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  • An XEvent a Day (15 of 31) – Tracking Ghost Cleanup

    - by Jonathan Kehayias
    If you don’t know anything about Ghost Cleanup, I recommend highly that you go read Paul Randal’s blog posts Inside the Storage Engine: Ghost cleanup in depth , Ghost cleanup redux , and Turning off the ghost cleanup task for a performance gain .  To my knowledge Paul’s posts are the only things that cover Ghost Cleanup at any level online. In this post we’ll look at how you can use Extended Events to track the activity of Ghost Cleanup inside of your SQL Server.  To do this, we’ll first...(read more)

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  • An XEvent a Day (17 of 31) – A Look at Backup Internals and How to Track Backup and Restore Throughput (Part 1)

    - by Jonathan Kehayias
    Today’s post is a continuation of yesterday’s post How Many Checkpoints are Issued During a Full Backup? and the investigation of Database Engine Internals with Extended Events.  In today’s post we’ll look at how Backup’s work inside of SQL Server and how to track the throughput of Backup and Restore operations.  This post is not going to cover Backups in SQL Server as a topic; if that is what you are looking for see Paul Randal’s TechNet Article Understanding SQL Server Backups . Yesterday...(read more)

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  • Learn WinRT or Unity 3d?

    - by user1582878
    I am not sure where to ask advices about career development, so I am sorry if I am wrong. My question is what is better for me to learn, Win 8 and metro style applications or try to focus on some 3d engine, like Unity 3d? On the one hand I`ve got enought experience in c# and programming for business applications (WinForms and WPF), on the other hand I was always been fasinated by the creation of computer games and have strong math background. Which is better in terms of my career and new job opportunities?

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  • Resources such as libraries, engines and frameworks to make Javacript-based MMORTS? [closed]

    - by hhh
    I am looking for resources outlined to make a MMORTS with Javascript as the client-side, probably just a simple canvas for the frontend. The guy in the video here mentions that JavaScript is one of the most misunderstood language -- and I do believe that. I think one can make quite cool games with it in the future. So I am now proactively looking for resources and perhaps some ideas. My first idea contained Node.js, C and NetBSD/bozohttpd (or the-4-7-chars' *ix-thing with green-logo -thing, move the q here) but I acknowledge my beginner -style approach -- this issue is broad and not only for one person to make it all-the-time-improved project! So I think perfect for community to tinker. Some games and examples possibly easy to make into MMORTS BrowserQuest here under MPL 2.0 and its content licensed under CC-BY-SA 3.0 (source here) [proprietary] LoU here and built with JS/Qooxdoo/c#/Windows-Server/ISS/etc, source. MY ANSWER BEGINS HERE TO BE MOVED BELOW, REQUIRING RE-OPENING. PLEASE, VOTE TO OPEN IT -- HELP US TO TINKER! My answer Generic Is there an MMO-related research body? Although about Android, certain things also appropriate with JS -game: Are there any 2D gaming libraries/frameworks/engines for Android? Why is it so hard to develop a MMO? Browser based MMO Architecture MMO architecture - Highly Scalable with Reporting capabilities What are the Elements of an MMO Game? Is this the right architecture for our MMORPG mobile game? Looking for architectures to develop massive multiplayer game server Information on seamless MMO server architecture Game-mechanics (search) Question sounding like about LoU: What are the different ways to balance an online multiplayer game where user spend different amounts of time online? Building an instance system What are the different ways to balance an online multiplayer game where user spend different amounts of time online? Hosting is it possible to make a MMO starting with scalable hosting? Should I keep login server apart from game server? MMO techniques, algorithms and resources for keeping bandwidth low? MMO Proxy Server Javascript and Client-based things What do I need to do a MMORTS in JavaScript with small amount of Developers? How to update the monsters in my MMO server using Node.js and Socket.IO Are there any good html 5 mmo design tutorials? Networking Loadbalancing Questions Something about TCP, routers, NAT, etc: How do I start writing an MMO game server? Who does the AI calculations in an MMO? They need someone more knowledgable to work with, a lot of cases where the same words mean different things. Data Structures What data structure should I use for a Diablo/WoW-style talent tree? Game Engine Need an engine for MMO mockup Helper sites http://www.gamedev.net/page/index.html

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  • Traditional ASP.Net WebForms vs ASP.Net MVC

    - by Pankaj Upadhyay
    ASP.Net MVC has been around for some time now. The latest one, i.e MVC3 comes with Razor View Engine. My question: How long is traditional ASP.Net here to stay. Does Microsoft have any plans to eliminate it in aid of ASP.Net MVC in the future and will the next release of VS incorporate it? Also, I would like to know if there is any merit of traditional over ASP.Net MVC, other than the controls-aid?

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  • The Sitemap Paradox

    - by Jeff Atwood
    We use a sitemap on Stack Overflow, but I have mixed feelings about it. Web crawlers usually discover pages from links within the site and from other sites. Sitemaps supplement this data to allow crawlers that support Sitemaps to pick up all URLs in the Sitemap and learn about those URLs using the associated metadata. Using the Sitemap protocol does not guarantee that web pages are included in search engines, but provides hints for web crawlers to do a better job of crawling your site. Based on our two years' experience with sitemaps, there's something fundamentally paradoxical about the sitemap: Sitemaps are intended for sites that are hard to crawl properly. If Google can't successfully crawl your site to find a link, but is able to find it in the sitemap it gives the sitemap link no weight and will not index it! That's the sitemap paradox -- if your site isn't being properly crawled (for whatever reason), using a sitemap will not help you! Google goes out of their way to make no sitemap guarantees: "We cannot make any predictions or guarantees about when or if your URLs will be crawled or added to our index" citation "We don't guarantee that we'll crawl or index all of your URLs. For example, we won't crawl or index image URLs contained in your Sitemap." citation "submitting a Sitemap doesn't guarantee that all pages of your site will be crawled or included in our search results" citation Given that links found in sitemaps are merely recommendations, whereas links found on your own website proper are considered canonical ... it seems the only logical thing to do is avoid having a sitemap and make damn sure that Google and any other search engine can properly spider your site using the plain old standard web pages everyone else sees. By the time you have done that, and are getting spidered nice and thoroughly so Google can see that your own site links to these pages, and would be willing to crawl the links -- uh, why do we need a sitemap, again? The sitemap can be actively harmful, because it distracts you from ensuring that search engine spiders are able to successfully crawl your whole site. "Oh, it doesn't matter if the crawler can see it, we'll just slap those links in the sitemap!" Reality is quite the opposite in our experience. That seems more than a little ironic considering sitemaps were intended for sites that have a very deep collection of links or complex UI that may be hard to spider. In our experience, the sitemap does not help, because if Google can't find the link on your site proper, it won't index it from the sitemap anyway. We've seen this proven time and time again with Stack Overflow questions. Am I wrong? Do sitemaps make sense, and we're somehow just using them incorrectly?

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  • The embarrassingly obvious about SQL Server CE

    - by Edward Boyle
    I have been working with SQL servers in one form or another for almost two decades now. But I am new to SQL Server Compact Edition. In the past weeks I have been working with SQL Serve CE a lot. The SQL, not a problem, but the engine itself is very new to me. One of the issues I ran into was a simple SQL statement taking excusive amounts of time; by excessive, I mean over one second. I wrote a little code to time the method. Sometimes it took under one second, other times as long as three seconds. –But it was a simple update statement! As embarrassing as it is, why it was slow eluded me. I posted my issue to MSDN and I got a reply from ErikEJ (MS MVP) who runs the blog “Everything SQL Server Compact” . I know little to nothing about SQL Server Compact. This guy is completely obsessed very well versed in CE. If you spend any time in MSDN forums, it seems that this guy single handedly has the answer for every CE question that comes up. Anyway, he said: “Opening a connection to a SQL Server Compact database file is a costly operation, keep one connection open per thread (incl. your UI thread) in your app, the one on the UI thread should live for the duration of your app.” It hit me, all databases have some connection overhead and SQL Server CE is not a database engine running as a service drinking Jolt Cola waiting for someone to talk to him so he can spring into action and show off his quarter-mile sprint capabilities. Imagine if you had to start the SQL Server process every time you needed to make a database connection. Principally, that is what you are doing with SQL Server CE. For someone who has worked with Enterprise Level SQL Servers a lot, I had to come to the mental image that my Open connection to SQL Server CE is basically starting a service, my own private service, and by closing the connection, I am shutting down my little private service. After making the changes in my code, I lost any reservations I had with using CE. At present, my Data Access Layer class has a constructor; in that constructor I open my connection, I also have OpenConnection and CloseConnection methods, I also implemented IDisposable and clean up any connections in Dispose(). I am still finalizing how this assembly will function. – That’s beside the point. All I’m trying to say is: “Opening a connection to a SQL Server Compact database file is a costly operation”

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  • An XEvent a Day (1 of 31) – An Overview of Extended Events

    - by Jonathan Kehayias
    First introduced in SQL Server 2008, Extended Events provided a new mechanism for capturing information about events inside the Database Engine that was both highly performant and highly configurable. Designed from the ground up with performance as a primary focus, Extended Events may seem a bit odd at first look, especially when you compare it to SQL Trace. However, as you begin to work with Extended Events, you will most likely change how you think about tracing problems, and will find the power...(read more)

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  • OBIEE 11.1.1 - User Interface (UI) Performance Is Slow With Internet Explorer 8

    - by Ahmed A
    The OBIEE 11g UI is performance is slow in IE 8 and faster in Firefox.  For VPN or WAN users, it takes long time to display links on Dashboards via IE 8. Cause is IE 8 generates many HTTP 304 return calls and this caused the 11g UI slower when compared to the Mozilla FireFox browser. To resolve this issue, you can implement HTTP compression and caching. This is a best practice.Why use Web Server Compression / Caching for OBIEE? Bandwidth Savings: Enabling HTTP compression can have a dramatic improvement on the latency of responses. By compressing static files and dynamic application responses, it will significantly reduce the remote (high latency) user response time. Improves request/response latency: Caching makes it possible to suppress the payload of the HTTP reply using the 304 status code.  Minimizing round trips over the Web to re-validate cached items can make a huge difference in browser page load times. This screen shot depicts the flow and where the compression and decompression occurs: Solution: a. How to Enable HTTP Caching / Compression in Oracle HTTP Server (OHS) 11.1.1.x 1. To implement HTTP compression / caching, install and configure Oracle HTTP Server (OHS) 11.1.1.x for the bi_serverN Managed Servers (refer to "OBIEE Enterprise Deployment Guide for Oracle Business Intelligence" document for details). 2. On the OHS machine, open the file HTTP Server configuration file (httpd.conf) for editing. This file is located in the OHS installation directory.For example: ORACLE_HOME/Oracle_WT1/instances/instance1/config/OHS/ohs13. In httpd.conf file, verify that the following directives are included and not commented out: LoadModule expires_module "${ORACLE_HOME}/ohs/modules/mod_expires.soLoadModule deflate_module "${ORACLE_HOME}/ohs/modules/mod_deflate.so 4. Add the following lines in httpd.conf file below the directive LoadModule section and restart the OHS: Note: For the Windows platform, you will need to enclose any paths in double quotes ("), for example:Alias "/analytics ORACLE_HOME/bifoundation/web/app"<Directory "ORACLE_HOME/bifoundation/web/app"> Alias /analytics ORACLE_HOME/bifoundation/web/app#Pls replace the ORACLE_HOME with your actual BI ORACLE_HOME path<Directory ORACLE_HOME/bifoundation/web/app>#We don't generate proper cross server ETags so disable themFileETag noneSetOutputFilter DEFLATE# Don't compress imagesSetEnvIfNoCase Request_URI \.(?:gif|jpe?g|png)$ no-gzip dont-vary<FilesMatch "\.(gif|jpeg|png|js|x-javascript|javascript|css)$">#Enable future expiry of static filesExpiresActive onExpiresDefault "access plus 1 week"     #1 week, this will stops the HTTP304 calls i.e. generated by IE 8Header set Cache-Control "max-age=604800"</FilesMatch>DirectoryIndex default.jsp</Directory>#Restrict access to WEB-INF<Location /analytics/WEB-INF>Order Allow,DenyDeny from all</Location> Note: Make sure you replace above placeholder "ORACLE_HOME" to your correct path for BI ORACLE_HOME.For example: my BI Oracle Home path is /Oracle/BIEE11g/Oracle_BI1/bifoundation/web/app Important Notes: Above caching rules restricted to static files found inside the /analytics directory(/web/app). This approach is safer instead of setting static file caching globally. In some customer environments you may not get 100% performance gains in IE 8.0 browser. So in that case you need to extend caching rules to other directories with static files content. If OHS is installed on separate dedicated machine, make sure static files in your BI ORACLE_HOME (../Oracle_BI1/bifoundation/web/app) is accessible to the OHS instance. The following screen shot summarizes the before and after results and improvements after enabling compression and caching:

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  • Google intègre CoreOS à sa plateforme cloud, « un hôte idéal pour les systèmes distribués » estime Brandon Philips

    Google intègre CoreOS à sa plateforme cloud, « un hôte idéal pour les systèmes distribués » estime Brandon Philips Google rallonge la liste des distributions Linux pouvant être prises en charge par Google Compute Engine. Ainsi, CoreOS, qui était déjà disponible en preview depuis décembre dernier, fait désormais part entière des offres de la plateforme au même titre que Debian, RedHat ou encore Suse. Les entreprises pourront la tester et l'utiliser facilement pour leurs clusters et leurs applications...

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  • SEO - Articles Are the Way Forward

    Writing articles for websites is different from other forms of writing because it uses SEO keywords, designed to improve your site and achieve higher rankings within the search engine. This type of writing is often referred to as copy writing or writing content. Writing articles for websites is one of the most effective marketing methods for a website and they are often used to promote the use of keywords and diverting traffic to a website.

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  • SEO made easy with IIS URL Rewrite 2.0 SEO templates

    - by The Official Microsoft IIS Site
    A few weeks ago my team released the version 2.0 of the URL Rewrite for IIS . URL Rewrite is probably the most powerful Rewrite engine for Web Applications. It gives you many features including Inbound Rewriting (ie. Rewrite the URL, Redirect to another URL, Abort Requests, use of Maps, and more), and in Version 2.0 it also includes Outbound Rewriting so that you can rewrite URLs or any markup as the content is being sent back even if its generated using PHP, ASP.NET or any other technology. It also...(read more)

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  • Website Title Tags For SEO - Creating Excellent Title Tags

    What are title tags? One of the most basic, but important things you can do for your website (in terms of search engine optimisation - SEO), is to ensure that each and every page has its own unique, keyword rich title tag. The title tag can be found at the top of your source code within the and tags (on a web page, click on View Source Code to view the page code).

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  • SEO Practices - Comments on Blogs

    I have been creating web pages for some time and have spent considerable time researching SEO (Search Engine Optimisation) techniques, and as the owner of several blogs have always wondered about one of the techniques. Quoted from the results of a recent Google search on "SEO Blog Comments":

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  • Google Traffic droppend at christmas and is steady since?

    - by Joe Hopfgartner
    as you can see in the picture my search engine traffic dropped exactly at christmas and is steady since. has anybody experienced something similar or has a possible explanation? at first i tought, well... its christmas and its understandable that people devote time to their families and other things than surfing the net, but now everything is over and work week has begun and well... very strange. i have no idea.

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  • 5 Important On-Site SEO Tweaks

    The first part of any successful search engine optimization (SEO) campaign, is to fully optimize all the parts of your website to get a high keyword density for your keywords. This article will focus on five important elements that should be optimized on every page of your website.

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  • Bulk-Batch Email From Microsoft Access

    If your users collect email addresses in a database, odds are before long, someone's going to get it into their head to send out an email "blast" or batch. There are several approaches, but what you really need is an engine to send individualized emails, one at a time...

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  • No search data in Google Analytics or Webmasters

    - by cjk
    I have a domain that has been registered in Google Webmasters and using Google Analytics for over 4 months. I get lots of analytics data, but am getting no information on Google searches in Webmasters, or Queries in Search Engine Optimisation in Analytics, even though I am getting keywords for traffic coming to my site from search engines. I have a test sub-domain with the same setup (except not HTTPS) that is getting some of this information through, even with much less data and visits. What could be wrong to stop me getting this information?

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  • IIS SEO Toolkit Available in 10 Languages

    - by The Official Microsoft IIS Site
    A couple of months ago I blogged about the release of the v1.0.1 of the IIS Search Engine Optimization Toolkit . In March we released the localized versions of the SEO Toolkit so now it is available in 10 languages: English, Japanese, French, Russian, Korean, German, Spanish, Chinese Simplified, Italian and Chinese Traditional. Here are all the direct links to download it. Name Language Download URL IIS SEO Toolkit 32bit english http://download.microsoft.com/download/A/C/A/ACA8D740-A59D-4D25-A2D5...(read more)

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  • Lazy Evaluation &ndash; Why being lazy in F# blows my mind!

    - by MarkPearl
    First of all – shout out to Peter Adams – from the feedback I have gotten from him on the last few posts of F# that I have done – my mind has just been expanded. I did a blog post a few days ago about infinite sequences – I didn’t really understand what was going on with it, and I still don’t really get it – but I am getting closer. In Peter’s last comment he made mention of Lazy Evaluation. I am ashamed to say that up till then I had never heard about lazy evaluation – how can evaluation be lazy? I mean, I know about lazy loading and that makes sense… but surely something is either evaluated or not! Well… a bit of reading today and I have been enlightened to a point – if you do know of any good articles explaining lazy evaluation please send them to me. So what is lazy evaluation and why is it useful? Lazy evaluation is a process whereby the system only computes the values needed and “ignores” the computations not needed. I’m going out on a limb here, but with this explanation in hand, imagine the following C# code… public int CalculatedVal() { int Val1 = 0; int Val2 = 0; for (int Count = 0; Count < 1000000; Count++) { Val1++; } return Val2; }   Normally, even though Val1 is never needed, the system would loop 1000000 times and add 1 to the current value of Val1. Imagine if the system realized this and so just skipped this segment of code and instead did the following…. public int CalculatedVal() { int Val1 = 0; return Val2; }   A massive saving in computation and wasted effort. Now I am pretty sure it isn’t as simple as this but I think this is the basic idea. For a more detailed explanation of lazy evaluation in c#, Pedram Rezei has a wonderful post on lazy evaluation and makes some C# comparisons. I am not going to take any thunder from him by repeating everything he said since I think he did such a good job of explaining it himself. What I am interested in though is how in F# do you tell something to have lazy evalution, and how do you know if something will be eager or lazy by looking at it. I found this post was useful. From reading around F# by default uses eager evaluation unless explicitly told to use lazy evaluation. One exception to this is sequences, which are lazy by default. Now reading about lazy evaluation has helped me understand more about F# coding… From my understanding of F# because of its declarative nature, most of the actual code you are declaring properties and rules – very little code is actually saying do this right now - but when it comes to a “do this” code section, it then evaluates and optimizes code and applies the rules. So props to lazy evaluation and its optimizations…

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