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  • Making shared library from exist o-files

    - by Ockonal
    Hi guys, I have a project. I need in shared library of it to use in extensions. I don't want to make copy of this project but with shared-library settings. Are there any way to build it using *.o-files from building project? As I understand, I can write makefile for this.

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  • Function templates for arbitrary STL containers containing arbitrary types.

    - by Chad Brewbaker
    I have an arbitrary STL container C, which contains elements of an arbitrary type T. I want to create an std::vector that has a copy of all the elements. What is the cleanest way to do this? template <typename C> void myfunction(C container){ /*Derive the type T of elements within the container*/ std::vector<T> mystack; /* Iterate over container and push_back() the elements into mystack*/ }

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  • How to iterate over Directories in Ant

    - by Laxmi
    I've a root directory and it contains many directories,in turn each sub-directory contains many directories and so on.For example if "A" is a root directory it contains sub-directories "A.a","A.b",so on... and each directory("A.a","A.b",etc) contains many directories.I want to copy the inner directories of "A.a" , "A.b" ,etc.. to other directory structure similar to the "A".Instead of copying the each directory I want to use loop that iterates every directory and it's sub-directories(even files).How to do that...Please help me out as I'm new to Ant...

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  • Are there any tools to speed up Cocoa development?

    - by user262325
    I noticed that there is much repeated work to do when creating Cocoa source code. For example, if I set an instance for an object: NSMutableArray *infoArray; I need add code: @property (retain,nonatomic) NSMutableArray *infoArray; @synthesize infoArray; in - (void)dealloc { I also need add: [infoArray release]; Is there any tool that can automate this, perhaps by automatically paste or copy the source code and add the repeated code at right place?

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  • What does Apache need to support both mysqli and PDO?

    - by Nathan Long
    I'm considering changing some PHP code to use PDO for database access instead of mysqli (because the PDO syntax makes more sense to me and is database-agnostic). To do that, I'd need both methods to work while I'm making the changeover. My problem is this: so far, either one or the other method will crash Apache. Right now I'm using XAMPP in Windows XP, and PHP Version 5.2.8. Mysqli works fine, and so does this: $dbc = new PDO("mysql:host=$hostname;dbname=$dbname", $username, $password); echo 'Connected to database'; $sql = "SELECT * FROM `employee`"; But this line makes Apache crash: $dbc->query($sql); I don't want to redo my entire Apache or XAMPP installation, but I'd like for PDO to work. So I tried updating libmysql.dll from here, as oddvibes recommended here. That made my simple PDO query work, but then mysqli queries crashed Apache. (I also tried the suggestion after that one, to update php_pdo_mysql.dll and php_pdo.dll, to no effect.) Test Case I created this test script to compare PDO vs mysqli. With the old copy of libmysql.dll, it crashes if $use_pdo is true and doesn't if it's false. With the new copy of libmysql.dll, it's the opposite. if ($use_pdo){ $dbc = new PDO("mysql:host=$hostname;dbname=$dbname", $username, $password); echo 'Connected to database<br />'; $sql = "SELECT * FROM `employee`"; $dbc->query($sql); foreach ($dbc->query($sql) as $row){ echo $row['firstname'] . ' ' . $row['lastname'] . "<br>\n"; } } else { $dbc = @mysqli_connect($hostname, $username, $password, $dbname) OR die('Could not connect to MySQL: ' . mysqli_connect_error()); $sql = "SELECT * FROM `employee`"; $result = @mysqli_query($dbc, $sql) or die(mysqli_error($dbc)); while ($row = mysqli_fetch_array($result,MYSQLI_ASSOC)) { echo $row['firstname'] . ' ' . $row['lastname'] . "<br>\n"; } } What does Apache need in order to support both methods of database query?

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  • Rendering problem with UITableview

    - by Spider-Paddy
    I have a very strange problem with a UITableview within a navigation controller on the iPhone simulator. Of the cells displayed, only some are correctly rendered. They are all supposed to look the same but the majority are missing the accessory I've set, scrolling the view changes which cell has the accessory so I suspect it's some sort of cell caching happening, although the contents are correct for each cell. I also set an image as the background and that was also only displaying sporadically but I fixed that by changing cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; (which also only rendered a random cell with the background) to cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; I now need to fix the problem with the accessory only showing on a random cell. I tried moving the code from cellForRowAtIndex to willDisplayCell but it made no difference. I put in a log command to confirm that it is running through each frame. Basically it's a table view (UITableViewCellStyleSubtitle) that gets its info from a server & is then updated by a delegate method calling reload. Code is: -(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"%@", [NSString stringWithFormat:@"Setting colours for cell %i", indexPath.row]); // Set cell background // cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.textLabel.backgroundColor = [UIColor clearColor]; cell.detailTextLabel.backgroundColor = [UIColor clearColor]; // detailTableViewAccessory is a view containing an imageview in this view's nib // i.e. nib <- view <- imageview <- image cell.accessoryView = detailTableViewAccessory; } // Called by data fetching object when done -(void)listDataTransferComplete:(ArticleListParser *)articleListParserObject { NSLog(@"Data parsed, reloading detail table"); self.currentTotalResultPages = (((articleListParserObject.currentArticleCount - 1) / 10) + 1); self.detailTableDataSource = [articleListParserObject.returnedArray copy]; // make a local copy of the returned array // Render table again with returned array data (neither of these 2 fixed it) [self.detailTableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; // [self.detailTableView reloadData]; // Re-enable necessary buttons (including table cells) letUserSelectRow = TRUE; [btnByName setEnabled:TRUE]; [btnByPrice setEnabled:TRUE]; // Remove please wait message NSLog(@"Removing please wait view"); [pleaseWaitViewControllerObject.view removeFromSuperview]; } I only included code that I thought was relevant, can supply more if needed. I can't test it on an iPhone yet so I don't know if it's maybe just a simulator anomaly or a bug in my code. I've always gotten good feedback from questions, any ideas?

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  • dao as a member of a servlet - normal?

    - by EugeneP
    I guess, DAO is thread safe, does not use any class members. So can it be used without any problem as a private field of a Servlet ? We need only one copy, and multiple threads can access it simultaneously, so why bother creating a local variable, right?

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  • Alternative Host (by DNS?) for Web Server Failure Protection

    - by Matrym
    I'm interested in having a second web host run a copy of my website, such that if my first host goes down, the traffic routes to the second host. Is this possible? My guess would be to add additional nameservers beyond the first two. I also suspect it's doable with no-ip.com, but I'm not clear on how that works, and if they would require me to leave my first host entirely?

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  • Syntax error while copying an multidimensional array to another in C

    - by mantuko
    We are programming a ST269 microcontroller which has two IR distance sensors. To calibrate these sensors we made one table for each sensor with the distance we measured and the corresponding value we get from the ADC. Now we want to use one function to approximate the values in between. So we defined two two-dimensional arrays (one for each sensor) as global variables. In our function we then want to copy the one array we want to work with to a working array and approximate our values. So here's the code: ... unsigned int ir_werte_re[][] = { {8,553}, ... {83,133} }; unsigned int ir_werte_li[][] = { {8,566}, ... {83,147} }; ... unsigned int geradenaproximation(unsigned int messwert, unsigned int seite) { unsigned int working_array[16][16]; unsigned int i = 0; if (seite == 0) { for (i = 0; i < sizeof(working_array); i++) { working_array[i][0] = ir_werte_li[i][0]; i++; } } else { for (i = 0; i < sizeof(working_array); i++) { working_array[i][0] = ir_werte_re[i][0]; i++; } } i = 0; unsigned int y1 = 0; unsigned int x1 = 0; ... } This code is in a file called sensor.c. We didn't write anything about our global arrays in the sensor.h should we? The sensor.h of course is included in our main.c and there the function is called. We also tried to copy the arrays via memcpy(working_array, ir_werte_li, sizeof(working_array)); And in every way we do this we get a syntax error near unsigned in the line where we're declaring unsigned int y1 = 0; and I'm pretty sure that there is no syntax error in this line : ) The last time I spend coding in C is a few years away so I'm not sure if the way we try to do this is good. Perhaps we can solve this by using a pointer instead of really copying the array or something. So please help me out I'll appreciate your bits on this.

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  • Easyslider not cooperating

    - by SiD
    First time I've used it. had it working but suddenly it's gone. It seems temperamental, sometimes works grand, a refresh then breaks it. It doesn't expand to the full height and screws up the positioning of the image and the corresponding copy. Any help much appreciated. See code here: http://www.bigfootwalk.com/route.html

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  • string s; &s+1; Legal? UB?

    - by John Dibling
    Consider the following code: #include <cstdlib> #include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; int main() { string myAry[] = { "Mary", "had", "a", "Little", "Lamb" }; const size_t numStrs = sizeof(myStr)/sizeof(myAry[0]); vector<string> myVec(&myAry[0], &myAry[numStrs]); copy( myVec.begin(), myVec.end(), ostream_iterator<string>(cout, " ")); return 0; } Of interest here is &myAry[numStrs]: numStrs is equal to 5, so &myAry[numStrs] points to something that doesn't exist; the sixth element in the array. There is another example of this in the above code: myVec.end(), which points to one-past-the-end of the vector myVec. It's perfecly legal to take the address of this element that doesn't exist. We know the size of string, so we know where the address of the 6th element of a C-style array of strings must point to. So long as we only evaluate this pointer and never dereference it, we're fine. We can even compare it to other pointers for equality. The STL does this all the time in algorithms that act on a range of iterators. The end() iterator points past the end, and the loops keep looping while a counter != end(). So now consider this: #include <cstdlib> #include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; int main() { string myStr = "Mary"; string* myPtr = &myStr; vector<string> myVec2(myPtr, &myPtr[1]); copy( myVec2.begin(), myVec2.end(), ostream_iterator<string>(cout, " ")); return 0; } Is this code legal and well-defined? It is legal and well-defined to take the address of an array element past the end, as in &myAry[numStrs], so should it be legal and well-defined to pretend that myPtr is also an array?

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  • Image Source In ControlTemplate WPF

    - by Asim Sajjad
    I have a ControlTemplate which is for the Button control, in the ControlTemplate I have Image control which is used to displayed in the button, Now I want to set the Image Source at runt time as I have to copy paste the ControlTemplate for each of the button to set new image for new button. Thanks in advance.

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  • How to install VC80CRT debug runtimes without full visual studio 2005?

    - by Ben L
    I can't run a debug sdk application because it requires both VC 8 and VC 9 versions of the CRT. But it only requires visual studio 2008 for plugin dev, which is what I need. How do I install the debug runtimes from 2005 on to a Windows7 machine? I can't figure out how to make them run app local nor can I copy anything into the winSxS folder without a trusted installer.

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  • Excel VBA File not Found

    - by Brett
    During development of some Excel vba code about every other iteration where I go in and add some code then save the file, the next time I open the thing (it is automatically set to run the code on open) I get a spurious "File not Found" error. To fix it I copy all the code- modules and classes plus the startup code, to a fresh blank excel file save it and it runs fine. This happens in both Excel 2003 and 2007. What is happening here?

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  • Line for signature in markdown

    - by JBarberU
    I'm writing a document using markdown, which I'm exporting to a PDF using pandoc. At the end of the document I need to have space for signatures on a printed copy of the PDF. I've tried to find how to draw a line with a fixed width, but so far I only got to escaping the underscore character, which doesn't feel quite right. It's as if I'm missing something, this couldn't possibly be that unusual to want to do. Any help or pointers are greatly appreciated.

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  • ASP.NET MVC image upload store location (db vs filesystem)

    - by adrin
    I am writing web application using ASP.NET MVC + NHibernate + Postres stack. I wonder if images uploaded should be stored in database as binary blobs or on filesystem (and reference only in db). One advantage of db storage I can think of is easy backup/recovery of all data without reverting to filesystem copy tools. On the other hand I suspect that filesystem access may be faster (but is it especially when dealing with many concurrent requests?) What are your suggestions?

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  • How to load jni from sd card on android 2.1?

    - by user263423
    I want to load third-party jni library in runtime. I've tried to load directly from sdcard. It expectedly failed. I've tried to copy library from sdcard to /data/data/app/ and then System.load(/data/data/libjni.so) It works on HTC HERO, but fails on HTC Legend with Android 2.1. it fails during execution of native code and write to log uninformative stack trace Any other way to do it?

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