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  • Android 1.5 - 2.1 Search Activity affects Parent Lifecycle

    - by pacoder
    Behavior seems consistent in Android 1.5 to 2.1 Short version is this, it appears that when my (android search facility) search activity is fired from the android QSR due to either a suggestion or search, UNLESS my search activity in turn fires off a VISIBLE activity that is not the parent of the search, the search parents life cycle changes. It will NOT fire onDestroy until I launch a visible activity from it. If I do, onDestroy will fire fine. I need a way to get around this behavior... The long version: We have implemented a SearchSuggestion provider and a Search activity in our application. The one thing about it that is very odd is that if the SearchManager passes control to our custom Search activity, AND that activity does not create a visible Activity the Activity which parented the search does not destroy (onDestroy doesn't run) and it will not until we call a visible Activity from the parent activity. As long as our Search Activity fires off another Activity that gets focus the parent activity will fire onDestroy when I back out of it. The trick is that Activity must have a visual component. I tried to fake it out with a 'pass through' Activity so that my Search Activity could fire off another Intent and bail out but that didn't work either. I have tried setting our SearchActivity to launch singleTop and I also tried setting its noHistory attribute to true, tried setResult(RESULT_OK) in SearchACtivity prior to finish, bunch of other things, nothing is working. This is the chunk of code in our Search Activity onCreate. Couple of notes about it: If Intent is Action_Search (user typed in their own search and didn't pick a suggestion), we display a list of results as our Search Activity is a ListActivity. In this case when the item is picked, the Search Activity closes and our parent Activity does fire onDestroy() when we back out. If Intent is Action_View (user picked a suggestion) when type is "action" we fire off an Intent that creates a new visible Activity. In this case same thing, when we leave that new activity and return to the parent activity, the back key does cause the parent activity to fire onDestroy when leaving. If Intent is Action_View (user picked a suggestion) when type is "pitem" is where the problem lies. It works fine (the method call focuses an item on the parent activity), but when the back button is hit on the parent activity onDestroy is NOT called. IF after this executes I pick an option in the parent activity that fires off another activity and return to the parent then back out it will fire onDestroy() in the parent activity. Note that the "action" intent ends up running the exact same method call as "pitem", it just bring up a new visual Activity first. Also I can take out the method call from "pitem" and just finish() and the behavior is the same, the parent activity doesn't fire onDestroy() when backed out of. if (Intent.ACTION_SEARCH.equals(queryAction)) { this.setContentView(_layoutId); String searchKeywords = queryIntent.getStringExtra(SearchManager.QUERY); init(searchKeywords); } else if(Intent.ACTION_VIEW.equals(queryAction)){ Bundle bundle = queryIntent.getExtras(); String key = queryIntent.getDataString(); String userQuery = bundle.getString(SearchManager.USER_QUERY); String[] keyValues = key.split("-"); if(keyValues.length == 2) { String type = keyValues[0]; String value = keyValues[1]; if(type.equals("action")) { Intent intent = new Intent(this, EventInfoActivity.class); Long longKey = Long.parseLong(value); intent.putExtra("vo_id", longKey); startActivity(intent); finish(); } else if(type.equals("pitem")) { Integer id = Integer.parseInt(value); _application._servicesManager._mapHandlerSelector.selectInfoItem(id); finish(); } } } It just seems like something is being held onto and I can't figure out what it is, in all cases the Search Activity fires onDestroy() when finish() is called so it is definitely going away. If anyone has any suggestions I'd be most appreciative. Thanks, Sean Overby

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  • ASP.Net MVC 2 Auto Complete Textbox With Custom View Model Attribute & EditorTemplate

    - by SeanMcAlinden
    In this post I’m going to show how to create a generic, ajax driven Auto Complete text box using the new MVC 2 Templates and the jQuery UI library. The template will be automatically displayed when a property is decorated with a custom attribute within the view model. The AutoComplete text box in action will look like the following:   The first thing to do is to do is visit my previous blog post to put the custom model metadata provider in place, this is necessary when using custom attributes on the view model. http://weblogs.asp.net/seanmcalinden/archive/2010/06/11/custom-asp-net-mvc-2-modelmetadataprovider-for-using-custom-view-model-attributes.aspx Once this is in place, make sure you visit the jQuery UI and download the latest stable release – in this example I’m using version 1.8.2. You can download it here. Add the jQuery scripts and css theme to your project and add references to them in your master page. Should look something like the following: Site.Master <head runat="server">     <title><asp:ContentPlaceHolder ID="TitleContent" runat="server" /></title>     <link href="../../Content/Site.css" rel="stylesheet" type="text/css" />     <link href="../../css/ui-lightness/jquery-ui-1.8.2.custom.css" rel="stylesheet" type="text/css" />     <script src="../../Scripts/jquery-1.4.2.min.js" type="text/javascript"></script>     <script src="../../Scripts/jquery-ui-1.8.2.custom.min.js" type="text/javascript"></script> </head> Once this is place we can get started. Creating the AutoComplete Custom Attribute The auto complete attribute will derive from the abstract MetadataAttribute created in my previous post. It will look like the following: AutoCompleteAttribute using System.Collections.Generic; using System.Web.Mvc; using System.Web.Routing; namespace Mvc2Templates.Attributes {     public class AutoCompleteAttribute : MetadataAttribute     {         public RouteValueDictionary RouteValueDictionary;         public AutoCompleteAttribute(string controller, string action, string parameterName)         {             this.RouteValueDictionary = new RouteValueDictionary();             this.RouteValueDictionary.Add("Controller", controller);             this.RouteValueDictionary.Add("Action", action);             this.RouteValueDictionary.Add(parameterName, string.Empty);         }         public override void Process(ModelMetadata modelMetaData)         {             modelMetaData.AdditionalValues.Add("AutoCompleteUrlData", this.RouteValueDictionary);             modelMetaData.TemplateHint = "AutoComplete";         }     } } As you can see, the constructor takes in strings for the controller, action and parameter name. The parameter name will be used for passing the search text within the auto complete text box. The constructor then creates a new RouteValueDictionary which we will use later to construct the url for getting the auto complete results via ajax. The main interesting method is the method override called Process. With the process method, the route value dictionary is added to the modelMetaData AdditionalValues collection. The TemplateHint is also set to AutoComplete, this means that when the view model is parsed for display, the MVC 2 framework will look for a view user control template called AutoComplete, if it finds one, it uses that template to display the property. The View Model To show you how the attribute will look, this is the view model I have used in my example which can be downloaded at the end of this post. View Model using System.ComponentModel; using Mvc2Templates.Attributes; namespace Mvc2Templates.Models {     public class TemplateDemoViewModel     {         [AutoComplete("Home", "AutoCompleteResult", "searchText")]         [DisplayName("European Country Search")]         public string SearchText { get; set; }     } } As you can see, the auto complete attribute is called with the controller name, action name and the name of the action parameter that the search text will be passed into. The AutoComplete Template Now all of this is in place, it’s time to create the AutoComplete template. Create a ViewUserControl called AutoComplete.ascx at the following location within your application – Views/Shared/EditorTemplates/AutoComplete.ascx Add the following code: AutoComplete.ascx <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" %> <%     var propertyName = ViewData.ModelMetadata.PropertyName;     var propertyValue = ViewData.ModelMetadata.Model;     var id = Guid.NewGuid().ToString();     RouteValueDictionary urlData =         (RouteValueDictionary)ViewData.ModelMetadata.AdditionalValues.Where(x => x.Key == "AutoCompleteUrlData").Single().Value;     var url = Mvc2Templates.Views.Shared.Helpers.RouteHelper.GetUrl(this.ViewContext.RequestContext, urlData); %> <input type="text" name="<%= propertyName %>" value="<%= propertyValue %>" id="<%= id %>" class="autoComplete" /> <script type="text/javascript">     $(function () {         $("#<%= id %>").autocomplete({             source: function (request, response) {                 $.ajax({                     url: "<%= url %>" + request.term,                     dataType: "json",                     success: function (data) {                         response(data);                     }                 });             },             minLength: 2         });     }); </script> There is a lot going on in here but when you break it down it’s quite simple. Firstly, the property name and property value are retrieved through the model meta data. These are required to ensure that the text box input has the correct name and data to allow for model binding. If you look at line 14 you can see them being used in the text box input creation. The interesting bit is on line 8 and 9, this is the code to retrieve the route value dictionary we added into the model metada via the custom attribute. Line 11 is used to create the url, in order to do this I created a quick helper class which looks like the code below titled RouteHelper. The last bit of script is the code to initialise the jQuery UI AutoComplete control with the correct url for calling back to our controller action. RouteHelper using System.Web.Mvc; using System.Web.Routing; namespace Mvc2Templates.Views.Shared.Helpers {     public static class RouteHelper     {         const string Controller = "Controller";         const string Action = "Action";         const string ReplaceFormatString = "REPLACE{0}";         public static string GetUrl(RequestContext requestContext, RouteValueDictionary routeValueDictionary)         {             RouteValueDictionary urlData = new RouteValueDictionary();             UrlHelper urlHelper = new UrlHelper(requestContext);                          int i = 0;             foreach(var item in routeValueDictionary)             {                 if (item.Value == string.Empty)                 {                     i++;                     urlData.Add(item.Key, string.Format(ReplaceFormatString, i.ToString()));                 }                 else                 {                     urlData.Add(item.Key, item.Value);                 }             }             var url = urlHelper.RouteUrl(urlData);             for (int index = 1; index <= i; index++)             {                 url = url.Replace(string.Format(ReplaceFormatString, index.ToString()), string.Empty);             }             return url;         }     } } See it in action All you need to do to see it in action is pass a view model from your controller with the new AutoComplete attribute attached and call the following within your view: <%= this.Html.EditorForModel() %> NOTE: The jQuery UI auto complete control expects a JSON string returned from your controller action method… as you can’t use the JsonResult to perform GET requests, use a normal action result, convert your data into json and return it as a string via a ContentResult. If you download the solution it will be very clear how to handle the controller and action for this demo. The full source code for this post can be downloaded here. It has been developed using MVC 2 and Visual Studio 2010. As always, I hope this has been interesting/useful. Kind Regards, Sean McAlinden.

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  • Creating a dynamic proxy generator – Part 1 – Creating the Assembly builder, Module builder and cach

    - by SeanMcAlinden
    I’ve recently started a project with a few mates to learn the ins and outs of Dependency Injection, AOP and a number of other pretty crucial patterns of development as we’ve all been using these patterns for a while but have relied totally on third part solutions to do the magic. We thought it would be interesting to really get into the details by rolling our own IoC container and hopefully learn a lot on the way, and you never know, we might even create an excellent framework. The open source project is called Rapid IoC and is hosted at http://rapidioc.codeplex.com/ One of the most interesting tasks for me is creating the dynamic proxy generator for enabling Aspect Orientated Programming (AOP). In this series of articles, I’m going to track each step I take for creating the dynamic proxy generator and I’ll try my best to explain what everything means - mainly as I’ll be using Reflection.Emit to emit a fair amount of intermediate language code (IL) to create the proxy types at runtime which can be a little taxing to read. It’s worth noting that building the proxy is without a doubt going to be slightly painful so I imagine there will be plenty of areas I’ll need to change along the way. Anyway lets get started…   Part 1 - Creating the Assembly builder, Module builder and caching mechanism Part 1 is going to be a really nice simple start, I’m just going to start by creating the assembly, module and type caches. The reason we need to create caches for the assembly, module and types is simply to save the overhead of recreating proxy types that have already been generated, this will be one of the important steps to ensure that the framework is fast… kind of important as we’re calling the IoC container ‘Rapid’ – will be a little bit embarrassing if we manage to create the slowest framework. The Assembly builder The assembly builder is what is used to create an assembly at runtime, we’re going to have two overloads, one will be for the actual use of the proxy generator, the other will be mainly for testing purposes as it will also save the assembly so we can use Reflector to examine the code that has been created. Here’s the code: DynamicAssemblyBuilder using System; using System.Reflection; using System.Reflection.Emit; namespace Rapid.DynamicProxy.Assembly {     /// <summary>     /// Class for creating an assembly builder.     /// </summary>     internal static class DynamicAssemblyBuilder     {         #region Create           /// <summary>         /// Creates an assembly builder.         /// </summary>         /// <param name="assemblyName">Name of the assembly.</param>         public static AssemblyBuilder Create(string assemblyName)         {             AssemblyName name = new AssemblyName(assemblyName);               AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(                     name, AssemblyBuilderAccess.Run);               DynamicAssemblyCache.Add(assembly);               return assembly;         }           /// <summary>         /// Creates an assembly builder and saves the assembly to the passed in location.         /// </summary>         /// <param name="assemblyName">Name of the assembly.</param>         /// <param name="filePath">The file path.</param>         public static AssemblyBuilder Create(string assemblyName, string filePath)         {             AssemblyName name = new AssemblyName(assemblyName);               AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(                     name, AssemblyBuilderAccess.RunAndSave, filePath);               DynamicAssemblyCache.Add(assembly);               return assembly;         }           #endregion     } }   So hopefully the above class is fairly explanatory, an AssemblyName is created using the passed in string for the actual name of the assembly. An AssemblyBuilder is then constructed with the current AppDomain and depending on the overload used, it is either just run in the current context or it is set up ready for saving. It is then added to the cache.   DynamicAssemblyCache using System.Reflection.Emit; using Rapid.DynamicProxy.Exceptions; using Rapid.DynamicProxy.Resources.Exceptions;   namespace Rapid.DynamicProxy.Assembly {     /// <summary>     /// Cache for storing the dynamic assembly builder.     /// </summary>     internal static class DynamicAssemblyCache     {         #region Declarations           private static object syncRoot = new object();         internal static AssemblyBuilder Cache = null;           #endregion           #region Adds a dynamic assembly to the cache.           /// <summary>         /// Adds a dynamic assembly builder to the cache.         /// </summary>         /// <param name="assemblyBuilder">The assembly builder.</param>         public static void Add(AssemblyBuilder assemblyBuilder)         {             lock (syncRoot)             {                 Cache = assemblyBuilder;             }         }           #endregion           #region Gets the cached assembly                  /// <summary>         /// Gets the cached assembly builder.         /// </summary>         /// <returns></returns>         public static AssemblyBuilder Get         {             get             {                 lock (syncRoot)                 {                     if (Cache != null)                     {                         return Cache;                     }                 }                   throw new RapidDynamicProxyAssertionException(AssertionResources.NoAssemblyInCache);             }         }           #endregion     } } The cache is simply a static property that will store the AssemblyBuilder (I know it’s a little weird that I’ve made it public, this is for testing purposes, I know that’s a bad excuse but hey…) There are two methods for using the cache – Add and Get, these just provide thread safe access to the cache.   The Module Builder The module builder is required as the create proxy classes will need to live inside a module within the assembly. Here’s the code: DynamicModuleBuilder using System.Reflection.Emit; using Rapid.DynamicProxy.Assembly; namespace Rapid.DynamicProxy.Module {     /// <summary>     /// Class for creating a module builder.     /// </summary>     internal static class DynamicModuleBuilder     {         /// <summary>         /// Creates a module builder using the cached assembly.         /// </summary>         public static ModuleBuilder Create()         {             string assemblyName = DynamicAssemblyCache.Get.GetName().Name;               ModuleBuilder moduleBuilder = DynamicAssemblyCache.Get.DefineDynamicModule                 (assemblyName, string.Format("{0}.dll", assemblyName));               DynamicModuleCache.Add(moduleBuilder);               return moduleBuilder;         }     } } As you can see, the module builder is created on the assembly that lives in the DynamicAssemblyCache, the module is given the assembly name and also a string representing the filename if the assembly is to be saved. It is then added to the DynamicModuleCache. DynamicModuleCache using System.Reflection.Emit; using Rapid.DynamicProxy.Exceptions; using Rapid.DynamicProxy.Resources.Exceptions; namespace Rapid.DynamicProxy.Module {     /// <summary>     /// Class for storing the module builder.     /// </summary>     internal static class DynamicModuleCache     {         #region Declarations           private static object syncRoot = new object();         internal static ModuleBuilder Cache = null;           #endregion           #region Add           /// <summary>         /// Adds a dynamic module builder to the cache.         /// </summary>         /// <param name="moduleBuilder">The module builder.</param>         public static void Add(ModuleBuilder moduleBuilder)         {             lock (syncRoot)             {                 Cache = moduleBuilder;             }         }           #endregion           #region Get           /// <summary>         /// Gets the cached module builder.         /// </summary>         /// <returns></returns>         public static ModuleBuilder Get         {             get             {                 lock (syncRoot)                 {                     if (Cache != null)                     {                         return Cache;                     }                 }                   throw new RapidDynamicProxyAssertionException(AssertionResources.NoModuleInCache);             }         }           #endregion     } }   The DynamicModuleCache is very similar to the assembly cache, it is simply a statically stored module with thread safe Add and Get methods.   The DynamicTypeCache To end off this post, I’m going to create the cache for storing the generated proxy classes. I’ve spent a fair amount of time thinking about the type of collection I should use to store the types and have finally decided that for the time being I’m going to use a generic dictionary. This may change when I can actually performance test the proxy generator but the time being I think it makes good sense in theory, mainly as it pretty much maintains it’s performance with varying numbers of items – almost constant (0)1. Plus I won’t ever need to loop through the items which is not the dictionaries strong point. Here’s the code as it currently stands: DynamicTypeCache using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace Rapid.DynamicProxy.Types {     /// <summary>     /// Cache for storing proxy types.     /// </summary>     internal static class DynamicTypeCache     {         #region Declarations           static object syncRoot = new object();         public static Dictionary<string, Type> Cache = new Dictionary<string, Type>();           #endregion           /// <summary>         /// Adds a proxy to the type cache.         /// </summary>         /// <param name="type">The type.</param>         /// <param name="proxy">The proxy.</param>         public static void AddProxyForType(Type type, Type proxy)         {             lock (syncRoot)             {                 Cache.Add(GetHashCode(type.AssemblyQualifiedName), proxy);             }         }           /// <summary>         /// Tries the type of the get proxy for.         /// </summary>         /// <param name="type">The type.</param>         /// <returns></returns>         public static Type TryGetProxyForType(Type type)         {             lock (syncRoot)             {                 Type proxyType;                 Cache.TryGetValue(GetHashCode(type.AssemblyQualifiedName), out proxyType);                 return proxyType;             }         }           #region Private Methods           private static string GetHashCode(string fullName)         {             SHA1CryptoServiceProvider provider = new SHA1CryptoServiceProvider();             Byte[] buffer = Encoding.UTF8.GetBytes(fullName);             Byte[] hash = provider.ComputeHash(buffer, 0, buffer.Length);             return Convert.ToBase64String(hash);         }           #endregion     } } As you can see, there are two public methods, one for adding to the cache and one for getting from the cache. Hopefully they should be clear enough, the Get is a TryGet as I do not want the dictionary to throw an exception if a proxy doesn’t exist within the cache. Other than that I’ve decided to create a key using the SHA1CryptoServiceProvider, this may change but my initial though is the SHA1 algorithm is pretty fast to put together using the provider and it is also very unlikely to have any hashing collisions. (there are some maths behind how unlikely this is – here’s the wiki if you’re interested http://en.wikipedia.org/wiki/SHA_hash_functions)   Anyway, that’s the end of part 1 – although I haven’t started any of the fun stuff (by fun I mean hairpulling, teeth grating Relfection.Emit style fun), I’ve got the basis of the DynamicProxy in place so all we have to worry about now is creating the types, interceptor classes, method invocation information classes and finally a really nice fluent interface that will abstract all of the hard-core craziness away and leave us with a lightning fast, easy to use AOP framework. Hope you find the series interesting. All of the source code can be viewed and/or downloaded at our codeplex site - http://rapidioc.codeplex.com/ Kind Regards, Sean.

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  • Building The Right SharePoint Team For Your Organization

    - by Mark Rackley
    I see the question posted fairly often asking what kind SharePoint team an organization should have. How many people do I need? What roles do I need to fill? What is best for my organization? Well, just like every other answer in SharePoint, the correct answer is “it depends”. Do you ever get sick of hearing that??? I know I do… So, let me give you my thoughts and opinions based upon my experience and what I’ve seen and let you come to your own conclusions. What are the possible SharePoint roles? I guess the first thing you need to understand are the different roles that exist in SharePoint (and their are LOTS). Remember, SharePoint is a massive beast and you will NOT find one person who can do it all. If you are hoping to find that person you will be sorely disappointed. For the most part this is true in SharePoint 2007 and 2010. However, generally things are improved in 2010 and easier for junior individuals to grasp. SharePoint Administrator The absolutely positively only role that you should not be without no matter the size of your organization or SharePoint deployment is a SharePoint administrator. These guys are essential to keeping things running and figuring out what’s wrong when things aren’t running well. These unsung heroes do more before 10 am than I do all day. The bad thing is, when these guys are awesome, you don’t even know they exist because everything is running so smoothly. You should definitely invest some time and money here to make sure you have some competent if not rockstar help. You need an admin who truly loves SharePoint and will go that extra mile when necessary. Let me give you a real world example of what I’m talking about: We have a rockstar admin… and I’m sure she’s sick of my throwing her name around so she’ll just have to live with remaining anonymous in this post… sorry Lori… Anyway! A couple of weeks ago our Server teams came to us and said Hi Lori, I’m finalizing the MOSS servers and doing updates that require a restart; can I restart them? Seems like a harmless request from your server team does it not? Sure, go ahead and apply the patches and reboot during our scheduled maintenance window. No problem? right? Sounded fair to me… but no…. not to our fearless SharePoint admin… I need a complete list of patches that will be applied. There is an update that is out there that will break SharePoint… KB973917 is the patch that has been shown to cause issues. What? You mean Microsoft released a patch that would actually adversely affect SharePoint? If we did NOT have a rockstar admin, our server team would have applied these patches and then when some problem occurred in SharePoint we’d have to go through the fun task of tracking down exactly what caused the issue and resolve it. How much time would that have taken? If you have a junior SharePoint admin or an admin who’s not out there staying on top of what’s going on you could have spent days tracking down something so simple as applying a patch you should not have applied. I will even go as far to say the only SharePoint rockstar you NEED in your organization is a SharePoint admin. You can always outsource really complicated development projects or bring in a rockstar contractor every now and then to make sure you aren’t way off track in other areas. For your day-to-day sanity and to keep SharePoint running smoothly, you need an awesome Admin. Some rockstars in this category are: Ben Curry, Mike Watson, Joel Oleson, Todd Klindt, Shane Young, John Ferringer, Sean McDonough, and of course Lori Gowin. SharePoint Developer Another essential role for your SharePoint deployment is a SharePoint developer. Things do start to get a little hazy here and there are many flavors of “developers”. Are you writing custom code? using SharePoint Designer? What about SharePoint Branding?  Are all of these considered developers? I would say yes. Are they interchangeable? I’d say no. Development in SharePoint is such a large beast in itself. I would say that it’s not so large that you can’t know it all well, but it is so large that there are many people who specialize in one particular category. If you are lucky enough to have someone on staff who knows it all well, you better make sure they are well taken care of because those guys are ready-made to move over to a consulting role and charge you 3 times what you are probably paying them. :) Some of the all-around rockstars are Eric Shupps, Andrew Connell (go Razorbacks), Rob Foster, Paul Schaeflein, and Todd Bleeker SharePoint Power User/No-Code Solutions Developer These SharePoint Swiss Army Knives are essential for quick wins in your organization. These people can twist the out-of-the-box functionality to make it do things you would not even imagine. Give these guys SharePoint Designer, jQuery, InfoPath, and a little time and they will create views, dashboards, and KPI’s that will blow your mind away and give your execs the “wow” they are looking for. Not only can they deliver that wow factor, but they can mashup, merge, and really help make your SharePoint application usable and deliver an overall better user experience. Before you hand off a project to your SharePoint Custom Code developer, let one of these rockstars look at it and show you what they can do (in probably less time). I would say the second most important role you can fill in your organization is one of these guys. Rockstars in this category are Christina Wheeler, Laura Rogers, Jennifer Mason, and Mark Miller SharePoint Developer – Custom Code If you want to really integrate SharePoint into your legacy systems, or really twist it and make it bend to your will, you are going to have to open up Visual Studio and write some custom code.  Remember, SharePoint is essentially just a big, huge, ginormous .NET application, so you CAN write code to make it do ANYTHING, but do you really want to spend the time and effort to do so? At some point with every other form of SharePoint development you are going to run into SOME limitation (SPD Workflows is the big one that comes to mind). If you truly want to knock down all the walls then custom development is the way to go. PLEASE keep in mind when you are looking for a custom code developer that a .NET developer does NOT equal a SharePoint developer. Just SOME of the things these guys write are: Custom Workflows Custom Web Parts Web Service functionality Import data from legacy systems Export data to legacy systems Custom Actions Event Receivers Service Applications (2010) These guys are also the ones generally responsible for packaging everything up into solution packages (you are doing that, right?). Rockstars in this category are Phil Wicklund, Christina Wheeler, Geoff Varosky, and Brian Jackett. SharePoint Branding “But it LOOKS like SharePoint!” Somebody call the WAAAAAAAAAAAAHMbulance…   Themes, Master Pages, Page Layouts, Zones, and over 2000 styles in CSS.. these guys not only have to be comfortable with all of SharePoint’s quirks and pain points when branding, but they have to know it TWICE for publishing and non-publishing sites.  Not only that, but these guys really need to have an eye for graphic design and be able to translate the ramblings of business into something visually stunning. They also have to be comfortable with XSLT, XML, and be able to hand off what they do to your custom developers for them to package as solutions (which you are doing, right?). These rockstars include Heater Waterman, Cathy Dew, and Marcy Kellar SharePoint Architect SharePoint Architects are generally SharePoint Admins or Developers who have moved into more of a BA role? Is that fair to say? These guys really have a grasp and understanding for what SharePoint IS and what it can do. These guys help you structure your farms to meet your needs and help you design your applications the correct way. It’s always a good idea to bring in a rockstar SharePoint Architect to do a sanity check and make sure you aren’t doing anything stupid.  Most organizations probably do not have a rockstar architect on staff. These guys are generally brought in at the deployment of a farm, upgrade of a farm, or for large development projects. I personally also find architects very useful for sitting down with the business to translate their needs into what SharePoint can do. A good architect will be able to pick out what can be done out-of-the-box and what has to be custom built and hand those requirements to the development Staff. Architects can generally fill in as an admin or a developer when needed. Some rockstar architects are Rick Taylor, Dan Usher, Bill English, Spence Harbar, Neil Hodgkins, Eric Harlan, and Bjørn Furuknap. Other Roles / Specialties On top of all these other roles you also get these people who specialize in things like Reporting, BDC (BCS in 2010), Search, Performance, Security, Project Management, etc... etc... etc... Again, most organizations will not have one of these gurus on staff, they’ll just pay out the nose for them when they need them. :) SharePoint End User Everyone else in your organization that touches SharePoint falls into this category. What they actually DO in SharePoint is determined by your governance and what permissions you give these guys. Hopefully you have these guys on a fairly short leash and are NOT giving them access to tools like SharePoint Designer. Sadly end users are the ones who truly make your deployment a success by using it, but are also your biggest enemy in breaking it.  :)  We love you guys… really!!! Okay, all that’s fine and dandy, but what should MY SharePoint team look like? It depends! Okay… Are you just doing out of the box team sites with no custom development? Then you are probably fine with a great Admin team and a great No-Code Solution Development team. How many people do you need? Depends on how busy you can keep them. Sorry, can’t answer the question about numbers without knowing your specific needs. I can just tell you who you MIGHT need and what they will do for you. I’ll leave you with what my ideal SharePoint Team would look like for a particular scenario: Farm / Organization Structure Dev, QA, and 2 Production Farms. 5000 – 10000 Users Custom Development and Integration with legacy systems Team Sites, My Sites, Intranet, Document libraries and overall company collaboration Team Rockstar SharePoint Administrator 2-3 junior SharePoint Administrators SharePoint Architect / Lead Developer 2 Power User / No-Code Solution Developers 2-3 Custom Code developers Branding expert With a team of that size and skill set, they should be able to keep a substantial SharePoint deployment running smoothly and meet your business needs. This does NOT mean that you would not need to bring in contract help from time to time when you need an uber specialist in one area. Also, this team assumes there will be ongoing development for the life of your SharePoint farm. If you are just going to be doing sporadic custom development, it might make sense to partner with an awesome firm that specializes in that sort of work (I can give you the name of a couple if you are interested).  Again though, the size of your team depends on the number of requests you are receiving and how much active deployment you are doing. So, don’t bring in a team that looks like this and then yell at me because they are sitting around with nothing to do or are so overwhelmed that nothing is getting done. I do URGE you to take the proper time to asses your needs and determine what team is BEST for your organization. Also, PLEASE PLEASE PLEASE do not skimp on the talent. When it comes to SharePoint you really do get what you pay for when it comes to employees, contractors, and software.  SharePoint can become absolutely critical to your business and because you skimped on hiring a developer he created a web part that brings down the farm because he doesn’t know what he’s doing, or you hire an admin who thinks it’s fine to stick everything in the same Content Database and then can’t figure out why people are complaining. SharePoint can be an enormous blessing to an organization or it’s biggest curse. Spend the time and money to do it right, or be prepared to spending even more time and money later to fix it.

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  • CodePlex Daily Summary for Tuesday, January 18, 2011

    CodePlex Daily Summary for Tuesday, January 18, 2011Popular ReleasesThe Open Source Phasor Data Concentrator: January 2011 openPDC v1.4 Release: Planned version of the January 2011, version 1.4 release of the openPDC. This is a functional BETA version of the January 2011 openPDC. The final release of this version will include integrated system user authentication in the openPDC Manager along with detailed configuration change logging. Update notes: Real-time data access / subscription based API available supporting full resolution as well as down-sampled data Improved UDP_T support (control channel failure monitoring independent...mytrip.mvc (CMS & e-Commerce): mytrip.mvc 1.0.52.1 beta 2: New MVC3 RTM fix bug: Dropdown select fix bug: Add Store/Department and Add Store/Produser WEB.mytrip.mvc 1.0.52.1 Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) SRC.mytrip.mvc 1.0.52.1 System Requirements: Visual Studio 2010 or Web Deweloper 2010 MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) Connector/Net...Windows 7 Werkbank: PixelShader in WPF: Dieses Beispiel demonstriert wie man Pixelshader in bestehende WPF-Anwendungen integrieren kann, um mit grafische "Spielereien" die Oberfläche aufzuwerten.QRCode Helper: ver.1.0.0: This is first release.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager changes: RenderView controller extension works for razor also live demo switched to razorBloodSim: BloodSim - 1.3.3.1: - Priority update to resolve a bug that was causing Boss damage to ignore Blood Shields entirelyRawr: Rawr 4.0.16 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of this release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. W...MvcContrib: an Outer Curve Foundation project: MVC 3 - 3.0.51.0: Please see the Change Log for a complete list of changes. MVC BootCamp Description of the releases: MvcContrib.Release.zip MvcContrib.dll MvcContrib.TestHelper.dll MvcContrib.Extras.Release.zip T4MVC. The extra view engines / controller factories and other functionality which is in the project. This file includes the main MvcContrib assembly. Samples are included in the release. You do not need MvcContrib if you download the Extras.N2 CMS: 2.1.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. 2.1.1 Maintenance release List of changes 2.1 Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open...VidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...Microsoft SQL Server Product Samples: Database: AdventureWorks2008R2 without filestream: This download contains a version of the AdventureWorks2008R2 OLTP database without FILESTREAM properties. You do not need to have filestream enabled to attach this database. No additional schema or data changes have been made. To install the version of AdventureWorks2008R2 that includes filestream, use the SR1 installer available here. Prerequisites: Microsoft SQL Server 2008 R2 must be installed. Full-Text Search must be enabled. Installing the AdventureWorks2008R2 OLTP database: 1. Cl...NuGet: NuGet 1.0 RTM: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog.MVC Music Store: MVC Music Store v2.0: This is the 2.0 release of the MVC Music Store Tutorial. This tutorial is updated for ASP.NET MVC 3 and Entity Framework Code-First, and contains fixes and improvements based on feedback and common questions from previous releases. The main download, MvcMusicStore-v2.0.zip, contains everything you need to build the sample application, including A detailed tutorial document in PDF format Assets you will need to build the project, including images, a stylesheet, and a pre-populated databas...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.7 GA Released: Hi, Today we are releasing Visifire 3.6.7 GA with the following feature: * Inlines property has been implemented in Title. Also, this release contains fix for the following bugs: * In Column and Bar chart DataPoint’s label properties were not working as expected at real-time if marker enabled was set to true. * 3D Column and Bar chart were not rendered properly if AxisMinimum property was set in x-axis. You can download Visifire v3.6.7 here. Cheers, Team Visifire??????????: All-In-One Code Framework ??? 2011-01-12: 2011???????All-In-One Code Framework(??) 2011?1??????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????release?,???????ASP.NET, AJAX, WinForm, Windows Shell????13?Sample Code。???,??????????sample code。 ?????:http://blog.csdn.net/sjb5201/archive/2011/01/13/6135037.aspx ??,??????MSDN????????????。 http://social.msdn.microsoft.com/Forums/zh-CN/codezhchs/threads ?????????????????,??Email ????patterns & practices – Enterprise Library: Enterprise Library 5.0 - Extensibility Labs: This is a preview release of the Hands-on Labs to help you learn and practice different ways the Enterprise Library can be extended. Learning MapCustom exception handler (estimated time to complete: 1 hr 15 mins) Custom logging trace listener (1 hr) Custom configuration source (registry-based) (30 mins) System requirementsEnterprise Library 5.0 / Unity 2.0 installed SQL Express 2008 installed Visual Studio 2010 Pro (or better) installed AuthorsChris Tavares, Microsoft Corporation ...Orchard Project: Orchard 1.0: Orchard Release Notes Build: 1.0.20 Published: 1/12/2010 How to Install OrchardTo install Orchard using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.1.0.20.zip file. http://orchardproject.net/docs/Manually-installing-Orchard-zip-file.ashx The zip contents are pre-built and ready-to-run...Umbraco CMS: Umbraco 4.6.1: The Umbraco 4.6.1 (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains nearly 200 bug fixes since the 4.5.2 release. Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're ...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14986.000: A considerable amount of work has gone into this release: Features: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the ...Facebook C# SDK: 4.2.1: - Authentication bug fixes - Updated Json.Net to version 4.0.0 - BREAKING CHANGE: Removed cookieSupport config setting, now automatic. This download is also availible on NuGet: Facebook FacebookWeb FacebookWebMvcNew ProjectsAmazon Clone MVC: Amazon CloneBogglex: Bogglex is a single player Boggle game written using C# and WPF.ClomibepASP: ClomibepASPCommandLineHelp: CommandLineHelp is a framework for simplifying the automated execution of command-line programs and saving their output.DistriLog: This is set of libraries that allow you to handle distributed logging. This is aimed at applications that are installed on multiple machines and instead of having a central log server(that may slow down the application due to network latency), a local log is created. A synchronization process then unifies these logs into a central SQL database. Local database is SQL Server 2005 Compact Edition, the library is in VB and the central database is SQL Server 2005enmeshed: A set of technology trials for efficient network streaming/transfer.Hexing Colors for Windows Phone 7: Hexing Colors is a simple Silverlight game for Windows Phone 7 based on the web game "What the Hex" written by Andrew Yang and created for educational purposes. The code of the app is here published for anyone to download and analyze it to learn the basic internals of a WP7 app.NetChannels: NetChannels is a library to provide an asynchronous event-driven network application framework for the rapid development of maintainable high-performance high-scalability protocol servers. It is based on the architecture of the netty project for C#.NMEA Sentence Parser: The NMEA Parser is a lightweight library used to parse NMEA sentences into geocodes which can be used in geoservice applications. The project is written in C#, using Visual Studio 2010.NUnit Windows Phone 7: Project to run NUnit Tests on Windows Phone 7 with a list of results shown and drill down detail view.Pratiques: Endroit pour gérer les Pratiques.Project-Cena2: Project-Cena2ReportEngine: The is report platform, it' can be extend to export reportSharepoint DeepZoom Search: This project demonstrates using A Silverlight DeepZoom app to query the SharePoint search api and show those results as deep zoom tiles. This project is based upon or uses components from the Eventr and SuperDeepZoom projects.SilverDesktop: SDSixport: Sixport is the C# port of the hexter DSSI software synthesizer plugin created by Sean Bolton and others. hexter is an open source emulation of the legendary Yamaha DX7 synthesizer. Changes done: OOP structure, algorithm specific rendering, LADSPA removal, speed improvements.Smug: Is your time writing code too valuable to spend writing tests? Are you too good for test code; too smug? Smug is a Studs and Mocks Uber Generator; a factory for creating proxy objects to simplify testing.sptest: one of the projectSQL Azure Demos: Home for Microsoft SQL Azure screencasts and demo applications.StaffPenalties: Staff Penalties... simple silverlight appTFS Global Alerts: A web service to notify any number of users when any work item in TFS changes. Notification logic is easily customisable to suit your environment. XNA SfxrSynth: Using settings from as3sfxr, SfxrSynth generates audio in the form of XNA SoundEffects for using in Windows or Xbox 360 games.???: ???????。

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  • XML over HTTP with JMS and Spring

    - by Will Sumekar
    I have a legacy HTTP server where I need to send an XML file over HTTP request (POST) using Java (not browser) and the server will respond with another XML in its HTTP response. It is similar to Web Service but there's no WSDL and I have to follow the existing XML structure to construct my XML to be sent. I have done a research and found an example that matches my requirement here. The example uses HttpClient from Apache Commons. (There are also other examples I found but they use java.net networking package (like URLConnection) which is tedious so I don't want to use them). But it's also my requirement to use Spring and JMS. I know from Spring's reference that it's possible to combine HttpClient, JMS and Spring. My question is, how? Note that it's NOT in my requirement to use HttpClient. If you have a better suggestion, I'm welcome. Appreciate it. For your reference, here's the XML-over-HTTP example I've been talking about: /* * $Header: * $Revision$ * $Date$ * ==================================================================== * * Copyright 2002-2004 The Apache Software Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of the Apache Software Foundation. For more * information on the Apache Software Foundation, please see * <http://www.apache.org/>. * * [Additional notices, if required by prior licensing conditions] * */ import java.io.File; import java.io.FileInputStream; import org.apache.commons.httpclient.HttpClient; import org.apache.commons.httpclient.methods.InputStreamRequestEntity; import org.apache.commons.httpclient.methods.PostMethod; /** * * This is a sample application that demonstrates * how to use the Jakarta HttpClient API. * * This application sends an XML document * to a remote web server using HTTP POST * * @author Sean C. Sullivan * @author Ortwin Glück * @author Oleg Kalnichevski */ public class PostXML { /** * * Usage: * java PostXML http://mywebserver:80/ c:\foo.xml * * @param args command line arguments * Argument 0 is a URL to a web server * Argument 1 is a local filename * */ public static void main(String[] args) throws Exception { if (args.length != 2) { System.out.println( "Usage: java -classpath <classpath> [-Dorg.apache.commons."+ "logging.simplelog.defaultlog=<loglevel>]" + " PostXML <url> <filename>]"); System.out.println("<classpath> - must contain the "+ "commons-httpclient.jar and commons-logging.jar"); System.out.println("<loglevel> - one of error, "+ "warn, info, debug, trace"); System.out.println("<url> - the URL to post the file to"); System.out.println("<filename> - file to post to the URL"); System.out.println(); System.exit(1); } // Get target URL String strURL = args[0]; // Get file to be posted String strXMLFilename = args[1]; File input = new File(strXMLFilename); // Prepare HTTP post PostMethod post = new PostMethod(strURL); // Request content will be retrieved directly // from the input stream // Per default, the request content needs to be buffered // in order to determine its length. // Request body buffering can be avoided when // content length is explicitly specified post.setRequestEntity(new InputStreamRequestEntity( new FileInputStream(input), input.length())); // Specify content type and encoding // If content encoding is not explicitly specified // ISO-8859-1 is assumed post.setRequestHeader( "Content-type", "text/xml; charset=ISO-8859-1"); // Get HTTP client HttpClient httpclient = new HttpClient(); // Execute request try { int result = httpclient.executeMethod(post); // Display status code System.out.println("Response status code: " + result); // Display response System.out.println("Response body: "); System.out.println(post.getResponseBodyAsString()); } finally { // Release current connection to the connection pool // once you are done post.releaseConnection(); } } }

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  • Creating a dynamic proxy generator with c# – Part 3 – Creating the constructors

    - by SeanMcAlinden
    Creating a dynamic proxy generator with c# – Part 1 – Creating the Assembly builder, Module builder and caching mechanism Creating a dynamic proxy generator with c# – Part 2 – Interceptor Design For the latest code go to http://rapidioc.codeplex.com/ When building our proxy type, the first thing we need to do is build the constructors. There needs to be a corresponding constructor for each constructor on the passed in base type. We also want to create a field to store the interceptors and construct this list within each constructor. So assuming the passed in base type is a User<int, IRepository> class, were looking to generate constructor code like the following:   Default Constructor public User`2_RapidDynamicBaseProxy() {     this.interceptors = new List<IInterceptor<User<int, IRepository>>>();     DefaultInterceptor<User<int, IRepository>> item = new DefaultInterceptor<User<int, IRepository>>();     this.interceptors.Add(item); }     Parameterised Constructor public User`2_RapidDynamicBaseProxy(IRepository repository1) : base(repository1) {     this.interceptors = new List<IInterceptor<User<int, IRepository>>>();     DefaultInterceptor<User<int, IRepository>> item = new DefaultInterceptor<User<int, IRepository>>();     this.interceptors.Add(item); }   As you can see, we first populate a field on the class with a new list of the passed in base type. Construct our DefaultInterceptor class. Add the DefaultInterceptor instance to our interceptor collection. Although this seems like a relatively small task, there is a fair amount of work require to get this going. Instead of going through every line of code – please download the latest from http://rapidioc.codeplex.com/ and debug through. In this post I’m going to concentrate on explaining how it works. TypeBuilder The TypeBuilder class is the main class used to create the type. You instantiate a new TypeBuilder using the assembly module we created in part 1. /// <summary> /// Creates a type builder. /// </summary> /// <typeparam name="TBase">The type of the base class to be proxied.</typeparam> public static TypeBuilder CreateTypeBuilder<TBase>() where TBase : class {     TypeBuilder typeBuilder = DynamicModuleCache.Get.DefineType         (             CreateTypeName<TBase>(),             TypeAttributes.Class | TypeAttributes.Public,             typeof(TBase),             new Type[] { typeof(IProxy) }         );       if (typeof(TBase).IsGenericType)     {         GenericsHelper.MakeGenericType(typeof(TBase), typeBuilder);     }       return typeBuilder; }   private static string CreateTypeName<TBase>() where TBase : class {     return string.Format("{0}_RapidDynamicBaseProxy", typeof(TBase).Name); } As you can see, I’ve create a new public class derived from TBase which also implements my IProxy interface, this is used later for adding interceptors. If the base type is generic, the following GenericsHelper.MakeGenericType method is called. GenericsHelper using System; using System.Reflection.Emit; namespace Rapid.DynamicProxy.Types.Helpers {     /// <summary>     /// Helper class for generic types and methods.     /// </summary>     internal static class GenericsHelper     {         /// <summary>         /// Makes the typeBuilder a generic.         /// </summary>         /// <param name="concrete">The concrete.</param>         /// <param name="typeBuilder">The type builder.</param>         public static void MakeGenericType(Type baseType, TypeBuilder typeBuilder)         {             Type[] genericArguments = baseType.GetGenericArguments();               string[] genericArgumentNames = GetArgumentNames(genericArguments);               GenericTypeParameterBuilder[] genericTypeParameterBuilder                 = typeBuilder.DefineGenericParameters(genericArgumentNames);               typeBuilder.MakeGenericType(genericTypeParameterBuilder);         }           /// <summary>         /// Gets the argument names from an array of generic argument types.         /// </summary>         /// <param name="genericArguments">The generic arguments.</param>         public static string[] GetArgumentNames(Type[] genericArguments)         {             string[] genericArgumentNames = new string[genericArguments.Length];               for (int i = 0; i < genericArguments.Length; i++)             {                 genericArgumentNames[i] = genericArguments[i].Name;             }               return genericArgumentNames;         }     } }       As you can see, I’m getting all of the generic argument types and names, creating a GenericTypeParameterBuilder and then using the typeBuilder to make the new type generic. InterceptorsField The interceptors field will store a List<IInterceptor<TBase>>. Fields are simple made using the FieldBuilder class. The following code demonstrates how to create the interceptor field. FieldBuilder interceptorsField = typeBuilder.DefineField(     "interceptors",     typeof(System.Collections.Generic.List<>).MakeGenericType(typeof(IInterceptor<TBase>)),       FieldAttributes.Private     ); The field will now exist with the new Type although it currently has no data – we’ll deal with this in the constructor. Add method for interceptorsField To enable us to add to the interceptorsField list, we are going to utilise the Add method that already exists within the System.Collections.Generic.List class. We still however have to create the methodInfo necessary to call the add method. This can be done similar to the following: Add Interceptor Field MethodInfo addInterceptor = typeof(List<>)     .MakeGenericType(new Type[] { typeof(IInterceptor<>).MakeGenericType(typeof(TBase)) })     .GetMethod     (        "Add",        BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,        null,        new Type[] { typeof(IInterceptor<>).MakeGenericType(typeof(TBase)) },        null     ); So we’ve create a List<IInterceptor<TBase>> type, then using the type created a method info called Add which accepts an IInterceptor<TBase>. Now in our constructor we can use this to call this.interceptors.Add(// interceptor); Building the Constructors This will be the first hard-core part of the proxy building process so I’m going to show the class and then try to explain what everything is doing. For a clear view, download the source from http://rapidioc.codeplex.com/, go to the test project and debug through the constructor building section. Anyway, here it is: DynamicConstructorBuilder using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; using Rapid.DynamicProxy.Interception; using Rapid.DynamicProxy.Types.Helpers; namespace Rapid.DynamicProxy.Types.Constructors {     /// <summary>     /// Class for creating the proxy constructors.     /// </summary>     internal static class DynamicConstructorBuilder     {         /// <summary>         /// Builds the constructors.         /// </summary>         /// <typeparam name="TBase">The base type.</typeparam>         /// <param name="typeBuilder">The type builder.</param>         /// <param name="interceptorsField">The interceptors field.</param>         public static void BuildConstructors<TBase>             (                 TypeBuilder typeBuilder,                 FieldBuilder interceptorsField,                 MethodInfo addInterceptor             )             where TBase : class         {             ConstructorInfo interceptorsFieldConstructor = CreateInterceptorsFieldConstructor<TBase>();               ConstructorInfo defaultInterceptorConstructor = CreateDefaultInterceptorConstructor<TBase>();               ConstructorInfo[] constructors = typeof(TBase).GetConstructors();               foreach (ConstructorInfo constructorInfo in constructors)             {                 CreateConstructor<TBase>                     (                         typeBuilder,                         interceptorsField,                         interceptorsFieldConstructor,                         defaultInterceptorConstructor,                         addInterceptor,                         constructorInfo                     );             }         }           #region Private Methods           private static void CreateConstructor<TBase>             (                 TypeBuilder typeBuilder,                 FieldBuilder interceptorsField,                 ConstructorInfo interceptorsFieldConstructor,                 ConstructorInfo defaultInterceptorConstructor,                 MethodInfo AddDefaultInterceptor,                 ConstructorInfo constructorInfo             ) where TBase : class         {             Type[] parameterTypes = GetParameterTypes(constructorInfo);               ConstructorBuilder constructorBuilder = CreateConstructorBuilder(typeBuilder, parameterTypes);               ILGenerator cIL = constructorBuilder.GetILGenerator();               LocalBuilder defaultInterceptorMethodVariable =                 cIL.DeclareLocal(typeof(DefaultInterceptor<>).MakeGenericType(typeof(TBase)));               ConstructInterceptorsField(interceptorsField, interceptorsFieldConstructor, cIL);               ConstructDefaultInterceptor(defaultInterceptorConstructor, cIL, defaultInterceptorMethodVariable);               AddDefaultInterceptorToInterceptorsList                 (                     interceptorsField,                     AddDefaultInterceptor,                     cIL,                     defaultInterceptorMethodVariable                 );               CreateConstructor(constructorInfo, parameterTypes, cIL);         }           private static void CreateConstructor(ConstructorInfo constructorInfo, Type[] parameterTypes, ILGenerator cIL)         {             cIL.Emit(OpCodes.Ldarg_0);               if (parameterTypes.Length > 0)             {                 LoadParameterTypes(parameterTypes, cIL);             }               cIL.Emit(OpCodes.Call, constructorInfo);             cIL.Emit(OpCodes.Ret);         }           private static void LoadParameterTypes(Type[] parameterTypes, ILGenerator cIL)         {             for (int i = 1; i <= parameterTypes.Length; i++)             {                 cIL.Emit(OpCodes.Ldarg_S, i);             }         }           private static void AddDefaultInterceptorToInterceptorsList             (                 FieldBuilder interceptorsField,                 MethodInfo AddDefaultInterceptor,                 ILGenerator cIL,                 LocalBuilder defaultInterceptorMethodVariable             )         {             cIL.Emit(OpCodes.Ldarg_0);             cIL.Emit(OpCodes.Ldfld, interceptorsField);             cIL.Emit(OpCodes.Ldloc, defaultInterceptorMethodVariable);             cIL.Emit(OpCodes.Callvirt, AddDefaultInterceptor);         }           private static void ConstructDefaultInterceptor             (                 ConstructorInfo defaultInterceptorConstructor,                 ILGenerator cIL,                 LocalBuilder defaultInterceptorMethodVariable             )         {             cIL.Emit(OpCodes.Newobj, defaultInterceptorConstructor);             cIL.Emit(OpCodes.Stloc, defaultInterceptorMethodVariable);         }           private static void ConstructInterceptorsField             (                 FieldBuilder interceptorsField,                 ConstructorInfo interceptorsFieldConstructor,                 ILGenerator cIL             )         {             cIL.Emit(OpCodes.Ldarg_0);             cIL.Emit(OpCodes.Newobj, interceptorsFieldConstructor);             cIL.Emit(OpCodes.Stfld, interceptorsField);         }           private static ConstructorBuilder CreateConstructorBuilder(TypeBuilder typeBuilder, Type[] parameterTypes)         {             return typeBuilder.DefineConstructor                 (                     MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.RTSpecialName                     | MethodAttributes.HideBySig, CallingConventions.Standard, parameterTypes                 );         }           private static Type[] GetParameterTypes(ConstructorInfo constructorInfo)         {             ParameterInfo[] parameterInfoArray = constructorInfo.GetParameters();               Type[] parameterTypes = new Type[parameterInfoArray.Length];               for (int p = 0; p < parameterInfoArray.Length; p++)             {                 parameterTypes[p] = parameterInfoArray[p].ParameterType;             }               return parameterTypes;         }           private static ConstructorInfo CreateInterceptorsFieldConstructor<TBase>() where TBase : class         {             return ConstructorHelper.CreateGenericConstructorInfo                 (                     typeof(List<>),                     new Type[] { typeof(IInterceptor<TBase>) },                     BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic                 );         }           private static ConstructorInfo CreateDefaultInterceptorConstructor<TBase>() where TBase : class         {             return ConstructorHelper.CreateGenericConstructorInfo                 (                     typeof(DefaultInterceptor<>),                     new Type[] { typeof(TBase) },                     BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic                 );         }           #endregion     } } So, the first two tasks within the class should be fairly clear, we are creating a ConstructorInfo for the interceptorField list and a ConstructorInfo for the DefaultConstructor, this is for instantiating them in each contructor. We then using Reflection get an array of all of the constructors in the base class, we then loop through the array and create a corresponding proxy contructor. Hopefully, the code is fairly easy to follow other than some new types and the dreaded Opcodes. ConstructorBuilder This class defines a new constructor on the type. ILGenerator The ILGenerator allows the use of Reflection.Emit to create the method body. LocalBuilder The local builder allows the storage of data in local variables within a method, in this case it’s the constructed DefaultInterceptor. Constructing the interceptors field The first bit of IL you’ll come across as you follow through the code is the following private method used for constructing the field list of interceptors. private static void ConstructInterceptorsField             (                 FieldBuilder interceptorsField,                 ConstructorInfo interceptorsFieldConstructor,                 ILGenerator cIL             )         {             cIL.Emit(OpCodes.Ldarg_0);             cIL.Emit(OpCodes.Newobj, interceptorsFieldConstructor);             cIL.Emit(OpCodes.Stfld, interceptorsField);         } The first thing to know about generating code using IL is that you are using a stack, if you want to use something, you need to push it up the stack etc. etc. OpCodes.ldArg_0 This opcode is a really interesting one, basically each method has a hidden first argument of the containing class instance (apart from static classes), constructors are no different. This is the reason you can use syntax like this.myField. So back to the method, as we want to instantiate the List in the interceptorsField, first we need to load the class instance onto the stack, we then load the new object (new List<TBase>) and finally we store it in the interceptorsField. Hopefully, that should follow easily enough in the method. In each constructor you would now have this.interceptors = new List<User<int, IRepository>>(); Constructing and storing the DefaultInterceptor The next bit of code we need to create is the constructed DefaultInterceptor. Firstly, we create a local builder to store the constructed type. Create a local builder LocalBuilder defaultInterceptorMethodVariable =     cIL.DeclareLocal(typeof(DefaultInterceptor<>).MakeGenericType(typeof(TBase))); Once our local builder is ready, we then need to construct the DefaultInterceptor<TBase> and store it in the variable. Connstruct DefaultInterceptor private static void ConstructDefaultInterceptor     (         ConstructorInfo defaultInterceptorConstructor,         ILGenerator cIL,         LocalBuilder defaultInterceptorMethodVariable     ) {     cIL.Emit(OpCodes.Newobj, defaultInterceptorConstructor);     cIL.Emit(OpCodes.Stloc, defaultInterceptorMethodVariable); } As you can see, using the ConstructorInfo named defaultInterceptorConstructor, we load the new object onto the stack. Then using the store local opcode (OpCodes.Stloc), we store the new object in the local builder named defaultInterceptorMethodVariable. Add the constructed DefaultInterceptor to the interceptors field collection Using the add method created earlier in this post, we are going to add the new DefaultInterceptor object to the interceptors field collection. Add Default Interceptor private static void AddDefaultInterceptorToInterceptorsList     (         FieldBuilder interceptorsField,         MethodInfo AddDefaultInterceptor,         ILGenerator cIL,         LocalBuilder defaultInterceptorMethodVariable     ) {     cIL.Emit(OpCodes.Ldarg_0);     cIL.Emit(OpCodes.Ldfld, interceptorsField);     cIL.Emit(OpCodes.Ldloc, defaultInterceptorMethodVariable);     cIL.Emit(OpCodes.Callvirt, AddDefaultInterceptor); } So, here’s whats going on. The class instance is first loaded onto the stack using the load argument at index 0 opcode (OpCodes.Ldarg_0) (remember the first arg is the hidden class instance). The interceptorsField is then loaded onto the stack using the load field opcode (OpCodes.Ldfld). We then load the DefaultInterceptor object we stored locally using the load local opcode (OpCodes.Ldloc). Then finally we call the AddDefaultInterceptor method using the call virtual opcode (Opcodes.Callvirt). Completing the constructor The last thing we need to do is complete the constructor. Complete the constructor private static void CreateConstructor(ConstructorInfo constructorInfo, Type[] parameterTypes, ILGenerator cIL)         {             cIL.Emit(OpCodes.Ldarg_0);               if (parameterTypes.Length > 0)             {                 LoadParameterTypes(parameterTypes, cIL);             }               cIL.Emit(OpCodes.Call, constructorInfo);             cIL.Emit(OpCodes.Ret);         }           private static void LoadParameterTypes(Type[] parameterTypes, ILGenerator cIL)         {             for (int i = 1; i <= parameterTypes.Length; i++)             {                 cIL.Emit(OpCodes.Ldarg_S, i);             }         } So, the first thing we do again is load the class instance using the load argument at index 0 opcode (OpCodes.Ldarg_0). We then load each parameter using OpCode.Ldarg_S, this opcode allows us to specify an index position for each argument. We then setup calling the base constructor using OpCodes.Call and the base constructors ConstructorInfo. Finally, all methods are required to return, even when they have a void return. As there are no values on the stack after the OpCodes.Call line, we can safely call the OpCode.Ret to give the constructor a void return. If there was a value, we would have to pop the value of the stack before calling return otherwise, the method would try and return a value. Conclusion This was a slightly hardcore post but hopefully it hasn’t been too hard to follow. The main thing is that a number of the really useful opcodes have been used and now the dynamic proxy is capable of being constructed. If you download the code and debug through the tests at http://rapidioc.codeplex.com/, you’ll be able to create proxies at this point, they cannon do anything in terms of interception but you can happily run the tests, call base methods and properties and also take a look at the created assembly in Reflector. Hope this is useful. The next post should be up soon, it will be covering creating the private methods for calling the base class methods and properties. Kind Regards, Sean.

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  • Problem in Apache CXF (Simple Frontend): 'Already connected'

    - by seanizer
    I am using apache CXF for the first time. I am trying to establish a connection based on the CXF simple front end (Configuration notes) technology. I can't really see what I've done wrong, but I am getting a weird error (see below). I have also posted this question to [email protected], but I haven't received a response yet. Perhaps someone here can help. The service bean that is wrapped here is a Spring / JPA service that does not know anything about the web, I want to use simple frontend to publish it as a web service without having to annotate it with Jax-ws etc. (This works in theory). Here's my configuration: Server: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:simple="http://cxf.apache.org/simple" xmlns:soap="http://cxf.apache.org/bindings/soap" xmlns:context="http://www.springframework.org/schema/context" xmlns:cs="http://[www.mycompany.com]/coupon/service" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://cxf.apache.org/bindings/soap http://cxf.apache.org/schemas/configuration/soap.xsd http://cxf.apache.org/simple http://cxf.apache.org/schemas/simple.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd" default-autowire="byType" > <import resource="classpath:META-INF/cxf/cxf.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-soap.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-http.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-http-binding.xml" /> <import resource="classpath:META-INF/cxf/cxf-servlet.xml" /> <import resource="classpath*:persistenceContext.xml" /> <!—my service implementation --> <!-- serviceClass points to an interface --> <simple:server id="server" serviceBean="couponService" serviceClass="[com.mycompany].MyServiceInterface" bindingId="http://apache.org/cxf/binding/http" address="/${wsdl.path}" serviceName="cs:couponService" endpointName="cs:couponServicePort" > <simple:dataBinding> <bean class="org.apache.cxf.aegis.databinding.AegisDatabinding" /> </simple:dataBinding> <simple:binding> <soap:soapBinding version="1.2" mtomEnabled="true" /> </simple:binding> </simple:server> <context:property-placeholder location="classpath:service.properties" /> </beans> Client: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:simple="http://cxf.apache.org/simple" xmlns:soap="http://cxf.apache.org/bindings/soap" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xmlns:context="http://www.springframework.org/schema/context" xmlns:oxm=http://www.springframework.org/schema/oxm xmlns:cs="http://[www.mycompany.com]/coupon/service" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://cxf.apache.org/bindings/soap http://cxf.apache.org/schemas/configuration/soap.xsd http://cxf.apache.org/simple http://cxf.apache.org/schemas/simple.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd http://www.springframework.org/schema/oxm http://www.springframework.org/schema/oxm/spring-oxm-3.0.xsd" default-autowire="byType" > <import resource="classpath:META-INF/cxf/cxf.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-http.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-http-binding.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-soap.xml" /> <simple:client id="couponService" wsdlLocation="${wsdl.url}?wsdl" serviceName="cs:couponService" endpointName="cs:couponServicePort" transportId="http://schemas.xmlsoap.org/soap/http" address="${wsdl.url}" bindingId="http://apache.org/cxf/binding/http" serviceClass="[com.mycompany].MyServiceInterface"> <simple:dataBinding> <bean class="org.apache.cxf.aegis.databinding.AegisDatabinding" /> </simple:dataBinding> <simple:binding> <soap:soapBinding mtomEnabled="true" version="1.2" /> </simple:binding> </simple:client> <context:property-placeholder location="classpath:service.properties" /> On the client side, I inject the generated service into my web application (I am using wicket but that should be irrelevant) and when I call service methods on it I get an IllegalStateException from java.net.HttpURLConnection saying the connection is already open. Here’s the stack trace: java.lang.IllegalStateException: IllegalStateException invoking http://localhost:9999/services/coupon: Already connected at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at org.apache.cxf.transport.http.HTTPConduit$WrappedOutputStream.mapException(HTTPConduit.java:2058) at org.apache.cxf.transport.http.HTTPConduit$WrappedOutputStream.close(HTTPConduit.java:2048) at org.apache.cxf.transport.AbstractConduit.close(AbstractConduit.java:66) at org.apache.cxf.transport.http.HTTPConduit.close(HTTPConduit.java:639) at org.apache.cxf.interceptor.MessageSenderInterceptor$MessageSenderEndingInterceptor.handleMessage(MessageSenderInterceptor.java:62) at org.apache.cxf.phase.PhaseInterceptorChain.doIntercept(PhaseInterceptorChain.java:243) at org.apache.cxf.binding.http.interceptor.DatabindingOutSetupInterceptor.handleMessage(DatabindingOutSetupInterceptor.java:91) at org.apache.cxf.phase.PhaseInterceptorChain.doIntercept(PhaseInterceptorChain.java:243) at org.apache.cxf.endpoint.ClientImpl.invoke(ClientImpl.java:487) at org.apache.cxf.endpoint.ClientImpl.invoke(ClientImpl.java:313) at org.apache.cxf.endpoint.ClientImpl.invoke(ClientImpl.java:265) at org.apache.cxf.frontend.ClientProxy.invokeSync(ClientProxy.java:73) at org.apache.cxf.frontend.ClientProxy.invoke(ClientProxy.java:68) at $Proxy30.createIndividualUserCouponsJob(Unknown Source) at [com.mycompany].coupons.web.app.dummycontent.DummyContentInitializer.addSomeIndividualCoupons(DummyContentInitializer.java:84) at [com.mycompany].coupons.web.app.dummycontent.DummyContentInitializer.addSomeCoupons(DummyContentInitializer.java:68) at [com.mycompany].coupons.web.app.dummycontent.DummyContentInitializer.init(DummyContentInitializer.java:50) at org.apache.wicket.Application.callInitializers(Application.java:843) at org.apache.wicket.Application.initializeComponents(Application.java:678) at org.apache.wicket.protocol.http.WicketFilter.init(WicketFilter.java:725) at org.apache.wicket.protocol.http.WicketServlet.init(WicketServlet.java:219) at javax.servlet.GenericServlet.init(GenericServlet.java:241) at org.mortbay.jetty.servlet.ServletHolder.initServlet(ServletHolder.java:433) at org.mortbay.jetty.servlet.ServletHolder.doStart(ServletHolder.java:256) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:40) at org.mortbay.jetty.servlet.ServletHandler.initialize(ServletHandler.java:617) at org.mortbay.jetty.servlet.Context.startContext(Context.java:139) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1218) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:500) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:448) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:117) at org.mortbay.jetty.Server.doStart(Server.java:220) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:40) at [com.mycompany].coupons.web.test.Start.main(Start.java:45) Caused by: java.lang.IllegalStateException: Already connected at java.net.HttpURLConnection.setFixedLengthStreamingMode(HttpURLConnection.java:103) at org.apache.cxf.transport.http.HTTPConduit$WrappedOutputStream.thresholdNotReached(HTTPConduit.java:1889) at org.apache.cxf.io.AbstractThresholdOutputStream.close(AbstractThresholdOutputStream.java:99) at org.apache.cxf.transport.http.HTTPConduit$WrappedOutputStream.close(HTTPConduit.java:1980) This happens the first time a service call is made, and the only URLConnection that is opened before that is that of the wsdl. I have searched the web for similar problems, but all I found was a bug using rest that has already been fixed. I am trying to use the simple frontend, as my service is not annotated with jax-ws annotations and I would like to keep it that way. Can someone help? Thanks in advance. Sean

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  • Atmospheric scattering OpenGL 3.3

    - by user1419305
    Im currently trying to convert a shader by Sean O'Neil to version 330 so i can try it out in a application im writing. Im having some issues with deprecated functions, so i replaced them, but im almost completely new to glsl, so i probably did a mistake somewhere. Original shaders can be found here: http://www.gamedev.net/topic/592043-solved-trying-to-use-atmospheric-scattering-oneill-2004-but-get-black-sphere/ My horrible attempt at converting them: Vertex Shader: #version 330 core layout(location = 0) in vec3 vertexPosition_modelspace; //layout(location = 1) in vec2 vertexUV; layout(location = 2) in vec3 vertexNormal_modelspace; uniform vec3 v3CameraPos; uniform vec3 v3LightPos; uniform vec3 v3InvWavelength; uniform float fCameraHeight; uniform float fCameraHeight2; uniform float fOuterRadius; uniform float fOuterRadius2; uniform float fInnerRadius; uniform float fInnerRadius2; uniform float fKrESun; uniform float fKmESun; uniform float fKr4PI; uniform float fKm4PI; uniform float fScale; uniform float fScaleDepth; uniform float fScaleOverScaleDepth; // passing in matrixes for transformations uniform mat4 MVP; uniform mat4 V; uniform mat4 M; const int nSamples = 4; const float fSamples = 4.0; out vec3 v3Direction; out vec4 gg_FrontColor; out vec4 gg_FrontSecondaryColor; float scale(float fCos) { float x = 1.0 - fCos; return fScaleDepth * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25)))); } void main(void) { vec3 v3Pos = vertexPosition_modelspace; vec3 v3Ray = v3Pos - v3CameraPos; float fFar = length(v3Ray); v3Ray /= fFar; vec3 v3Start = v3CameraPos; float fHeight = length(v3Start); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fCameraHeight)); float fStartAngle = dot(v3Ray, v3Start) / fHeight; float fStartOffset = fDepth*scale(fStartAngle); float fSampleLength = fFar / fSamples; float fScaledLength = fSampleLength * fScale; vec3 v3SampleRay = v3Ray * fSampleLength; vec3 v3SamplePoint = v3Start + v3SampleRay * 0.5; vec3 v3FrontColor = vec3(0.0, 0.0, 0.0); for(int i=0; i<nSamples; i++) { float fHeight = length(v3SamplePoint); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight)); float fLightAngle = dot(v3LightPos, v3SamplePoint) / fHeight; float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight; float fScatter = (fStartOffset + fDepth*(scale(fLightAngle) - scale(fCameraAngle))); vec3 v3Attenuate = exp(-fScatter * (v3InvWavelength * fKr4PI + fKm4PI)); v3FrontColor += v3Attenuate * (fDepth * fScaledLength); v3SamplePoint += v3SampleRay; } gg_FrontSecondaryColor.rgb = v3FrontColor * fKmESun; gg_FrontColor.rgb = v3FrontColor * (v3InvWavelength * fKrESun); gl_Position = MVP * vec4(vertexPosition_modelspace,1); v3Direction = v3CameraPos - v3Pos; } Fragment Shader: #version 330 core uniform vec3 v3LightPos; uniform float g; uniform float g2; in vec3 v3Direction; out vec4 FragColor; in vec4 gg_FrontColor; in vec4 gg_FrontSecondaryColor; void main (void) { float fCos = dot(v3LightPos, v3Direction) / length(v3Direction); float fMiePhase = 1.5 * ((1.0 - g2) / (2.0 + g2)) * (1.0 + fCos*fCos) / pow(1.0 + g2 - 2.0*g*fCos, 1.5); FragColor = gg_FrontColor + fMiePhase * gg_FrontSecondaryColor; FragColor.a = FragColor.b; } I wrote a function to render a sphere, and im trying to render this shader onto a inverted version of it, the sphere works completely fine, with normals and all. My problem is that the sphere gets rendered all black, so the shader is not working. This is how i'm trying to render the atmosphere inside my main rendering loop. glUseProgram(programAtmosphere); glBindTexture(GL_TEXTURE_2D, 0); //###################### glUniform3f(v3CameraPos, getPlayerPos().x, getPlayerPos().y, getPlayerPos().z); glUniform3f(v3LightPos, lightPos.x / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), lightPos.y / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), 0); glUniform3f(v3InvWavelength, 1.0 / pow(0.650, 4.0), 1.0 / pow(0.570, 4.0), 1.0 / pow(0.475, 4.0)); glUniform1fARB(fCameraHeight, 1); glUniform1fARB(fCameraHeight2, 1); glUniform1fARB(fInnerRadius, 6350); glUniform1fARB(fInnerRadius2, 6350 * 6350); glUniform1fARB(fOuterRadius, 6450); glUniform1fARB(fOuterRadius2, 6450 * 6450); glUniform1fARB(fKrESun, 0.0025 * 20.0); glUniform1fARB(fKmESun, 0.0015 * 20.0); glUniform1fARB(fKr4PI, 0.0025 * 4.0 * 3.141592653); glUniform1fARB(fKm4PI, 0.0015 * 4.0 * 3.141592653); glUniform1fARB(fScale, 1.0 / (6450 - 6350)); glUniform1fARB(fScaleDepth, 0.25); glUniform1fARB(fScaleOverScaleDepth, 4.0 / (6450 - 6350)); glUniform1fARB(g, -0.85); glUniform1f(g2, -0.85 * -0.85); // vertices glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer[1]); glVertexAttribPointer( 0, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); // normals glEnableVertexAttribArray(2); glBindBuffer(GL_ARRAY_BUFFER, normalbuffer[1]); glVertexAttribPointer( 2, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementbuffer[1]); glUniformMatrix4fv(ModelMatrixAT, 1, GL_FALSE, &ModelMatrix[0][0]); glUniformMatrix4fv(ViewMatrixAT, 1, GL_FALSE, &ViewMatrix[0][0]); glUniformMatrix4fv(ModelViewPAT, 1, GL_FALSE, &MVP[0][0]); // Draw the triangles glDrawElements( GL_TRIANGLES, // mode cubeIndices[1], // count GL_UNSIGNED_SHORT, // type (void*)0 // element array buffer offset ); Any ideas?

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  • Winform/Program and how to write class 1, class 2, class 3, class 4 in array to linklabels?!!?

    - by JB
    So my program works like this: using winforms, user enters ID number, using an array, based on the right id number, that student information and class schedule outputs in a message box! My question is how to take the 4 classes in the message box/array and write them to the linklabel text in form 2???? My Getschedule class contains the array and is listed below: namespace Eagle_Eye_Class_Finder { public class GetSchedule { IDnumber[] IDnumbers = new IDnumber[3]; public string GetDataFromNumber(string ID) { foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } My form 2 which will contain the linklabels is listed below: public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Winform/Program and how to write array information to linklabels?!!?

    - by JB
    So my program works like this: using winforms, user enters ID number, using an array, based on the right id number, that student information and class schedule outputs in a message box! My question is how to take the 4 classes in the message box/array and write them to the linklabel text in form 2???? My Getschedule class contains the array and is listed below: namespace Eagle_Eye_Class_Finder { public class GetSchedule { IDnumber[] IDnumbers = new IDnumber[3]; public string GetDataFromNumber(string ID) { foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } My form 2 which will contain the linklabels is listed below: public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Reading input from a text file, omits the first and adds a nonsense value to the end?

    - by Greenhouse Gases
    Hi there When I input locations from a txt file I am getting a peculiar error where it seems to miss off the first entry, yet add a garbage entry to the end of the link list (it is designed to take the name, latitude and longitude for each location you will notice). I imagine this to be an issue with where it starts collecting the inputs and where it stops but I cant find the error!! It reads the first line correctly but then skips to the next before adding it because during testing for the bug it had no record of the first location Lisbon though whilst stepping into the method call it was reading it. Very bizarre but hopefully someone knows the issue. Here is firstly my header file: #include <string> struct locationNode { char nodeCityName [35]; double nodeLati; double nodeLongi; locationNode* Next; void CorrectCase() // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = this->nodeCityName[0], letVal; int n = 1; // variable for name index from second letter onwards if((this->nodeCityName[0] >90) && (this->nodeCityName[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter this->nodeCityName[0] = firstLetVal; } while(n <= MAX_SIZE - 1) { if((this->nodeCityName[n] >= 65) && (this->nodeCityName[n] <= 90)) { letVal = this->nodeCityName[n] + 32; this->nodeCityName[n] = letVal; } n++; } //cityNameInput = this->nodeCityName; } }; class Locations { private: int size; public: Locations(){ }; // constructor for the class locationNode* Head; //int Add(locationNode* Item); }; And here is the file containing main: // U08221.cpp : main project file. #include "stdafx.h" #include "Locations.h" #include <iostream> #include <string> #include <fstream> using namespace std; int n = 0,x, locationCount = 0, MAX_SIZE = 35; string cityNameInput; char targetCity[35]; bool acceptedInput = false, userInputReq = true, match = false, nodeExists = false;// note: addLocation(), set to true to enable user input as opposed to txt file locationNode *start_ptr = NULL; // pointer to first entry in the list locationNode *temp, *temp2; // Part is a pointer to a new locationNode we can assign changing value followed by a call to Add locationNode *seek, *bridge; void setElementsNull(char cityParam[]) { int y=0, count =0; while(cityParam[y] != NULL) { y++; } while(y < MAX_SIZE) { cityParam[y] = NULL; y++; } } void addLocation() { temp = new locationNode; // declare the space for a pointer item and assign a temporary pointer to it if(!userInputReq) // bool that determines whether user input is required in adding the node to the list { cout << endl << "Enter the name of the location: "; cin >> temp->nodeCityName; temp->CorrectCase(); setElementsNull(temp->nodeCityName); cout << endl << "Please enter the latitude value for this location: "; cin >> temp->nodeLati; cout << endl << "Please enter the longitude value for this location: "; cin >> temp->nodeLongi; cout << endl; } temp->Next = NULL; //set to NULL as when one is added it is currently the last in the list and so can not point to the next if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list if(!userInputReq){ cout << "Location sucessfully added to the database! There are " << locationCount << " location(s) stored" << endl; } } void populateList(){ ifstream inputFile; inputFile.open ("locations.txt", ios::in); userInputReq = true; temp = new locationNode; // declare the space for a pointer item and assign a temporary pointer to it do { inputFile.get(temp->nodeCityName, 35, ' '); setElementsNull(temp->nodeCityName); inputFile >> temp->nodeLati; inputFile >> temp->nodeLongi; setElementsNull(temp->nodeCityName); if(temp->nodeCityName[0] == 10) //remove linefeed from input { for(int i = 0; temp->nodeCityName[i] != NULL; i++) { temp->nodeCityName[i] = temp->nodeCityName[i + 1]; } } addLocation(); } while(!inputFile.eof()); userInputReq = false; cout << "Successful!" << endl << "List contains: " << locationCount << " entries" << endl; cout << endl; inputFile.close(); } bool nodeExistTest(char targetCity[]) // see if entry is present in the database { match = false; seek = start_ptr; int letters = 0, letters2 = 0, x = 0, y = 0; while(targetCity[y] != NULL) { letters2++; y++; } while(x <= locationCount) // locationCount is number of entries currently in list { y=0, letters = 0; while(seek->nodeCityName[y] != NULL) // count letters in the current name { letters++; y++; } if(letters == letters2) // same amount of letters in the name { y = 0; while(y <= letters) // compare each letter against one another { if(targetCity[y] == seek->nodeCityName[y]) { match = true; y++; } else { match = false; y = letters + 1; // no match, terminate comparison } } } if(match) { x = locationCount + 1; //found match so terminate loop } else{ if(seek->Next != NULL) { bridge = seek; seek = seek->Next; x++; } else { x = locationCount + 1; // end of list so terminate loop } } } return match; } void deleteRecord() // complete this { int junction = 0; locationNode *place; cout << "Enter the name of the city you wish to remove" << endl; cin >> targetCity; setElementsNull(targetCity); if(nodeExistTest(targetCity)) //if this node does exist { if(seek == start_ptr) // if it is the first in the list { junction = 1; } if(seek != start_ptr && seek->Next == NULL) // if it is last in the list { junction = 2; } switch(junction) // will alter list accordingly dependant on where the searched for link is { case 1: start_ptr = start_ptr->Next; delete seek; --locationCount; break; case 2: place = seek; seek = bridge; delete place; --locationCount; break; default: bridge->Next = seek->Next; delete seek; --locationCount; break; } } else { cout << targetCity << "That entry does not currently exist" << endl << endl << endl; } } void searchDatabase() { char choice; cout << "Enter search term..." << endl; cin >> targetCity; if(nodeExistTest(targetCity)) { cout << "Entry: " << endl << endl; } else { cout << "Sorry, that city is not currently present in the list." << endl << "Would you like to add this city now Y/N?" << endl; cin >> choice; /*while(choice != ('Y' || 'N')) { cout << "Please enter a valid choice..." << endl; cin >> choice; }*/ switch(choice) { case 'Y': addLocation(); break; case 'N': break; default : cout << "Invalid choice" << endl; break; } } } void printDatabase() { temp = start_ptr; // set temp to the start of the list do { if (temp == NULL) { cout << "You have reached the end of the database" << endl; } else { // Display details for what temp points to at that stage cout << "Location : " << temp->nodeCityName << endl; cout << "Latitude : " << temp->nodeLati << endl; cout << "Longitude : " << temp->nodeLongi << endl; cout << endl; // Move on to next locationNode if one exists temp = temp->Next; } } while (temp != NULL); } void nameValidation(string name) { n = 0; // start from first letter x = name.size(); while(!acceptedInput) { if((name[n] >= 65) && (name[n] <= 122)) // is in the range of letters { while(n <= x - 1) { while((name[n] >=91) && (name[n] <=97)) // ERROR!! { cout << "Please enter a valid city name" << endl; cin >> name; } n++; } } else { cout << "Please enter a valid city name" << endl; cin >> name; } if(n <= x - 1) { acceptedInput = true; } } cityNameInput = name; } int main(array<System::String ^> ^args) { //main contains test calls to functions at present cout << "Populating list..."; populateList(); printDatabase(); deleteRecord(); printDatabase(); cin >> cityNameInput; } The text file contains this (ignore the names, they are just for testing!!): Lisbon 45 47 Fattah 45 47 Darius 42 49 Peter 45 27 Sarah 85 97 Michelle 45 47 John 25 67 Colin 35 87 Shiron 40 57 George 34 45 Sean 22 33 The output omits Lisbon, but adds on a garbage entry with nonsense values. Any ideas why? Thank you in advance.

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  • Project compile perfectly but i get unhandled exception and have no idea why??? any clues?

    - by JB
    get unhandled exception that says: System.NullReferenceException: Object reference not set to an instance of an object. at Eagle_Eye_Class_Finder.GetSchedule.GetDataFromNumber(String ID) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\GetSchedule.cs:line 24 at Eagle_Eye_Class_Finder.Form1.button2_Click(Object sender, EventArgs e) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\Form1.cs:line 196 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.PerformClick() at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData) at System.Windows.Forms.TextBoxBase.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.PreProcessMessage(Message& msg) at System.Windows.Forms.Control.PreProcessControlMessageInternal(Control target, Message& msg) at System.Windows.Forms.Application.ThreadContext.PreTranslateMessage(MSG& msg) Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// /// Summary description for Form2. /// public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Have a program/winform that outputs name and classes in message box, my objective is to write the cl

    - by JB
    Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// <summary> /// Summary description for Form2. /// </summary> public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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