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  • how can I read only one value of my dictionary?

    - by Gianfranco Cotumaccio
    I created my own dictionary by taking the values ??from a json file in the dictionary I have a set of values??, the other can take them and use them, instead of these start with a brace can not seem to get them: weather = ( { description = "broken clouds"; icon = 04d; id = 803; main = Clouds; } ); Use this command to take the values ??in the Dictionary: NSString *currweather = myDict[@"weather"][@"main"]; The application quits when the launch. How can I fix?

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  • Creating NSApp inside another nsviewcontroller

    - by DesperateLearner
    I have opened my mac app in a new nsviewcontroller - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { self.masterViewController = [[MasterViewController alloc] initWithNibName:@"MasterViewController" bundle:nil]; [self.window.contentView addSubview:self.masterViewController.view]; self.masterViewController.view.frame = ((NSView*)self.window.contentView).bounds; } Masterviewcontroller has a customized view in the .xib file. When I need to create an NSApp sheet in this NSViewController for another, I'm calling [NSApp beginSheet:_newDataWindow modalForWindow:window modalDelegate:self didEndSelector:nil contextInfo:nil]; I have to use 'window' for beginSheetModalForWindow. But how do I call it from another NSViewController. I end up with compilation error.

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  • How does one access subviews and handle groups of them?

    - by david
    If I want to manipulate a view I get it with [self viewWithTag:5];. Is there a better way to do this? Sometimes I need to manipulate a bunch of view (e.g. move them all out of the way. I do this by adding a UIView (e.g. UIView iHoldViews) and then adding the views, buttons, etc to this view. Then I can move the iHoldViews view and all its subviews move with it. Is there a better way to do this? (I have a feeling there is :) Maybe storing them in a NSArray or NSMutableDictionary ?

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  • Find out which object being added to NSMutableArray is nil

    - by Raphael Caixeta
    I started a project using ARC, and I'm inserting a few objects into an NSMutableArray. The objects have all started out as NSStrings, and when attempting to add these objects into the array, I get the following error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: ' -[__NSArrayM insertObject:atIndex:]: object cannot be nil This array is holding several objects. Is there a quick way for me to find which of the objects I'm attempting to put into the array is nil?

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  • Thread 0 crashed with X86 Thread State (32-bit): in cocoa Application

    - by John
    I am doing crash fixing in an osx application .The crash report shows Date/Time: 2012-05-01 16:05:58.004 +0200 OS Version: Mac OS X 10.5.8 (9L31a) Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000545f5f00 Crashed Thread: 8 Thread 8 crashed with X86 Thread State (32-bit): eax: 0x140e0850 ebx: 0x00060fc8 ecx: 0x92df0ec0 edx: 0xc0000003 edi: 0x545f5f00 esi: 0x140e0870 ebp: 0xb0445988 esp: 0xb0445964 ss: 0x0000001f efl: 0x00010206 eip: 0x92dca68c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x545f5f00 How to tares the application code with this report? what is Thread 0 crashed with X86 Thread State (32-bit)? if anybody know please help me. Thanks in advance.

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  • Typecasting doesn't work. How to convert an object?

    - by Nastase Ion
    Hi everyone! I need to convert a custom object to a different object. How can I do that? I know that typecasting doesn't work (the only thing is does is "shuts the compiler warnings off", but nothing more). Here is a sample code: MyType* obj1; MyOtherType* obj2; obj1 = [MyType initWithData: 1]; obj2 = (MyOtherType*) obj1; if ([obj2 isMemberOfClass: [MyOtherType class]]) { NSLog(@"OK"); } else if ([obj2 isMemberOfClass: [MyType class]]) { NSLog(@"Nope"); } The result is: Nope What can I do??

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  • When to call selectRow: on a UIPickerView that has just loaded?

    - by ragnarius
    I am trying to learn iPhone/iOS programming. I have an UIPickerView that should dispay its selected row as soon as it becomes visible (it is contained on a flippSideView). Unfortunately, the flipSideViewController's awakeFromNib is not called. It is too early to call [pickView selectRow ..] from viewWillLoad (the pickView does not exist at that time), and somewhat too late to do it in viewDidAppear. So, how can I make the pickerView display the selected row as soon it becomes visible?

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  • Are UIView's in TableViewCells cause for performance problems?

    - by iFloh
    Hi, I have a UITableView of UITableViewCells that so far performed well. I now aded a simple UIView to my UITableViewCell as a color indicator (backgroundColor only, no other content or attributes). Running the tableview again I realise scrolling is not as smooth as it used to be. The tableView suddenly also takes long time (~1+ secs) to come back again when returning from a subview (e.g. return from the view that gets pushed upon selection of a cell). Any ideas why the added UIView would be problematic? Why are the labels (being a subclass of UIView) not cause for similar issues?

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  • There's @interface in my @implementation — why is that?

    - by Mark McDonald
    This is a pretty noobish question – I'm looking at some Cocoa sample code and there's @interface blocks in the .m files as well as the headers. For instance, in the AppDelegate class header, a UIWindow and UI navigation are defined as instance variables, but the @property declarations are actually made in the implementation file. Is there a functional reason for this, is it a stylistic choice, or… ?

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  • AppDelegate, RootViewController, and UIApplication

    - by guy8214
    Hi Guys I am trying to figure out the relationship between the appdelegate, RootViewControoler, and UIApplication. Here is what I kinda have figured out so far: When starting your application up, main.m gets loaded. From here, your MainWindow.xib gets loaded. In your MainWindow.xib, your File's Owner is of type UIApplication. You set your UIApplication's delegate to your AppDelegate. In your AppDelegate's source code, you can set your RootViewController to be the first view shown. Is this right? What prompts AppDelegate to initially run it's - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { } method?

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  • Drawing lines between windows just like in Interface Builder

    - by Koning Baard
    I have two windows, each with a round NSView: ------------------ ------------ |X-+ Oscillator | |X-+ Mixer | |----------------| |----------| | | | | | O | | O | | | | | | | | | ------------------ ------------ Both windows are in a seperate NIB. I want to be able to draw a line between the two round NSViews at runtime, using drag'n'drop, just like connecting IBOutlets in Interface Builder: ------------------ ------------ |X-+ Oscillator | |X-+ Mixer | |----------------| |----------| | | | | | O-------+-----+-----O | | | | | | | | | ------------------ ------------ I also want to be able to determine to which NSViews the NSViews are connected using the drawn lines. I need this to connect Oscillators to Mixers. I also want to be able to remove the connections by dragging into empty space. Can anyone explain me how to do this? Thanks.

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  • if `int != 1` or `int == 0`?

    - by Emil
    Hey. I was coding here the other day, writing a couple of if statements with ints that are always either zero or one (~bools), and I asked myself: Should I use if (int == 1) or if (int != 0) ? Is there any difference at all? Please, don't answer with stuff regarding the int may being more/less than 1/0, that's not what I want to know.

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  • How can I change this method to get rid of the warning without anything changing?

    - by user3591323
    So this question:Warning-used as the name of the previous parameter rather than as part of the selector answers part of my problem, but I really don't want anything to change inside this method and I'm a bit confused on how this works. Here's the whole method: -(void) SetRightWrong:(sqzWord *)word: (int) rightWrong { if (self.mastered==nil) { self.mastered = [[NSMutableArray alloc]initWithCapacity:10]; } //if right change number right if (rightWrong == 1) { word.numberCorrect++; //if 3 right move to masterd list [self.onDeck removeObject:word]; if(word.numberCorrect >= 3 ) { [self.mastered addObject:word]; } else { //if not 3 right move to end of ondeck [self.onDeck addObject:word]; } } else if(rightWrong == 0) { //if wrong remove one from number right unless 0 NSUInteger i; i=[self.onDeck indexOfObject:word]; word = [self.onDeck objectAtIndex:i]; if (word.numberCorrect >0) { word.numberCorrect--; } } } The warning I am getting is: 'word' used as the name of the previous parameter than as part of the selector.

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  • Get nested data from local JSON file

    - by Lbase
    Now that I have the NSDictionary object JSONDictionary, how do I get the nested data inside of it? NSString *JSONFilePath = [[NSBundle mainBundle] pathForResource:@"sAPI" ofType:@"json"]; NSData *JSONData = [NSData dataWithContentsOfFile:JSONFilePath]; NSDictionary *JSONDictionary = [NSJSONSerialization JSONObjectWithData:JSONData options:kNilOptions error:nil]; NSLog(@"Dictionary: %@", JSONDictionary); sAPI.json snippet: { "ss": [{ "name": "bl", }, "ls": [{ "name": "ML", "abbreviation": "ml", "id": 10,

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  • Declaring two classes that contain instance variables of each others' types.

    - by Benji XVI
    Let’s say you wish to have two classes like so, each declaring an instance variable that is of the other’s class. @interface A : NSObject { B *something; } @end @interface B : NSObject { A *something; } @end It seems to be impossible to declare these classes with these instance variables. In order for A to include an IV of class B, B must already be compiled, and so its @interface must come before A’s. But A’s must be put before B’s for the same reason. Putting the two class declarations in separate files, and #import-ing each other’s .h doesn’t work either, for obvious reasons. So, what is the solution? Or is this either (1) impossible or (2) indicative of a bad design anyway?

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  • Completely Removing Views from memory

    - by cannyboy
    I have a view which is set up to train 'voiceprints' of words (this voiceprint code is not mine), and another view which has a slideshow which is controlled by the voiceprint. Unfortunately, these views conflict because they are still in memory. As far as I know, viewDidUnload and dealloc are only called in low-memory situations, and dealloc should not be called directly, so how do I completely remove a view. These views are within uinavigationcontrollers by the way.

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  • Isses using function with variadic arguments

    - by Sausages
    I'm trying to write a logging function and have tried several different attempts at dealing with the variadic arguments, but am having problems with all of them. Here's the latest: - (void) log:(NSString *)format, ... { if (self.loggingEnabled) { va_list vl; va_start(vl, format); NSString* str = [[NSString alloc] initWithFormat:format arguments:vl]; va_end(vl); NSLog(format); } } If I call this like this: [self log:@"I like: %@", @"sausages"]; Then I get an EXC_BAD_ACCESS at the NSLog line (there's also a compiler warning that the format string is not a string literal). However if in XCode's console I do "po str" it displays "I like: sausages" so str seems ok.

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  • Should i use a C function or Obj-C Method?

    - by Daniel Granger
    I'm about to create a function which adds to NSDateComponents together is there any advantage to putting this in a C style function or should it go in a Obj-C method? Is there ever a reason to use one rather then the other or should I always stick to Obj-C? BTW: Not that it makes any difference I'm sure but this is for an app on the iPhone Many thanks

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  • How can I get a CGImageRef from a file?

    - by OTisler
    So I know you can get a CGImage from a file using UIImage... UIImage *img = [UIImage imageNamed:@"name.bmp"]; [img CGImage]; But, is there a way to get a CGImageRef without using a UIImage? (I am trying this in a static library which doesn't have access to UIKit

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  • How do I package an SDK (static lib + xibs) for the iPhone?

    - by twhipple
    I am creating an SDK for a client that includes predefined view controllers. What is the recommended way to package everything (static lib, .xib(s), and .png(s)) for easy use? SDKs that I've used (e.g. Pinch Media) do a good job of just providing a .h and .a file that expose only user accessible functionality and hiding everything else. As I read Apple's documentation, a framework would be ideal but is not permitted on iPhoneOS. Some key requirements: Don't expose source or object internals. Be easy to use & set up. Work on both the device and simulator. Thanks!

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  • Access a viewControllers View

    - by iFloh
    Hi, I am trying to get to grips with programmatically configuring views. I have a UIViewController and want to add a UIButton to its view. Well, I created the button: UIButton *newViewButton = [[UIButton alloc] initWithFrame:CGRectMake(baseX + viewPlusX, baseY + viewPlusY, viewWidth, viewHeight)]; [newViewButton setTitle:@"View" forState:UIControlStateNormal]; [newViewButton setTag:(int)key]; [newViewButton addTarget:myViewController action:@selector(viewButton:sender) forControlEvents:UIControlEventTouchUpInside]; but when trying to add it to the view [myViewController addSubview:newViewButton]; I get the error error: expected ':' before":" token any clue what I am doing wrong regards

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