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  • Anil Gaur on Java EE 7 in the Java Spotlight Podcast

    - by arungupta
    The latest issue of Java Spotlight Podcast, your weekly shot of Java from Oracle, has Anil Gaur on the show for an interview in episode #84. Anil Gaur the VP of Development at Oracle responsible for WebLogic, GlassFish, and Java EE. Anil talks about automatic service provisioning, elasticity, and multi-tenancy in Java EE 7. He also explains the benefits of vendor-neutrality and portable applications. The complete podcast is always fun but feel free to jump to 6:25 minutes into the show if you're in a hurry. Subscribe to the podcast for future content.

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  • CodePlex Daily Summary for Thursday, March 15, 2012

    CodePlex Daily Summary for Thursday, March 15, 2012Popular ReleasesPulse: Pulse Beta 4: This version is still in development but should include: Logging and error handling have been greatly improved. If you run into an error or Pulse crashes make sure to check the Log folder for a recently modified log file so you can report the details of the issue A bunch of new features for the Wallbase.cc provider. Cleaner separation between inputs, downloading and output. Input and downloading are fairly clean now but outputs are still mixed up in the mix which I'm trying to resolve ...Google Books Downloader for Windows: Google Books Downloader-2.0.0.0.: Google Books DownloaderFinestra Virtual Desktops: 2.5.4501: This is a very minor update release. Please see the information about the 2.5 and 2.5.4500 releases for more information on recent changes. This update did not even have an automatic update triggered for it. Adds error checking and reporting to all threads, not only those with message loopsAcDown????? - Anime&Comic Downloader: AcDown????? v3.9.2: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...C.B.R. : Comic Book Reader: CBR 0.6: 20 Issue trackers are closed and a lot of bugs too Localize view is now MVVM and delete is working. Added the unused flag (take care that it goes to true only when displaying screen elements) Backstage - new input/output format choice control for the conversion Backstage - Add display, behaviour and register file type options in the extended options dialog Explorer list view has been transformed to a custom control. New group header, colunms order and size are saved Single insta...Windows Azure Toolkit for Windows 8: Windows Azure Toolkit for Windows 8 Consumer Prv: Windows Azure Toolkit for Windows 8 Consumer Preview - Preview Release v 1.2.0 Please download this for Windows Azure Toolkit for Windows 8 functionality on Windows 8 Consumer Preview. The core features of the toolkit include: Automated Install – Scripted install of all dependencies including Visual Studio 2010 Express and the Windows Azure SDK on Windows 8 Consumer Preview. Project Templates – Windows 8 Metro Style app project templates in Dev 11 in both XAML/C# and HTML5/JS with a suppor...CODE Framework: 4.0.20312.0: This version includes significant improvements in the WPF system (and the WPF MVVM/MVC system). This includes new styles for Metro controls and layouts. Improved color handling. It also includes an improved theme/style swapping engine down to active (open) views. There also are various other enhancements and small fixes throughout the entire framework.ScintillaNET: ScintillaNET 2.4: 3/12/2012 Jacob Slusser Added support for annotations. Issues Fixed with this Release Issue # Title 25012 25012 25018 25018 25023 25023 25014 25014 Visual Studio ALM Quick Reference Guidance: v3 - For Visual Studio 11: RELEASE README Welcome to the BETA release of the Quick Reference Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation ...AvalonDock: AvalonDock 2.0.0345: Welcome to early alpha release of AvalonDock 2.0 I've completely rewritten AvalonDock in order to take full advantage of the MVVM pattern. New version also boost a lot of new features: 1) Deep separation between model and layout. 2) Full WPF binding support thanks to unified logical tree between main docking manager, auto-hide windows and floating windows. 3) Support for Aero semi-maximized windows feature. 4) Support for multiple panes in the same floating windows. For a short list of new f...Windows Azure PowerShell Cmdlets: Windows Azure PowerShell Cmdlets 2.2.2: Changes Added Start Menu Item for Easy Startup Added Link to Getting Started Document Added Ability to Persist Subscription Data to Disk Fixed Get-Deployment to not throw on empty slot Simplified numerous default values for cmdlets Breaking Changes: -SubscriptionName is now mandatory in Set-Subscription. -DefaultStorageAccountName and -DefaultStorageAccountKey parameters were removed from Set-Subscription. Instead, when adding multiple accounts to a subscription, each one needs to be added ...IronPython: 2.7.2.1: On behalf of the IronPython team, I'm happy to announce the final release IronPython 2.7.2. This release includes everything from IronPython 54498 and 62475 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. Unlike previous releases, the assemblies for all supported platforms are included in the installer as well as the zip package, in the "Platforms" directory. IronPython 2...Kooboo CMS: Kooboo CMS 3.2.0.0: Breaking changes: When upgrade from previous versions, MUST reset the all the content type templates, otherwise the content manager might get a compile error. New features Integrate with Windows azure. See: http://wiki.kooboo.com/?wiki=Kooboo CMS on Azure Complete solution to deploy on load balance servers. See: http://wiki.kooboo.com/?wiki=Kooboo CMS load balance Update Jquery and Jquery ui to the lastest version(Jquery 1.71, Jquery UI 1.8.16). Tree style text content editing. See:h...SubExtractor: Release 1026: Fix: multi-colored bluray subs will no longer result in black blob for OCR Fix: dvds with no language specified will not cause exception in name creation of subtitle files Fix: Root directory Dvds will use volume label as their directory nameExtensions for Reactive Extensions (Rxx): Rxx 1.3: Please read the latest release notes for details about what's new. Related Work Items Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many wrappers that convert asynchronous Framework Class Library APIs into observables. Many useful types such as ListSubject<T>, DictionarySubject<T>, CommandSubject, ViewModel, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T>, Scala...Skype Auto Recorder: SkypeAutoRecorder 1.2: Fixed the issue when application doesn't record MP3-file for some reason. Implemented support of Skype disconnects and connection problems during conversation. Implemented {duration} placeholder. Improved settings loading. Several code improvements and optimizations. Read more about changes on my blogPlayer Framework by Microsoft: Player Framework for Windows 8 Metro (Preview): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications. Additional DownloadsIIS Smooth Streaming Client SDK for Windows 8WPF Application Framework (WAF): WAF for .NET 4.5 (Experimental): Version: 2.5.0.440 (Experimental): This is an experimental release! It can be used to investigate the new .NET Framework 4.5 features. The ideas shown in this release might come in a future release (after 2.5) of the WPF Application Framework (WAF). More information can be found in this dicussion post. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 11) The unit test projects require Visual Studio 11 Professional Changelog All: Upgrade all proje...SSH.NET Library: 2012.3.9: There are still few outstanding issues I wanted to include in this release but since its been a while and there are few new features already I decided to create a new release now. New Features Add SOCKS4, SOCKS5 and HTTP Proxy support when connecting to remote server. For silverlight only IP address can be used for server address when using proxy. Add dynamic port forwarding support using ForwardedPortDynamic class. Add new ShellStream class to work with SSH Shell. Add supports for mu...Test Case Import Utilities for Visual Studio 2010 and Visual Studio 11 Beta: V1.2 RTM: This release (V1.2 RTM) includes: Support for connecting to Hosted Team Foundation Server Preview. Support for connecting to Team Foundation Server 11 Beta. Fix to issue with read-only attribute being set for LinksMapping-ReportFile which may have led to problems when saving the report file. Fix to issue with “related links” not being set properly in certain conditions. Fix to ensure that tool works fine when the Excel file contained rich text data. Note: Data is still imported in pl...New ProjectsAjayLabs: ajaylabsAltairStudios.Core: AltairStudios.Core is a MVC framework extension with utils and administrationBdRise: BdRiseBenchmark.NET: Benchmark.NET makes it easier to measure the execution time of a piece of code. Internally it uses System.Diagnostics.Stopwatch so it is of higher precision that querying System.DateTime.Now. Instead of var sw = Stopwatch.StartNew(); int i; for(i = 0; i < 1000; i++) { TestSomePieceOfCode(); } sw.Stop(); var ticksPerIteration = sw.Elapsed.Ticks / i; you can just var result = Benchmark.Sequentially(()=>TestSomePieceOfCode()); Also, you can do parallel benchmarks, use...CodedUITest OrderedTest BatchRunner: CUITBatchRunner makes it easier to create a suite of CodedUITest orderedtests and execute for desired iterations(re-iterates only for failed tests). Execute CUIT orderedtests unattended with or without VSTS 2010 (at least Test Agent) installed. It's developed using C#/.NET 4.0CoseaCRM: Cosea CRM (CRM especializado en empresas de Recursos Humanos)CoseaRecluta2: Sistema de reclutamiento de personal CoseaRH: Sistema de Recursos Humanos InternoDevme.Diagnostics: Diagnostics tools collection for .NETDiplomová práce: Diplomová práceDynamics AX (Axapta) Sync AutoFix: A Dynamics AX 2012 class that will change the IDs of the tables from the SQLDictionary to match the AOT IDs.EHS Parents' Guild Cafeteria Volunteer Reminder System: EHS has a large group of volunteers who assist during lunch time at the school. Volunteers are assigned a specific day of the month, such as the 2nd Monday or the 3rd Friday. There is a need for a reminder email to be sent to volunteers 3-4 days in advance.EladPlus Source Code: EladPlus Source Code Offical EladPlus makes it easier for Everyone to Open Things On your PC. You'll no longer have to Search Things On Your Computer. It's developed in C#. EladPlus 1.0.1 Beta 2 ChangeLog: 1.Spotlight - Search Things Fastly On The Web And On EladPlus 2.EladPlus Utilties System Requirements: Windows 8Dev/Consumer Windows 7 Windows Vista - May Work Slowly Windows XP Adobe Flash Player 10.0 IE 7eSheet - H? th?ng qu?n lý n?i dung: eSheet - H? th?ng qu?n lý n?i dungEwk.Math: Math libraryIndonesia News: Menyajikan berita nasional dan informasi terkini tentang berbagai peristiwa yang terjadi di Indonesia.Liuyi.Phone.StartTileGroup: Liuyi.Phone.StartTileGroup 2012 LiuyiMDX Query Reader: Mdx Query Reader can read mdx queries in ssrs report rdl files with parameters replaced by default values. That way you can transfer your query to ssms and run it without rewriting parameter values manually. Works without installing and is extremely simple to use.Microsoft Script Explorer for Windows PowerShell: Microsoft Script Explorer for Windows PowerShell (Script Explorer) allows users to search for scripts in local and online script repositories such as the TechNet Script Center and PoshCode. Available scripts returned by searching are organized by category, and you can also search for scripts from local and trusted community repositories by applying filters based on focus areas. Search results return code samples, information about script usage, and articles about the scripts. When you find th...Orchard Simple Media Picker: A simple way to fill an input field with the url for a media file in Orchard CMS. POSSchemas: Aplicación Windows Form para generar codigo SQL y codigo C# a partir de tablas en SQL Serverpvmapper: PVMapper is an open source project focused on developing web tools for mapping locations for photovoltaic energy development.Skeleton.NET: Skeleton.NET is targeted to be a RAD Framework for Desktop and Web Applications. It will contain several blocks that are used in application development, like logging ,repository, crud, messaging, ....Softcenter Ado Library: This library can be used to implement runtime polymorphism to support any registered ADO.NET DataProvider. SPBSU IFMO schedule parser ^_^: ?????? ?????????? ? ????? ifmo.ruSudoku Library: Sudoku Library will provide a .Net library capable of creating and solving sudoku puzzles. The goal of this project is to be; light weight, efficient, and fast. This will not include an implementation of the game that is playable.System.Windows.Explorer.ContextMenu: This project aims to make developing Windows Explorer Context Menu shell extensions as simple as possible. The resulting code is event driven and hides all of the Win32 API and Shell Interfaces away from the developer.test2: test2 projektTime Sheet Management: Project personalTvUnit: TvUnit?TvRock????????、??????·???????々?????????????Windows???????????。???????.NET Framework 4.0????????。Vincent: Test projectWPF Table View: WPF DataGrid replacement. Simple WPF control to display a table of data with improved performance. Developed in C#.

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  • How to create a legally valid timestamp of unpublished game artwork

    - by mm24
    Before publishing promotional material of my first indie game I wanted to mark all my artwork with a legally valid timestamp. There are two ways I know to do this: 1 go to a sollecitor/lawyer and pay for them to certify the document 2 use an online webservice to mark any given file/folder readable to the service Anyone has already done this and if yes how (e.g. which website have you used? which type of solecitor have you contacted? etc..)? Kind Regards PS: I know that there is always the good old "send yourself a mail with a stamp and a date" but is not very strong as proof.

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  • March 2011 Chicago IT Arch Group Recap

    - by Tim Murphy
    This month’s meeting was outstanding.  We had a record turnout for John Sprunger’s presentation on mobile architectures.  I guess that is what happens when you put up a presentation on the most popular topic in technology.  I invite everyone to join us for next month’s event.   And while I love to see new faces it is always great to have people come back and continue the conversation. Here are some resources from last night’s presentation. Presentation slides Whitepaper Case study Stay tuned for information on our upcoming presentations.   del.icio.us Tags: CITAG,Chicago Information Technology Architects Group,Mobile Architecture

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  • What are the benefits and drawback of documentation vs tutorials vs video tutorials [closed]

    - by Cat
    Which types of learning resources do you find the most helpful, for which kinds of learning and/or perhaps at specific times? Some examples of types of learning you could consider: When starting to integrate a new SDK inside an existing codebase When learning a new framework without having to integrate legacy code When digging deeper into an already-used SDK that you may not know very well yet For example - (video) tutorials are usually very easy to follow and tells a story from beginning to end to get results, but will nearly always assume starting from scratch or a previous tutorial. Therefore such a resource is useful for quick learning if you don't have legacy code around, but less so if you have to search for the best-fit to the code you already have. SDK Documentation on the other hand is well-structured but does not tell a story. It is more difficult to get to a specific larger result with documentation alone, but it is a better fit when you do have legacy code around and are searching for perhaps non-obvious ways of employing the SDK or library. Are there other forms of resources that you find useful, such as interactive training?

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  • Modular Open MMO RPG

    - by Chris Valentine
    Has there been an MMORPG type attempt at some kind of open universe where you could host a server on your own if you wish and it would merely be added to the collective of possible places to travel within the MMO? Two types come to mind, a DnD Neverwinter Nights type place or something like EVE online. Where there is a "universe" and each hosted space is a planet or solar system or galaxy and players can travel between them using the same characters/ships/portal system and each new server is than just a new adventure or place to go. I would also assume there were dedicated/replicated servers that housed the characters/inventory themselves so that the environment was decentralized and always expandable. Not sure thats clear but has there been any such attempts or WIP? thanks

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  • dns hosting - url forwarding - hiding forwarded url?

    - by jeremycollins
    I have free dns hosting with the domain registrar and I'd like the dns hosted domain www.example.com to display contents of www.myotherlongdomain.com. I only have 301/302/iframe forwarding options, however I want to mask the redirected (longdomain) url. If I use frames, users can view the source and see the (longdomain) url the contents are coming from. How can I hide it so it always displays www.example.com? There is no cloaking/masking option with the registrar. Thanks.

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  • Shadow-mapping xna

    - by Kurt Ricci
    I've been trying to implement shadows in my game and I've been following quite a few tutorials online, mainly Riemers, but I'm always getting the same 2 errors when I'm drawing my models and setting the parameters from the effect file. The errors are: This method does not accept null for this parameter. Parameter name: value and Object reference not set to an instance of an object. So I've then downloaded a sample and just replaced my model with the one found in the sample and the same errors occur. I this find very strange as it works with his model. I'm wondering if the problem is with my models (I made them myself). Here's the code where the errors occur (they start to occur after the second foreach loop). Any help would be greatly appreciated, thanks.

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  • Do Not Optimize Without Measuring

    - by Alois Kraus
    Recently I had to do some performance work which included reading a lot of code. It is fascinating with what ideas people come up to solve a problem. Especially when there is no problem. When you look at other peoples code you will not be able to tell if it is well performing or not by reading it. You need to execute it with some sort of tracing or even better under a profiler. The first rule of the performance club is not to think and then to optimize but to measure, think and then optimize. The second rule is to do this do this in a loop to prevent slipping in bad things for too long into your code base. If you skip for some reason the measure step and optimize directly it is like changing the wave function in quantum mechanics. This has no observable effect in our world since it does represent only a probability distribution of all possible values. In quantum mechanics you need to let the wave function collapse to a single value. A collapsed wave function has therefore not many but one distinct value. This is what we physicists call a measurement. If you optimize your application without measuring it you are just changing the probability distribution of your potential performance values. Which performance your application actually has is still unknown. You only know that it will be within a specific range with a certain probability. As usual there are unlikely values within your distribution like a startup time of 20 minutes which should only happen once in 100 000 years. 100 000 years are a very short time when the first customer tries your heavily distributed networking application to run over a slow WIFI network… What is the point of this? Every programmer/architect has a mental performance model in his head. A model has always a set of explicit preconditions and a lot more implicit assumptions baked into it. When the model is good it will help you to think of good designs but it can also be the source of problems. In real world systems not all assumptions of your performance model (implicit or explicit) hold true any longer. The only way to connect your performance model and the real world is to measure it. In the WIFI example the model did assume a low latency high bandwidth LAN connection. If this assumption becomes wrong the system did have a drastic change in startup time. Lets look at a example. Lets assume we want to cache some expensive UI resource like fonts objects. For this undertaking we do create a Cache class with the UI themes we want to support. Since Fonts are expensive objects we do create it on demand the first time the theme is requested. A simple example of a Theme cache might look like this: using System; using System.Collections.Generic; using System.Drawing; struct Theme { public Color Color; public Font Font; } static class ThemeCache { static Dictionary<string, Theme> _Cache = new Dictionary<string, Theme> { {"Default", new Theme { Color = Color.AliceBlue }}, {"Theme12", new Theme { Color = Color.Aqua }}, }; public static Theme Get(string theme) { Theme cached = _Cache[theme]; if (cached.Font == null) { Console.WriteLine("Creating new font"); cached.Font = new Font("Arial", 8); } return cached; } } class Program { static void Main(string[] args) { Theme item = ThemeCache.Get("Theme12"); item = ThemeCache.Get("Theme12"); } } This cache does create font objects only once since on first retrieve of the Theme object the font is added to the Theme object. When we let the application run it should print “Creating new font” only once. Right? Wrong! The vigilant readers have spotted the issue already. The creator of this cache class wanted to get maximum performance. So he decided that the Theme object should be a value type (struct) to not put too much pressure on the garbage collector. The code Theme cached = _Cache[theme]; if (cached.Font == null) { Console.WriteLine("Creating new font"); cached.Font = new Font("Arial", 8); } does work with a copy of the value stored in the dictionary. This means we do mutate a copy of the Theme object and return it to our caller. But the original Theme object in the dictionary will have always null for the Font field! The solution is to change the declaration of struct Theme to class Theme or to update the theme object in the dictionary. Our cache as it is currently is actually a non caching cache. The funny thing was that I found out with a profiler by looking at which objects where finalized. I found way too many font objects to be finalized. After a bit debugging I found the allocation source for Font objects was this cache. Since this cache was there for years it means that the cache was never needed since I found no perf issue due to the creation of font objects. the cache was never profiled if it did bring any performance gain. to make the cache beneficial it needs to be accessed much more often. That was the story of the non caching cache. Next time I will write something something about measuring.

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  • How to "un-automount" external harddrive?

    - by Timon
    So I dualboot 12.10 and Win7. Both OSs are on the primary SSD while all commonly used data (documents, movies, music, profiles etc) is on a secondary NTFS-formatted HDD. Since I needed the NTFS drive to automatically mount in Ubuntu right at startup, I downloaded ntfs-config and set it to automount my NTFS drive. Problem is, I also accidentally told it to automount my external hard drive (which is also NTFS formatted). When booting up Ubuntu, it now checks for the presence of that drive every single time, which is getting annoying 'cause I don't always have it connected. I've tried un- and reinstalling ntfs-config, telling it to not automount the external HD, but to no avail. Any suggestions?

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  • Announcing the RTM of MvcExtensions (aka System.Web.Mvc.Extensibility)

    - by kazimanzurrashid
    I am proud to announce the v1.0 of MvcExtensions (previously known as System.Web.Extensibility). There has been quite a few changes and enhancements since the last release. Some of the major changes are: The Namespace has been changed to MvcExtensions from System.Web.Mvc.Extensibility to avoid the unnecessary confusion that it is in the .NET Framework or part of the ASP.NET MVC. The Project is now moved to CodePlex from the GitHub. The primary reason to start the project over GitHub was distributed version control which is no longer valid as CodePlex recently added the Mercurial support. There is nothing wrong with GitHub, it is an excellent place for managing your project. But CodePlex has always been the native place for .NET project. MVC 1.0 support has been dropped. I will be covering each features in my blog, so stay tuned!!!

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  • SQL SERVER – TechEd India 2012 – Content, Speakers and a Lots of Fun

    - by pinaldave
    TechEd is one event which every developers and IT professionals are looking forward to attend. It is opportunity of life time and no matter how many time one gets chance to engage with it, it is never enough. I still remember every single moment of every TechEd I have attended so far. We are less than 100 hours away from TechEd India 2012 event.This event is the one must attend event for every Technology Enthusiast. Fourth time in the row I am going to attend this event and I am equally excited as the first time of the event. There are going to be two very solid SQL Server track this time and I will be attending end of the end both the tracks. Here is my view on each of the 10 sessions. Each session is carefully crafted and leading exeprts from industry will present it. Day 1, March 21, 2012 T-SQL Rediscovered with SQL Server 2012 – This session is going to bring some of the lesser known enhancements that were brought with SQL Server 2012. When I learned that Jacob Sebastian is going to do this session my reaction to this is DEMO, DEMO and DEMO! Jacob spends hours and hours of his time preparing his session and this will be one of those session that I am confident will be delivered over and over through out the next many events. Catapult your data with SQL Server 2012 Integration Services – Praveen is expert story teller and one of the wizard when it is about SQL Server and business intelligence. He is surely going to mesmerize you with some interesting insights on SSIS performance too. Processing Big Data with SQL Server 2012 and Hadoop – There are three sessions on Big Data at TechEd India 2012. Stephen is going to deliver one of the session. Watching Stephen present is always joy and quite entertaining. He shares knowledge with his typical humor which captures ones attention. I wrote about what is BIG DATA in a blog post. SQL Server Misconceptions and Resolutions – I will be presenting this Session along with Vinod Kumar. READ MORE HERE. Securing with ContainedDB in SQL Server 2012 – Pranab is expert when it is about SQL Server and Security. I have seen him presenting and he is indeed very pleasant to watch. A dry subject like security, he makes it much lively. A Contained Database is a database which contains all the necessary settings and metadata, making database easily portable to another server. This database will contain all the necessary details and will not have to depend on any server where it is installed for anything. You can take this database and move it to another server without having any worries. Day 3, March 23, 2012 Peeling SQL Server like an Onion: Internals Demystified – Vinod Kumar has been writing about this extensively on his other blog post. In recent conversation he suggested that he will be creating very exclusive content for this presentation. I know Vinod for long time and have worked with him along many community activities. I am going to pay special attention to the details. I know Vinod has few give-away planned now for attending the session now only if he shares with us. Speed Up – Parallel Processes and unparalleled Performance – Performance tuning is my favorite subject. I will be discussing effect of parallelism on performance in this session. Here me out, there will be lots of quiz questions during this session and if you get the answers correct – you can win some really cool goodies – I Promise! READ MORE HERE. Keep your database available – AlwaysOn – Balmukund is like an army man. He is always ready to show and prove that he has coolest toys in terms of SQL Server and he knows how to keep them running AlwaysON. Availability groups, Listener, Clustering, Failover, Read-Only replica etc all will be demo’ed in this session. This is really heavy but very interesting content not to be missed. Lesser known facts about SQL Server Backup and Restore – Amit Banerjee – this name is known internationally for solving SQL Server problems in 140 characters. He has already blogged about this and this topic is going to be interesting. A successful restore strategy for applications is as good as their last good known backup. I have few difficult questions to ask to Amit and I am very sure that his unique style will entertain people. By the way, his one of the slide may give few in audience a funny heart attack. Top 5 reasons why you want SQL Server 2012 BI – Praveen plans to take a tour of some of the BI enhancements introduced in the new version. Business Insights with SQL Server is a critical building block and this version of SQL Server is no exception. For the matter of the fact, when I saw the demos he was going to show during this session, I felt like that I wish I can set up all of this on my machine. If you miss this session – you will miss one of the most informative session of the day. Also TechEd India 2012 has a Live streaming of some content and this can be watched here. The TechEd Team is planning to have some really good exclusive content in this channel as well. If you spot me, just do not hesitate to come by me and introduce yourself, I want to remember you! Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLServer, T SQL, Technology Tagged: TechEd, TechEdIn

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  • Puzzlepart Product Boxing Rocks

    - by madsn
    I had a few main drivers for starting the Puzzlepart project in the first place. First; working with great people, secondly having fun at work following the team principles.Third; always challenge with new ways of work. One of the main concepts that has evolved in our team is the concept of "tangible". Anything and everything HAS to be tangible and touchable and we thrive for this in everything that we do. The past two days of workshopping is a great example of this. Andreas had experienced good...(read more)

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  • can't install with usb pen drive, SYSLINUX problem

    - by nkint
    i'm on ubuntustudio and i want to format my hd and try kubuntu (install in my acer notebook, no partion, no double operating system problem, only istall it) i've downloaded iso file ( kubuntu-10.10-desktop-i386.iso ), insert usb pen drive, then: system administration startup disk creator erased usb pen content, and "make startup disk" finally, reboot computer with pen inside usb port normal boot didn't start (as expected) but only black screen with this signal: SYSLINUX 4.03 2010-10-22 EDD Copyright (c) 1994-2010, H. Peter Anvin et al unknown keyword in configuration file boot: i've tried different usb pen stick and different iso files (ubuntu, kubuntu, netbook edition).. always same problem (sometimes only the first line without "unknow keyword in conf file" error) some advice?? sorry for my bad english

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  • CodePlex Daily Summary for Saturday, April 14, 2012

    CodePlex Daily Summary for Saturday, April 14, 2012Popular ReleasesJson.NET: Json.NET 4.5 Release 3: Change - DefaultContractResolver.IgnoreSerializableAttribute is now true by default Fix - Fixed MaxDepth on JsonReader recursively throwing an error Fix - Fixed SerializationBinder.BindToName not being called with full assembly namesVisual Studio Team Foundation Server Branching and Merging Guide: v2 - For Visual Studio 11: Welcome to the BETA of the Branching and Merging Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation has been reviewed by the quality and recording te...Media Companion: MC 3.435b Release: This release should be the last beta for 3.4xx. A handful of problems have been sorted out since last weeks release. If there are no major problems this time, it will upgraded to 3.500 Stable at the end of the week! General The .NET Framework has been modified to use the Client profile, as provided by normal Windows updates; no longer is there a requirement to download and install the Full profile! mc_com.exe has been worked on to mimic proper Media Companion output (a big thanks to vbat99...THE NVL Maker: The NVL Maker Ver 3.12: SIM??????,TRA??????,ZIP????。 ????????????????,??????~(??????????????????) ??????? simpatch1440x900 trapatch1440x900 ?????1400x900??1440x900,?????????????Data.xp3。 ???? ?????3.12?EXE????????????????, ??????????????,??Tool/krkrconf.exe,??Editor.exe, ???????????????「??????」。 ?????Editor.exe??????。 ???? ???? http://etale.us/gameupload/THE_NVL_Maker_ver3.12_sim.zip ???? http://www.mediafire.com/?je51683g22bz8vo ??Infinite Creation?? http://bbs.etale.us/forum.php ?????? ???? 3.12 ??? ???、????...SnmpMessenger: 0.1.1.1: Project Description SnmpMessenger, a messenger. Using the SNMP protocol to exchange messages. It's developed in C#. SnmpMessenger For .Net 4.0, Mono 2.8. Support SNMP V1, V2, V3. Features Send get, set and other requests and get the response. Send and receive traps. Handle requests and return the response. Note This library is compliant with the Common Language Specification(CLS). The latest version is 0.1.1.1. It is only a messenger, does not involve VACM. Any problems, Please mailto: wa...Python Tools for Visual Studio: 1.1.1: We’re pleased to announce the release of Python Tools for Visual Studio 1.1.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython and IronPython • Python editor with advanced member and signature intellisense • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging • Profiling with multiple view...Supporting Guidance and Whitepapers: v1 - Team Foundation Service Whitepapers: Welcome to the BETA release of the Team Foundation Service Whitepapers preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review All critical bugs have been resolved Known Issue...Microsoft .NET Gadgeteer: .NET Gadgeteer Core 2.42.550 (BETA): Microsoft .NET Gadgeteer Core RELEASE NOTES Version 2.42.550 11 April 2012 BETA VERSION WARNING: This is a beta version! Please note: - API changes may be made before the next version (2.42.600) - The designer will not show modules/mainboards for NETMF 4.2 until you get upgraded libraries from the module/mainboard vendors - Install NETMF 4.2 (see link below) to use the new features of this release That warning aside, this version should continue to sup...LINQ to Twitter: LINQ to Twitter Beta v2.0.24: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, and Client Profile. 100% Twitter API coverage. Also available via NuGet.Kendo UI ASP.NET Sample Applications: Sample Applications (2012-04-11): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.SCCM Client Actions Tool: SCCM Client Actions Tool v1.12: SCCM Client Actions Tool v1.12 is the latest version. It comes with following changes since last version: Improved WMI date conversion to be aware of timezone differences and DST. Fixed new version check. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively availab...Dual Browsing: Dual Browser: Please note the following: I setup the address bar temporarily to only accepts http:// .com addresses. Just type in the name of the website excluding: http://, www., and .com; (Ex: for www.youtube.com just type: youtube then click OK). The page splitter can be grabbed by holding down your left mouse button and move left or right. By right clicking on the page background, you can choose to refresh, go back a page and so on. Demo video: http://youtu.be/L7NTFVM3JUYCslaGenFork: Rules sample v.1.1.0: On projects for CSLA v.4.2.2, added 5 new Business Rules: - DependencyFrom - RequiredWhenCanWrite - RequiredWhenIsNotNew - RequiredWhenNew - StopIfNotFieldExists Added new projects for CSLA v.4.3.10 with 6 new Business Rules: - DependencyFrom - FieldExists - RequiredWhenCanWrite - RequiredWhenIsNotNew - RequiredWhenNew - StopIfNotFieldExists Following CSLA convention, SL stands for Silverligth 5 and SL4 stands for Silverlight 4. NOTE - Although the projects for CSLA v.4.1.0 still exist, thi...Multiwfn: Multiwfn 2.3.3: Multiwfn 2.3.3Liberty: v3.2.0.1 Release 9th April 2012: Change Log-Fixed -Reach Fixed a bug where the object editor did not work on non-English operating systemsCommonData - Common Functions for ASP.NET projects: CommonData 0.3L: Common Data has been updated to the latest NUnit (2.6.0) The demo project has been updated with an example on how to correctly compare a floating point value.ASP.Net MVC Dynamic JS/CSS Script Compression Framework: Initial Stable: Initial Stable Version Contains Source for Compression Library and example for usage in web application.Path Copy Copy: 10.1: This release addresses the following work items: 11357 11358 11359 This release is a recommended upgrade, especially for users who didn't install the 10.0.1 version.ExtAspNet: ExtAspNet v3.1.3: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-08 v3.1.3 -??Language="zh_TW"?JS???BUG(??)。 +?D...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.5.5: New Controls ChatBubble ChatBubbleTextBox OpacityToggleButton New Stuff TimeSpan languages added: RU, SK, CS Expose the physics math from TimeSpanPicker Image Stretch now on buttons Bug Fixes Layout fix so RoundToggleButton and RoundButton are exactly the same Fix for ColorPicker when set via code behind ToastPrompt bug fix with OnNavigatedTo Toast now adjusts its layout if the SIP is up Fixed some issues with Expression Blend supportNew ProjectsArkadia Operating System: This operating system is based on Cosmos Project and C# Programming Langage.Copy Microsoft Online User Attributes from one domain user to another: CopyMSOLAttributes copies MSOL-specific user attributes from source user to target user (legacyExchangeDN, mail, msExchMailboxGuid, proxyAddresses, targetAddress). This assists in migrating to Office 365 in a multi-domain, multi-forest environment.DevChat: DevChat is a small secure chat for dev groups or teams inside of an organisation that wish to control their information.Dynamic UI Framework: Dynamic UI FrameworkEjemploAndroid: Prueba Trabajar con eclipse y codeplexElfos vs Orcos: videojuego xna elfos vs orcosFacebook Suite Rules Orchard module: Part of the Facebook Suite Orchard module that provides various rules for the Rules engine to interact with Facebook.FakeMail: FakeMail makes testing of email enabled applications easier for DEVs and QAs. You no longer need to have multiple "real" email addresses to test and validate registration and notification features. Written in C# this ASP.Net MVC application uses RavenDB Embedded as a document store and hosts a custom SMTP server. Configure FakeMail and update your existing email-enabled application's SMTP server settings are you are ready to go. FakeMail mail server will accept email sent to ANY addre...FIM Object Visualizer: The FIM Object Visualizer is a tool to display and document configurable FIM objects such as Synchronization Rules, Workflows and Management Policy Rules. FXIB: ThisGoogle Places Autocomplete API for WP7: The Google Places Autocomplete API for WP7 is a project for WP7 developers to use when implementing an autocomplete box in their application. This project provides an easy non-blocking way to get fast results from the Google Places Autocomplete API. hook send/recv function with CreateRemoteThread: this sample is hooking send/recv function with CreateRemoteThread api.Infinity Music: Entertainment center, music player, youtube player, Internet radio, Facebook, Twitter ... All in one application ...! Centro de entretenimiento, reproductor de música, reproductor videos you tube, radio por internet, Facebook, Twitter... Todo en una misma aplicación...! Centre de divertissement, lecteur de musique, lecteur YouTube, la radio sur Internet, Facebook, Twitter ... Tout dans une seule application ...!Library Guard: Library Guard helps you maintain your media library(primarily audio) by correcting tags, maintaining location of your files, etc.MVVM Source Control Monitor: An exercise in MVVM with Wpf to create a useful and unobtrusive source control notification tool that lives in the system tray, and can also be viewed in a window. This is meant to provide a 'real world' application to provide examples of MVVM implementation without understanding any other frameworks that can blur the lines about what MVVM really is (it's a pattern, folks). The application will use as little 3rd party code as possible (Wpf Toolkit, some other goodies) that are all unrel...Orchard Calendar: Module provides calendar capabilities in Orchard. This is accomplished by a new calendar content part and content type along with new calendar layout for Projector module. PaidRanks: PaidRanks makes it easier for minecraft admins to mangae user rights and rewards donators. You'll no longer have to manually change nick names again. It's developed in Java 7.Perritos Project: Practice of the subject projectPython Pygame Sprites Example: This project example uses Python and Pygame to create a game environment. This code requires major refactoring and there is no warranty. Reversi.NET: Reversi is a board game involving abstract strategy and played by two players on a board with 8 rows and 8 columns and a set of distinct pieces for each side.SharePoint Social Tag Counters: The SharePoint Social Tag Counter project takes the social features from SharePoint 2010 to another level. It allows you to immediately show your SharePoint visitors how popular the content is with the help of Social "I like it" and "Tag" counters.Shop systems1: dddddddddddSource Block - Data Access Components: Source Block - Data Access Components Contains two components. 1. DBHandler 2. DBSchemaHandler DBHandler : Pure ADO.Net based Data access layer DBSchemaHandler : Pure ADO.Net based Database schema handlerSource Block - Domain Driven Development Framework: A framework which promotes domain pattern based development. This promotes patterns such as : Repository, Unit of work, Dependency injection and Inversion of control. Built on MS E.F 4.2 using code first approach. Includes features such as code generationSuperSocket Proxy Server: A .NET proxy server based on SuperSocketTestC-Q: This project is on working with KDB database and fetching data from open market data providers. This will do rigorous analysis. Don't try to find any code till Oct 2012.tofinish: tofinishUse National Geographic Photo of the Day as Wallpaper: I used to watch National Geographic Photo of the day everyday. http://photography.nationalgeographic.com/photography/photo-of-the-day So I thought it might be helpful for people like me if a software synchronise the wallpaper with national geographic photo of the day. It also archives photo of the day along with publication date and photo title.VAMP: Projet industriel MBDS 2012?????: ???????Model???????: ????:??Model??????? ???:??? ??:?????????python?SDK: ??python??????SDK。????

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  • Polygon count target range for MMO being released in 2 years

    - by classer
    What would a realistic poly count target range be for NPC and player models in a 3D MMO that will be released in 2 years? What about poly count target range for the entire camera view (environment, NPC and player meshes)? I read in some places that one should not aim too low if the game will come out in a couple years because technology is always advancing. If you can give some mesh poly stats on what other current MMOs / MMORPGs are running and future projections, that would be great. Thank you.

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  • Godaddy multiple domain problem

    - by gayancc
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • Godaddy multiple domain problem

    - by gayancc
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • Winners of Pete Brown's "Silverlight 5 In Action" Books

    - by Dave Campbell
    It's always a double-edged sword when I get to this point in a give-away... I want to give everyone something, but a deal is a deal :) It's also only through the benevolence of the folks at Manning Press that I can even do this, so thank you! The Winners Getting right to it, the winners are: Jaganadh G Stephen Owens Jan Hannemann Notice there are 3 names, not 2... I was told late last week to pick a 3rd name, so thanks again Manning! I've already received email from my contact, and they've been waiting for me to send them the email. You should be hearing from them shortly I think. For everyone else, keep your eyes on my blog... as I told Manning, I like giving away other people's stuff :) Have a great day, and if you're anywhere near Phoenix and interested in Silverlight, I'll see you tomorrow at the Scott Gu Event, and Stay in the 'Light!

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  • Kicking yourself because you missed the Oracle OpenWorld and Oracle Develop Call for Papers?

    - by charlie.berger
    Here's a great opportunity!If you missed the Oracle OpenWorld and Oracle Develop Call for Papers, here is another opportunity to submit a paper to present. Submit a paper and ask your colleagues, Oracle Mix community, friends and anyone else you know to vote for your session. As applications of data mining and predictive analytics are always interesting, your chances of getting accepted by votes is higher.  Note, only Oracle Mix members are allowed to vote. Voting is open from the end of May through June 20. For the most part, the top voted sessions will be selected for the program (although we may choose sessions in order to balance the content across the program). Please note that Oracle reserves the right to decline sessions that are not appropriate for the conference, such as subjects that are competitive in nature or sessions that cover outdated versions of products. Oracle OpenWorld and Oracle DevelopSuggest-a-Sessionhttps://mix.oracle.com/oow10/proposals FAQhttps://mix.oracle.com/oow10/faq

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • CMS DITA North America Conference / Agile Doc

    - by ultan o'broin
    I attended and presented, along with a colleague, at the Content Management Strategies DITA North America Conference 2010 in Santa Clara this week. It was touch and go whether I would make it across the Atlantic, but as usual the Irish always got through! Our presentation was about DITA and Writing Patterns, and there was three other presentations from Oracle folks too, all very well delivered and received. The interaction with other companies was superb, and the sparks of innovation that flew as a result left me with three use case ideas for UX investigation and implementation. My colleague had a similar experience. Well worth attending! One of the last sessions was about Authoring in an Agile environment, presented by Julio Vasquez. This was an excellent, common sense, and forthright no-nonsense delivery that made complete sense to me. I'd encourage you, if you are interested in the subject, to check out Julio's white paper on the subject too, available from the SDI website.

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  • Understanding the static keyword

    - by user985482
    I have some experience in developing with Java, Javascript and PHP. I am reading Microsoft Visual C# 2010 Step by Step which I feel it is a very good book on introducing you to the C# language. I seem to be having problems in understanding the static keyword. From what I understand this far if a class is declared static all methods and variable have to be static. The main method always is a static method so in the class that the main method exists all variables and methods are declared static if you have to call them in the main method. Also I have noticed that in order to call a static method from another class you do not need to create an object of that you can use the class name. What are the advantages of declaring static variables and methods? When should I declare static variable and methods?

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  • Getting a solid understanding of Linux fundamentals

    - by JoshEarl
    I'm delving into the Linux world again as a diversion from my Microsoft-centric day job, and every time I tackle a new project I find it a frustrating exercise in trial and error. One thing that I always try to do when learning something new is figure out what the big pieces are and how they work together. I haven't yet come across a resource that explains Linux at this level. Resources seem to be either aimed at the barely computer literate crowd (Linux doesn't bite. Promise!) or the just compile the kernel and make your own distro crowd. I'm looking for a "JavaScript: The Good Parts" type of road map that doesn't necessarily answer all my questions so much as help me understand what questions I need to be asking. Any suggestions?

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  • Empathy chat notification

    - by user3215
    I am using Empathy IM Client for my google hosted mail domain on 9.04, 9.10, 10.04 desktops. I could able to chat from the google mail chat to Empathy and I have set empathy notification to get notified when a message is received and it pops up(not always, don't no why). Whenever it pops up, it show the complete message of the sender which I don't like/want the message to be revealed to everyone whoever looks at my desktop. Is there anything I could do so that the actual message is not shown whenever empathy pops up instead showing any message something similar to "You have got a new message"?.

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