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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • How can you learn to design nice looking websites?

    - by Richard
    I am a moderately capable web developer. I can put stuff where I want it to go and put some JQuery stuff in there if I need to. However, if I am making my own website (which I am starting to do) I have no idea how to design it. If someone was to sit next to me a point to the screen and say "put this picture there, text there" I can do that quite easily. But designing my own site with my choice of colours and text will look like a toddler has invented it. Does anyone know any websites/books I can look at or has anyone got any tips on the basics of non-toddler web design?

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  • Bulk-Batch Email From Microsoft Access

    If your users collect email addresses in a database, odds are before long, someone's going to get it into their head to send out an email "blast" or batch. There are several approaches, but what you really need is an engine to send individualized emails, one at a time...

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  • REST Framework - MS Web Api vs the rest of the field

    - by Mike
    I am a .NET developer who is looking into the OSS world for a REST framework similar to Microsoft's Web Api. I'll be starting a personal project soon and need to develop both a web site and an API with the API coming first. I've ruled out Ruby on Rails just because I feel that with my background in C#, I can get up to speed quickly with either a Java or PHP based framework. So far I've looked at Slim (PHP) and JAX-RS and Jersey (Java). Would I want to consider any others? My API will be private at first with a public one on the roadmap. I'll be hosting the API on Heroku or some cloud based service.

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  • SQL SERVER – 2012 RC0 Various Resources and Downloads

    - by pinaldave
    Microsoft SQL Server 2012 Release Candidate 0 (RC0) Microsoft SQL Server 2012 RC0 enables a cloud-ready information platform that will help organizations unlock breakthrough insights across the organization. Microsoft SQL Server 2012 Express RC Microsoft SQL Server 2012 Express RC0 is a powerful and reliable free data management system that delivers a rich set of features, data protection, and performance for embedded applications, lightweight Web Sites, applications, and local data stores. Microsoft SQL Server 2012 Semantic Language Statistics RC0 The Semantic Language Statistics Database is a required component for the Statistical Semantic Search feature in Microsoft SQL Server 2012 Semantic Language Statistics RC0. Microsoft SQL Server 2012 Release Candidate 0 (RC0) Manageability Tool Kit The Microsoft SQL Server 2012 Release Candidate 0 (RC0) Manageability Tool Kit is a collection of stand-alone packages which provide additional value for Microsoft SQL Server 2012 Release Candidate 0 (RC0). Microsoft SQL Server 2012 PowerPivot for Microsoft Excel 2010 Release Candidate 0 (RC0) Microsoft PowerPivot for Microsoft Excel 2010 provides ground-breaking technology; fast manipulation of large data sets, streamlined integration of data, and the ability to effortlessly share your analysis through Microsoft SharePoint Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Database, PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • How to add search.asmx web reference to webpart application in VS2008 ? facing problem.

    - by Lalit
    Hi, I am trying to create the custom search webpart. I want to use Enterprise Search Query Model (MOSS) . But unable to add the web reference of the search.asmx webservice. infact it has no WSDL file. just wondering about what setting it needs.... too If anybody know how to do, same. please let me know. you can find the search webservice at "http://:/sites//_vti_bin/spsearch.asmx" I tried by right cliking on project said Add Service Reference , inserts the url said Go , but nothis was there. same i tried with web aplication . but no effect. even i can see the methods in browser, but cannot generate WSDL ??

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  • SQL SERVER – Download Free eBook – Introducing Microsoft SQL Server 2012

    - by pinaldave
    Database Administration and Business Intelligence is indeed very key area of the SQL Server. My very good friend Ross Mistry and Stacia Misner has recently wrote book which is for SQL Server 2012. The best part of the book is it is totally FREE! Well, this book assumes that you have certain level of SQL Server Administration as well Business Intelligence understanding. So if you are absolutely beginner I suggest you read other books of Ross as well attend Pluralsight course of Stacia Misner. Personally I read this book in last 10 days and I find it very easy to read and very comprehensive as well. Part I Database Administration (by Ross Mistry) 1. SQL Server 2012 Editions and Engine Enhancements 2. High-Availability and Disaster-Recovery Enhancements 3. Performance and Scalability 4. Security Enhancements 5. Programmability and Beyond-Relational Enhancements Part II Business Intelligence Development (by Stacia Misner) 6. Integration Services 7. Data Quality Services 8. Master Data Services 9. Analysis Services and PowerPivot 10. Reporting Services Here are various versions of the eBook. PDF ePub Mobi Amazon Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Web Deploy no ASP.NET 4 no VS 2010

    - by renatohaddad
    Pessoal, nunca foi tão fácil fazer deploy de aplicações ASP.NET 4 no VS 2010, é impressionante a facilidade. Para o Road Show eu criei uma conta no provedor orcsweb que já hospeda .NET 4, fiz uma simples aplicação que inclusive lê um banco de dados e a url é http://173.46.159.126/Default.aspx Durante o Road Show, faremos o deploy ao VIVO e "com emoção", é claro :). O fato é que o ASP.NET permite vc criar diversos Web.Config para seus ambientes de deenvlvimento, testes, homologação, produção, etc, inclusive com características próprias de cada ambiente. Assim, ninguém mais precisa ter aquele Web.Config com toneladas de comentários para rodar em um outro ambiente. Bom, espero todos no road show. abração. Renatão 

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  • web.config, configSource, and "The 'xxx' element is not declared" warning.

    - by UpTheCreek
    I have broken down the horribly unwieldy web.config file into individual files for some of the sections (e.g. connectionStrings, authentication, pages etc.) using the configSource attribute. This is working file, but the individual xml files that hold the section 'snippets' cause warnings in VS. For example, a file named roleManager.config is used for the role manager section, and looks like this: <roleManager enabled="false"> </rolemanager> However I get a blue squiggle under the roleManager element in VS, and the following warning: The 'roleManager' element is not declared I guess this is something to do with valid xml and schemas etc. Is there an easy way to fix this? Something I can add to the individual files? Thanks P.S. I have heard that it is bad practice to break the web.config file out like this. But don't really understand why - can anyone illuminate me?

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  • Building Web Applications with ACT and jQuery

    - by dwahlin
    My second talk at TechEd is focused on integrating ASP.NET AJAX and jQuery features into websites (if you’re interested in Silverlight you can download code/slides for that talk here). The content starts out by discussing ScriptManager features available in ASP.NET 3.5 and ASP.NET 4 and provides details on why you should consider using a Content Delivery Network (CDN).  If you’re running an external facing site then checking out the CDN features offered by Microsoft or Google is definitely recommended. The talk also goes into the process of contributing to the Ajax Control Toolkit as well as the new Ajax Minifier tool that’s available to crunch JavaScript and CSS files. The extra fun starts in the next part of the talk which details some of the work Microsoft is doing with the jQuery team to donate template, globalization and data linking code to the project. I go into jQuery templates, data linking and a new globalization option that are all being worked on. I want to thank Stephen Walther, Dave Reed and James Senior for their thoughts and contributions since some of the topics covered are pretty bleeding edge right now.The slides and sample code for the talk can be downloaded below.     Download Slides and Samples

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  • Building Interactive User Interfaces with Microsoft ASP.NET AJAX: Refreshing An UpdatePanel With Jav

    The ASP.NET AJAX UpdatePanel provides a quick and easy way to implement a snappier, AJAX-based user interface in an ASP.NET WebForm. In a nutshell, UpdatePanels allow page developers to refresh selected parts of the page (instead of refreshing the entire page). Typically, an UpdatePanel contains user interface elements that would normally trigger a full page postback - controls like Buttons or DropDownLists that have their AutoPostBack property set to True. Such controls, when placed inside an UpdatePanel, cause a partial page postback to occur. On a partial page postback only the contents of the UpdatePanel are refreshed, avoiding the "flash" of having the entire page reloaded. (For a more in-depth look at the UpdatePanel control, refer back to the Using the UpdatePanel installment in this article series.) Triggering a partial page postback refreshes the contents within an UpdatePanel, but what if you want to refresh an UpdatePanel's contents via JavaScript? Ideally, the UpdatePanel would have a client-side function named something like Refresh that could be called from script to perform a partial page postback and refresh the UpdatePanel. Unfortunately, no such function exists. Instead, you have to write script that triggers a partial page postback for the UpdatePanel you want to refresh. This article looks at how to accomplish this using just a single line of markup/script and includes a working demo you can download and try out for yourself. Read on to learn more! Read More >Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Go import error while trying to import web.go package after using goinstall

    - by Metropolis
    With halfdans advice, I was successfully able to use goinstall github.com/hoisie/web.go without any errors after installing git first. However, now when I try to compile the sample code given, go is not finding the web package. I get the error, main.go:4: can't find import: web On this code package main import ( "web" ) func hello(val string) string { return "hello " + val } func main() { web.Get("/(.*)", hello) web.Run("0.0.0.0:9999") } Is there something special I need to do in order for it to recognize the package? I found the package source at $GOROOT/src/pkg/github.com/hoisie/web.go/web. I tried that path as the import and it still did not like that.

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  • SQLAuthority News – Microsoft SQL Server 2012 Service Pack 1 Released (SP1)

    - by pinaldave
    Last week, I was attending SQLPASS 2012 and I had great fun attending the event. During the event long awaited SQL Serer 2012 Service Pack 1 was released. I am pretty excited with SP1 as new service packs are cumulative updates and upgrade all editions and service levels of SQL Server 2012 to SP1. This service pack contains SQL Server 2012 Cumulative Update 1 (CU1) and Cumulative Update 2 (CU2). The latest SP1 has many new and enhanced features. Here are a few for example: Cross-Cluster Migration of AlwaysOn Availability Groups for OS Upgrade Selective XML Index DBCC SHOW_STATISTICS works with SELECT permission New function returns statistics properties – sys.dm_db_stats_properties SSMS Complete in Express SlipStream Full Installation Business Intelligence highlights with Office and SharePoint Server 2013 Management Object Support Added for Resource Governor DDL Please note that the size of the service pack is near 1 GB. Here is the link to SQL Server 2012 Service Pack 1. SQL Server Express is the free and feature rich edition of the SQL Server. It is used with lightweight website and desktop applications. Here is the link to SQL Server 2012 EXPRESS Service Pack 1. Here is the question for you – how long have you been using SQL Server 2012? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Service Pack

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  • It&rsquo;s About You: Tell Microsoft How They&rsquo;re Doing!

    - by juanlarios
    Every fall and spring, a survey goes out to a few hundred thousand IT folk in Canada asking what they think of Microsoft as a company. The information they get from this survey helps them understand what problems and issues you’re facing and how they can do better. The team at Microsoft Canada takes the input they get from this survey very seriously. Now I don’t know who of you will get the survey and who won’t but if you do find an email in your inbox from "Microsoft Feedback” with an email address of “ feedback@e-mail.microsoft.com ” and a subject line “Help Microsoft Focus on Customers and Partners” from now until April 13th — it’s not a hoax or phishing email. Please open it and take a few minutes to tell them what you think. This is your chance to get your voice heard: If they’re doing well, feel free to pile on the kudos (they love positive feedback!) and if you see areas they can improve, please point them out so they can make adjustments (they also love constructive criticism!). The Microsoft team would like to thank you for all your feedback in the past — to those of you who have filled out the survey and sent them emails. Thank you to all who engage with them in so many different ways through events, the blogs, online and in person. You are why they do what they do and they feel lucky to work with such a great community! One last thing - even if you don’t get the survey you can always give the team feedback by emailing us directly through the Microsoft Canada IT Pro Feedback email address . They want to make sure they are serving you in the best possible way. Tell them what you want more of. What should they do less of or stop altogether? How can they help? Do you want more cowbell ? Let them know through the survey or the email alias. They love hearing from you!

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  • Worldwide Web Camps

    Over the next few weeks Microsoft is sponsoring a number of free Web Camp events around the world.  These provide a great way to learn about ASP.NET 4, ASP.NET MVC 2, and Visual Studio 2010. The Web Camps are two day events.  The camps arent conferences where you sit quietly for hours and people talk at you they are intended to be interactive.  The first day is focused on learning through presentations that are heavy on coding demos.  The second day is focused on you building...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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