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  • sql clarification

    - by JPro
    Can anyone please clarify what this query will return ? SELECT TestCase FROM MyTable WHERE Verdict = 'PASS' AND StartTime > DATE_SUB(NOW(), INTERVAL 2 MONTH)

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  • datesub question

    - by Ahmet vardar
    Hi, is it possible to use date_sub like this ? $dt = date("Y-m-d h:i:s"); $query = "INSERT INTO `table` (`date`) VALUES ('DATE_SUB('$dt', INTERVAL 15 DAY)')"; $result = MYSQL_QUERY($query); Thanks

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  • Timer (NSTimer) won't work...why?

    - by eco_bach
    Hi I have the following, can anyone familiar with NSTimer tell me why it isn't working?? I've tried various values for an interval but no luck. self.timer = [NSTimer scheduledTimerWithTimeInterval:.5 target:self selector:@selector(update:) userInfo:nil repeats:YES]; And then my selector method - (void)update:(NSTimer*)timer { //DOESN"T TRACE OUT! NSLog(@" update:theTimer and userInfo = %@",timer.userInfo); }

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  • Linux fsck.ext3 says "Device or resource busy" although I did not mount the disk.

    - by matnagel
    I am running an ubuntu 8.04 server instance with a 8GB virtual disk on vmware 1.0.9. For disk maintenance I made a copy of the virtual disk (by making a copy of the 2 vmdk files of sda on the stopped vm on the host) and added it to the original vm. Now this vm has it's original virtual disk sda plus a 1:1 copy (sdd). There are 2 additional disk sdb and sdc which I ignore.) I would expect sdb not to be mounted when I start the vm. So I try tp do a ext2 fsck on sdd from the running vm, but it reports fsck reported that sdb was mounted. $ sudo fsck.ext3 -b 8193 /dev/sdd e2fsck 1.40.8 (13-Mar-2008) fsck.ext3: Device or resource busy while trying to open /dev/sdd Filesystem mounted or opened exclusively by another program? The "mount" command does not tell me sdd is mounted: $ sudo mount /dev/sda1 on / type ext3 (rw,relatime,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) /sys on /sys type sysfs (rw,noexec,nosuid,nodev) varrun on /var/run type tmpfs (rw,noexec,nosuid,nodev,mode=0755) varlock on /var/lock type tmpfs (rw,noexec,nosuid,nodev,mode=1777) udev on /dev type tmpfs (rw,mode=0755) devshm on /dev/shm type tmpfs (rw) devpts on /dev/pts type devpts (rw,gid=5,mode=620) /dev/sdc1 on /mnt/r1 type ext3 (rw,relatime,errors=remount-ro) /dev/sdb1 on /mnt/k1 type ext3 (rw,relatime,errors=remount-ro) securityfs on /sys/kernel/security type securityfs (rw) When I ignore the warning and continue the fsck, it reported many errors. How do I get this under control? Is there a better way to figure out if sdd is mounted? Or how is it "busy? How to unmount it then? How to prevent ubuntu from automatically mounting. Or is there something else I am missing? Also from /var/log/syslog I cannot see it is mounted, this is the last part of the startup sequence: kernel: [ 14.229494] ACPI: Power Button (FF) [PWRF] kernel: [ 14.230326] ACPI: AC Adapter [ACAD] (on-line) kernel: [ 14.460136] input: PC Speaker as /devices/platform/pcspkr/input/input3 kernel: [ 14.639366] udev: renamed network interface eth0 to eth1 kernel: [ 14.670187] eth1: link up kernel: [ 16.329607] input: ImPS/2 Generic Wheel Mouse as /devices/platform/i8042/serio1/ kernel: [ 16.367540] parport_pc 00:08: reported by Plug and Play ACPI kernel: [ 16.367670] parport0: PC-style at 0x378, irq 7 [PCSPP,TRISTATE] kernel: [ 19.425637] NET: Registered protocol family 10 kernel: [ 19.437550] lo: Disabled Privacy Extensions kernel: [ 24.328857] loop: module loaded kernel: [ 24.449293] lp0: using parport0 (interrupt-driven). kernel: [ 26.075499] EXT3 FS on sda1, internal journal kernel: [ 28.380299] kjournald starting. Commit interval 5 seconds kernel: [ 28.381706] EXT3 FS on sdc1, internal journal kernel: [ 28.381747] EXT3-fs: mounted filesystem with ordered data mode. kernel: [ 28.444867] kjournald starting. Commit interval 5 seconds kernel: [ 28.445436] EXT3 FS on sdb1, internal journal kernel: [ 28.445444] EXT3-fs: mounted filesystem with ordered data mode. kernel: [ 31.309766] eth1: no IPv6 routers present kernel: [ 35.054268] ip_tables: (C) 2000-2006 Netfilter Core Team mysqld_safe[4367]: started mysqld[4370]: 100124 14:40:21 InnoDB: Started; log sequence number 0 10130914 mysqld[4370]: 100124 14:40:21 [Note] /usr/sbin/mysqld: ready for connections. mysqld[4370]: Version: '5.0.51a-3ubuntu5.4' socket: '/var/run/mysqld/mysqld.sock' port: 3 /etc/mysql/debian-start[4417]: Upgrading MySQL tables if necessary. /etc/mysql/debian-start[4422]: Looking for 'mysql' in: /usr/bin/mysql /etc/mysql/debian-start[4422]: Looking for 'mysqlcheck' in: /usr/bin/mysqlcheck /etc/mysql/debian-start[4422]: This installation of MySQL is already upgraded to 5.0.51a, u /etc/mysql/debian-start[4436]: Checking for insecure root accounts. /etc/mysql/debian-start[4444]: Checking for crashed MySQL tables.

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  • nginx proxying websockets, must be missing something

    - by CodeMonkey
    I have a basic chat app written in node.js using express and socket.io; it works fine when connecting directly to node on port 3000 But doesn't work when I try to use nginx v1.4.2 as a proxy. I start off using the connection map map $http_upgrade $connection_upgrade { default upgrade; '' close; } Then add the locations location /socket.io/ { proxy_pass http://node; proxy_redirect off; proxy_http_version 1.1; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $remote_addr; proxy_set_header X-Request-Id $txid; proxy_set_header X-Session-Id $uid_set+$uid_got; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection $connection_upgrade; proxy_buffering off; proxy_read_timeout 86400; keepalive_timeout 90; proxy_cache off; access_log /var/log/nginx/webservice.access.log; error_log /var/log/nginx/webservice.error.log; } location /web-service/ { proxy_pass http://node; proxy_redirect off; proxy_http_version 1.1; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $remote_addr; proxy_set_header X-Request-Id $txid; proxy_set_header X-Session-Id $uid_set+$uid_got; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection $connection_upgrade; proxy_buffering off; proxy_read_timeout 86400; keepalive_timeout 90; access_log /var/log/nginx/webservice.access.log; error_log /var/log/nginx/webservice.error.log; rewrite /web-service/(.*) /$1 break; proxy_cache off; } These are built up using all of the tips to get it working that I could find. The error log does not show any errors. (except when I stop node to test the error logging is working) When through nginx I do see a websocket connection in the dev tools, with the status of 101; but the frames tab under the resuects is empty. The only differnece I can see in the response headers is a case difference - "upgrade" vs "Upgrade" - through nginx : Connection:upgrade Date:Fri, 08 Nov 2013 11:49:25 GMT Sec-WebSocket-Accept:LGB+iEBb8Ql9zYfqNfuuXzdzjgg= Server:nginx/1.4.2 Upgrade:websocket direct from node Connection:Upgrade Sec-WebSocket-Accept:8nwPpvg+4wKMOyQBEvxWXutd8YY= Upgrade:websocket output from node (when used through nginx) debug - served static content /socket.io.js debug - client authorized info - handshake authorized iaej2VQlsbLFIhachyb1 debug - setting request GET /socket.io/1/websocket/iaej2VQlsbLFIhachyb1 debug - set heartbeat interval for client iaej2VQlsbLFIhachyb1 debug - client authorized for debug - websocket writing 1:: debug - websocket writing 5:::{"name":"message","args":[{"message":"welcome to the chat"}]} debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client 7My3F4CuvZC0I4Olhybz debug - jsonppolling closed due to exceeded duration debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client AkCYl0nWNZAHeyUihyb0 debug - jsonppolling closed due to exceeded duration debug - setting request GET /socket.io/1/xhr-polling/iaej2VQlsbLFIhachyb1?t=1383911206158 debug - setting poll timeout debug - discarding transport debug - cleared heartbeat interval for client iaej2VQlsbLFIhachyb1 debug - setting request GET /socket.io/1/jsonp-polling/iaej2VQlsbLFIhachyb1?t=1383911216160&i=0 debug - setting poll timeout debug - discarding transport debug - clearing poll timeout debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client iaej2VQlsbLFIhachyb1 debug - jsonppolling closed due to exceeded duration debug - setting request GET /socket.io/1/jsonp-polling/iaej2VQlsbLFIhachyb1?t=1383911236429&i=0 debug - setting poll timeout debug - discarding transport debug - cleared close timeout for client iaej2VQlsbLFIhachyb1 when direct to node, the client does not start polling. The normal http stuff node outputs works fine with nginx. Clearly something I am not seeing, but I am stuck, thanks :)

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  • dns queries not using nscd for caching

    - by xenoterracide
    I'm trying to use nscd (Nameservices Cache Daemon) to cache dns locally so I can stop using bind to do it. I've gotten it started and ntpd seems to attempt to use it. But everything else for hosts seems to ignore it. e.g if I do dig apache.org 3 times none of them will hit the cache. I'm viewing the cache stats using nscd -g to determine whether it's been used. I've also turned the debug log level up to see if I can see it hitting and the queries don't even hit nscd. nsswitch.conf # Begin /etc/nsswitch.conf passwd: files group: files shadow: files publickey: files hosts: cache files dns networks: files protocols: files services: files ethers: files rpc: files netgroup: files # End /etc/nsswitch.confenter code here nscd.conf # # /etc/nscd.conf # # An example Name Service Cache config file. This file is needed by nscd. # # Legal entries are: # # logfile <file> # debug-level <level> # threads <initial #threads to use> # max-threads <maximum #threads to use> # server-user <user to run server as instead of root> # server-user is ignored if nscd is started with -S parameters # stat-user <user who is allowed to request statistics> # reload-count unlimited|<number> # paranoia <yes|no> # restart-interval <time in seconds> # # enable-cache <service> <yes|no> # positive-time-to-live <service> <time in seconds> # negative-time-to-live <service> <time in seconds> # suggested-size <service> <prime number> # check-files <service> <yes|no> # persistent <service> <yes|no> # shared <service> <yes|no> # max-db-size <service> <number bytes> # auto-propagate <service> <yes|no> # # Currently supported cache names (services): passwd, group, hosts, services # logfile /var/log/nscd.log threads 4 max-threads 32 server-user nobody # stat-user somebody debug-level 9 # reload-count 5 paranoia no # restart-interval 3600 enable-cache passwd yes positive-time-to-live passwd 600 negative-time-to-live passwd 20 suggested-size passwd 211 check-files passwd yes persistent passwd yes shared passwd yes max-db-size passwd 33554432 auto-propagate passwd yes enable-cache group yes positive-time-to-live group 3600 negative-time-to-live group 60 suggested-size group 211 check-files group yes persistent group yes shared group yes max-db-size group 33554432 auto-propagate group yes enable-cache hosts yes positive-time-to-live hosts 3600 negative-time-to-live hosts 20 suggested-size hosts 211 check-files hosts yes persistent hosts yes shared hosts yes max-db-size hosts 33554432 enable-cache services yes positive-time-to-live services 28800 negative-time-to-live services 20 suggested-size services 211 check-files services yes persistent services yes shared services yes max-db-size services 33554432 resolv.conf # Generated by dhcpcd from eth0 nameserver 127.0.0.1 domain westell.com nameserver 192.168.1.1 nameserver 208.67.222.222 nameserver 208.67.220.220 as kind of a side note I'm using archlinux.

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  • How to troubleshoot problem with OpenVpn Appliance Server not able to connect

    - by Peter
    1) I have a Windows Server 2008 Standard SP2 2) I am running Hyper-V and have the OpenSvn Appliance Server virtual running 3) I have configured it as it said, only issue was that the legacy network adapter does not have a setting the instructions mention "Enable spoofing of MAC Addresses". My understand is that before R2, this was on by default. 4) Server is running, web interfaces look good 5) I am trying to connect from a Vista 64 box and cannot 5a) If I set to UPD I am stuck at Authorizing and client log looks like: 10/11/09 15:00:42: INFO: OvpnConfig: connect... 10/11/09 15:00:42: INFO: Gui listen socket at 34567 10/11/09 15:00:42: INFO: sending start command to instantiator... 10/11/09 15:00:42: INFO: start 34567 ?C:\Users\Peter\AppData\Roaming\OpenVPNTech\config?02369512D0C82A04B88093022DA0226202218022A902264022AE022B? 10/11/09 15:00:42: INFO: Got line from MI->>INFO:OpenVPN Management Interface Version 1 -- type 'help' for more info 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 5b) I setup server for tcp and try to connect, I get a loop of authorizing and reconnecting. Log looks like: 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 10/11/09 15:00:54: INFO: Got line from MI->>BYTECOUNT:2560,3888 ... Is there anyway to turn on robust logging on the server to understand what is happening? Any ideas on how to hunt this down?

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  • Outlook 2013 keeps freezing, semi-consistently

    - by AviD
    I have an oddity of problem with my Outlook's stability. It seems to be freezing up, not at random intervals, but based on a seemingly strange combination of configurations. I have been trying many different combinations, I've even devolved to "Cargo-cult" debugging, since I have no clue what is causing this... Here is my set up - since I don't know for sure which settings are causing the lockup, I'll probably mention irrelevant things: (relatively) clean install of Windows 8 (on hyper-v, if that matters) Clean install of Outlook 2013, fully updated 3 accounts configured: Hotmail account configured with ActiveSync Gmail account Large-ish account (several GB) connected with IMAP Only a few folders are subscribed in IMAP Outlook is set to only display subscribed folders configured to keep messages permanently Google Apps account, connected with IMAP Small account connected with IMAP All folders IMAP subscribed Outlook is set to only display subscribed folders configured to keep messages permanently Several Send/Receive Groups configured, to try different configurations of enabling/disable/partial the different accounts - with different send times, from 60 minutes down to 5 minutes. The problem is that at certain points Outlook completely freezes up and I have to kill it. This is not consistent - there are some things that cause it immediately almost consistently, there are some times that it just happens by itself after some period of time (sometimes a few moments, sometimes a few hours; sometimes while using it, sometimes after I've been away from it for a few hours). I have searched all over, and there seem to be many with similar (apparently) problem, and found numerous "solutions" (some even more cargocultish than mine), but so far none of them worked. I've removed all the accounts, both all together and one at a time, and re-configured them - eventually it freezes up. I've tried uninstalling Outlook, cleaning it up completely - removing files, app settings, registry keys, etc - then reinstalling - eventually it freezes up. I've only enabled the Hotmail account, disabling (but not removing) the Google accounts - apparently this does not lock up. I've enabled the Hotmail and the Gmail accounts, leaving the Apps one disabled - it seems like it does not lock up. With all accounts enabled, it locks up almost immediately after doing a send/receive. With only the Apps account enabled, it seems to not lock up. With the Hotmail and the Apps accounts enabled (Gmail disabled), it seems like it locks up after a random amount of time. With Hotmail enabled, and Gmail and Apps both enabled but set to receive only custom folder downloading (not all subscribed folders) - sometimes it locks up right after a send/receive, sometimes it goes for hours without locking up, and sometimes it only locks up when I send an email. I've tried switching the ports for the Google accounts (SSL/465 vs TLS/587), though I have no idea if this should affect, but no real difference. In short, I honestly have no idea what is actually causing Outlook to lock up, I might be completely barking up the wrong tree. At this point I don't really know what else to try, I'm flipping switches at random here. I would like to have all 3 accounts enabled, ideally in several groups (e.g. pull down only important folders in a group with short interval, and all other folders in a longer interval) - obviously without freezing up at all. I've tried putting in all the important details, if there is anything else important to add please let me know. Another issue that occurred to me might also be connected - the Google accounts don't always synchronize properly, even after a send/receive or "update folder". At least not consistently... though I haven't been able to find a significant connection between this and that.

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  • "Possible SYN flooding" in log despite low number of SYN_RECV connections

    - by al4
    Recently we had an apache server which was responding very slowly due to SYN flooding. The workaround for this was to enable tcp_syncookies (net.ipv4.tcp_syncookies=1 in /etc/sysctl.conf). I posted a question about this here if you want more background. After enabling syncookies we started seeing the following message in /var/log/messages approximately every 60 seconds: [84440.731929] possible SYN flooding on port 80. Sending cookies. Vinko Vrsalovic informed me that this means the syn backlog is getting full, so I raised tcp_max_syn_backlog to 4096. At some point I also lowered tcp_synack_retries to 3 (down from the default of 5) by issuing sysctl -w net.ipv4.tcp_synack_retries=3. After doing this, the frequency seemed to drop, with the interval of the messages varying between roughly 60 and 180 seconds. Next I issued sysctl -w net.ipv4.tcp_max_syn_backlog=65536, but am still getting the message in the log. Throughout all this I've been watching the number of connections in SYN_RECV state (by running watch --interval=5 'netstat -tuna |grep "SYN_RECV"|wc -l'), and it never goes higher than about 240, much much lower than the size of the backlog. Yet I have a Red Hat server which hovers around 512 (limit on this server is the default of 1024). Are there any other tcp settings which would limit the size of the backlog or am I barking up the wrong tree? Should the number of SYN_RECV connections in netstat -tuna correlate to the size of the backlog? Update As best I can tell I'm dealing with legitimate connections here, netstat -tuna|wc -l hovers around 5000. I've been researching this today and found this post from a last.fm employee, which has been rather useful. I've also discovered that the tcp_max_syn_backlog has no effect when syncookies are enabled (as per this link) So as a next step I set the following in sysctl.conf: net.ipv4.tcp_syn_retries = 3 # default=5 net.ipv4.tcp_synack_retries = 3 # default=5 net.ipv4.tcp_max_syn_backlog = 65536 # default=1024 net.core.wmem_max = 8388608 # default=124928 net.core.rmem_max = 8388608 # default=131071 net.core.somaxconn = 512 # default = 128 net.core.optmem_max = 81920 # default = 20480 I then setup my response time test, ran sysctl -p and disabled syncookies by sysctl -w net.ipv4.tcp_syncookies=0. After doing this the number of connections in the SYN_RECV state still remained around 220-250, but connections were starting to delay again. Once I noticed these delays I re-enabled syncookies and the delays stopped. I believe what I was seeing was still an improvement from the initial state, however some requests were still delayed which is much worse than having syncookies enabled. So it looks like I'm stuck with them enabled until we can get some more servers online to cope with the load. Even then, I'm not sure I see a valid reason to disable them again as they're only sent (apparently) when the server's buffers get full. But the syn backlog doesn't appear to be full with only ~250 connections in the SYN_RECV state! Is it possible that the SYN flooding message is a red herring and it's something other than the syn_backlog that's filling up? If anyone has any other tuning options I haven't tried yet I'd be more than happy to try them out, but I'm starting to wonder if the syn_backlog setting isn't being applied properly for some reason.

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  • dns queries not using nscd for caching

    - by xenoterracide
    I'm trying to use nscd (Nameservices Cache Daemon) to cache dns locally so I can stop using bind to do it. I've gotten it started and ntpd seems to attempt to use it. But everything else for hosts seems to ignore it. e.g if I do dig apache.org 3 times none of them will hit the cache. I'm viewing the cache stats using nscd -g to determine whether it's been used. I've also turned the debug log level up to see if I can see it hitting and the queries don't even hit nscd. nsswitch.conf # Begin /etc/nsswitch.conf passwd: files group: files shadow: files publickey: files hosts: cache files dns networks: files protocols: files services: files ethers: files rpc: files netgroup: files # End /etc/nsswitch.confenter code here nscd.conf # # /etc/nscd.conf # # An example Name Service Cache config file. This file is needed by nscd. # # Legal entries are: # # logfile <file> # debug-level <level> # threads <initial #threads to use> # max-threads <maximum #threads to use> # server-user <user to run server as instead of root> # server-user is ignored if nscd is started with -S parameters # stat-user <user who is allowed to request statistics> # reload-count unlimited|<number> # paranoia <yes|no> # restart-interval <time in seconds> # # enable-cache <service> <yes|no> # positive-time-to-live <service> <time in seconds> # negative-time-to-live <service> <time in seconds> # suggested-size <service> <prime number> # check-files <service> <yes|no> # persistent <service> <yes|no> # shared <service> <yes|no> # max-db-size <service> <number bytes> # auto-propagate <service> <yes|no> # # Currently supported cache names (services): passwd, group, hosts, services # logfile /var/log/nscd.log threads 4 max-threads 32 server-user nobody # stat-user somebody debug-level 9 # reload-count 5 paranoia no # restart-interval 3600 enable-cache passwd yes positive-time-to-live passwd 600 negative-time-to-live passwd 20 suggested-size passwd 211 check-files passwd yes persistent passwd yes shared passwd yes max-db-size passwd 33554432 auto-propagate passwd yes enable-cache group yes positive-time-to-live group 3600 negative-time-to-live group 60 suggested-size group 211 check-files group yes persistent group yes shared group yes max-db-size group 33554432 auto-propagate group yes enable-cache hosts yes positive-time-to-live hosts 3600 negative-time-to-live hosts 20 suggested-size hosts 211 check-files hosts yes persistent hosts yes shared hosts yes max-db-size hosts 33554432 enable-cache services yes positive-time-to-live services 28800 negative-time-to-live services 20 suggested-size services 211 check-files services yes persistent services yes shared services yes max-db-size services 33554432 resolv.conf # Generated by dhcpcd from eth0 nameserver 127.0.0.1 domain westell.com nameserver 192.168.1.1 nameserver 208.67.222.222 nameserver 208.67.220.220 as kind of a side note I'm using archlinux.

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  • SNTP, why do you mock me?!

    - by Matthew
    --- SOLVED SEE EDIT 5 --- My w2k3 pdc is configured as an authoritative time server. Other servers on the domain are able to sync with it if I manually specify it in the peer list. By if I try to sync from flags 'domhier', it wont resync; I get the error message The computer did not resync because no time data was available. I can only think that it is not querying the pdc. I also tried setting the registry as shown here (http://support.microsoft.com/kb/193825). But no luck (I have not restarted the server, I am hoping I wont have to since it is the pdc) If you would like any further information on my config, please let me know. Edit 1: I have set the w32time service config AnnouceFlags to 0x05 as documented here www.krr.org/microsoft/authoritative_time_servers.php and a number of other places. The PDC syncs to an external time source (ntp). I can get the stripchart on the client from the pdc no problems. The loginserver for the host I am trying to configure is shown as the pdc. Edit 2: The packet capture has revealed something interesting. The client is contacting the correct server, and getting a valid response but I still get the same error message. Here is the NTP excerpt from the client to the server Flags: 11.. .... = Leap Indicator: alarm condition (clock not synchronized) (3) ..01 1... = Version number: NTP Version 3 (3) .... .011 = Mode: client (3) Peer Clock Stratum: unspecified or unavailable (0) Peer Polling Interval: 10 (1024 sec) Peer Clock Precision: 0.015625 sec Root Delay: 0.0000 sec Root Dispersion: 1.0156 sec Reference Clock ID: NULL Reference Clock Update Time: Sep 1, 2010 05:29:39.8170 UTC Originate Time Stamp: NULL Receive Time Stamp: NULL Transmit Time Stamp: Nov 8, 2010 01:44:44.1450 UTC Key ID: DC080000 Here is the reply NTP excerpt from the server to the client Flags: 0x1c 00.. .... = Leap Indicator: no warning (0) ..01 1... = Version number: NTP Version 3 (3) .... .100 = Mode: server (4) Peer Clock Stratum: secondary reference (3) Peer Polling Interval: 10 (1024 sec) Peer Clock Precision: 0.00001 sec Root Delay: 0.1484 sec Root Dispersion: 0.1060 sec Reference Clock ID: 192.189.54.17 Reference Clock Update Time: Nov 8,2010 01:18:04.6223 UTC Originate Time Stamp: Nov 8, 2010 01:44:44.1450 UTC Receive Time Stamp: Nov 8, 2010 01:46:44.1975 UTC Transmit Time Stamp: Nov 8, 2010 01:46:44.1975 UTC Key ID: 00000000 Edit 3: dumpreg for paramters on pdc Value Name Value Type Value Data ------------------------------------------------------------------------ ServiceMain REG_SZ SvchostEntry_W32Time ServiceDll REG_EXPAND_SZ C:\WINDOWS\system32\w32time.dll NtpServer REG_SZ bhvmmgt01.domain.com,0x1 Type REG_SZ AllSync and config Value Name Value Type Value Data -------------------------------------------------------------------------- LastClockRate REG_DWORD 156249 MinClockRate REG_DWORD 155860 MaxClockRate REG_DWORD 156640 FrequencyCorrectRate REG_DWORD 4 PollAdjustFactor REG_DWORD 5 LargePhaseOffset REG_DWORD 50000000 SpikeWatchPeriod REG_DWORD 900 HoldPeriod REG_DWORD 5 LocalClockDispersion REG_DWORD 10 EventLogFlags REG_DWORD 2 PhaseCorrectRate REG_DWORD 7 MinPollInterval REG_DWORD 6 MaxPollInterval REG_DWORD 10 UpdateInterval REG_DWORD 100 MaxNegPhaseCorrection REG_DWORD -1 MaxPosPhaseCorrection REG_DWORD -1 AnnounceFlags REG_DWORD 5 MaxAllowedPhaseOffset REG_DWORD 300 FileLogSize REG_DWORD 10000000 FileLogName REG_SZ C:\Windows\Temp\w32time.log FileLogEntries REG_SZ 0-300 Edit 4: Here are some notables from the ntp log file on the pdc. ReadConfig: failed. Use default one 'TimeJumpAuditOffset'=0x00007080 DomainHierachy: we are now the domain root. ClockDispln: we're a reliable time service with no time source: LS: 0, TN: 864000000000, WAIT: 86400000 Edit 5: F&^%ING SOLVED! Ok so I was reading about people with similar problems, some mentioned w32time server settings applied by GPO, but I tested this early on and there were no settings applied to this service by gpo. Others said that the reporting software may not be picking up some old gpo settings applied. So I searched the registry for all w32time instaces. I came across an interesting key that indicated there may be some other ntp software running on the server. Sure enough, I look through the installed software list and there the little F*&%ER is. Uninstalled and now working like a dream. FFFFFFFUUUUUUUUUUUU

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  • How to troubleshoot problem with OpenVPN Appliance Server not able to connect

    - by Peter
    1) I have a Windows Server 2008 Standard SP2 2) I am running Hyper-V and have the OpenVPN Appliance Server virtual running 3) I have configured it as it said, only issue was that the legacy network adapter does not have a setting the instructions mention "Enable spoofing of MAC Addresses". My understand is that before R2, this was on by default. 4) Server is running, web interfaces look good 5) I am trying to connect from a Vista 64 box and cannot 5a) If I set to UPD I am stuck at Authorizing and client log looks like: 10/11/09 15:00:42: INFO: OvpnConfig: connect... 10/11/09 15:00:42: INFO: Gui listen socket at 34567 10/11/09 15:00:42: INFO: sending start command to instantiator... 10/11/09 15:00:42: INFO: start 34567 ?C:\Users\Peter\AppData\Roaming\OpenVPNTech\config?02369512D0C82A04B88093022DA0226202218022A902264022AE022B? 10/11/09 15:00:42: INFO: Got line from MI->>INFO:OpenVPN Management Interface Version 1 -- type 'help' for more info 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 5b) I setup server for tcp and try to connect, I get a loop of authorizing and reconnecting. Log looks like: 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 10/11/09 15:00:54: INFO: Got line from MI->>BYTECOUNT:2560,3888 ... Is there anyway to turn on robust logging on the server to understand what is happening? Any ideas on how to hunt this down?

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  • What's wrong with this vcl config for varnish-cache as load balancer?

    - by dabito
    I have the current configurations active on my default.vcl varnish file on the machine that balances the load for other two machines (the other two machines also have varnish active). My intention is to have this server do only the load balancing and the other machines do the processing and also their own caching. My problem is that even with the config testing (not even a stress test or anything, just a few requests a minute) I get the guru meditation error and have to restart varnish. This is the default.vcl for the load balancing server: backend vader { .host = "app1.server.com"; .probe = { .url = "/"; .interval = 10s; .timeout = 4s; .window = 5; .threshold = 3; } } backend malgus { .host = "app2.server.com"; .probe = { .url = "/"; .interval = 10s; .timeout = 4s; .window = 5; .threshold = 3; } } director dooku round-robin { { .backend = vader; } { .backend = malgus; } } sub vcl_recv { if (req.http.host ~ "^balancer.server.com$") { set req.backend = dooku; } } Am I doing something wrong or missing something? EDIT: This is varnishlog's output: 0 CLI - Rd ping 0 CLI - Wr 200 19 PONG 1345839995 1.0 0 CLI - Rd ping 0 CLI - Wr 200 19 PONG 1345839998 1.0 0 CLI - Rd ping 0 CLI - Wr 200 19 PONG 1345840001 1.0 0 Backend_health - malgus Still sick 4--X--- 0 3 5 0.000000 3.846876 0 Backend_health - vader Still sick 4--X--- 0 3 5 0.000000 3.839194 0 CLI - Rd ping 0 CLI - Wr 200 19 PONG 1345840004 1.0 14 SessionOpen c 10.150.7.151 38272 :80 14 ReqStart c 10.150.7.151 38272 458200540 14 RxRequest c GET 14 RxURL c / 14 RxProtocol c HTTP/1.1 14 RxHeader c Host: dooku-dev.excelsior.com 14 RxHeader c Connection: keep-alive 14 RxHeader c User-Agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11 14 RxHeader c Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 14 RxHeader c Accept-Encoding: gzip,deflate,sdch 14 RxHeader c Accept-Language: en-US,en;q=0.8,es-419;q=0.6,es;q=0.4 14 RxHeader c Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 14 RxHeader c Cookie: SESSa87d6c6da0c61037a9169122dc5e4a19=HR_0Srhgc-uDArT3aJFzOBy31FtzneTXg38byr1eGMU; __atuvc=4%7C33 14 VCL_call c recv pass 14 VCL_call c hash 14 Hash c / 14 Hash c dooku-dev.excelsior.com 14 VCL_return c hash 14 VCL_call c pass pass 14 FetchError c no backend connection 14 VCL_call c error deliver 14 VCL_call c deliver deliver 14 TxProtocol c HTTP/1.1 14 TxStatus c 503 14 TxResponse c Service Unavailable 14 TxHeader c Server: Varnish 14 TxHeader c Content-Type: text/html; charset=utf-8 14 TxHeader c Retry-After: 5 14 TxHeader c Content-Length: 418 14 TxHeader c Accept-Ranges: bytes 14 TxHeader c Date: Fri, 24 Aug 2012 20:26:44 GMT 14 TxHeader c X-Varnish: 458200540 14 TxHeader c Age: 0 14 TxHeader c Via: 1.1 varnish 14 TxHeader c Connection: close 14 Length c 418 14 ReqEnd c 458200540 1345840004.916415691 1345840004.965190172 0.020933390 0.048741817 0.000032663 14 SessionClose c error 14 StatSess c 10.150.7.151 38272 0 1 1 0 1 0 256 418 14 SessionOpen c 10.150.7.151 38273 :80 14 ReqStart c 10.150.7.151 38273 458200541 14 RxRequest c GET 14 RxURL c /favicon.ico 14 RxProtocol c HTTP/1.1 14 RxHeader c Host: dooku-dev.excelsior.com 14 RxHeader c Connection: keep-alive 14 RxHeader c Accept: */* 14 RxHeader c User-Agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11 14 RxHeader c Accept-Encoding: gzip,deflate,sdch 14 RxHeader c Accept-Language: en-US,en;q=0.8,es-419;q=0.6,es;q=0.4 14 RxHeader c Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 14 RxHeader c Cookie: SESSa87d6c6da0c61037a9169122dc5e4a19=HR_0Srhgc-uDArT3aJFzOBy31FtzneTXg38byr1eGMU; __atuvc=4%7C33 14 VCL_call c recv pass 14 VCL_call c hash 14 Hash c /favicon.ico 14 Hash c dooku-dev.excelsior.com 14 VCL_return c hash 14 VCL_call c pass pass 14 FetchError c no backend connection 14 VCL_call c error deliver 14 VCL_call c deliver deliver 14 TxProtocol c HTTP/1.1 14 TxStatus c 503 14 TxResponse c Service Unavailable 14 TxHeader c Server: Varnish 14 TxHeader c Content-Type: text/html; charset=utf-8 14 TxHeader c Retry-After: 5 14 TxHeader c Content-Length: 418 14 TxHeader c Accept-Ranges: bytes 14 TxHeader c Date: Fri, 24 Aug 2012 20:26:45 GMT 14 TxHeader c X-Varnish: 458200541 14 TxHeader c Age: 0 14 TxHeader c Via: 1.1 varnish 14 TxHeader c Connection: close 14 Length c 418 14 ReqEnd c 458200541 1345840005.226389885 1345840005.226457834 0.000026941 0.000043154 0.000024796 14 SessionClose c error 14 StatSess c 10.150.7.151 38273 0 1 1 0 1 0 256 418

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  • why is my centos, nginx, php,mysql server using so much memory

    - by kb2tfa
    i'm not sure where the problem lies. I have: centos 6 mysql php php-fpm wordpress (1 site). this is a dedicated server i'm learning on. as soon as i ran the web url the memory slammed to 125% of a 512k server, i had to upgrade to 1gig, so i'm not sure where the problem lies. I thought by switching to nginx from apache i would have more memory free, but i'm still stuck with the problem. before launching the site with nginx and mysqld running the site was about 5% memory. I reanamed my "my-small.cnf" to my.cnf and put in my /etc folder where the original was, but that seems not to have done it. after looking at my TOP results, i'm starting to think it may be php-fpm eating my memory, but not sure. is php-fpm the preferend way or is there something better to use. I read about possible memory leaks in php-fpm. here is what i have: php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. include=/etc/php-fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Default Value: none pid = /var/run/php-fpm/php-fpm.pid ; Error log file ; Default Value: /var/log/php-fpm.log error_log = /var/log/php-fpm/error.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; See /etc/php-fpm.d/*.conf end php-fpm.conf

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  • Tricks and Optimizations for you Sitecore website

    - by amaniar
    When working with Sitecore there are some optimizations/configurations I usually repeat in order to make my app production ready. Following is a small list I have compiled from experience, Sitecore documentation, communicating with Sitecore Engineers etc. This is not supposed to be technically complete and might not be fit for all environments.   Simple configurations that can make a difference: 1) Configure Sitecore Caches. This is the most straight forward and sure way of increasing the performance of your website. Data and item cache sizes (/databases/database/ [id=web] ) should be configured as needed. You may start with a smaller number and tune them as needed. <cacheSizes hint="setting"> <data>300MB</data> <items>300MB</items> <paths>5MB</paths> <standardValues>5MB</standardValues> </cacheSizes> Tune the html, registry etc cache sizes for your website.   <cacheSizes> <sites> <website> <html>300MB</html> <registry>1MB</registry> <viewState>10MB</viewState> <xsl>5MB</xsl> </website> </sites> </cacheSizes> Tune the prefetch cache settings under the App_Config/Prefetch/ folder. Sample /App_Config/Prefetch/Web.Config: <configuration> <cacheSize>300MB</cacheSize> <!--preload items that use this template--> <template desc="mytemplate">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}</template> <!--preload this item--> <item desc="myitem">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX }</item> <!--preload children of this item--> <children desc="childitems">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}</children> </configuration> Break your page into sublayouts so you may cache most of them. Read the caching configuration reference: http://sdn.sitecore.net/upload/sitecore6/sc62keywords/cache_configuration_reference_a4.pdf   2) Disable Analytics for the Shell Site <site name="shell" virtualFolder="/sitecore/shell" physicalFolder="/sitecore/shell" rootPath="/sitecore/content" startItem="/home" language="en" database="core" domain="sitecore" loginPage="/sitecore/login" content="master" contentStartItem="/Home" enableWorkflow="true" enableAnalytics="false" xmlControlPage="/sitecore/shell/default.aspx" browserTitle="Sitecore" htmlCacheSize="2MB" registryCacheSize="3MB" viewStateCacheSize="200KB" xslCacheSize="5MB" />   3) Increase the Check Interval for the MemoryMonitorHook so it doesn’t run every 5 seconds (default). <hook type="Sitecore.Diagnostics.MemoryMonitorHook, Sitecore.Kernel"> <param desc="Threshold">800MB</param> <param desc="Check interval">00:05:00</param> <param desc="Minimum time between log entries">00:01:00</param> <ClearCaches>false</ClearCaches> <GarbageCollect>false</GarbageCollect> <AdjustLoadFactor>false</AdjustLoadFactor> </hook>   4) Set Analytics.PeformLookup (Sitecore.Analytics.config) to false if your environment doesn’t have access to the internet or you don’t intend to use reverse DNS lookup. <setting name="Analytics.PerformLookup" value="false" />   5) Set the value of the “Media.MediaLinkPrefix” setting to “-/media”: <setting name="Media.MediaLinkPrefix" value="-/media" /> Add the following line to the customHandlers section: <customHandlers> <handler trigger="-/media/" handler="sitecore_media.ashx" /> <handler trigger="~/media/" handler="sitecore_media.ashx" /> <handler trigger="~/api/" handler="sitecore_api.ashx" /> <handler trigger="~/xaml/" handler="sitecore_xaml.ashx" /> <handler trigger="~/icon/" handler="sitecore_icon.ashx" /> <handler trigger="~/feed/" handler="sitecore_feed.ashx" /> </customHandlers> Link: http://squad.jpkeisala.com/2011/10/sitecore-media-library-performance-optimization-checklist/   6) Performance counters should be disabled in production if not being monitored <setting name="Counters.Enabled" value="false" />   7) Disable Item/Memory/Timing threshold warnings. Due to the nature of this component, it brings no value in production. <!--<processor type="Sitecore.Pipelines.HttpRequest.StartMeasurements, Sitecore.Kernel" />--> <!--<processor type="Sitecore.Pipelines.HttpRequest.StopMeasurements, Sitecore.Kernel"> <TimingThreshold desc="Milliseconds">1000</TimingThreshold> <ItemThreshold desc="Item count">1000</ItemThreshold> <MemoryThreshold desc="KB">10000</MemoryThreshold> </processor>—>   8) The ContentEditor.RenderCollapsedSections setting is a hidden setting in the web.config file, which by default is true. Setting it to false will improve client performance for authoring environments. <setting name="ContentEditor.RenderCollapsedSections" value="false" />   9) Add a machineKey section to your Web.Config file when using a web farm. Link: http://msdn.microsoft.com/en-us/library/ff649308.aspx   10) If you get errors in the log files similar to: WARN Could not create an instance of the counter 'XXX.XXX' (category: 'Sitecore.System') Exception: System.UnauthorizedAccessException Message: Access to the registry key 'Global' is denied. Make sure the ApplicationPool user is a member of the system “Performance Monitor Users” group on the server.   11) Disable WebDAV configurations on the CD Server if not being used. More: http://sitecoreblog.alexshyba.com/2011/04/disable-webdav-in-sitecore.html   12) Change Log4Net settings to only log Errors on content delivery environments to avoid unnecessary logging. <root> <priority value="ERROR" /> <appender-ref ref="LogFileAppender" /> </root>   13) Disable Analytics for any content item that doesn’t add value. For example a page that redirects to another page.   14) When using Web User Controls avoid registering them on the page the asp.net way: <%@ Register Src="~/layouts/UserControls/MyControl.ascx" TagName="MyControl" TagPrefix="uc2" %> Use Sublayout web control instead – This way Sitecore caching could be leveraged <sc:Sublayout ID="ID" Path="/layouts/UserControls/MyControl.ascx" Cacheable="true" runat="server" />   15) Avoid querying for all children recursively when all items are direct children. Sitecore.Context.Database.SelectItems("/sitecore/content/Home//*"); //Use: Sitecore.Context.Database.GetItem("/sitecore/content/Home");   16) On IIS — you enable static & dynamic content compression on CM and CD More: http://technet.microsoft.com/en-us/library/cc754668%28WS.10%29.aspx   17) Enable HTTP Keep-alive and content expiration in IIS.   18) Use GUID’s when accessing items and fields instead of names or paths. Its faster and wont break your code when things get moved or renamed. Context.Database.GetItem("{324DFD16-BD4F-4853-8FF1-D663F6422DFF}") Context.Item.Fields["{89D38A8F-394E-45B0-826B-1A826CF4046D}"]; //is better than Context.Database.GetItem("/Home/MyItem") Context.Item.Fields["FieldName"]   Hope this helps.

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

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  • Master-slave vs. peer-to-peer archictecture: benefits and problems

    - by Ashok_Ora
    Normal 0 false false false EN-US X-NONE X-NONE Almost two decades ago, I was a member of a database development team that introduced adaptive locking. Locking, the most popular concurrency control technique in database systems, is pessimistic. Locking ensures that two or more conflicting operations on the same data item don’t “trample” on each other’s toes, resulting in data corruption. In a nutshell, here’s the issue we were trying to address. In everyday life, traffic lights serve the same purpose. They ensure that traffic flows smoothly and when everyone follows the rules, there are no accidents at intersections. As I mentioned earlier, the problem with typical locking protocols is that they are pessimistic. Regardless of whether there is another conflicting operation in the system or not, you have to hold a lock! Acquiring and releasing locks can be quite expensive, depending on how many objects the transaction touches. Every transaction has to pay this penalty. To use the earlier traffic light analogy, if you have ever waited at a red light in the middle of nowhere with no one on the road, wondering why you need to wait when there’s clearly no danger of a collision, you know what I mean. The adaptive locking scheme that we invented was able to minimize the number of locks that a transaction held, by detecting whether there were one or more transactions that needed conflicting eyou could get by without holding any lock at all. In many “well-behaved” workloads, there are few conflicts, so this optimization is a huge win. If, on the other hand, there are many concurrent, conflicting requests, the algorithm gracefully degrades to the “normal” behavior with minimal cost. We were able to reduce the number of lock requests per TPC-B transaction from 178 requests down to 2! Wow! This is a dramatic improvement in concurrency as well as transaction latency. The lesson from this exercise was that if you can identify the common scenario and optimize for that case so that only the uncommon scenarios are more expensive, you can make dramatic improvements in performance without sacrificing correctness. So how does this relate to the architecture and design of some of the modern NoSQL systems? NoSQL systems can be broadly classified as master-slave sharded, or peer-to-peer sharded systems. NoSQL systems with a peer-to-peer architecture have an interesting way of handling changes. Whenever an item is changed, the client (or an intermediary) propagates the changes synchronously or asynchronously to multiple copies (for availability) of the data. Since the change can be propagated asynchronously, during some interval in time, it will be the case that some copies have received the update, and others haven’t. What happens if someone tries to read the item during this interval? The client in a peer-to-peer system will fetch the same item from multiple copies and compare them to each other. If they’re all the same, then every copy that was queried has the same (and up-to-date) value of the data item, so all’s good. If not, then the system provides a mechanism to reconcile the discrepancy and to update stale copies. So what’s the problem with this? There are two major issues: First, IT’S HORRIBLY PESSIMISTIC because, in the common case, it is unlikely that the same data item will be updated and read from different locations at around the same time! For every read operation, you have to read from multiple copies. That’s a pretty expensive, especially if the data are stored in multiple geographically separate locations and network latencies are high. Second, if the copies are not all the same, the application has to reconcile the differences and propagate the correct value to the out-dated copies. This means that the application program has to handle discrepancies in the different versions of the data item and resolve the issue (which can further add to cost and operation latency). Resolving discrepancies is only one part of the problem. What if the same data item was updated independently on two different nodes (copies)? In that case, due to the asynchronous nature of change propagation, you might land up with different versions of the data item in different copies. In this case, the application program also has to resolve conflicts and then propagate the correct value to the copies that are out-dated or have incorrect versions. This can get really complicated. My hunch is that there are many peer-to-peer-based applications that don’t handle this correctly, and worse, don’t even know it. Imagine have 100s of millions of records in your database – how can you tell whether a particular data item is incorrect or out of date? And what price are you willing to pay for ensuring that the data can be trusted? Multiple network messages per read request? Discrepancy and conflict resolution logic in the application, and potentially, additional messages? All this overhead, when all you were trying to do was to read a data item. Wouldn’t it be simpler to avoid this problem in the first place? Master-slave architectures like the Oracle NoSQL Database handles this very elegantly. A change to a data item is always sent to the master copy. Consequently, the master copy always has the most current and authoritative version of the data item. The master is also responsible for propagating the change to the other copies (for availability and read scalability). Client drivers are aware of master copies and replicas, and client drivers are also aware of the “currency” of a replica. In other words, each NoSQL Database client knows how stale a replica is. This vastly simplifies the job of the application developer. If the application needs the most current version of the data item, the client driver will automatically route the request to the master copy. If the application is willing to tolerate some staleness of data (e.g. a version that is no more than 1 second out of date), the client can easily determine which replica (or set of replicas) can satisfy the request, and route the request to the most efficient copy. This results in a dramatic simplification in application logic and also minimizes network requests (the driver will only send the request to exactl the right replica, not many). So, back to my original point. A well designed and well architected system minimizes or eliminates unnecessary overhead and avoids pessimistic algorithms wherever possible in order to deliver a highly efficient and high performance system. If you’ve every programmed an Oracle NoSQL Database application, you’ll know the difference! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

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  • Restructuring a large Chrome Extension/WebApp

    - by A.M.K
    I have a very complex Chrome Extension that has gotten too large to maintain in its current format. I'd like to restructure it, but I'm 15 and this is the first webapp or extension of it's type I've built so I have no idea how to do it. TL;DR: I have a large/complex webapp I'd like to restructure and I don't know how to do it. Should I follow my current restructure plan (below)? Does that sound like a good starting point, or is there a different approach that I'm missing? Should I not do any of the things I listed? While it isn't relevant to the question, the actual code is on Github and the extension is on the webstore. The basic structure is as follows: index.html <html> <head> <link href="css/style.css" rel="stylesheet" /> <!-- This holds the main app styles --> <link href="css/widgets.css" rel="stylesheet" /> <!-- And this one holds widget styles --> </head> <body class="unloaded"> <!-- Low-level base elements are "hardcoded" here, the unloaded class is used for transitions and is removed on load. i.e: --> <div class="tab-container" tabindex="-1"> <!-- Tab nav --> </div> <!-- Templates for all parts of the application and widgets are stored as elements here. I plan on changing these to <script> elements during the restructure since <template>'s need valid HTML. --> <template id="template.toolbar"> <!-- Template content --> </template> <!-- Templates end --> <!-- Plugins --> <script type="text/javascript" src="js/plugins.js"></script> <!-- This contains the code for all widgets, I plan on moving this online and downloading as necessary soon. --> <script type="text/javascript" src="js/widgets.js"></script> <!-- This contains the main application JS. --> <script type="text/javascript" src="js/script.js"></script> </body> </html> widgets.js (initLog || (window.initLog = [])).push([new Date().getTime(), "A log is kept during page load so performance can be analyzed and errors pinpointed"]); // Widgets are stored in an object and extended (with jQuery, but I'll probably switch to underscore if using Backbone) as necessary var Widgets = { 1: { // Widget ID, this is set here so widgets can be retreived by ID id: 1, // Widget ID again, this is used after the widget object is duplicated and detached size: 3, // Default size, medium in this case order: 1, // Order shown in "store" name: "Weather", // Widget name interval: 300000, // Refresh interval nicename: "weather", // HTML and JS safe widget name sizes: ["tiny", "small", "medium"], // Available widget sizes desc: "Short widget description", settings: [ { // Widget setting specifications stored as an array of objects. These are used to dynamically generate widget setting popups. type: "list", nicename: "location", label: "Location(s)", placeholder: "Enter a location and press Enter" } ], config: { // Widget settings as stored in the tabs object (see script.js for storage information) size: "medium", location: ["San Francisco, CA"] }, data: {}, // Cached widget data stored locally, this lets it work offline customFunc: function(cb) {}, // Widgets can optionally define custom functions in any part of their object refresh: function() {}, // This fetches data from the web and caches it locally in data, then calls render. It gets called after the page is loaded for faster loads render: function() {} // This renders the widget only using information from data, it's called on page load. } }; script.js (initLog || (window.initLog = [])).push([new Date().getTime(), "These are also at the end of every file"]); // Plugins, extends and globals go here. i.e. Number.prototype.pad = .... var iChrome = function(refresh) { // The main iChrome init, called with refresh when refreshing to not re-run libs iChrome.Status.log("Starting page generation"); // From now on iChrome.Status.log is defined, it's used in place of the initLog iChrome.CSS(); // Dynamically generate CSS based on settings iChrome.Tabs(); // This takes the tabs stored in the storage (see fetching below) and renders all columns and widgets as necessary iChrome.Status.log("Tabs rendered"); // These will be omitted further along in this excerpt, but they're used everywhere // Checks for justInstalled => show getting started are run here /* The main init runs the bare minimum required to display the page, this sets all non-visible or instantly need things (such as widget dragging) on a timeout */ iChrome.deferredTimeout = setTimeout(function() { iChrome.deferred(refresh); // Pass refresh along, see above }, 200); }; iChrome.deferred = function(refresh) {}; // This calls modules one after the next in the appropriate order to finish rendering the page iChrome.Search = function() {}; // Modules have a base init function and are camel-cased and capitalized iChrome.Search.submit = function(val) {}; // Methods within modules are camel-cased and not capitalized /* Extension storage is async and fetched at the beginning of plugins.js, it's then stored in a variable that iChrome.Storage processes. The fetcher checks to see if processStorage is defined, if it is it gets called, otherwise settings are left in iChromeConfig */ var processStorage = function() { iChrome.Storage(function() { iChrome.Templates(); // Templates are read from their elements and held in a cache iChrome(); // Init is called }); }; if (typeof iChromeConfig == "object") { processStorage(); } Objectives of the restructure Memory usage: Chrome apparently has a memory leak in extensions, they're trying to fix it but memory still keeps on getting increased every time the page is loaded. The app also uses a lot on its own. Code readability: At this point I can't follow what's being called in the code. While rewriting the code I plan on properly commenting everything. Module interdependence: Right now modules call each other a lot, AFAIK that's not good at all since any change you make to one module could affect countless others. Fault tolerance: There's very little fault tolerance or error handling right now. If a widget is causing the rest of the page to stop rendering the user should at least be able to remove it. Speed is currently not an issue and I'd like to keep it that way. How I think I should do it The restructure should be done using Backbone.js and events that call modules (i.e. on storage.loaded = init). Modules should each go in their own file, I'm thinking there should be a set of core files that all modules can rely on and call directly and everything else should be event based. Widget structure should be kept largely the same, but maybe they should also be split into their own files. AFAIK you can't load all templates in a folder, therefore they need to stay inline. Grunt should be used to merge all modules, plugins and widgets into one file. Templates should also all be precompiled. Question: Should I follow my current restructure plan? Does that sound like a good starting point, or is there a different approach that I'm missing? Should I not do any of the things I listed? Do applications written with Backbone tend to be more intensive (memory and speed) than ones written in Vanilla JS? Also, can I expect to improve this with a proper restructure or is my current code about as good as can be expected?

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  • Event 36888 : The following fatal alert was generated: 10. The internal error state is 1203

    - by Param
    I search on the Internet, but i am unable to find, Why this error is coming? It has flooded my Event Viewer, after interval of 1 minutes, this Error pops-up. ( means the frequency is 1 minutes ) I didn't have any IIS installed. This server is purely Domain controller and no other role has been added. Please suggest, what should i do? Server OS - Window Server 2008 R2 Standard Edition More detail:- Log Name: System Source: Schannel Date: 6/28/2012 6:06:11 PM Event ID: 36888 Task Category: None Level: Error Keywords: User: SYSTEM Computer: QKSRVDC212.Corp.abc.com Description: The following fatal alert was generated: 10. The internal error state is 1203. Event Xml: 36888 0 2 0 0 0x8000000000000000 9305 System QKSRVDC212.Corp.abc.com 10 1203 Thanks & Regards, Param

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  • Setting up a VPN connection to Amazon VPC - routing

    - by Keeno
    I am having some real issues setting up a VPN between out office and AWS VPC. The "tunnels" appear to be up, however I don't know if they are configured correctly. The device I am using is a Netgear VPN Firewall - FVS336GV2 If you see in the attached config downloaded from VPC (#3 Tunnel Interface Configuration), it gives me some "inside" addresses for the tunnel. When setting up the IPsec tunnels do I use the inside tunnel IP's (e.g. 169.254.254.2/30) or do I use my internal network subnet (10.1.1.0/24) I have tried both, when I tried the local network (10.1.1.x) the tracert stops at the router. When I tried with the "inside" ips, the tracert to the amazon VPC (10.0.0.x) goes out over the internet. this all leads me to the next question, for this router, how do I set up stage #4, the static next hop? What are these seemingly random "inside" addresses and where did amazon generate them from? 169.254.254.x seems odd? With a device like this, is the VPN behind the firewall? I have tweaked any IP addresses below so that they are not "real". I am fully aware, this is probably badly worded. Please if there is any further info/screenshots that will help, let me know. Amazon Web Services Virtual Private Cloud IPSec Tunnel #1 ================================================================================ #1: Internet Key Exchange Configuration Configure the IKE SA as follows - Authentication Method : Pre-Shared Key - Pre-Shared Key : --- - Authentication Algorithm : sha1 - Encryption Algorithm : aes-128-cbc - Lifetime : 28800 seconds - Phase 1 Negotiation Mode : main - Perfect Forward Secrecy : Diffie-Hellman Group 2 #2: IPSec Configuration Configure the IPSec SA as follows: - Protocol : esp - Authentication Algorithm : hmac-sha1-96 - Encryption Algorithm : aes-128-cbc - Lifetime : 3600 seconds - Mode : tunnel - Perfect Forward Secrecy : Diffie-Hellman Group 2 IPSec Dead Peer Detection (DPD) will be enabled on the AWS Endpoint. We recommend configuring DPD on your endpoint as follows: - DPD Interval : 10 - DPD Retries : 3 IPSec ESP (Encapsulating Security Payload) inserts additional headers to transmit packets. These headers require additional space, which reduces the amount of space available to transmit application data. To limit the impact of this behavior, we recommend the following configuration on your Customer Gateway: - TCP MSS Adjustment : 1387 bytes - Clear Don't Fragment Bit : enabled - Fragmentation : Before encryption #3: Tunnel Interface Configuration Your Customer Gateway must be configured with a tunnel interface that is associated with the IPSec tunnel. All traffic transmitted to the tunnel interface is encrypted and transmitted to the Virtual Private Gateway. The Customer Gateway and Virtual Private Gateway each have two addresses that relate to this IPSec tunnel. Each contains an outside address, upon which encrypted traffic is exchanged. Each also contain an inside address associated with the tunnel interface. The Customer Gateway outside IP address was provided when the Customer Gateway was created. Changing the IP address requires the creation of a new Customer Gateway. The Customer Gateway inside IP address should be configured on your tunnel interface. Outside IP Addresses: - Customer Gateway : 217.33.22.33 - Virtual Private Gateway : 87.222.33.42 Inside IP Addresses - Customer Gateway : 169.254.254.2/30 - Virtual Private Gateway : 169.254.254.1/30 Configure your tunnel to fragment at the optimal size: - Tunnel interface MTU : 1436 bytes #4: Static Routing Configuration: To route traffic between your internal network and your VPC, you will need a static route added to your router. Static Route Configuration Options: - Next hop : 169.254.254.1 You should add static routes towards your internal network on the VGW. The VGW will then send traffic towards your internal network over the tunnels. IPSec Tunnel #2 ================================================================================ #1: Internet Key Exchange Configuration Configure the IKE SA as follows - Authentication Method : Pre-Shared Key - Pre-Shared Key : --- - Authentication Algorithm : sha1 - Encryption Algorithm : aes-128-cbc - Lifetime : 28800 seconds - Phase 1 Negotiation Mode : main - Perfect Forward Secrecy : Diffie-Hellman Group 2 #2: IPSec Configuration Configure the IPSec SA as follows: - Protocol : esp - Authentication Algorithm : hmac-sha1-96 - Encryption Algorithm : aes-128-cbc - Lifetime : 3600 seconds - Mode : tunnel - Perfect Forward Secrecy : Diffie-Hellman Group 2 IPSec Dead Peer Detection (DPD) will be enabled on the AWS Endpoint. We recommend configuring DPD on your endpoint as follows: - DPD Interval : 10 - DPD Retries : 3 IPSec ESP (Encapsulating Security Payload) inserts additional headers to transmit packets. These headers require additional space, which reduces the amount of space available to transmit application data. To limit the impact of this behavior, we recommend the following configuration on your Customer Gateway: - TCP MSS Adjustment : 1387 bytes - Clear Don't Fragment Bit : enabled - Fragmentation : Before encryption #3: Tunnel Interface Configuration Outside IP Addresses: - Customer Gateway : 217.33.22.33 - Virtual Private Gateway : 87.222.33.46 Inside IP Addresses - Customer Gateway : 169.254.254.6/30 - Virtual Private Gateway : 169.254.254.5/30 Configure your tunnel to fragment at the optimal size: - Tunnel interface MTU : 1436 bytes #4: Static Routing Configuration: Static Route Configuration Options: - Next hop : 169.254.254.5 You should add static routes towards your internal network on the VGW. The VGW will then send traffic towards your internal network over the tunnels. EDIT #1 After writing this post, I continued to fiddle and something started to work, just not very reliably. The local IPs to use when setting up the tunnels where indeed my network subnets. Which further confuses me over what these "inside" IP addresses are for. The problem is, results are not consistent what so ever. I can "sometimes" ping, I can "sometimes" RDP using the VPN. Sometimes, Tunnel 1 or Tunnel 2 can be up or down. When I came back into work today, Tunnel 1 was down, so I deleted it and re-created it from scratch. Now I cant ping anything, but Amazon AND the router are telling me tunnel 1/2 are fine. I guess the router/vpn hardware I have just isnt up to the job..... EDIT #2 Now Tunnel 1 is up, Tunnel 2 is down (I didn't change any settings) and I can ping/rdp again. EDIT #3 Screenshot of route table that the router has built up. Current state (tunnel 1 still up and going string, 2 is still down and wont re-connect)

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  • Windows 7 crashes with STOP 0x101 ("A clock interrupt was not received..") every time the laptop tri

    - by Blorgbeard
    I have an HP Compaq nc8430 with a new install of Windows 7 (32 bit). Every time I sleep the laptop, it crashes. It also crashes sometimes just during normal use. It does hibernate properly. The only reliable trigger I've found to crash it is sleep mode. It's not overclocked, and only standard drivers are installed. It seems to always be the following error: A clock interrupt was not received on a secondary processor within the time interval. And the following STOP code: STOP: 0x00000101 (0x00000061, 0x00000000, 0x80DBF120, 0X00000001) I'm not sure it's always the same parameters exactly, but always seems to be error 101. Given the text of the error message, I've disabled the Dual Core option in BIOS, and this appears to have fixed it - no crashes so far, and it sleeps ok now. However, I'd love a solution that doesn't involve cutting processor performance in half. Any suggestions?

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  • Linux partitioning problem

    - by Claudiu
    I am using cfdisk to repartition my hdd as from OS install I only got 1 big partition a swap. I wanted to resize the big partition to 1 GB /boot and use the rest of the space for an extended partition. After I do cfdisk, I recheck the partitions with fdisk -l and I get these: Disk /dev/sda: 320 GB, 320070320640 bytes 255 heads, 63 sectors/track, 38913 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Device Boot Start End Blocks Id System /dev/sda3 1 38455 308881755 f Extended LBA Warning: Partition 3 does not end on cylinder boundary. /dev/sda2 38455 38698 1951897 82 Linux swap /dev/sda1 * 38699 38913 311349654 83 Linux My problem is the Warning message, I think I know the cause, I think its because of sda1 Blocks size. How could that be soo big if Start and End interval is small?

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  • Linux - Only first virtual interface can ping external gateway

    - by husvar
    I created 3 virtual interfaces with different mac addresses all linked to the same physical interface. I see that they successfully arp for the gw and they can ping (the request is coming in the packet capture in wireshark). However the ping utility does not count the responses. Does anyone knows the issue? I am running Ubuntu 14.04 in a VmWare. root@ubuntu:~# ip link sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN mode DEFAULT group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP mode DEFAULT group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip addr sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo valid_lft forever preferred_lft forever inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff inet6 fe80::20c:29ff:febc:fc8b/64 scope link valid_lft forever preferred_lft forever root@ubuntu:~# ip route sh root@ubuntu:~# ip link add link eth0 eth0.1 addr 00:00:00:00:00:11 type macvlan root@ubuntu:~# ip link add link eth0 eth0.2 addr 00:00:00:00:00:22 type macvlan root@ubuntu:~# ip link add link eth0 eth0.3 addr 00:00:00:00:00:33 type macvlan root@ubuntu:~# ip -4 link sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN mode DEFAULT group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP mode DEFAULT group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff 18: eth0.1@eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN mode DEFAULT group default link/ether 00:00:00:00:00:11 brd ff:ff:ff:ff:ff:ff 19: eth0.2@eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN mode DEFAULT group default link/ether 00:00:00:00:00:22 brd ff:ff:ff:ff:ff:ff 20: eth0.3@eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN mode DEFAULT group default link/ether 00:00:00:00:00:33 brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip -4 addr sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default inet 127.0.0.1/8 scope host lo valid_lft forever preferred_lft forever root@ubuntu:~# ip -4 route sh root@ubuntu:~# dhclient -v eth0.1 Internet Systems Consortium DHCP Client 4.2.4 Copyright 2004-2012 Internet Systems Consortium. All rights reserved. For info, please visit https://www.isc.org/software/dhcp/ Listening on LPF/eth0.1/00:00:00:00:00:11 Sending on LPF/eth0.1/00:00:00:00:00:11 Sending on Socket/fallback DHCPDISCOVER on eth0.1 to 255.255.255.255 port 67 interval 3 (xid=0x568eac05) DHCPREQUEST of 192.168.1.145 on eth0.1 to 255.255.255.255 port 67 (xid=0x568eac05) DHCPOFFER of 192.168.1.145 from 192.168.1.254 DHCPACK of 192.168.1.145 from 192.168.1.254 bound to 192.168.1.145 -- renewal in 1473 seconds. root@ubuntu:~# dhclient -v eth0.2 Internet Systems Consortium DHCP Client 4.2.4 Copyright 2004-2012 Internet Systems Consortium. All rights reserved. For info, please visit https://www.isc.org/software/dhcp/ Listening on LPF/eth0.2/00:00:00:00:00:22 Sending on LPF/eth0.2/00:00:00:00:00:22 Sending on Socket/fallback DHCPDISCOVER on eth0.2 to 255.255.255.255 port 67 interval 3 (xid=0x21e3114e) DHCPREQUEST of 192.168.1.146 on eth0.2 to 255.255.255.255 port 67 (xid=0x21e3114e) DHCPOFFER of 192.168.1.146 from 192.168.1.254 DHCPACK of 192.168.1.146 from 192.168.1.254 bound to 192.168.1.146 -- renewal in 1366 seconds. root@ubuntu:~# dhclient -v eth0.3 Internet Systems Consortium DHCP Client 4.2.4 Copyright 2004-2012 Internet Systems Consortium. All rights reserved. For info, please visit https://www.isc.org/software/dhcp/ Listening on LPF/eth0.3/00:00:00:00:00:33 Sending on LPF/eth0.3/00:00:00:00:00:33 Sending on Socket/fallback DHCPDISCOVER on eth0.3 to 255.255.255.255 port 67 interval 3 (xid=0x11dc5f03) DHCPREQUEST of 192.168.1.147 on eth0.3 to 255.255.255.255 port 67 (xid=0x11dc5f03) DHCPOFFER of 192.168.1.147 from 192.168.1.254 DHCPACK of 192.168.1.147 from 192.168.1.254 bound to 192.168.1.147 -- renewal in 1657 seconds. root@ubuntu:~# ip -4 link sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN mode DEFAULT group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP mode DEFAULT group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff 18: eth0.1@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN mode DEFAULT group default link/ether 00:00:00:00:00:11 brd ff:ff:ff:ff:ff:ff 19: eth0.2@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN mode DEFAULT group default link/ether 00:00:00:00:00:22 brd ff:ff:ff:ff:ff:ff 20: eth0.3@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN mode DEFAULT group default link/ether 00:00:00:00:00:33 brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip -4 addr sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default inet 127.0.0.1/8 scope host lo valid_lft forever preferred_lft forever 18: eth0.1@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN group default inet 192.168.1.145/24 brd 192.168.1.255 scope global eth0.1 valid_lft forever preferred_lft forever 19: eth0.2@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN group default inet 192.168.1.146/24 brd 192.168.1.255 scope global eth0.2 valid_lft forever preferred_lft forever 20: eth0.3@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN group default inet 192.168.1.147/24 brd 192.168.1.255 scope global eth0.3 valid_lft forever preferred_lft forever root@ubuntu:~# ip -4 route sh default via 192.168.1.254 dev eth0.1 192.168.1.0/24 dev eth0.1 proto kernel scope link src 192.168.1.145 192.168.1.0/24 dev eth0.2 proto kernel scope link src 192.168.1.146 192.168.1.0/24 dev eth0.3 proto kernel scope link src 192.168.1.147 root@ubuntu:~# arping -c 5 -I eth0.1 192.168.1.254 ARPING 192.168.1.254 from 192.168.1.145 eth0.1 Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 6.936ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.986ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 0.654ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 5.137ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.426ms Sent 5 probes (1 broadcast(s)) Received 5 response(s) root@ubuntu:~# arping -c 5 -I eth0.2 192.168.1.254 ARPING 192.168.1.254 from 192.168.1.146 eth0.2 Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 5.665ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 3.753ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 16.500ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 3.287ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 32.438ms Sent 5 probes (1 broadcast(s)) Received 5 response(s) root@ubuntu:~# arping -c 5 -I eth0.3 192.168.1.254 ARPING 192.168.1.254 from 192.168.1.147 eth0.3 Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 4.422ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.429ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.321ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 40.423ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.268ms Sent 5 probes (1 broadcast(s)) Received 5 response(s) root@ubuntu:~# tcpdump -n -i eth0.1 -v & [1] 5317 root@ubuntu:~# ping -c5 -q -I eth0.1 192.168.1.254 PING 192.168.1.254 (192.168.1.254) from 192.168.1.145 eth0.1: 56(84) bytes of data. tcpdump: listening on eth0.1, link-type EN10MB (Ethernet), capture size 65535 bytes 13:18:37.612558 IP (tos 0x0, ttl 64, id 2595, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.145 > 192.168.1.254: ICMP echo request, id 5318, seq 2, length 64 13:18:37.618864 IP (tos 0x68, ttl 64, id 14493, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.145: ICMP echo reply, id 5318, seq 2, length 64 13:18:37.743650 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:38.134997 IP (tos 0x0, ttl 128, id 23547, offset 0, flags [none], proto UDP (17), length 229) 192.168.1.86.138 > 192.168.1.255.138: NBT UDP PACKET(138) 13:18:38.614580 IP (tos 0x0, ttl 64, id 2596, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.145 > 192.168.1.254: ICMP echo request, id 5318, seq 3, length 64 13:18:38.793479 IP (tos 0x68, ttl 64, id 14495, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.145: ICMP echo reply, id 5318, seq 3, length 64 13:18:39.151282 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:39.615612 IP (tos 0x0, ttl 64, id 2597, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.145 > 192.168.1.254: ICMP echo request, id 5318, seq 4, length 64 13:18:39.746981 IP (tos 0x68, ttl 64, id 14496, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.145: ICMP echo reply, id 5318, seq 4, length 64 --- 192.168.1.254 ping statistics --- 5 packets transmitted, 5 received, 0% packet loss, time 4008ms rtt min/avg/max/mdev = 2.793/67.810/178.934/73.108 ms root@ubuntu:~# killall tcpdump >> /dev/null 2>&1 9 packets captured 12 packets received by filter 0 packets dropped by kernel [1]+ Done tcpdump -n -i eth0.1 -v root@ubuntu:~# tcpdump -n -i eth0.2 -v & [1] 5320 root@ubuntu:~# ping -c5 -q -I eth0.2 192.168.1.254 PING 192.168.1.254 (192.168.1.254) from 192.168.1.146 eth0.2: 56(84) bytes of data. tcpdump: listening on eth0.2, link-type EN10MB (Ethernet), capture size 65535 bytes 13:18:41.536874 ARP, Ethernet (len 6), IPv4 (len 4), Reply 192.168.1.254 is-at 58:98:35:57:a0:70, length 46 13:18:41.536933 IP (tos 0x0, ttl 64, id 2599, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 1, length 64 13:18:41.539255 IP (tos 0x68, ttl 64, id 14507, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 1, length 64 13:18:42.127715 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:42.511725 IP (tos 0x0, ttl 64, id 2600, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 2, length 64 13:18:42.514385 IP (tos 0x68, ttl 64, id 14527, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 2, length 64 13:18:42.743856 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:43.511727 IP (tos 0x0, ttl 64, id 2601, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 3, length 64 13:18:43.513768 IP (tos 0x68, ttl 64, id 14528, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 3, length 64 13:18:43.637598 IP (tos 0x0, ttl 128, id 23551, offset 0, flags [none], proto UDP (17), length 225) 192.168.1.86.17500 > 255.255.255.255.17500: UDP, length 197 13:18:43.641185 IP (tos 0x0, ttl 128, id 23552, offset 0, flags [none], proto UDP (17), length 225) 192.168.1.86.17500 > 192.168.1.255.17500: UDP, length 197 13:18:43.641201 IP (tos 0x0, ttl 128, id 23553, offset 0, flags [none], proto UDP (17), length 225) 192.168.1.86.17500 > 255.255.255.255.17500: UDP, length 197 13:18:43.743890 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:44.510758 IP (tos 0x0, ttl 64, id 2602, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 4, length 64 13:18:44.512892 IP (tos 0x68, ttl 64, id 14538, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 4, length 64 13:18:45.510794 IP (tos 0x0, ttl 64, id 2603, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 5, length 64 13:18:45.519701 IP (tos 0x68, ttl 64, id 14539, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 5, length 64 13:18:49.287554 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:50.013463 IP (tos 0x0, ttl 255, id 50737, offset 0, flags [DF], proto UDP (17), length 73) 192.168.1.146.5353 > 224.0.0.251.5353: 0 [2q] PTR (QM)? _ipps._tcp.local. PTR (QM)? _ipp._tcp.local. (45) 13:18:50.218874 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:51.129961 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:52.197074 IP6 (hlim 255, next-header UDP (17) payload length: 53) 2001:818:d812:da00:200:ff:fe00:22.5353 > ff02::fb.5353: [udp sum ok] 0 [2q] PTR (QM)? _ipps._tcp.local. PTR (QM)? _ipp._tcp.local. (45) 13:18:54.128240 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 --- 192.168.1.254 ping statistics --- 5 packets transmitted, 0 received, 100% packet loss, time 4000ms root@ubuntu:~# killall tcpdump >> /dev/null 2>&1 13:18:54.657731 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:54.743174 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 25 packets captured 26 packets received by filter 0 packets dropped by kernel [1]+ Done tcpdump -n -i eth0.2 -v root@ubuntu:~# tcpdump -n -i eth0.3 icmp & [1] 5324 root@ubuntu:~# ping -c5 -q -I eth0.3 192.168.1.254 PING 192.168.1.254 (192.168.1.254) from 192.168.1.147 eth0.3: 56(84) bytes of data. tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on eth0.3, link-type EN10MB (Ethernet), capture size 65535 bytes 13:18:56.373434 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 1, length 64 13:18:57.372116 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 2, length 64 13:18:57.381263 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 2, length 64 13:18:58.371141 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 3, length 64 13:18:58.373275 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 3, length 64 13:18:59.371165 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 4, length 64 13:18:59.373259 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 4, length 64 13:19:00.371211 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 5, length 64 13:19:00.373278 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 5, length 64 --- 192.168.1.254 ping statistics --- 5 packets transmitted, 1 received, 80% packet loss, time 4001ms rtt min/avg/max/mdev = 13.666/13.666/13.666/0.000 ms root@ubuntu:~# killall tcpdump >> /dev/null 2>&1 9 packets captured 10 packets received by filter 0 packets dropped by kernel [1]+ Done tcpdump -n -i eth0.3 icmp root@ubuntu:~# arp -n Address HWtype HWaddress Flags Mask Iface 192.168.1.254 ether 58:98:35:57:a0:70 C eth0.1 192.168.1.254 ether 58:98:35:57:a0:70 C eth0.2 192.168.1.254 ether 58:98:35:57:a0:70 C eth0.3

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  • iMac OSX Lion upgrade - Photo Booth stopped working

    - by Tawani
    After I upgraded my [2009] iMac to OSX Lion (a few days ago), the Photo Booth program stopped working. When I click on the icon, all I get is the following error message: Photo Booth cannot be opened because of a problem With the following stack trace: Process: Photo Booth [1367] Path: /Users/USER/Desktop/*/Photo Booth.app/Contents/MacOS/Photo Booth Identifier: com.apple.PhotoBooth Version: 3.0.1 (117) Build Info: PhotoBooth-1170000~3 Code Type: X86-64 (Native) Parent Process: launchd [149] Date/Time: 2011-07-27 20:48:00.458 -0400 OS Version: Mac OS X 10.7 (11A511) Report Version: 9 Sleep/Wake UUID: BA40DCC4-26BB-480D-9590-709AA598D4CF Interval Since Last Report: 187610 sec Crashes Since Last Report: 10 Per-App Crashes Since Last Report: 7 Anonymous UUID: 9994E544-979E-4577-9413-0D163B53E3B9 Crashed Thread: 0 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Application Specific Information: dyld: launch, loading dependent libraries Dyld Error Message: Symbol not found: _kFigTimeInvalid Referenced from: /Users/USER/Desktop/*/Photo Booth.app/Contents/MacOS/Photo Booth Expected in: /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia in /Users/USER/Desktop/*/Photo Booth.app/Contents/MacOS/Photo Booth PS: I also installed OSX Lion on my MacBook Air and had no issues.

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  • How do I send traffic from my Mac's wifi to my VPN client?

    - by Heath Borders
    I need to connect my Android to a Juniper VPN. Unfortunately, Juniper doesn't support Android on our VPN version. We've already put in a feature request for it, but we have no idea how long it will take to be complete. Right now, I connect to the Juniper VPN with a Juniper Mac OSX VPN client that uses Java to install kernel extensions to start and stop the VPN. Thus, I can't use the Network panel in System Preferences to create a VPN device, which means it won't show up in the 'Sharing' panel's Internet Sharing Share your connection from: menu, as suggested here. I used newproc.d to see what /usr/libexec/InternetSharing did when it ran, and it runs the following processes: 2013 Nov 1 00:26:54 5565 <1> 64b /usr/libexec/launchdadd 2013 Nov 1 00:26:55 5566 <1> 64b /usr/libexec/InternetSharing 2013 Nov 1 00:26:56 5568 <5566> 64b natpmpd -d -y bridge100 en0 2013 Nov 1 00:26:56 5569 <1> 64b /usr/libexec/pfd -d 2013 Nov 1 00:26:56 5567 <5566> 64b bootpd -d -P My Juniper VPN client creates the following devices (output of ifconfig): jnc0: flags=841<UP,RUNNING,SIMPLEX> mtu 1400 inet 10.61.9.61 netmask 0xffffffff open (pid 920) jnc1: flags=841<UP,RUNNING,SIMPLEX> mtu 1450 closed So, it seems like I should just be able to do this and have everything work: sudo killall -9 natpmpd sudo /usr/libexec/natpmpd -y bridge100 jnc0 My android connected fine and could hit public internet sites, but it couldn't hit private VPN sites. I assume this is because I need to change the routes that /usr/libexec/InternetSharing sets up. This is the output from sudo pfctl -s all before starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all rdr-anchor "com.apple/*" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble anchor "com.apple/*" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all INFO: Status: Disabled for 0 days 00:11:02 Debug: Urgent State Table Total Rate current entries 0 searches 22875 34.6/s inserts 1558 2.4/s removals 1558 2.4/s Counters match 2005 3.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 0.0/s proto-cksum 0 0.0/s state-mismatch 1 0.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 OS FINGERPRINTS: 696 fingerprints loaded This is the output from sudo pfctl -s all after starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all nat-anchor "com.apple.internet-sharing" all rdr-anchor "com.apple/*" all rdr-anchor "com.apple.internet-sharing" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble scrub-anchor "com.apple.internet-sharing" all fragment reassemble anchor "com.apple/*" all anchor "com.apple.internet-sharing" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all STATES: ALL tcp 10.0.1.32:50593 -> 74.125.225.113:443 SYN_SENT:CLOSED ALL udp 10.0.1.32:61534 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:55433 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:64041 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL tcp 10.0.1.32:50619 -> 74.125.225.131:443 SYN_SENT:CLOSED INFO: Status: Enabled for 0 days 00:00:01 Debug: Urgent State Table Total Rate current entries 5 searches 22886 22886.0/s inserts 1563 1563.0/s removals 1558 1558.0/s Counters match 2010 2010.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 12.0/s proto-cksum 0 0.0/s state-mismatch 1 1.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 TABLES: OS FINGERPRINTS: 696 fingerprints loaded It looks like I need to change the pf settings that /usr/libexec/InternetSharing set up, but I have no idea how to do that.

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