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  • Fireball.CodeEditor

    - by csharp-source.net
    Fireball.CodeEditor is a source editor control with syntax highlight support. It supports some common programming language and you can add your own syntax. Also on the website you can find a software called FireEdit. It is a open source small code editor with support for extensibility from plugins system, more info on the web site, join the forum and help the staff to add feature and find bugs, by testing the control or the application or by making a plugin.

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  • Using XNA to learn to build a game, but wanna move on [closed]

    - by Daniel Ribeiro
    I've been building a 2D isometric game (with learning purposes) in C# using XNA. I found it's really easy to manage sprite sheets loading, collision, basic physics and such with the XNA api. The thing is, I want to move on. My real goal is to learn C++ and develop a game using that language. What engine/library would you guys recommend for me to keep going on that same 2D isometric game direction using pretty much sprite sheets for the graphical part of the game?

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  • Using XNA for a 2D isometric game, but wanna move on

    - by Daniel Ribeiro
    I've been building a 2D isometric game (with learning purposes) in C# using XNA. I found it's really easy to manage sprite sheets loading, collision, basic physics and such with the XNA api. The thing is, I want to move on. My real goal is to learn C++ and develop a game using that language. What engine/library would you guys recommend for me to keep going on that same 2D isometric game direction using pretty much sprite sheets for the graphical part of the game?

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  • How to deal with cargo-cult programming attitude?

    - by Aivar
    I have some students (in introductory programming course) who see programming language as a set of magic spells, which must be cast in order to achieve some effect (instead of seeing it as a flexible medium for expressing his idea of solution). They tend to copy-paste code from previous similarly sounding assignments without considering the essence of the problem. Can anyone recommend some exercises or analogies to make those students more confident that they can and should understand the structure and meaning of each piece of code they write?

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  • Primary Advantages Of asp.net

    ASP.NET, another revolutionized web development language from the software giant Microsoft, recently has become highly popular among majority of the web developers and software professionals worldwid... [Author: Mark Warne - Web Design and Development - April 07, 2010]

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  • Looking for a short book on C# 2010 for experienced programmers

    - by Gaz Davidson
    Hi I'm an experienced programmer (C++, Java, Python, C, Objective-C, and others) and need to take a crash course in C# for my current job. I've never done any C# programming before though have read a bit about the syntax etc, I'm looking for a guide that quickly introduces advanced topics so I can get a handle on the language and begin hacking ASAP. Does anyone know of such a book? Amazon and Google are drawing a blank. Thanks in advance!

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  • Why do this PDF's fonts appear unreadable on my machine?

    - by Matthew
    I'm trying to read The Art of Assembly Language as per this answer on Stack Overflow. When I open it on my Ubuntu 12.04 box, it looks like this: I haven't tested it on another machine, but this can't be intentional. What is going on, and how can I fix it? Edit: The above screenshot is from Chrome. It look like this in Evince: Still squished and hardly readable, but better. Is there anything I can do to fix it?

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  • Ord function implementation in Delphi

    - by Federico Zancan
    Purely as an exercise at home, aimed to better understand some language basics, I tried to reimplement the Ord function, but I came across a problem. In fact, the existing Ord function can accept arguments of a variety of different types (AnsiChar, Char, WideChar, Enumeration, Integer, Int64) and can return Integer or Int64. I can't figure out how to declare multiple versions of the same function. How should this be coded in Delphi?

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  • If Computer Problems were Physical Life Events [Video]

    - by Asian Angel
    Things can be bad (and frustrating) enough when you have problems with your computer, but what if those events actually crossed over into physical reality? Note: Video contains some language that may be considered inappropriate. If Computer Problems Were Real – Awkward Spaceship [via Fail Desk] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Top 5 PHP Frameworks That You Should Be Aware About

    The offshore application development scenario has transmuted into frenzy due to the inception of PHP, a widely used open source scripting language especially suited to the building of dynamic web pag... [Author: Chintan Shah - Web Design and Development - May 07, 2010]

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  • What are the tools required to build a compiler?

    - by kevin
    What are the various tools that are required to build a compiler for a particular programming language, say C? I want to know how each part of the compiler works. So, I am trying to use all the existing tools like loader, linker, etc, and combine them together to build one compiler (or can just say "compiling a compiler"). Can any one list out all such tools that are required to build a fully functional one?

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  • How does the GPL static vs. dynamic linking rule apply to interpreted languages?

    - by ekolis
    In my understanding, the GPL prohibits static linking from non-GPL code to GPL code, but permits dynamic linking from non-GPL code to GPL code. So which is it when the code in question is not linked at all because the code is written in an interpreted language (e.g. Perl)? It would seem to be too easy to exploit the rule if it was considered dynamic linking, but on the other hand, it would also seem to be impossible to legally reference GPL code from non-GPL code if it was considered static! Compiled languages at least have a distinction between static and dynamic linking, but when all "linking" is just running scripts, it's impossible to tell what the intent is without an explicit license! Or is my understanding of this issue incorrect, rendering the question moot? I've also heard of a "classpath exception" which involves dynamic linking; is that not part of the GPL but instead something that can be added on to it, so dynamic linking is only allowed when the license includes this exception?

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  • Exporting XNA class library as a DLL file

    - by Will Bagley
    I have downloaded an open source project that I intend to use with my current game. The download came with all the class files from the original project as well as a pre-compiled DLL file representing the project. I was able to easily link this DLL with my current project and get it working just fine, no problems there. The problem I now have is that I want to make a couple of changes to the original libraries (extend its functionality a bit to better suit my needs) and re-export the class library as a DLL again, but I have no clue how to do this. Is there some simple way in VS where I can just take the class library and export/compile it as a DLL file again or is there more to it than that? This seems like something that should be pretty simple but my efforts to find an answer have so far come up with nothing. Thanks in advance.

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  • Sql Server Data Tools & Entity Framework - is there any synergy here?

    - by Benjol
    Coming out of a project using Linq2Sql, I suspect that the next (bigger) one might push me into the arms of Entity Framework. I've done some reading-up on the subject, but what I haven't managed to find is a coherent story about how SQL Server Data Tools and Entity Framework should/could/might be used together. Were they conceived totally separately, and using them together is stroking the wrong way? Are they somehow totally orthogonal and I'm missing the point? Some reasons why I think I might want both: SSDT is great for having 'compiled' (checked) and easily versionable sql and schema But the SSDT 'migration/update' story is not convincing (to me): "Update anything" works ok for schema, but there's no way (AFAIK) that it can ever work for data. On the other hand, I haven't tried the EF migration to know if it presents similar problems, but the Up/Down bits look quite handy.

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  • Scriptable user-interfaces/frameworks for automated UI testing

    - by AareP
    I'm planning on using scripting for automated UI testing. Main application is written in c#, and I want it to be scriptable, so I can do everything end-user can do, but programmatically. What do you think of software that provides an interface for scripting, like VBA macros in Excel? Can this be future of all programming, big and small? What is the best way to build such an interface for your own application, dll-based or by parsing own scripting language?

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  • Importance of a 1st Class Degree

    - by Nipuna Silva
    I'm currently at the 3rd year following a degree in Software Engineering. I'm thinking of moving into a research field in the future (programming language design, AI etc.) My problems are, What is the advantage/importance of carrying a 1st Class Degree (Honors for Americans) in to the industry rather than with just simple pass. Is it really important to have a 1st Class? Is it the practical knowledge i have to give priority or the theoretical knowledge, or both?

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  • How to load with "simplegame" mode after cooking?

    - by Emran Bayati
    i got a problem after i cook my game in Frontend (udk) ! Every thing is ok during the Cook operation i mean i compiled my scripts,it's ok there's no problem in this step,and i cooked my packages it's ok too ! no problem just like last step. so before i package the whole game;i'll lunch it and see if every thing is ok ! but when i load the game it'll load whit the Unreal tournament default game type ! i mean i don't want it to load with this type ! i want it to load with the "simplegame" game type ! i need to say that i set game type to "simplegame" in the Editor from View world Properties Game Type! but still it's loading with Ut game mode when i cook the game ! I just want load my game in "Simplegame" mode after cooked. if any one can help ! plz help ! Tnx Alot Emran Bayati

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  • Why&rsquo;s Poignant Guide To Ruby

    - by Liam McLennan
    According to Wikipedia, “why the lucky stiff was the persona of an anonymous, but prolific writer, cartoonist, musician, artist, and computer programmer”. He looks a bit like Jack Black. His book, Why’s Poignant Guide to Ruby, is a classic, though it can be hard to find since Why disappeared. If you want to learn the Ruby programming language I highly recommend Why’s Poignant Guide to Ruby. I am including a link here so that others who search for it may find it more easily.

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  • Using C++11 for cross-platform Game Engine Development

    - by Samaursa
    Note: This is not a 'give your opinion' question about C++03 and C++11. Our game engine, written in C++03, is designed to be compiled on Windows, OSX and iOS. Linux support is planned for the (very) near future. Our experience is limited when it comes to consoles, which is why I am asking this question. Currently, we are debating whether switching to C++11 and using non-compatible features of the C++11 standard could pose a problem in the near future when we need to port our engine to any of the current gen consoles (perhaps the compilers supported by some console(s) do not support C++11 yet? We don't know...). So, game developers who have experience across multiple platforms and consoles, do you think we should stick to C++03 until the new generation of consoles arrive and most everybody has switched to C++11 standard (have they already?). Or are most consoles using/support compilers (VC++, GCC or variants?) that are already supporting C++11 features?

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  • How To: Spell Check InfoPath web form in SharePoint

    - by JeremyRamos
    This post is a compiled version of Steve Cavanagh's blog post on How To: Spell Check an InfoPath form displayed via XmlFormView. Many are not able to follow Steve's instructions due to lack of details. See below a downloadable zip of all changes need installed for your InfoPath Spell Checker. File Contents: CustomSpellCheckEntirePage.js - This is a customized SpellCheckEntirePage.js which includes changes outlined in Steve's post above.   FormServer.aspx - Note that this will replace the exisitng FormServer.aspx - this file acts like a masterpage for all infopath forms. So this change will add the spellchecker to all infopath forms in the sharepoint farm. Only thing i changed here is to add the 'Spell Check' link before and after the form.   ReadMe.rtf - Contains instructions where to copy the files to in your MOSS WFE server.

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  • Different Directives for Dot NET

    Directives are those that are responsible for any kind of change in the settings that decide the actions of an entire page. They are language specific and for .NET they function as settings of the pa... [Author: Jessica Woodson - Web Design and Development - April 10, 2010]

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  • Evolution crashes

    - by allenskd
    Well, somehow it started to crash for no reason This the what I'm getting in terminal, not sure yet: ** Message: secret service operation failed: The name org.freedesktop.secrets was not provided by any .service files ** Message: secret service operation failed: The name org.freedesktop.secrets was not provided by any .service files (evolution:8246): gtkhtml-editor-WARNING **: lc: No such language ** Gtk:ERROR:/build/buildd/gtk+2.0-2.22.0/gtk/gtkrecentmanager.c:1942:get_icon_fallback: assertion failed: (retval != NULL) Aborted It has happened to a few GTK Apps I've installed in my Kubuntu, any ideas on how to fix this?

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  • Diving into Scala with Cay Horstmann

    - by Janice J. Heiss
    A new interview with Java Champion Cay Horstmann, now up on otn/java, titled  "Diving into Scala: A Conversation with Java Champion Cay Horstmann," explores Horstmann's ideas about Scala as reflected in his much lauded new book,  Scala for the Impatient.  None other than Martin Odersky, the inventor of Scala, called it "a joy to read" and the "best introduction to Scala". Odersky was so enthused by the book that he asked Horstmann if the first section could be made available as a free download on the Typesafe Website, something Horstmann graciously assented to. Horstmann acknowledges that some aspects of Scala are very complex, but he encourages developers to simply stay away from those parts of the language. He points to several ways Java developers can benefit from Scala: "For example," he says, " you can write classes with less boilerplate, file and XML handling is more concise, and you can replace tedious loops over collections with more elegant constructs. Typically, programmers at this level report that they write about half the number of lines of code in Scala that they would in Java, and that's nothing to sneeze at. Another entry point can be if you want to use a Scala-based framework such as Akka or Play; you can use these with Java, but the Scala API is more enjoyable. " Horstmann observes that developers can do fine with Scala without grasping the theory behind it. He argues that most of us learn best through examples and not through trying to comprehend abstract theories. He also believes that Scala is the most attractive choice for developers who want to move beyond Java and C++.  When asked about other choices, he comments: "Clojure is pretty nice, but I found its Lisp syntax a bit off-putting, and it seems very focused on software transactional memory, which isn't all that useful to me. And it's not statically typed. I wanted to like Groovy, but it really bothers me that the semantics seems under-defined and in flux. And it's not statically typed. Yes, there is Groovy++, but that's in even sketchier shape. There are a couple of contenders such as Kotlin and Ceylon, but so far they aren't real. So, if you want to do work with a statically typed language on the JVM that exists today, Scala is simply the pragmatic choice. It's a good thing that it's such a nice choice." Learn more about Scala by going to the interview here.

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  • How to motivate team for knowledge sharing sessions

    - by ring bearer
    I work in a team with wide range of expertise and experience. I have been trying to introduce weekly knowledge sharing sessions. Sessions of 30-60 min length where everybody gets a chance to present something and talk about it. This will contribute in improving presentational and language skills. However, the team is not motivated towards this, either the attendance is too low or none. How to get a team work towards such an idea?

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