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  • Javascript code inside updatepanel usercontrol.

    - by Ed Woodcock
    Ok: I've got an updatepanel on an aspx page that contains a single Placeholder. Inside this placeholder I'm appending one of a selection of usercontrols depending on certain external conditions (this is a configuration page). In each of these usercontrols there is a bindUcEvents() javascript function that binds the various jQuery and javascript events to buttons and validators inside the usercontrol. The issue I'm having is that the usercontrol's javascript is not being recognised. Normally, javascript inside an updatepanel is executed when the updatepanel posts back, however none of this code can be found by the page (I've tried running the function manually via firebug's console, but it tells me it cannot find the function). Does anyone have any suggestions? Cheers, Ed. EDIT: cut down (but functional) example: Markup: <script src="/js/jquery-1.3.2.min.js"></script> <form id="form1" runat="server"> <div> <asp:ScriptManager ID="Script" runat="server" /> <asp:Button ID="Postback" runat="server" Text="Populate" OnClick="PopulatePlaceholder" /> <asp:UpdatePanel ID="UpdateMe" runat="server"> <Triggers> <asp:AsyncPostBackTrigger ControlID="Postback" EventName="Click" /> </Triggers> <ContentTemplate> <asp:Literal ID="Code" runat="server" /> <asp:PlaceHolder ID="PlaceMe" runat="server" /> </ContentTemplate> </asp:UpdatePanel> </div> </form> C#: protected void PopulatePlaceholder(object sender, EventArgs e) { Button button = new Button(); button.ID = "Push"; button.Text = "push"; button.OnClientClick = "javascript:return false;"; Code.Text = "<script type=\"text/javascript\"> function bindEvents() { $('#" + button.ClientID + "').click(function() { alert('hello'); }); } bindEvents(); </script>"; PlaceMe.Controls.Add(button); }

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  • Cross field validation in jsf h:datatable using p:calendar

    - by Matt Broekhuis
    I noticed this question was asked, but it has not been answered correctly. I have a datatable that has two columns start date and end date. Both contain primefaces p:calendar controls in them. I need to ensure that for each row that the date in column1 is not after the date in column2. I would like to tie this into the JSF validation framework, but I'm having trouble. i've tried marking the datatable rowStatePreserved="true" , this allows me to get the values, but something is still wrong as when it fails, all the values in the first row overwrite all the other values. What am I doing wrong, or should I be using a completely different strategy? xhtml code <h:form> <f:event type="postValidate" listener="#{bean.doCrossFieldValidation}"/> <p:dataTable id="eventDaysTable" value="#{course.courseSchedules}" var="_eventDay" styleClass="compactDataTable" > <p:column id="eventDayStartColumn"> <f:facet name="header"> Start </f:facet> <p:calendar id="startDate" required="true" value="#{_eventDay.startTime}" pattern="MM/dd/yyyy hh:mm a"/> </p:column> <p:column id="eventDayEndColumn"> <f:facet name="header"> End </f:facet> <p:calendar id="endDate" required="true" value="#{_eventDay.endTime}" pattern="MM/dd/yyyy hh:mm a"/> </p:column> </p:dataTable> </h:form> validationCode public void doCrossFieldValidation(ComponentSystemEvent cse) { UIData eventsDaysStable = (UIData) cse.getComponent().findComponent("eventDaysTable"); if (null != eventsDaysStable && eventsDaysStable.isRendered()) { Iterator<UIComponent> startDateCalendarIterator = eventsDaysStable.findComponent("eventDayStartColumn").getChildren().iterator(); Iterator<UIComponent> endDateCalendarIterator = eventsDaysStable.findComponent("eventDayEndColumn").getChildren().iterator(); while (startDateCalendarIterator.hasNext() && endDateCalendarIterator.hasNext()) { org.primefaces.component.calendar.Calendar startDateComponent = (org.primefaces.component.calendar.Calendar) startDateCalendarIterator.next(); org.primefaces.component.calendar.Calendar endDateComponent = (org.primefaces.component.calendar.Calendar) endDateCalendarIterator.next(); Date startDate = (Date) startDateComponent.getValue(); Date endDate = (Date) endDateComponent.getValue(); if (null != startDate && null != endDate && startDate.after(endDate)) { eventScheduleChronologyOk = false; startDateComponent.setValid(false); endDateComponent.setValid(false); } } if (!eventScheduleChronologyOk) { showErrorMessage(ProductManagementMessage.PRODUCT_SCHEDULE_OUT_OF_ORDER); } } }

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  • UpdatePanel works great in all browsers except IE8

    - by Phil
    I'm using a timer triggered update panel which works perfectly under the latest versions of Firefox, Opera, and Safari. However, in IE, it sometimes works fine (just the panel updates without flicker elsewhere), but often the whole page starts to flicker after a while. I'm using a control to encapsulate this logic and the control is used on all of the pages on my web site. Here's my code. Any suggestions? and Thank you. <%@ Control Language="C#" AutoEventWireup="true" CodeBehind="QuoteControl.ascx.cs" Inherits="occinc.QuoteControl" %> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePartialRendering="True" AjaxFrameworkMode="Enabled"/> <asp:UpdatePanel UpdateMode="Conditional" runat="server" ID="UpdatePanel1" > <ContentTemplate> <div id="content-side2-three-column"> <%--Data Source Controls--%> <asp:ObjectDataSource ID="ObjectDataSourceQuotes" runat="server" SelectMethod="GetAllQuotes" TypeName="Quotes"></asp:ObjectDataSource> <asp:GridView ID="GridViewQuotes" runat="server" AutoGenerateColumns="False" DataSourceID="ObjectDataSourceQuotes" BorderWidth="0" BorderColor="white" OnRowCreated="GridViewAllQuotes_RowCreated"> <Columns> <asp:TemplateField> <ItemTemplate> <h2 id="<%# Eval("id").ToString() %>"> <%# Eval("Author") %> </h2> <q lang="en-us"><%# Eval("Content")%></q> <br /> <hr /> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> </div> </ContentTemplate> <Triggers><asp:AsyncPostBackTrigger ControlID="Timer1" EventName="Tick" /></Triggers> </asp:UpdatePanel> <asp:Timer ID="Timer1" runat="server" Interval="5000" /> <div class="clear"> </div>

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  • How to set Source of s:BitmapFill dinamicaly? (FLASH BUILDER, CODE INSIDE)

    - by Ole Jak
    In Flash Builder (flex 4) I try to use next code to set selected by user (from file system) Image as a repeated background. It worked with mx:Image but I want to use cool repited capabiletis of s:BitmapFill. BTW: Technic I use also does not work with S:BitmapImage. Also FP does not return any errors. What Shall I do with my code to make it work? <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:net="flash.net.*" minWidth="955" minHeight="600" > <fx:Script> <![CDATA[ import mx.controls.Alert; import mx.utils.ObjectUtil; private function btn_click(evt:MouseEvent):void { var arr:Array = []; arr.push(new FileFilter("Images", ".gif;*.jpeg;*.jpg;*.png")); fileReference.browse(arr); } private function fileReference_select(evt:Event):void { fileReference.load(); } private function fileReference_complete(evt:Event):void { img.source = fileReference.data; Alert.show(ObjectUtil.toString(fileReference)); } ]]> </fx:Script> <fx:Declarations> <net:FileReference id="fileReference" select="fileReference_select(event);" complete="fileReference_complete(event);" /> </fx:Declarations> <s:Rect id="backgroundRect" left="0" right="0" top="0" bottom="0"> <s:fill> <s:BitmapFill id="img" source="@Embed('1.jpg')" fillMode="repeat" /> </s:fill> </s:Rect> <mx:Button id="btn" label="Browse and preview..." click="btn_click(event);" /> </s:Application> Any ideas?

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  • jQuery selectors - parental problems

    - by aressidi
    Hi there, I have an emote selector that opens up when a user clicks an entry in a diary. The way I've worked it is that the emote selector panel lives hidden at the top of the page. When a user clicks on the 'emote control' associated with an entry, I use JavaScript to grab the HTML of the emote selector panel from the top of the page and insert it next to the entry. Using Firebug, here's what the finished product would look like in the page (snippet from element inspect). I'm trying to get the ID for the class 'emote-control-container' which contains the entry id: <td> <div id="1467002" class="emote-select emote-default">&nbsp;</div> <div class="emote-control-container" id="emote-controls-1467002"> <div id="emote-control-selector"> <div id="emote-control-selector-body"> <ul> <li id="emote-1"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> <li id="emote-2"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> <li id="emote-3"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> <li id="emote-4"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> </ul> </div> <div id="emote-control-selector-footer"> &nbsp; </div> </div> </div> </td> I need the entry ID along with the emote ID to make a post via AJAX when a user selects an emote from the selector panel by clicking on it. I'm able to get the emote ID just fine with this, which I'm using to alert-out the selected emote ID: jQuery('li').live('click', function(e) { e.preventDefault; var emoteId = this.id; alert(emoteId); }); I'm having trouble traversing up DOM to get the element ID from '.emote-control-container. I've tried everything, but I'd expect this to work, but it doesn't: jQuery('li').live('click', function(e) { e.preventDefault; var entryId = jQuery(this.id).parent(".emote-control-container").attr("id"); alert(entryId); }); What am I doing wrong.? I can't target the ID of the .emote-control-container.

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  • YASR - Yet another search and replace question

    - by petronius31
    Environment: asp.net c# openxml Ok, so I've been reading a ton of snippets and trying to recreate the wheel, but I'm hoping that somone can help me get to my desination faster. I have multiple documents that I need to merge together... check... I'm able to do that with openxml sdk. Birds are singing, sun is shining so far. Now that I have the document the way I want it, I need to search and replace text and/or content controls. I've tried using my own text - {replace this} but when I look at the xml (rename docx to zip and view the file), the { is nowhere near the text. So I either need to know how to protect that within the doucment so they don't diverge or I need to find another way to search and replace. I'm able to search/replace if it is an xml file, but then I'm back to not being able to combine the doucments easily. Code below... and as I mentioned... document merge works fine... just need to replace stuff. protected void exeProcessTheDoc(object sender, EventArgs e) { string doc1 = Server.MapPath("~/Templates/doc1.docx"); string doc2 = Server.MapPath("~/Templates/doc2.docx"); string final_doc = Server.MapPath("~/Templates/extFinal.docx"); File.Delete(final_doc); File.Copy(doc1, final_doc); using (WordprocessingDocument myDoc = WordprocessingDocument.Open(final_doc, true)) { string altChunkId = "AltChunkId2"; MainDocumentPart mainPart = myDoc.MainDocumentPart; AlternativeFormatImportPart chunk = mainPart.AddAlternativeFormatImportPart( AlternativeFormatImportPartType.WordprocessingML, altChunkId); using (FileStream fileStream = File.Open(doc2, FileMode.Open)) chunk.FeedData(fileStream); AltChunk altChunk = new AltChunk(); altChunk.Id = altChunkId; mainPart.Document.Body.InsertAfter(altChunk, mainPart.Document.Body.Elements<Paragraph>().Last()); mainPart.Document.Save(); } exeSearchReplace(final_doc); } protected void exeSearchReplace(string document) { using (WordprocessingDocument wordDoc = WordprocessingDocument.Open(document, true)) { string docText = null; using (StreamReader sr = new StreamReader(wordDoc.MainDocumentPart. GetStream())) { docText = sr.ReadToEnd(); } Regex regexText = new Regex("acvtClientName"); docText = regexText.Replace(docText, "Hi Everyone!"); using (StreamWriter sw = new StreamWriter(wordDoc.MainDocumentPart.GetStream(FileMode.Create))) { sw.Write(docText); } } } } }

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  • adding child nodes to a treeview control in wpf,c#

    - by ebhakt
    Hi , i have implemented a treeview control on a buttonclick event like this: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Collections.ObjectModel; namespace TaxonomyTreeview { /// /// Interaction logic for Window1.xaml /// public partial class Window1 : Window { ObservableCollection _TaxonomyCollection = new ObservableCollection(); public Window1() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { } public ObservableCollection<TaxonomyData> TaxonomyCollection { get { return _TaxonomyCollection; } } private void SelectedTaxonomyChanged(object sender, RoutedPropertyChangedEventArgs<Object> e) { TaxonomyData taxo = taxonomytree.SelectedItem as TaxonomyData; if (taxo != null) { MessageBox.Show("" + taxo.Tid); } } public class TaxonomyData { private string _name; private string _tid; public string Tid { get { return _tid; } set { _tid = value; } } public string Name { get { return _name; } set { _name = value; } } public TaxonomyData(string name, string tid) { Name = name; Tid = tid; } } private void populate_Click(object sender, RoutedEventArgs e) { taxonomytree.Items.Clear(); TaxonomyCollection.Add(new TaxonomyData("Taxonomy1", "1")); taxonomytree.Items.Add(TaxonomyCollection[0]); } } } The xaml code is : <TextBox Height="23" Margin="20,9,0,0" Name="startvid" VerticalAlignment="Top" HorizontalAlignment="Left" Width="120" /> <TextBox Height="23" Margin="165,9,151,0" Name="endvid" VerticalAlignment="Top" /> <Button Height="23.78" HorizontalAlignment="Right" Margin="0,8.22,11,0" Name="populate" VerticalAlignment="Top" Width="115" Click="populate_Click">Populate</Button> <TreeView HorizontalAlignment="Left" Margin="20,53,0,144" Width="120" Name="taxonomytree" ItemsSource="{Binding Window1.TaxonomyCollection}" SelectedItemChanged="SelectedTaxonomyChanged"> <TreeView.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding Path=Name}" /> </DataTemplate> </TreeView.ItemTemplate> </TreeView> </Grid> As i want to display, the structure in a hierarchy , i want to know what is the best method to add a child node to this Please help

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  • dynamically generated pageview issue

    - by user203127
    hi, I have created dynamic tab function. When i create dynamic tab it will create pageview for that tab. But when i deleted that tab that pageview is not deleting. Can any one help me to fix this. using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using Telerik.WebControls; using Telerik; public partial class Radstrip2 : System.Web.UI.Page { protected System.Web.UI.WebControls.Label PageContent; protected System.Web.UI.WebControls.Repeater BuildingSummary; protected Telerik.WebControls.PageView PageView1; protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { Tab tab = new Tab(); tab.Text = string.Format("New Page {0}", 1); RadTabStrip1.Tabs.Add(tab); PageView pageView = new PageView(); RadMultiPage1.PageViews.Add(pageView); BuildPageViewContents(pageView, RadTabStrip1.Tabs.Count); RadTabStrip1.SelectedIndex = 0; } } private void BuildPageViewContents(PageView pageView, int index) { pageView.ID = "Page " + index.ToString(); pageView.Controls.Add(new LiteralControl(" <B>New page</B>" + (index).ToString())); } protected void Button1_Click(object sender, EventArgs e) { Tab tab = new Tab(); tab.Text = string.Format("New Page {0}", RadTabStrip1.Tabs.Count + 1); RadTabStrip1.Tabs.Add(tab); PageView pageView = new PageView(); pageView.ID = "Page " + pageView.Index.ToString(); RadMultiPage1.PageViews.Add(pageView); BuildPageViewContents(pageView, RadTabStrip1.Tabs.Count); RadTabStrip1.SelectedIndex = RadTabStrip1.SelectedIndex + 1; RadMultiPage1.SelectedIndex = RadTabStrip1.SelectedIndex; } protected void Button2_Click(object sender, EventArgs e) { Tab currentTab = RadTabStrip1.InnerMostSelectedTab; if (currentTab != null) { ITabContainer owner = currentTab.Owner; owner.Tabs.Remove(currentTab); //RadMultiPage1.PageViews.Remove(currentTab.PageView); if (owner.Tabs.Count > 0) { owner.SelectedIndex = 0; } } } protected void RadMultiPage1_PageViewItemCreated1(PageView view, int viewIndex) { BuildPageViewContents(view, viewIndex + 1); } }

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  • Sanity check on this idea for an Image Viewer in a web app

    - by Charlie Flowers
    I have an approach in mind for an image viewer in a web app, and want to get a sanity check and any thoughts you stackoverflowers might have. Here's the whirlwind nutshell summary: I'm working on an ASP.NET MVC application that will run in my company's retail stores. Even though it is a web application, we own the store machines and have control over them. We have a "windows agent" running on the store machine which we can talk to via http post (it is a WCF service, and our web app has permission to talk to it from the browser). One of the web pages needs to be an "image viewer" page with some common things like Rotate & Zoom. Now, there are some WebForms controls that offer Rotate and Zoom. However, they take up server resources and generate a good bit of traffic between the server and the browser. For example, the Rotate function would cause an ajax call to the server, which would then generate a new image written to a .NET Canvas object, which would then be written to a file on the server, which would then be returned from the ajax call and refreshed inside the browser. Normally, that's a pretty good way of doing things. But in our case, we have code running on the store machine that we can communicate with. This leads me to consider the following approach: When the user asks to view an image, we tell our "windows agent" to download it from our image server to the store machine. We then redirect our browser to our image viewer page, which will pull the image from the local file we just wrote to the store machine. When the user clicks "Rotate", we cause JavaScript code in the browser to call our "windows agent" software, asking it to perform the "Rotate" function. The "windows agent" does the rotation using the same kind of imaging control that would formerly have been used on the server, but it does so now on the store machine. Javascript in the browser then refreshes the image on the page to show the newly rotated image. Zoom and similar features would be implemented the same way. This seems to be much more efficient, scalable, and responsive for the end-users. However, I've never heard of anything like it being done, mostly because it's rare to have this combination of a web app plus a "windows agent" on the client machine. What do you think? Feasible? Reasonable? Any pitfalls I overlooked or improvements / suggestions you can see? Has anyone done anything like this who would like to offer the wisdom of experience? Thanks!

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  • Reading Metadata property of GifBitmapDecoder...why is it null?

    - by David
    How can I read the delay, left and top offset data for each frame of a gif? I've gotten this far. Load the Gif var myGif = new GifBitmapDecoder(uri, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad); Get a frame var frame = myGif.Frames[i]; From MSDN: Native Image Format Metadata Queries read (ushort)Metadata.GetQuery("/grctlext/Delay"), (ushort)Metadata.GetQuery("/imgdesc/Left"), (ushort)Metadata.GetQuery("/imgdesc/Top") But two things don't work. First the Metadata property of both the gif and the frame are always null, even if I try different animated gif files. Second, the Metadata property of the frame doesn't seem to have a GetQuery method. How do I run these queries, what did I miss? Edit: Here is sample code that gives me null metadata. Using a fresh install of VS2010 Premium, on a fresh WPF application. The image file is the one in the comments. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApplication1 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); var uri = new Uri(@"c:\b-414328-animated_gif_.gif"); var myGif = new GifBitmapDecoder(uri, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad); var frame = myGif.Frames[0]; Title = ""; Title += "Global Metadata is null: " + (myGif.Metadata == null).ToString(); Title += "; Frame Metadata is null: " + (frame.Metadata == null).ToString(); // Crash due to null metadata //var frameData = (BitmapMetadata)frame.Metadata; //var rate = (ushort)frameData.GetQuery("/grctlext/Delay"); } } }

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  • jQuery gallery turn over with next and previous buttons

    - by Ralf
    Hi, i'm trying to do some kind of Gallery-Turn Over Script with jQuery. Therefor i got an array with - let's say 13 - images: galleryImages = new Array( 'images/tb_01.jpg', 'images/tb_02.jpg', 'images/tb_03.jpg', 'images/tb_04.jpg', 'images/tb_05.jpg', 'images/tb_06.jpg', 'images/tb_07.jpg', 'images/tb_08.jpg', 'images/tb_09.jpg', 'images/tb_10.jpg', 'images/tb_11.jpg', 'images/tb_12.jpg', 'images/tb_13.jpg' ); My gallery looks like a grid showing only 9 images at once. My current script already counts the number of li-elements in #gallery, loads the first 9 images and displays them. The HTML looks like this: <ul id="gallery"> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> </ul> <ul id="gallery-controls"> <li id="gallery-prev"><a href="#">Previous</a></li> <li id="gallery-next"><a href="#">Next</a></li> </ul> I'm pretty new to jQuery an my problem is that i can't figure out how to split the array in portions with 9 elements to attach it as a link on the control buttons. I need something like this: $('#gallery-next').click(function(){ $('ul#gallery li').children().remove(); $('ul#gallery li').each(function(index,el){ var img = new Image(); $(img).load(function () { $(this).css('display','none'); $(el).append(this); $(this).fadeIn(); }).attr('src', galleryImages[index]); //index for the next 9 images?!?! }); }); Thanks for help!

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  • How to combine designable components with dependency injection

    - by Wim Coenen
    When creating a designable .NET component, you are required to provide a default constructor. From the IComponent documentation: To be a component, a class must implement the IComponent interface and provide a basic constructor that requires no parameters or a single parameter of type IContainer. This makes it impossible to do dependency injection via constructor arguments. (Extra constructors could be provided, but the designer would ignore them.) Some alternatives we're considering: Service Locator Don't use dependency injection, instead use the service locator pattern to acquire dependencies. This seems to be what IComponent.Site.GetService is for. I guess we could create a reusable ISite implementation (ConfigurableServiceLocator?) which can be configured with the necessary dependencies. But how does this work in a designer context? Dependency Injection via properties Inject dependencies via properties. Provide default instances if they are necessary to show the component in a designer. Document which properties need to be injected. Inject dependencies with an Initialize method This is much like injection via properties but it keeps the list of dependencies that need to be injected in one place. This way the list of required dependencies is documented implicitly, and the compiler will assists you with errors when the list changes. Any idea what the best practice is here? How do you do it? edit: I have removed "(e.g. a WinForms UserControl)" since I intended the question to be about components in general. Components are all about inversion of control (see section 8.3.1 of the UMLv2 specification) so I don't think that "you shouldn't inject any services" is a good answer. edit 2: It took some playing with WPF and the MVVM pattern to finally "get" Mark's answer. I see now that visual controls are indeed a special case. As for using non-visual components on designer surfaces, I think the .NET component model is fundamentally incompatible with dependency injection. It appears to be designed around the service locator pattern instead. Maybe this will start to change with the infrastructure that was added in .NET 4.0 in the System.ComponentModel.Composition namespace.

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  • MVVM Binding Orthogonal Aspects in Views e.g. Application Settings

    - by chibacity
    I have an application which I am developing using WPF\Prism\MVVM. All is going well and I have some pleasing MVVM implementations. However, in some of my views I would like to be able to bind application settings e.g. when a user reloads an application, the checkbox for auto-scrolling a grid should be checked in the state it was last time the user used the application. My view needs to bind to something that holds the "auto-scroll" setting state. I could put this on the view-model, but applications settings are orthogonal to the purpose of the view-model. The "auto-scroll" setting is controlling an aspect of the view. This setting is just an example. There will be quite a number of them and splattering my view-models with properties to represent application settings (so I can bind them) feels decidedly yucky. One view-model per view seems to be de rigeuer... What is best\usual practice here? Splatter my view-models with application settings? Have multiple view-models per view so settings can be represented in their own right? Split views so that controls can bind to an ApplicationSettingsViewModel? = too many views? Something else? Edit 1 To add a little more context, I am developing a UI with a tabbed interface. Each tab will host a single widget and there a variety of widgets. Each widget is a Prism composition of individual views. Some views are common amongst widgets e.g. a file picker view. Whilst each widget is composed of several views, as a whole, conceptually a widget has a single set of user settings e.g. last file selected, auto-scroll enabled, etc. These need to be persisted and retrieved\applied when the application starts again, and the widget views are created. My question is focused on the fact that conceptually a widget has a single set of user settings which is at right-angles to the fact that a widget consists of many views. Each view in the widget has it's own view-model (which works nicely and logically) but if I stick to a one view-model per view, I would have to splatter each view-model with user settings appropriate to it. This doesn't sound right ?!?

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  • WPF binding behaviour different when bound property is declared as interface vs class type?

    - by Jay
    This started with weird behaviour that I thought was tied to my implementation of ToString(), and I asked this question: http://stackoverflow.com/questions/2916068/why-wont-wpf-databindings-show-text-when-tostring-has-a-collaborating-object It turns out to have nothing to do with collaborators and is reproducible. When I bind Label.Content to a property of the DataContext that is declared as an interface type, ToString() is called on the runtime object and the label displays the result. When I bind TextBlock.Text to the same property, ToString() is never called and nothing is displayed. But, if I change the declared property to a concrete implementation of the interface, it works as expected. Is this somehow by design? If so, any idea why? To reproduce: Create a new WPF Application (.NET 3.5 SP1) Add the following classes: public interface IFoo { string foo_part1 { get; set; } string foo_part2 { get; set; } } public class Foo : IFoo { public string foo_part1 { get; set; } public string foo_part2 { get; set; } public override string ToString() { return foo_part1 + " - " + foo_part2; } } public class Bar { public IFoo foo { get { return new Foo {foo_part1 = "first", foo_part2 = "second"}; } } } Set the XAML of Window1 to: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <StackPanel> <Label Content="{Binding foo, Mode=Default}"/> <TextBlock Text="{Binding foo, Mode=Default}"/> </StackPanel> </Window> in Window1.xaml.cs: public partial class Window1 : Window { public Window1() { InitializeComponent(); DataContext = new Bar(); } } When you run this application, you'll see the text only once (at the top, in the label). If you change the type of foo property on Bar class to Foo (instead of IFoo) and run the application again, you'll see the text in both controls.

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  • LsaAddAccountRights not working for me

    - by SteveL
    Using: Delphi 2010 and the JEDI Windows API and JWSCL I am trying to assign the Logon As A Service privilege to a user using LsaAddAccountRights function but it does not work ie. after the function returns, checking in Group Policy Editor shows that the user still does not have the above mentioned privilege. I'm running the application on Windows XP. Would be glad if someone could point out what is wrong in my code: unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, JwaWindows, JwsclSid; type TForm1 = class(TForm) Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form1: TForm1; implementation {$R *.dfm} function AddPrivilegeToAccount(AAccountName, APrivilege: String): DWORD; var lStatus: TNTStatus; lObjectAttributes: TLsaObjectAttributes; lPolicyHandle: TLsaHandle; lPrivilege: TLsaUnicodeString; lSid: PSID; lSidLen: DWORD; lTmpDomain: String; lTmpDomainLen: DWORD; lTmpSidNameUse: TSidNameUse; lPrivilegeWStr: String; begin ZeroMemory(@lObjectAttributes, SizeOf(lObjectAttributes)); lStatus := LsaOpenPolicy(nil, lObjectAttributes, POLICY_LOOKUP_NAMES, lPolicyHandle); if lStatus <> STATUS_SUCCESS then begin Result := LsaNtStatusToWinError(lStatus); Exit; end; try lTmpDomainLen := DNLEN; // In 'clear code' this should be get by LookupAccountName SetLength(lTmpDomain, lTmpDomainLen); lSidLen := SECURITY_MAX_SID_SIZE; GetMem(lSid, lSidLen); try if LookupAccountName(nil, PChar(AAccountName), lSid, lSidLen, PChar(lTmpDomain), lTmpDomainLen, lTmpSidNameUse) then begin lPrivilegeWStr := APrivilege; lPrivilege.Buffer := PChar(lPrivilegeWStr); lPrivilege.Length := Length(lPrivilegeWStr) * SizeOf(Char); lPrivilege.MaximumLength := lPrivilege.Length; lStatus := LsaAddAccountRights(lPolicyHandle, lSid, @lPrivilege, 1); Result := LsaNtStatusToWinError(lStatus); end else Result := GetLastError; finally FreeMem(lSid); end; finally LsaClose(lPolicyHandle); end; end; procedure TForm1.Button1Click(Sender: TObject); begin AddPrivilegeToAccount('Sam', 'SeServiceLogonRight'); end; end. Thanks in advance.

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  • Can you help me optimize this code for finding factors of a number? I'm brushing up on my math progr

    - by Sergio Tapia
    I've never really bothered with math programming, but today I've decided to give it a shot. Here's my code and it's working as intended: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace PrimeFactorization { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void btnSubmit_Click(object sender, RoutedEventArgs e) { List<int> primeFactors = FindPrimeFactors(Convert.ToInt32(txtNumber.Text)); primeFactors.Sort(); for (int i = 0; i < primeFactors.Count; i++) { listBoxFoundNumbers.Items.Add(primeFactors[i]); } } private List<int> FindPrimeFactors(int number) { List<int> factors = new List<int>(); factors.Add(1); factors.Add(number); for (int i = 2; i < number; i++) { if (number % i == 0) { int holder = number / i; //If the number is in the list, don't add it again. if (!factors.Contains(i)) { factors.Add(i); } //If the number is in the list, don't add it again. if (!factors.Contains(holder)) { factors.Add(holder); } } } return factors; } } } The only problem I can see with my code is that it will iterate through to the bitter end, even though there will definitely not be any factors. For example, imagine I wrote in 35. My loop will go up to 35 and check 24,25,26,27...etc. Not very good. What do you recommend?

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  • How to play small sound file continuously in Silverlight?

    - by ash
    Hello, I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file. 1) My first question is how to stop the first sound file of first story board when the second story board starts with the second sound file. 2) My second question is how to play a sound file continuously; for example, in Silverlight we can play a story board continuously with RepeatBehavior="Forever"; but I cannot find a way to play my 10 second sound file forever or continuously. Note: I have attached a small XAML file to show what I am talking about; I am also stating that if instead of an image file, if there were a button, then I can stop the first music file after I click the button and start my second story board with a new sound file, but I would like to use image file instead of a button. Is it possible? If it is, how to do it? Therefore, please answer my following two questions or give big hint or website tutorial links on 1) How to stop the first sound file of first story board when the second story board starts with the second sound file ( When the clickable element is an image instead of a button) 2) How to play a 10 second sound file continuously? ............Code Snippet...................... XAML ............ <Grid x:Name="LayoutRoot" Background="Red"> <Button HorizontalAlignment="Left" Margin="212,0,0,111" VerticalAlignment="Bottom" Width="75" Content="Button" Click="onClick"/> <MediaElement x:Name="sound2_mp3" Height="0" HorizontalAlignment="Left" Margin="105,230,0,0" VerticalAlignment="Top" Width="0" Source="/sound2.mp3" Stretch="Fill"/> <MediaElement x:Name="sound1_mp1" Height="0" HorizontalAlignment="Left" Margin="190,164,0,0" VerticalAlignment="Top" Width="0" Source="/sound1.mp3" Stretch="Fill" AutoPlay="False"/> </Grid> ..................................................................................................................................................................................................................... using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace testPrj { public partial class MainPage : UserControl { public MainPage() { // Required to initialize variables InitializeComponent(); } private void onClick(object sender, System.Windows.RoutedEventArgs e) { Storyboard1.Stop(); sound2_mp3.Stop(); sound1_mp1.Play(); } } } ...................................................................................................

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  • On Mac, two jpg's whose color should match do not

    - by Tim
    So I'm designing a myspace page and I have two images, one is a repeating bg image, and another is an image which loads on a layer above it, which acts as a header/masthead. For some reason, on Macs only, and only in the browser (tested in safari and ff), the masthead renders slightly darker than the repeating bg image, creating this color inconsistency. The block that extends up behind the album artwork is a solid box made with css which blocks some of myspace's standard content. It actually renders as the proper color, blending in well with the bottom portion of this image, which is the repeating part of the background, but becomes noticeable as it extends up, over the masthead, which is darker than it should be. Both images where created in GIMP and saved as jpg's using, as far as i can tell, the same settings. Here's the pic of what is going on: Screenshot - Click Me!!! Here is the code which controls this part of the design. <div class="masthead"><span></span></div> .masthead {width: 1600px; height: 1940px; background-image:url(http://www.sourtricks.com/myspace/bdww/myspace_bg09.jpg); position: absolute; margin-left: -800px; left: 50%; top: 0px; z-index: -1; overflow-x: hidden;} body.bodyContent{ margin: 0 !important; padding: 0 !important; background-color: 000000 !important; font-size: 1px; background-image: url(http://www.sourtricks.com/myspace/bdww/bg_repeat05.jpg); background-position: center bottom; _background-position: right bottom; background-attachment: scroll; background-repeat: repeat-y; z-index: -2; overflow-x: hidden; font-family: arial, sans-serif !important; } Any help would be much, much, much appreciated. Thanks for your time, Tim

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  • Animation using AniMate with Unity3D doesn't interact with physical objects

    - by Albz
    I'm designing a maze with Unity3D. The maze has a number of bifurcations and the player will stop before each bifurcation and simply choose left or right. Then an automatic animation will move the player through the next bifurcation till the end of the maze (or till a dead end). To animate the player I'm using AniMate and C# in my Unity project. Using AniMate I'm simply creating a point-to-point animation for each bifurcation (e.g. mage below: from the start/red arrow to point 5) My problem is that my animation script (associated to the "First Person Controller") is not working properly since physics is not respected (the player passes through walls). If in the same project I enable the standard character controls in Unity, then I can navigate in the maze with the physical contrains of walls etc... (i.e. I have colliders). This is an example of the code I'm using when I press left to pass from starting point, trough point 1 to point 2: void FixedUpdate () { if (Input.GetKey(KeyCode.LeftArrow)) { //To point 1 Hashtable props = new Hashtable(); props.Add("position", new Vector3(756f,112f,1124f)); props.Add("physics", true); Ani.Mate.To(transform, 2, props); //To point 2 Hashtable props2 = new Hashtable(); props2.Add("position", new Vector3(731f,112f,1124f)); props2.Add("physics", true); Ani.Mate.To(transform, 2, props2); } } What happens practically when I press the left arrow button is that the player moves directly to point 2 using a straight line passing through the wall. I tried to pass to AniMate "Physics = true" but it doesn't seem to help. Any idea on how to solve this issue? Alternatively... any hint on how to have a more optimized code and just use a series of vector3 coordinates (one for each point) to obtain the simple animation I want without having to declare new Hashtable(); etc... every time? I chose AniMate simply because 1. I'm a beginner with Unity 2. I don't need complex animations (e.g. I don't need to use iTween), just fixed animations along straight lines and I need something really simple and quick to implement in a script. However, if someone has an equally simple solution it will be welcome. thank you in advance for your help

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  • show/hide html table columns using css

    - by Art Peterson
    I want to display a basic html table with controls to toggle showing/hiding of additional columns: <table id="mytable"> <tr> <th>Column 1</th> <th class="col1">1a</th> <th class="col1">1b</th> <th>Column 2</th> <th class="col2">2a</th> <th class="col2">2b</th> </tr> <tr> <td>100</td> <td class="col1">40</td> <td class="col1">60</td> <td>200</td> <td class="col2">110</td> <td class="col2">90</td> </tr> </table> So Column 1 and Column 2 will be the only columns displayed by default - but when you click on the Column 1 I want 1a and 1b to toggle, and same with Column 2 with 2a and 2b. I may end up with more columns and lots of rows - so any javascript looping approaches have been too slow to work with when I tested. The only approach that seems to be fast enough is to set up some css like this: table.hide1 .col1 { display: none; } table.hide2 .col2 { display: none; } table.hide3 .col3 { display: none; } table.show1 .col1 { display: table-cell; } table.show2 .col2 { display: table-cell; } table.show3 .col3 { display: table-cell; } And then set up onClick function calls on the table header cells that will trigger a toggle - and determine which css class to set "mytable" to that will create the toggle effect that I'm looking for. Is there an easy way to set this up so that the code can work for n # of columns?

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  • How to copy DispatcherObject (BitmapSource) into different thread?

    - by Tomáš Kafka
    Hi, I am trying to figure out how can I copy DispatcherObject (in my case BitmapSource) into another thread. Use case: I have a WPF app that needs to show window in a new thread (the app is actually Outlook addin and we need to do this because Outlook has some hooks in the main UI thread and is stealing certain hotkeys that we need to use - 'lost in translation' in interop of Outlook, WPF (which we use for UI), and Winforms (we need to use certain microsoft-provided winforms controls)). With that, I have my implementation of WPFMessageBox, that is configured by setting some static properties - and and one of them is BitmapSource for icon. This is used so that in startup I can set WPFMessageBox.Icon once, and since then, every WPFMessageBox will have the same icon. The problem is that BitmapSource, which is assigned into icon, is a DispatcherObject, and when read, it will throw InvalidOperationException: "The calling thread cannot access this object because a different thread owns it.". How can I clone that BitmapSource into the actual thread? It has Clone() and CloneCurrentValue() methods, which don't work (they throw the same exception as well). It also occured to me to use originalIcon.Dispatcher.Invoke( do the cloning here ) - but the BitmapSource's Dispatcher is null, and still - I'd create a copy on a wrong thread and still couldnt use it on mine. BitmapSource.IsFrozen == true. Any idea on how to copy the BitmapSource into different thread (without completely reconstructing it from an image file in a new thread)? EDIT: So, freezing does not help: In the end I have a BitmapFrame (Window.Icon doesn't take any other kind of ImageSource anyway), and when I assign it as a Window.Icon on a different thread, even if frozen, I get InvalidOperationException: "The calling thread cannot access this object because a different thread owns it." with a following stack trace: WindowsBase.dll!System.Windows.Threading.Dispatcher.VerifyAccess() + 0x4a bytes WindowsBase.dll!System.Windows.Threading.DispatcherObject.VerifyAccess() + 0xc bytes PresentationCore.dll!System.Windows.Media.Imaging.BitmapDecoder.Frames.get() + 0xe bytes PresentationFramework.dll!MS.Internal.AppModel.IconHelper.GetIconHandlesFromBitmapFrame(object callingObj = {WPFControls.WPFMBox.WpfMessageBoxWindow: header}, System.Windows.Media.Imaging.BitmapFrame bf = {System.Windows.Media.Imaging.BitmapFrameDecode}, ref MS.Win32.NativeMethods.IconHandle largeIconHandle = {MS.Win32.NativeMethods.IconHandle}, ref MS.Win32.NativeMethods.IconHandle smallIconHandle = {MS.Win32.NativeMethods.IconHandle}) + 0x3b bytes > PresentationFramework.dll!System.Windows.Window.UpdateIcon() + 0x118 bytes PresentationFramework.dll!System.Windows.Window.SetupInitialState(double requestedTop = NaN, double requestedLeft = NaN, double requestedWidth = 560.0, double requestedHeight = NaN) + 0x8a bytes PresentationFramework.dll!System.Windows.Window.CreateSourceWindowImpl() + 0x19b bytes PresentationFramework.dll!System.Windows.Window.SafeCreateWindow() + 0x29 bytes PresentationFramework.dll!System.Windows.Window.ShowHelper(object booleanBox) + 0x81 bytes PresentationFramework.dll!System.Windows.Window.Show() + 0x48 bytes PresentationFramework.dll!System.Windows.Window.ShowDialog() + 0x29f bytes WPFControls.dll!WPFControls.WPFMBox.WpfMessageBox.ShowDialog(System.Windows.Window owner = {WPFControlsTest.MainWindow}) Line 185 + 0x10 bytes C#

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  • Python: Script works, but seems to deadlock after some time

    - by sberry2A
    I have the following script, which is working for the most part Link to PasteBin The script's job is to start a number of threads which in turn each start a subprocess with Popen. The output from each subprocess is as follows: 1 2 3 . . . n Done Bascially the subprocess is transferring 10M records from tables in one database to different tables in another db with a lot of data massaging/manipulation in between because of the different schemas. If the subprocess fails at any time in it's execution (bad records, duplicate primary keys, etc), or it completes successfully, it will output "Done\n". If there are no more records to select against for transfer then it will output "NO DATA\n" My intent was to create my script "tableTransfer.py" which would spawn a number of these processes, read their output, and in turn output information such as number of updates completed, time remaining, time elapsed, and number of transfers per second. I started running the process last night and checked in this morning to see it had deadlocked. There were not subprocceses running, there are still records to be updated, and the script had not exited. It was simply sitting there, no longer outputting the current information because no subprocces were running to update the total number complete which is what controls updates to the output. This is running on OS X. I am looking for three things: I would like to get rid of the possibility of this deadlock occurring so I don't need to check in on it as frequently. Is there some issue with locking? Am I doing this in a bad way (gThreading variable to control looping of spawning additional thread... etc.) I would appreciate some suggestions for improving my overall methodology. How should I handle ctrl-c exit? Right now I need to kill the process, but assume I should be able to use the signal module or other to catch the signal and kill the threads, is that right? I am not sure whether I should be pasting my entire script here, since I usually just paste snippets. Let me know if I should paste it here as well.

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  • Display an Image using C# in Web Application

    - by Josh
    Hello again, I have a Web Application that I built a C# class in that generates a Report. This report takes nearly 40 seconds to generate because it searches hundreds of folders for certain files. So I was hoping there was a way to display a "Loading.." icon as this report is generating. I have a gif stored in my Images folder that would be perfect. The research that I've done at this point mostly talks about picturebox's and image controls that can hold the image but I was hoping there was just a way of displaying the image above the report while its being created. The Web Application is from a Web ADF Geocortex website and again I created a C# class that generates this report. Below is some code that may help. /// <summary> /// Generates HTML for the current report using the data in /// the given table. /// </summary> /// <param name="reportLayers">The layers to include in the report.</param> /// <returns> public override string GenerateReportHtml(List<ReportLayer> reportLayers) { StringBuilder htmlString = new StringBuilder(); StringWriter stringWriter = new StringWriter(htmlString); HtmlTextWriter writer = new HtmlTextWriter(stringWriter); string holdAPI = ""; List<string> exclusions = GetExcludedFields(); foreach (ReportLayer layer in reportLayers) { string[] strFiles = null; Boolean val = false; if (layer.Layer.Name == "Bottom Hole Location (OP)") writer.RenderBeginTag(HtmlTextWriterTag.P); // <p> writer.RenderBeginTag(HtmlTextWriterTag.Strong); // <strong> writer.Write(layer.Layer.Name); writer.RenderEndTag(); // end </strong> writer.RenderEndTag(); // end </p> writer.WriteBreak(); // <br /> foreach (ReportFeature feature in layer.ReportFeatures) { // each feature will be in a table writer.RenderBeginTag(HtmlTextWriterTag.Table); // <table> foreach (ReportField field in feature.ReportFields) { string fieldName = field.Alias; if (!exclusions.Contains(fieldName)) {

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  • User created Validator wont call Client side validation Javascript on 'complex' user control.

    Hi All, I have created a user control (from System.Web.UI.UserControl), and created my own validator for the user control (from System.Web.UI.WebControls.BaseValidator). Everything works ok until I try to get the user control to do client side validation. While trying to debug this issue I have set 'Control to Validate' to a text box instead of the custom user control, and the client side script works fine! It appears to me that it has an a issue with my composite user control I have created. Has anyone encountered this issue before? Has anyone else seen client side validation fail on custom user controls? Some extra info : The composite control is a drop down list and 'loader image', as it is a ajax enabled drop down list (using ICallbackEventHandler). I know that the client side javascript is being written to the page, and have placed an alert('random message') as the first line in the validator function that only appears if it is validating a text box (i.e. not when it is validating my custom control) Language : C# (ASP.NET 2.0) and jQuery 1.2.6 in aspx file : <rms:UserDDL ID="ddlUserTypes" runat="server" PreLoad="true" /> <rms:DDLValidator ID="userTypesVal" ControlToValidate="ddlUserTypes" ErrorMessage="You have not selected a UserType" runat="server" Text="You have not selected a UserType" Display="Dynamic" EnableClientScript="true" /> in validator code behind protected string ScriptBlock { get { string nl = System.Environment.NewLine; return "<script type=\"text/javascript\">" + nl + " function " + ScriptBlockFunctionName + "(ctrl)" + nl + " {" + nl + " alert('Random message'); " + nl + " var selVal = $('#' + ctrl.controltovalidate).val(); " + nl + " alert(selVal);" + nl + " if (selVal === '-1') return false; " + nl + " return false; " + nl + " }" + nl + "</script>"; } } protected override void OnPreRender(EventArgs e) { if (this.DetermineRenderUplevel() && this.EnableClientScript) { Page.ClientScript.RegisterExpandoAttribute(this.ClientID, "evaluationfunction", this.ScriptBlockFunctionName); Page.ClientScript.RegisterClientScriptBlock(GetType(), this.ScriptBlockKey, this.ScriptBlock); } base.OnPreRender(e); } I know my ControlPropertiesValid() and EvaluateIsValid() work ok. I appreciate any help on this issue. Noel.

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  • Alternative to Page_Load in ASP.NET (and a good WTF story)

    - by Jason
    Woo, I have a doozy of a problem (might even be one for the Daily WTF) and I'm hoping there's a solution. (My apologies for the long post...) I have been working on a website that I inherited about a month ago. One of the parts I have been working on is fixing one of the controls (essentially a dynamic header bar) so that it displays additional information as requested by my users. As part of doing this project, I created a Site.master file so that I wouldn't have to recode the header bar into every single page. When I first started doing this, it seemingly worked very well. All the pages I had developed looked great and the bar updated as it should displaying the information as it should. Well, when I dropped the Site.master (and this control) into older site pages (ones I did not specifically develop) I noticed that it looked bad on some of them, but not all of them. When I say it looked bad, basically, the control would left-align itself to the page rather than center as it should. I spent a couple hours debugging to no avail - CSS looked correct, the HTML appeared to be okay, I didn't see anything in the Javascript (although, I did miss something as I'll point out in a second), and even the old code looked correct (to the best that it could - it's not very well written). Another coworker took a look at the site and couldn't find anything at first, either. It wasn't until I just thought to look at the rendered source code of the page (I had been working in the developer view up to this point in IE8) that it became clear what was wrong. The original developer performs searches on many of the pages. To accomplish this, he queries the database for ALL the data and then loads them into Javascript arrays within the page so he can get access to them. This in itself is a huge problem because we're talking about thousands of items, and it obviously isn't scalable (and, yes, the site is slow). However, it finally clicked what was screwing up the Site.master - when he loads the data into the Javascript arrays, he writes out the data to the HTML upon Page_Load using numerous Response.Write(string) calls. The WTF (and what was messing me up) is that he inserts the Javascript before the DOCTYPE causing IE to go into quirks mode! So, because I need to at least get this release out (I'll fix the real problem later), I was wondering: is there a way I can force this Javascript to be inserted elsewhere into the HTML—after the DOCTYPE at the very least? Right now, all the Response.Write() calls are being done in the Page_Load method. I just need them to be inserted later.

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