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  • Computer makes hissing noise, turns off after few seconds

    - by Kaustubh P
    I have a problem similar to the questions posted here and here. This is my config: Asus M3N78-EM, with AMD Phenom X3 720 2800 Black Edition, 4GB Transcend DDR2 RAM, Nvidia 9400GT. HD is a 160 GB IDE, and a LG IDE DVD-ROM. The power button is a bit off, I have removed the cover of the switch, and the only way it turns on is just giving the "stick" under the cover a gentle press. It turns on sometimes, and at other times, I have to cut-off the power from the PSU, and try again. I will describe my problem in as detail as possible, please bear with me: The problem has started in the last week, a few months after I changed the to the powerswitch arrangement as described above. The PC makes a hissing noise, and I wasn't able to pin-point the noise source, because of the various other fans. At first, removing the HD, rebooting w/o the HD, turning it off, reconnecting and booting made the problem go away. But of late, it doesn't happen. As suggested in the other questions, I tried reducing the load by disconnecting both the IDE drives, and the problem (noise + turn-off) still occurs. I also connected another 80G IDE HD,today morning, adn it still made that noise, and turned off. I also opened up the PSU, but I couldn't see any fault in that, I tried rotating the fan by blowing into the blades, and with my fingers, but the hissing noise didn't come from there. Or maybe the speed wasn't enough to evoke that noise. A few weeks ago: I had cleaned the Cabinet and had repasted the processor and its fan using some thermal paste. Could that be at fault? I also used a vacuum to blow the dust out of the PSU, could the power have been too much, to maybe offset the fan or something? A label on the PSU says it uses a ball-bearing fan. That only leaves me with the Processor fan and the processor itself. I didn't try removing the processor fan and processor from the motherboard, and then turning the PC on, fearing damage. Will doing so cause any damage? What can I do to localize and pin-point the problem? Also, after a few tries, the Computer starts up. Sometimes it turns of within 2 seconds, sometimes after the POST. Once it turned off at the grub. Another time it booted completely and then turned off. The only way to ensure that the PC wont turn off, is if the hissing noise stops. EDIT: I suspect it to be the Processor/Processor fan, owing to the source of noise. All the config, except for the Cabinet, is just over a year old. EDIT2: I also just remembered, that I had set the "On-power resume" to turn on, i.e. If I supply he PC with power, it will turn itself on, w/o me needing to press the switch. I had done that to workaround the faulty power-switch, as noted above. EDIT3: I calculated the power my system needs, from the antec site, and I just arrived at 292W

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  • jBullet Collision/Physics not working correctly

    - by Kenneth Bray
    Below is the code for one of my objects in the game I am creating (yes although this is a cube, I am not making anything remotely like MineCraft), and my issue is I while the cube will display and is does follow the physics if the cube falls, it does not interact with any other objects in the game. If I was to have multiple cubes in screen at once they all just sit there, or shoot off in all directions never stopping. Anyway, I am new to jBullet, and any help would be appreciated. package Object; import static org.lwjgl.opengl.GL11.GL_QUADS; import static org.lwjgl.opengl.GL11.glBegin; import static org.lwjgl.opengl.GL11.glColor3f; import static org.lwjgl.opengl.GL11.glEnd; import static org.lwjgl.opengl.GL11.glPopMatrix; import static org.lwjgl.opengl.GL11.glPushMatrix; import static org.lwjgl.opengl.GL11.glVertex3f; import javax.vecmath.Matrix4f; import javax.vecmath.Quat4f; import javax.vecmath.Vector3f; import com.bulletphysics.collision.shapes.BoxShape; import com.bulletphysics.collision.shapes.CollisionShape; import com.bulletphysics.dynamics.RigidBody; import com.bulletphysics.dynamics.RigidBodyConstructionInfo; import com.bulletphysics.linearmath.DefaultMotionState; import com.bulletphysics.linearmath.Transform; public class Cube { // Cube size/shape variables private float size; boolean cubeCollidable; boolean cubeDestroyable; // Position variables - currently this defines the center of the cube private float posX; private float posY; private float posZ; // Rotation variables - should be between 0 and 359, might consider letting rotation go higher though I can't think of a purpose currently private float rotX; private float rotY; private float rotZ; //collision shape is a box shape CollisionShape fallShape; // setup the motion state for the ball DefaultMotionState fallMotionState; Vector3f fallInertia = new Vector3f(0, 1, 0); RigidBodyConstructionInfo fallRigidBodyCI; public RigidBody fallRigidBody; int mass = 1; // Constructor public Cube(float pX, float pY, float pZ, float pSize) { posX = pX; posY = pY; posZ = pZ; size = pSize; rotX = 0; rotY = 0; rotZ = 0; // define the physics based on the values passed in fallShape = new BoxShape(new Vector3f(size, size, size)); fallMotionState = new DefaultMotionState(new Transform(new Matrix4f(new Quat4f(0, 0, 0, 1), new Vector3f(0, 50, 0), 1f))); fallRigidBodyCI = new RigidBodyConstructionInfo(mass, fallMotionState, fallShape, fallInertia); fallRigidBody = new RigidBody(fallRigidBodyCI); } public void Update() { Transform trans = new Transform(); fallRigidBody.getMotionState().getWorldTransform(trans); posY = trans.origin.x; posX = trans.origin.y; posZ = trans.origin.z; } public void Draw() { fallShape.calculateLocalInertia(mass, fallInertia); // center point posX, posY, posZ float radius = size / 2; //top glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,0.0f); // red glVertex3f(posX + radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //bottom glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,1.0f,0.0f); // ?? color glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY - radius, posZ - radius); } glEnd(); glPopMatrix(); //right side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,1.0f); // ?? color glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); //left side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,1.0f); // ?? color glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //front side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,0.0f,1.0f); //blue glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); } glEnd(); glPopMatrix(); //back side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,0.0f); // green glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); } }

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  • How I do VCS

    - by Wes McClure
    After years of dabbling with different version control systems and techniques, I wanted to share some of what I like and dislike in a few blog posts.  To start this out, I want to talk about how I use VCS in a team environment.  These come in a series of tips or best practices that I try to follow.  Note: This list is subject to change in the future. Always use some form of version control for all aspects of software development. Development is an evolution.  Looking back at where we were is an invaluable asset in that process.  This includes data schemas and documentation. Reverting / reapplying changes is absolutely critical for efficient development. The tools I use: Code: Hg (preferred), SVN Database: TSqlMigrations Documents: Sometimes in code repository, also SharePoint with versioning Always tag a commit (changeset) with comments This is a quick way to describe to someone else (or your future self) what the changeset entails. Be brief but courteous. One or two sentences about the task, not the actual changes. Use precommit hooks or setup the central repository to reject changes without comments. Link changesets to documentation If your project management system integrates with version control, or has a way to externally reference stories, tasks etc then leave a reference in the commit.  This helps locate more information about the commit and/or related changesets. It’s best to have a precommit hook or system that requires this information, otherwise it’s easy to forget. Ability to work offline is required, including commits and history Yes this requires a DVCS locally but doesn’t require the central repository to be a DVCS.  I prefer to use either Git or Hg but if it isn’t possible to migrate the central repository, it’s still possible for a developer to push / pull changes to that repository from a local Hg or Git repository. Never lock resources (files) in a central repository… Rude! We have merge tools for a reason, merging sucked a long time ago, it doesn’t anymore… stop locking files! This is unproductive, rude and annoying to other team members. Always review everything in your commit. Never ever commit a set of files without reviewing the changes in each. Never add a file without asking yourself, deep down inside, does this belong? If you leave to make changes during a review, start the review over when you come back.  Never assume you didn’t touch a file, double check. This is another reason why you want to avoid large, infrequent commits. Requirements for tools Quickly show pending changes for the entire repository. Default action for a resource with pending changes is a diff. Pluggable diff & merge tool Produce a unified diff or a diff of all changes.  This is helpful to bulk review changes instead of opening each file. The central repository is not your own personal dump yard.  Breaking this rule is a sure fire way to get the F bomb dropped in front of your name, multiple times. If you turn on Visual Studio’s commit on closing studio option, I will personally break your fingers. By the way, the person(s) in charge of this feature should be fired and never be allowed near programming, ever again. Commit (integrate) to the central repository / branch frequently I try to do this before leaving each day, especially without a DVCS.  One never knows when they might need to work from remote the following day. Never commit commented out code If it isn’t needed anymore, delete it! If you aren’t sure if it might be useful in the future, delete it! This is why we have history. If you don’t know why it’s commented out, figure it out and then either uncomment it or delete it. Don’t commit build artifacts, user preferences and temporary files. Build artifacts do not belong in VCS, everything in them is present in the code. (ie: bin\*, obj\*, *.dll, *.exe) User preferences are your settings, stop overriding my preferences files! (ie: *.suo and *.user files) Most tools allow you to ignore certain files and Hg/Git allow you to version this as an ignore file.  Set this up as a first step when creating a new repository! Be polite when merging unresolved conflicts. Count to 10, cuss, grab a stress ball and realize it’s not a big deal.  Actually, it’s an opportunity to let you know that someone else is working in the same area and you might want to communicate with them. Following the other rules, especially committing frequently, will reduce the likelihood of this. Suck it up, we all have to deal with this unintended consequence at times.  Just be careful and GET FAMILIAR with your merge tool.  It’s really not as scary as you think.  I personally prefer KDiff3 as its merging capabilities rock. Don’t blindly merge and then blindly commit your changes, this is rude and unprofessional.  Make sure you understand why the conflict occurred and which parts of the code you want to keep.  Apply scrutiny when you commit a manual merge: review the diff! Make sure you test the changes (build and run automated tests) Become intimate with your version control system and the tools you use with it. Avoid trial and error as much as is possible, sit down and test the tool out, read some tutorials etc.  Create test repositories and walk through common scenarios. Find the most efficient way to do your work.  These tools will be used repetitively, so inefficiencies will add up. Sometimes this involves a mix of tools, both GUI and CLI. I like a combination of both Tortoise Hg and hg cli to get the job efficiently. Always tag releases Create a way to find a given release, whether this be in comments or an explicit tag / branch.  This should be readily discoverable. Create release branches to patch bugs and then merge the changes back to other development branch(es). If using feature branches, strive for periodic integrations. Feature branches often cause forked code that becomes irreconcilable.  Strive to re-integrate somewhat frequently with the branch this code will ultimately be merged into.  This will avoid merge conflicts in the future. Feature branches are best when they are mutually exclusive of active development in other branches. Use and abuse local commits , at least one per task in a story. This builds a trail of changes in your local repository that can be pushed to a central repository when the story is complete. Never commit a broken build or failing tests to the central repository. It’s ok for a local commit to break the build and/or tests.  In fact, I encourage this if it helps group the changes more logically.  This is one of the main reasons I got excited about DVCS, when I wanted more than one changeset for a set of pending changes but some files could be grouped into both changesets (like solution file / project file changes). If you have more than a dozen outstanding changed resources, there should probably be more than one commit involved. Exceptions when maintaining code bases that require shotgun surgery, in this case, it’s a design smell :) Don’t version sensitive information Especially usernames / passwords   There is one area I haven’t found a solution I like yet: versioning 3rd party libraries and/or code.  I really dislike keeping any assemblies in the repository, but seems to be a common practice for external libraries.  Please feel free to share your ideas about this below.    -Wes

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  • MIX 2010 Covert Operations Day 2 Silverlight + Windows 7 Phone

    - by GeekAgilistMercenary
    Left the Circus Circus and headed to the geek circus at Mandalay Bay.  Got in, got some breakfast, met a few more people and headed to the keynote. Upon arriving the crew I was hanging with at the event; Erik Mork, Beth Murray, and Brian Henderson and I were entertained with several other thousand geeks by the wicked yo-yoing. The first video demo of something was of Bing Maps and various aspects of Microsoft Research integrated together.  Namely the pictures, put in place, on real 3d element maps of various environments. Silverlight Scott Guthrie, as one would guess, kicked off the keynote.  His first point was that user experience has become a priority at Microsoft.  This can be seen by any observant soul with the release and push of Expression, Silverlight, and the other tools.  This is even more apparent when one takes note of Microsoft bringing in people that can actually do good design and putting them at the forefront. The next thing Scott brought up was a few key points about Silverlight.  Currently Silverlight is a little over 2 years old and has achieved a pretty solid 60% penetration.  Silverlight has all sorts of capabilities that have been developed and are now provided as open source including;  ad injection, smoothing, playback editing, and more.  Another thing he showed, which really struck me as awesome being in the analytics space, was the Olympics and a quick glimpse of the ad statistics, viewer experience, video playback performance, audience trends, and overall viewer participation.  All of it rendered in Silverlight in beautiful detail. The key piece of Scott's various points were all punctuated with the fact that all of this code is available as open source.  Not only is Microsoft really delving into this design element of things, they're getting involved in the right ways. One of the last points I'll bring up about Silverlight 4 is the ability to have HD video on a monitor, and an entirely different activity being done on the other monitor, effectively making Silverlight the only RIA framework that supports multi-monitor support.  Overall, Silverlight is continuing to impress – providing superior capabilities tit-for-tat with the competition. Windows 7 Phone The Windows 7 Phone has 3 primary buttons (yes, more than the iPhone, don't let your mind explode!!).  Start, Search, and Back control all of the needed functionality of the phone.  At the same time, of course, there is the multi-touch, touch, and other interactive abilities of the interface.  The intent, once start is pressed is to have all the information that a phone owner wants displayed immediately.  Avoiding the scrolling through pages of apps or rolling a ball to get through multitudes of other non-interactive phone interfaces.  The Windows 7 Phone simply has the data right in front of you, basically a phone dashboard.  From there it is easy to dive into the interactive areas of the phone. Each area of the interface of the phone is broken into hubs.  These hubs include applications, data, and other things based on a relative basis.  This basis being determined by the user.  These applications interact on many other levels, and form a kind of relationship between each other adding more and more meta-data to the phone user, their interactions between the applications, and of course the social element of their interactions on the phone.  This makes this phone a practical must have for a marketer involved in social media.  The level of wired together interaction is massive, and of course, if you've seen Office Outlook 2010 you know that the power that is pulled into the phone by being tied to Outlook is massive. Joe Belfiore also showed several UI & specifically UX elements of the phone interface that allows paging to be instinctual by simple clipped items, flipping page to page, and other excellent user experience advances for phone devices.  Belfiore's also showed how his people hub had a massive list of people, with pictures, all from various different social networks and other associated relations.  The rendering, speed, and viewing of these people's, their pictures, their social network information, and other characteristics was smooth and in some situations unbelievably rendered.  This demo showed some of the great power of the beta phone, which isn't even as powerful as the planned end device. Joe finished up by jumping into the music, videos, and other media with the Zune Component of the Windows 7 Mobile Phone.  This was all good stuff, but I'll get to what really sold me on the media element in a moment. When Joe was done, Scott Guthrie stepped back up to walk through building a Windows 7 Mobile Phone.  This is were I have to give serious props.  He built this application, in Visual Studio 2010, in front of 2000+ people.  That was cool, but what really was amazing that he build the application in about 2 minutes.  The IDE, side by side design that is standard in Visual Studio is light years ahead of x-Code or any of the iPhone IDEs.  The Windows 7 Mobile System, if it can get market penetration, poses a technologically superior development and phone platform over anything on the market right now.  The biggest problem with the phone, is it just isn't available yet.  I personally can't wait for a chance to build some apps for the new Windows Phone. Netflix, I May Start Up an Account Again! When I get my Windows 7 Phone device, I am absolutely getting a Netflix account again.  The Vertigo crew, as I wrote on Twitter "#MIX10 Props @seesharp on @netflix demo", displayed an application on the phone for Netflix that actually ran HD Video of Rescue Me (with Dennis Leary).  The video played back smooth as it would on a dedicated computer, I was instantly sold.  So this didn't actually sell me on the phone, because I'm already sold, but it did sell me whole heartedly on the media capabilities of the pending phone. Anyway, I try not to do this but I may double post today.  Lunch is over and I'm off to another session very near and dear to the heart of my occupation, Analytics Tracking.  Stay tuned and I should have that post up by the end of the day. Original Post – Check out my other blog for even more technical ramblings and reads.

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  • Windows 8 Launch&ndash;Why OEM and Retailers Should STFU

    - by D'Arcy Lussier
    Microsoft has gotten a lot of flack for the Surface from OEM/hardware partners who create Windows-based devices and I’m sure, to an extent, retailers who normally stock and sell Windows-based devices. I mean we all know how this is supposed to work – Microsoft makes the OS, partners make the hardware, retailers sell the hardware. Now Microsoft is breaking the rules by not only offering their own hardware but selling them via online and through their Microsoft branded stores! The thought has been that Microsoft is trying to set a standard for the other hardware companies to reach for. Maybe. I hope, at some level, Microsoft may be covertly responding to frustrations associated with trusting the OEMs and Retailers to deliver on their part of the supply chain. I know as a consumer, I’m very frustrated with the Windows 8 launch. Aside from the Surface sales, there’s nothing happening at the retail level. Let me back up and explain. Over the weekend I visited a number of stores in hopes of trying out various Windows 8 devices. Out of three retailers (Staples, Best Buy, and Future Shop), not *one* met my expectations. Let me be honest with you Staples, I never really have high expectations from your computer department. If I need paper or pens, whatever, but computers – you’re not the top of my list for price or selection. Still, considering you flaunted Win 8 devices in your flyer I expected *something* – some sign of effort that you took the Windows 8 launch seriously. As I entered the 1910 Pembina Highway location in Winnipeg, there was nothing – no signage, no banners – nothing that would suggest Windows 8 had even launched. I made my way to the laptops. I had to play with each machine to determine which ones were running Windows 8. There wasn’t anything on the placards that made it obvious which were Windows 8 machines and which ones were Windows 7. Likewise, there was no easy way to identify the touch screen laptop (the HP model) from the others without physically touching the screen to verify. Horrible experience. In the same mall as the Staples I mentioned above, there’s a Future Shop. Surely they would be more on the ball. I walked in to the 1910 Pembina Highway location and immediately realized I would not get a better experience. Except for the sign by the front door mentioning Windows 8, there was *nothing* in the computer department pointing you to the Windows 8 devices. Like in Staples, the Win 8 laptops were mixed in with the Win 7 ones and there was nothing notable calling out which ones were running Win 8. I happened to hit up the St. James Street location today, thinking since its a busier store they must have more options. To their credit, they did have two staff members decked out in Windows 8 shirts and who were helping a customer understand Windows 8. But otherwise, there was nothing highlighting the Windows 8 devices and they were again mixed in with the rest of the Win 7 machines. Finally, we have the St. James Street Best Buy location here in Winnipeg. I’m sure Best Buy will have their act together. Nope, not even close. Same story as the others: minimal signage (there was a sign as you walked in with a link to this schedule of demo days), Windows 8 hardware mixed with the rest of the PC offerings, and no visible call-outs identifying which were Win 8 based. This meant that, like Future Shop and Staples, if you wanted to know which machine had Windows 8 you had to go and scrutinize each machine. Also, there was nothing identifying which ones were touch based and which were not. Just Another Day… To these retailers, it seemed that the Windows 8 launch was just another day, with another product to add to the showroom floor. Meanwhile, Apple has their dedicated areas *in all three stores*. It was dead simple to find where the Apple products were compared to the Windows 8 products. No wonder Microsoft is starting to push their own retail stores. No wonder Microsoft is trying to funnel orders through them instead of relying on these bloated retail big box stores who obviously can’t manage a product launch. It’s Not Just The Retailers… Remember when the Acer CEO, Founder, and President of Computer Global Operations all weighed in on how Microsoft releasing the Surface would have a “huge negative impact for the ecosystem and other brands may take a negative reaction”? Also remember the CEO stating “[making hardware] is not something you are good at so please think twice”? Well the launch day has come and gone, and so far Microsoft is the only one that delivered on having hardware available on the October 26th date. Oh sure, there are laptops running Windows 8 – but all in one desktop PCs? I’ve only seen one or two! And tablets are *non existent*, with some showing an early to late November availability on Best Buy’s website! So while the retailers could be doing more to make it easier to find Windows 8 devices, the manufacturers could help by *getting devices into stores*! That’s supposedly something that these companies are good at, according to the Acer CEO. So Here’s What the Retailers and Manufacturers Need To Do… Get Product Out The pivotal timeframe will be now to the end of November. We need to start seeing all these fantastic pieces of hardware ship – including the Samsung ATIV Smart PC Pro, the Acer Iconia, the Asus TAICHI 21, and the sexy Samsung Series 7 27” desktop. It’s not enough to see product announcements, we need to see actual devices. Make It Easy For Customers To Find Win8 Devices You want to make it easy to sell these things? Make it easy for people to find them! Have staff on hand that really know how these devices run and what can be done with them. Don’t just have a single demo day, have people who can demo it every day! Make It Easy to See the Features There’s touch screen desktops, touch screen laptops, tablets, non-touch laptops, etc. People need to easily find the features for each machine. If I’m looking for a touch-laptop, I shouldn’t need to sift through all the non-touch laptops to find them – at the least, I need to quickly be able to see which ones are touch. I feel silly even typing this because this should be retail 101 and I have no retail background (but I do have an extensive background as a customer). In Summary… Microsoft launching the Surface and selling them through their own channels isn’t slapping its OEM and retail partners in the face; its slapping them to wake the hell up and stop coasting through Windows launch events like they don’t matter. Unless I see some improvements from vendors and retailers in November, I may just hold onto my money for a Surface Pro even if I have to wait until early 2013. Your move OEM/Retailers. *Update – While my experience has been in Winnipeg, similar experiences have been voiced from colleagues in Calgary and Edmonton.

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  • Creating a Training Lab on Windows Azure

    - by Michael Stephenson
    Originally posted on: http://geekswithblogs.net/michaelstephenson/archive/2013/06/17/153149.aspxThis week we are preparing for a training course that Alan Smith will be running for the support teams at one of my customers around Windows Azure. In order to facilitate the training lab we have a few prerequisites we need to handle. One of the biggest ones is that although the support team all have MSDN accounts the local desktops they work on are not ideal for running most of the labs as we want to give them some additional developer background training around Azure. Some recent Azure announcements really help us in this area: MSDN software can now be used on Azure VM You don't pay for Azure VM's when they are no longer used  Since the support team only have limited experience of Windows Azure and the organisation also have an Enterprise Agreement we decided it would be best value for money to spin up a training lab in a subscription on the EA and then we can turn the machines off when we are done. At the same time we would be able to spin them back up when the users need to do some additional lab work once the training course is completed. In order to achieve this I wanted to create a powershell script which would setup my training lab. The aim was to create 18 VM's which would be based on a prebuilt template with Visual Studio and the Azure development tools. The script I used is described below The Start & Variables The below text will setup the powershell environment and some variables which I will use elsewhere in the script. It will also import the Azure Powershell cmdlets. You can see below that I will need to download my publisher settings file and know some details from my Azure account. At this point I will assume you have a basic understanding of Azure & Powershell so already know how to do this. Set-ExecutionPolicy Unrestrictedcls $startTime = get-dateImport-Module "C:\Program Files (x86)\Microsoft SDKs\Windows Azure\PowerShell\Azure\Azure.psd1"# Azure Publisher Settings $azurePublisherSettings = '<Your settings file>.publishsettings'  # Subscription Details $subscriptionName = "<Your subscription name>" $defaultStorageAccount = "<Your default storage account>"  # Affinity Group Details $affinityGroup = '<Your affinity group>' $dataCenter = 'West Europe' # From Get-AzureLocation  # VM Details $baseVMName = 'TRN' $adminUserName = '<Your admin username>' $password = '<Your admin password>' $size = 'Medium' $vmTemplate = '<The name of your VM template image>' $rdpFilePath = '<File path to save RDP files to>' $machineSettingsPath = '<File path to save machine info to>'    Functions In the next section of the script I have some functions which are used to perform certain actions. The first is called CreateVM. This will do the following actions: If the VM already exists it will be deleted Create the cloud service Create the VM from the template I have created Add an endpoint so we can RDP to them all over the same port Download the RDP file so there is a short cut the trainees can easily access the machine via Write settings for the machine to a log file  function CreateVM($machineNo) { # Specify a name for the new VM $machineName = "$baseVMName-$machineNo" Write-Host "Creating VM: $machineName"       # Get the Azure VM Image      $myImage = Get-AzureVMImage $vmTemplate   #If the VM already exists delete and re-create it $existingVm = Get-AzureVM -Name $machineName -ServiceName $serviceName if($existingVm -ne $null) { Write-Host "VM already exists so deleting it" Remove-AzureVM -Name $machineName -ServiceName $serviceName }   "Creating Service" $serviceName = "bupa-azure-train-$machineName" Remove-AzureService -Force -ServiceName $serviceName New-AzureService -Location $dataCenter -ServiceName $serviceName   Write-Host "Creating VM: $machineName" New-AzureQuickVM -Windows -name $machineName -ServiceName $serviceName -ImageName $myImage.ImageName -InstanceSize $size -AdminUsername $adminUserName -Password $password  Write-Host "Updating the RDP endpoint for $machineName" Get-AzureVM -name $machineName -ServiceName $serviceName ` | Add-AzureEndpoint -Name RDP -Protocol TCP -LocalPort 3389 -PublicPort 550 ` | Update-AzureVM    Write-Host "Get the RDP File for machine $machineName" $machineRDPFilePath = "$rdpFilePath\$machineName.rdp" Get-AzureRemoteDesktopFile -name $machineName -ServiceName $serviceName -LocalPath "$machineRDPFilePath"   WriteMachineSettings "$machineName" "$serviceName" }    The delete machine settings function is used to delete the log file before we start re-running the process.  function DeleteMachineSettings() { Write-Host "Deleting the machine settings output file" [System.IO.File]::Delete("$machineSettingsPath"); }    The write machine settings function will get the VM and then record its details to the log file. The importance of the log file is that I can easily provide the information for all of the VM's to our infrastructure team to be able to configure access to all of the VM's    function WriteMachineSettings([string]$vmName, [string]$vmServiceName) { Write-Host "Writing to the machine settings output file"   $vm = Get-AzureVM -name $vmName -ServiceName $vmServiceName $vmEndpoint = Get-AzureEndpoint -VM $vm -Name RDP   $sb = new-object System.Text.StringBuilder $sb.Append("Service Name: "); $sb.Append($vm.ServiceName); $sb.Append(", "); $sb.Append("VM: "); $sb.Append($vm.Name); $sb.Append(", "); $sb.Append("RDP Public Port: "); $sb.Append($vmEndpoint.Port); $sb.Append(", "); $sb.Append("Public DNS: "); $sb.Append($vmEndpoint.Vip); $sb.AppendLine(""); [System.IO.File]::AppendAllText($machineSettingsPath, $sb.ToString());  } # end functions    Rest of Script In the rest of the script it is really just the bit that orchestrates the actions we want to happen. It will load the publisher settings, select the Azure subscription and then loop around the CreateVM function and create 16 VM's  Import-AzurePublishSettingsFile $azurePublisherSettings Set-AzureSubscription -SubscriptionName $subscriptionName -CurrentStorageAccount $defaultStorageAccount Select-AzureSubscription -SubscriptionName $subscriptionName  DeleteMachineSettings    "Starting creating Bupa International Azure Training Lab" $numberOfVMs = 16  for ($index=1; $index -le $numberOfVMs; $index++) { $vmNo = "$index" CreateVM($vmNo); }    "Finished creating Bupa International Azure Training Lab" # Give it a Minute Start-Sleep -s 60  $endTime = get-date "Script run time " + ($endTime - $startTime)    Conclusion As you can see there is nothing too fancy about this script but in our case of creating a small isolated training lab which is not connected to our corporate network then we can easily use this to provision the lab. Im sure if this is of use to anyone you can easily modify it to do other things with the lab environment too. A couple of points to note are that there are some soft limits in Azure about the number of cores and services your subscription can use. You may need to contact the Azure support team to be able to increase this limit. In terms of the real business value of this approach, it was not possible to use the existing desktops to do the training on, and getting some internal virtual machines would have been relatively expensive and time consuming for our ops team to do. With the Azure option we are able to spin these machines up for a temporary period during the training course and then throw them away when we are done. We expect the costing of this test lab to be very small, especially considering we have EA pricing. As a ball park I think my 18 lab VM training environment will cost in the region of $80 per day on our EA. This is a fraction of the cost of the creation of a single VM on premise.

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  • Testing Workflows &ndash; Test-First

    - by Timothy Klenke
    Originally posted on: http://geekswithblogs.net/TimothyK/archive/2014/05/30/testing-workflows-ndash-test-first.aspxThis is the second of two posts on some common strategies for approaching the job of writing tests.  The previous post covered test-after workflows where as this will focus on test-first.  Each workflow presented is a method of attack for adding tests to a project.  The more tools in your tool belt the better.  So here is a partial list of some test-first methodologies. Ping Pong Ping Pong is a methodology commonly used in pair programing.  One developer will write a new failing test.  Then they hand the keyboard to their partner.  The partner writes the production code to get the test passing.  The partner then writes the next test before passing the keyboard back to the original developer. The reasoning behind this testing methodology is to facilitate pair programming.  That is to say that this testing methodology shares all the benefits of pair programming, including ensuring multiple team members are familiar with the code base (i.e. low bus number). Test Blazer Test Blazing, in some respects, is also a pairing strategy.  The developers don’t work side by side on the same task at the same time.  Instead one developer is dedicated to writing tests at their own desk.  They write failing test after failing test, never touching the production code.  With these tests they are defining the specification for the system.  The developer most familiar with the specifications would be assigned this task. The next day or later in the same day another developer fetches the latest test suite.  Their job is to write the production code to get those tests passing.  Once all the tests pass they fetch from source control the latest version of the test project to get the newer tests. This methodology has some of the benefits of pair programming, namely lowering the bus number.  This can be good way adding an extra developer to a project without slowing it down too much.  The production coder isn’t slowed down writing tests.  The tests are in another project from the production code, so there shouldn’t be any merge conflicts despite two developers working on the same solution. This methodology is also a good test for the tests.  Can another developer figure out what system should do just by reading the tests?  This question will be answered as the production coder works there way through the test blazer’s tests. Test Driven Development (TDD) TDD is a highly disciplined practice that calls for a new test and an new production code to be written every few minutes.  There are strict rules for when you should be writing test or production code.  You start by writing a failing (red) test, then write the simplest production code possible to get the code working (green), then you clean up the code (refactor).  This is known as the red-green-refactor cycle. The goal of TDD isn’t the creation of a suite of tests, however that is an advantageous side effect.  The real goal of TDD is to follow a practice that yields a better design.  The practice is meant to push the design toward small, decoupled, modularized components.  This is generally considered a better design that large, highly coupled ball of mud. TDD accomplishes this through the refactoring cycle.  Refactoring is only possible to do safely when tests are in place.  In order to use TDD developers must be trained in how to look for and repair code smells in the system.  Through repairing these sections of smelly code (i.e. a refactoring) the design of the system emerges. For further information on TDD, I highly recommend the series “Is TDD Dead?”.  It discusses its pros and cons and when it is best used. Acceptance Test Driven Development (ATDD) Whereas TDD focuses on small unit tests that concentrate on a small piece of the system, Acceptance Tests focuses on the larger integrated environment.  Acceptance Tests usually correspond to user stories, which come directly from the customer. The unit tests focus on the inputs and outputs of smaller parts of the system, which are too low level to be of interest to the customer. ATDD generally uses the same tools as TDD.  However, ATDD uses fewer mocks and test doubles than TDD. ATDD often complements TDD; they aren’t competing methods.  A full test suite will usually consist of a large number of unit (created via TDD) tests and a smaller number of acceptance tests. Behaviour Driven Development (BDD) BDD is more about audience than workflow.  BDD pushes the testing realm out towards the client.  Developers, managers and the client all work together to define the tests. Typically different tooling is used for BDD than acceptance and unit testing.  This is done because the audience is not just developers.  Tools using the Gherkin family of languages allow for test scenarios to be described in an English format.  Other tools such as MSpec or FitNesse also strive for highly readable behaviour driven test suites. Because these tests are public facing (viewable by people outside the development team), the terminology usually changes.  You can’t get away with the same technobabble you can with unit tests written in a programming language that only developers understand.  For starters, they usually aren’t called tests.  Usually they’re called “examples”, “behaviours”, “scenarios”, or “specifications”. This may seem like a very subtle difference, but I’ve seen this small terminology change have a huge impact on the acceptance of the process.  Many people have a bias that testing is something that comes at the end of a project.  When you say we need to define the tests at the start of the project many people will immediately give that a lower priority on the project schedule.  But if you say we need to define the specification or behaviour of the system before we can start, you’ll get more cooperation.   Keep these test-first and test-after workflows in your tool belt.  With them you’ll be able to find new opportunities to apply them.

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  • Why JSF Matters (to You)

    - by reza_rahman
          "Those who have knowledge, don’t predict. Those who predict, don’t have knowledge."                                                                                                    – Lao Tzu You may have noticed Thoughtworks recently crowned the likes AngularJS, etc imminent successors to server-side web frameworks. They apparently also deemed it necessary to single out JSF for righteous scorn. I have to say as I was reading the analysis I couldn't help but remember they also promptly jumped on the Ruby, Rails, Clojure, etc bandwagon a good few years ago seemingly similarly crowing these dynamic languages imminent successors to Java. I remember thinking then as I do now whether the folks at Thoughtworks are really that much smarter than me or if they are simply more prone to the Hipster buzz of the day. I'll let you make the final call on that one. I also noticed mention of "J2EE" in the context of JSF and had to wonder how up-to-date or knowledgeable the person writing the analysis actually was given that the term was basically retired almost a decade ago. There's one thing that I am absolutely sure about though - as a long time pretty happy user of JSF, I had no choice but to speak up on what I believe JSF offers. If you feel the same way, I would encourage you to support the team behind JSF whose hard work you may have benefited from over the years. True to his outspoken character PrimeFaces lead Cagatay Civici certainly did not mince words making the case for the JSF ecosystem - his excellent write-up is well worth a read. He specifically pointed out the practical problems in going whole hog with bare metal JavaScript, CSS, HTML for many development teams. I'll admit I had to smile when I read his closing sentence as well as the rather cheerful comments to the post from actual current JSF/PrimeFaces users that are apparently supposed to be on a gloomy death march. In a similar vein, OmniFaces developer Arjan Tijms did a great job pointing out the fact that despite the extremely competitive server-side Java Web UI space, JSF seems to manage to always consistently come out in either the number one or number two spot over many years and many data sources - do give his well-written message in the JAX-RS user forum a careful read. I don't think it's really reasonable to expect this to be the case for so many years if JSF was not at least a capable if not outstanding technology. If fact if you've ever wondered, Oracle itself is one of the largest JSF users on the planet. As Oracle's Shay Shmeltzer explains in a recent JSF Central interview, many of Oracle's strategic products such as ADF, ADF Mobile and Fusion Applications itself is built on JSF. There are well over 3,000 active developers working on these codebases. I don't think anyone can think of a more compelling reason to make sure that a technology is as effective as possible for practical development under real world conditions. Standing on the shoulders of the above giants, I feel like I can be pretty brief in making my own case for JSF: JSF is a powerful abstraction that brings the original Smalltalk MVC pattern to web development. This means cutting down boilerplate code to the bare minimum such that you really can think of just writing your view markup and then simply wire up some properties and event handlers on a POJO. The best way to see what this really means is to compare JSF code for a pretty small case to other approaches. You should then multiply the additional work for the typical enterprise project to try to understand what the productivity trade-offs are. This is reason alone for me to personally never take any other approach seriously as my primary web UI solution unless it can match the sheer productivity of JSF. Thanks to JSF's focus on components from the ground-up JSF has an extremely strong ecosystem that includes projects like PrimeFaces, RichFaces, OmniFaces, ICEFaces and of course ADF Faces/Mobile. These component libraries taken together constitute perhaps the largest widget set ever developed and optimized for a single web UI technology. To begin to grasp what this really means, just briefly browse the excellent PrimeFaces showcase and think about the fact that you can readily use the widgets on that showcase by just using some simple markup and knowing near to nothing about AJAX, JavaScript or CSS. JSF has the fair and legitimate advantage of being an open vendor neutral standard. This means that no single company, individual or insular clique controls JSF - openness, transparency, accountability, plurality, collaboration and inclusiveness is virtually guaranteed by the standards process itself. You have the option to choose between compatible implementations, escape any form of lock-in or even create your own compatible implementation! As you might gather from the quote at the top of the post, I am not a fan of crystal ball gazing and certainly don't want to engage in it myself. Who knows? However far-fetched it may seem maybe AngularJS is the only future we all have after all. If that is the case, so be it. Unlike what you might have been told, Java EE is about choice at heart and it can certainly work extremely well as a back-end for AngularJS. Likewise, you are also most certainly not limited to just JSF for working with Java EE - you have a rich set of choices like Struts 2, Vaadin, Errai, VRaptor 4, Wicket or perhaps even the new action-oriented web framework being considered for Java EE 8 based on the work in Jersey MVC... Please note that any views expressed here are my own only and certainly does not reflect the position of Oracle as a company.

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  • MVP Summit 2011 summary and thoughts: The &ldquo;I hope I don&rsquo;t cross a line and lose my MVP status&rdquo; post

    - by George Clingerman
    I've been wanting to write this post summarizing my thoughts about the MVP summit but have been dragging my feet since it's a very difficult one to write. However seeing Andy (http://forums.create.msdn.com/forums/t/77625.aspx) and Catalin (http://www.catalinzima.com/2011/03/mvp-summit-2011/) and Chris (http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx) post about it has encouraged me to finally take the plunge. I'm going to have to write carefully though because I'm going to be dancing around a ton of NDA mine fields as well as having to walk the tight-rope of not sending the wrong message or having people read too much into what I'm saying. I want to note that most of what I'm about to say is just based on my observations, they're not thoughts that Microsoft has asked me to pass along and they're not things I heard Microsoft say. It's just me sharing what I think after going to the MVP summit. Let's start off with a short imaginary question and answer session.     Has the App Hub forums and XBLIG management been rather poor by Microsoft? Yes.     Do I think we're going to see changes to that overnight? No.     Will it continue to look bad from the outside? Somewhat. Confusing right? Well that's kind of how things are right now. Lots of confusion. XNA is doing AWESOME. Like, really, really awesome. As a result of that awesomeness, XNA is on three major platforms: Xbox 360, WP7 and PC. This means that internally Microsoft is really excited and invested in the technology. That's fantastic for XNA and really should show you the future the framework has. It's here to stay. So why are Xbox LIVE Indie Game developers feeling so much pain? The ironic thing is that pain is being caused by the success of XNA. When XNA was just a small thing, there was more freedom and more focus. It was just us and them. We were an only child. Now our family has grown and everyone has and wants some time with XNA. This gets XNA pulled in all directions and as it moves onto new platforms, it plays catch up trying to get those platforms up to speed to where Xbox LIVE Indie Games has grown. Forums, documentation, educational content. They all need to be there because Xbox LIVE Indie Games has all of that and more. Along with the catch up in features/documentation/awesomeness there's the catch up that the people on the team have to play. New platforms and new areas of development mean new players and those new guys don't have the history of being around from the beginning. This leads to a lack of understanding at times just how important some things are because they seem so small and insignificant (Rich Text defaulting for new forum profiles would be one things that jumps to mind). If you're not aware that the forums have become more than just a basic Q&A, if you're not aware that they're a central hub to a very active community, then you don't understand why that small change should be prioritized over something else. New people have to get caught up and figure out how to make a framework and central forum site work for everyone it's now serving. So yeah, a lot of our pain this last year has been simply that XNA is doing well and XBLIG is doing well so the focus was shifted to catch other things up. It hurts when a parent seems to not have any time for you and they're spending some much time with your new baby brother. Growing pains. All families and in our case our product family experience it to some degree. I think as WP7 matures we'll see the team figuring out how to give everyone the right amount of attention. While we're talking about some of our growing pains, it is also important to note (although not really an excuse) that the Xbox LIVE Arcade developers complain about many of the same things that we do. If you paid attention to talks and information coming out of GDC 2011, most of the the XBLA guys were saying things that sounded eerily similar to what the XBLIG developers are saying (Scott Nichols from GayGamer.net noticed http://twitter.com/#!/NaviFairyGG/status/43540379206811650). Does this mean we should just accept the status quo since we're being treated exactly the same? No way. However it DOES show that the way we're being treated is no indication of the stability and future of the platform, it's just Microsoft dropping the communication ball on two playing fields. We're not alone and we're not even being treated worse. Not great, but also in a weird way a very good sign. Now on to a few tidbits I think I CAN share from the summit (I'm really crossing my fingers I'm not stepping over some NDA line I shouldn't be). First, I discovered that the XBLIG user base is bigger than I personally had originally estimated. I won't give the exact numbers (although we did beg Microsoft to release some of these numbers so maybe someday?) but it was much larger than my original guestimates and I was pleasantly surprised. Maybe some of you guys had the right number when you were guessing, but I know that mine was much too low. And even MORE importantly the number of users/shoppers is growing at a steady pace as well. Our market is growing! That was fantastic news and really something that I had to share. On to the community manager discussion. It was mentioned. I was mentioned. I blushed. Nothing more to report there than the blush in my cheeks was a light crimson color. If I ever see a job description posted for that position I have a resume waiting in the wings. I can't deny that I think that would be my dream job... ...so after I finished blushing, the MVPs did make it very, very clear that the communication has to improve. Community manager or not the single biggest pain point with the Xbox LIVE Indie Game community has been a lack of communication. I have seen dramatic improvement in the team responding to MVPs and I'm even seeing more communication from them on the forums so I'm hoping that's a long term change. I really think they understood the issue, the problem remains how to open that communication channel in a way that was sustainable. I think they'll get it figured out and hopefully that's sooner rather than later. During the summit, you may have seen me tweeting about how I was "that guy" (http://twitter.com/#!/clingermangw/status/42740432471470081). You also may have noticed that Andy and Catalin both mentioned me in their summit write ups. I may have come on a bit strong while I was there...went a little out of character for myself. I've been agitated for a while with the way things have been and I've been listening to you guys and hearing you guys be agitated. I'm also watching some really awesome indie game developers looking elsewhere and leaving the platform. Some of them we might not have been able to keep even with changes, but others are only leaving because of perceptions and lack of communication from Microsoft. And that pisses me off. And I let Microsoft know that I was pissed off. You made your list and I took that list and verbalized it. I verbalized the hell out of it. [It was actually mentioned that I'm a lot nicer on the forums and in email than I am in person...I felt bad about that, but I couldn't stay silent]. Hopefully it did something guys, I really did try hard to get the message across. Along with my agitation, I also brought some pride. I mentioned several things in person to the team that I was particularly proud of. From people in the community that are doing an awesome job, to the re-launch of XboxIndies that was going on that week and even gamers like Steven Hurdle (http://writingsofmassdeduction.com/) who have purchased one XBLIG every day for over 100 days now. The community is freaking rocking it and I made sure to highlight that. So in conclusion, I'd just like to say hang in there (you know, like that picture of the cat). If you've been worried about investing in Xbox LIVE Indie Games because you think it's on shaky ground. It's not. Dream Build Play being about the Xbox 360 should have helped a little to point that out. The team is really scrambling around trying to figure things out and make improvements all around. There’s quite a few new gals and guys and it's going to take them time to catch up and there are a lot of constantly shifting priorities. We all have one toy, one team and we're fighting for time with it. It's also time for the community to continue spreading our wings and going out on our own more often. The Indie Game Winter Uprising was a fantastic example of that. We took things into our own hands and it got noticed and Microsoft got behind it. They do every time we stand up and do something (look at how many Microsoft employees tweeted, wrote about the re-launch of XboxIndies.com or the support I've gotten from them for my weekly XNA Notes). XNA is here to stay, it's time for us to stop being scared of that and figure out how to make our own games the successes they should be. There's definitely a list of things that need to be fixed, things that should be improved and I think we should definitely keep vocal about that with Microsoft. Keep it short, focused and prioritized. There's also a lot of things we can do ourselves while we're waiting on them to fix and change things. Lots of ways we can compensate for particular weaknesses in the channel. The kind of stuff that we can step up and do ourselves. Do it on our own, you know, the way Indies always do. And I'm really looking forward to watching us do just that.

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • Trying to install realtek drivers for ASUS USB-N13, encountering "Compile make driver error: 2"

    - by limp_chimp
    I'm trying to put an ASUS USB-N13 wireless adapter in my desktop running Ubuntu 12.04. The details of my problem are identical to the one described in this question: Connecting Asus USB-N13 Wireless Adapter. As such, I'm running through the exact steps laid out in the top-rated answer to that question. All was going well until I get to building the drivers. sudo bash install.sh produces the following output: ################################################## Realtek Wi-Fi driver Auto installation script Novembor, 21 2011 v1.1.0 ################################################## Decompress the driver source tar ball: rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405.tar.gz rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/autoconf_rtl8712_usb_linux.h rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/clean rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl8712_cmd.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/config rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/crypto/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/crypto/rtl871x_security.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/debug/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/debug/rtl871x_debug.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/eeprom/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/eeprom/rtl871x_eeprom.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/efuse/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/efuse/rtl8712_efuse.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/hal/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/hal/rtl8712/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/hal/rtl8712/hal_init.c [...truncated for space...] rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/ioctl/rtl871x_ioctl_linux.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/ioctl/rtl871x_ioctl_query.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/ioctl/rtl871x_ioctl_rtl.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/ioctl/rtl871x_ioctl_set.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/Kconfig rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/led/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/led/rtl8712_led.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/Makefile rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/mlme/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/mlme/ieee80211.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/mlme/rtl871x_mlme.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/mp/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/mp/rtl871x_mp.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/mp/rtl871x_mp_ioctl.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/cmd_linux.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/ioctl_cfg80211.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/io_linux.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/mlme_linux.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/recv_linux.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/rtw_android.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_dep/linux/xmit_linux.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_intf/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_intf/linux/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_intf/linux/os_intfs.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_intf/linux/usb_intf.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/os_intf/osdep_service.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/pwrctrl/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/pwrctrl/rtl871x_pwrctrl.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/recv/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/recv/rtl8712_recv.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/recv/rtl871x_recv.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/rf/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/rf/rtl8712_rf.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/rf/rtl871x_rf.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/runwpa rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/sta_mgt/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/sta_mgt/rtl871x_sta_mgt.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/wlan0dhcp rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/wpa1.conf rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/xmit/ rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/xmit/rtl8712_xmit.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/xmit/rtl871x_xmit.c rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405 Authentication requested [root] for make clean: rm -fr *.mod.c *.mod *.o .*.cmd *.ko *~ rm .tmp_versions -fr ; rm Module.symvers -fr cd cmd ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd crypto ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd debug ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd eeprom ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd hal/rtl8712 ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd io ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd ioctl ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd led ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd mlme ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd mp ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd os_dep/linux ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd os_intf ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd os_intf/linux ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd pwrctrl ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd recv ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd rf ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd sta_mgt ; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd xmit; rm -fr *.mod.c *.mod *.o .*.cmd *.ko cd efuse; rm -fr *.mod.c *.mod *.o .*.cmd *.ko Authentication requested [root] for make driver: make ARCH=x86_64 CROSS_COMPILE= -C /lib/modules/3.2.0-23-generic/build M=/home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405 modules make[1]: Entering directory `/usr/src/linux-headers-3.2.0-23-generic' CC [M] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.o In file included from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:23:0: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/osdep_service.h: In function ‘_init_timer’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/osdep_service.h:151:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] In file included from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_ht.h:25:0, from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/drv_types.h:67, from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:24: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h: In function ‘get_da’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:350:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:350:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:353:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:353:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:356:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:356:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:359:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:359:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h: In function ‘get_sa’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:374:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:374:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:377:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:377:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:380:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:380:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:383:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:383:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h: In function ‘get_hdr_bssid’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:397:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:397:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:400:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:400:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:403:9: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/wifi.h:403:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] In file included from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/drv_types.h:70:0, from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:24: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_cmd.h: At top level: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_cmd.h:107:25: error: field ‘event_tasklet’ has incomplete type In file included from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/drv_types.h:72:0, from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:24: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_xmit.h:355:24: error: field ‘xmit_tasklet’ has incomplete type In file included from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/drv_types.h:73:0, from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:24: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_recv.h:205:24: error: field ‘recv_tasklet’ has incomplete type In file included from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/drv_types.h:73:0, from /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:24: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_recv.h: In function ‘rxmem_to_recvframe’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_recv.h:435:30: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/include/rtl871x_recv.h:435:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c: In function ‘_init_cmd_priv’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:93:75: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:101:60: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c: In function ‘_init_evt_priv’: /home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.c:135:59: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] make[2]: *** [/home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/cmd/rtl871x_cmd.o] Error 1 make[1]: *** [_module_/home/thinkpad20/Downloads/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405/driver/rtl8712_8188_8191_8192SU_usb_linux_v2.6.6.0.20120405] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-23-generic' make: *** [modules] Error 2 ################################################## Compile make driver error: 2 Please check error Mesg ################################################## I'm not a superuser, only a hobbyist. I really just want this to work ~.~ so I can get on with my life. Sigh. Anyway, grumbling aside, I hope people can help.

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  • Part 2: Career development as a Software Developer without becoming a manager.

    - by albertpascual
    Seems like my previous post inspired by the work of Michael “Doc” Norton was a great success for the amount of emails I have received. Yet amazed how many people didn’t want to discuss their questions in the comments  sections. I would encourage people to be more public, still I would like to reply to all of you on this public media. I still welcome those emails. What I found out is that many people feels like me, they want to be developers and still be compensated for their experience without wanting to take a job as a manager. Their perfect day is a full day of coding and learning. Many believe their companies will never pay a manager’s salary to a developer no matter what. Most of you ask how to get the ball rolling. And is the later that I’m addressing here, the previous group, will never try. What companies understand developers value and where can I find them? This is a very difficult question to ask, I don’t have a list of those companies or departments, I have seen in my past signs in companies bending backwards to compensate, in more ways the monetary, a developer that is a good resource to them. Allowing the person to move out of the state and still let them work for the company from home is a sign that company goes by individual cases. Allowing them to go to conference that will not benefit the company is another big sign. Simple signs like flexible hours and letting some people work from home. To see those signs you need to be working in that company for awhile and look at the departments where the manager is taking care of their employees in individual cases. Look for the department where people get quiet extra perks, where some people in the department work from home or remotely. In my experience, but not always true, medium to big companies, are prompt to recognize good developers. Then again, some companies just don’t get it and is when you see many technical people managing developers. For all the people that email me stating that developers can also be very good managers, I do not disagree, I just think that a good developers loves writing code, when you remove that part the better salary isn’t enough to keep a developer happy. Burned out developers appreciate being promoted to managers. How do I know I work in a bad company? In my experience I have been a consultant and seen many companies, a few signs I have learned about companies that will not recognize good developers are: When the turn over is pretty high, when developers are moving out in a big rate, no rocket scientist needs to tap you in the shoulder. When the company is looking always to outsource their development resources. The product is not that interesting nor the company cares too much for their final result and support. Code sweat shops. You’ll know when you start working in one of those. Run for the hills! Where do I start? Disclaimer: I have only based this post on Michael “Doc” Norton, this is just my interpretation and ideas. First thing is to look at Michael “Doc” Norton presentation Take Control of Your Development Career http://docondev.blogspot.com/ That should be the first thing any developer should look and follow like it was a pattern. I would personally recommend to find some language or pattern you are interested with and learn it, learn something that will make you happy. Second, join a User Group and get involve in the community. There are hundreds of user groups, and I’m sure you’ll find one in your city or near you town. Code Camps are Developers Meet Ups are also good resources. Third, I would join a open source project you are interested or better yet, create a new open source project with the new technology that you have learn and get coding. Fourth, create a Twitter account and follow the people that talks about the technology you are interested on. If you follow this 4 steps above I think you’ll be on your way, after they are complete, when you release your Open Source project you can say that you accomplished the first steps. Now, do not expect anything to change in your career life, you are changing and should not expect anything in return, besides borrowing some time from sleeping and your family. Creating a good schedule may help you, I find wasted time in many places that I use. Flying for work is actually one of those that allows me to do my best work on a airplane, don’t need to borrow time from anywhere else. Making sure you always have a light, charged laptop is so important. Next steps following the Michael “Doc” Norton Pattern or my interpretation of. First, help run a user group or better yet, start a new user group. I’ll add, as well, go to one conference a year and free development events around your city; Code Camps, Geek Dinners, etc. There are many free events sponsored by different companies for developers to get to know their products, I highly recommend those as the way to get connected. Second, chose a mentor, this is a very hard thing to do I experienced, find an expert in the technology you are learning that has the time for you, it is difficult, I wish you best of luck. Third, learn another technology or pattern, open your horizons a little bit more. Why not, if you had fun previously, keep doing it. Fourth, get involved in forums to answer and ask questions, getting notice in public forums is rewarding for your ego after such a long journey. Final steps following the Michael “Doc” Norton Pattern Teach what you know, become humble on your knowledge, find as many opportunities to teach and to get involved with the community, bring all that to your day job. Mr. Norton talks about getting naked, expose yourself to others in your knowledge and what you do not know. You are never too important for small opportunities, yet don’t  be afraid to take anything big and learn from the experience. Anytime you have the opportunity to talk to somebody that has reach the point the community knows his or her name, means that you should learn from it. Take opportunities that won’t make you money, yet will make you happy. Sometimes you need to spend money and time. Register talks in Code Camps and Dev Meet Ups, those are free, also go to Conference, Development Summits and Geek Diners for example. One day, people will pay you to attend. When will all these pay off? I don’t know. I’m still in the path, there are a few things that during your journey you may get little acknowledgements that you are in the correct path. In my case I think those are the little signs that tells you about your journey. I got awarded the Microsoft Most Valuable Professional for ASP.NET in 2007, 2008, 2009 and 2010. I got selected to speak at the DevConnections in Las Vegas in 2010 and Orlando 2011. I do believe that I do have a long way to go, yet what I do makes me happy and I hope I can keep doing for years to come. Every year I can see an improvement on my code, and more frameworks and languages are under my belt, I learn to embrace them all as well as in my daily job, I have been able to work in a few projects beyond my department. I’m a learner and believer of the Michael “Doc” Norton pattern. Looking forward to learn more about it to be able to apply it better. In my short journey I now see my mistakes, I did a few things right, I have been listening the intelligent people and not being afraid to move along the technology changes. In my professional life, I have tried to avoid being placed in only one technology and product. I have always share my code and never confused anybody that wanted to take over any of my projects, I didn’t think anything I created as my own nor care too much when politics didn’t see my vision. I stayed flexible, ready and visible, yet humble. I keep my head just below the clouds, and avoided managers meetings. I credit my manager for my success, and I faulted publicly only myself for the failures. Hope this helps. Cheers, Al Follow me in Twitter  Read my previous post tweetmeme_url = 'http://weblogs.asp.net/albertpascual/archive/2010/12/09/part-2-career-development-as-a-software-developer-without-becoming-a-manager.aspx'; tweetmeme_source = 'alpascual';

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  • Software Engineering Practices &ndash; Different Projects should have different maturity levels

    - by Dylan Smith
    I’ve had a lot of discussions at the office lately about the drastically different sets of software engineering practices used on our various projects, if what we are doing is appropriate, and what factors should you be considering when determining what practices are most appropriate in a given context. I wanted to write up my thoughts in a little more detail on this subject, so here we go: If you compare any two software projects (specifically comparing their codebases) you’ll often see very different levels of maturity in the software engineering practices employed. By software engineering practices, I’m specifically referring to the quality of the code and the amount of technical debt present in the project. Things such as Test Driven Development, Domain Driven Design, Behavior Driven Development, proper adherence to the SOLID principles, etc. are all practices that you would expect at the mature end of the spectrum. At the other end of the spectrum would be the quick-and-dirty solutions that are done using something like an Access Database, Excel Spreadsheet, or maybe some quick “drag-and-drop coding”. For this blog post I’m going to refer to this as the Software Engineering Maturity Spectrum (SEMS). I believe there is a time and a place for projects at every part of that SEMS. The risks and costs associated with under-engineering solutions have been written about a million times over so I won’t bother going into them again here, but there are also (unnecessary) costs with over-engineering a solution. Sometimes putting multiple layers, and IoC containers, and abstracting out the persistence, etc is complete overkill if a one-time use Access database could solve the problem perfectly well. A lot of software developers I talk to seem to automatically jump to the very right-hand side of this SEMS in everything they do. A common rationalization I hear is that it may seem like a small trivial application today, but these things always grow and stick around for many years, then you’re stuck maintaining a big ball of mud. I think this is a cop-out. Sure you can’t always anticipate how an application will be used or grow over its lifetime (can you ever??), but that doesn’t mean you can’t manage it and evolve the underlying software architecture as necessary (even if that means having to toss the code out and re-write it at some point…maybe even multiple times). My thoughts are that we should be making a conscious decision around the start of each project approximately where on the SEMS we want the project to exist. I believe this decision should be based on 3 factors: 1. Importance - How important to the business is this application? What is the impact if the application were to suddenly stop working? 2. Complexity - How complex is the application functionality? 3. Life-Expectancy - How long is this application expected to be in use? Is this a one-time use application, does it fill a short-term need, or is it more strategic and is expected to be in-use for many years to come? Of course this isn’t an exact science. You can’t say that Project X should be at the 73% mark on the SEMS and expect that to be helpful. My point is not that you need to precisely figure out what point on the SEMS the project should be at then translate that into some prescriptive set of practices and techniques you should be using. Rather my point is that we need to be aware that there is a spectrum, and that not everything is going to be (or should be) at the edges of that spectrum, indeed a large number of projects should probably fall somewhere within the middle; and different projects should adopt a different level of software engineering practices and maturity levels based on the needs of that project. To give an example of this way of thinking from my day job: Every couple of years my company plans and hosts a large event where ~400 of our customers all fly in to one location for a multi-day event with various activities. We have some staff whose job it is to organize the logistics of this event, which includes tracking which flights everybody is booked on, arranging for transportation to/from airports, arranging for hotel rooms, name tags, etc The last time we arranged this event all these various pieces of data were tracked in separate spreadsheets and reconciliation and cross-referencing of all the data was literally done by hand using printed copies of the spreadsheets and several people sitting around a table going down each list row by row. Obviously there is some room for improvement in how we are using software to manage the event’s logistics. The next time this event occurs we plan to provide the event planning staff with a more intelligent tool (either an Excel spreadsheet or probably an Access database) that can track all the information in one location and make sure that the various pieces of data are properly linked together (so for example if a person cancels you only need to delete them from one place, and not a dozen separate lists). This solution would fall at or near the very left end of the SEMS meaning that we will just quickly create something with very little attention paid to using mature software engineering practices. If we examine this project against the 3 criteria I listed above for determining it’s place within the SEMS we can see why: Importance – If this application were to stop working the business doesn’t grind to a halt, revenue doesn’t stop, and in fact our customers wouldn’t even notice since it isn’t a customer facing application. The impact would simply be more work for our event planning staff as they revert back to the previous way of doing things (assuming we don’t have any data loss). Complexity – The use cases for this project are pretty straightforward. It simply needs to manage several lists of data, and link them together appropriately. Precisely the task that access (and/or Excel) can do with minimal custom development required. Life-Expectancy – For this specific project we’re only planning to create something to be used for the one event (we only hold these events every 2 years). If it works well this may change (see below). Let’s assume we hack something out quickly and it works great when we plan the next event. We may decide that we want to make some tweaks to the tool and adopt it for planning all future events of this nature. In that case we should examine where the current application is on the SEMS, and make a conscious decision whether something needs to be done to move it further to the right based on the new objectives and goals for this application. This may mean scrapping the access database and re-writing it as an actual web or windows application. In this case, the life-expectancy changed, but let’s assume the importance and complexity didn’t change all that much. We can still probably get away with not adopting a lot of the so-called “best practices”. For example, we can probably still use some of the RAD tooling available and might have an Autonomous View style design that connects directly to the database and binds to typed datasets (we might even choose to simply leave it as an access database and continue using it; this is a decision that needs to be made on a case-by-case basis). At Anvil Digital we have aspirations to become a primarily product-based company. So let’s say we use this tool to plan a handful of events internally, and everybody loves it. Maybe a couple years down the road we decide we want to package the tool up and sell it as a product to some of our customers. In this case the project objectives/goals change quite drastically. Now the tool becomes a source of revenue, and the impact of it suddenly stopping working is significantly less acceptable. Also as we hold focus groups, and gather feedback from customers and potential customers there’s a pretty good chance the feature-set and complexity will have to grow considerably from when we were using it only internally for planning a small handful of events for one company. In this fictional scenario I would expect the target on the SEMS to jump to the far right. Depending on how we implemented the previous release we may be able to refactor and evolve the existing codebase to introduce a more layered architecture, a robust set of automated tests, introduce a proper ORM and IoC container, etc. More likely in this example the jump along the SEMS would be so large we’d probably end up scrapping the current code and re-writing. Although, if it was a slow phased roll-out to only a handful of customers, where we collected feedback, made some tweaks, and then rolled out to a couple more customers, we may be able to slowly refactor and evolve the code over time rather than tossing it out and starting from scratch. The key point I’m trying to get across is not that you should be throwing out your code and starting from scratch all the time. But rather that you should be aware of when and how the context and objectives around a project changes and periodically re-assess where the project currently falls on the SEMS and whether that needs to be adjusted based on changing needs. Note: There is also the idea of “spectrum decay”. Since our industry is rapidly evolving, what we currently accept as mature software engineering practices (the right end of the SEMS) probably won’t be the same 3 years from now. If you have a project that you were to assess at somewhere around the 80% mark on the SEMS today, but don’t touch the code for 3 years and come back and re-assess its position, it will almost certainly have changed since the right end of the SEMS will have moved farther out (maybe the project is now only around 60% due to decay). Developer Skills Another important aspect to this whole discussion is around the skill sets of your architects and lead developers. When talking about the progression of a developers skills from junior->intermediate->senior->… they generally start by only being able to write code that belongs on the left side of the SEMS and as they gain more knowledge and skill they become capable of working at a higher and higher level along the SEMS. We all realize that the learning never stops, but eventually you’ll get to the point where you can comfortably develop at the right-end of the SEMS (the exact practices and techniques that translates to is constantly changing, but that’s not the point here). A critical skill that I’d love to see more evidence of in our industry is the most senior guys not only being able to work at the right-end of the SEMS, but more importantly be able to consciously work at any point along the SEMS as project needs dictate. An even more valuable skill would be if you could make the conscious decision to move a projects code further right on the SEMS (based on changing needs) and do so in an incremental manner without having to start from scratch. An exercise that I’m planning to go through with all of our projects here at Anvil in the near future is to map out where I believe each project currently falls within this SEMS, where I believe the project *should* be on the SEMS based on the business needs, and for those that don’t match up (i.e. most of them) come up with a plan to improve the situation.

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  • Eclipse Helios on OS X Snow Leopard crashes frequently when editing certain PHP files

    - by William
    I use Eclipse Helios (Eclipse Platform: 3.6.0.I20100608-0911, Eclipse IDE for PHP Developers: 1.3.0.20100617-0520) all the time on OS X (Snow Leopard), and it seems I only run into trouble whenever I'm editing a PHP file that's part of the WordPress blogging framework. When I move my cursor to a variable or function name, that often triggers the beach ball of death. I suspect Eclipse is trying to look up that variable/function and for some reason that causes an endless loop. Sometimes it's not just variables or functions. Just today I was trying to replace all occurrences of a quoted string. Every time I clicked "Replace All", the program would freeze immediately after the string was replaced and the text cursor was moved to the replaced position. I think the moving of the text cursor is important, because I got the same result when I searched for the string (thus moving the cursor), but NOT when I searched for a nonexistent string. I tried disabling everything in my preferences related to marked occurrences, hovering, code assistance, etc. Nothing helps. I use Eclipse for all my projects, and I find that it's only WordPress projects where this happens. Here's my eclipse.ini file: -startup ../../../plugins/org.eclipse.equinox.launcher_1.1.0.v20100507.jar --launcher.library ../../../plugins/org.eclipse.equinox.launcher.cocoa.macosx_1.1.0.v20100503 -product org.eclipse.epp.package.php.product --launcher.defaultAction openFile -showsplash org.eclipse.platform --launcher.XXMaxPermSize 512m --launcher.defaultAction openFile -vmargs -Dosgi.requiredJavaVersion=1.5 -XstartOnFirstThread -Dorg.eclipse.swt.internal.carbon.smallFonts -XX:PermSize=128m -XX:MaxPermSize=128m -XX:MaxGCPauseMillis=10 -XX:MaxHeapFreeRatio=70 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+CMSIncrementalPacing -XX:CompileThreshold=5 -Xms128m -Xmx512m -Xss2m -Xdock:icon=../Resources/Eclipse.icns -XstartOnFirstThread -Dorg.eclipse.swt.internal.carbon.smallFonts -framework ../../../plugins/org.eclipse.osgi.services_3.2.100.v20100503.jar I have 4GB of RAM, so I don't know if the problem is I'm underutilizing my resources. Here's what I see over and over in the error log: !ENTRY org.eclipse.jface 2 0 2011-01-16 16:26:21.533 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2011-01-16 16:26:21.533 !MESSAGE A conflict occurred for ALT+COMMAND+Q P: Binding(ALT+COMMAND+Q P, ParameterizedCommand(Command(org.eclipse.ui.views.showView,Show View, Shows a particular view, Category(org.eclipse.ui.category.views,Views,Commands for opening views,true), org.eclipse.ui.handlers.ShowViewHandler@2a46d1, [Lorg.eclipse.ui.internal.commands.Parameter;@18f50c2,,true), [Lorg.eclipse.core.commands.Parameterization;@1ff1855), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,cocoa,system) Binding(ALT+COMMAND+Q P, ParameterizedCommand(Command(org.eclipse.ui.views.showView,Show View, Shows a particular view, Category(org.eclipse.ui.category.views,Views,Commands for opening views,true), org.eclipse.ui.handlers.ShowViewHandler@2a46d1, [Lorg.eclipse.ui.internal.commands.Parameter;@18f50c2,,true), [Lorg.eclipse.core.commands.Parameterization;@96b40c), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,cocoa,system) !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.217 !MESSAGE System property http.proxyHost has been set to 127.0.0.1 by an external source. This value will be overwritten using the values from the preferences !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.217 !MESSAGE System property http.proxyPort has been set to 8888 by an external source. This value will be overwritten using the values from the preferences !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.218 !MESSAGE System property https.proxyHost has been set to 127.0.0.1 by an external source. This value will be overwritten using the values from the preferences !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.219 !MESSAGE System property https.proxyPort has been set to 8888 by an external source. This value will be overwritten using the values from the preferences I did some experimenting with the particular script that's giving me trouble. It's a hybrid of HTML and PHP, so Eclipse has to do both HTML and PHP validation. I wondered if the HTML validation had something to do with it, so I created a new file, copied the contents over, and messed with the doctype element. I found that if I replaced the well-formed XHTML 1.0 Strict doctype element with a generic doctype (as such: <!DOCTYPE html>), then I did not crash the program just by moving the cursor around. I set all HTML validation rules to "Ignore", but it still didn't solve my problems. For now, I'm just going to echo the doctype using PHP instead of entering it literally. That seems to prevent crashes. I notice that when I move the cursor around the document, Eclipse displays the "xpath" to my current location at the bottom of the screen. Sometimes there's a delay while it figures out my current path. Perhaps when it's validating against the Strict doctype, it has problems quickly calculating the xpath as I move the cursor around? Maybe it has a stack overflow that causes it to crash.

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  • LINQ to Twitter Maintenance Feedback

    - by Joe Mayo
    Originally posted on: http://geekswithblogs.net/WinAZ/archive/2013/06/16/linq-to-twitter-maintenance-feedback.aspxIt’s always fun to receive positive feedback on your work. If you receive a sufficient amount of positive feedback, you know you’re doing something right. Sometimes, people provide negative feedback too. There are a couple ways to handle it: come back fighting or engage for clarification. The way you handle the negative feedback depends on what your goals are. Feedback Approaches If you know the feedback is incorrect and you need to promote your idea or product, you might want to come back fighting. The feedback might just be comments by a troll or competitor wanting to spread FUD. However, this could be the totally wrong approach if you misjudge the source and intentions of the feedback. In a lot of cases, feedback is a golden opportunity. Sometimes, a problem exists that you either don’t know about or don’t realize the true impact of the problem. If you decide to come back fighting, you might loose the opportunity to learn something new. However, if you engage the person providing the feedback, looking for clarification, you might learn something very important. Negative feedback and it’s clarification can lead to the collection of useful and actionable data. In my case, something that prompted this blog post, I noticed someone who tweeted a negative comment about LINQ to Twitter. Normally, any less than stellar comments are usually from folks that need help – so I help if I can. This was different. I was like “Don’t use LINQ to Twitter”. This is an open source project, the comment didn’t come from a competing project, and  sounded more like an expression of frustration. So I engaged. Not only did the person respond, but I got some decent quality feedback. What’s also interesting is a couple other side conversations sprouted on the subject, which gave me more useful data. LINQ to Twitter Thread Actions Essentially, this particular issue centered around maintenance. There are actually several sub-issues at play here: dependencies, error handling, debugging, and visibility. I’ll describe each one and my interpretation. Dependencies Dependencies are where a library has references to other libraries. This means that when you build your application, you need DLLs for the entire dependency graph for your application. There are several potential problems with this that include more libraries for configuration management, potential versioning mismatches, and lack of cross-platform support. In the early days of LINQ to Twitter, I allowed developers to contribute and add dependencies, but it became very problematic (for reasons stated). It was like a ball and chain that kept me from moving forward. So, I refactored and pulled other open-source into my project to eliminate external dependencies. This lets me fix the code in my project without relying on someone else to upgrade or fix their DLL. The motivation for this was from early negative feedback that translated as important data and acted on it. Today, LINQ to Twitter has zero dependencies. Note: Rejecting good code from community members who worked hard to make your project better is a painful experience in itself. I have to point out that any contribution was not in vain because they had a positive influence on my subsequent refactoring that resulted in a better developer experience. Error Handling Error handling has been a problem in the past. I have this combination of supporting both synchronous and asynchronous (APM) processing that can be complex at times. Within the last 6 months, I did a fair amount of refactoring to detect errors and process them properly. I also refactored TwitterQueryException so it includes important data from Twitter. During this refactoring, I’ve made breaking changes that I felt would improve the development experience (small things like renaming a callback property to Exception, rather than Error). I think the async error handling is much better than it was a year ago. For all the work I’ve done, there is more to do. I think that a combination of more error handling support, e.g. improving semantics, and education through documentation and samples will improve the error handling story. Because of what I’ve done so far, it isn’t bad, but I see opportunities for improvement. Debugging Debugging can be painful. Here’s why: you have multiple layers of technology to navigate and figure out where the real problem is – Twitter API, Security, HTTP, LINQ to Twitter, and application. You can probably add your own nuances to that list, but the point is that debugging in this environment can be complex. I think that my plans for error handling will contribute to making the debugging process easier. However, there’s more I can do in the way of documentation and guidance. Some of the questions to be answered revolve around when something goes wrong, how does the developer figure out that there is a problem, what the problem is, and what to do about it. One example that has gone a long way to helping LINQ to Twitter developers is the 401 FAQ. A 401 Unauthorized is the error that the Twitter API returns when a use isn’t able to authenticate and is one of the most difficult problems faced by LINQ to Twitter developers. What I did was read guidance from Twitter and collect techniques from my own development and actions helping other developers to compile an extensive list of reasons for the 401 and ways to fix the problem. At one time, over half of the questions I answered in the forums were to help solve 401 issues. After publishing the 401 FAQ, I rarely get a 401 question and it’s because the person didn’t know about the FAQ. If the person is too lazy to read the FAQ, that’s not my issue, but the results in support issues have been dramatic. I think debugging can benefit from the education and documentation approach, but I’m always open to suggestions on whatever else I can do. Visibility Visibility is a nuance of the error handling/debugging discussion but is deeply rooted in comfort and control. The questions to ask in this area are what is happening as my code runs and how testable is the code. In support of these areas, LINQ to Twitter does have logging and TwitterContext properties that help see what’s happening on requests. The logging functionality allows any developer to connect a TextWriter to the Log property of TwitterContext to see what’s happening. Further, TwitterContext has a Headers property to see the headers Twitter returns and a RawResults property to show the Json string Twitter returns. From a testing perspective, I’ve been able to write hundreds of unit tests, over 600 when this post is published, and growing. If you write your own library, you have full control over all of these aspects. The tradeoff here is that while you have access to the LINQ to Twitter source code and modify it for all the visibility, LINQ to Twitter *will* change (which is good) and you will have to figure out how to merge that with your changes (which is hard). The fact is that this is a limitation of any 3rd party library, not just LINQ to Twitter. So, it’s a design decision where the tradeoff is between control and productivity. That said, there are things I can do with LINQ to Twitter to make the visibility story more compelling. I think there are opportunities to improve diagnostics. This would be a ton of work because it would need to provide multi-level logging that can be tuned for production and support any logging provider you want to attach. I’ve considered approaches such as how the new Semantic Logging application block connects to Windows Error Reporting as a potential target. Whatever I do would need to be extensible without creating native external dependencies. e.g. how many 3rd party libraries force a dependency on a logging framework that you don’t use. So, this won’t be an easy feat, but I believe it can be part of the roadmap. I think that a lot of developers are unaware of existing visibility features, so the first step would be to provide more documentation and guidance. My thought are that this would lead to more feedback that will help improve this area. Summary Recent feedback highlights some of items that are important to LINQ to Twitter developers, such as dependencies, error handling, debugging, and visibility. I know that there are maintenance issues that have been problems for LINQ to Twitter developers in the past. I’ve done a lot of work in this area, such as improving error handling, adding visibility features, and providing extensive API documentation. That said, there is more to be done to make LINQ to Twitter the best Twitter API experience available for .NET developers and I welcome anyone’s thoughts on what I’ve written here or new improvements. @JoeMayo

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  • ListView items not responding to tap

    - by Justin Williams
    I'm just getting my feet wet with Android and have built a UI that contains a TabHost with three tabs. Each tab is powered by its own Activity. The first Tab contains a listview with a prepopulated set of rows and is built from a custom ArrayAdapter. The problem I'm running into is that none of the ListView rows are tappable. In other words, when I tap on them there is no orange selection. If I use the scroll ball on my Nexus One it will select, but any touch gestures don't seem to be responding. All the UI is being handled using XML files with a main.xml housing the TabHost - LinearLayout - TabWidget/FrameLayout and a nearby_activity.xml file containing my ListView UI <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/android:empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/nearby_no_events" /> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1.0" android:choiceMode="multipleChoice" android:divider="#d9d9d9" android:dividerHeight="1px" android:cacheColorHint="#eee" /> </LinearLayout> And the relevant code from my Activity that is set to show in the selected tab. public class NearbyActivity extends ListActivity { private ArrayList<Event> m_events = null; private EventAdapter m_adapter = null; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.nearby_activity); getEvents(); this.m_adapter = new EventAdapter(this, R.layout.eventrow, m_events); setListAdapter(this.m_adapter); } private void getEvents() { m_events = new ArrayList<Event>(); for (int i = 0; i < 100 ; i++) { Event e = new Event(); e.setEventName("Event " + i); e.setVenueName("Staples Center"); e.setStartDate(new Date()); m_events.add(e); } } private class EventAdapter extends ArrayAdapter<Event> { private ArrayList<Event> items; public EventAdapter(Context context, int textViewResourceId, ArrayList<Event> items) { super(context, textViewResourceId, items); this.items = items; } @Override public View getView (int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.eventrow, null); } Event e = items.get(position); if (e != null) { TextView nameText = (TextView)v.findViewById(R.id.eventName); TextView venueNameText = (TextView)v.findViewById(R.id.venueName); if (nameText != null) { nameText.setText(e.getEventName()); } if(venueNameText != null) { venueNameText.setText(e.getVenueName()); } } return v; } } } My listview row's are populated by an XML file as well. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:orientation="vertical" android:padding="4dip"> <TextView android:id="@+id/eventName" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:inputType="text" android:singleLine="true" android:ellipsize="marquee" android:textSize="18sp" android:textColor="#000" /> <TextView android:id="@+id/venueName" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/eventName" android:layout_alignParentBottom="true" android:layout_marginRight="55dip" android:singleLine="true" android:ellipsize="end" android:scrollHorizontally="true" android:textSize="13sp" android:textColor="#313131" android:layout_alignWithParentIfMissing="true" android:gravity="center_vertical" /> </RelativeLayout> Thanks for any help you can offer.

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  • Unable to launch onscreen keyboard (osk.exe) from a 32-bit process on Win7 x64

    - by Steven Robbins
    90% of the time I am unable to launch osk.exe from a 32bit process on Win7 x64. Originally the code was just using: Process.Launch("osk.exe"); Which won't work on x64 because of the directory virtualization. Not a problem I thought, I'll just disable virtualization, launch the app, and enable it again, which I thought was the correct way to do things. I also added some code to bring the keyboard back up if it has been minimized (which works fine) - the code (in a sample WPF app) now looks as follows: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation;using System.Diagnostics; using System.Runtime.InteropServices; namespace KeyboardTest { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { [DllImport("kernel32.dll", SetLastError = true)] private static extern bool Wow64DisableWow64FsRedirection(ref IntPtr ptr); [DllImport("kernel32.dll", SetLastError = true)] public static extern bool Wow64RevertWow64FsRedirection(IntPtr ptr); private const UInt32 WM_SYSCOMMAND = 0x112; private const UInt32 SC_RESTORE = 0xf120; [DllImport("user32.dll", CharSet = CharSet.Auto)] static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam); private string OnScreenKeyboadApplication = "osk.exe"; public MainWindow() { InitializeComponent(); } private void KeyboardButton_Click(object sender, RoutedEventArgs e) { // Get the name of the On screen keyboard string processName = System.IO.Path.GetFileNameWithoutExtension(OnScreenKeyboadApplication); // Check whether the application is not running var query = from process in Process.GetProcesses() where process.ProcessName == processName select process; var keyboardProcess = query.FirstOrDefault(); // launch it if it doesn't exist if (keyboardProcess == null) { IntPtr ptr = new IntPtr(); ; bool sucessfullyDisabledWow64Redirect = false; // Disable x64 directory virtualization if we're on x64, // otherwise keyboard launch will fail. if (System.Environment.Is64BitOperatingSystem) { sucessfullyDisabledWow64Redirect = Wow64DisableWow64FsRedirection(ref ptr); } // osk.exe is in windows/system folder. So we can directky call it without path using (Process osk = new Process()) { osk.StartInfo.FileName = OnScreenKeyboadApplication; osk.Start(); osk.WaitForInputIdle(2000); } // Re-enable directory virtualisation if it was disabled. if (System.Environment.Is64BitOperatingSystem) if (sucessfullyDisabledWow64Redirect) Wow64RevertWow64FsRedirection(ptr); } else { // Bring keyboard to the front if it's already running var windowHandle = keyboardProcess.MainWindowHandle; SendMessage(windowHandle, WM_SYSCOMMAND, new IntPtr(SC_RESTORE), new IntPtr(0)); } } } } But this code, most of the time, throws the following exception on osk.Start(): The specified procedure could not be found at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) I've tried putting long Thread.Sleep commands in around the osk.Start line, just to make sure it wasn't a race condition, but the same problem persists. Can anyone spot where I'm doing something wrong, or provide an alternative solution for this? It seems to work fine launching Notepad, it just won't play ball with the onscreen keyboard.

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  • Test whether pixel is inside the blobs for ofxOpenCV

    - by mia
    I am doing an application of the concept of the dodgeball and need to test of the pixel of the ball is in the blobs capture(which is the image of the player) I am stucked and ran out of idea of how to implement it. I manage to do a little progress which have the blobs but I not sure how to test it. Please help. I am a newbie who in a desperate condition. Thank you. This is some of my code. void testApp::setup(){ #ifdef _USE_LIVE_VIDEO vidGrabber.setVerbose(true); vidGrabber.initGrabber(widthS,heightS); #else vidPlayer.loadMovie("fingers.mov"); vidPlayer.play(); #endif widthS = 320; heightS = 240; colorImg.allocate(widthS,heightS); grayImage.allocate(widthS,heightS); grayBg.allocate(widthS,heightS); grayDiff.allocate(widthS,heightS); ////<---what I want bLearnBakground = true; threshold = 80; //////////circle////////////// counter = 0; radius = 0; circlePosX = 100; circlePosY=200; } void testApp::update(){ ofBackground(100,100,100); bool bNewFrame = false; #ifdef _USE_LIVE_VIDEO vidGrabber.grabFrame(); bNewFrame = vidGrabber.isFrameNew(); #else vidPlayer.idleMovie(); bNewFrame = vidPlayer.isFrameNew(); #endif if (bNewFrame){ if (bLearnBakground == true){ grayBg = grayImage; // the = sign copys the pixels from grayImage into grayBg (operator overloading) bLearnBakground = false; } #ifdef _USE_LIVE_VIDEO colorImg.setFromPixels(vidGrabber.getPixels(),widthS,heightS); #else colorImg.setFromPixels(vidPlayer.getPixels(),widthS,heightS); #endif grayImage = colorImg; grayDiff.absDiff(grayBg, grayImage); grayDiff.threshold(threshold); contourFinder.findContours(grayDiff, 20, (340*240)/3, 10, true); // find holes } ////////////circle//////////////////// counter = counter + 0.05f; if(radius>=50){ circlePosX = ofRandom(10,300); circlePosY = ofRandom(10,230); } radius = 5 + 3*(counter); } void testApp::draw(){ // draw the incoming, the grayscale, the bg and the thresholded difference ofSetColor(0xffffff); //white colour grayDiff.draw(10,10);// draw start from point (0,0); // we could draw the whole contour finder // or, instead we can draw each blob individually, // this is how to get access to them: for (int i = 0; i < contourFinder.nBlobs; i++){ contourFinder.blobs[i].draw(10,10); } ///////////////circle////////////////////////// //let's draw a circle: ofSetColor(0,0,255); char buffer[255]; float a = radius; sprintf(buffer,"radius = %i",a); ofDrawBitmapString(buffer, 120, 300); if(radius>=50) { ofSetColor(255,255,255); counter = 0; } else{ ofSetColor(255,0,0); } ofFill(); ofCircle(circlePosX,circlePosY,radius); }

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  • MVC design in Cocoa - are all 3 always necessary? Also: naming conventions, where to put Controller

    - by Nektarios
    I'm new to MVC although I've read a lot of papers and information on the web. I know it's somewhat ambiguous and there are many different interpretations of MVC patterns.. but the differences seem somewhat minimal My main question is - are M, V, and C always going to be necessary to be doing this right? I haven't seen anyone address this in anything I've read. Examples (I'm working in Cocoa/Obj-c although that shouldn't much matter).. 1) If I have a simple image on my GUI, or a text entry field that is just for a user's convenience and isn't saved or modified, these both would be V (view) but there's no M (no data and no domain processing going on), and no C to bridge them. So I just have some aspects that are "V" - seems fine 2) I have 2 different and visible windows that each have a button on them labeled as "ACTIVATE FOO" - when a user clicks the button on either, both buttons press in and change to say "DEACTIVATE FOO" and a third window appears with label "FOO". Clicking the button again will change the button on both windows to "ACTIVATE FOO" and will remove the third "FOO" window. In this case, my V consists of the buttons on both windows, and I guess also the third window (maybe all 3 windows). I definitely have a C, my Controller object will know about these buttons and windows and will get their clicks and hold generic states regarding windows and buttons. However, whether I have 1 button or 10 button, my window is called "FOO" or my window is called "BAR", this doesn't matter. There's no domain knowledge or data here - just control of views. So in this example, I really have "V" and "C" but no "M" - is that ok? 3) Final example, which I am running in to the most. I have a text entry field as my View. When I enter text in this, say a number representing gravity, I keep it in a Model that may do things like compute physics of a ball while taking in to account my gravity parameter. Here I have a V and an M, but I don't understand why I would need to add a C - a controller would just accept the signals from the View and pass it along to the Model, and vice versa. Being as the C is just a pure passthrough, it's really "junk" code and isn't making things any more reusable in my opinion. In most situations, when something changes I will need to change the C and M both in nearly identical ways. I realize it's probably an MVC beginner's mistake to think most situations call for only V and M.. leads me in to next subject 4) In Cocoa / Xcode / IB, I guess my Controllers should always be an instantiated object in IB? That is, I lay all of my "V" components in IB, and for each collection of View objects (things that are related) I should have an instantiated Controller? And then perhaps my Models should NOT be found in IB, and instead only found as classes in Xcode that tie in with Controller code found there. Is this accurate? This could explain why you'd have a Controller that is not really adding value - because you are keeping consistent.. 5) What about naming these things - for my above example about FOO / BAR maybe something that ends in Controller would be the C, like FancyWindowOpeningController, etc? And for models - should I suffix them with like GravityBallPhysicsModel etc, or should I just name those whatever I like? I haven't seen enough code to know what's out there in the wild and I want to get on the right track early on Thank you in advance for setting me straight or letting me know I'm on the right track. I feel like I'm starting to get it and most of what I say here makes sense, but validation of my guessing would help me feel confident..

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  • Binary operator overloading on a templated class (C++)

    - by GRB
    Hi all, I was recently trying to gauge my operator overloading/template abilities and as a small test, created the Container class below. While this code compiles fine and works correctly under MSVC 2008 (displays 11), both MinGW/GCC and Comeau choke on the operator+ overload. As I trust them more than MSVC, I'm trying to figure out what I'm doing wrong. Here is the code: #include <iostream> using namespace std; template <typename T> class Container { friend Container<T> operator+ <> (Container<T>& lhs, Container<T>& rhs); public: void setobj(T ob); T getobj(); private: T obj; }; template <typename T> void Container<T>::setobj(T ob) { obj = ob; } template <typename T> T Container<T>::getobj() { return obj; } template <typename T> Container<T> operator+ <> (Container<T>& lhs, Container<T>& rhs) { Container<T> temp; temp.obj = lhs.obj + rhs.obj; return temp; } int main() { Container<int> a, b; a.setobj(5); b.setobj(6); Container<int> c = a + b; cout << c.getobj() << endl; return 0; } This is the error Comeau gives: Comeau C/C++ 4.3.10.1 (Oct 6 2008 11:28:09) for ONLINE_EVALUATION_BETA2 Copyright 1988-2008 Comeau Computing. All rights reserved. MODE:strict errors C++ C++0x_extensions "ComeauTest.c", line 27: error: an explicit template argument list is not allowed on this declaration Container<T> operator+ <> (Container<T>& lhs, Container<T>& rhs) ^ 1 error detected in the compilation of "ComeauTest.c". I'm having a hard time trying to get Comeau/MingGW to play ball, so that's where I turn to you guys. It's been a long time since my brain has melted this much under the weight of C++ syntax, so I feel a little embarrassed ;). Thanks in advance. EDIT: Eliminated an (irrelevant) lvalue error listed in initial Comeau dump.

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  • Opening of the spWeb.ContentTypes gives SOAP Exception 0x80004004

    - by mdi
    Hi everybody! I have the code which going through the sharepoint contenttypes and changes needed field display names. On my local server everything works fine, but on the client side it gives me an error: Microsoft.SharePoint.SPException: Operation aborted (Exception from HRESULT: 0x80004004 (E_ABORT)) --- System.Runtime.InteropServices.COMException (0x80004004): Operation aborted (Exception from HRESULT: 0x80004004 (E_ABORT)) at Microsoft.SharePoint.Library.SPRequestInternalClass.OpenWebInternal(String bstrUrl, Guid& pguidID, String& pbstrRequestAccessEmail, UInt32& pwebVersion, String& pbstrServerRelativeUrl, UInt32& pnLanguage, UInt32& pnLocale, String& pbstrDefaultTheme, String& pbstrDefaultThemeCSSUrl, String& pbstrAlternateCSSUrl, String& pbstrCustomizedCssFileList, String& pbstrCustomJSUrl, String& pbstrAlternateHeaderUrl, String& pbstrMasterUrl, String& pbstrCustomMasterUrl, String& pbstrSiteLogoUrl, String& pbstrSiteLogoDescription, Object& pvarUser, Boolean& pvarIsAuditor, Int32& plSiteFlags) at Microsoft.SharePoint.Library.SPRequest.OpenWebInternal(String bstrUrl, Guid& pguidID, String& pbstrRequestAccessEmail, UInt32& pwebVersion, String& pbstrServerRelativeUrl, UInt32& pnLanguage, UInt32& pnLocale, String& pbstrDefaultTheme, String& pbstrDefaultThemeCSSUrl, String& pbstrAlternateCSSUrl, String& pbstrCustomizedCssFileList, String& pbstrCustomJSUrl, String& pbstrAlternateHeaderUrl, String& pbstrMasterUrl, String& pbstrCustomMasterUrl, String& pbstrSiteLogoUrl, String& pbstrSiteLogoDescription, Object& pvarUser, Boolean& pvarIsAuditor, Int32& plSiteFlags) --- End of inner exception stack trace --- at Microsoft.SharePoint.Library.SPRequest.OpenWebInternal(String bstrUrl, Guid& pguidID, String& pbstrRequestAccessEmail, UInt32& pwebVersion, String& pbstrServerRelativeUrl, UInt32& pnLanguage, UInt32& pnLocale, String& pbstrDefaultTheme, String& pbstrDefaultThemeCSSUrl, String& pbstrAlternateCSSUrl, String& pbstrCustomizedCssFileList, String& pbstrCustomJSUrl, String& pbstrAlternateHeaderUrl, String& pbstrMasterUrl, String& pbstrCustomMasterUrl, String& pbstrSiteLogoUrl, String& pbstrSiteLogoDescription, Object& pvarUser, Boolean& pvarIsAuditor, Int32& plSiteFlags) at Microsoft.SharePoint.SPWeb.InitWebPublic() at Microsoft.SharePoint.SPWeb.get_ServerRelativeUrl() at Microsoft.SharePoint.SPWeb.get_Url() at Microsoft.SharePoint.SPContentTypeCollection.FetchCollection() at Microsoft.SharePoint.SPContentTypeCollection..ctor(SPWeb web, Boolean bAll) at Microsoft.SharePoint.SPWeb.get_ContentTypes() the code is below: SPWebApplication webApp = SPWebService.ContentService.WebApplications[someGuid]; foreach (SPSite spSite in webApp.Sites) { using (SPWeb spWeb = spSite.RootWeb) { try { foreach (SPContentType spContentType in spWeb.ContentTypes) { ... }}}.. Could anybody provide me with workaround or with the reason of the problem.

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  • Too nervous to install

    - by The Prop
    Yesterday I (a professional rugby prop of somewhat limited intellect) landed in http://htmlagilitypack.codeplex.com/ and found myself stranded in a town with no signposts. The locals don't need signposts - they know their way around - so who gives a hoot about visitors? Well I'm a visitor and I'm lost. Here's my plea to the good burgesses of Codeplex-sans-signs: HELP!! Let me back-track and explain what landed me at the bottom of this tangled ruck. There's a "Download" button positioned near the top-right of the Codeplex web page, right? Like the Sword of Damocles, a down-arrow to the left of the button indicates, presumably, what a download would include: CURRENT 1.4.0 Stable DATE Fri May 7 2010 at 7:00 AM STATUS Stable With a simple-minded confidence that has since deserted me (the confidence - not the simple-mindedness), I clicked "Download". This introduced 3 new files to my computer: HtmlAgilityPack.dll, HtmlAgilityPack.pdb, and HtmlAgilityPack.XML This is when the first stab of doubt penetrated that globe between my cauliflower ears that I call a head. Where's the dot cs? Somewhere in Codeplex, I'd read advice to another lost soul to "download and build the HTMLAgilityPack solution". As I've done so many times as an All Black prop, I glared at the opposition front row - ah, I mean the 3 new files. Shouldn't one of them have a ".cs" on the back of his jersey - er, on the end of its name? Or is this just how they play the game in Codeplex-sans-signs? Undaunted (props have more courage than sense) I packed into my first C# scrum. The half-back feeds the ball in, and the front rows collapse - er, the debugging stops at this line of my code: "HtmlAgilityPack.HtmlDocument doc = new HtmlAgilityPack.HtmlDocument();" Then the Referee blows his whistle and announces one of those verdicts that's utterly indecipherable to your average loose-head prop: Locating source for 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'. Checksum: MD5 {62 bc f3 7e 9a 92 a6 32 7 d6 5b f8 76 59 7b 5b} The file 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs' does not exist. Looking in script documents for 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'... Looking in the projects for 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'. The file was not found in a project. Looking in directory 'C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\vc7\atlmfc'... Looking in directory 'C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\vc7\crt'... The debugger will ask the user to find the file: C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs. The user pressed Cancel [a brain-stemmer from the prop] in the Find Source dialog. The debug source files settings for the active solution have been modified so that the debugger will not ask the user to find the file: C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs. The debugger could not locate the source file 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'. Even if it had been the first 50 stanzas of "Eskimo Nell", I couldn't have been more shocked. I'm so shocked, my jaws clamp shut around the opposition hooker's ear. He thumbs me in the iris. With a cornea-torn eye I peer at the Codeplex site. My brain stem sparks and I punch the "View all downloads" link. It sparks four more times on each download link, and.. lo! FOUR files this time: HAPExplorer.zip, HtmlAgilityPack.1.4.0.Source.zip, HtmlAgilityPack.1.4.0.zip, HtmlAgilityPack.Documentation.chm But... is this not the same place arrived at recently by my flat-mate Chaz, journalist extraordinaire? (Chaz, if you're reading this, I'm not plugging for nothing - just write kindly about me in your next report, okay?) Didn't these same four files flummox Chaz The Great? He told me about it. Chaz left a message with Codeplex and then solved the problem by just walking away. Typical journalist, huh. But I'm not like that. I don't walk away. I'm made of the sort of stubborn stuff that becomes an All Black prop. Hence this impassioned plea: GOOD TOWNSFOLK OF CODEPLEX-SANS-SIGNS, WHAT SHOULD I DO NEXT? Can somebody point me to Main Street? How does a simpleton install 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'? I'm willing to prostrate myself and grovel to the first kind face that passes in front of my rapidly clouding sight. So help me, I'd even tug my forelock if I had one! Should I hold forth my rod over the wilderness, and create a folder called 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\' or some such? If so, what files should I move into it? ANYTHING else a dum-ass should know about? - and I mean ANYTHING - you just don't know how witless a punch-drunk prop can be.. %( Whenever I've installed other programs they've given me an ".exe" or ".msi" that I can click on and it's all done for me like magic. HEY... there's nothing of that nature here, is there? Am I missing something? Something for dummies to click? (From the waiting rooms of Dr I. Sight Phixes) (signed) The Prop

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  • Android: Strange out of memory issue

    - by Chrispix
    I am not sure where to start to explain this one. I have a list view with a couple image buttons on each row. When you click the list row, it launches a new activity. If you review some of my other posts, I have had to build my own tabs because of an issue w/ the camera layout. The activity that gets launched for result is a map. If I click on my button to launch the image preview (load an image off the sd card) the application returns from the activity back to the listview activity to the result handler to relaunch my new activity which is nothing more than an image widget. So here is the issue, the image preview on the list view is being done w/ the cursor & listadapter. This makes it pretty simple, but I am not sure how I can put a resized (i.e. smaller bit size not pixel) image as the src for the imgbutton on the fly. So I just resized the image that came off the phone camera. The issue is that I get an out of memory error when it tries to go back and re-launch the 2nd activity. ** My question : is there a way I can build the list adapter easily row by row, where I can resize on the fly (bit wise)? - this would be preferable as I also need to make some changes to the properties of the widgets/elements in each row as I am unable to select a row w/ touch screen b/c of focus issue. (I can use roller ball). ** I know I can do an out of band resize and save of my image, but that is not really what I want to do, but some sample code for that would be nice if that is your suggestion. As soon as I disabled the image on the listview it worked fine again. FYI : This is how I was doing it : String[] from = new String[] { DBHelper.KEY_BUSINESSNAME, DBHelper.KEY_ADDRESS, DBHelper.KEY_CITY, DBHelper.KEY_GPSLONG, DBHelper.KEY_GPSLAT, DBHelper.KEY_IMAGEFILENAME + ""}; to = new int[] { R.id.businessname, R.id.address, R.id.city, R.id.gpslong, R.id.gpslat, R.id.imagefilename }; notes = new SimpleCursorAdapter(this, R.layout.notes_row, c, from, to); setListAdapter(notes); Where R.id.imagefilename is a ButtonImage Here is my LogCat 01-25 05:05:49.877: ERROR/dalvikvm-heap(3896): 6291456-byte external allocation too large for this process. 01-25 05:05:49.877: ERROR/(3896): VM won't let us allocate 6291456 bytes 01-25 05:05:49.877: ERROR/AndroidRuntime(3896): Uncaught handler: thread main exiting due to uncaught exception 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): java.lang.OutOfMemoryError: bitmap size exceeds VM budget 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:304) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:149) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:174) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.graphics.drawable.Drawable.createFromPath(Drawable.java:729) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.ImageView.resolveUri(ImageView.java:484) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.ImageView.setImageURI(ImageView.java:281) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.SimpleCursorAdapter.setViewImage(SimpleCursorAdapter.java:183) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.SimpleCursorAdapter.bindView(SimpleCursorAdapter.java:129) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.CursorAdapter.getView(CursorAdapter.java:150) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.AbsListView.obtainView(AbsListView.java:1057) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.ListView.makeAndAddView(ListView.java:1616) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.ListView.fillSpecific(ListView.java:1177) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.ListView.layoutChildren(ListView.java:1454) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.AbsListView.onLayout(AbsListView.java:937) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.View.layout(View.java:5611) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1119) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.LinearLayout.layoutHorizontal(LinearLayout.java:1108) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.LinearLayout.onLayout(LinearLayout.java:922) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.View.layout(View.java:5611) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.FrameLayout.onLayout(FrameLayout.java:294) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.View.layout(View.java:5611) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1119) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:999) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.LinearLayout.onLayout(LinearLayout.java:920) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.View.layout(View.java:5611) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.widget.FrameLayout.onLayout(FrameLayout.java:294) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.View.layout(View.java:5611) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.ViewRoot.performTraversals(ViewRoot.java:771) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.view.ViewRoot.handleMessage(ViewRoot.java:1103) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.os.Handler.dispatchMessage(Handler.java:88) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.os.Looper.loop(Looper.java:123) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at android.app.ActivityThread.main(ActivityThread.java:3742) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at java.lang.reflect.Method.invokeNative(Native Method) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at java.lang.reflect.Method.invoke(Method.java:515) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) 01-25 05:05:49.917: ERROR/AndroidRuntime(3896): at dalvik.system.NativeStart.main(Native Method) 01-25 05:10:01.127: ERROR/AndroidRuntime(3943): ERROR: thread attach failed I also have a new error when displaying an image : 01-25 22:13:18.594: DEBUG/skia(4204): xxxxxxxxxxx jpeg error 20 Improper call to JPEG library in state %d 01-25 22:13:18.604: INFO/System.out(4204): resolveUri failed on bad bitmap uri: 01-25 22:13:18.694: ERROR/dalvikvm-heap(4204): 6291456-byte external allocation too large for this process. 01-25 22:13:18.694: ERROR/(4204): VM won't let us allocate 6291456 bytes 01-25 22:13:18.694: DEBUG/skia(4204): xxxxxxxxxxxxxxxxxxxx allocPixelRef failed

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  • The Incremental Architect&acute;s Napkin - #2 - Balancing the forces

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/02/the-incremental-architectacutes-napkin---2---balancing-the-forces.aspxCategorizing requirements is the prerequisite for ecconomic architectural decisions. Not all requirements are created equal. However, to truely understand and describe the requirement forces pulling on software development, I think further examination of the requirements aspects is varranted. Aspects of Functionality There are two sides to Functionality requirements. It´s about what a software should do. I call that the Operations it implements. Operations are defined by expressions and control structures or calls to frameworks of some sort, i.e. (business) logic statements. Operations calculate, transform, aggregate, validate, send, receive, load, store etc. Operations are about behavior; they take input and produce output by considering state. I´m not using the term “function” here, because functions - or methods or sub-programs - are not necessary to implement Operations. Functions belong to a different sub-aspect of requirements (see below). Operations alone are not enough, though, to make a customer happy with regard to his/her Functionality requirements. Only correctly implemented Operations provide full value. This should make clear, why testing is so important. And not just manual tests during development of some operational feature, but automated tests. Because only automated tests scale when over time the number of operations increases. Without automated tests there is no guarantee formerly correct operations are still correct after more got added. To retest all previous operations manually is infeasible. So whoever relies just on manual tests is not really balancing the two forces Operations and Correctness. With manual tests more weight is put on the side of the scale of Operations. That might be ok for a short period of time - but in the long run it will bite you. You need to plan for Correctness in the long run from the first day of your project on. Aspects of Quality As important as Functionality is, it´s not the driver for software development. No software has ever been written to just implement some operation in code. We don´t need computers just to do something. All computers can do with software we can do without them. Well, at least given enough time and resources. We could calculate the most complex formulas without computers. We could do auctions with millions of people without computers. The only reason we want computers to help us with this and a million other Operations is… We don´t want to wait for the results very long. Or we want less errors. Or we want easier accessability to complicated solutions. So the main reason for customers to buy/order software is some Quality. They want some Functionality with a higher Quality (e.g. performance, scalability, usability, security…) than without the software. But Qualities come in at least two flavors: Most important are Primary Qualities. That´s the Qualities software truely is written for. Take an online auction website for example. Its Primary Qualities are performance, scalability, and usability, I´d say. Auctions should come within reach of millions of people; setting up an auction should be very easy; finding a suitable auction and bidding on it should be as fast as possible. Only if those Qualities have been implemented does security become relevant. A secure auction website is important - but not as important as a fast auction website. Nobody would want to use the most secure auction website if it was unbearably slow. But there would be people willing to use the fastest auction website even it was lacking security. That´s why security - with regard to online auction software - is not a Primary Quality, but just a Secondary Quality. It´s a supporting quality, so to speak. It does not deliver value by itself. With a password manager software this might be different. There security might be a Primary Quality. Please get me right: I don´t want to denigrate any Quality. There´s a long list of non-functional requirements at Wikipedia. They are all created equal - but that does not mean they are equally important for all software projects. When confronted with Quality requirements check with the customer which are primary and which are secondary. That will help to make good economical decisions when in a crunch. Resources are always limited - but requirements are a bottomless ocean. Aspects of Security of Investment Functionality and Quality are traditionally the requirement aspects cared for most - by customers and developers alike. Even today, when pressure rises in a project, tunnel vision will focus on them. Any measures to create and hold up Security of Investment (SoI) will be out of the window pretty quickly. Resistance to customers and/or management is futile. As long as SoI is not placed on equal footing with Functionality and Quality it´s bound to suffer under pressure. To look closer at what SoI means will help to become more conscious about it and make customers and management aware of the risks of neglecting it. SoI to me has two facets: Production Efficiency (PE) is about speed of delivering value. Customers like short response times. Short response times mean less money spent. So whatever makes software development faster supports this requirement. This must not lead to duct tape programming and banging out features by the dozen, though. Because customers don´t just want Operations and Quality, but also Correctness. So if Correctness gets compromised by focussing too much on Production Efficiency it will fire back. Customers want PE not just today, but over the whole course of a software´s lifecycle. That means, it´s not just about coding speed, but equally about code quality. If code quality leads to rework the PE is on an unsatisfactory level. Also if code production leads to waste it´s unsatisfactory. Because the effort which went into waste could have been used to produce value. Rework and waste cost money. Rework and waste abound, however, as long as PE is not addressed explicitly with management and customers. Thanks to the Agile and Lean movements that´s increasingly the case. Nevertheless more could and should be done in many teams. Each and every developer should keep in mind that Production Efficiency is as important to the customer as Functionality and Quality - whether he/she states it or not. Making software development more efficient is important - but still sooner or later even agile projects are going to hit a glas ceiling. At least as long as they neglect the second SoI facet: Evolvability. Delivering correct high quality functionality in short cycles today is good. But not just any software structure will allow this to happen for an indefinite amount of time.[1] The less explicitly software was designed the sooner it´s going to get stuck. Big ball of mud, monolith, brownfield, legacy code, technical debt… there are many names for software structures that have lost the ability to evolve, to be easily changed to accomodate new requirements. An evolvable code base is the opposite of a brownfield. It´s code which can be easily understood (by developers with sufficient domain expertise) and then easily changed to accomodate new requirements. Ideally the costs of adding feature X to an evolvable code base is independent of when it is requested - or at least the costs should only increase linearly, not exponentially.[2] Clean Code, Agile Architecture, and even traditional Software Engineering are concerned with Evolvability. However, it seems no systematic way of achieving it has been layed out yet. TDD + SOLID help - but still… When I look at the design ability reality in teams I see much room for improvement. As stated previously, SoI - or to be more precise: Evolvability - can hardly be measured. Plus the customer rarely states an explicit expectation with regard to it. That´s why I think, special care must be taken to not neglect it. Postponing it to some large refactorings should not be an option. Rather Evolvability needs to be a core concern for every single developer day. This should not mean Evolvability is more important than any of the other requirement aspects. But neither is it less important. That´s why more effort needs to be invested into it, to bring it on par with the other aspects, which usually are much more in focus. In closing As you see, requirements are of quite different kinds. To not take that into account will make it harder to understand the customer, and to make economic decisions. Those sub-aspects of requirements are forces pulling in different directions. To improve performance might have an impact on Evolvability. To increase Production Efficiency might have an impact on security etc. No requirement aspect should go unchecked when deciding how to allocate resources. Balancing should be explicit. And it should be possible to trace back each decision to a requirement. Why is there a null-check on parameters at the start of the method? Why are there 5000 LOC in this method? Why are there interfaces on those classes? Why is this functionality running on the threadpool? Why is this function defined on that class? Why is this class depending on three other classes? These and a thousand more questions are not to mean anything should be different in a code base. But it´s important to know the reason behind all of these decisions. Because not knowing the reason possibly means waste and having decided suboptimally. And how do we ensure to balance all requirement aspects? That needs practices and transparency. Practices means doing things a certain way and not another, even though that might be possible. We´re dealing with dangerous tools here. Like a knife is a dangerous tool. Harm can be done if we use our tools in just any way at the whim of the moment. Over the centuries rules and practices have been established how to use knifes. You don´t put them in peoples´ legs just because you´re feeling like it. You hand over a knife with the handle towards the receiver. You might not even be allowed to cut round food like potatos or eggs with it. The same should be the case for dangerous tools like object-orientation, remote communication, threads etc. We need practices to use them in a way so requirements are balanced almost automatically. In addition, to be able to work on software as a team we need transparency. We need means to share our thoughts, to work jointly on mental models. So far our tools are focused on working with code. Testing frameworks, build servers, DI containers, intellisense, refactoring support… That´s all nice and well. I don´t want to miss any of that. But I think it´s not enough. We´re missing mental tools, tools for making thinking and talking about software (independently of code) easier. You might think, enough of such tools already exist like all those UML diagram types or Flow Charts. But then, isn´t it strange, hardly any team is using them to design software? Or is that just due to a lack of education? I don´t think so. It´s a matter value/weight ratio: the current mental tools are too heavy weight compared to the value they deliver. So my conclusion is, we need lightweight tools to really be able to balance requirements. Software development is complex. We need guidance not to forget important aspects. That´s like with flying an airplane. Pilots don´t just jump in and take off for their destination. Yes, there are times when they are “flying by the seats of their pants”, when they are just experts doing thing intuitively. But most of the time they are going through honed practices called checklist. See “The Checklist Manifesto” for very enlightening details on this. Maybe then I should say it like this: We need more checklists for the complex businss of software development.[3] But that´s what software development mostly is about: changing software over an unknown period of time. It needs to be corrected in order to finally provide promised operations. It needs to be enhanced to provide ever more operations and qualities. All this without knowing when it´s going to stop. Probably never - until “maintainability” hits a wall when the technical debt is too large, the brownfield too deep. Software development is not a sprint, is not a marathon, not even an ultra marathon. Because to all this there is a foreseeable end. Software development is like continuously and foreever running… ? And sometimes I dare to think that costs could even decrease over time. Think of it: With each feature a software becomes richer in functionality. So with each additional feature the chance of there being already functionality helping its implementation increases. That should lead to less costs of feature X if it´s requested later than sooner. X requested later could stand on the shoulders of previous features. Alas, reality seems to be far from this despite 20+ years of admonishing developers to think in terms of reusability.[1] ? Please don´t get me wrong: I don´t want to bog down the “art” of software development with heavyweight practices and heaps of rules to follow. The framework we need should be lightweight. It should not stand in the way of delivering value to the customer. It´s purpose is even to make that easier by helping us to focus and decreasing waste and rework. ?

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  • The Changing Face of PASS

    - by Bill Graziano
    I’m starting my sixth year on the PASS Board.  I served two years as the Program Director, two years as the Vice-President of Marketing and I’m starting my second year as the Executive Vice-President of Finance.  There’s a pretty good chance that if PASS has done something you don’t like or is doing something you don’t like, that I’m involved in one way or another. Andy Leonard asked in a comment on his blog if the Board had ever reversed itself based on community input.  He asserted that it hadn’t.  I disagree.  I’m not going to try and list all the changes we make inside portfolios based on feedback from and meetings with the community.  I’m going to focus on major governance issues since I was elected to the Board. Management Company The first big change was our management company.  Our old management company had a standard approach to running a non-profit.  It worked well when PASS was launched.  Having a ready-made structure and process to run the organization enabled the organization to grow quickly.  As time went on we were limited in some of the things we wanted to do.  The more involved you were with PASS, the more you saw these limitations.  Key volunteers were regularly providing feedback that they wanted certain changes that were difficult for us to accomplish.  The Board at that time wanted changes that were difficult or impossible to accomplish under that structure. This was not a simple change.  Imagine a $2.5 million dollar company letting all its employees go on a Friday and starting with a new staff on Monday.  We also had a very narrow window to accomplish that so that we wouldn’t affect the Summit – our only source of revenue.  We spent the year after the change rebuilding processes and putting on the Summit in Denver.  That’s a concrete example of a huge change that PASS made to better serve its members.  And it was a change that many in the community were telling us we needed to make. Financials We heard regularly from our members that they wanted our financials posted.  Today on our web site you can find audited financials going back to 2004.  We publish our budget at the start of each year.  If you ask a question about the financials on the PASS site I do my best to answer it.  I’m also trying to do a better job answering financial questions posted in other locations.  (And yes, I know I owe a few of you some blog posts.) That’s another concrete example of a change that our members asked for that the Board agreed was a good decision. Minutes When I started on the Board the meeting minutes were very limited.  The minutes from a two day Board meeting might fit on one page.  I think we did the bare minimum we were legally required to do.  Today Board meeting minutes run from 5 to 12 pages and go into incredible detail on what we talk about.  There are certain topics that are NDA but where possible we try to list the topic we discussed but that the actual discussion was under NDA.  We also publish the agenda of Board meetings ahead of time. This is another specific example where input from the community influenced the decision.  It was certainly easier to have limited minutes but I think the extra effort helps our members understand what’s going on. Board Q&A At the 2009 Summit the Board held its first public Q&A with our members.  We’d always been available individually to answer questions.  There’s a benefit to getting us all in one room and asking the really hard questions to watch us squirm.  We learn what questions we don’t have good answers for.  We get to see how many people in the crowd look interested in the various questions and answers. I don’t recall the genesis of how this came about.  I’m fairly certain there was some community pressure though. Board Votes Until last November, the Board only reported the vote totals and not how individual Board members voted.  That was one of the topics at a great lunch I had with Tim Mitchell and Kendal van Dyke at the Summit.  That was also the topic of the first question asked at the Board Q&A by Kendal.  Kendal expressed his opposition to to anonymous votes clearly and passionately and without trying to paint anyone into a corner.  Less than 24 hours later the PASS Board voted to make individual votes public unless the topic was under NDA.  That’s another area where the Board decided to change based on feedback from our members. Summit Location While this isn’t actually a governance issue it is one of the more public decisions we make that has taken some public criticism.  There is a significant portion of our members that want the Summit near them.  There is a significant portion of our members that like the Summit in Seattle.  There is a significant portion of our members that think it should move around the country.  I was one that felt strongly that there were significant, tangible benefits to our attendees to being in Seattle every year.  I’m also one that has been swayed by some very compelling arguments that we need to have at least one outside Seattle and then revisit the decision.  I can’t tell you how the Board will vote but I know the opinion of our members weighs heavily on the decision. Elections And that brings us to the grand-daddy of all governance issues.  My thesis for this blog post is that the PASS Board has implemented policy changes in response to member feedback.  It isn’t to defend or criticize our election process.  It’s just to say that is has been under going continuous change since I’ve been on the Board.  I ran for the Board in the fall of 2005.  I don’t know much about what happened before then.  I was actively volunteering for PASS for four years prior to that as a chapter leader and on the program committee.  I don’t recall any complaints about elections but that doesn’t mean they didn’t occur.  The questions from the Nominating Committee (NomCom) were trivial and the selection process rudimentary (For example, “Tell us about your accomplishments”).  I don’t even remember who I ran against or how many other people ran.  I ran for the VP of Marketing in the fall of 2007.  I don’t recall any significant changes the Board made in the election process for that election.  I think a lot of the changes in 2007 came from us asking the management company to work on the election process.  I was expecting a similar set of puff ball questions from my previous election.  Boy, was I in for a shock.  The NomCom had found a much better set of questions and really made the interview portion difficult.  The questions were much more behavioral in nature.  I’d already written about my vision for PASS and my goals.  They wanted to know how I handled adversity, how I handled criticism, how I handled conflict, how I handled troublesome volunteers, how I motivated people and how I responded to motivation. And many, many other things. They grilled me for over an hour.  I’ve done a fair bit of technical sales in my time.  I feel I speak well under pressure addressing pointed questions.  This interview intentionally put me under pressure.  In addition to wanting to know about my interpersonal skills, my work experience, my volunteer experience and my supervisory experience they wanted to see how I’d do under pressure.  They wanted to see who would respond under pressure and who wouldn’t.  It was a bit of a shock. That was the first big change I remember in the election process.  I know there were other improvements around the process but none of them stick in my mind quite like the unexpected hour-long grilling. The next big change I remember was after the 2009 elections.  Andy Warren was unhappy with the election process and wanted to make some changes.  He worked with Hannes at HQ and they came up with a better set of processes.  I think Andy moved PASS in the right direction.  Nonetheless, after the 2010 election even more people were very publicly clamoring for changes to our election process.  In August of 2010 we had a choice to make.  There were numerous bloggers criticizing the Board and our upcoming election.  The easy change would be to announce that we were changing the process in a way that would satisfy our critics.  I believe that a knee-jerk response to criticism is seldom correct. Instead the Board spent August and September and October and November listening to the community.  I visited two SQLSaturdays and asked questions of everyone I could.  I attended chapter meetings and asked questions of as many people as they’d let me.  At Summit I made it a point to introduce myself to strangers and ask them about the election.  At every breakfast I’d sit down at a table full of strangers and ask about the election.  I’m happy to say that I left most tables arguing about the election.  Most days I managed to get 2 or 3 breakfasts in. I spent less time talking to people that had already written about the election.  They were already expressing their opinion.  I wanted to talk to people that hadn’t spoken up.  I wanted to know what the silent majority thought.  The Board all attended the Q&A session where our members expressed their concerns about a variety of issues including the election. The PASS Board also chose to create the Election Review Committee.  We wanted people from the community that had been involved with PASS to look at our election process with fresh eyes while listening to what the community had to say and give us some advice on how we could improve the process.  I’m a part of this as is Andy Warren.  None of the other members are on the Board.  I’ve sat in numerous calls and interviews with this group and attended an open meeting at the Summit.  We asked anyone that wanted to discuss the election to come speak with us.  The ERC held an open meeting at the Summit and invited anyone to attend.  There are forums on the ERC web site where we’ve invited people to participate.  The ERC has reached to key people involved in recent elections.  The years that I haven’t mentioned also saw minor improvements in the election process.  Off the top of my head I don’t recall what exact changes were made each year.  Specifically since the 2010 election we’ve gone out of our way to seek input from the community about the process.  I’m not sure what more we could have done to invite feedback from the community. I think to say that we haven’t “fixed” the election process isn’t a fair criticism at this time.  We haven’t rushed any changes through the process.  If you don’t see any changes in our election process in July or August then I think it’s fair to criticize us for ignoring the community or ask for an explanation for what we’ve done. In Summary Andy’s main point was that the PASS Board hasn’t changed in response to our members wishes.  I think I’ve shown that time and time again the PASS Board has changed in response to what our members want.  There are only two outstanding issues: Summit location and elections.  The 2013 Summit location hasn’t been decided yet.  Our work on the elections is also in progress.  And at every step in the election review we’ve gone out of our way to listen to the community and incorporate their feedback on the process. I also hope I’m not encouraging everyone that wants some change in the organization to organize a “blog rush” against the Board.  We take public suggestions very seriously but we also take the time to evaluate those suggestions and learn what the rest of our members think and make a measured decision.

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