Search Results

Search found 19699 results on 788 pages for 'touch screen'.

Page 229/788 | < Previous Page | 225 226 227 228 229 230 231 232 233 234 235 236  | Next Page >

  • Ubuntu 13.04 under Parallels Desktop - Black Desktop after X Windows Update

    - by Bob Reckhow
    I have been running Ubuntu 13.04 successfully on a MacBook Pro in a virtual machine in Parallels Desktop 9. Today (2013-10-17) after applying today's Ubuntu update, which included updates to X Windows, my Ubuntu 13.04 virtual machine launches, the launcher comes up, but the screen background is solid black, rather than the shaded orange colour of the default desktop background (and my desktop icons are "hidden behind this blackness", as well). I can launch applications from the launcher, and there is a very brief white flash on the screen, and then it returns to black. It's as if there is a "black blanket" covering the entire screen, so there is no way to interact with any application windows using the keyboard or mouse. The icons of the launcher are responsive to the mouse, so I can right-click and quit any application I have launched. But the rest of the screen is non-responsive to keyboard or mouse. This same behaviour happens with two different versions of Parallels Tools, so I am quite sure this is not a Parallels problem per se, although I could believe that it could be a paroblem with the interface between Parallels and this new updated X Windows code. Could anyone tell me what has happened, and how I might be able to fix this problem, so I can continue to use my Ubuntu 13.04 virtual machine? (I do have the option of reverting to a previous version of my virtual machine from before this update, but if possible I would prefer to keep my version of Ubuntu 13.04 up to date with the latest updates.) Thanks, Bob

    Read the article

  • How do I improve my ability to manipulate code quickly, not wpm?

    - by Steve Moser
    I have seen several questions on here about touch typing and words per minute but not about improving ones ability to manipulate text using keyboard shortcuts, bindings etc. I have tried putting a cheat sheet of keyboard shortcuts next to my monitor but I can never incorporate them in my 'flow'. I have also tried the 'just use vi and don't touch the mouse' method but that only helps me with navigating code and not editing. I would prefer to use some application (or game) to learn text manipulation. But it looks like nothing like that exists (app idea?). I'm open to other suggestions too.

    Read the article

  • How to prevent window list "confusion" when detaching eclipse views?

    - by amotzg
    I'm detaching eclipse views to float on my other screen in order to get more coding space on the first screen. When doing that, the detached windows appear in ubuntu's window list applet with the eclipse icon but with no title. Then, when pushing the main eclipse button on the window list, one of the detached views will get to front but not the main eclipse window. When using Alt+tab I can also see the extra eclipse icons but choosing the correct one for the main window works and make it the active window while also showing all detached childs. Other applications behave as expected, e.g. gimp floating panels don't show on the windows list and this is also the case with SlickEdit, Firefox child windows all show on window list but gets the focus correctly, etc. I can see the the workspace switcher show my two screens but in 'Monitor preferences' I see my two screens as one big screen. I'm working with ubuntu 10.04.4 under a VMware Workstation 7.1.3 build-324285. 'uname -a' output: Linux ubuntu 2.6.32-40-generic #87-Ubuntu SMP Tue Mar 6 00:56:56 UTC 2012 x86_64 GNU/Linux The desktop screen shot with the problem, ununtu's version, and Monitor preferences. How can I solve it and make only the main window show in window list or at least get activated when pushing it's button on the window list?

    Read the article

  • Wordpress plugin installation error.

    - by Steve
    I'm trying to upload secure-wordpress.1.0.6, and I receive the following error: Warning: touch() [function.touch]: open_basedir restriction in effect. File(/abs_path/wordpress/tmp/secure-wordpress.tmp) is not within the allowed path(s): (/abs_path/:/abs_path/:/usr/local/lib/php:/tmp/php_upload) in /abs_path/public/www/wordpress/wp-admin/includes/file.php on line 199 Download failed. Could not create Temporary file. The /wp-content folder and all it's subfolders have 777 permission. I've added the following two lines to wp-config.php: putenv('TMPDIR='.ini_get('upload_tmp_dir') ); define('WP_TEMP_DIR', ABSPATH .'wp-content/uploads/'); What else should I try? I am using Wordpress 3.04 in a PHP 4.49 environment.

    Read the article

  • My talk at the Launch of the Vancouver Silverlight User Group

    Last week I did a presentation for the Launch of the new Vancouver Silverlight User Group (http://vanslug.net). I had a touch screen laptop so I started my presentation with the Multi Touch Silverlight Puzzle demo, wow effect guaranteed!   So 80 people were Rickrolled this night! You can download and try this demo from this link: http://www.silverlight.net/community/samples/silverlight-4/html-puzzle/   My presentation was mostly inspired by this awesome MIX10 session: Microsoft...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Limiting the speed of the mouse cursor

    - by idlewire
    I am working on a simple game where you can drag objects around with the mouse cursor. As I drag the object around quickly, I notice there is some juddering, which seems to be due to the fact that I can move the mouse cursor faster than the game's update/draw. So, although I maintain the offset from where the player initially clicked on the object, the mouse's relative position to the object shifts around slightly before settling as I move the object very quickly. The only way I have found to get smooth, exact 1:1 movement is if I turn both IsFixedTimeStep and SynchronizeWithVerticalRetrace to false. However, I'd rather not have to do that. I have also tried making a custom mouse cursor, hiding the real mouse, taking the real mouse delta and clamping it to a maximum speed. Here is the problem: In windowed mode, the "real" mouse cursor moves off the window while the custom mouse cursor (since it's movement is being scaled) is still somewhere inside the game window. This becomes bizarre and is obviously not desired, as clicking at this point means clicking on things outside the game window. Is there any way to accomplish this in windowed mode? In fullscreen mode, the "real" mouse cursor is bounded to the edges of the screen. So I get to a point where there is no more mouse delta, yet my custom cursor is still somewhere in the middle of the screen and hence can't move further in that direction. If I wanted to clamp it to the edge of the screen when the real cursor is at the edge, then I would get an abrupt jump to the edge of the screen, which isn't desired either Any help would be appreciated. I'd like to be able to limit the speed of the mouse, but also would appreciate help with the first issue (the non-smooth relative offset between mouse cursor movement and object movement).

    Read the article

  • Why would video stutter on HDMI but not on DVI?

    - by CorvT
    I've got a system running Ubuntu 12.04 with an i3 2120T CPU/GPU. When I play video through mplayer, I notice when I'm hooked up to a screen via HDMI there is a small stutter (1-2 frames) every few seconds. I don't see this happening when I connect via DVI on the same screen. Resolution and refresh rate are same for both HDMI and DVI, so I'm not sure where else the problem could be coming from. I've also tried two different screens, and different cables. I see the stutter with either HDMI-HDMI cables, or DVI-HDMI cable with DVI from the PC and HDMI into the screen. I don't see the stutter with DVI-DVI cables, or when I use HDMI-DVI cables with HDMI from the PC to DVI into the screen. I've also tried using an AMD 5XXX series card with the open source radeon driver, and saw the same problem. I then tried an nVidia GeForce 210 card with the closed source driver, and the stutter went away. To me this smells like a driver/mesa/glx issue (since the problem went away with the nvidia card/driver), but I have no idea how to track this down.

    Read the article

  • How can I restore my laptop from Windows 7 to its original Windows Vista recovery partition?

    - by Cam Jackson
    I bought my Acer laptop 4 years ago with Vista Home Premium x86. It has a recovery partition that I have used successfully in the past to format everything and reinstall Windows to factory settings. I have since upgraded to Windows 7, but I now need to get back to my original installation. Not sure what it's called, but I can successfully get into this recovery thingy: However, when I click the third option (for me I think it says 'Windows Image Recovery' or something like that) it tells me that it can't find any images to recover from :( I have checked and I don't have a windows.old that I can recover from either. One final note, if I launch diskmgmt.msc, these are the partitions: Why is the first partition shaded? Does that mean anything? Both of the 'unlettered' partitions are 100% empty. Did the Windows 7 upgrade process format my Vista system recovery partition?! And finally: How can I get back to my factory settings? EDIT: I did see this question, but neither of the answers apply to my situation. Edit to address jdh's answer: From what I can tell, I never get the option to boot the Vista recovery partition. After hitting F10, I get this screen, except it's partition 2, and I don't have the IN/MINT bit: I hit Escape, and then I get this screen, except without Ubuntu listed, and without the auto-countdown thing: I hit F8, and then I get this screen: I hit Enter on the first option, I end up at the screen in the first screen shot. As I said, from there I click the third option, and it fails to find the image, which I guess makes sense if it's only looking for a Windows 7 recovery. So I either need to make the Windows 7 tool see the Vista recovery partition, or I need the boot loader (?) to let me select Vista earlier in the process. Any ideas?

    Read the article

  • Is there a way to emulate pinch-zoom?

    - by aking1012
    I'm looking for a way to emulate pinch zoom in either an android emulator(android SDK-less desirable) or a (preferred) native Ubuntu web browser that I can resize to a specified size for initial testing of HTML5 applications. This is would be useful for first round testing during cross-platform application development. Note: I'm trying to do this with no real touch-device only a mouse. So the best answer would be something like "Install this chromium plug-in and use this hotkey to set pinch points" or something similar. We already have this for getting dual mouse working(thanks AmithKK). The browser that supports multi-touch is the hard part. Something to note is that I start getting screen artifacts using multiple mice via that guide. They're mild and tolerable, but they are there.

    Read the article

  • problems programmatically creating UIView on iPad App

    - by user3871
    I have been struggling with this problem for a few days. My iPad app is designed to be a portrait game. To satisfy Apple's expection, I also support landscape mode. When it goes into landscape mode, the game goes into a letterbox format with back borders on the sides. My problem is I am creating the UIWindow and UIView programmatically. For some unkown reason, the touch controls are "locked" in to think I'm always in landscape mode. And even though visually in portrait mode everything looks correct, the top and bottom of the screen does not respond to touch. To summarize how I am setting this up, let me provide the skeletal framework of what I'm doing: in main.cpp: int retVal = UIApplicationMain(argc, argv, nil, @"derbyPoker_ipadAppDelegate"); In the delegate, I am doing this: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { CGRect screenBounds = [[UIScreen mainScreen] bounds]; CGFloat scale = [[ UIScreen mainScreen] scale ]; m_device_width = screenBounds.size.width; m_device_height = screenBounds.size.height; m_device_scale = scale; // Everything is built assuming 640x960 window = [[ UIWindow alloc ] initWithFrame:[[UIScreen mainScreen] bounds]]; viewController = [ glView new ]; [self doStateChange:[blitz class]]; return YES; } The last bit of code sets up the UIView... - (void) doStateChange: (Class) state{ viewController.view = [[state alloc] initWithFrame:CGRectMake(0, 0, m_device_width, m_device_height) andManager:self]; viewController.view.contentMode = UIViewContentModeScaleAspectFit; viewController.view.autoresizesSubviews = YES; [window addSubview:viewController.view]; [window makeKeyAndVisible]; } The problem seems to related to the line viewController.view.contentMode = UIViewContentModeScaleAspectFit; If I remove that line, touch works correctly in portrait mode. But the negative is when I'm landscape mode, the game stretches incorrectly. So That's not a option. The frustrating thing is, when I originally had this set up with a NIB file, it worked fine. I have read through the docs about UIWindow, UIViewController and UIView and have tried about everything to no avail. Any help would be greatly appreciated.

    Read the article

  • Collision in PyGame for spinning rectangular object.touching circles

    - by OverAchiever
    I'm creating a variation of Pong. One of the differences is that I use a rectangular structure as the object which is being bounced around, and I use circles as paddles. So far, all the collision handling I've worked with was using simple math (I wasn't using the collision "feature" in PyGame). The game is contained within a 2-dimensional continuous space. The idea is that the rectangular structure will spin at different speed depending on how far from the center you touch it with the circle. Also, any extremity of the rectangular structure should be able to touch any extremity of the circle. So I need to keep track of where it has been touched on both the circle and the rectangle to figure out the direction it will be bounced to. I intend to have basically 8 possible directions (Up, down, left, right and the half points between each one of those). I can work out the calculation of how the objected will be dislocated once I get the direction it will be dislocated to based on where it has been touch. I also need to keep track of where it has been touched to decide if the rectangular structure will spin clockwise or counter-clockwise after it collided. Before I started coding, I read the resources available at the PyGame website on the collision class they have (And its respective functions). I tried to work out the logic of what I was trying to achieve based on those resources and how the game will function. The only thing I could figure out that I could do was to make each one of these objects as a group of rectangular objects, and depending on which rectangle was touched the other would behave accordingly and give the illusion it is a single object. However, not only I don't know if this will work, but I also don't know if it is gonna look convincing based on how PyGame redraws the objects. Is there a way I can use PyGame to handle these collision detections by still having a single object? Can I figure out the point of collision on both objects using functions within PyGame precisely enough to achieve what I'm looking for? P.s: I hope the question was specific and clear enough. I apologize if there were any grammar mistakes, English is not my native language.

    Read the article

  • How to configure mspaint on Windows Server 2008R2/ Win 7 to start up with 1-pixel canvas or auto-crop a pasted image?

    - by Fantomas
    I do a lot of screen print capturing, and I have just figured out how to use AutoHotKey to paste screen prints into MsPaint automatically. How to paste Print Screen on MS Paint automatically when press "PrtSc" button ? However, one small problem I have is that ... if I grabbed a screen with Alt-Prt Scr that is only 50x50 pixels, then there would be extra white margin around it, because MSPaint starts out with a larger canvas by default. How can I make it ALWAYS start with 1x1 instead?

    Read the article

  • How can I refresh/reinstall/clear/set-to-default my bootup process?

    - by Tchalvak
    I'm currently having a problem with my bootup process that is growing progressively worse as time goes on: While booting, it does a few minutes of hard-drive reading. During that, instead of showing a boot splash screen, it shows various dashes and dots, as if the video card isn't recognizing. The splash screen actually has colors similar to the splash screen (purple), it simply is garbled. It then does a few minutes of hard-drive reads, and if I leave it long enough, sometimes it boots into the desktop (and auto-logs-in). Sometimes, unfortunately, it just hangs on that garbled screen and reads from the hard-drive forever. Notably, I've also stopped being able to access grub during bootup (perhaps it is just not displayed correctly by the video, hard to tell). This is a symptom that has grown over the course of various ubuntu upgrades, at least I suspect that the upgrade process is leaving behind cruft. So, is there a safe way for me to "refresh" the boot system so that it is clean, new, fast, and reliable? For example, to test out a cleanly configured boot, make sure that it works (try before I buy), and then apply it to the system to eliminate as much of this problem as possible? Edit: Here is the requested bootchart: http://imgur.com/9jocF

    Read the article

  • Cannot Boot, How to recover

    - by Kendor
    Am running 11.10 64-bit with Gnome-shell. Something happened late Friday whereby my machine never gets to the login screen. I do get to an Ubuntu splash logo, after that I get a text screen that it hangs on. The screen is referring to issues with mounting various network resources, including VMWare and also some references to my NAS that are in fstab. If I hit "esc" I can get to the GRUB menu and into recovery console. If I try to do a file system check, I run into a similar error screen that I see when trying to boot normally. A possible clue here is that during my last good session I made some mods to the /etc/hosts file to reference another system which I'm connecting to with Synergy. I don't believe I have hardware issues as I'm able to boot properly with a Live USB and connect to my network/Internet. A few more tidbits. I have regular Dejadups backups on my NAS. I have a good Clonezilla whole drive image which is 4-6 weeks old.. My home is encrypted. I thought I'd try blowing away my hosts file via live USB, but when I mounted the hard drive everything was read-only and I couldn't figure out how to replace it. P.S. I logged in via CLI and modded the host file to remove the entry I'd made, to no avail. System continue to gets stuck on the following: CIFS VFS: default security mechanism requested. The default security mechanism will be upgraded from ntlm to ntlmv2 in kernel version 3.1s Would love some sober advice on how to attack this.

    Read the article

  • External display resolution issue

    - by Steven
    I'm new to Ubuntu. I've 'dabbled' in the past but Windows was annoying me too much so I finally made the change. One thing I use my laptop for is outputting the screen onto an external monitor. In Windows this usually works fine (but when there is an issue, it's a pain to resolve and has crashed my computer on many occasions). In Ubuntu it's a very simple case of "plug and play" because it displays the content immediately with no major problems. However, I can only alter the resolution of the external display to 4:3 formats, whereas the external monitor is 16:9, so the picture is stretched. In Windows there's loads of resolutions to choose from. If I disable the laptop's screen, it still doesn't allow me to display the correct resolution externally (on VGA). Further to that, if I close the laptop it keeps the external screen as it is, but when I reopen the laptop, the laptop screen doesn't turn back on until I restart. If it's a video I am watching, I can use VLC to alter the aspect ratio so the video looks fine, but it's quite an annoying work around. I used terminal to find my graphics controller, which is "Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller [8086:2a42] (rev 07)" (not great, I know... the laptop was a free gift with my mobile!) Any idea of how I can get the resolution on the external monitor to be correct?

    Read the article

  • different monitor for my laptop

    - by brian
    How can I use an external monitor on my Acer One laptop? I dont really care about having an extra monitor, I just want to be able to hook up an external one at times to have a larger screen to work on. Can I do this and have what is on my laptop screen show up on the external screen?

    Read the article

  • How do I increase the touchpad sensitivity on Acer Aspire One 532h?

    - by Yossi Farjoun
    I got a cheap netbook and put ubuntu on it without even booting into the windows it came with. I am now slightly regretting it since the trackpad is very annoying, it only registers when I press quite hard on it, and even then the motion is so slow that I must drag me poor finger 3 times to get the pointer to move up or down that tiny screen. OK. enough rant. now business: I went into the setting and increase sensitivity and acceleration to high. No difference. the behaviour did not change at all. So now my questions are: Is this a hardware problem? Is there a program I can run to see what input the trackpad is receiving? so I know if it can, in theory, read the light touch and not only the heavy, sandpaper-your-fingertips-off touch? is there some manual setting that the system might not be setting correctly and which I could change from the terminal?

    Read the article

  • Problem with alleg42.dll / program crashes / Allegro & Codeblocks

    - by user24152
    I'm having a serious problem with allegro. The program should display random pixels on the screen and when I build and run it I get the following error message: Below is the full code of my program: #include <stdio.h> #include <stdlib.h> #include <time.h> #include "allegro.h" #define Text_Color_Red makecol(255,0,0) int main() { int ret; int color_depth = 32; int x; int y; int red; int green; int blue; int color; //init allegro allegro_init(); //install keyboard install_keyboard(); //set color depth to 32 bits set_color_depth(color_depth); //init random seed srand(time(NULL)); //init video mode to 640 x 480 ret = set_gfx_mode(GFX_AUTODETECT_WINDOWED,640,480,0,0); if(ret !=0) { allegro_message(allegro_error); return 1; } //Display string textprintf(screen,font,0,0,10,0,Text_Color_Red,"Screen Resolution is: %dx%d -- Press ESC to quit !",SCREEN_W,SCREEN_H); //display pixels until ESC key is pressed //wait for keypress while(!key[KEY_ESC]) { //set a random location x = 10 + rand() % (SCREEN_W-20); y = 10 + rand() % (SCREEN_H-20); //set a random color red = rand() % 255; green = rand() % 255; blue = rand() % 255; color = makecol(red,green,blue); //draw the pixel putpixel(screen, x, y, color); } //quit allegro allegro_exit(); } END_OF_MAIN() Error message: AllegroPixels1.exe has encountered a problem and needs to close. We are sorry for the inconvenience. Error signature: AppName: allegropixels1.exe AppVer: 0.0.0.0 ModName: alleg42.dll ModVer: 4.2.3.0 Offset: 0006c05c I am using Windows XP inside a virtual machine under Parallels 7.0

    Read the article

  • Toshiba Equium A110-252 laptop won't boot Windows.

    - by Drew Gibson
    I have a Toshiba Equium A110-252 laptop (XP Pro) which stopped booting a couple of weeks ago. The symptoms are that the laptop would display its DOS Toshiba splash screen, then the Windows (XP) boot screen would display, then a very brief blue screen flash, then back to the boot options screen (offering safe mode, safe mode with networking etc, last known good config, etc... none of these work). I assumed a duff HD, and swapped it for a new one and reinstalled from a TrueImage backup. This worked until I installed windows updates I think (the backup was a few months old), and now the PC is doing the same thing. I have installed a third, old HD (60GB) with Ubuntu 11.04 on it, and everything is fine. PC boots and runs Ubuntu beautifully. I need Windows running on it though ! Given these symptoms, could it a windows update issue ? Or might I have a hardware fault still ?

    Read the article

  • how to setup duel monitors an xorg.conf

    - by MrMonty
    # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@allspice) Fri Mar 30 15:25:24 UTC 2012 Section "ServerLayout" # Removed Option "Xinerama" "1" # Removed Option "Xinerama" "0" # Removed Option "Xinerama" "1" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "Ancor Communications Inc VE247" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Ancor Communications Inc VE247" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 1500" BusID "PCI:1:0:0" Screen 1 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 1500" EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "DFP-1: 1280x1024 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: 1280x1024 +0+0" # Removed Option "TwinView" "1" # Removed Option "metamodes" "DFP-0: 1280x1024 +0+0, DFP-1: 1280x1024 +1280+0" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: 1280x1024 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "metamodes" "DFP-0: 1280x1024 +0+0, DFP-1: 1280x1024 +1280+0; DFP-1: 1280x1024_60 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection thats my file!

    Read the article

  • Why does remote desktop connection flash from one PC but not others?

    - by Randy Orrison
    I have 20 PCs (Windows XP) in remote locations connecting to the same server (Windows Server 2003) using Remote Desktop over a VPN. On just one of the PCs the remote desktop screen flashes (redraws) multiple times after connecting, the others don't. The screen resolution is the same: local is 800x600 32bit; RDP file is set to full screen, 256 color; remote when connected is 800x600 8bit color. Any suggestions what the problem might be, or what to investigate next?

    Read the article

  • How do I stop color changes when quitting vi from a terminal emulator?

    - by Michael Warhol
    I have a problem with colors when using vi under Ubuntu 12.04. I'm connecting to my Ubuntu server from a PC, using PowerTerm terminal emulation software. I have PowerTerm set up to display black text on a grey background. When I connect to the Ubuntu box, the screen is fine. When I open a file with vi, the screen is fine. The text is black on a gray background, which is normal for my PowerTerm setup. However, if the file is less than a full screen long, the remainder of the screen is a black background. When I quit vi, the entire background turns black, and the text becomes white. I have to do a Terminal Reset to restore my normal text and background colors. What I want is for there to be no change at all when I use vi. The text should be black and the background grey. I have another server loaded with RedHat 9, and that acts normally; colors don’t change when using vi. Here is my .vimrc file: set compatible syntax off let g:loaded_matchparen=1 set nocp set noincsearch set nohlsearch set noshowmatch set bg=dark I've tried set bg=dark and set bg=light. It makes no difference. Is there some other set command that would clear this up for me, or some TERM setting (my TERM is set to linux)?

    Read the article

  • Capture the active window to jpg using C# ?

    - by user29004
    Hello, I am creating a Windows Application that capture the all users session details. I want to track that how many users are connected with my machine using RDP session. Want to log all their activity with screen shot. So I would like to know how can I capture the active screen. I tried 'RUNAS' but its show me current screen shot where I run. I am able to use user's application data but not get Actual screen. I also tried LogonUser, CreateProcessAsUser but not getting actual point. So please let me know how can I do it ? I used 'cassia' google library to list all the current logged user. Thanks Laxmilal

    Read the article

  • Nokia at JavaOne

    - by Tori Wieldt
    Nokia has long been a key partner for Java Mobile, and they continue investing significantly in Java technologies. Developers can learn more about Nokia's popular Asha phone and developer platform at JavaOne. In addition to interesting technical material, all Nokia sessions will include giveaways (hint: be engaged and ask questions!). Don't miss these great sessions: CON4925 The Right Platform with the Right Technology for Huge Markets with Many Opportunities CON11253 In-App Purchasing for Java ME Apps BOF4747 Look Again: Java ME's New Horizons of User Experience, Service Model, and Internet Innovation BOF12804 Reach the Next Billion with Engaging Apps: Nokia Asha Full Touch for Java ME Developers CON6664 on Mobile Java, Asha, Full Touch, Maps APIs, LWUIT, new UI, new APIs and more CON6494 Extreme Mobile Java Performance Tuning, User Experience, and Architecture BOF6556 Mobile Java App Innovation in Nigeria

    Read the article

< Previous Page | 225 226 227 228 229 230 231 232 233 234 235 236  | Next Page >