OOP implementation of BUFFS and Stats. Suggestion
- by Mattia Manzo Manzati
I am developing an MMORPG server using NodeJS.
I am not sure how to implement Buffs, i mean, equipped objects or used skills have effects on the Player() which has many Stats(), some of them have a max cap...
Effects can change the Stat value, increasing or decreasing it by a value, a percentage or completly rewrite the value of the stat.
After…