), btw running anything newer than 3.5 results in both resolution and wi-fi detection fail 4) Read lots of forum threads devoted to the topic So, my question is simple: What else might I do to become finally able to use Mint as my default OS without the risk of being burned alive by the CPU heat?

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  • uiview animation used to work on iphone sdk 2.2 and now it doesn't on sdk 3.0

    - by nico
    hello! I have an animation block that worked fine when runnung the app on iphone OS 2.2. Now I compile the same code for iphone OS 3.0 and it doesn't work. UIViewAnimationTransition trans = UIViewAnimationTransitionFlipFromLeft; [UIView beginAnimations: nil context: NULL]; UIView *forview = [[self view] superview]; [UIView setAnimationTransition: trans forView:forview cache: YES]; [UIView setAnimationDuration:1.0]; [[self navigationController] popViewControllerAnimated:NO]; [UIView commitAnimations]; What the code does, it uses the navigation controller to change the top most view, but with the flip transition and not with the built in one. any ideas on what might have change in the sdk or what I'm doing wrong? thanks!!

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  • Facebook,Android- How to get friends birthday from facebook

    - by Eriz
    I tried to goto lots of questions on this forum but could not find one useful so i decided to ask one myself. I want to pull the birthday's of all the friends in the users friend list. After going through a lot of stuff i found there are 2 ways to do that 1. Graph API 2. FQL Query So, my first question is , which one of them is better/easy to integrate in the app. Q2. http://developers.facebook.com/docs/tutorials/androidsdk/3.0/scrumptious/ is this tutorial useful for what i want to do. Q3. If i use Graph API/FQL Query , could you please give me a link which is helpful or a Code snippet Thanks In Advance, Eriz

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  • Getting a friend count from facebook (possibly using api)

    - by Patrick
    Im used to working with twitter, where friend/follower totals are available in a simple xml request. My goal is a simple "enter your username/user id, and display your friends count". Is there something like this for facebook? From what i gather, ill have to make an application, and have anyone who wants to grab their friends total actually install that app from within their own facebook profile. Anyone have any experience with this?

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  • iPhone SDK / Facebook Connect: Using a custom login dialog

    - by boliva
    Exactly what the title says. Is it possible to use Facebook Connect (or any other means of FB integration) in a native iPhone app without resorting to the built in login dialog (which looks awful)? Something where I could create my own custom login screen asking for the facebook login username and password and then using the fbconnect native methods to validate that info and retrieve a valid session?

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  • Facebook Graph API: user gender

    - by Mark
    The old Facebook API provided the user sex/gender as part of the default user data. Apparently the new Graph API does not provide that information, even though the documentation says that it does. I've heard people say that you need to request special permissions to get it and other pieces of data, but I have not been successful in getting it to work. Does anyone have an example, using the Facebook Graph API, of how to get the user's gender and/or location (city/state/country/whatever)?

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  • Facebook: Get User's Birthday

    - by Sarfraz
    Hello, As I asked previously but without any luck about how to get current user's birthday. I would like to simply get the birthday of current logged in user (I am using facebook connect & php client library) using any possible way you guys could suggest. I have also heared about OAuth and Graph API but facebook documentation is very bad, I can not get a working example. Please show me any method to get current user's birthday. Thanks

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  • Facebook API: Set User Status with "@mentions" integration

    - by JWD
    StackOverflow'ers, I realize the new "@mentions" is a very new feature to facebook, but can any of you think of how to access this feature using the Facebook API? I would assume there would need to be a separate call to get a list of available users/applications/ect... I am just brainstorming here, I realize this may not be possible yet. Any help is much appreciated. Thanks!

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  • Facebook iFrame app - How to use fbml/xfbml

    - by booze2go
    Hi Guys, I'm trying to use xfbml within my facebook app (iframe) but it somehow doesn't show up. I copied this tag into one of the pages... <fb:share-button href="http://apps.facebook.com/example" type="box_count"></fb:share-button> ..but as i said it doesn't show up. Any idea how that works? Thanks in advance!

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  • Kohana - Facebook app URL

    - by booze2go
    Hi Guys, I'm developing my first facebook app on kohana 2.3.x at the moment and I noticed that a usual app url should look like this: http://apps.facebook.com/{my_app}/{controller}/{method} But in my app it shows the real url. http://mydomain.com/{controller}/{method} Any idea how to fix that in Kohana? Thanks in advance!

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  • iPhone 3.1.3 sdk for Leopard

    - by mousebird
    Is it still possible to find the 3.1.3 SDK (w/ Xcode) for iPhone development on Leopard? I haven't upgraded to Snow Leopard yet, but I need to interact with devices running 3.1.3. I should have grabbed that version when it was up, but I didn't. So, does anyone have a link to the 3.1.3 iPhone SDK (w/ Xcode)?

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  • Adding Facebook Log in button to PHP code

    - by CMaury
    I am trying to add the new Facebook log in button to my registration page on my Drupal site. I know the following code is wrong, but I don't know the right syntax to implement it: function facebook_user($op, &$edit, &$user, $category = NULL) { switch($op) { // User is registering. case 'register': // Add a Facebook login button. echo ' '; } } What should I use instead of echo? Is there another way I should be going about this? Thanks

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  • Making my site login "mirror" Facebook login

    - by lawrence
    I've noticed that Huffington Post does this: if you log out of there, it forces you to log out of Facebook as well, and if you log in on Facebook and go back to Huffington Post, it automatically logs you in there as well. Is this a straightforward use of the FB Connect API that I just haven't noticed, or is there some trick?

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