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  • sharing build artifacts between jobs in hudson

    - by programming panda
    Hi I'm trying to set up our build process in hudson. Job 1 will be a super fast (hopefully) continuous integration build job that will be built frequently. Job 2, will be responsible for running a comprehensive test suite, at a regular interval or triggered manually. Job 3 will be responsible for running analysis tools across the codebase (much like Job 2). I tried using the "Advanced Projects Options use custom workspace" feature so that code compiled in Job 1 can be used in Job 2 and 3. However, it seems that all build artifacts remain inside that Job 1 workspace. I'm I doing this right? Is there a better way of doing this? I guess I'm looking for something similar to a build pipeline setup...so that things can be shared and the appropriate jobs can be executed in stages. (I also considered using 'batch tasks'...but it seems like those can't be scheduled? only triggered manually?) Any suggestions are welcomed. Thanks!

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  • WCF Message Debugging on WebHttpBehavior

    - by Programming Hero
    I've created a custom binding in WCF for a custom MessageEncoder to allow messages to be written as XML using a wider range of encodings than WCF supports out of the box. The encoder appears to be working and I am able to send and receive messages, but I want to verify that the XML message being written is exactly as required by the service I am trying to consume. I've turned on message logging for WCF using the diagnostic trace listeners to output the messages sent and received over the wire to a log file. Unfortunately, for calls using my encoder, the message is displayed as ... stream ... EDIT: I don't think it's anything to do with my custom encoding. I have experimented with my custom binding a little, switching to using the built-in text encoding and http transport. I still don't get a message body logged in the message trace. EDIT2: Having done further investigation, the issue looks to be related not to the custom binding, but the custom behaviour. I'm apply the <webHttp/> behaviour. Once this is specified (along with manual addressing), the tracing behaviour shows up. Is this a known issue with WebHttpBehavior? Am I still barking up the wrong tree?

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  • High level vs. low level programming. Do I really have to choose?

    - by EpsilonVector
    Every once in a while I'm asked in interviews which I like the best- low level or high level. It seems to me that the implicit message is that they are both a specialty and they want to know which direction I'm heading. The trouble is, I seem to like both. Low level is extremely challenging and often requires a great deal of esoteric knowledge. High level is where all the sexy things happen: applications that people use directly, results that can be easily demonstrated (showed off) in a way that is accessible to everybody, and you get to work with really advanced tools and interact with new technologies. I would really love to do both, even if it means alternating between them (I doubt there are jobs that will let me do both simultaneously), but I'm guessing that the industry rewards specialists more than generalists. Will it really be problematic career wise if I never choose one over the other? Is it practical to alternate between the two in the sense that if I were to leave a job doing one of them, I should experience no "friction" trying to get a job doing the other (assuming I'm reasonably in the loop)? Are there career opportunities where you get to do both? Do I really have to choose one over the other?

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  • I've been hired on as a entry-level game developer at a company and have little/no experience in API programming, what should I expect?

    - by Mr. Geneth
    So, I've been hired on as an entry level game developer with little/no experience working with any API other than Win32. This will be an overall learning experience for me as a person and I have gone over this multiple times with the boss and he has no problem with my inexperience. He says that if I'm not worth it now, I will be later. This gives me confidence, but I still feel that I should know a lot more before tackling this position. I would be stupid to pass it up. This is one of my favorite places to come for advice and help and have tried to just accept this, but it just keeps bothering that I can't go in knowing how to at least do the basics. I want to give the company its money's worth. Ya know? My questions are: What should I expect from the other programmers in this project (In terms of patience with me and working together, and being taught)? Is this normal? Any other advice on this sort of thing would be wonderful. I just want to feel comfortable with it.

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  • Storing website hierarchy in Sql Server 2008

    - by Mika Kolari
    I want to store website page hierarchy in a table. What I would like to achieve is efficiently 1) resolve (last valid) item by path (e.g. "/blogs/programming/tags/asp.net,sql-server", "/blogs/programming/hello-world" ) 2) get ancestor items for breadcrump 3) edit an item without updating the whole tree of children, grand children etc. Because of the 3rd point I thought the table could be like ITEM id type slug title parentId 1 area blogs Blogs 2 blog programming Programming blog 1 3 tagsearch tags 2 4 post hello-world Hello World! 2 Could I use Sql Server's hierarchyid type somehow (especially point 1, "/blogs/programming/tags" is the last valid item)? Tree depth would usually be around 3-4. What would be the best way to achieve all this?

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  • flash actionscript 3 child control parent frame

    - by steve
    I'm completely new to flash... currently attempting to learn actionscript (ugh.) In the project I have right now, on the main timeline there are two layers: "intro" and "menu," and it's set to stop on frame 1. "Intro" is only 1 frame that holds a movie clip, and inside that is a movie clip with 800 frames. At the end of this clip around frame 750, it stops, and requires you to click to continue. Is there a way to have this be clicked, continue to the end of this movie clip, and then go to the 2nd frame in the main timeline to bring up the "menu"? Or do I have to have 800 blank frames before the menu so that the "intro" can play out. Thanks.

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  • x.lastChild.nodeValue

    - by Zeb-ur-Rehman
    <html> <head> <script type="text/javascript" src="jQuery.js"> <script type="text/javascript"> x=document.getElementByTagName("p"); document.write(x.lastChild.nodeValue); </script> </head> <body> <p id="intro">Hello World 1!</p> <p id="intro">Hello World 2!</p> <p id="intro">Hello World 3!</p> </body> </html> Why doesn't the above code work. I want to show [Hello World 3!] by using the statement documetn.write(x.lastChild.nodeValue()); Thanks in advance...

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  • Routing redirection decision

    - by programming late night
    I have really no idea why I'm asking this as this a really completely irrelevant question for which I should have figured out an answer within milliseconds, yet I'm doing it. So in my project I have a Router class which splits up the request and selects the right page to be loaded. Fine so far. Now I have a page displayed when the user requests a page that doesn't exist, you know, 404. So theoretically, if the user entered mydomain.com/404 (I use mod_rewrite with a requests collector via index.php?req=*) the 404 error would be shown to him, but in fact there was no error - the 404 page would be displayed as a perfectly normal page. So if someone would try out requesting the 404 page via /404, he would be shown the page but he can't tell if the 404 page he requested doesn't exist and he is actually getting a, you guessed it, 404 error or if he actually found some flaw in the system that makes him able to see an error page when there is no error. I don't know how dumb this whole thing here is but I'm sure some of you have in fact ran into this problem already. Short version: If the user enters mydomain.com/404 the 404 page is shown even though there is no 404 error. I know this is a completely irrelevant question, please don't tell me, but I just spontaneously wanted to hear your thoughts on it. Strange eh? Should I redirect direct access to my 404-page to the home page? Should I do nothing? Should I just go to bed and stop asking irrelevant stuff?

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  • In China. Want to set up my own private proxy. Already have website/webhosting. Help please! n00b with respect to coding/programming, go easy on me [closed]

    - by user1725461
    I am in China and have used freegate in the past -- http://en.wikipedia.org/wiki/Freegate Recently I've been having too many problems with that and some other web-based proxies I usually use. I have a website that is hosted in the US which I can access from China. Is there an easy way for me to setup my own secure private proxy? I'm sick of all my internet problems and looking for a new workable solution. Thank you! PS: and I really hope this is the right place for such a question...

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  • Iphone memory leak with malloc

    - by Icky
    Hello. I have memory leak, found by instruments and it is supposed to be in this line of code: indices = malloc( sizeof(indices[0]) * totalQuads * 6); This is actually a code snippet from a tutorial, something which i think is leak-free so to say. Now I reckon, the error is somewhere else, but I do not know, where. These are the last trackbacks: 5 ColorRun -[EAGLView initWithCoder:] /Users/thomaskopinski/programming/colorrun_3.26/Classes/EAGLView.m:98 4 ColorRun -[EAGLView initGame] /Users/thomaskopinski/programming/colorrun_3.26/Classes/EAGLView.m:201 3 ColorRun -[SpriteSheet initWithImageNamed:spriteWidth:spriteHeight:spacing:imageScale:] /Users/thomaskopinski/programming/colorrun_3.26/SpriteSheet.m:68 2 ColorRun -[Image initWithImage:scale:] /Users/thomaskopinski/programming/colorrun_3.26/Image.m:122 1 ColorRun -[Image initImpl] /Users/thomaskopinski/programming/colorrun_3.26/Image.m:158 0 libSystem.B.dylib malloc Does anyone know how to approach this?

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  • Playing BG Music Across Activities in Android

    - by scarface
    Hello! First time to ask a question here at stackoverflow. Exciting! Haha. We're developing an Android game and we play some background music for our intro (we have an Intro Activity) but we want it to continue playing to the next Activity, and perhaps be able to stop or play the music again from anywhere within the application. What we're doing at the moment is play the bgm using MediaPlayer at our Intro Activity. However, we stop the music as soon as the user leaves that Activity. Do we have to use something like Services for this? Or is MediaPlayer/SoundPool enough? If anyone knows the answer, we'd gladly appreciate your sharing it with us. Thanks!

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  • What is the benefits and drawbacks of using header files?

    - by vodkhang
    I had some experience on programming languages like Java, C#, Scala as well as some lower level programming language like C, C++, Objective - C. My observation is that low level languages separate out header files and implementation files while other higher level programming language never separate it out. They use some identifiers like public, private, protected to do the jobs of header files. I saw one benefit of using header file (in some book like Code Complete), they talk about that using header files, people can never look at our implementation file and it helps with encapsulation. A drawback is that it creates too many files for me. Sometimes, it looks like verbose. It is just my thought and I don't know if there are any other benefits and drawbacks that people ever see and work with header file This question may not relate directly to programming but I think that if I can understand better about programming to interface, design software.

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  • LINQ to SQL - database relationships won't update after submit

    - by Quantic Programming
    I have a Database with the tables Users and Uploads. The important columns are: Users -> UserID Uploads -> UploadID, UserID The primary key in the relationship is Users -> UserID and the foreign key is Uploads -> UserID. In LINQ to SQL, I do the following operations: Retrieve files var upload = new Upload(); upload.UserID = user.UserID; upload.UploadID = XXX; db.Uploads.InsertOnSubmit(upload) db.SubmitChanges(); If I do that and rerun the application (and the db object is re-built, of course) - if do something like this: foreach(var upload in user.Uploads) I get all the uploads with that user's ID. (like added in the previous example) The problem is, that my application, after adding an upload an submitting changes, doesn't update the user.Uploads collection. i.e - I don't get the newly added uploads. The user object is stored in the Session object. At first, I though that the LINQ to SQL Framework doesn't update the reference of the object, therefore I should simply "reset" the user object from a new SQL request. I mean this: Session["user"] = db.Users.Where(u => u.UserID == user.UserID).SingleOrDefault(); (Where user is the previous user) But it didn't help. Please note: After rerunning the application, user.Uploads does have the new upload! Did anyone experience this type of problem, or is it normal behavior? I am a newbie to this framework. I would gladly take any advice. Thank you!

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  • Immediately starting a new activity from an activity

    - by HowsItStack
    When I was originally learning about Android a few months ago I swear I read something about a way to immediately launch an activity when starting a task. I am curious about this now because I need to display an intro screen on launch but I don't want the intro screen to be the root activity. Does anyone know if there is something like this and if not what is the best way to handle an intro screen? I tried googling for a few hours to find it but can't for the life of me. Thanks for the help.

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  • GPGPU

    WhatGPU obviously stands for Graphics Processing Unit (the silicon powering the display you are using to read this blog post). The extra GP in front of that stands for General Purpose computing.So, altogether GPGPU refers to computing we can perform on GPU for purposes beyond just drawing on the screen. In effect, we can use a GPGPU a bit like we already use a CPU: to perform some calculation (that doesn’t have to have any visual element to it). The attraction is that a GPGPU can be orders of magnitude faster than a CPU.WhyWhen I was at the SuperComputing conference in Portland last November, GPGPUs were all the rage. A quick online search reveals many articles introducing the GPGPU topic. I'll just share 3 here: pcper (ignoring all pages except the first, it is a good consumer perspective), gizmodo (nice take using mostly layman terms) and vizworld (answering the question on "what's the big deal").The GPGPU programming paradigm (from a high level) is simple: in your CPU program you define functions (aka kernels) that take some input, can perform the costly operation and return the output. The kernels are the things that execute on the GPGPU leveraging its power (and hence execute faster than what they could on the CPU) while the host CPU program waits for the results or asynchronously performs other tasks.However, GPGPUs have different characteristics to CPUs which means they are suitable only for certain classes of problem (i.e. data parallel algorithms) and not for others (e.g. algorithms with branching or recursion or other complex flow control). You also pay a high cost for transferring the input data from the CPU to the GPU (and vice versa the results back to the CPU), so the computation itself has to be long enough to justify the overhead transfer costs. If your problem space fits the criteria then you probably want to check out this technology.HowSo where can you get a graphics card to start playing with all this? At the time of writing, the two main vendors ATI (owned by AMD) and NVIDIA are the obvious players in this industry. You can read about GPGPU on this AMD page and also on this NVIDIA page. NVIDIA's website also has a free chapter on the topic from the "GPU Gems" book: A Toolkit for Computation on GPUs.If you followed the links above, then you've already come across some of the choices of programming models that are available today. Essentially, AMD is offering their ATI Stream technology accessible via a language they call Brook+; NVIDIA offers their CUDA platform which is accessible from CUDA C. Choosing either of those locks you into the GPU vendor and hence your code cannot run on systems with cards from the other vendor (e.g. imagine if your CPU code would run on Intel chips but not AMD chips). Having said that, both vendors plan to support a new emerging standard called OpenCL, which theoretically means your kernels can execute on any GPU that supports it. To learn more about all of these there is a website: gpgpu.org. The caveat about that site is that (currently) it completely ignores the Microsoft approach, which I touch on next.On Windows, there is already a cross-GPU-vendor way of programming GPUs and that is the DirectX API. Specifically, on Windows Vista and Windows 7, the DirectX 11 API offers a dedicated subset of the API for GPGPU programming: DirectCompute. You use this API on the CPU side, to set up and execute the kernels that run on the GPU. The kernels are written in a language called HLSL (High Level Shader Language). You can use DirectCompute with HLSL to write a "compute shader", which is the term DirectX uses for what I've been referring to in this post as a "kernel". For a comprehensive collection of links about this (including tutorials, videos and samples) please see my blog post: DirectCompute.Note that there are many efforts to build even higher level languages on top of DirectX that aim to expose GPGPU programming to a wider audience by making it as easy as today's mainstream programming models. I'll mention here just two of those efforts: Accelerator from MSR and Brahma by Ananth. Comments about this post welcome at the original blog.

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  • The long road to bug-free software

    - by Tony Davis
    The past decade has seen a burgeoning interest in functional programming languages such as Haskell or, in the Microsoft world, F#. Though still on the periphery of mainstream programming, functional programming concepts are gradually seeping into the imperative C# language (for example, Lambda expressions have their root in functional programming). One of the more interesting concepts from functional programming languages is the use of formal methods, the lofty ideal behind which is bug-free software. The idea is that we write a specification that describes exactly how our function (say) should behave. We then prove that our function conforms to it, and in doing so have proved beyond any doubt that it is free from bugs. All programmers already use one form of specification, specifically their programming language's type system. If a value has a specific type then, in a type-safe language, the compiler guarantees that value cannot be an instance of a different type. Many extensions to existing type systems, such as generics in Java and .NET, extend the range of programs that can be type-checked. Unfortunately, type systems can only prevent some bugs. To take a classic problem of retrieving an index value from an array, since the type system doesn't specify the length of the array, the compiler has no way of knowing that a request for the "value of index 4" from an array of only two elements is "unsafe". We restore safety via exception handling, but the ideal type system will prevent us from doing anything that is unsafe in the first place and this is where we start to borrow ideas from a language such as Haskell, with its concept of "dependent types". If the type of an array includes its length, we can ensure that any index accesses into the array are valid. The problem is that we now need to carry around the length of arrays and the values of indices throughout our code so that it can be type-checked. In general, writing the specification to prove a positive property, even for a problem very amenable to specification, such as a simple sorting algorithm, turns out to be very hard and the specification will be different for every program. Extend this to writing a specification for, say, Microsoft Word and we can see that the specification would end up being no simpler, and therefore no less buggy, than the implementation. Fortunately, it is easier to write a specification that proves that a program doesn't have certain, specific and undesirable properties, such as infinite loops or accesses to the wrong bit of memory. If we can write the specifications to prove that a program is immune to such problems, we could reuse them in many places. The problem is the lack of specification "provers" that can do this without a lot of manual intervention (i.e. hints from the programmer). All this might feel a very long way off, but computing power and our understanding of the theory of "provers" advances quickly, and Microsoft is doing some of it already. Via their Terminator research project they have started to prove that their device drivers will always terminate, and in so doing have suddenly eliminated a vast range of possible bugs. This is a huge step forward from saying, "we've tested it lots and it seems fine". What do you think? What might be good targets for specification and verification? SQL could be one: the cost of a bug in SQL Server is quite high given how many important systems rely on it, so there's a good incentive to eliminate bugs, even at high initial cost. [Many thanks to Mike Williamson for guidance and useful conversations during the writing of this piece] Cheers, Tony.

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  • The long road to bug-free software

    - by Tony Davis
    The past decade has seen a burgeoning interest in functional programming languages such as Haskell or, in the Microsoft world, F#. Though still on the periphery of mainstream programming, functional programming concepts are gradually seeping into the imperative C# language (for example, Lambda expressions have their root in functional programming). One of the more interesting concepts from functional programming languages is the use of formal methods, the lofty ideal behind which is bug-free software. The idea is that we write a specification that describes exactly how our function (say) should behave. We then prove that our function conforms to it, and in doing so have proved beyond any doubt that it is free from bugs. All programmers already use one form of specification, specifically their programming language's type system. If a value has a specific type then, in a type-safe language, the compiler guarantees that value cannot be an instance of a different type. Many extensions to existing type systems, such as generics in Java and .NET, extend the range of programs that can be type-checked. Unfortunately, type systems can only prevent some bugs. To take a classic problem of retrieving an index value from an array, since the type system doesn't specify the length of the array, the compiler has no way of knowing that a request for the "value of index 4" from an array of only two elements is "unsafe". We restore safety via exception handling, but the ideal type system will prevent us from doing anything that is unsafe in the first place and this is where we start to borrow ideas from a language such as Haskell, with its concept of "dependent types". If the type of an array includes its length, we can ensure that any index accesses into the array are valid. The problem is that we now need to carry around the length of arrays and the values of indices throughout our code so that it can be type-checked. In general, writing the specification to prove a positive property, even for a problem very amenable to specification, such as a simple sorting algorithm, turns out to be very hard and the specification will be different for every program. Extend this to writing a specification for, say, Microsoft Word and we can see that the specification would end up being no simpler, and therefore no less buggy, than the implementation. Fortunately, it is easier to write a specification that proves that a program doesn't have certain, specific and undesirable properties, such as infinite loops or accesses to the wrong bit of memory. If we can write the specifications to prove that a program is immune to such problems, we could reuse them in many places. The problem is the lack of specification "provers" that can do this without a lot of manual intervention (i.e. hints from the programmer). All this might feel a very long way off, but computing power and our understanding of the theory of "provers" advances quickly, and Microsoft is doing some of it already. Via their Terminator research project they have started to prove that their device drivers will always terminate, and in so doing have suddenly eliminated a vast range of possible bugs. This is a huge step forward from saying, "we've tested it lots and it seems fine". What do you think? What might be good targets for specification and verification? SQL could be one: the cost of a bug in SQL Server is quite high given how many important systems rely on it, so there's a good incentive to eliminate bugs, even at high initial cost. [Many thanks to Mike Williamson for guidance and useful conversations during the writing of this piece] Cheers, Tony.

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  • Which Stroustrup book should I use?

    - by Chris Simmons
    I'm a C# programmer that is looking to branch out. I'm bored of writing business software and want to start getting into graphics programming and games/simulators. So I figured, although writing that stuff isn't impossible in managed code, the "right" way to do that would be to look to C++, of course focussing on the language first, then getting into OpenGL or DirectX (or whatever). Way way back ('98? '99?) I had tried and failed to really grasp Stroustrup's The C++ Programming Language. I know that this book is often not recommended for the beginner. Anyway, I picked it back up (in a much more recent printing) and I'm actually getting it and enjoying it. I also have a copy of his textbook, Programming: Principles and Practice Using C++, which, as I understand it, is really geared toward teaching programming, not necessarily C++. I'm certainly not arrogant enough to claim I don't have anything more to learn about programming, data structures, algoriths, etc., however I'm not a novice there either. So my question is, with the goal of gaining the broader and more real-world-useful understanding of C++ and given my background, on which should I focus? The denser (as I perceive it) TCPPPL or the gentler Programming? EDIT: I thank everyone for the responses. However, I've got a personal choice here to make between these two books. Granted there are other very good books out there, but I'm already a good length into both of the books I mention and I'd like to finish one. So, can anyone respond on which would be the better and why? Time is not an issue; I'm not looking (at this point) at an "accelerated" read.

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  • Install usblib package - Ubuntu

    - by Tom celic
    I need the package libusb for another package I am installing. I tried the following which seemed to install the package, sudo apt-get install libusb-dev but when I try to install the other package I get, configure: error: Package requirements (libusb-1.0 >= 0.9.1) were not met: No package 'libusb-1.0' found Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables LIBUSB_CFLAGS and LIBUSB_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details. When I run the command dpkg -L libusb-dev, I get: /. /usr /usr/bin /usr/bin/libusb-config /usr/include /usr/include/usb.h /usr/lib /usr/lib/libusb.a /usr/lib/libusb.la /usr/lib/pkgconfig /usr/lib/pkgconfig/libusb.pc /usr/share /usr/share/doc /usr/share/doc/libusb-dev /usr/share/doc/libusb-dev/html /usr/share/doc/libusb-dev/html/index.html /usr/share/doc/libusb-dev/html/preface.html /usr/share/doc/libusb-dev/html/intro.html /usr/share/doc/libusb-dev/html/intro-overview.html /usr/share/doc/libusb-dev/html/intro-support.html /usr/share/doc/libusb-dev/html/api.html /usr/share/doc/libusb-dev/html/api-device-interfaces.html /usr/share/doc/libusb-dev/html/api-timeouts.html /usr/share/doc/libusb-dev/html/api-types.html /usr/share/doc/libusb-dev/html/api-synchronous.html /usr/share/doc/libusb-dev/html/api-return-values.html /usr/share/doc/libusb-dev/html/functions.html /usr/share/doc/libusb-dev/html/ref.core.html /usr/share/doc/libusb-dev/html/function.usbinit.html /usr/share/doc/libusb-dev/html/function.usbfindbusses.html /usr/share/doc/libusb-dev/html/function.usbfinddevices.html /usr/share/doc/libusb-dev/html/function.usbgetbusses.html /usr/share/doc/libusb-dev/html/ref.deviceops.html /usr/share/doc/libusb-dev/html/function.usbopen.html /usr/share/doc/libusb-dev/html/function.usbclose.html /usr/share/doc/libusb-dev/html/function.usbsetconfiguration.html /usr/share/doc/libusb-dev/html/function.usbsetaltinterface.html /usr/share/doc/libusb-dev/html/function.usbresetep.html /usr/share/doc/libusb-dev/html/function.usbclearhalt.html /usr/share/doc/libusb-dev/html/function.usbreset.html /usr/share/doc/libusb-dev/html/function.usbclaiminterface.html /usr/share/doc/libusb-dev/html/function.usbreleaseinterface.html /usr/share/doc/libusb-dev/html/ref.control.html /usr/share/doc/libusb-dev/html/function.usbcontrolmsg.html /usr/share/doc/libusb-dev/html/function.usbgetstring.html /usr/share/doc/libusb-dev/html/function.usbgetstringsimple.html /usr/share/doc/libusb-dev/html/function.usbgetdescriptor.html /usr/share/doc/libusb-dev/html/function.usbgetdescriptorbyendpoint.html /usr/share/doc/libusb-dev/html/ref.bulk.html /usr/share/doc/libusb-dev/html/function.usbbulkwrite.html /usr/share/doc/libusb-dev/html/function.usbbulkread.html /usr/share/doc/libusb-dev/html/ref.interrupt.html /usr/share/doc/libusb-dev/html/function.usbinterruptwrite.html /usr/share/doc/libusb-dev/html/function.usbinterruptread.html /usr/share/doc/libusb-dev/html/ref.nonportable.html /usr/share/doc/libusb-dev/html/function.usbgetdrivernp.html /usr/share/doc/libusb-dev/html/function.usbdetachkerneldrivernp.html /usr/share/doc/libusb-dev/html/examples.html /usr/share/doc/libusb-dev/html/examples-code.html /usr/share/doc/libusb-dev/html/examples-tests.html /usr/share/doc/libusb-dev/html/examples-other.html /usr/share/doc/libusb-dev/copyright /usr/share/doc-base /usr/share/doc-base/libusb-dev /usr/share/man /usr/share/man/man1 /usr/share/man/man1/libusb-config.1.gz /usr/lib/libusb.so /usr/share/doc/libusb-dev/changelog.Debian.gz Any ideas??

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  • Mono for Android Book has been Released!!!!!

    - by Wallym
    If I understand things correctly, and I make no guarantees that I do, our Mono for Android book has been RELEASED!  I'm not quite sure what this means, but my guess is that that it has been printed and is being shipped to various book sellers.So, if you have pre-ordered a copy, its now up to Amazon to send it to you.  Its fully out of my control, Wrox, Wiley, as well as everyone but Amazon.If you haven't bought a copy already, why?  Seriously, go order 8-10 copies for the ones you love.  They'll make great romantic gifts for the ones you love.  Just think at the look on the other person's face when you give them a copy of our book. Here's a little about the book:The wait is over! For the millions of .NET/C# developers who have been eagerly awaiting the book that will guide them through the white-hot field of Android application programming, this is the book. As the first guide to focus on Mono for Android, this must-have resource dives into writing applications against Mono with C# and compiling executables that run on the Android family of devices.Putting the proven Wrox Professional format into practice, the authors provide you with the knowledge you need to become a successful Android application developer without having to learn another programming language. You'll explore screen controls, UI development, tables and layouts, and MonoDevelop as you become adept at developing Android applications with Mono for Android.Develop Android apps using tools you already know—C# and .NETAimed at providing readers with a thorough, reliable resource that guides them through the field of Android application programming, this must-have book shows how to write applications using Mono with C# that run on the Android family of devices. A team of authors provides you with the knowledge you need to become a successful Android application developer without having to learn another programming language. You'll explore screen controls, UI development, tables and layouts, and MonoDevelop as you become adept at planning, building, and developing Android applications with Mono for Android.Professional Android Programming with Mono for Android and .NET/C#:Shows you how to use your existing C# and .NET skills to build Android appsDetails optimal ways to work with data and bind data to controlsExplains how to program with Android device hardwareDives into working with the file system and application preferencesDiscusses how to share code between Mono for Android, MonoTouch, and Windows® Phone 7Reveals tips for globalizing your apps with internationalization and localization supportCovers development of tablet apps with Android 4Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.Now, go buy a bunch of copies!!!!!If you are interested in iPhone and Android and would like to get a little more knowledgeable in the area of development, you can purchase the 3 pack of books from Wrox on Mobile Development with Mono.  This will cover MonoTouch, Mono for Android, and cross platform methods for using both tools.  A great package in and of itself.  The name of that package is: Wrox Cross Platform Android and iOS Mobile Development Three-Pack 

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  • Mini Book Review of IronRuby Unleashed by Shay Friedman

    - by Eric Nelson
    When I get some time (and hell starts to look a little chilly) I would love to do a more detailed review. But I wanted to get something “out there” as I really like this book and reviews of it seem a little thin on the ground. In brief: Is it a good book? Yes Would I recommend this book to a .NET developer who was new to Ruby? Yes (This is me by the way) Would I recommend this book to a Ruby developer who was new to .NET ? Yes Would I recommend this book to a developer who sometimes does Ruby and sometimes does .NET? Yes Would I recommend this book to a developer new to .NET and new to Ruby? Yes The above demonstrates how well balanced this book is (IMHO). What I like about it: Its assumes pretty much no knowledge of IronRuby or .NET. All it asks is that you are a developer interested in IronRuby. Yet it manages to cover off the topics in a good degree of detail. If you are a Ruby developer you skip Part 2, if you are a .NET developer you skip some of Part 1 and whizz through the short intros to the individual technologies such as WPF. It is definitely not a “lets makes the manual look pretty” book – this is original content thoughtfully written and presented. It is pretty comprehensive – in 500 pages it packs in  Intro to IronRuby Intro to .NET Intro to Ruby Using IronRuby with Windows Forms, ASP.NET, WPF, Silverlight etc Getting Rails working with IronRuby Unit testing with IronRuby – which I think is an excellent way for a .NET developer to start using IronRuby Embedding IronRuby in a .NET app  - another interesting “first step” for a .NET developer What I didn’t like: Err… nothing yet. Ok, If I am being picky then the start of chapter 2 irked me a little as it went through the history of .NET. “The first version [of the .NET Framework] wasn’t that great”.  Felt pretty good to me compared to Java and C++ development at the time :-) Buy on Amazon UK | Buy on Amazon USA Related Links: Posts from the author Shay Friedman on IronRuby Guest Post: What's IronRuby, and how do I put it on Rails? Guest Post: Using IronRuby and .NET to produce the ‘Hello World of WPF’ Getting PhP and Ruby working on Windows Azure and SQL Azure

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  • How do I run Sim City 4?

    - by Jacob Larson
    I know that it is possible to run Sim City 4 Deluxe, as this page clearly proves so. http://appdb.winehq.org/objectManager.php?sClass=version&iId=10515 I have tried two different commands, and the paths are all right, but when I enter them, I simply get a blank terminal line. WINEDEUB=-all wine C:\\Program\ Files\ \(x86\)\\Maxis\\SimCity\ 4\ Deluxe\\Apps\\SimCity\ 4.exe -d:software -intro:off -CPUCount:1 env WINEPREFIX="/home/jacob/.wine" wine "C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe" -intro:off -CPUCount:1 So, what could be the problem? I'm fairly new, so I'm not really sure what info I need to provide. Thanks.

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  • ISACA Webcast follow up: Managing High Risk Access and Compliance with a Platform Approach to Privileged Account Management

    - by Darin Pendergraft
    Last week we presented how Oracle Privileged Account Manager (OPAM) could be used to manage high risk, privileged accounts.  If you missed the webcast, here is a link to the replay: ISACA replay archive (NOTE: you will need to use Internet Explorer to view the archive) For those of you that did join us on the call, you will know that I only had a little bit of time for Q&A, and was only able to answer a few of the questions that came in.  So I wanted to devote this blog to answering the outstanding questions.  Here they are. 1. Can OPAM track admin or DBA activity details during a password check-out session? Oracle Audit Vault is monitoring these activities which can be correlated to check-out events. 2. How would OPAM handle simultaneous requests? OPAM can be configured to allow for shared passwords.  By default sharing is turned off. 3. How long are the passwords valid?  Are the admins required to manually check them in? Password expiration can be configured and set in the password policy according to your corporate standards.  You can specify if you want forced check-in or not. 4. Can 2-factor authentication be used with OPAM? Yes - 2-factor integration with OPAM is provided by integration with Oracle Access Manager, and Oracle Adaptive Access Manager. 5. How do you control access to OPAM to ensure that OPAM admins don't override the functionality to access privileged accounts? OPAM provides separation of duties by using Admin Roles to manage access to targets and privileged accounts and to control which operations admins can perform. 6. How and where are the passwords stored in OPAM? OPAM uses Oracle Platform Security Services (OPSS) Credential Store Framework (CSF) to securely store passwords.  This is the same system used by Oracle Applications. 7. Does OPAM support hierarchical/level based privileges?  Is the log maintained for independent review/audit? Yes. OPAM uses the Fusion Middleware (FMW) Audit Framework to store all OPAM related events in a dedicated audit database.  8. Does OPAM support emergency access in the case where approvers are not available until later? Yes.  OPAM can be configured to release a password under a "break-glass" emergency scenario. 9. Does OPAM work with AIX? Yes supported UNIX version are listed in the "certified component section" of the UNIX connector guide at:http://docs.oracle.com/cd/E22999_01/doc.111/e17694/intro.htm#autoId0 10. Does OPAM integrate with Sun Identity Manager? Yes.  OPAM can be integrated with SIM using the REST  APIs.  OPAM has direct integration with Oracle Identity Manager 11gR2. 11. Is OPAM available today and what does it cost? Yes.  OPAM is available now.  Ask your Oracle Account Manager for pricing. 12. Can OPAM be used in SAP environments? Yes, supported SAP version are listed in the "certified component section" of the SAP  connector guide here: http://docs.oracle.com/cd/E22999_01/doc.111/e25327/intro.htm#autoId0 13. How would this product integrate, if at all, with access to a particular field in the DB that need additional security such as SSN's? OPAM can work with DB Vault and DB Firewall to provide the fine grained access control for databases. 14. Is VM supported? As a deployment platform Oracle VM is supported. For further details about supported Virtualization Technologies see Oracle Fusion Middleware Supported System configurations here: http://www.oracle.com/technetwork/middleware/ias/downloads/fusion-certification-100350.html 15. Where did this (OPAM) technology come from? OPAM was built by Oracle Engineering. 16. Are all Linux flavors supported?  How about BSD? BSD is not supported. For supported UNIX version see the "certified component section" of the UNIX connector guide http://docs.oracle.com/cd/E22999_01/doc.111/e17694/intro.htm#autoId0 17. What happens if users don't check passwords in at the end of a work task? In OPAM a time frame can be defined how long a password can be checked out. The security admin can force a check-in at any given time. 18. is MySQL supported? Yes, supported DB version are listed in the "certified component section" of the DB connector guide here: http://docs.oracle.com/cd/E22999_01/doc.111/e28315/intro.htm#BABGJJHA 19. What happens when OPAM crashes and you need to use the password? OPAM can be configured for high availability, but if required, OPAM data can be backed up/recovered.  See the OPAM admin guide. 20. Is OPAM Standalone product or does it leverage other components from IDM? OPAM can be run stand-alone, but will also leverage other IDM components

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