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  • Force shutdown a pc stuck in updating via Team Viewer

    - by Martheen Cahya Paulo
    Before I left office, I shutdown my work computer, leaving it in "Please do not power off..." screen. Now, when I log on to my own computer, I saw in Team Viewer that it's on. I thought it restarted instead of shutting down, but when I connect to it, it's still stuck in the previous screen. I've tried sending Ctrl-Alt-Del, but it seems to ignore it. I could still change its resolution via Team Viewer, and the fact that it respond my connection means it's not completely stalled. Is there anyway to shutdown it via Team Viewer?

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  • New Book - Oracle ADF Enterprise Application Development Made Simple

    - by Shay Shmeltzer
    It's nice to see another ADF book out there, this one from Sten Vesteli titled "Oracle ADF Enterprise Application Development Made Simple" comes from Packet Publishing Unlike other ADF books out there, this one doesn't aim to teach you Oracle ADF, but rather focuses on the right way to structure and manage a project that leverages ADF. This is a welcomed addition to the bookshelf for people who are looking into ADF based development. One thing I find is that some organization just start developing an ADF application without first doing much planning, something that is understandable given that it is very easy to start building a prototype with ADF and then just grow it into a full blown application. However, as the book points out, doing a bit of planning before you delve into the actual project development can save you a lot of time in the future. For example it is much better to have the right breakdown and structure of your project to allow you to do efficient team development right out of the gate, then to find out 1 year down the road that you are dealing with one monolithic size project which is hard to manage. The book touches on such topics as project organization (workspaces, projects, packages), planning your infrastructure (templates, framework classes), coding standards, team structure, etc. It also covers various aspects of application lifecycle management such as versioning, build, testing, deployment and managing requirements and tasks and how all of those are done when using JDeveloper and Oracle ADF. It's nice to see that the book covers working with Oracle Team Productivity Center - a solution that might not be getting the exposure it deserves. The book also has some chapters about security, internalization and customization of applications both with MDS and with ADF Faces skins (and it even covers the brand new skin editor). Overall I think this is definitely a book you should read if you are about to start your way on a new enterprise scale ADF application. Taking into account the topics that the book discusses before you start your work will save you time and effort down the road. By the way, don't forget that as an OTN member you can get discount on this and other books.

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  • Convince developer to use IDE

    - by artjom
    There is a developer, lets call him John (currently on probationary period) in company(pretty small company approx. 10 persons, 3 developers, one of them works long in this company know business process around and can be consider as Team leader) who didn't want to use any IDE at all(he is using some text editor). Application this team working on is medium size Java application with Spring Hibernate technology stack and refactoring/adding new features to launch new version of that application in near future. John performance working without IDE on this application is lower then desirable, team leader's (lets call him Bill) assumption is this happens because John is not using IDE. Bill try to persuade John to use IDE, but this idea meets a lot of resistance and main reason is "I want to be in total control of what I am doing, so I need to write all code by myself". How can Bill convince John to try to use IDE? (considering the fact what Bill already protected John from company owner several complaints about John performance)

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  • Creating a simple RSS reader using ListView,XMLDatasource,DataPager web server controls

    - by nikolaosk
    In my last ASP.Net seminar someone noticed that we did not talk at all about the XmlDataSource,ListView,DataPager web server controls. It is rather impossible to investigate/talk about all issues regarding ASP.Net in a seminar but I promised to write a blog post. I thought that I could combine all those three web server controls to create a RSS reader. 1) Launch Visual Studio 2008/2010. Express editions will work fine. 2) Create an empty asp.net web site. Choose an appropriate name. We will not write...(read more)

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  • Simple Query tuning with STATISTICS IO and Execution plans

    A great deal can be gleaned from the use of the STATISTICS IO and the execution plan, when you are checking that a query is performing properly. Josef Richberg, the current holder of the 'Exceptional DBA' award, explains how an apparently draconian IT policy turns out to be a useful ways of ensuring that Stored Procedures are carefully checked for performance before they are released

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  • How to make my microphone unmuted on startup?

    - by fiktor
    Every time I boot the microphone is muted. I want it to be unmuted instead. Of course I can do it by 6 easy steps every time: press sound icon in the upper right of the screen. press "Sound settings..." item in the bottom. wait about 10 seconds until a window loads. switch to input tab. uncheck "Mute" checkbox near a microphone icon. close the window. But I want it to be unmuted by default. I guess that in linux world this should be changing 0 to 1 in some line in some configuration file, but I don't really know, where is this line located.

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  • Android P2P Multiplayer game (with a) XMPP/Google talk b) JXTA peerdroid c) other way)

    - by Kristof
    Hi, I am an android developer and I made some board games. Now i want to make some of my board games multiplayer. I don't want to create and host my own web service, so i thought about P2P. The first thing i found was the XMPP protocol, however it's not real P2P, but if i can use the existing google talk service, i'm ready to go. Is this possible while using your existing google account without interfering with the normal working of your google talk client? Then i heard about JXTA, a real P2P solution, and it's already ported from J2ME to Android (http://code.google.com/p/peerdroid/). Maybe i am overcomplexing things here (as i do sometimes) I just want to know the easiest way to do simple P2P for a boardgame. All your opinions are welcome! Thanks in advance

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  • MVVM - what is the ideal way for usercontrols to talk to each other

    - by Sandbox
    I have a a user control which contains sevral other user controls. I am using MVVM. Each user control has a corresponding VM. How do these user controls send information to each other. I want to avoid writing any code in the xaml code behind. Particularly I am interested in how the controls (inside the main user control) will talk to each other and how will they talk to the container user control. EDIT: I know that using events-delegates will help me solve this issue. But, I want to avoid writing any code in xaml code-behind.

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  • Talk on multiple IRC channels at once?

    - by TwoPixelGrid
    I seem to remember, back in '91 or so, that the console-based IRCII implemention on the Solaris box that first got me on the net would let me /Join multiple channels on a given network such that, as new channels were joined, they would start scrolling to the single console view. Let's call it the 'interleaved conversation' chat paradigm. Am I rembering this correctly? More importantly, is there a modern way of doing this in any of the GUI-based clients? I'm surprised this isn't a common desire/feature because I think it would greatly improve the experience, especially on channels with high SNR. For example, If I'm working on a project I may connect to Freenode and join : #Qt,#OpenGL,#C++. As it is now, with mIRC,Xchat, I have to manually flip between pages just to see whats being said and to reply. What I envision would go more like this (using only 2 channels for simplicity) /join #QT #OpenGL < [QT] QtChannelUser: Hello TwoPixelGrid. < [OpenGL] OpenGLChannelUser: Hi there TwoPixelGrid. @QT: Hi QtChannelUser @OpenGL: Hello againOpenGLChannelUser And this message is going out to all my channels. Do I have to write a new client or is this already out there?

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  • Tomcat can't talk to MySql after outage

    - by gav
    I missed a payment for my server and hey suspended my account for a day or so. When they brought the server back up all my data was in tact but for some reason Tomcat can't make a JDBC connection to my MySql server. They both run on the same machine and hence I have a bind address of 127.0.0.1. It's strange because I have reset the machine of my own accord before without issue but clearly something has been reset in the downtime. I followed this guide (Just the bits which don't concern S3, I am not on Amazon infrastructure) originally and everything worked as expected. I'm very new to being a SysAdmin and I'm not sure what to try, how would you go about diagnosing this issue? The stack trace I get is as follows; INFO: Deploying web application archive myapp-1.1.war 2010-05-26 22:07:22,221 [main] ERROR context.ContextLoader - Context initialization failed org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'messageSource': Initialization of bean failed; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'transactionManager': Cannot resolve reference to bean 'sessionFactory' while setting bean property 'sessionFactory'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'sessionFactory': Cannot resolve reference to bean 'hibernateProperties' while setting bean property 'hibernateProperties'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'hibernateProperties': Cannot resolve reference to bean 'dialectDetector' while setting bean property 'properties' with key [hibernate.dialect]; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'dialectDetector': Invocation of init method failed; nested exception is org.springframework.jdbc.support.MetaDataAccessException: Could not get Connection for extracting meta data; nested exception is org.springframework.jdbc.CannotGetJdbcConnectionException: Could not get JDBC Connection; nested exception is org.apache.commons.dbcp.SQLNestedException: Cannot create PoolableConnectionFactory (Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server.) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.codehaus.groovy.grails.commons.spring.ReloadAwareAutowireCapableBeanFactory.doCreateBean(ReloadAwareAutowireCapableBeanFactory.java:129) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:450) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:290) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:287) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:193) at org.springframework.context.support.AbstractApplicationContext.initMessageSource(AbstractApplicationContext.java:714) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:404) at org.codehaus.groovy.grails.commons.spring.GrailsWebApplicationContext.refresh(GrailsWebApplicationContext.java:153) ... I get this error for a number of 'beans'. If I type mysql at my command prompt then I can easily login with the same credentials as my grails app which uses GORM and Hibernate to persist objects to the DB. I might not have given enough info to start with but I'm really interested to learn and will certainly provide it if asked, I just really don't know where to start on this one. Thanks, Gav

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  • Windows XP app not able to talk to web server

    - by weotch
    My company makes an app built with Adobe Air which talks to our webserver for user authentication. Some users are not able to login. Running Charles Proxy tells us that the "host cannot be found." Loading up the webserver in IE, initially we weren't able to visit the site, we had to add it to trusted sites. My guess is that some security setting is denying our app as well. Does anyone have any suggestions as far as where to make security looser for our app?

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  • Set up Glassfish connection pool to talk to a database on a Ubuntu VPS

    - by Harry Pham
    On my Ubuntu VPS, i have a mysql server running and a Glassfish 3.0.1 Application Server running. And I am having a hard to have my GF successfully ping the database. Here is my GF set up Assume: x.y.z.t is the ip of my VPS Resource Type: javax.sql.ConnectionPoolDataSource User: root DatabaseName: scholar Url: jdbc:mysql://x.y.z.t:3306/scholar URL: jdbc:mysql://x.y.z.t:3306/scholar Password: xxxx PortNumber: 3306 ServerName: x.y.z.t Inside my glassfish3/glassfish/lib, I have my mysql-connector-java-5.1.13-bin.jar Inside the database, table mysql here is the result of the query select User, Host from user; +------------------+-----------+ | User | Host | +------------------+-----------+ | root | 127.0.0.1 | | debian-sys-maint | localhost | | root | localhost | | root | yunaeyes | +------------------+-----------+ Now from my machine, if I try to connect to this db via mysql browser (mysql client software), well I cant. Well from the table above, seem like it only allow localhost to connect to this db. Keep in mind that both my db and my GF are on the same VPS. Please help

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  • nginx is not using gzip to talk to backend servers

    - by Michael Gorsuch
    Our web servers are running IIS 7 and are configured to compress dynamic and static content. When I hit these servers directly, gzip compression works. I recently placed nginx in front of them, and gzip compression has stopped. I was able to work around this by explicitly enabling gzip compression on nginx itself, but that seems a little inefficient considering I have half a dozen backends and only one active nginx box. It appears that nginx is stripping out the Accept-Encoding header. Does anyone have any advice for how to 'correct' this behavior? A sample configuration: upstream backend { server 127.0.0.1:8080; } server { listen 80; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; location / { proxy_pass http://backend; } }

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  • How to disable user unsetting chat history via google talk

    - by Samuel
    we are using google apps standard edition with 50 users and as an administrator I would like all users (mostly teenage students) chat information / history to be stored in their Chats folder in their Inbox. Is there a way for preventing the user from unsetting this as an administrator so that they are not able to disable and use Don't Save Chat history.

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  • How to disable user unsetting chat history via google talk

    - by Samuel
    we are using google apps standard edition with 50 users and as an administrator I would like all users (mostly teenage students) chat information / history to be stored in their Chats folder in their Inbox. Is there a way for preventing the user from unsetting this as an administrator so that they are not able to disable and use Don't Save Chat history.

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  • Measuring talk time.

    - by Workshop Alex
    Situation: a financial advisor starts talking to a customer after starting a timer. When the conversation ends, he stops the timer and the amount of time is added to a log file with information about the customer. Does such an application already exist?

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  • Same network same switch but computers can't talk "ping"to eachother [closed]

    - by Sue
    Possible Duplicate: How does IPv4 Subnetting Work? Each computer(all 2 of them) can ping the router but can't ping each-other and firewall is off. Same default gateway, IP address very similar (just two number away at end) but the subnet mask is different between these two computers. One ends in 192 the other 224. There is a switch between them that then connects to the router. Why can't the computers ping each-other?

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  • Automatically remove all music from mp3 talk show

    - by Schudel
    Is there a tool that can automatically remove the music sections of a given mp3 file so only the talking part is left? This would create a better listening experience when listening to the file on my portable mp3 player. Currently I'm doing the task manually by looking for 'dense' regions using Audacity, but this is very cumbersome for large files. Any help would be appreciated.

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  • Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware

    - by The Geek
    You might be wondering why we have a screenshot of what appears to be AVG Anti-Virus, but is in fact a fake anti-virus malware that holds your computer hostage until you pay them. Here’s a really simple tip to defeating these types of malware, and a quick review of other options. Not sure what we’re talking about? Be sure to check out our previous articles on cleaning up fake antivirus infections. How To Remove Internet Security 2010 and other Rogue/Fake Antivirus Malware How To Remove Antivirus Live and Other Rogue/Fake Antivirus Malware How To Remove Advanced Virus Remover and Other Rogue/Fake Antivirus Malware How To Remove Security Tool and other Rogue/Fake Antivirus Malware So what’s the problem? Can’t you just run a anti-virus scan? Well… it’s not quite that simple. What actually happens is that these pieces of malware block you from running almost anything on your PC, and often prevent you from running apps from a Flash drive, with an error like this: Once you encounter this error, there’s a couple things you can do. The first one is almost stupidly simple, and works some of the time Latest Features How-To Geek ETC Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? Project M Brings Classic Super Smash Bro Style Gameplay to the Wii Now Together and Complete – McBain: The Movie [Simpsons Video] Be Creative by Using Hex and RGB Codes for Crayola Crayon Colors on Your Next Web or Art Project [Geek Fun] Flash Updates; Finally Supports Full Screen Video on Multiple Monitors 22 Ways to Recycle an Altoids Mint Tin Make Your Desktop Go Native with the Tribal Arts Theme for Windows 7

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  • How to manage focus for a small set of simple widgets

    - by Christoph
    I'm developing a set of simple widgets for a small (128x128) display. For example I'd like to have a main screen with an overlay menu which I can use to toggle visibilty of main screen elements. Each option would be an icon with a box around it while it is selected. Button (left, up, right, down, enter) events should be given to the widget that has "focus". Focus is a simple thing to understand when using a GUI, but I'm having trouble implementing this. Can you suggest a simple concept for managing focus and input events? I have these simple ideas: Only one widget can have focus, so I need a single pointer to that widget. When this widget gets some kind of "cycle" input (as in "highlight the next item in this list"), the focus is given to a different widget. a widget must have a way of telling the application which widget the focus is given to next. if a widget cannot give a "next focus" hint, the application must be able to figure out where the focus should go. Widgets are currently structured like this: A widget can have a parent, which is passed to the constructor. Widgets are created statically, as I want to avoid dynamic memory allocation (I only have 16kB of RAM and I'd like to have control over that). widgets have siblings, implemented as an intrusive linked list (they have a next member). A parent has a pointer to the head of its list of children. Input events are arguments to the widgets buttonEvent methods which can accept or ignore that event. If it ignores the event, it can pass the event to its parent. My Questions: How can I manage focus for these widgets? Am I making this too complicated?

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  • How to make my simple round sprite look right in XNA

    - by Joshua Perina
    Ok, I'm very new to graphics programming (but not new to coding). I'm trying to load a simple image in XNA which I can do fine. It is a simple round circle which I made in photoshop. The problem is the edges show up rough when I draw it on the screen even with the exact size. The anti-aliasing is missing. I'm sure I'm missing something very simple: GraphicsDevice.Clear(Color.Black); // TODO: Add your drawing code here spriteBatch.Begin(); spriteBatch.Draw(circle, new Rectangle(10, 10, 10, 10), Color.White); spriteBatch.End(); Couldn't post picture because I'm a first time poster. But my smooth png circle has rough edges. So I found that if I added: spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.NonPremultiplied); I can get a smooth image when the image is the same size as the original png. But if I want to scale that image up or down then the rough edges return. How do I get XNA to smoothly resize my simple round image to a smaller size without getting the rough edges?

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  • Complex, yet simple crafting system model

    - by KatShot
    I'm working on some arcade shooter/slasher, and the main logline is "Kick'em with everything you want". There's not so many enemies in GDD, main focus is on tons of weapons and gadgets to cause mayhem. To get weapon, you need to craft it, and now crafting system looks simple, like: 1) You got three slots for weapon parts (like A, B, C) 2) You collect misc weapon parts, and when you got atleast one for every slot, you can craft a weapon (for example, if you got A1, B1, B2, B3 and C1, you can craft such models - A1B1C1, A1B2C1, A1B3C1) As for me, this crafting system is too simple, because weapon parts will just fall from the top of screen, often enough. That's why I'm thinking about adding some more crafting system levels, like resources (collect 10 scrap pieces to make part A1 or C3), etc. My question is: How can i add some more complex, still simple, transparent levels in crafting system? upd. For example, in Minecraft or Terraria, first 5-10 crafting recipies quite transparent and simple IMHO. But then it turns into huge mess to understand, how to craft this or that (for example, fishing rod)

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  • The Product Owner

    - by Robert May
    In a previous post, I outlined the rules of Scrum.  This post details one of those rules. Picking a most important part of Scrum is difficult.  All of the rules are required, but if there were one rule that is “more” required that every other rule, its having a good Product Owner.  Simply put, the Product Owner can make or break the project. Duties of the Product Owner A Product Owner has many duties and responsibilities.  I’ll talk about each of these duties in detail below. A Product Owner: Discovers and records stories for the backlog. Prioritizes stories in the Product Backlog, Release Backlog and Iteration Backlog. Determines Release dates and Iteration Dates. Develops story details and helps the team understand those details. Helps QA to develop acceptance tests. Interact with the Customer to make sure that the product is meeting the customer’s needs. Discovers and Records Stories for the Backlog When I do Scrum, I always use User Stories as the means for capturing functionality that’s required in the system.  Some people will use Use Cases, but the same rule applies.  The Product Owner has the ultimate responsibility for figuring out what functionality will be in the system.  Many different mechanisms for capturing this input can be used.  User interviews are great, but all sources should be considered, including talking with Customer Support types.  Often, they hear what users are struggling with the most and are a great source for stories that can make the application easier to use. Care should be taken when soliciting user stories from technical types such as programmers and the people that manage them.  They will almost always give stories that are very technical in nature and may not have a direct benefit for the end user.  Stories are about adding value to the company.  If the stories don’t have direct benefit to the end user, the Product Owner should question whether or not the story should be implemented.  In general, technical stories should be included as tasks in User Stories.  Technical stories are often needed, but the ultimate value to the user is in user based functionality, so technical stories should be considered nothing more than overhead in providing that user functionality. Until the iteration prior to development, stories should be nothing more than short, one line placeholders. An exercise called Story Planning can be used to brainstorm and come up with stories.  I’ll save the description of this activity for another blog post. For more information on User Stories, please read the book User Stories Applied by Mike Cohn. Prioritizes Stories in the Product Backlog, Release Backlog and Iteration Backlog Prioritization of stories is one of the most difficult tasks that a Product Owner must do.  A key concept of Scrum done right is the need to have the team working from a single set of prioritized stories.  If the team does not have a single set of prioritized stories, Scrum will likely fail at your organization.  The Product Owner is the ONLY person who has the responsibility to prioritize that list.  The Product Owner must be very diplomatic and sincerely listen to the people around him so that he can get the priorities correct. Just listening will still not yield the proper priorities.  Care must also be taken to ensure that Return on Investment is also considered.  Ultimately, determining which stories give the most value to the company for the least cost is the most important factor in determining priorities.  Product Owners should be willing to look at cold, hard numbers to determine the order for stories.  Even when many people want a feature, if that features is costly to develop, it may not have as high of a return on investment as features that are cheaper, but not as popular. The act of prioritization often causes conflict in an environment.  Customer Service thinks that feature X is the most important, because it will stop people from calling.  Operations thinks that feature Y is the most important, because it will stop servers from crashing.  Developers think that feature Z is most important because it will make writing software much easier for them.  All of these are useful goals, but the team can have only one list of items, and each item must have a priority that is different from all other stories.  The Product Owner will determine which feature gives the best return on investment and the other features will have to wait their turn, which means that someone will not have their top priority feature implemented first. A weak Product Owner will refuse to do prioritization.  I’ve heard from multiple Product Owners the following phrase, “Well, it’s all got to be done, so what does it matter what order we do it in?”  If your product owner is using this phrase, you need a new Product Owner.  Order is VERY important.  In Scrum, every release is potentially shippable.  If the wrong priority items are developed, then the value added in each release isn’t what it should be.  Additionally, the Product Owner with this mindset doesn’t understand Agile.  A product is NEVER finished, until the company has decided that it is no longer a going concern and they are no longer going to sell the product.  Therefore, prioritization isn’t an event, its something that continues every day.  The logical extension of the phrase “It’s all got to be done” is that you will never ship your product, since a product is never “done.”  Once stories have been prioritized, assigning them to the Release Backlog and the Iteration Backlog becomes relatively simple.  The top priority items are copied into the respective backlogs in order and the task is complete.  The team does have the right to shuffle things around a little in the iteration backlog.  For example, they may determine that working on story C with story A is appropriate because they’re related, even though story B is technically a higher priority than story C.  Or they may decide that story B is too big to complete in the time available after Story A has tasks created, so they’ll work on Story C since it’s smaller.  They can’t, however, go deep into the backlog to pick stories to implement.  The team and the Product Owner should work together to determine what’s best for the company. Prioritization is time consuming, but its one of the most important things a Product Owner does. Determines Release Dates and Iteration Dates Product owners are responsible for determining release dates for a product.  A common misconception that Product Owners have is that every “release” needs to correspond with an actual release to customers.  This is not the case.  In general, releases should be no more than 3 months long.  You  may decide to release the product to the customers, and many companies do release the product to customers, but it may also be an internal release. If a release date is too far away, developers will fall into the trap of not feeling a sense of urgency.  The date is far enough away that they don’t need to give the release their full attention.  Additionally, important tasks, such as performance tuning, regression testing, user documentation, and release preparation, will not happen regularly, making them much more difficult and time consuming to do.  The more frequently you do these tasks, the easier they are to accomplish. The Product Owner will be a key participant in determining whether or not a release should be sent out to the customers.  The determination should be made on whether or not the features contained in the release are valuable enough  and complete enough that the customers will see real value in the release.  Often, some features will take more than three months to get them to a state where they qualify for a release or need additional supporting features to be released.  The product owner has the right to make this determination. In addition to release dates, the Product Owner also will help determine iteration dates.  In general, an iteration length should be chosen and the team should follow that iteration length for an extended period of time.  If the iteration length is changed every iteration, you’re not doing Scrum.  Iteration lengths help the team and company get into a rhythm of developing quality software.  Iterations should be somewhere between 2 and 4 weeks in length.  Any shorter, and significant software will likely not be developed.  Any longer, and the team won’t feel urgency and planning will become very difficult. Iterations may not be extended during the iteration.  Companies where Scrum isn’t really followed will often use this as a strategy to complete all stories.  They don’t want to face the harsh reality of what their true performance is, and looking good is more important than seeking visibility and improving the process and team.  Companies like this typically don’t allow failure.  This is unhealthy.  Failure is part of life and unless we learn from it, we can’t improve.  I would much rather see a team push out stories to the next iteration and then have healthy discussions about why they failed rather than extend the iteration and not deal with the core problems. If iteration length varies, retrospectives become more difficult.  For example, evaluating the performance of the team’s estimation efforts becomes much more difficult if the iteration length varies.  Also, the team must have a velocity measurement.  If the iteration length varies, measuring velocity becomes impossible and upper management no longer will have the ability to evaluate the teams performance.  People external to the team will no longer have the ability to determine when key features are likely to be developed.  Variable iterations cause the entire company to fail and likely cause Scrum to fail at an organization. Develops Story Details and Helps the Team Understand Those Details A key concept in Scrum is that the stories are nothing more than a placeholder for a conversation.  Stories should be nothing more than short, one line statements about the functionality.  The team will then converse with the Product Owner about the details about that story.  The product owner needs to have a very good idea about what the details of the story are and needs to be able to help the team understand those details. Too often, we see this requirement as being translated into the need for comprehensive documentation about the story, including old fashioned requirements documentation.  The team should only develop the documentation that is required and should not develop documentation that is only created because their is a process to do so. In general, what we see that works best is the iteration before a team starts development work on a story, the Product Owner, with other appropriate business analysts, will develop the details of that story.  They’ll figure out what business rules are required, potentially make paper prototypes or other light weight mock-ups, and they seek to understand the story and what is implied.  Note that the time allowed for this task is deliberately short.  The Product Owner only has a single iteration to develop all of the stories for the next iteration. If more than one iteration is used, I’ve found that teams will end up with Big Design Up Front and traditional requirements documents.  This is a waste of time, since the team will need to then have discussions with the Product Owner to figure out what the requirements document says.  Instead of this, skip making the pretty pictures and detailing the nuances of the requirements and build only what is minimally needed by the team to do development.  If something comes up during development, you can address it at that time and figure out what you want to do.  The goal is to keep things as light weight as possible so that everyone can move as quickly as possible. Helps QA to Develop Acceptance Tests In Scrum, no story can be counted until it is accepted by QA.  Because of this, acceptance tests are very important to the team.  In general, acceptance tests need to be developed prior to the iteration or at the very beginning of the iteration so that the team can make sure that the tasks that they develop will fulfill the acceptance criteria. The Product Owner will help the team, including QA, understand what will make the story acceptable.  Note that the Product Owner needs to be careful about specifying that the feature will work “Perfectly” at the end of the iteration.  In general, features are developed a little bit at a time, so only the bit that is being developed should be considered as necessary for acceptance. A weak Product Owner will make statements like “Do it right the first time.”  Not only are these statements damaging to the team (like they would try to do it WRONG the first time . . .), they’re also ignoring the iterative nature of Scrum.  Additionally, a weak product owner will seek to add scope in the acceptance testing.  For example, they will refuse to determine acceptance at the beginning of the iteration, and then, after the team has planned and committed to the iteration, they will expand scope by defining acceptance.  This often causes the team to miss the iteration because scope that wasn’t planned on is included.  There are ways that the team can mitigate this problem.  For example, include extra “Product Owner” time to deal with the uncertainty that you know will be introduced by the Product Owner.  This will slow the perceived velocity of the team and is not ideal, since they’ll be doing more work than they get credit for. Interact with the Customer to Make Sure that the Product is Meeting the Customer’s Needs Once development is complete, what the team has worked on should be put in front of real live people to see if it meets the needs of the customer.  One of the great things about Agile is that if something doesn’t work, we can revisit it in a future iteration!  This frees up the team to make the best decision now and know that if that decision proves to be incorrect, the team can revisit it and change that decision. Features are about adding value to the customer, so if the customer doesn’t find them useful, then having the team make tweaks is valuable.  In general, most software will be 80 to 90 percent “right” after the initial round and only minor tweaks are required.  If proper coding standards are followed, these tweaks are usually minor and easy to accomplish.  Product Owners that are doing a good job will encourage real users to see and use the software, since they know that they are trying to add value to the customer. Poor product owners will think that they know the answers already, that their customers are silly and do stupid things and that they don’t need customer input.  If you have a product owner that is afraid to show the team’s work to real customers, you probably need a different product owner. Up Next, “Who Makes a Good Product Owner.” Followed by, “Messing with the Team.” Technorati Tags: Scrum,Product Owner

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  • Pancake.io Is a Dead Simple Way to Host a Web Site from Your Dropbox Account

    - by Jason Fitzpatrick
    Pancake.io is a web-based app that makes it dead simple to use your Dropbox account as as simple web host. Signup for an account and Pancake.io creates a folder in your Dropbox. You can modify the page in one of two ways: you can simply put files into the folder and use the simple template provided by Pancake.io to share them or you can edit the template (located in the Pancake.io folder) to customize the page. Hit up the link below to read more about Pancake.io and take it for a test drive. Pancake.io [via ReadWriteWeb] HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way

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  • Which simple Java JPA ORM tool to use ?

    - by Guillaume
    What Java ORM library implementing JPA that match following criteria would you recommend and why ? free & open source alive (at least bug fixes and a mailing list) with good documentation simple not hibernate (this one is well-known :-) ) I need to select a simple ORM tool that can be set up in minutes without and easy to understand for setting simple CRUD daos. A query builder ill be an interesting plus. Later I can have to move to Hibernate, that's why being JPA compliant is a must. I have found some candidates on the web, but not so much feedback, so I will gladly take your advices on the topic. ----- EDIT --------- I have been successfully testing ebean/avaje with a small test cases. Any one has a feedback on using this tool in production ?

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