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  • android close application

    - by Arutha
    I've two different activities. The first launches the second one. In the second activity I call System.exit(0) in order to force the application to close but the first activity is automatically displayed instead of come back to the home screen. How can I avoid this feature ?

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  • Accessing Google Account Id /username via Android (pre 2.0)

    - by KawBoy
    How do you access the user's Google Account Id / username in code (pre-2.0)? I am building an application that will call a web service to store data and I want to identify the identity of the person sumitting the data. If no user identity information available (pre 2.0) how about the ability to access phone identity (pre 2.0). Thanks in advance.

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  • JEXCelAPI on android

    - by user121196
    When I added the JExcelAPI http://jexcelapi.sourceforge.net/ to the class path and run my app, I get: trouble writing output: shouldn't happen [2009-07-16 14:32:19 - xxx] Conversion to Dalvik format failed with error 2 any idea? thanks

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  • Android: automatically choose debug/release Maps api key?

    - by tomash
    Is it possible to automatically detect, which certificate was used for signing APK? I'd like to have both debug and release Maps certificates in application and pass valid one to MapView constructor. With such setup I will not make mistake while releasing application - I'm using debug certificate on emulator and my device, then sign with release one before sending app to Market. I was thinking about detecting my particular device or whether debugger is connected but it is not perfect. Maybe some file marking need for debug certificate? Is there any better way?

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  • create a listener that will listen to an external push server

    - by rayman
    Hi, is there any build-in mechanism in Android, which could create a service or app that actully listens to some server from the out side.. something that will "Wake up" the phone and makes him receaving a message from an outside server (i am asking this coz most of the appz are working the way aroound, when the phone sending requests to an outside server to recieve data) is it possible any how ? thanks.

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  • Update an Android market app to lower sdk?

    - by Tom Richards
    I have an app on the market that requires sdk 2.0 I want to rewrite and publish it using 1.6 to find a wider audience. The question is: if I update my already published app with an sdk downgrade to 1.6 will it then show up to users with phones at 1.6? I know currently the market search shows my app only to those that have 2.0 phones.

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  • android Convert phone number in International Format

    - by Arutha
    I'd like to know whether it's possible to have phone numbers converted into international format when a call is outgoing. For instance, if a french user (sorry it's the only format i know i won't make a mistake :-) try to call with the national format : 01.47.12.34.56 then a method will convert it into international format like this : +33.1.47.12.34.56 I've looked into the doc of the PhoneNumberUtils but i don't know if there is a method doing what i want.

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  • Doing a loop on android (Audio)

    - by James Rattray
    I have a track I want to play 'megadeth', i'm calling it by... final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth); And playing it by using 'mp.start' And I just want to know, how can I get this audio mp3 to loop? -Can you give me the code? Thanks alot,

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  • Android: passing paramters between classes

    - by Yang
    I have a class2 which is involved by class1 when clicks are made. I have to pass some parameters/objects from class1 to class2. I only know the standard way which does not have an option of passing parameters. // launch the full article Intent i = new Intent(this, Class2.class); startActivity(i);

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  • Android 1.6: onActivityResult is not called

    - by Seb
    Hi, I have a problem with the method "onActivityResult". I create a new Activity from my main activity: Intent intent = new Intent(this, NewActivity.class); startActivityForResult(intent, 0); The new Activity is ended like this: Intent resultIntent = new Intent(); resultIntent.putExtra("vid", hmvenues.get(venues[currentPosition])); resultIntent.putExtra("name", venues[currentPosition]); setResult(RESULT_OK, resultIntent); finish(); But the Method onActivityResult seem to be not called @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(this.getClass().getName(),"onActivityResult"); ... } Does anyone have an idea, what I did wrong? Thanks!! Seb

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  • Android Parcelable create array

    - by Ozik Abdullaev
    In background i parse JSON, and then in this background i send Json to parcelable And in Parcelable i writestring with JSONObject.optString how i can write ArrayList? List<Row> result = new ArrayList<Row>(array.length()); for (int i = 0; i < array.length(); i++) { result.add(new Row(array.optJSONObject(i))); } Parcelable.java public Row(JSONObject from) { thumb = from.optString(TAG_THUMBNAILS); bigImage = from.optString(TAG_BIG_IMAGE); author = from.optString(TAG_AUTHOR); description = from.optString(TAG_DESCRIPTION); date = from.optString(TAG_DATE); } public Row(Parcel parcel) { thumb = parcel.readString(); bigImage = parcel.readString(); author = parcel.readString(); description = parcel.readString(); date = parcel.readString(); } @Override public int describeContents() { return 0; } @Override public void writeToParcel(Parcel parcel, int flags) { parcel.writeString(thumb); parcel.writeString(bigImage); parcel.writeString(author); parcel.writeString(description); parcel.writeString(date); }

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  • Android - Where to store generated bitmaps?

    - by Josh
    I've got an app which dynamically generates anywhere from 6 to 100 small bitmaps for the user to move around the screen in a given session. I currently generate them in onCreate and store them to the sd card, so that after an orientation change I can grab them out of external storage and display them again. However, this takes time (the loading) and I'd like to keep the bitmap references around between lifecyle changes for quicker access. My question is, is there a better place to store my generated bitmaps? I was thinking about creating a static storage library in my base activity, something that would only need to be reloaded when the app is completely removed from memory (shutdown, other apps need resources, 30 minute restart, etc). Ideally, I'd like the user to be able to back out to the title screen, click a "Resume" button, and in onCreate I just have access to those resident bitmap references instead of having to load them from storage again. For this reason I don't think Activity.onRetainNonConfigurationInstance is what I need. Alternatively, is there a better way to handle multiple generated bitmaps than what I'm doing or the plan I described?

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  • RotationAsync with each row in List view

    - by Labeeb P
    Hi, From this answer in stack overflow and the sample project referred there, i got the Idea of RotationAsync, where a progress bar work fine with device rotation. But my problem is, i have a listview with each row there is progress bar. And is there any way to retain the progress while rotation for reach row. Me creating onclicklistener object for the button click listener in getview function of my adapter class. Where its onClick function call the AsyncTask class Since each getview (row) is calling different instant of my AsyncTask, i cannot make it static of single ton class. Any Idea on this. Thanks.

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  • android low memory issue

    - by Faisal khan
    1.Start Andorid app in my app there are 10 screens i navigate b/w the screens after that i press home button my app goes on the background now i play with other applications which cause system to run GC press home button select my app come back to my app when i press back button it throws exception and crashes. any idea for quick fix ?

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  • How to upload Image on Android?

    - by Mattiah85
    I havve to upload image from my SD card to PHP server. I have read a lot of articles and topics but I have some problems... First I have use that code: HttpURLConnection connection = null; DataOutputStream outputStream = null; //DataInputStream inputStream = null; String urlServer = hostName+"Upload"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; String serverResponseMessage; //int serverResponseCode; int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; try { showLog("uploading file: " + file); FileInputStream fileInputStream = new FileInputStream(new File(pictureFileDir+"/"+file) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs &amp; Outputs. connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Set HTTP method to POST. connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploaded_file\";filename=\"" + file +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) //serverResponseCode = connection.getResponseCode(); serverResponseMessage = connection.getResponseMessage(); showLog("server response: " + serverResponseMessage); fileInputStream.close(); outputStream.flush(); outputStream.close(); } catch (Exception ex) { ex.printStackTrace(); } but server response 200/OK and no file was on destination server... After i have read about Multipart: try { HttpParams params = new BasicHttpParams(); params.setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); DefaultHttpClient mHttpClient = new DefaultHttpClient(params); File image = new File(pictureFileDir + "/" + filename); HttpPost httppost = new HttpPost(hostName+"Upload"); MultipartEntity multipartEntity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE); multipartEntity.addPart("Image", new FileBody(image)); httppost.setEntity(multipartEntity); mHttpClient.execute(httppost, new PhotoUploadResponseHandler()); } catch (Exception e) { e.printStackTrace(); } but then a i have such LOG in LogCat and nothing else... 06-04 06:50:52.277: D/dalvikvm(1584): DexOpt: couldn't find static field Lorg/apache/http/message/BasicHeaderValueParser;.INSTANCE 06-04 06:50:52.277: W/dalvikvm(1584): VFY: unable to resolve static field 6688 (INSTANCE) in Lorg/apache/http/message/BasicHeaderValueParser; 06-04 06:50:52.277: D/dalvikvm(1584): VFY: replacing opcode 0x62 at 0x001b ServerSide Script: $target_path = "uploads"; $target_path = $target_path . basename( $_FILES['Image']); if(move_uploaded_file($_FILES['tmp_name'], $file_path)) { echo "success"; } else{ echo "fail"; } why? What is the simplest way to upload image?

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  • android SQLite vs Flat Files

    - by mixm
    hi. im creating a game right now and im a bit stuck on how to implement storage of levels. i need to be able to download level files from the internet ota. im not so familiar with transferring files ota, but i have some experience with databases (mysql). what would be a better way of storing the game's level data?

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