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  • Relatively simple task: How do I pass back the selected item from one activity to another?

    - by Brian D
    I have two activities: one displays an image and a button, the other displays a photo gallery. I want to be able to select any of the images in the gallery and then display them on the first activity in place of the default image. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gallery); Gallery g = (Gallery) findViewById(R.id.gallery); g.setAdapter(new ImageAdapter(this)); g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { Toast.makeText(PhotoGallery.this, "Position: " + id, Toast.LENGTH_SHORT).show(); Intent intent=new Intent(); intent.putExtra("PictureID", position); setResult(RESULT_OK, intent); finish(); } }); } Am I even close here? I'm not quite sure what to do with any string or int I would attach to the Intent -- can I attach the object itself? I'd much rather pass back at minimum the string name of the resource (image), but the only thing I can seem to figure out right now is how to pass back the position of the picture ... not a great solution. I can clarify more if necessary -- thanks.

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  • Updating iOS application content which include images

    - by azamsharp
    I am working on a Vegetable gardening application. Apart from the vegetable name and description I also have vegetable image. Currently, I have all the images in the Supported Files folder in the Xcode project. But later on I want to update the application dynamically without having the user download a new version. When the user updates the application or downloads new data from the server that data will include the images. Can I store those images in the supporting file folder or somewhere where they can be references by just the name. RELATED QUESTION: I will also allow the user to take pictures of their vegetables and then write notes about the vegetables like "just planted", "about to harvest" etc. What is the recommended approach for storing pictures/photos. I can always store them in the user's photo library and then store the reference in the local database and then fetch and display the picture using the reference. The problem with that approach might be that if the user accidentally deletes the picture from the library then it will no longer be displayed in my application. The only way I see if to store the picture in the app local database as a BLOB.

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  • jQuery and MySQL

    - by Wayne
    I have taken a jQuery script which would remove divs on a click, but I want to implement deleting records of a MySQL database. In the delete.php: <?php $photo_id = $_POST['id']; $sql = "DELETE FROM photos WHERE id = '" . $photo_id . "'"; $result = mysql_query($sql) or die(mysql_error()); ?> The jQuery script: $(document).ready(function() { $('#load').hide(); }); $(function() { $(".delete").click(function() { $('#load').fadeIn(); var commentContainer = $(this).parent(); var id = $(this).attr("id"); var string = 'id='+ id ; $.ajax({ type: "POST", url: "delete.php", data: string, cache: false, success: function(){ commentContainer.slideUp('slow', function() {$("#photo-" + id).remove();}); $('#load').fadeOut(); } }); return false; }); }); The div goes away when I click on it, but then after I refresh the page, it appears again... How do I get it to delete it from the database? Thanks :) EDIT: Woopsie... forgot to add the db.php to it, so it works now .<

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  • Show div based on getDay and getHours + getMinutes

    - by Peta Reardon
    I am building a website for a radio station and want to show which presenter is currently on air. I have built a web app that contains data on the presenter: name, photo, bio and start/end times for each weekday. <div id="presenter1"> <div class="slot"> <div id="sunday-off"> - </div> <div id="monday-afternoon">12:00 - 15:59</div> <div id="tuesday-afternoon">12:00 - 15:59</div> <div id="wednesday-afternoon">12:00 - 15:59</div> <div id="thursday-afternoon">12:00 - 15:59</div> <div id="friday-afternoon">12:00 - 15:59</div> <div id="saturday-morning">06:00 - 08:59</div> </div> </div> What I would like to do is use Javascript functions getDay() and getHours() + getMinutes() to show only the presenter that is scheduled to be on air based on the times specified in the app. The main part I am having difficulty with is with determining whether this presenter falls within the current time and then showing/hiding the div as necessary. Any help or guidance on how I can acheive this would be greatly appreciated.

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  • Structuring iPhone/iPad application views

    - by Mark
    I have an idea about an application that I want to build and Im new to iPhone/iPad development (but not new to development in other languages/frameworks such as .NET and Java). I want to layout some views on the screen so that they animate (slide in) from different directions into their places. The question is about the strucuture of the application, if I have say 4 rectanglular areas on the screen that contain business data, such as contacts (name, photo, etc...) and they all take up different widths of the screen (say the first contact takes up one row of the screen, but the next 2 take up half the width of the next row each, and so on). Should I create a custom view for the different sized contact views, (i.e. LargeCustomView and SmallCustomView, and any other special type that I make) or should it all be one type, say, CustomerDetailsView which could be stretched to fit at design time? Also, if there were, say, 3 different instances of the same custom view on the one screen, are there 3 instances of the view controller also? Im a little confused about powering the data behind a view, can someone shed some light on this for me? Do I just set the properties (say an instance variable ContactForView) on the view controller for each instance? Thanks for any help you can give Cheers, Mark

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  • Password protect user image album

    - by Poland Rocks
    Hi Im making i photo sharint site I want to give the ability for my users to prevent the public to acces their albums with a password. Then they can give the password to the ones they want to be able to see it. To password protect their albums. Im thinking something like this, cant test it on this computer, should work ok. but as im a php/mysql beginner i wanna hear what you experts think if theres a better way/approach Albums id name owner password (if it isnt null the album is considered password protected) The code $id = isset($_GET['albumID']) ? intval($_GET['albumID']) : 0; $result = mysql_query("SELECT * FROM albums WHERE id = $id"); $row = mysql_fetch_object($result); // IS it password protected? if ($row->password != NULL) { echo "This album is password protected."; // User pressed "Enter" if (!empty($_POST['password'])) { $result = mysql_query("SELECT password FROM albums WHERE password = '".mysql_real_escape_string($_POST['password'])."'"); // Was It right password? if (mysql_num_rows($result) == 1) { $authed=1; } echo << <form method="post"> <input type="text" name="password" /> EOT; exit; } else $authed=1; if $authed==1 { // render albumimages etc }

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  • Twitter Bootstrap: how to put unknown number of span* within a row-fluid?

    - by StackOverflowNewbie
    Assume I have the following nesting: <div class="cointainer-fluid"> <div class="row-fluid"> <div class="span3"> <!-- left sidebar here --> </div> <div class="span9"> <!-- main content here --> </div> </div> </div> I'd like to put an unknown number of <div class="span3"></div> in the main content area. (Each of the span3 is suppose to contain a product photo, name, price, etc.) Of course, my aim is that be responsive. So, I might display 20 products, which I'd like to possibly display 5 products per "row" on a wide screen, then 4 products per "row" on a slightly less wide screen, then 3, then 2, then 1. For example (each X represents a product): Wide Screen row 1: X X X X X row 2: X X X X X row 3: X X X X X row 4: X X X X X Less Wide Screen row 1: X X X X row 2: X X X X row 3: X X X X row 4: X X X X row 5: X X X X Even Less Wide Screen row 1: X X X row 2: X X X row 3: X X X row 4: X X X row 5: X X X row 6: X X X row 7: X X It seems like I need to do nested rows. However, if I do that, then I'll only be able to fit a certain amount of products in each nested row. That'll cause problems as the screen width decreases, for example (each X represents a product): Wide Screen row 1: X X X X X row 2: X X X X X row 3: X X X X X Less Wide Screen row 1: X X X X X row 2: X X X X X row 3: X X X X X How do I do what I want to do in Twitter Bootstrap?

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  • Move and rename file in android

    - by Andre Fróes
    I am trying to copy a file to another folder in the android, but so far, i got no success. I manage to do so with a selected image and when taking a photo, but not with files. I've read and tried several solutions passed by the community (searched over the forum and the internet), but none of it was able to solve my problem when copying. First things first. I added the permissions to my manifest: <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> after that, before copying a file, i print its filepath and the directory file path: 06-10 11:11:11.700: I/System.out(1442): /mimetype/storage/sdcard/Misc/Javascript erros for Submit and Plan buttons in IE.doc 06-10 11:11:11.710: I/System.out(1442): /storage/sdcard/mywfm/checklist-files both exists: to copy the file to the expected folder I used the FileUtils: try { FileUtils.copyFile(selectedFile, dir); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } The problem is: I get no exception and the file isn't there. I tried this solution either: How to move/rename file from internal app storage to external storage on Android? same thing, no exception, but no file either.

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  • Jquery how to do image show hid.

    - by Michael
    I am new to html especially to jquery but I want to show hide a photo on click. I pulled some sample code which is exactly what I want "I did not write this code" and I am wanting to modify the code for an image versus a div. The code is noted below. I have tried this several different ways and the My goal: 1. To hide an image versus a div tag Any help would be wonderful <!DOCTYPE html> <html> <head> <style> div { background:#def3ca; margin:3px; width:80px; display:none; float:left; text-align:center; } </style> <script src="http://code.jquery.com/jquery-latest.js"></script> </head> <body> <button id="showr">Show</button> <button id="hidr">Hide</button> <div>Hello 3,</div> <div>how</div> <div>are</div> <div>you?</div> <script> $("#showr").click(function () { $("div:eq(0)").show("fast", function () { /* use callee so don't have to name the function */ $(this).next("div").show("fast", arguments.callee); }); }); $("#hidr").click(function () { $("div").hide(2000); }); </script> </body> </html> Show Hide Test

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  • Android - How to circular zoom/magnify part of image?

    - by IZI_Shadow_IZI
    I am trying to allow the user to touch the image and then basically a cirular magnifier will show that will allow the user to better select a certain area on the image. When the user releases the touch the magnified portion will dissapear. This is used on several photo editing apps and I am trying to implement my own version of it. The code I have below does magnify a circular portion of the imageview but does not delete or clear the zoom once I release my finger. I currently set a bitmap to a canvas using canvas = new Canvas(bitMap); and then set the imageview using takenPhoto.setImageBitmap(bitMap); I am not sure if I am going about it the right way. The onTouch code is below: zoomPos = new PointF(0,0); takenPhoto.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { int action = event.getAction(); switch (action) { case MotionEvent.ACTION_DOWN: zoomPos.x = event.getX(); zoomPos.y = event.getY(); matrix.reset(); matrix.postScale(2f, 2f, zoomPos.x, zoomPos.y); shader.setLocalMatrix(matrix); canvas.drawCircle(zoomPos.x, zoomPos.y, 20, shaderPaint); takenPhoto.invalidate(); break; case MotionEvent.ACTION_MOVE: zoomPos.x = event.getX(); zoomPos.y = event.getY(); matrix.reset(); matrix.postScale(2f, 2f, zoomPos.x, zoomPos.y); canvas.drawCircle(zoomPos.x, zoomPos.y, 20, shaderPaint); takenPhoto.invalidate(); break; case MotionEvent.ACTION_UP: //clear zoom here? break; case MotionEvent.ACTION_CANCEL: break; default: break; } return true; } });

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  • Integration test for H1 text failing when it should be passing (Rspec and Capybara)

    - by rebec
    Below you can see my test for what happens when a user tries to access the page to edit a profile photo that they don't own. I've used the same test on the NEW action, where it worked fine, but it surprised me by failing when I copied it down to the EDIT action tests. I've used save_and_open_page to test what Capybara's seeing (as you can see below); the resulting page definitely has an h1 with the specified text in it. No spelling errors, and case is all the same as in the test. I've tried using both have_css and have_selector. Both fail. I'm still learning Ruby, Rails, Rspec and especially Capybara (was using webrat previously and recently switched over), and wonder if I'm misconceiving of something that's making me expect this to pass when it doesn't. Any thoughts? Thanks! describe "EDIT" do let(:user) { FactoryGirl.create(:user) } let(:different_user) { FactoryGirl.create(:user) } let(:admin_user) { FactoryGirl.create(:user, role: "admin") } let(:profile_photo1) { FactoryGirl.create(:profile_photo, user: user) } subject { page } context "when signed in as any member" do before { login different_user visit edit_user_profile_photo_path(:id => profile_photo1, :user_id => profile_photo1.user_id) save_and_open_page } # It should deny access with an Unauthorised/Forbidden message. it { should have_css('h1', text: "Unauthorised/Forbidden.") } end

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  • Retrieving the first picture with a HTML parser

    - by justin01
    Hey guys, (Not a native english speaker) I'm doing a personal project in PHP in which I use the Simple HTML Parser to parse the HTML of a given URL and retrieve the first image in a DIV that have a specific ID or class (maincontent, content, main, wrapper, etc. - it's all in an array) and ignore ads. The goal is to take this image and make a thumbnail with it, pretty much like on Digg and others. I thought everything was working fine until I tried my script with the website Snopes ("http://www.snopes.com/photos/animals/luckycoyote.asp" <- this page more exactly). The source of the first image it gets is: " graphics/luckycoyote1.jpg ". So far, to correct this problem I created a little function that gets the domain name of the given URL and insert it before the IMG's source attribute. So for sites like Snopes.com, it gives me: "http://www.snopes.com/graphics/luckycoyote1.jpg" ... while the real URL for this image is "http://www.snopes.com*/photos/animals/graphics/luckycoyote1.jpg*" (or, more precisely: " http://graphics1.snopes.com/photos/animals/graphics/luckycoyote1.jpg " - note the subdomain here). So my main question is: how can I externally/dynamically retrieve the full URL address of an image ("absolute path") when I am only given the "relative path"? I'm pretty sure this is possible, since when I paste the link in Facebook's "What are you doing?" field for example, it gives me the correct path to the image while on the website, the source of the image is only (example) "image/photo/example.jpg". Thank you for your time.

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  • How do I get a thumbnail or saveable path from UIImagePickerController to use for a UIImageView?

    - by viperacr99
    Could somebody please explain or show some sample code of how I can use get a thumbnail to be put into a UIImageView after the user selects a photo with UIImagePickerController? Let's say I want to set a thumbnail as the image of a table view cell. When the user presses the cell, the image picker is shown and the user selects an image that is already on their device. I also want to save the path to that thumbnail so that the next time the view is displayed, the proper thumbnail can be shown. I am able to display an image picker and my delegate get's the chosen image correctly, but I want the path to the thumbnail, and I want to load the thumbnail using that path (i.e. I want to save the path). I've searched for hours today and haven't figured this out. Perhaps I'm not understanding ALAsset, or maybe it is something else, but I can't find any examples that are helping me. I have never used the image picker or ALAsset before now, so I'm completely new at this.

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  • I’m screwing up this LEFT JOIN

    - by Jason Shultz
    I'm doing a left join on several tables. What I want to happen is that it list all the businesses. Then, it looks through the photos, videos, specials and categories. IF there are photos, then the tables shows yes, if there are videos, it shows yes in the table. It does all that without any problems. Except for one thing. For every photo, it shows the business that many times. For example, if there are 5 photos in the DB for a business, it shows the business five times. Obviously, this is not what I want to happen. Can you help? function frontPageList() { $this->db->select('b.id, b.busname, b.busowner, b.webaddress, p.thumb, v.title, c.catname'); $this->db->from ('business AS b'); $this->db->where('b.featured', '1'); $this->db->join('photos AS p', 'p.busid = b.id', 'left'); $this->db->join('video AS v', 'v.busid = b.id', 'left'); $this->db->join('specials AS s', 's.busid = b.id', 'left'); $this->db->join('category As c', 'b.category = c.id', 'left'); return $this->db->get();

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  • SQL Table design question

    - by Projapati
    Please ignore this question if it sounds stupid to you. I have SQL table (SQL Server) for photo albums and it has 20+ columns & it will hold millions of albums. I need to designate some albums as Promoted and some as Featured every week. I also need a very efficient way to get these albums (page by page) when I show it to users. How should I design this? option 1: I can create another table just to store the ids of the promoted and featured albums like this and then join the main albums table to get the set of columns I need. table designated_albums: album_id promoted_featured 1 1 5 0 7 1 15 0 The query for promoted will return 1, 7 The query for featured will return 5, 15 Option 2: I can add 1 column store 1 if promoted and 0 if featured. Otherwise it is null I can then query to check for 1 in that column for promoted albums & 0 for featured. Option 3: I can add 2 bit columns: one for promoted (0/1) and one for featured(0/1) Which way would perform better? EDIT: The design should be efficient in SQL 2008 as well. Right now I have SQL 2005.

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • Indesign Import XML into Automatic Page generation, data merge

    - by taudep
    I've created some InDesign Pages that I want to use as templates. I've created an XML file with all the appropriate data. I want to merge the XML data with the InDesign page and have a few hundred pages automatically generated. I've been reading online and working with InDesign's "Import XML" features without any luck. The documentation has been pretty poor for me. And Google searches haven't returned much fruitful. Edit: I'm updating this to now include my present steps 1) I create a Master Page of my template 2) I add a bunch of text frames where I want the imported data from the XML file to be places 3) I open the "Tags" window and Import and XML file 4) I mark my text frames in the Master Document with the appropriate tags 5) I then add a lot of pages (like 200) to the document 6) Then I use "Import XML" to try and get the data brought in and filled across all 200 pages. This is where I fail. So there's something I'm missing. It might be that InDesign doesn't work as I'm expecting... Anyone have any good tips for mail-merge like functionality with an XML document and auto-generation of InDesign pages? BTW, here's an example of Adobe's great documentation for merging repeated XML elements. There's gotta be more...InDesign CS4 Docs: XML-Importing XML-Working with Repeating Data EDIT: Here's some of the sample XML, notice the ITEM will repeat. I've also truncated the data in the "desc" tag: <output> <item> <user_name>taude</user_name> <date>2009-02-21</date> <title>Wishful Thinking</title> <desc>Skiing up in Vermont on a beautiful day. This photo of</desc> <thumbnail>http://www.blipfoto.com/thumbs/5371/2009/big/color/96104200949a162672e1996.15963073.jpeg</thumbnail> </item> <item> <user_name>taude</user_name> <date>2009-02-22</date> <title>Skiing Self Portrait</title> <desc>I was inspired by ML's self-portrait while </desc> <thumbnail>http://www.blipfoto.com/thumbs/5371/2009/big/color/36547696749a2c5782308e0.91477014.jpeg</thumbnail> </item> </output> Here's what my imported XML looks like with the InDesign Structure

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  • Why is my WCF Rest Service on IIS7 Authenticating TWICE!?!?

    - by TheAggie
    Ok, if someone could shed some light on this for me, I would greatly appreciate it. So here we go. I had a rest service running fine the other day but after I accidentally overwrote the web.config all hell broke loose. I've spent the past day and a half trying to sort things out but I can't seem to figure out what is missing or misplaced. So, I've designed this service around WCF Rest Contrib (http://wcfrestcontrib.codeplex.com)'s authentication process. Now, I can get this working fine on my localhost w/ the current web.config (minus the endpoint entry) but once I upload it to discountasp and select "basic authorization" in the ISS7 Manager, it appears that I'm getting authenticated twice! Once using my discount asp.net user/pass and then the next time using the application user/pass. Unfortunately I only provide one set of credentials and don't want to hard code my discountasp account info into the app. Like I said before, this worked fine a few days ago. Anyway. here is my web.config as it is now: <?xml version="1.0"?> <configuration> <connectionStrings> <add name="SQL2008_ConnectionString" connectionString="Data Source=sql2k8xx.discountasp.net;Initial Catalog=SQL2008_xx;Persist Security Info=True;User ID=SQL2008_xx_user;Password=myPass" providerName="System.Data.SqlClient" /> </connectionStrings> <system.web> <httpRuntime maxRequestLength="204800" executionTimeout="3600"/> <compilation debug="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </assemblies> </compilation> <httpModules> <add name="ServiceAnonymityModule" type="WcfRestContrib.Web.ServiceAnonymityModule, WcfRestContrib"/> </httpModules> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="ServiceAnonymityModule"/> <add name="ServiceAnonymityModule" type="WcfRestContrib.Web.ServiceAnonymityModule, WcfRestContrib"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> </handlers> </system.webServer> <system.diagnostics> <trace autoflush="true" /> </system.diagnostics> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="false"> <baseAddressPrefixFilters> <add prefix="http://www.mydomain.com/myServiceBaseAddress"/> </baseAddressPrefixFilters> </serviceHostingEnvironment> <extensions> <behaviorExtensions> <add name="webAuthentication" type="WcfRestContrib.ServiceModel.Configuration.WebAuthentication.ConfigurationBehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> <add name="errorHandler" type="WcfRestContrib.ServiceModel.Configuration.ErrorHandler.BehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> <add name="webFormatter" type="WcfRestContrib.ServiceModel.Configuration.WebDispatchFormatter.ConfigurationBehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> <add name="webErrorHandler" type="WcfRestContrib.ServiceModel.Configuration.WebErrorHandler.ConfigurationBehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> </behaviorExtensions> </extensions> <bindings> <customBinding> <binding name="HttpStreamedRest"> <httpTransport maxReceivedMessageSize="209715200" manualAddressing="true" /> </binding> <binding name="HttpsStreamedRest"> <httpsTransport maxReceivedMessageSize="209715200" manualAddressing="true" /> </binding> </customBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="Rest"> <webAuthentication requireSecureTransport="false" authenticationHandlerType="WcfRestContrib.ServiceModel.Dispatcher.WebBasicAuthenticationHandler, WcfRestContrib" usernamePasswordValidatorType="MyLibrary.Runtime.SecurityValidator, MyLibrary" source="MyRESTServiceRealm"/> <webFormatter> <formatters defaultMimeType="application/xml"> <formatter mimeTypes="application/xml,text/xml" type="WcfRestContrib.ServiceModel.Dispatcher.Formatters.PoxDataContract, WcfRestContrib"/> <formatter mimeTypes="application/json" type="WcfRestContrib.ServiceModel.Dispatcher.Formatters.DataContractJson, WcfRestContrib"/> <formatter mimeTypes="application/x-www-form-urlencoded" type="WcfRestContrib.ServiceModel.Dispatcher.Formatters.FormUrlEncoded, WcfRestContrib"/> </formatters> </webFormatter> <errorHandler errorHandlerType="WcfRestContrib.ServiceModel.Web.WebErrorHandler, WcfRestContrib"/> <webErrorHandler returnRawException="true" logHandlerType="MyLibrary.Runtime.LogHandler, MyLibrary" unhandledErrorMessage="An error has occured processing your request. Please contact technical support for further assistance."/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> So, whenever I upload this and change the ISS setting to Basic Authentication, it looks like it is trying to use the default handler for authentication as if I try to enter my web app user/pass, I get an error screen which has the following detailed information about the moduel/handler Detailed Error Information Module: IIS Web Core Notification: AuthenticateRequest Handler: svc-ISAPI-2.0 Error Code: 0x80070005 Requested URL: http://www.mydomain.com:80/MyService.../MyService.svc Physical Path: E:\web\xxxxxx\htdocs\MyServiceBaseAddress\MyService.svc Logon Method: Not yet determined Logon User: Not yet determined Now for the fun stuff... i tried providing my discountasp.net account username/password for kicks and sure enough it responded properly for any [OperationContract] which doesn't have [OperationAuthentication] defined (which is only one or two of the operations I have). I thought this was strange, so I looked at fiddler and saw something interesting. Whenever I try request a procedure with [OperationAuthentication] defined and provide my discountasp.net username/pass I get two different "WWW-Authenticate" headers back in Fiddler: WWW-Authenticate: Basic realm="MyRESTServiceRealm" WWW-Authenticate: Basic realm="www.mydomain.com" On the other hand, if I try to access the same procedures with only my application's user/pass, I only get the site's header: WWW-Authenticate: Basic realm="www.mydomain.com" My hypothesis is that for some reason I'm having to pass through the default "Basic Authorization" layer set by IIS before I can get to the application's "Custom Basic Authorization" layer. After verifying this by created an identical user/pass for my service that I use for my discountasp.net account, I was able to successfully pass both layers of authentication without any issues... so I think I can conclude that this is indeed the issue. Now how do I disable the default one? Do I need to do this in the IIS Manager, or in the web.config? Anyway, I have absolutely no idea how this is possible or what I need to do to resolve the issue, but I know that something is seriously out of whack. Any suggestions would be greatly appreciated! Thanks.

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  • Indesign Import XML into Automatic Page generation, data merge

    - by taudep
    I've created some InDesign Pages that I want to use as templates. I've created an XML file with all the appropriate data. I want to merge the XML data with the InDesign page and have a few hundred pages automatically generated. I've been reading online and working with InDesign's "Import XML" features without any luck. The documentation has been pretty poor for me. And Google searches haven't returned much fruitful. Here are my present steps: I create a Master Page of my template I add a bunch of text frames where I want the imported data from the XML file to be places I open the "Tags" window and Import and XML file I mark my text frames in the Master Document with the appropriate tags I then add a lot of pages (like 200) to the document Then I use "Import XML" to try and get the data brought in and filled across all 200 pages. This is where I fail. There's something I'm missing. It might be that InDesign doesn't work as I'm expecting... Does anyone have any good tips for mail-merge like functionality with an XML document and auto-generation of InDesign pages? By the way, here's an example of Adobe's great documentation for merging repeated XML elements. There's got to be more... InDesign CS4 Docs: XML-Importing XML-Working with Repeating Data Here's some of the sample XML, notice the ITEM will repeat. I've also truncated the data in the "desc" tag: <output> <item> <user_name>taude</user_name> <date>2009-02-21</date> <title>Wishful Thinking</title> <desc>Skiing up in Vermont on a beautiful day. This photo of</desc> <thumbnail>http://www.blipfoto.com/thumbs/5371/2009/big/color/96104200949a162672e1996.15963073.jpeg</thumbnail> </item> <item> <user_name>taude</user_name> <date>2009-02-22</date> <title>Skiing Self Portrait</title> <desc>I was inspired by ML's self-portrait while </desc> <thumbnail>http://www.blipfoto.com/thumbs/5371/2009/big/color/36547696749a2c5782308e0.91477014.jpeg</thumbnail> </item> </output> Here's what my imported XML looks like with the InDesign Structure:

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  • Excel on Mac Mini OS X Version 10.7.2 - Create text file named after a cell containing other cell data from other cells

    - by user143041
    I tried using the code below for the Excel program on my `Mac Mini using the OS X Version 10.7.2 and it keeps saying Error due to file name / path: (The Excel fiel I am creating is going to be a template with my formulas and macros installed which will be used over and over). Sub CreateFile() Do While Not IsEmpty(ActiveCell.Offset(0, 1)) MyFile = ActiveCell.Value & ".txt" fnum = FreeFile() Open MyFile For Output As fnum Print #fnum, ActiveCell.Offset(0, 1) & " " & ActiveCell.Offset(0, 2) Close #fnum ActiveCell.Offset(1, 0).Select Loop End Sub What Im trying to do: 1st Objective I would like to have the following data to be used to create a text file. A:A is what I need the name of the file to be. B:2 is the content I need in the text file. So, A2 - "repair-video-game-Glassboro-NJ-08028.txt" is the file name and B2 to be the content in the file. Next, A3 is the file name and B3 is the content for the file, etc. ONCE the content reads what is in cell A16 and B16 (length will vary), the file creation should stop, if not then I can delete the additional files created. This sheet will never change. Is there a way to establish the excel macro to always go to this sheet instead of have to select it with the mouse to identify the starting point? 2nd Objective I would like to have the following data to be used to create a text file. A:1 is what I need the name of the file to be. B:B is the content I want in the file. So, A2 - is the file name "geo-sitemap.xml" and B:B to be the content in the file (ignore the .xml file extension in the photo). ONCE the content cell reads what is in cell "B16" (length will vary), the file creation should stop, if not then I can adjust the cells that have need content (formulated content you see in the image is preset for 500 rows). This sheet will never change. Is there a way to establish the excel macro to always go to this sheet instead of have to select it with the mouse to identify the starting point? I can Provide the content in the cells that are filled in by excel formulas that are not not to be included in the .txt files. It is ok if it is not possible. I can delete the extra cells that are not populated (based on the data sheet). Please let me know if you need any more additional information or clarity and I will be happy to provide it. I really appreciate your help! Thank you

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  • .LazyInitializationException when adding to a list that is held within a entity class using hibernat

    - by molleman
    Right so i am working with hibernate gilead and gwt to persist my data on users and files of a website. my users have a list of file locations. i am using annotations to map my classes to the database. i am getting a org.hibernate.LazyInitializationException when i try to add file locations to the list that is held in the user class. this is a method below that is overridden from a external file upload servlet class that i am using. when the file uploads it calls this method. the user1 is loaded from the database elsewhere. the exception occurs at user1.getFileLocations().add(fileLocation); . i dont understand it really at all.! any help would be great. the stack trace of the error is below public String executeAction(HttpServletRequest request, List<FileItem> sessionFiles) throws UploadActionException { for (FileItem item : sessionFiles) { if (false == item.isFormField()) { try { YFUser user1 = (YFUser)getSession().getAttribute(SESSION_USER); // This is the location where a file will be stored String fileLocationString = "/Users/Stefano/Desktop/UploadedFiles/" + user1.getUsername(); File fl = new File(fileLocationString); fl.mkdir(); // so here i will create the a file container for my uploaded file File file = File.createTempFile("upload-", ".bin",fl); // this is where the file is written to disk item.write(file); // the FileLocation object is then created FileLocation fileLocation = new FileLocation(); fileLocation.setLocation(fileLocationString); //test System.out.println("file path = "+file.getPath()); user1.getFileLocations().add(fileLocation); //the line above is where the exception occurs } catch (Exception e) { throw new UploadActionException(e.getMessage()); } } removeSessionFileItems(request); } return null; } //This is the class file for a Your Files User @Entity @Table(name = "yf_user_table") public class YFUser implements Serializable,ILightEntity { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "user_id",nullable = false) private int userId; @Column(name = "username") private String username; @Column(name = "password") private String password; @Column(name = "email") private String email; @ManyToMany(cascade = CascadeType.ALL) @JoinTable(name = "USER_FILELOCATION", joinColumns = { @JoinColumn(name = "user_id") }, inverseJoinColumns = { @JoinColumn(name = "locationId") }) private List<FileLocation> fileLocations = new ArrayList<FileLocation>() ; public YFUser(){ } public int getUserId() { return userId; } private void setUserId(int userId) { this.userId = userId; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public List<FileLocation> getFileLocations() { if(fileLocations ==null){ fileLocations = new ArrayList<FileLocation>(); } return fileLocations; } public void setFileLocations(List<FileLocation> fileLocations) { this.fileLocations = fileLocations; } /* public void addFileLocation(FileLocation location){ fileLocations.add(location); }*/ @Override public void addProxyInformation(String property, Object proxyInfo) { // TODO Auto-generated method stub } @Override public String getDebugString() { // TODO Auto-generated method stub return null; } @Override public Object getProxyInformation(String property) { // TODO Auto-generated method stub return null; } @Override public boolean isInitialized(String property) { // TODO Auto-generated method stub return false; } @Override public void removeProxyInformation(String property) { // TODO Auto-generated method stub } @Override public void setInitialized(String property, boolean initialised) { // TODO Auto-generated method stub } @Override public Object getValue() { // TODO Auto-generated method stub return null; } } @Entity @Table(name = "fileLocationTable") public class FileLocation implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "locationId", updatable = false, nullable = false) private int ieId; @Column (name = "location") private String location; /* private List uploadedUsers = new ArrayList(); */ public FileLocation(){ } public int getIeId() { return ieId; } private void setIeId(int ieId) { this.ieId = ieId; } public String getLocation() { return location; } public void setLocation(String location) { this.location = location; } /* public List getUploadedUsers() { return uploadedUsers; } public void setUploadedUsers(List<YFUser> uploadedUsers) { this.uploadedUsers = uploadedUsers; } public void addUploadedUser(YFUser user){ uploadedUsers.add(user); } */ } Apr 2, 2010 11:33:12 PM org.hibernate.LazyInitializationException <init> SEVERE: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.initialize(AbstractPersistentCollection.java:365) at org.hibernate.collection.AbstractPersistentCollection.write(AbstractPersistentCollection.java:205) at org.hibernate.collection.PersistentBag.add(PersistentBag.java:297) at com.example.server.TestServiceImpl.saveFileLocation(TestServiceImpl.java:132) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at net.sf.gilead.gwt.PersistentRemoteService.processCall(PersistentRemoteService.java:174) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServiceServlet.doPost(AbstractRemoteServiceServlet.java:62) at javax.servlet.http.HttpServlet.service(HttpServlet.java:713) at javax.servlet.http.HttpServlet.service(HttpServlet.java:806) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:211) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:396) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488) Apr 2, 2010 11:33:12 PM net.sf.gilead.core.PersistentBeanManager clonePojo INFO: Third party instance, not cloned : org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed

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  • Installing ImageMagick on Mac OSX 10.6

    - by Russell C.
    I just got a new Mac and am trying to setup a local Perl development environment. I'm using MAMP but also need the ImageMagick perl module installed in order to do some of the photo processing our scripts require. I tried installing ImageMagick manually but ran into some issues and after reading online a lot of people reported having issues going this route. The general consensus was to install it using MacPorts instead so I went ahead and installed MacPorts. Unfortunately, MacPorts can't seem to install it successfully either. Here is the command I'm using to try to install ImageMagick: sudo port install p5-perlmagick And here are all the errors reported during install: ---> Computing dependencies for p5-perlmagick ---> Building p5-perlmagick Error: Target org.macports.build returned: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-perlmagick/work/PerlMagick-6.32" && /usr/bin/make -j2 all " returned error 2 Command output: Magick.xs:10918: error: 'struct Methods' has no member named 'exception' Magick.xs:10918: error: request for member 'severity' in something not a structure or union Magick.xs:10918: error: 'ErrorException' undeclared (first use in this function) Magick.xs:10919: error: 'struct Methods' has no member named 'exception' Magick.xs:10920: warning: implicit declaration of function 'GetImageException' Magick.xs:10922: error: 'struct PackageInfo' has no member named 'image_info' Magick.xs:10922: error: 'struct Methods' has no member named 'adjoin' Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: 'UndefinedException' undeclared (first use in this function) Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: passing argument 2 of 'Perl_sv_catpv' from incompatible pointer type Magick.xs:10929: warning: unused variable 'message' Magick.xs:10856: warning: unused variable 'filename' Magick.c:10784: warning: unused variable 'ref' Magick.c:10777: warning: unused variable 'ix' Magick.xs: In function 'boot_Image__Magick': Magick.xs:2122: warning: implicit declaration of function 'InitializeMagick' Magick.xs:2123: warning: implicit declaration of function 'SetWarningHandler' Magick.xs:2124: warning: implicit declaration of function 'SetErrorHandler' make: *** [Magick.o] Error 1 Error: Status 1 encountered during processing. Before reporting a bug, first run the command again with the -d flag to get complete output. I have no idea what the problem might be or how to go about successfully installing ImageMagick. I'd appreciate any help & advice that someone out there that has done this successfully might be able to provide. Thanks in advance!

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  • Connecting to SQL Server in Php - Extension Err

    - by John Doe
    <html> <head> <title>Connecting </title> </head> <body> <?php $host = "*.*.*.*"; $username = "xxx"; $password = "xxx"; $db_name = "xxx"; $db = mssql_connect($host, $username,$password) or die("Couldnt Connect"); $selected = mssql_select_db($db_name, $db) or die("Couldnt open database"); ?> </body> </html> My error message is: Fatal error: Call to undefined function mssql_connect() in C:\wamp\www\php\dbase.php on line 12 I am using WampServer 2.0 on Php 5.3.0 When I check the extensions, php_mssql is Checked. I also checked the php.ini file to make sure it is not commented out. I have my file dbase.php saved in C:\wamp\www\php. I have tried stopping the service, closing everything, and running it again. I know the problem is that the extension file is not being included somehow. The below is copied from my php.ini file. Note I made all http = /http to avoid posting Links. ;;;;;;;;;;;;;;;;;;;;;;;;; ; Paths and Directories ; ;;;;;;;;;;;;;;;;;;;;;;;;; ; UNIX: "/path1:/path2" ;include_path = ".:/php/includes" ; Windows: "\path1;\path2" include_path = "C:\wamp\bin\php\php5.3.0\ext" ; ; PHP's default setting for include_path is ".;/path/to/php/pear" ; /http://php.net/include-path ; The root of the PHP pages, used only if nonempty. ; if PHP was not compiled with FORCE_REDIRECT, you SHOULD set doc_root ; if you are running php as a CGI under any web server (other than IIS) ; see documentation for security issues. The alternate is to use the ; cgi.force_redirect configuration below ; /http://php.net/doc-root doc_root = ; The directory under which PHP opens the script using /~username used only ; if nonempty. ; /http://php.net/user-dir user_dir = ; Directory in which the loadable extensions (modules) reside. ; /http://php.net/extension-dir ; extension_dir = "./" ; On windows: ; extension_dir = "ext" extension_dir = "c:/wamp/bin/php/php5.3.0/ext/" ; Whether or not to enable the dl() function. The dl() function does NOT work ; properly in multithreaded servers, such as IIS or Zeus, and is automatically ; disabled on them. ; /http://php.net/enable-dl enable_dl = Off ; cgi.force_redirect is necessary to provide security running PHP as a CGI under ; most web servers. Left undefined, PHP turns this on by default. You can ; turn it off here AT YOUR OWN RISK ; You CAN safely turn this off for IIS, in fact, you MUST. ; /http://php.net/cgi.force-redirect ;cgi.force_redirect = 1 ; if cgi.nph is enabled it will force cgi to always sent Status: 200 with ; every request. PHP's default behavior is to disable this feature. ;cgi.nph = 1 ; if cgi.force_redirect is turned on, and you are not running under Apache or Netscape ; (iPlanet) web servers, you MAY need to set an environment variable name that PHP ; will look for to know it is OK to continue execution. Setting this variable MAY ; cause security issues, KNOW WHAT YOU ARE DOING FIRST. ; /http://php.net/cgi.redirect-status-env ;cgi.redirect_status_env = ; ; cgi.fix_pathinfo provides real PATH_INFO/PATH_TRANSLATED support for CGI. PHP's ; previous behaviour was to set PATH_TRANSLATED to SCRIPT_FILENAME, and to not grok ; what PATH_INFO is. For more information on PATH_INFO, see the cgi specs. Setting ; this to 1 will cause PHP CGI to fix its paths to conform to the spec. A setting ; of zero causes PHP to behave as before. Default is 1. You should fix your scripts ; to use SCRIPT_FILENAME rather than PATH_TRANSLATED. ; /http://php.net/cgi.fix-pathinfo ;cgi.fix_pathinfo=1 ; FastCGI under IIS (on WINNT based OS) supports the ability to impersonate ; security tokens of the calling client. This allows IIS to define the ; security context that the request runs under. mod_fastcgi under Apache ; does not currently support this feature (03/17/2002) ; Set to 1 if running under IIS. Default is zero. ; /http://php.net/fastcgi.impersonate ;fastcgi.impersonate = 1; ; Disable logging through FastCGI connection. PHP's default behavior is to enable ; this feature. ;fastcgi.logging = 0 ; cgi.rfc2616_headers configuration option tells PHP what type of headers to ; use when sending HTTP response code. If it's set 0 PHP sends Status: header that ; is supported by Apache. When this option is set to 1 PHP will send ; RFC2616 compliant header. ; Default is zero. ; /http://php.net/cgi.rfc2616-headers ;cgi.rfc2616_headers = 0 ;;;;;;;;;;;;;;;; ; File Uploads ; ;;;;;;;;;;;;;;;; ; Whether to allow HTTP file uploads. ; /http://php.net/file-uploads file_uploads = On ; Temporary directory for HTTP uploaded files (will use system default if not ; specified). ; /http://php.net/upload-tmp-dir upload_tmp_dir = "c:/wamp/tmp" ; Maximum allowed size for uploaded files. ; /http://php.net/upload-max-filesize upload_max_filesize = 2M Also, my php.ini file is saved in: C:\wamp\bin\apache\Apache2.2.11\bin

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  • Connecting to mssql in Php - Extension Err

    - by John Doe
    <html> <head> <title>Connecting </title> </head> <body> <?php $host = "*.*.*.*"; $username = "xxx"; $password = "xxx"; $db_name = "xxx"; $db = mssql_connect($host, $username,$password) or die("Couldnt Connect"); $selected = mssql_select_db($db_name, $db) or die("Couldnt open database"); ?> </body> </html> My error message is: Fatal error: Call to undefined function mssql_connect() in C:\wamp\www\php\dbase.php on line 12 I am using WampServer 2.0 on Php 5.3.0 When I check the extensions, php_mssql is Checked. I also checked the php.ini file to make sure it is not commented out. I have my file dbase.php saved in C:\wamp\www\php. I have tried stopping the service, closing everything, and running it again. I know the problem is that the extension file is not being included somehow. The below is copied from my php.ini file. Note I made all http = /http to avoid posting Links. ;;;;;;;;;;;;;;;;;;;;;;;;; ; Paths and Directories ; ;;;;;;;;;;;;;;;;;;;;;;;;; ; UNIX: "/path1:/path2" ;include_path = ".:/php/includes" ; Windows: "\path1;\path2" include_path = "C:\wamp\bin\php\php5.3.0\ext" ; ; PHP's default setting for include_path is ".;/path/to/php/pear" ; /http://php.net/include-path ; The root of the PHP pages, used only if nonempty. ; if PHP was not compiled with FORCE_REDIRECT, you SHOULD set doc_root ; if you are running php as a CGI under any web server (other than IIS) ; see documentation for security issues. The alternate is to use the ; cgi.force_redirect configuration below ; /http://php.net/doc-root doc_root = ; The directory under which PHP opens the script using /~username used only ; if nonempty. ; /http://php.net/user-dir user_dir = ; Directory in which the loadable extensions (modules) reside. ; /http://php.net/extension-dir ; extension_dir = "./" ; On windows: ; extension_dir = "ext" extension_dir = "c:/wamp/bin/php/php5.3.0/ext/" ; Whether or not to enable the dl() function. The dl() function does NOT work ; properly in multithreaded servers, such as IIS or Zeus, and is automatically ; disabled on them. ; /http://php.net/enable-dl enable_dl = Off ; cgi.force_redirect is necessary to provide security running PHP as a CGI under ; most web servers. Left undefined, PHP turns this on by default. You can ; turn it off here AT YOUR OWN RISK ; You CAN safely turn this off for IIS, in fact, you MUST. ; /http://php.net/cgi.force-redirect ;cgi.force_redirect = 1 ; if cgi.nph is enabled it will force cgi to always sent Status: 200 with ; every request. PHP's default behavior is to disable this feature. ;cgi.nph = 1 ; if cgi.force_redirect is turned on, and you are not running under Apache or Netscape ; (iPlanet) web servers, you MAY need to set an environment variable name that PHP ; will look for to know it is OK to continue execution. Setting this variable MAY ; cause security issues, KNOW WHAT YOU ARE DOING FIRST. ; /http://php.net/cgi.redirect-status-env ;cgi.redirect_status_env = ; ; cgi.fix_pathinfo provides real PATH_INFO/PATH_TRANSLATED support for CGI. PHP's ; previous behaviour was to set PATH_TRANSLATED to SCRIPT_FILENAME, and to not grok ; what PATH_INFO is. For more information on PATH_INFO, see the cgi specs. Setting ; this to 1 will cause PHP CGI to fix its paths to conform to the spec. A setting ; of zero causes PHP to behave as before. Default is 1. You should fix your scripts ; to use SCRIPT_FILENAME rather than PATH_TRANSLATED. ; /http://php.net/cgi.fix-pathinfo ;cgi.fix_pathinfo=1 ; FastCGI under IIS (on WINNT based OS) supports the ability to impersonate ; security tokens of the calling client. This allows IIS to define the ; security context that the request runs under. mod_fastcgi under Apache ; does not currently support this feature (03/17/2002) ; Set to 1 if running under IIS. Default is zero. ; /http://php.net/fastcgi.impersonate ;fastcgi.impersonate = 1; ; Disable logging through FastCGI connection. PHP's default behavior is to enable ; this feature. ;fastcgi.logging = 0 ; cgi.rfc2616_headers configuration option tells PHP what type of headers to ; use when sending HTTP response code. If it's set 0 PHP sends Status: header that ; is supported by Apache. When this option is set to 1 PHP will send ; RFC2616 compliant header. ; Default is zero. ; /http://php.net/cgi.rfc2616-headers ;cgi.rfc2616_headers = 0 ;;;;;;;;;;;;;;;; ; File Uploads ; ;;;;;;;;;;;;;;;; ; Whether to allow HTTP file uploads. ; /http://php.net/file-uploads file_uploads = On ; Temporary directory for HTTP uploaded files (will use system default if not ; specified). ; /http://php.net/upload-tmp-dir upload_tmp_dir = "c:/wamp/tmp" ; Maximum allowed size for uploaded files. ; /http://php.net/upload-max-filesize upload_max_filesize = 2M Also, my php.ini file is saved in: C:\wamp\bin\apache\Apache2.2.11\bin

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  • Ubuntu Server 12.04 CPU Load

    - by zertux
    I have a Server (2x Hexa-Core Xeon E5649 2.53GHz w/HT with 32GB RAM and 20000 GB Bandwidth) running Ubuntu Server 12.04 LTS. The server runs LAMP and serves one website only, the estimated number of users is to be ~ 15,000 at the same time. At the moment i have around 2000 users online each of them runs 50 MySQL queries (small values mostly select and insert) from the beginning until the end of the session. Server CPU Load is high at this number of connections while the RAM usage is almost 1GB out of 32GB its worth mentioning that the server was running very fast with no problems at all but am concerned about the load average. http://s12.postimage.org/z7hi6mz3h/photo.png top - 03:02:43 up 9 min, 2 users, load average: 50.83, 30.14, 12.83 Tasks: 432 total, 1 running, 430 sleeping, 0 stopped, 1 zombie Cpu(s): 0.1%us, 0.2%sy, 0.0%ni, 66.5%id, 33.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 32939992k total, 3111604k used, 29828388k free, 84108k buffers Swap: 2048280k total, 0k used, 2048280k free, 1621640k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2860 root 20 0 25820 2288 1420 S 3 0.0 0:11.18 htop 1182 root 20 0 0 0 0 D 2 0.0 0:01.46 kjournald 1935 mysql 20 0 12.3g 161m 7924 S 1 0.5 102:31.45 mysqld 11 root 20 0 0 0 0 S 0 0.0 0:00.38 kworker/0:1 1822 www-data 20 0 247m 25m 4188 D 0 0.1 0:01.81 apache2 2920 www-data 20 0 0 0 0 Z 0 0.0 0:01.20 apache2 <defunct> 2942 www-data 20 0 247m 23m 3056 D 0 0.1 0:00.20 apache2 3516 www-data 20 0 247m 23m 3028 D 0 0.1 0:00.06 apache2 3521 www-data 20 0 247m 23m 3020 D 0 0.1 0:00.09 apache2 3664 www-data 20 0 247m 23m 3132 D 0 0.1 0:00.09 apache2 3674 www-data 20 0 247m 23m 3252 D 0 0.1 0:00.06 apache2 3713 www-data 20 0 247m 23m 3040 D 0 0.1 0:00.09 apache2 1 root 20 0 24328 2284 1344 S 0 0.0 0:03.09 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root 20 0 0 0 0 S 0 0.0 0:00.01 ksoftirqd/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 7 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 8 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 9 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/1:0 root@server:~/codes# vmstat 1 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 19 0 0 29684012 86112 1689844 0 0 19 590 254 231 48 0 47 5 23 0 0 29704812 86128 1697672 0 0 4 320 11100 8121 77 1 22 0 33 0 0 29671044 86156 1705308 0 0 0 5440 13190 9140 95 1 4 0 33 3 0 29670088 86160 1706288 0 0 0 32932 12275 7297 99 0 1 0 35 0 0 29693456 86188 1710724 0 0 4 676 12701 7867 98 1 1 0 ^C I have not changed any of the default configurations that comes with Ubuntu. Is this load normal for such powerful server ? is there any optimization i can make to Apache/MySQL to minimize the load ? What do you recommend ?

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