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  • Question about modeling with MVC (the pattern, not the MS stuff / non web)

    - by paul
    I'm working on an application in which I'm looking to employ the MVC pattern, but I've come up against a design decision point I could use some help with. My application is going to deal with the design of state-machines. Currently the MVC model holds information about the machine's states, inputs, outputs, etc. The view is going to show a diagram for the machine, graphically allowing the user to add new states, establish transitions, and put the states in a pleasing arrangement, among other things. I would like to store part of the diagram's state (e.g. the x and y state positions) when the machine information is stored for later retrieval, and am wondering how best to go about structuring the model(s?) for this. It seems like this UI information is more closely related to the view than to the state-machine model, so I was thinking that a secondary model might be in order, but I am reluctant to pursue this route because of the added complexity. Adding this information to the current model doesn't seem the right way to go about it either. This is the my first time using the MVC pattern so I'm still figuring things out. Any input would be appreciated.

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  • Help with Abstract Factory Pattern

    - by brazc0re
    I need help with a abstract factory pattern design. This question is a continuation of: Design help with parallel process I am really confused where I should be initializing all of the settings for each type of medium (ex: RS232, TCP/IP, etc). Attached is the drawing on how I am setting up the pattern: As shown, when a medium is created, each medium imposes a ICreateMedium interface. I would assume that the Create() method also create the proper object, such as SerialPort serialPort = new SerialPort("COM1", baud); however, TCPIPMedium would have an issue with the interface because it wouldn't need to initialize a serial port object. I know I am doing something majorly wrong here. I just can't figure it out and have been stuck for a while. What I also get confused on show the interface IMedium will get access to the communication object once it is created so it can write out the appropriate byte[] packet. Any guidance would be greatly appreciated. My main goal is to have the Communicator class spit a packet out without caring which type of medium is active.

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  • doubleton pattern in C++

    - by benjamin button
    I am aware of the singleton pattern in C++. but what is the logic to get two instances of the object? is there any such pattern where we could easily get 2 pattern. for the logic i could think of is that i can change the singleton pattern itself to have two objects created inside the class.this works. but if the requirement grows like if i need only 3 or only 4 what is the deswign pattern that i could think of to qualify such requirement?

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  • Who benefits from the use of Design Patterns?

    Who benefits from the use of design patterns is like asking who benefits from clean air or a good education. All of the stakeholders of a project benefit from the use of design patterns. Project Sponsor Project sponsors benefit from the use of design patterns because they promote reduced development time which translates in to shorter project timelines and greater return on investment compared to other projects that do not make use of design patterns. Project Manager Project managers benefit from the use of design patterns because they reduce the amount of time needed to design a system, and typically the sub components of the system already have a proven track record. System Architect/Engineer System architects/engineers benefit from the use of design patterns because reduce the amount of time needed to design the core a system. The additional time is used to alter the design pattern through the use of innovative design and common design principles to adhere to the project’s requirements. Programmer Programmers benefit from the use of design patterns because they can reuse existing code already established by the design pattern and only have to integrate the changes outlined by the system architects/engineers. Tester Testers benefit from the use of design patterns because they can alter the existing test established for the design pattern to take in to account the changes made by the system architects/engineers. User Users benefit from the use of design patterns because the software is typically delivered sooner than projects that do not incorporate the use of design patterns, and they are assumed that the system will work as designed because it was based on a system that was already proven to work properly.

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  • How to commit a non-subversioned file into a repository ?

    - by devdude
    The environment: SVN, Netbeans, Hudson SVN Project A: Builds a library file (foo.jar). The build file is under /dist, which is ignored for svn, the sourcecode is under svn control. SVN Project B: holds all library files. (other SVN projects get all their libraries from here via external svn) Question: I want to commit foo.jar from A into B. How to do that ? foo.jar cannot be added or committed because it is not under SVN control. Thanks for any hints ! (The question is independent from the IDE and CI Server)

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  • A C# implementation of the CallStream pattern

    - by Bertrand Le Roy
    Dusan published this interesting post a couple of weeks ago about a novel JavaScript chaining pattern: http://dbj.org/dbj/?p=514 It’s similar to many existing patterns, but the syntax is extraordinarily terse and it provides a new form of friction-free, plugin-less extensibility mechanism. Here’s a JavaScript example from Dusan’s post: CallStream("#container") (find, "div") (attr, "A", 1) (css, "color", "#fff") (logger); The interesting thing here is that the functions that are being passed as the first argument are arbitrary, they don’t need to be declared as plug-ins. Compare that with a rough jQuery equivalent that could look something like this: $.fn.logger = function () { /* ... */ } $("selector") .find("div") .attr("A", 1) .css("color", "#fff") .logger(); There is also the “each” method in jQuery that achieves something similar, but its syntax is a little more verbose. Of course, that this pattern can be expressed so easily in JavaScript owes everything to the extraordinary way functions are treated in that language, something Douglas Crockford called “the very best part of JavaScript”. One of the first things I thought while reading Dusan’s post was how I could adapt that to C#. After all, with Lambdas and delegates, C# also has its first-class functions. And sure enough, it works really really well. After about ten minutes, I was able to write this: CallStreamFactory.CallStream (p => Console.WriteLine("Yay!")) (Dump, DateTime.Now) (DumpFooAndBar, new { Foo = 42, Bar = "the answer" }) (p => Console.ReadKey()); Where the Dump function is: public static void Dump(object options) { Console.WriteLine(options.ToString()); } And DumpFooAndBar is: public static void DumpFooAndBar(dynamic options) { Console.WriteLine("Foo is {0} and bar is {1}.", options.Foo, options.Bar); } So how does this work? Well, it really is very simple. And not. Let’s say it’s not a lot of code, but if you’re like me you might need an Advil after that. First, I defined the signature of the CallStream method as follows: public delegate CallStream CallStream (Action<object> action, object options = null); The delegate define a call stream as something that takes an action (a function of the options) and an optional options object and that returns a delegate of its own type. Tricky, but that actually works, a delegate can return its own type. Then I wrote an implementation of that delegate that calls the action and returns itself: public static CallStream CallStream (Action<object> action, object options = null) { action(options); return CallStream; } Pretty nice, eh? Well, yes and no. What we are doing here is to execute a sequence of actions using an interesting novel syntax. But for this to be actually useful, you’d need to build a more specialized call stream factory that comes with some sort of context (like Dusan did in JavaScript). For example, you could write the following alternate delegate signature that takes a string and returns itself: public delegate StringCallStream StringCallStream(string message); And then write the following call stream (notice the currying): public static StringCallStream CreateDumpCallStream(string dumpPath) { StringCallStream str = null; var dump = File.AppendText(dumpPath); dump.AutoFlush = true; str = s => { dump.WriteLine(s); return str; }; return str; } (I know, I’m not closing that stream; sure; bad, bad Bertrand) Finally, here’s how you use it: CallStreamFactory.CreateDumpCallStream(@".\dump.txt") ("Wow, this really works.") (DateTime.Now.ToLongTimeString()) ("And that is all."); Next step would be to combine this contextual implementation with the one that takes an action parameter and do some really fun stuff. I’m only scratching the surface here. This pattern could reveal itself to be nothing more than a gratuitous mind-bender or there could be applications that we hardly suspect at this point. In any case, it’s a fun new construct. Or is this nothing new? You tell me… Comments are open :)

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  • Centos repository packages vs latest developer release

    - by fran
    I have started to run a personal server using CentOS and I have noticed that many packages that are available to install from repository are old compared with the latest release from the developer. I know that installing packages from repository is very easy and I guess that the supplied versions are stable and prepared to work without any trouble, but I still find odd having so much software that lags behind the current version. It's my first time with linux and I don't know what is the "normal" thing, should I stick to whatever version the repository supplies, or try to get the latest from the developer? To be more precisely, the repository supplies the apache httpd web server with version 2.2, I wanted to update to 2.4, so I started removing apache and its dependencies packages that come with centos to use the latest ones, but when I was about to remove pcre v6 to replace it with v8, i found out that 132 installed packages depend on it and probably it is not a good idea to remove it, so that made me think twice about getting the latest software instead of using the packages supplied by the official repositories. Should I leave things as they are instead of going on an upgrade rampage? Thanks

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  • Cron job checking for changes in Git repository

    - by HNygard
    We have just moved our server configs to a Git repository. Therefore there should not be any changes in any of the repository folders. I was thinking about how I could set up a cron job to check for any uncommited changes. How could a cron job be set up to check for changes in a Git repository? Greping the output of the git status command might just do it. Grep and cron jobs are not my strong side. Here are some sample outputs from git status: Standing the folder containing the git repository (e.g. /path/gitrepo/) with changed files: $ git status # On branch master # Changes not staged for commit: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # # modified: apache2/sites-enabled/000-default # # Untracked files: # (use "git add <file>..." to include in what will be committed) # # apache2/conf.d/test no changes added to commit (use "git add" and/or "git commit -a") Standing in the folder when there is no changes: $ git status # On branch master nothing to commit (working directory clean) Update: Synced up with origin is not important. There should be no local changes. Local files that must be in place go into the .gitignore file. In addition to the server configs there are also git repos for content (static web sites, web apps, wordpress, etc). None of the repositories should have local changes. We might use Puppet in the long run since its being used for development of one of the web apps.

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  • Cannot get libcurl-devl on OpenSUSE 11.3

    - by Dai
    I have a server running OpenSUSE 11.3 that I can't really upgrade to a newer version of OpenSUSE (it's a managed appliance). I have some PHP shell scripts that need to run on the server that have a dependency on both cURL and OpenSSL. I discovered that the PHP 5.3.3 binaries on the server did not include OpenSSL but did include cURL I downloaded the latest PHP sources, extracted them, and ran ./configure --with-openssl --with-zlib --with-bcmath --with-curl --with-readline --with-libxml --enable-sockets This failed: the configure script complained that it couldn't find cURL: checking for cURL support... yes checking for cURL in default path... not found configure: error: Please reinstall the libcurl distribution - easy.h should be in /include/curl/ I tried to install libcurl by running zypper install libcurl-devl This failed too: doom:~/phpworksite/php-5.5.15 # zypper install libcurl-devl Loading repository data... Warning: Repository 'Updates for openSUSE 11.3 11.3-1.82' appears to outdated. Consider using a different mirror or server. Warning: Repository 'openSUSE_11.3_Updates' appears to outdated. Consider using a different mirror or server. Reading installed packages... 'libcurl-devl' not found in package names. Trying capabilities. No provider of 'libcurl-devl' found. Resolving package dependencies... Nothing to do. However, libcurl-devl is listed when I run zypper search curl. doom:~/phpworksite/php-5.5.15 # zypper search curl Loading repository data... Warning: Repository 'Updates for openSUSE 11.3 11.3-1.82' appears to outdated. Consider using a different mirror or server. Warning: Repository 'openSUSE_11.3_Updates' appears to outdated. Consider using a different mirror or server. Reading installed packages... S | Name | Summary | Type --+-----------------------------+----------------------------------------------------------+-------- i | curl | A Tool for Transferring Data from URLs | package | curlftpfs | Filesystem for mounting FTP hosts using FUSE and libcurl | package | libcurl-devel | A Tool for Transferring Data from URLs | package i | libcurl4 | cURL shared library version 4 | package i | perl-WWW-Curl | Perl extension interface for libcurl | package i | php5-curl | PHP5 Extension Module | package | python-curl | Python module interface to the cURL library | package | python-curl-doc | Documentation for python-curl | package | xmms2-plugin-curl | Curl Support for xmms2 | package | xmms2-plugin-curl-debuginfo | Debug information for package xmms2-plugin-curl | package doom:~/phpworksite/php-5.5.15 # Here are the current repositories. doom:~/phpworksite/php-5.5.15 # zypper repos # | Alias | Name | Enabled | Refresh ---+----------------------------------------------+----------------------------------------------+---------+-------- 1 | PHP_extensions_(openSUSE_11.3) | PHP_extensions_(openSUSE_11.3) | No | Yes 2 | Packman_11.3 | Packman_11.3 | Yes | Yes 3 | Updates for openSUSE 11.3 11.3-1.82 | Updates for openSUSE 11.3 11.3-1.82 | Yes | Yes 4 | openSUSE_11.3_OSS | openSUSE_11.3_OSS | Yes | Yes 5 | openSUSE_11.3_Updates | openSUSE_11.3_Updates | Yes | Yes 6 | openSUSE_BuildService_-_devel:languages:perl | openSUSE_BuildService_-_devel:languages:perl | No | Yes 7 | repo-debug | openSUSE-11.3-Debug | No | Yes 8 | repo-non-oss | openSUSE-11.3-Non-Oss | Yes | Yes 9 | repo-oss | openSUSE-11.3-Oss | Yes | Yes 10 | repo-source | openSUSE-11.3-Source | No | Yes BTW, I did try building PHP without cURL, however it broke a lot of things, so apparently I really need cURL. My question: how can I install libcurl-devl (or just install cURL) so that I can build PHP?

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  • How do I recursively delete all files or folders whose names match a pattern in Windows?

    - by zylstra
    For the file example, I would like to delete all files matching .+?[a-f0-9]{4}.html (i.e. any html file ending in a four digit hexadecimal). So paged47c.html would be deleted, but page.html would remain. For the folder example, I would like to delete all folders matching .+?[A-Z]+ (i.e. any folder containing a capital letter). So some-folderSE93_89ds/ would be deleted, but some-folder/ would remain. I don't work much with the command line, but I could probably get an example involving "del" to work for me. Alternatively, is there a simple GUI program for Windows that would do this?

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  • JavaScript local alias pattern

    - by Latest Microsoft Blogs
    Here’s a little pattern that is fairly common from JavaScript developers but that is not very well known from C# developers or people doing only occasional JavaScript development. In C#, you can use a “using” directive to create aliases of namespaces Read More......(read more)

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  • Which design pattern to use when using ORM?

    - by RPK
    I am writing a small ASP.NET Web Forms application. In my solution explorer, I added various class library projects to define layers, viz: Model Repository Presentation WebUI Someone suggested me that this layered approach is not of much sense if I am using ORM tool like PetaPoco, which itself takes care of separation of data access layer. I want to use PetaPoco micro-ORM and want to know which design pattern is suitable with ORM tools. Do I still need several class library projects to separate the concerns?

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  • The Command Pattern

    In this article I will provide a quick refresher on what the command pattern is used for, how it works, and where it fits in the web development world.

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  • Packages organisation with MVC design pattern

    - by Oltarus
    I have been programming quite a lot now and still can't decide which of these packages hierachies was the best: package1 Class1Controller Class1Model Class1View package2 Class2Controller Class2Model Class2View or controller Class1Controller Class2Contoller model Class1Model Class2Model view Class1View Class2View In other words, is it better to apply the MVC design pattern to classes or to packages? Is there any reason to choose one over the other? My question is language-agnostic, but I'm mostly a Java programmer, if it does any difference.

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  • atftp pcre pattern

    - by CE-SA
    I've a question about the package named 'atftp'. I've got the atftp daemon finally working. Previously I was using tftp-hpa with a custom rule that replaces filenames with capitals into non-capital filenames and replaces the backslashes into forward slashes so that WinPE will boot fine. But in atftp I can't find rules or replacements like that. I'm searching for long, but cannot find or write the right pcre-pattern. Could you help me with this?

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  • A sample Memento pattern: Is it correct?

    - by TheSilverBullet
    Following this query on memento pattern, I have tried to put my understanding to test. Memento pattern stands for three things: Saving state of the "memento" object for its successful retrieval Saving carefully each valid "state" of the memento Encapsulating the saved states from the change inducer so that each state remains unaltered Have I achieved these three with my design? Problem This is a zero player game where the program is initialized with a particular set up of chess pawns - the knight and queen. Then program then needs to keep adding set of pawns or knights and queens so that each pawn is "safe" for the next one move of every other pawn. The condition is that either both pawns should be placed, or none of them should be placed. The chessboard with the most number of non conflicting knights and queens should be returned. Implementation I have 4 classes for this: protected ChessBoard (the Memento) private int [][] ChessBoard; public void ChessBoard(); protected void SetChessBoard(); protected void GetChessBoard(int); public Pawn This is not related to memento. It holds info about the pawns public enum PawnType: int { Empty = 0, Queen = 1, Knight = 2, } //This returns a value that shown if the pawn can be placed safely public bool IsSafeToAddPawn(PawnType); public CareTaker This corresponds to caretaker of memento This is a double dimentional integer array that keeps a track of all states. The reason for having 2D array is to keep track of how many states are stored and which state is currently active. An example: 0 -2 1 -1 2 0 - This is current state. With second index 0/ 3 1 - This state has been saved, but has been undone private int [][]State; private ChessBoard [] MChessBoard; //This gets the chessboard at the position requested and assigns it to originator public ChessBoard GetChessBoard(int); //This overwrites the chessboard at given position public void SetChessBoard(ChessBoard, int); private int [][]State; public PlayGame (This is the originator) private bool status; private ChessBoard oChessBoard; //This sets the state of chessboard at position specified public SetChessBoard(ChessBoard, int); //This gets the state of chessboard at position specified public ChessBoard GetChessBoard(int); //This function tries to place both the pawns and returns the status of this attempt public bool PlacePawns(Pawn);

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  • Help identify the pattern for reacting on updates

    - by Mike
    There's an entity that gets updated from external sources. Update events are at random intervals. And the entity has to be processed once updated. Multiple updates may be multiplexed. In other words there's a need for the most current state of entity to be processed. There's a point of no-return during processing where the current state (and the state is consistent i.e. no partial update is made) of entity is saved somewhere else and processing goes on independently of any arriving updates. Every consequent set of updates has to trigger processing i.e. system should not forget about updates. And for each entity there should be no more than one running processing (before the point of no-return) i.e. the entity state should not be processed more than once. So what I'm looking for is a pattern to cancel current processing before the point of no return or abandon processing results if an update arrives. The main challenge is to minimize race conditions and maintain integrity. The entity sits mainly in database with some files on disk. And the system is in .NET with web-services and message queues. What comes to my mind is a database queue-like table. An arriving update inserts row in that table and the processing is launched. The processing gathers necessary data before the point of no-return and once it reaches this barrier it looks into the queue table and checks whether there're more recent updates for the entity. If there are new updates the processing simply shuts down and its data is discarded. Otherwise the processing data is persisted and it goes beyond the point of no-return. Though it looks like a solution to me it is not quite elegant and I believe this scenario may be supported by some sort of middleware. If I would use message queues for this then there's a need to access the queue API in the point of no-return to check for the existence of new messages. And this approach also lacks elegance. Is there a name for this pattern and an existing solution?

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  • correct pattern to handle a lot of entities in a game

    - by lezebulon
    In my game I usually have every NPC / items etc being derived from a base class "entity". Then they all basically have a virtual method called "update" that I would class for each entity in my game at every frame. I am assuming that this is a pattern that has a lot of downsides. What are some other ways to manage different "game objects" throughout the game? Are there other well-known patterns for this? My game is a RPG if that changes anything

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  • Implementing the MVC Design Pattern in ASP.NET...

    Design patterns can help solve complex design problems if they are properly used. The main advantage of using the Model-View-Control (MVC) pattern is decoupling the business and the presentation layers....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Implementing the MVC Design Pattern in ASP.NET...

    Design patterns can help solve complex design problems if they are properly used. The main advantage of using the Model-View-Control (MVC) pattern is decoupling the business and the presentation layers....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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