Search Results

Search found 8262 results on 331 pages for 'optimization algorithm'.

Page 22/331 | < Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >

  • trouble with algorithm

    - by rebel_UA
    David likes number of estimates with base "k" and not a multiple(a%2!=0) of the number of zeros at the end. Set system and the number of the order and print it I need to optimi this algoritm: class David{ private: int k; public: David(); David(int); int operator[] (int); }; David::David(){ k=10; }; David::David(int k){ this->k=k; } int David::operator[] (int n){ int q; int p; int i=1; for(int r=0;r<n;i++){ q=0; p=i; for(;;){ if(p%k) break; if(p==0) break; ++q; p/=k; } if(q%2){ r++; } } return i-1; }

    Read the article

  • Stack and Hash joint

    - by Alexandru
    I'm trying to write a data structure which is a combination of Stack and HashSet with fast push/pop/membership (I'm looking for constant time operations). Think of Python's OrderedDict. I tried a few things and I came up with the following code: HashInt and SetInt. I need to add some documentation to the source, but basically I use a hash with linear probing to store indices in a vector of the keys. Since linear probing always puts the last element at the end of a continuous range of already filled cells, pop() can be implemented very easy without a sophisticated remove operation. I have the following problems: the data structure consumes a lot of memory (some improvement is obvious: stackKeys is larger than needed). some operations are slower than if I have used fastutil (eg: pop(), even push() in some scenarios). I tried rewriting the classes using fastutil and trove4j, but the overall speed of my application halved. What performance improvements would you suggest for my code? What open-source library/code do you know that I can try?

    Read the article

  • Fuzzy Date algorithm in Objective-C

    - by Brock Woolf
    I would like to write a fuzzy date method for calculating dates in Objective-C for iPhone. There is a popular explanation here: http://stackoverflow.com/questions/11/how-do-i-calculate-relative-time However it contains missing arguments. How could this be used in Objective-C?. Thanks. const int SECOND = 1; const int MINUTE = 60 * SECOND; const int HOUR = 60 * MINUTE; const int DAY = 24 * HOUR; const int MONTH = 30 * DAY; if (delta < 1 * MINUTE) { return ts.Seconds == 1 ? "one second ago" : ts.Seconds + " seconds ago"; } if (delta < 2 * MINUTE) { return "a minute ago"; } if (delta < 45 * MINUTE) { return ts.Minutes + " minutes ago"; } if (delta < 90 * MINUTE) { return "an hour ago"; } if (delta < 24 * HOUR) { return ts.Hours + " hours ago"; } if (delta < 48 * HOUR) { return "yesterday"; } if (delta < 30 * DAY) { return ts.Days + " days ago"; } if (delta < 12 * MONTH) { int months = Convert.ToInt32(Math.Floor((double)ts.Days / 30)); return months <= 1 ? "one month ago" : months + " months ago"; } else { int years = Convert.ToInt32(Math.Floor((double)ts.Days / 365)); return years <= 1 ? "one year ago" : years + " years ago"; }

    Read the article

  • Genetic Programming in C#

    - by Mac
    I've been looking for some good genetic programming examples for C#. Anyone knows of good online/book resources? Wonder if there is a C# library out there for Evolutionary/Genetic programming?

    Read the article

  • algorithm optimization: returning object and sub-objects from single SQL statement in PHP

    - by pocketfullofcheese
    I have an object oriented PHP application. I have a simple hierarchy stored in an SQL table (Chapters and Authors that can be assigned to a chapter). I wrote the following method to fetch the chapters and the authors in a single query and then loop through the result, figuring out which rows belong to the same chapter and creating both Chapter objects and arrays of Author objects. However, I feel like this can be made a lot neater. Can someone help? function getChaptersWithAuthors($monographId, $rangeInfo = null) { $result =& $this->retrieveRange( 'SELECT mc.chapter_id, mc.monograph_id, mc.chapter_seq, ma.author_id, ma.monograph_id, mca.primary_contact, mca.seq, ma.first_name, ma.middle_name, ma.last_name, ma.affiliation, ma.country, ma.email, ma.url FROM monograph_chapters mc LEFT JOIN monograph_chapter_authors mca ON mc.chapter_id = mca.chapter_id LEFT JOIN monograph_authors ma ON ma.author_id = mca.author_id WHERE mc.monograph_id = ? ORDER BY mc.chapter_seq, mca.seq', $monographId, $rangeInfo ); $chapterAuthorDao =& DAORegistry::getDAO('ChapterAuthorDAO'); $chapters = array(); $authors = array(); while (!$result->EOF) { $row = $result->GetRowAssoc(false); // initialize $currentChapterId for the first row if ( !isset($currentChapterId) ) $currentChapterId = $row['chapter_id']; if ( $row['chapter_id'] != $currentChapterId) { // we're on a new row. create a chapter from the previous one $chapter =& $this->_returnFromRow($prevRow); // set the authors with all the authors found so far $chapter->setAuthors($authors); // clear the authors array unset($authors); $authors = array(); // add the chapters to the returner $chapters[$currentChapterId] =& $chapter; // set the current id for this row $currentChapterId = $row['chapter_id']; } // add every author to the authors array if ( $row['author_id'] ) $authors[$row['author_id']] =& $chapterAuthorDao->_returnFromRow($row); // keep a copy of the previous row for creating the chapter once we're on a new chapter row $prevRow = $row; $result->MoveNext(); if ( $result->EOF ) { // The result set is at the end $chapter =& $this->_returnFromRow($row); // set the authors with all the authors found so far $chapter->setAuthors($authors); unset($authors); // add the chapters to the returner $chapters[$currentChapterId] =& $chapter; } } $result->Close(); unset($result); return $chapters; } PS: the _returnFromRow methods simply construct an Chapter or Author object given the SQL row. If needed, I can post those methods here.

    Read the article

  • Machine Learning Algorithm for Predicting Order of Events?

    - by user213060
    Simple machine learning question. Probably numerous ways to solve this: There is an infinite stream of 4 possible events: 'event_1', 'event_2', 'event_4', 'event_4' The events do not come in in completely random order. We will assume that there are some complex patterns to the order that most events come in, and the rest of the events are just random. We do not know the patterns ahead of time though. After each event is received, I want to predict what the next event will be based on the order that events have come in in the past. The predictor will then be told what the next event actually was: Predictor=new_predictor() prev_event=False while True: event=get_event() if prev_event is not False: Predictor.last_event_was(prev_event) predicted_event=Predictor.predict_next_event(event) The question arises of how long of a history that the predictor should maintain, since maintaining infinite history will not be possible. I'll leave this up to you to answer. The answer can't be infinte though for practicality. So I believe that the predictions will have to be done with some kind of rolling history. Adding a new event and expiring an old event should therefore be rather efficient, and not require rebuilding the entire predictor model, for example. Specific code, instead of research papers, would add for me immense value to your responses. Python or C libraries are nice, but anything will do. Thanks! Update: And what if more than one event can happen simultaneously on each round. Does that change the solution?

    Read the article

  • Graph navigation problem

    - by affan
    I have graph of components and relation between them. User open graph and want to navigate through the graph base on his choice. He start with root node and click expand button which reveal new component that is related to current component. The problem is with when use decide to collapse a node. I have to choose a sub-tree to hide and at same time leave graph in consistent state so that there is no expanded node with missing relation to another node in graph. Now in case of cyclic/loop between component i have difficult of choosing sub-tree. For simplicity i choose the order in which they were expanded. So if a A expand into B and C collapse A will hide the nodes and edge that it has created. Now consider flowing scenario. [-] mean expanded state and [+] mean not yet expanded. A is expanded to reveal B and C. And then B is expanded to reveal D. C is expanded which create a link between C and exiting node D and also create node E. Now user decide to collapse B. Since by order of expansion D is child of B it will collapse and hide D. This leave graph in inconsistent state as C is expanded with edge to D but D is not anymore there if i remove CD edge it will still be inconsistent. If i collapse C. And E is again a cyclic link e.g to B will produce the same problem. /-----B[-]-----\ A[-] D[+] \-----C[-]-----/ \ E[+] So guys any idea how can i solve this problem. User need to navigate through graph and should be able to collapse but i am stuck with problem of cyclic nodes in which case any of node in loop if collapse will leave graph in inconsistent state.

    Read the article

  • Evolutionary Algorithms: Optimal Repopulation Breakdowns

    - by Brian MacKay
    It's really all in the title, but here's a breakdown for anyone who is interested in Evolutionary Algorithms: In an EA, the basic premise is that you randomly generate a certain number of organisms (which are really just sets of parameters), run them against a problem, and then let the top performers survive. You then repopulate with a combination of crossbreeds of the survivors, mutations of the survivors, and also a certain number of new random organisms. Do that several thousand times, and efficient organisms arise. Some people also do things like introduce multiple "islands" of organisms, which are seperate populations that are allowed to crossbreed once in awhile. So, my question is: what are the optimal repopulation percentages? I have been keeping the top 10% performers, and repopulating with 30% crossbreeds and 30% mutations. The remaining 30% is for new organisms. I have also tried out the multiple island theory, and I'm interested in your results on that as well. It is not lost on me that this is exactly the type of problem an EA could solve. Are you aware of anyone trying that? Thanks in advance!

    Read the article

  • Algorithm to generate a crossword

    - by nickf
    Given a list of words, how would you go about arranging them into a crossword grid? It wouldn't have to be like a "proper" crossword puzzle which is symmetrical or anything like that: basically just output a starting position and direction for each word.

    Read the article

  • Implementing crossover in genetic programming

    - by Name
    Hi, I'm writing a genetic programming (GP) system (in C but that's a minor detail). I've read a lot of the literature (Koza, Poli, Langdon, Banzhaf, Brameier, et al) but there are some implementation details I've never seen explained. For example: I'm using a steady state population rather than a generational approach, primarily to use all of the computer's memory rather than reserve half for the interim population. Q1. In GP, as opposed to GA, when you perform crossover you select two parents but do you create one child or two, or is that a free choice you have? Q2. In steady state GP, as opposed to a generational system, what members of the population do the children created by crossover replace? This is what I haven't seen discussed. Is it the two parents, or is it two other, randomly-selected members? I can understand if it's the latter, and that you might use negative tournament selection to choose members to replace, but would that not create premature convergence? (After a crossover event the population contains the two original parents plus two children of those parents, and two other random members get removed. Elitism is inherent.) Q3. Is there a Web forum or mailing list focused on GP? Oddly I haven't found one. Yahoo's GP group is used almost exclusively for announcements, the Poli/Langdon Field Guide forum is almost silent, and GP discussions on general/game programming sites like gamedev.net are very basic. Thanks for any help you can provide!

    Read the article

  • weighted matching algorithm in Perl

    - by srk
    Problem : We have equal number of men and women.each men has a preference score toward each woman. So do the woman for each man. each of the men and women have certain interests. Based on the interest we calculate the preference scores. So initially we have an input in a file having x columns. First column is the person(men/woman) id. id are nothing but 0.. n numbers.(first half are men and next half woman) the remaining x-1 columns will have the interests. these are integers too. now using this n by x-1 matrix... we have come up with a n by n/2 matrix. the new matrix has all men and woman as their rows and scores for opposite sex in columns. We have to sort the scores in descending order, also we need to know the id of person related to the scores after sorting. So here i wanted to use hash table. once we get the scores we need to make up pairs.. for which we need to follow some rules. My trouble is with the second matrix of n by n/2 that needs to give information of which man/woman has how much preference on a woman/man. I need these scores sorted so that i know who is the first preferred woman/man, 2nd preferred and so on for a man/woman. I hope to get good suggestions on the data structures i use.. I prefer php or perl. Thank you in advance

    Read the article

  • Codechef practice question help needed - find trailing zeros in a factorial

    - by manugupt1
    I have been working on this for 24 hours now, trying to optimize it. The question is how to find the number of trailing zeroes in factorial of a number in range of 10000000 and 10 million test cases in about 8 secs. The code is as follows: #include<iostream> using namespace std; int count5(int a){ int b=0; for(int i=a;i>0;i=i/5){ if(i%15625==0){ b=b+6; i=i/15625; } if(i%3125==0){ b=b+5; i=i/3125; } if(i%625==0){ b=b+4; i=i/625; } if(i%125==0){ b=b+3; i=i/125; } if(i%25==0){ b=b+2; i=i/25; } if(i%5==0){ b++; } else break; } return b; } int main(){ int l; int n=0; cin>>l; //no of test cases taken as input int *T = new int[l]; for(int i=0;i<l;i++) cin>>T[i]; //nos taken as input for the same no of test cases for(int i=0;i<l;i++){ n=0; for(int j=5;j<=T[i];j=j+5){ n+=count5(j); //no of trailing zeroes calculted } cout<<n<<endl; //no for each trialing zero printed } delete []T; } Please help me by suggesting a new approach, or suggesting some modifications to this one.

    Read the article

  • Memcache key generation strategy

    - by Maxim Veksler
    Given function f1 which receives n String arguments, would be considered better random key generation strategy for memcache for the scenario described below ? Our Memcache client does internal md5sum hashing on the keys it gets public class MemcacheClient { public Object get(String key) { String md5 = Md5sum.md5(key) // Talk to memcached to get the Serialization... return memcached(md5); } } First option public static String f1(String s1, String s2, String s3, String s4) { String key = s1 + s2 + s3 + s4; return get(key); } Second option /** * Calculate hash from Strings * * @param objects vararg list of String's * * @return calculated md5sum hash */ public static String stringHash(Object... strings) { if(strings == null) throw new NullPointerException("D'oh! Can't calculate hash for null"); MD5 md5sum = new MD5(); // if(prevHash != null) // md5sum.Update(prevHash); for(int i = 0; i < strings.length; i++) { if(strings[i] != null) { md5sum.Update("_" + strings[i] + "_"); // Convert to String... } else { // If object is null, allow minimum entropy by hashing it's position md5sum.Update("_" + i + "_"); } } return md5sum.asHex(); } public static String f1(String s1, String s2, String s3, String s4) { String key = stringHash(s1, s2, s3, s4); return get(key); } Note that the possible problem with the second option is that we are doing second md5sum (in the memcache client) on an already md5sum'ed digest result. Thanks for reading, Maxim.

    Read the article

  • Best Fit Scheduling Algorithim

    - by Teegijee
    I'm writing a scheduling program with a difficult programming problem. There are several events, each with multiple meeting times. I need to find an arrangement of meeting times such that each schedule contains any given event exactly once, using one of each event's multiple meeting times. Obviously I could use brute force, but that's rarely the best solution. I'm guessing this is a relatively basic computer science problem, which I'll learn about once I am able to start taking computer science classes. In the meantime, I'd prefer any links where I could read up on this, or even just a name I could Google.

    Read the article

  • Anticipate factorial overflow

    - by Flavius
    Hi I'm wondering how I could anticipate that the next iteration will generate an integer overflow while calculating the factorial F. Let's say that at each iteration I have an int I and the maximum value is MAX_INT. It sounds like a homework, I know. It's not. It's just me asking myself "stupid" questions.

    Read the article

  • Simple number-to-number (or number-to-hex) encryption algorithm that minimizes # of characters

    - by Clay Nichols
    I need to encrypt a number and I and this encrypted value will be given to a customer ask a key so I want to minimize the number of digits and make them all printable. So I'd like the result to be either all number or all Hex characters. The current encryption method I'm using (for non numbers) converts the characters to hex (2 hex digits each). That doubles the number of characters. I also considered just treating the input as hex (so each pair of numbers is treated as a Hex pair, but then you have ambiguity between an input of 0123 and 123 (when decrypting that leading '0' is lost. Any suggestions?

    Read the article

  • flashsort algorithm

    - by davit-datuashvili
    here is article about FlashSort http://en.wikipedia.org/wiki/Flashsort can anybody help me how to implement i need only steps not code for example i have some numbers (3,8,4,6,9,12,10,11} please help how to sort it by flashsort?

    Read the article

  • Explain the Peak and Flag Algorithm

    - by Isaac Levin
    EDIT Just was pointed that the requirements state peaks cannot be ends of Arrays. So I ran across this site http://codility.com/ Which gives you programming problems and gives you certificates if you can solve them in 2 hours. The very first question is one I have seen before, typically called the Peaks and Flags question. If you are not familiar A non-empty zero-indexed array A consisting of N integers is given. A peak is an array element which is larger than its neighbours. More precisely, it is an index P such that 0 < P < N - 1 and A[P - 1] < A[P] A[P + 1] . For example, the following array A: A[0] = 1 A[1] = 5 A[2] = 3 A[3] = 4 A[4] = 3 A[5] = 4 A[6] = 1 A[7] = 2 A[8] = 3 A[9] = 4 A[10] = 6 A[11] = 2 has exactly four peaks: elements 1, 3, 5 and 10. You are going on a trip to a range of mountains whose relative heights are represented by array A. You have to choose how many flags you should take with you. The goal is to set the maximum number of flags on the peaks, according to certain rules. Flags can only be set on peaks. What's more, if you take K flags, then the distance between any two flags should be greater than or equal to K. The distance between indices P and Q is the absolute value |P - Q|. For example, given the mountain range represented by array A, above, with N = 12, if you take: two flags, you can set them on peaks 1 and 5; three flags, you can set them on peaks 1, 5 and 10; four flags, you can set only three flags, on peaks 1, 5 and 10. You can therefore set a maximum of three flags in this case. Write a function that, given a non-empty zero-indexed array A of N integers, returns the maximum number of flags that can be set on the peaks of the array. For example, given the array above the function should return 3, as explained above. Assume that: N is an integer within the range [1..100,000]; each element of array A is an integer within the range [0..1,000,000,000]. Complexity: expected worst-case time complexity is O(N); expected worst-case space complexity is O(N), beyond input storage (not counting the storage required for input arguments). Elements of input arrays can be modified. So this makes sense, but I failed it using this code public int GetFlags(int[] A) { List<int> peakList = new List<int>(); for (int i = 0; i <= A.Length - 1; i++) { if ((A[i] > A[i + 1] && A[i] > A[i - 1])) { peakList.Add(i); } } List<int> flagList = new List<int>(); int distance = peakList.Count; flagList.Add(peakList[0]); for (int i = 1, j = 0, max = peakList.Count; i < max; i++) { if (Math.Abs(Convert.ToDecimal(peakList[j]) - Convert.ToDecimal(peakList[i])) >= distance) { flagList.Add(peakList[i]); j = i; } } return flagList.Count; } EDIT int[] A = new int[] { 7, 10, 4, 5, 7, 4, 6, 1, 4, 3, 3, 7 }; The correct answer is 3, but my application says 2 This I do not get, since there are 4 peaks (indices 1,4,6,8) and from that, you should be able to place a flag at 2 of the peaks (1 and 6) Am I missing something here? Obviously my assumption is that the beginning or end of an Array can be a peak, is this not the case? If this needs to go in Stack Exchange Programmers, I will move it, but thought dialog here would be helpful. EDIT

    Read the article

  • Elegant Algorithm for Parsing Data Stream Into Record

    - by Matt Long
    I am interfacing with a hardware device that streams data to my app over Wifi. The data is streaming in just fine. The data contains a character header (DATA:) that indicates a new record has begun. The issues is that the data I receive doesn't necessarily fall on the header boundary, so I have to capture the data until what I've captured contains the header. Then, everything that precedes the header goes into the previous record and everything that comes after it goes into a new record. I have this working, but wondered if anyone has done this before and has a good computer-sciencey way to solve the problem. Here's what I do: Convert the NSData of the current read to an NSString Append the NSString to a placeholder string Check placeholder string for the header (DATA:). If the header is not there, just wait for the next read. If the header exists, append whatever precedes it to a previous record placeholder and hand that placeholder off to an array as a complete record that I can further parse into fields. Take whatever shows up after the header and place it in the record placeholder so that it can be appended to in the next read. Repeat steps 3 - 5. Let me know if you see any flaws with this or have a suggestion for a better way. Seems there should be some design pattern for this, but I can't think of one. Thanks.

    Read the article

< Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >