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  • Download Microsoft MSDN Magazine PDF Issues For Offline Reading

    - by Kavitha
    MSDN Magazine is a must read for every Microsoft developer. It provides in-depth analysis and excellent guides on all the latest Microsoft development tools and technologies. Every month one can grab this magazine on the stands or read it online for free. What if you want to read the magazine offline on your PC or mobile devices? Just grab a PDF version of the magazine and read it whenever you want. The PDF version of MSDN magazines are very handy for travellers who don’t get access to internet always. In this post we are going to provide you links to download PDF version, source code and online version of every month MSDN Magazine issue starting from 2010. Bookmark this post and keep checking it monthly to get access to MSDN Magazine links. December 2010 Issue    Download PDF(not yet available)    Download Source Code    Read Magazine Online        November 2010 Issue    Download PDF (not yet available)    Read Magazine Online    Download Source Code       October 2010 Issue    Download PDF    Download Source Code    Read Magazine Online        September 2010 Issue    Download PDF    Download Source Code    Read Magazine Online       August 2010 Issue    Download PDF    Download Source Code    Read Magazine Online       July 2010 Issue    Download PDF    Download Source Code    Read Magazine Online       June 2010 Issue    Download PDF    Download Source Code    Read Magazine Online       May 2010 Issue      Download PDF    Download Source Code    Read Magazine Online       April 2010 Issue    Download PDF    Read Magazine Online    Download Source Code       March 2010 Issue    Download PDF    Download Source Code    Read Magazine Online       February 2010 Issue    Download PDF    Download Source Code    Read Magazine Online       January 2010 Issue    Download PDF    Download Source Code    Read Magazine Online This article titled,Download Microsoft MSDN Magazine PDF Issues For Offline Reading, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Cleaner HTML Markup with ASP.NET 4 Web Forms - Client IDs (VS 2010 and .NET 4.0 Series)

    - by ScottGu
    This is the sixteenth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release. Today’s post is the first of a few blog posts I’ll be doing that talk about some of the important changes we’ve made to make Web Forms in ASP.NET 4 generate clean, standards-compliant, CSS-friendly markup.  Today I’ll cover the work we are doing to provide better control over the “ID” attributes rendered by server controls to the client. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Clean, Standards-Based, CSS-Friendly Markup One of the common complaints developers have often had with ASP.NET Web Forms is that when using server controls they don’t have the ability to easily generate clean, CSS-friendly output and markup.  Some of the specific complaints with previous ASP.NET releases include: Auto-generated ID attributes within HTML make it hard to write JavaScript and style with CSS Use of tables instead of semantic markup for certain controls (in particular the asp:menu control) make styling ugly Some controls render inline style properties even if no style property on the control has been set ViewState can often be bigger than ideal ASP.NET 4 provides better support for building standards-compliant pages out of the box.  The built-in <asp:> server controls with ASP.NET 4 now generate cleaner markup and support CSS styling – and help address all of the above issues.  Markup Compatibility When Upgrading Existing ASP.NET Web Forms Applications A common question people often ask when hearing about the cleaner markup coming with ASP.NET 4 is “Great - but what about my existing applications?  Will these changes/improvements break things when I upgrade?” To help ensure that we don’t break assumptions around markup and styling with existing ASP.NET Web Forms applications, we’ve enabled a configuration flag – controlRenderingCompatbilityVersion – within web.config that let’s you decide if you want to use the new cleaner markup approach that is the default with new ASP.NET 4 applications, or for compatibility reasons render the same markup that previous versions of ASP.NET used:   When the controlRenderingCompatbilityVersion flag is set to “3.5” your application and server controls will by default render output using the same markup generation used with VS 2008 and .NET 3.5.  When the controlRenderingCompatbilityVersion flag is set to “4.0” your application and server controls will strictly adhere to the XHTML 1.1 specification, have cleaner client IDs, render with semantic correctness in mind, and have extraneous inline styles removed. This flag defaults to 4.0 for all new ASP.NET Web Forms applications built using ASP.NET 4. Any previous application that is upgraded using VS 2010 will have the controlRenderingCompatbilityVersion flag automatically set to 3.5 by the upgrade wizard to ensure backwards compatibility.  You can then optionally change it (either at the application level, or scope it within the web.config file to be on a per page or directory level) if you move your pages to use CSS and take advantage of the new markup rendering. Today’s Cleaner Markup Topic: Client IDs The ability to have clean, predictable, ID attributes on rendered HTML elements is something developers have long asked for with Web Forms (ID values like “ctl00_ContentPlaceholder1_ListView1_ctrl0_Label1” are not very popular).  Having control over the ID values rendered helps make it much easier to write client-side JavaScript against the output, makes it easier to style elements using CSS, and on large pages can help reduce the overall size of the markup generated. New ClientIDMode Property on Controls ASP.NET 4 supports a new ClientIDMode property on the Control base class.  The ClientIDMode property indicates how controls should generate client ID values when they render.  The ClientIDMode property supports four possible values: AutoID—Renders the output as in .NET 3.5 (auto-generated IDs which will still render prefixes like ctrl00 for compatibility) Predictable (Default)— Trims any “ctl00” ID string and if a list/container control concatenates child ids (example: id=”ParentControl_ChildControl”) Static—Hands over full ID naming control to the developer – whatever they set as the ID of the control is what is rendered (example: id=”JustMyId”) Inherit—Tells the control to defer to the naming behavior mode of the parent container control The ClientIDMode property can be set directly on individual controls (or within container controls – in which case the controls within them will by default inherit the setting): Or it can be specified at a page or usercontrol level (using the <%@ Page %> or <%@ Control %> directives) – in which case controls within the pages/usercontrols inherit the setting (and can optionally override it): Or it can be set within the web.config file of an application – in which case pages within the application inherit the setting (and can optionally override it): This gives you the flexibility to customize/override the naming behavior however you want. Example: Using the ClientIDMode property to control the IDs of Non-List Controls Let’s take a look at how we can use the new ClientIDMode property to control the rendering of “ID” elements within a page.  To help illustrate this we can create a simple page called “SingleControlExample.aspx” that is based on a master-page called “Site.Master”, and which has a single <asp:label> control with an ID of “Message” that is contained with an <asp:content> container control called “MainContent”: Within our code-behind we’ll then add some simple code like below to dynamically populate the Label’s Text property at runtime:   If we were running this application using ASP.NET 3.5 (or had our ASP.NET 4 application configured to run using 3.5 rendering or ClientIDMode=AutoID), then the generated markup sent down to the client would look like below: This ID is unique (which is good) – but rather ugly because of the “ct100” prefix (which is bad). Markup Rendering when using ASP.NET 4 and the ClientIDMode is set to “Predictable” With ASP.NET 4, server controls by default now render their ID’s using ClientIDMode=”Predictable”.  This helps ensure that ID values are still unique and don’t conflict on a page, but at the same time it makes the IDs less verbose and more predictable.  This means that the generated markup of our <asp:label> control above will by default now look like below with ASP.NET 4: Notice that the “ct100” prefix is gone. Because the “Message” control is embedded within a “MainContent” container control, by default it’s ID will be prefixed “MainContent_Message” to avoid potential collisions with other controls elsewhere within the page. Markup Rendering when using ASP.NET 4 and the ClientIDMode is set to “Static” Sometimes you don’t want your ID values to be nested hierarchically, though, and instead just want the ID rendered to be whatever value you set it as.  To enable this you can now use ClientIDMode=static, in which case the ID rendered will be exactly the same as what you set it on the server-side on your control.  This will cause the below markup to be rendered with ASP.NET 4: This option now gives you the ability to completely control the client ID values sent down by controls. Example: Using the ClientIDMode property to control the IDs of Data-Bound List Controls Data-bound list/grid controls have historically been the hardest to use/style when it comes to working with Web Form’s automatically generated IDs.  Let’s now take a look at a scenario where we’ll customize the ID’s rendered using a ListView control with ASP.NET 4. The code snippet below is an example of a ListView control that displays the contents of a data-bound collection — in this case, airports: We can then write code like below within our code-behind to dynamically databind a list of airports to the ListView above: At runtime this will then by default generate a <ul> list of airports like below.  Note that because the <ul> and <li> elements in the ListView’s template are not server controls, no IDs are rendered in our markup: Adding Client ID’s to Each Row Item Now, let’s say that we wanted to add client-ID’s to the output so that we can programmatically access each <li> via JavaScript.  We want these ID’s to be unique, predictable, and identifiable. A first approach would be to mark each <li> element within the template as being a server control (by giving it a runat=server attribute) and by giving each one an id of “airport”: By default ASP.NET 4 will now render clean IDs like below (no ctl001-like ids are rendered):   Using the ClientIDRowSuffix Property Our template above now generates unique ID’s for each <li> element – but if we are going to access them programmatically on the client using JavaScript we might want to instead have the ID’s contain the airport code within them to make them easier to reference.  The good news is that we can easily do this by taking advantage of the new ClientIDRowSuffix property on databound controls in ASP.NET 4 to better control the ID’s of our individual row elements. To do this, we’ll set the ClientIDRowSuffix property to “Code” on our ListView control.  This tells the ListView to use the databound “Code” property from our Airport class when generating the ID: And now instead of having row suffixes like “1”, “2”, and “3”, we’ll instead have the Airport.Code value embedded within the IDs (e.g: _CLE, _CAK, _PDX, etc): You can use this ClientIDRowSuffix approach with other databound controls like the GridView as well. It is useful anytime you want to program row elements on the client – and use clean/identified IDs to easily reference them from JavaScript code. Summary ASP.NET 4 enables you to generate much cleaner HTML markup from server controls and from within your Web Forms applications.  In today’s post I covered how you can now easily control the client ID values that are rendered by server controls.  In upcoming posts I’ll cover some of the other markup improvements that are also coming with the ASP.NET 4 release. Hope this helps, Scott

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  • What's brewing in the world of Java? (Dec 22nd 2010)

    - by Jacob Lehrbaum
    The nights are getting darker, the email traffic seems to be getting lighter and the holiday season feels like its right around the corner - but the world of Java is still as active as ever and shows no signs of taking a break!  Let's take a look at everything that has been brewing over the past couple of weeks:Product Updates and ResourcesJCP Approves JSRs for Java SE 7, Java SE 8, Project Coin and Lambda (read more)Java SE Update 23 Released, delivers improved performance and enhanced support for right-left languages. (read more or download)New Tutorial: JDK 7 Support in NetBeans IDE 7.0Java EE 6 and Glassfish 3.0 have celebrated their respective one year anniversaries!  (read more) So naturally, it's time to start talking about Java EE 7 (read more)WebcastsOn Demand: Developing Rich Clients for the Enterprise with the JavaFX Composer, Part 1Coming soon: Smarter Devices with Oracle's Embedded Java SolutionsPodcastsJava Spotlight Podcast Episode 7: Interview with Adam Messinger, Vice President of Java Development on Java One Brazil, Java SE Development, OpenJDK, JavaFX 2.0 and more!  The NetBeans team released Episode 53 of the NetBeans Podcast series on December 3rd marking the first episode in nearly 12 months.  Sign of things to come?Community and EventsJavaOne was held for the first time in Brazil this year, and by all accounts it was a great success!  Read more about this exciting first in the following posts from Tori Wieldt (JavaOne Latin America Underway) and Janice Heiss (JavaOne in Brazil)JavaOne was also held in Bejing for the first time last week and was also a huge success. Will try to include coverage of this event in the near futureArticles and InterviewsAn update on JavaServer Faces with Oracle's Ed Burns (read more)Interview with Java Champion Matjaz B. Juric on Cloud Computing, SOA, and Java EE 6 (read more)The 2010 JavaOne Java EE 6 Panel: Where We Are and Where We're Going (read more)Oracle MagazineThe latest issue of Oracle Magazine is up and in what will hopefully be a sign of the future, it includes a number of columns and articles on Java.  First is an editorial from Editor-in-Chief Tom Haunert who shares some insight into the long-standing relationship that Oracle has had with Java. Next up is a Oracle Technology Network Chief Justin Kestelyn's Community Bulletin entitled: Java Evolves.  And finally, Java Champion Adam Bien's feature on Java EE 6: Simplicity by DesignEnjoy!

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  • Adattárház Fórum 2010. május 11.

    - by Fekete Zoltán
    Holnap, kedden az Adattárház Fórum 2010 rendezvényen egy érdekes eloadásban fog beszélni Jon Mead, a Rittman Mead Consulting egyik alapítója arról, hogyan használja az egyik vezeto egy brit kiskereskedelmi cég az Oracle Exadata / Database Machine rendszert az adattárházának sikeres, nagy teljesítményu muködösének. Az adattárház alapja, az Oracle Database tehát az Exadata platformon fut: Using Exadata in the Retail Sector: a Case Study. Ez az eloadás 15:10-kor kezdodik. 10:10-kor kezdodik a Szállítói kerekasztal, amin jómagam is részt veszek az Oracle oldaláról. Amirol beszélni fogok: Hogyan látja az Oracle az adattárházak fejlodését, és hogyan látja a világ az Oracle-t. 12:00-tól Fisher Erik, Sun fog érdekes eloadást tartani: Amit a hardverekrol mindig tudni szerettél volna címmel az adattárházakhoz használható hardverekrol. Itt is ki fog térni az Exadata / Database Machine megoldásban alkalmazott Smart Flash Cache alapját képezo Flash kártyákra is és a "hagyományos" :) tranzakciós, DW és más rendszerekben használható SSD diszkekre is. 10:20-kor a CERN eloadása kerül reflektorfénybe: From Tera Electronvolts to Terabytes - Physics Databases at CERN címmel. A CERN mindig is extrém felhasználója volt a technológiának, a határokat feszegetve és ezeket innovatív megoldásokkal kezelve.

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  • How to delete all mail in solaris

    - by conandor
    I have bunch of mails in my solaris account 107 letters found in /var/mail/icinga, 1 scheduled for deletion, 0 newly arrived 107 d 2886 MAILER-DAEMON Fri Jun 11 00:39:39 2010 > 106 2895 MAILER-DAEMON Fri Jun 11 00:13:02 2010 105 2890 MAILER-DAEMON Fri Jun 11 00:10:05 2010 104 2888 MAILER-DAEMON Tue May 18 15:13:34 2010 103 2874 MAILER-DAEMON Tue May 18 14:58:29 2010 102 2874 MAILER-DAEMON Tue May 18 14:28:34 2010 Any idea how can i delete all of them with 1 command line instead of line by line?

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  • I finished my #TechEd 2010, may I have another??

    - by T
    It has been another fantastic year for TechEd North America.  I always love my time here.  First, I have to give a huge thank you to Ineta for giving me the opportunity to work the Ineta booth and BOF’s (birds of a feather).   I can not even begin to list how many fantastic leaders in the .Net space and Developers from all over I have met through Ineta at this event.  It has been truly amazing and great fun!! New Orlean’s has been awesome.  The night life is hoppin’.  In addition to enjoying a few (too many??) of the local hurricanes in New Orleans, I have hung out with some of the coolest people  Deepesh Mohnani, David Poll, Viresh, Alan Stephens, Shawn Wildermuth, Greg Leonardo, Doug Seven, Chris Willams, David Carley and some of our southcentral hero’s Jeffery Palermo, Todd Anglin, Shawn Weisfeld, Randy Walker, The midnight DBA’s, Zeeshan Hirani, Dennis Bottjer just to name a few. A big thanks to Microsoft and everyone that has helped to put TechEd together.  I have loved hanging out with people from the Silverlight and Expression Teams and have learned a ton.  I am ramped up and ready to take all that knowledge back to my co-workers and my community. I can not wait to see you all again next year in Atlanta!!! Here are video links to some of my fav sessions: Using MVVM Design Pattern with VS 2010 XAML Designer – Rockford Lhotka Effective RIA: Tips and Tricks for Building Effective Rich Internet Applications – Deepesh Mohani Taking Microsoft Silverlight 4 Applications Beyond the Browser – David Poll Jump into Silvelright! and become immediately effective – Tim Huckaby Prototyping Rich Microsoft Silverlight 4 Applications with MS Expression Blend + SketchFlow – David Carley Tales from the Trenches: Building a Real-World Microsoft Silvelright Line-of-Business Application – Dan Wahlin

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  • My Latest Books &ndash; Professional C# 2010 and Professional ASP.NET 4

    - by Bill Evjen
    My two latest books are out! Professional ASP.NET 4 in C# and VB Professional C# 4 and .NET 4 From the back covers: Take your web development to the next level using ASP.NET 4 ASP.NET is about making you as productive as possible when building fast and secure web applications. Each release of ASP.NET gets better and removes a lot of the tedious code that you previously needed to put in place, making common ASP.NET tasks easier. With this book, an unparalleled team of authors walks you through the full breadth of ASP.NET and the new and exciting capabilities of ASP.NET 4. The authors also show you how to maximize the abundance of features that ASP.NET offers to make your development process smoother and more efficient. Professional ASP.NET 4: Demonstrates ASP.NET built-in systems such as the membership and role management systems Covers everything you need to know about working with and manipulating data Discusses the plethora of server controls that are at your disposal Explores new ways to build ASP.NET, such as working with ASP.NET MVC and ASP.NET AJAX Examines the full life cycle of ASP.NET, including debugging and error handling, HTTP modules, the provider model, and more Features both printed and downloadable C# and VB code examples Start using the new features of C# 4 and .NET 4 right away The new C# 4 language version is indispensable for writing code in Visual Studio 2010. This essential guide emphasizes that C# is the language of choice for your .NET 4 applications. The unparalleled author team of experts begins with a refresher of C# basics and quickly moves on to provide detailed coverage of all the recently added language and Framework features so that you can start writing Windows applications and ASP.NET web applications immediately. Reviews the .NET architecture, objects, generics, inheritance, arrays, operators, casts, delegates, events, Lambda expressions, and more Details integration with dynamic objects in C#, named and optional parameters, COM-specific interop features, and type-safe variance Provides coverage of new features of .NET 4, Workflow Foundation 4, ADO.NET Data Services, MEF, the Parallel Task Library, and PLINQ Has deep coverage of great technologies including LINQ, WCF, WPF, flow and fixed documents, and Silverlight Reviews ASP.NET programming and goes into new features such as ASP.NET MVC and ASP.NET Dynamic Data Discusses communication with WCF, MSMQ, peer-to-peer, and syndication

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  • Specialized &amp; Recognized by Oracle: Award season - make your submission for the OPN Specializati

    - by Jürgen Kress
      OPN Specialization Award Submit your nomination 2010 As an Oracle Partner in the process to become SOA & Application Grid Specialized and working on SOA and Application Grid opportunities please make sure that you submit your OPN Specialization Award Submit your nomination. Prices include free Oracle Open World tickets, marketing budgets for joint campaigns and joint press release. "These awards will recognize the high-level of innovation, excellence and commitment our partners bring to the table when they become Specialized with Oracle. We’re looking for partners with a proven track record in delivering winning, proven solutions that solve customers' most critical business challenges. Our Award winners will be partners that have demonstrated tangible success, growth in their Oracle business and outstanding Oracle solutions." Stein Surlien, SVP Oracle Alliances and Channels EMEA Nominations are open to partners based in EMEA from 1st March to 2nd July 2010. Be recognized! Submit your nominations today     Oracle Fusion Middleware Innovation Awards 2010 As an Oracle Customer and Partner make sure that you submit your Oracle Fusion Middleware Innovation Awards nomination Does your company use Oracle Fusion Middleware innovatively? Nominate your organization today for a chance to be recognized for your cutting-edge solution using any of the following Oracle Fusion Middleware products: Oracle Application Grid products Oracle SOA Suite Data Integration & Availability Oracle Identity Management Suite Oracle Fusion Middleware with Oracle Applications Enterprise 2.0 Prices include: FREE pass to Oracle OpenWorld 2010 in San Francisco for select winners in each category. Honored by Oracle executives at awards ceremony held during Oracle OpenWorld 2010 in San Francisco. Oracle Middleware Innovation Award Winner Plaque 1-3 meetings with Oracle Executives during Oracle OpenWorld 2010 Feature article placement in Oracle Magazine and placement in Oracle Press Release Customer snapshot and video testimonial opportunity, to be hosted on oracle.com Podcast interview opportunity with Senior Oracle Executive Submit your nomination to [email protected] on or before August 6th 2010 to win Oracle Fusion Middleware Innovation Awards 2010.

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  • Topeka Dot Net User Group (DNUG) Meeting &ndash; April 6, 2010

    - by Robz / Fervent Coder
    Topeka DNUG is free for anyone to attend! Mark your calendars now! SPEAKER: Troy Tuttle is a self-described pragmatic agilist, and Kanban practitioner, with more than a decade of experience in delivering software in the finance and health industries and as a consultant. He advocates teams improve their performance through pursuit of better practices like continuous integration and automated testing. Troy is the founder of the Kansas City Limited WIP Society and is a speaker at local area groups on team related topics. He currently works as a Project Lead Consultant with AdventureTech Group of Kansas City, KS. TOPIC: Why Kanban? Kanban is receiving a large amount of attention recently. What does it offer compared to other approaches? Answering that question may require you to hit the “reset” button on previously held biases and assumptions. Kanban blends Lean thought with ideas from first generation agile methodologies. To get started with Kanban, we will examine what steps are necessary to establish a transparent, work-limited, pull system. We will highlight the perils of allowing too much work-in-progress and how it affects development performance. Once established, Kanban teams need only a few metrics and tools to monitor their performance and improvement. WHERE: Federal Home Loan Bank Topeka on the Security Benefit Campus – Directions? WHEN: 11:30 AM - 1:00 PM on April 6th, 2010 REGISTER: http://topekadotnet.wufoo.com/forms/topeka-dnug-meeting-attendance/ ADDITIONAL INFO: As always, please sign in and out of FHLBank to help them with their accountability. Please park in the visitors section at the front of the building when you arrive. If  there are no spots in visitors you may park in the overflow lot at the far east end of the facility.  Lunch will be provided and we will have some great door prizes!

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  • Build vs Rebuild

    - by prash
    Build means compile and link only the source files that have changed since the last build, while Rebuild means compile and link all source files regardless of whether they changed or not. Build is the normal thing to do and is faster. Sometimes the versions of project target components can get out of sync and rebuild is necessary to make the build successful. In practice, you never need to Clean. Build or Rebuild Solution builds or rebuilds all projects in the your solution, while Build or Rebuild <project name> builds or rebuilds the StartUp project. To set the StartUp project, right click on the desired project name in the Solution Explorer tab and select Set as StartUp project. The project name now appears in bold. Compile just compiles the source file currently being edited. Useful to quickly check for errors when the rest of your source files are in an incomplete state that would prevent a successful build of the entire project. Ctrl-F7 is the shortcut key for Compile. All source files that have changed are saved when you request a build/rebuild, so you don't have to save them first. When you run your executable (F5 or Ctrl-F5), Visual Studio saves all your changed source files and builds anything that changed, so you don't need to explicitly do those steps every time. This allows for quick "trial and error" debugging. Incidentally, if you like those little Visual Studio keyboard shortcuts, you can download posters of the C# and the VB.Net ones, respectively (I am personally a big fan of using keyboard shortcuts :) ).   Visual Studio 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=92ced922-d505-457a-8c9c-84036160639f   Visual Studio 2005 C#: http://www.microsoft.com/downloads/details.aspx?FamilyID=c15d210d-a926-46a8-a586-31f8a2e576fe&DisplayLang=en VB.NET: http://www.microsoft.com/downloads/details.aspx?FamilyID=6bb41456-9378-4746-b502-b4c5f7182203&DisplayLang=en

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  • AABB vs OBB Collision Resolution jitter on corners

    - by patt4179
    I've implemented a collision library for a character who is an AABB and am resolving collisions between AABB vs AABB and AABB vs OBB. I wanted slopes for certain sections, so I've toyed around with using several OBBs to make one, and it's working great except for one glaring issue; The collision resolution on the corner of an OBB makes the player's AABB jitter up and down constantly. I've tried a few things I've thought of, but I just can't wrap my head around what's going on exactly. Here's a video of what's happening as well as my code: Here's the function to get the collision resolution (I'm likely not doing this the right way, so this may be where the issue lies): public Vector2 GetCollisionResolveAmount(RectangleCollisionObject resolvedObject, OrientedRectangleCollisionObject b) { Vector2 overlap = Vector2.Zero; LineSegment edge = GetOrientedRectangleEdge(b, 0); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.X = axisRange.Maximum - rProjection.Minimum; } else { overlap.X = rProjection.Maximum - axisRange.Minimum; overlap.X = -overlap.X; } } edge = GetOrientedRectangleEdge(b, 1); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.Y = axisRange.Maximum - rProjection.Minimum; overlap.Y = -overlap.Y; } else { overlap.Y = rProjection.Maximum - axisRange.Minimum; } } return overlap; } And here is what I'm doing to resolve it right now: if (collisionDetection.OrientedRectangleAndRectangleCollide(obb, player.PlayerCollision)) { var resolveAmount = collisionDetection.GetCollisionResolveAmount(player.PlayerCollision, obb); if (Math.Abs(resolveAmount.Y) < Math.Abs(resolveAmount.X)) { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else if (Math.Abs(resolveAmount.Y) <= 30.0f) //Catch cases where the player should be able to step over the top of something { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else { var roundedAmount = (float)Math.Floor(resolveAmount.X); player.PlayerCollision._position.X -= roundedAmount; } } Can anyone see what might be the issue here, or has anyone experienced this before that knows a possible solution? I've tried for a few days to figure this out on my own, but I'm just stumped.

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  • Installing Visual Studio 2010 SP1 or Windows Phone tools in your VM (danger!)

    - by Jeff
    If you've read my blog for any amount of time, you probably know that I tend to develop stuff in a Parallels VM on a Mac. It's how I roll. I like VM's because I can trash them and do really stupid things with beta software. That said, there is a pain point that doesn't seem that well documented when it comes to installing stuff in this scenario.The WP7 tools, and SP1 for Visual Studio 2010 (perhaps only if you already have the WP7 tools installed, I'm not sure), do something strange on install. As if it weren't already a long and slow installation, for reasons I don't understand, the installer fires up an instance of Windows Phone Emulator. As you may already know, the emulator doesn't run in a VM, because it is itself a VM, apparently. What it will do is fire up your CPU, make your comprooder hot and make the fans blow harder.I found this out accidentally, as I started the (slow) phone tool installation once, and walked away. An hour and a half later, I came back to find it hadn't finished. But it was hot and the CPU was pegged, so I fired up the task manager to find XDE.exe, the phone emulator, cranking away. I had to kill it several times, and eventually the install finished. It fired up just once in the SP1 install, but it still had the same hanging effect.I can't for the life of me figure out why it does this. In a VM, I can connect the phone to it and use that, so I don't need the emulator. But this install, firing up the emulator, will make it choke until you kill the XDE.exe process. Watch out!

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  • DirectX11 Swap Chain RGBA vs BGRA Format

    - by Nathan
    I was wondering if anyone could elaborate any further on something that's been bugging me. In DirectX9 the main supported back buffer formats were D3DFMT_X8R8B8G8 and D3DFMT_A8R8G8B8 (Both being BGRA in layout). http://msdn.microsoft.com/en-us/library/windows/desktop/bb174314(v=vs.85).aspx With the initial version of DirectX10 their was no support for BGRA and all the textbooks and online tutorials recommend DXGI_FORMAT_R8G8B8A8_UNORM (being RGBA in layout). Now with DirectX11 BGRA is supported again and it seems as if microsoft recommends using a BGRA format as the back buffer format. http://msdn.microsoft.com/en-us/library/windows/apps/hh465096.aspx Are there any suggestions or are there performance implications of using one or the other? (I assume not as obviously by specifying the format of the underlying resource the runtime will handle what bits your passing through and than infer how to utilise them based on the format.)

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  • Comparing LINQ to SQL vs the classic SqlCommand

    tweetmeme_url = 'http://alpascual.com/blog/comparing-linq-to-sql-vs-the-classic-sqlcommand/';tweetmeme_source = 'alpascual';When you are coming from using SqlCommand and SqlConnection is difficult to move to another library for your database needs. For those people still in the limbo to make the decision to move to another DAL, here is a comparison to help you see the light or to move away for ever.   How to do a select query using SqlCommand: 1: SqlConnection myConnection = new...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Comparing LINQ to SQL vs the classic SqlCommand

    tweetmeme_url = 'http://alpascual.com/blog/comparing-linq-to-sql-vs-the-classic-sqlcommand/';tweetmeme_source = 'alpascual';When you are coming from using SqlCommand and SqlConnection is difficult to move to another library for your database needs. For those people still in the limbo to make the decision to move to another DAL, here is a comparison to help you see the light or to move away for ever.   How to do a select query using SqlCommand: 1: SqlConnection myConnection = new...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Implementing algorithms via compute shaders vs. pipeline shaders

    - by TravisG
    With the availability of compute shaders for both DirectX and OpenGL it's now possible to implement many algorithms without going through the rasterization pipeline and instead use general purpose computing on the GPU to solve the problem. For some algorithms this seems to become the intuitive canonical solution because they're inherently not rasterization based, and rasterization-based shaders seemed to be a workaround to harness GPU power (simple example: creating a noise texture. No quad needs to be rasterized here). Given an algorithm that can be implemented both ways, are there general (potential) performance benefits over using compute shaders vs. going the normal route? Are there drawbacks that we should watch out for (for example, is there some kind of unusual overhead to switching from/to compute shaders at runtime)? Are there perhaps other benefits or drawbacks to consider when choosing between the two?

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  • Human vs human android chess game design

    - by Plejo
    First of all I am total amateur in game development and sorry for my poor English. I want to make android human vs human chess game. So I am wondering how to design it? scenario 1: User connect to server, find opponent and send moves to server using socket, so match is running on a server side. I think this is not good idea because move should be validated on client side - or do I have to validate moves on client side? I do not think this is good solution because game is seperated. scenario 2: Using hole punching technique so server is needed only for connection between players, so game is running on android devices. which approach do you suggest? Or is there any better solution? Which server is best to use?

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  • Code Structure / Level Design: Plants vs Zombies game level dissection

    - by lalan
    Hi Friends, I am interested in learning the class structure of Plants vs Zombies, particularly level design; for those who haven't played it - this video contains nice play-through: http://www.youtube.com/watch?v=89DfdOIJ4xw. How would I go ahead and design the code, mostly structure & classes, which allows for maximum flexibility & clean development? I am familiar with data driven design concepts, and would use events to handle most of dynamic behavior. Dissection at macro level: (Once every Level) Load tilemap, props, etc -- basically build the map (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) Show Enemies you'll face during present level (Once every Level) Unit Selection Window/Panel - selection of defensive plants (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) HUD Creation - based on unit selection (Level Loop) Enemy creation - based on types of zombies allowed (Level Loop) Sun/Resource generation (Level Loop) Show messages like 'huge wave of zombies coming', 'final wave' (Level Loop) Other unique events - Spawn gifts, money, tombstones, etc (Once every Level) Unlock new plant Potential game scripts: a) Level definitions: Level_1_1.xml, Level_1_2.xml, etc. Level_1_1.xml :: Sample script <map> <tilemap>tilemapFrontLawn</tilemap> <SpawnPoints> tiles where particular type of zombies (land vs water) may spawn</spawnPoints> <props> position, entity array -- lawnmower, </props> </map> <zombies> <... list of zombies who gonna attack by ids...> </zombies> <plants> <... list by plants which are available for defense by ids...> </plants> <progression> <ZombieWave name='first wave' spawnScript='zombieLightWave.lua' unlock='null'> <startMessages time=1.5>Ready</startMessages> <endMessages time=1.5>Huge wave of zombies incoming</endMessages> </ZombieWave> </progression> b) Entities definitions: .xmls containing zombies, plants, sun, lawnmower, coins, etc description. Potential classes: //LevelManager - Based on the level under play, it will load level script. Few of the // functions it may have: class LevelManager { public: bool load(string levelFileName); bool enter(); bool update(float deltatime); bool exit(); private: LevelData* mLevelData; } // LevelData - Contains the details of level loaded by LevelManager. class LevelData { private: string file; // array of camera,dialog,attackwaves, etc in active level LevelCutSceneCamera** mArrayCutSceneCamera; LevelCutSceneDialog** mArrayCutSceneDialog; LevelAttackWave** mArrayAttackWave; .... // which camera,dialog,attackwave is active in level uint mCursorCutSceneCamera; uint mCursorCutSceneDialog; uint mCursorAttackWave; public: // based on cursor, get the next camera,dialog,attackwave,etc in active level // return false/true based on failure/success bool nextCutSceneCamera(LevelCutSceneCamera**); bool nextCutSceneDialog(LevelCutSceneDialog**); } // LevelUnderPlay- LevelManager class LevelUnderPlay { private: LevelCutSceneCamera* mCutSceneCamera; LevelCutSceneDialog* mCutSceneDialog; LevelAttackWave* mAttackWave; Entities** mSelectedPlants; Entities** mAllowedZombies; bool isCutSceneCameraActive; public: bool enter(); bool update(float deltatime); bool exit(); } I am totally confused.. :( Does it make sense of using class composition (have flat class hierarchy) for managing levels. Is it a good idea to just add/remove/update sprites (or any drawable stuff) to current scene from LevelManager or LevelUnderPlay? If I want to make non-linear level design, how should I go ahead? Perhaps I would need a LevelProgression class, which would decide what to do based on decision tree. Any suggestions would be appreciated very much. Thank for your time, lalan

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  • Swept AABB vs Line Segment 2D

    - by Larolaro
    I've really exhausted as much as Google has to give, I've spent a solid week googling every combination of words for an "AABBvsLine sweep", downloaded countless collision demos, dissected SAT intersection examples and an AABBvsAABB sweep trying to figure out how to approach this. I've not found a single thing covering this specific pairing. Can anyone shed any light on how to get the hit time of a swept AABB vs a Line segment in 2D? I'm still getting familiar with the SAT but I do know how to implement it to a degree, I'm just not sure how to extract the hit time from the velocity in the non axis aligned separating axes for the sweep. I really would appreciate anything at the moment, some code or even some helpful links, I'm at my wits end!

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  • Enterprise 2.0: Expectations vs. Reality

    - by kellsey.ruppel(at)oracle.com
    If you haven't heard it already, check out the podcast interview that Enterprise 2.0 expert John Brunswick did with Bob Rhubart, host of ArchBeat Podcast. Listen as John discusses some of the expectations vs. reality when it comes to Enterprise 2.0. Listen to Part 1 Listen to Part 2 Listen to Part 3 You can connect with John Brunswick and learn more about Enterprise 2.0 at the following links: John's Homepage Twitter: @johnbrunswick Linked In Oracle Fusion ECM Blog AIIM Enterprise 2.0 Blog Enterprise 2.0 Workbench (Youtube) JSP and Beyond (ebook) OTN Technical Articles: Extending the Business Value of SOA through Business Process Management Unlocking the Value of Enterprise 2.0 Collaboration and Authoring Tools Principles of Natural Participation And here are some additional links if you are interested in learning more about Bob Rhubart and ArchBeat: ArchBeat blog ArchBeat Podcast Oracle Architect Community Mix Profile Linked In FriendFeed Twitter: @brhubart

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  • Performance: recursion vs. iteration in Javascript

    - by mastazi
    I have read recently some articles (e.g. http://dailyjs.com/2012/09/14/functional-programming/) about the functional aspects of Javascript and the relationship between Scheme and Javascript (the latter was influenced by the first, which is a functional language, while the O-O aspects are inherited from Self which is a prototyping-based language). However my question is more specific: I was wondering if there are metrics about the performance of recursion vs. iteration in Javascript. I know that in some languages (where by design iteration performs better) the difference is minimal because the interpreter / compiler converts recursion into iteration, however I guess that probably this is not the case of Javascript since it is, at least partially, a functional language.

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  • Cuda vs OpenCL - opinions

    - by Martin Beckett
    Interested in peoples opinions of Cuda vs openCL following NVidia's Cuda4 release. I had originally gone with openCL since cross platform, open standards are a good thing(tm). I assumed NVidia would fall into line as they had done with openGL. But having talked to some NVidia people, they (naturaly) claim that they will concentrate on CUDA and openCL is hampered by having committees and having to please everyone - like openGL. And with the new tools and libs in CUDA it's hard to argue with that. -I'm in a fairly technical market so I can require the users to have particular HW.

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  • Self Documenting Code Vs. Commented Code

    - by Phill
    I had a search but didn't find what I was looking for, please feel free to link me if this question has already being asked. Earlier this month this post was made: http://net.tutsplus.com/tutorials/php/why-youre-a-bad-php-programmer/ Basically to sum it up, you're a bad programmer if you don't write comments. My personal opinion is that code should be descriptive and mostly not require comment's unless the code cannot be self describing. In the example given // Get the extension off the image filename $pieces = explode('.', $image_name); $extension = array_pop($pieces); The author said this code should be given a comment, my personal opinion is the code should be a function call that is descriptive: $extension = GetFileExtension($image_filename); However in the comments someone actually made just that suggestion: http://net.tutsplus.com/tutorials/php/why-youre-a-bad-php-programmer/comment-page-2/#comment-357130 The author responded by saying the commenter was "one of those people", i.e, a bad programmer. What are everyone elses views on Self Describing Code vs Commenting Code?

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  • Help with this query in Access

    - by DiegoMaK
    ID- DATE- NAME 10100- 2010/04/17- Name1 10100- 2010/04/14- Name2 10200- 2010/04/17- Name3 10200- 2010/04/16- Name4 10200- 2010/04/15- Name5 10400- 2010/04/01- Name6 I have this fields(and others too) in one table. I need to do a query which return the ID with your respective name where more recently date for example the results for desired query in that data example will be. 10100- 2010/04/17- Name1 10200- 2010/04/17- Name3 10400- 2010/04/01- Name6 Ommiting ID with older dates. Then I need one query for that. thanks.

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  • Type dependencies vs directory structure

    - by paul
    Something I've been wondering about recently is how to organize types in directories/namespaces w.r.t. their dependencies. One method I've seen, which I believe is the recommendation for both Haskell and .NET (though I can't find the references for this at the moment), is: Type Type/ATypeThatUsesType Type/AnotherTypeThatUsesType My natural inclination, however, is to do the opposite: Type Type/ATypeUponWhichTypeDepends Type/AnotherTypeUponWhichTypeDepends Questions: Is my inclination bass-ackwards? Are there any major benefits/pitfalls of one over the other? Is it just something that depends on the application, e.g. whether you're building a library vs doing normal coding?

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