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  • Build Environment setup - Using .net, java, hudson, and ruby - Could really use a critique

    - by Jeff D
    I'm trying to figure out the best way to stitch together a fast, repeatable, unbreakable build process for the following environment. I've got a plan for how to do it, but I'd really appreciate a critique. (I'd also appreciate some sample code, but more on that later) Ecosystem - Logical: Website - asp.net MVC 2, .net 3.5, Visual Studio 2010. IIS 6, Facebook iframe application application. This website/facebook app uses a few services. An internal search api, an internal read/write api, facebook, and an IP geolocation service. More details on these below Internal search api - .net, restful, built using old school .ashx handlers. The api uses lucene, and a sql server database behind the scenes. My project won't touch the lucene code, but does potentially touch the database and the web services. internal read/write api - java, restful, running on Tomcat Facebook web services A mocking site that emulates the internal read/write api, and parts of the facebook api Hudson - Runs unit tests on checkin, and creates some installers that behave inconsistently. Ecosystem - Physical: All of these machines can talk to one another, except for Hudson. Hudson can't see any of the target machines. So code must be pulled, rather than pushed. (Security thing) 1. Web Server - Holds the website, and the read/write api. (The api itself writes to a replicated sql server environment). 2. Search Server - Houses the search api. 3. Hudson Server - Does not have permissions to push to any environment. They have to pull. 4. Lucene Server 5. Database Server Problem I've been trying to set this site up to run in a stress environment, but the number of setup steps, the amount of time it takes to update a component, the black-box nature of the current installers, and the time it takes to generate data into the test system is absolutely destroying my productivity. I tweak one setting, have to redeploy, restart in a certain order, resetup some of the settings, and rebuild test data. Errors result in headscratching, and then basically starting over. Very bad. This problem is complicated further by my stress testing. I need to be able to turn on and off different external components, so that I can effectively determine the scalability of each piece. I've got strategies in place for how to do that for each dependency, but it further complicates my setup strategy, because now each component has 2 options. A mock version, or a real version. Configurations everywhere must be updated accordingly. Goals Fast - I want to drop this from a 20 minute exercise when things go perfectly, to a 3 minute one Stupid simple - I want to tell the environment what to do with as few commands as possible, and not have to remember how to stitch the environments together Repeatable - I want the script to be idempotent. Kind of a corollary to the Stupid Simple thing. The Plan So Far Here's what I've come up with so far, and what I've come looking for feedback on: Use VisualStudio's new web.config transformations to permit easily altering configs based on envrionment. This solution isn't really sufficient though. I will leave web.config set up to let the site run locally, but when deploying elsewhere, I have as many as 6 different possible outputs for the stress environment alone (because of the mocks of the various dependencies), let alone the settings for prod, QA, and dev. Each of these would then require it's own setup, or a setup that would then post-process the configs. So I'm currently leaning toward just having the dev version, and a version that converts key configuration values into a ruby string interpolation syntax. ({#VAR_NAME} kinda thing) Create a ruby script for each server that is essentially a bootstrapping script. That is to say, it will do nothing but load the ruby code that does the 'real' work from hudson/subversion, so that the script's functionality can evolve with the application, making it easy to build the site at any point in time by reference the appropriate version of the script. So in a nutshell, this script loads another script, and runs it. The 'real' ruby script will then accept commandline parameters that describe how the environment should look. From there, 1 configuration file can be used, and ruby will download the current installers, run them, post-process the configs, restart IIS/Tomcat, and kick off any data setup code that is needed. So that's it. I'm in a real time crunch to get this site stress-tested, so any feedback that you think could abbreviate the time this might take would be appreciated. That includes a shameless request for sample ruby code. I've not gotten too much further than puts "Hello World". :-) Just guidance would be helpful. Is this something that Rake would be useful for? How would you recommend I write tests for this animal? (I use interfaces and automocking frameworks to mock out things like http requests in .net. With ducktyping, it seems that this might be easier, but I don't know how to tell my code to use a fake duck in test, but a real one in practice) Thanks all. Sorry for such such a long-winded, open-ended question.

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  • What are programmers made to do in spare time in jobs?

    - by Shashank Jain
    Well, with no prior job experience I am completely ignorant of how things happen at software companies. I want to know what programmers are made to do when there is nothing to do? Lets consider Facebook or twitter. Now it is quite improbable that Facebook people have something or other feature in mind to be implemented. So software developers are quite expected to have some time when there is nothing to do. Are they free to do anything in this?

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  • Rails timezone differences between Time and DateTime

    - by kjs3
    I have the timezone set. config.time_zone = 'Mountain Time (US & Canada)' Creating a Christmas event from the console... c = Event.new(:title = "Christmas") using Time: c.start = Time.new(2012,12,25) = 2012-12-25 00:00:00 -0700 #has correct offset c.end = Time.new(2012,12,25).end_of_day = 2012-12-25 23:59:59 -0700 #same deal using DateTime: c.start = DateTime.new(2012,12,25) = Tue, 25 Dec 2012 00:00:00 +0000 # no offset c.end = DateTime.new(2012,12,25).end_of_day = Tue, 25 Dec 2012 23:59:59 +0000 # same I've carelessly been using DateTime thinking that input was assumed to be in the config.time_zone but there's no conversion when this gets saved to the db. It's stored just the same as the return values (formatted for the db). Using Time is really no big deal but do I need to manually offset anytime I'm using DateTime and want it to be in the correct zone?

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  • Making the user change the time in Android

    - by Casebash
    Android doesn't appear to provide a way for a user application to change the system time. What I would like to do instead is to get the user to change the time. It is easy to open up the Date & Time settings: startActivity(new Intent(android.provider.Settings.ACTION_DATE_SETTINGS)); What I would like to know is: Is it possible to link directly to the set time option? Is it possible to check that the user set the time correctly? I am aware of the TIME_CHANGED broadcast message, but I can't find any documentaion on it

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  • Have set Expiration time: Still getting "Query string present but no explicit expiration time"

    - by oligofren
    I have one local Apache instance running with mod_cache (+ disk & mem) enabled, and it seems to cache content from my appserver fine. My app server sets Expiration headers and Last-modified. Yet, when deploying on a production server with the same modules enabled, I am getting the following error in my logs: blablabla not cached. Reason: Query string present but no explicit expiration time Any clues on why Apache is not caching content? The only difference is the Apache version. Locally I am running 2.2. This is from my config CacheRoot "/var/cache/apache2/" CacheEnable disk / This is example output < HTTP/1.1 200 OK < Date: Mon, 19 Nov 2012 16:09:13 GMT < Server: Sun GlassFish Enterprise Server v2.1.1 < X-Powered-By: Servlet/2.5 < Expires: Tue Nov 20 05:00:00 CET 2012 < Last-Modified: Mon Nov 19 17:09:13 CET 2012 < Cache-Control: no-transform < Content-Type: application/x-javascript < Transfer-Encoding: chunked

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  • issues with Nginx + Passenger Production setup - Loading time/request time delay

    - by Dani Cela
    having a bit of an issue relating to request time. I have NGINX as a proxy server for a ruby on rails app running passenger. I also have a postgresql database server which is running on its own VM separate from my nginx/application server. My issue is that when I try and access my products page which does a lot of database queries, my query takes maybe 3-4 seconds. The second I flood the web server with requests, i will choke out the web server and have requests take almost 20-30 seconds to process. The rails server and database server do not crash, and the usage is not that high. Each server has more than enough memory, even cpu usage on the rails server isn't more than 85%, albeit thats high but its not maxing it out. Is my problem related to my nginx proxy server? I dont really know how to fully explain this so if you have a question please ask it and I can clarify what I mean. EDIT: to see exactly what i mean relating to the database query, see http://207.245.4.215/products

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  • How to build jars from IntelliJ properly?

    - by ripper234
    I have a project that contains a single module, and some dependencies. I'd like to create a jar, in a separate directory, that contains the compiled module. In addition, I'd like to have the dependencies present beside my module. No matter how I twist IntelliJ's "build jar" process, the output of my module appears empty (besides a META-INF file).

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  • Scala project does not automatically build in Eclipse

    - by stacker
    I copied the examples folder from scala-2.7.7.final-devel-docs to the src folder of a scala project. But the source files will not compiled unless I change them manually. "Project/Build automatically" is checked. I'm using the Scala Eclipse Plugin 2.7.7-final How can I achieve that this works like in java projects?

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  • Specify build folder for iphone application

    - by Martin KS
    I've written an app that uses some of the user's camera roll images, and while it does so it stores them in the application root directory. The problem I have is that whenever I re-compile my application it changes the folder to which the application is installed. Is there any way I can specify which folder it should build to, so that any path information stored during it's last run will still be valid?

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  • Html 5 Time Tag not recognized by IE8 when cloning

    - by matsientst
    I have been having trouble getting IE to recognize the new Time tag in this context. This all works great in FF. Here is the code: var origComment = $('.articleComment:first div'); if (origComment.length > 0) { var commentHtml = origComment.clone(true); commentHtml.find('time').text('today'); var html = '<article class="' + ((side == 'LEFT') ? '' : 'that') + '">' + commentHtml.html() + '</article>'; $(html).insertAfter('.articleComment:last'); The HTML looks something like this: <article class="articleComment that"> <div id="156" class="parent"> <div class="byline"> <p>Posted <time pubdate="pubdate" datetime="2010-05-07T09:11:08">today</time> by<br/> <a class="username" href="/u/matt">matt</a> </p> <p class="report"><a href="#">Report?</a></p> </div> <div class="comment">left</div> </div> </article> IE can find the Time tag but it returns a collection of 2 elements. I assume the beginning and ending. However, I cannot access it to modify it. I have tried val(), html() and text(). I also can't drop to the actual HTMLElement. I can't get(0).innerHTML. But, if I .get(0).tagName it actually is the Time tag I've got. Any ideas? I hope this makes sense.

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  • ffmpeg - How to determine if -movflags faststart is enabled? PHP

    - by IIIOXIII
    While I am able to encode an mp4 file which I can plan on my local windows machine, I am having trouble encoding files to mp4 which are readable when streaming by safari, etc. After a bit of reading, I believe my issue is that I must move the metadata from the end of the file to the beginning in order for the converted mp4 files to be streamable. To that end, I am trying to find out if the build of ffmpeg that I am currently using is able to use the -movflags faststart option through php - as my current outputted mp4 files are not working when streamed online. This is the way I am now echoing the -help, -formats, -codecs, but I am not seeing anything about -movflags faststart in any of the lists: exec($ffmpegPath." -help", $codecArr); for($ii=0;$ii<count($codecArr);$ii++){ echo $codecArr[$ii].'</br>'; } Is there a similar method of determining if -movflags fastart is available to my ffmpeg build? Any other way? Should it be listed with any of the previously suggested commands? -help/-formats? Can someone that knows it is enabled in their version of ffmpeg check to see if it is listed under -help or -formats, etc.? TIA. EDIT: COMPLETE CONSOLE OUTPUT FOR BOTH THE CONVERSION COMMAND AND -MOVFLAGS COMMAND BELOW: COMMAND: ffmpeg_new -i C:\vidtests\Wildlife.wmv -s 640x480 C:\vidtests\Wildlife.mp4 OUTPUT: ffmpeg version N-54207-ge59fb3f Copyright (c) 2000-2013 the FFmpeg developers built on Jun 25 2013 21:55:00 with gcc 4.7.3 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --ena ble-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-l ibopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libsp eex --enable-libtheora --enable-libtwolame --enable-libvo-aacenc --enable-libvo- amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs -- enable-libxvid --enable-zlib libavutil 52. 37.101 / 52. 37.101 libavcodec 55. 17.100 / 55. 17.100 libavformat 55. 10.100 / 55. 10.100 libavdevice 55. 2.100 / 55. 2.100 libavfilter 3. 77.101 / 3. 77.101 libswscale 2. 3.100 / 2. 3.100 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 3.100 / 52. 3.100 [asf @ 00000000002ed760] Stream #0: not enough frames to estimate rate; consider increasing probesize Guessed Channel Layout for Input Stream #0.0 : stereo Input #0, asf, from 'C:\vidtests\Wildlife.wmv' : Metadata: SfOriginalFPS : 299700 WMFSDKVersion : 11.0.6001.7000 WMFSDKNeeded : 0.0.0.0000 comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball title : Wildlife in HD copyright : -¬ 2008 Microsoft Corporation IsVBR : 0 DeviceConformanceTemplate: AP@L3 Duration: 00:00:30.09, start: 0.000000, bitrate: 6977 kb/s Stream #0:0(eng): Audio: wmav2 (a[1][0][0] / 0x0161), 44100 Hz, stereo, fltp , 192 kb/s Stream #0:1(eng): Video: vc1 (Advanced) (WVC1 / 0x31435657), yuv420p, 1280x7 20, 5942 kb/s, 29.97 tbr, 1k tbn, 1k tbc [libx264 @ 00000000002e6980] using cpu capabilities: MMX2 SSE2Fast SSSE3 Cache64 [libx264 @ 00000000002e6980] profile High, level 3.0 [libx264 @ 00000000002e6980] 264 - core 133 r2334 a3ac64b - H.264/MPEG-4 AVC cod ec - Copyleft 2003-2013 - http://www.videolan.org/x264.html - options: cabac=1 r ef=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed _ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pski p=1 chroma_qp_offset=-2 threads=3 lookahead_threads=1 sliced_threads=0 nr=0 deci mate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_ adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=2 5 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.6 0 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'C:\vidtests\Wildlife.mp4': Metadata: SfOriginalFPS : 299700 WMFSDKVersion : 11.0.6001.7000 WMFSDKNeeded : 0.0.0.0000 comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball title : Wildlife in HD copyright : -¬ 2008 Microsoft Corporation IsVBR : 0 DeviceConformanceTemplate: AP@L3 encoder : Lavf55.10.100 Stream #0:0(eng): Video: h264 (libx264) ([33][0][0][0] / 0x0021), yuv420p, 6 40x480, q=-1--1, 30k tbn, 29.97 tbc Stream #0:1(eng): Audio: aac (libvo_aacenc) ([64][0][0][0] / 0x0040), 44100 Hz, stereo, s16, 128 kb/s Stream mapping: Stream #0:1 -> #0:0 (vc1 -> libx264) Stream #0:0 -> #0:1 (wmav2 -> libvo_aacenc) Press [q] to stop, [?] for help frame= 53 fps= 49 q=29.0 size= 0kB time=00:00:00.13 bitrate= 2.9kbits/ frame= 63 fps= 40 q=29.0 size= 0kB time=00:00:00.46 bitrate= 0.8kbits/ frame= 74 fps= 35 q=29.0 size= 0kB time=00:00:00.83 bitrate= 0.5kbits/ frame= 85 fps= 32 q=29.0 size= 0kB time=00:00:01.20 bitrate= 0.3kbits/ frame= 95 fps= 30 q=29.0 size= 0kB time=00:00:01.53 bitrate= 0.3kbits/ frame= 107 fps= 28 q=29.0 size= 0kB time=00:00:01.93 bitrate= 0.2kbits/ Queue input is backward in time [mp4 @ 00000000003ef800] Non-monotonous DTS in output stream 0:1; previous: 7616 , current: 7063; changing to 7617. This may result in incorrect timestamps in th e output file. frame= 118 fps= 28 q=29.0 size= 113kB time=00:00:02.30 bitrate= 402.6kbits/ frame= 129 fps= 26 q=29.0 size= 219kB time=00:00:02.66 bitrate= 670.7kbits/ frame= 141 fps= 26 q=29.0 size= 264kB time=00:00:03.06 bitrate= 704.2kbits/ frame= 152 fps= 25 q=29.0 size= 328kB time=00:00:03.43 bitrate= 782.2kbits/ frame= 163 fps= 25 q=29.0 size= 431kB time=00:00:03.80 bitrate= 928.1kbits/ frame= 174 fps= 24 q=29.0 size= 568kB time=00:00:04.17 bitrate=1116.3kbits/ frame= 190 fps= 25 q=29.0 size= 781kB time=00:00:04.70 bitrate=1359.9kbits/ frame= 204 fps= 25 q=29.0 size= 1006kB time=00:00:05.17 bitrate=1593.1kbits/ frame= 218 fps= 25 q=29.0 size= 1058kB time=00:00:05.63 bitrate=1536.8kbits/ frame= 229 fps= 25 q=29.0 size= 1093kB time=00:00:06.00 bitrate=1490.9kbits/ frame= 239 fps= 24 q=29.0 size= 1118kB time=00:00:06.33 bitrate=1444.4kbits/ frame= 251 fps= 24 q=29.0 size= 1150kB time=00:00:06.74 bitrate=1397.9kbits/ frame= 265 fps= 24 q=29.0 size= 1234kB time=00:00:07.20 bitrate=1402.3kbits/ frame= 278 fps= 25 q=29.0 size= 1332kB time=00:00:07.64 bitrate=1428.3kbits/ frame= 294 fps= 25 q=29.0 size= 1403kB time=00:00:08.17 bitrate=1405.7kbits/ frame= 308 fps= 25 q=29.0 size= 1547kB time=00:00:08.64 bitrate=1466.4kbits/ frame= 323 fps= 25 q=29.0 size= 1595kB time=00:00:09.14 bitrate=1429.5kbits/ frame= 337 fps= 25 q=29.0 size= 1702kB time=00:00:09.60 bitrate=1450.7kbits/ frame= 351 fps= 25 q=29.0 size= 1755kB time=00:00:10.07 bitrate=1427.1kbits/ frame= 365 fps= 25 q=29.0 size= 1820kB time=00:00:10.54 bitrate=1414.1kbits/ frame= 381 fps= 25 q=29.0 size= 1852kB time=00:00:11.07 bitrate=1369.6kbits/ frame= 396 fps= 26 q=29.0 size= 1893kB time=00:00:11.57 bitrate=1339.5kbits/ frame= 409 fps= 26 q=29.0 size= 1923kB time=00:00:12.01 bitrate=1311.8kbits/ frame= 421 fps= 25 q=29.0 size= 1967kB time=00:00:12.41 bitrate=1298.3kbits/ frame= 434 fps= 25 q=29.0 size= 1998kB time=00:00:12.84 bitrate=1274.0kbits/ frame= 445 fps= 25 q=29.0 size= 2018kB time=00:00:13.21 bitrate=1251.3kbits/ frame= 458 fps= 25 q=29.0 size= 2048kB time=00:00:13.64 bitrate=1229.5kbits/ frame= 471 fps= 25 q=29.0 size= 2067kB time=00:00:14.08 bitrate=1202.3kbits/ frame= 484 fps= 25 q=29.0 size= 2189kB time=00:00:14.51 bitrate=1235.5kbits/ frame= 497 fps= 25 q=29.0 size= 2260kB time=00:00:14.94 bitrate=1238.3kbits/ frame= 509 fps= 25 q=29.0 size= 2311kB time=00:00:15.34 bitrate=1233.3kbits/ frame= 523 fps= 25 q=29.0 size= 2429kB time=00:00:15.81 bitrate=1258.1kbits/ frame= 535 fps= 25 q=29.0 size= 2541kB time=00:00:16.21 bitrate=1283.5kbits/ frame= 548 fps= 25 q=29.0 size= 2718kB time=00:00:16.64 bitrate=1337.5kbits/ frame= 560 fps= 25 q=29.0 size= 2845kB time=00:00:17.05 bitrate=1367.1kbits/ frame= 571 fps= 25 q=29.0 size= 2965kB time=00:00:17.41 bitrate=1394.6kbits/ frame= 580 fps= 25 q=29.0 size= 3025kB time=00:00:17.71 bitrate=1398.7kbits/ frame= 588 fps= 25 q=29.0 size= 3098kB time=00:00:17.98 bitrate=1411.1kbits/ frame= 597 fps= 25 q=29.0 size= 3183kB time=00:00:18.28 bitrate=1426.1kbits/ frame= 606 fps= 24 q=29.0 size= 3279kB time=00:00:18.58 bitrate=1445.2kbits/ frame= 616 fps= 24 q=29.0 size= 3441kB time=00:00:18.91 bitrate=1489.9kbits/ frame= 626 fps= 24 q=29.0 size= 3650kB time=00:00:19.25 bitrate=1553.0kbits/ frame= 638 fps= 24 q=29.0 size= 3826kB time=00:00:19.65 bitrate=1594.7kbits/ frame= 649 fps= 24 q=29.0 size= 3950kB time=00:00:20.02 bitrate=1616.3kbits/ frame= 660 fps= 24 q=29.0 size= 4067kB time=00:00:20.38 bitrate=1634.1kbits/ frame= 669 fps= 24 q=29.0 size= 4121kB time=00:00:20.68 bitrate=1631.8kbits/ frame= 682 fps= 24 q=29.0 size= 4274kB time=00:00:21.12 bitrate=1657.9kbits/ frame= 696 fps= 24 q=29.0 size= 4446kB time=00:00:21.58 bitrate=1687.1kbits/ frame= 709 fps= 24 q=29.0 size= 4590kB time=00:00:22.02 bitrate=1707.3kbits/ frame= 719 fps= 24 q=29.0 size= 4772kB time=00:00:22.35 bitrate=1748.5kbits/ frame= 732 fps= 24 q=29.0 size= 4852kB time=00:00:22.78 bitrate=1744.3kbits/ frame= 744 fps= 24 q=29.0 size= 4973kB time=00:00:23.18 bitrate=1756.9kbits/ frame= 756 fps= 24 q=29.0 size= 5099kB time=00:00:23.59 bitrate=1770.8kbits/ frame= 768 fps= 24 q=29.0 size= 5149kB time=00:00:23.99 bitrate=1758.4kbits/ frame= 780 fps= 24 q=29.0 size= 5227kB time=00:00:24.39 bitrate=1755.7kbits/ frame= 797 fps= 24 q=29.0 size= 5377kB time=00:00:24.95 bitrate=1765.0kbits/ frame= 813 fps= 24 q=29.0 size= 5507kB time=00:00:25.49 bitrate=1769.5kbits/ frame= 828 fps= 24 q=29.0 size= 5634kB time=00:00:25.99 bitrate=1775.5kbits/ frame= 843 fps= 24 q=29.0 size= 5701kB time=00:00:26.49 bitrate=1762.9kbits/ frame= 859 fps= 24 q=29.0 size= 5830kB time=00:00:27.02 bitrate=1767.0kbits/ frame= 872 fps= 24 q=29.0 size= 5926kB time=00:00:27.46 bitrate=1767.7kbits/ frame= 888 fps= 24 q=29.0 size= 6014kB time=00:00:27.99 bitrate=1759.7kbits/ frame= 900 fps= 24 q=29.0 size= 6332kB time=00:00:28.39 bitrate=1826.9kbits/ frame= 901 fps= 24 q=-1.0 Lsize= 6717kB time=00:00:30.10 bitrate=1828.0kbits /s video:6211kB audio:472kB subtitle:0 global headers:0kB muxing overhead 0.513217% [libx264 @ 00000000002e6980] frame I:8 Avg QP:21.77 size: 39744 [libx264 @ 00000000002e6980] frame P:433 Avg QP:25.69 size: 11490 [libx264 @ 00000000002e6980] frame B:460 Avg QP:29.25 size: 2319 [libx264 @ 00000000002e6980] consecutive B-frames: 5.4% 78.6% 2.7% 13.3% [libx264 @ 00000000002e6980] mb I I16..4: 21.8% 48.8% 29.5% [libx264 @ 00000000002e6980] mb P I16..4: 0.7% 4.0% 1.3% P16..4: 37.1% 22.2 % 15.5% 0.0% 0.0% skip:19.2% [libx264 @ 00000000002e6980] mb B I16..4: 0.1% 0.5% 0.2% B16..8: 43.5% 7.0 % 2.1% direct: 2.2% skip:44.5% L0:36.4% L1:52.7% BI:10.9% [libx264 @ 00000000002e6980] 8x8 transform intra:62.8% inter:56.2% [libx264 @ 00000000002e6980] coded y,uvDC,uvAC intra: 74.2% 78.8% 44.0% inter: 2 3.6% 14.5% 1.0% [libx264 @ 00000000002e6980] i16 v,h,dc,p: 48% 24% 9% 20% [libx264 @ 00000000002e6980] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 17% 15% 7% 8% 11% 8% 10% 8% [libx264 @ 00000000002e6980] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 17% 15% 7% 10% 11% 8% 7% 7% [libx264 @ 00000000002e6980] i8c dc,h,v,p: 53% 21% 18% 7% [libx264 @ 00000000002e6980] Weighted P-Frames: Y:0.7% UV:0.0% [libx264 @ 00000000002e6980] ref P L0: 62.4% 19.0% 12.0% 6.6% 0.0% [libx264 @ 00000000002e6980] ref B L0: 90.5% 8.9% 0.7% [libx264 @ 00000000002e6980] ref B L1: 97.9% 2.1% [libx264 @ 00000000002e6980] kb/s:1692.37 AND THE –MOVFLAGS COMMAND: C:\XSITE\SITE>ffmpeg_new -i C:\vidtests\Wildlife.mp4 -movflags faststart C:\vidtests\Wildlife_fs.mp4 AND THE –MOVFLAGS OUTPUT ffmpeg version N-54207-ge59fb3f Copyright (c) 2000-2013 the FFmpeg developers built on Jun 25 2013 21:55:00 with gcc 4.7.3 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --ena ble-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-l ibopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libsp eex --enable-libtheora --enable-libtwolame --enable-libvo-aacenc --enable-libvo- amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs -- enable-libxvid --enable-zlib libavutil 52. 37.101 / 52. 37.101 libavcodec 55. 17.100 / 55. 17.100 libavformat 55. 10.100 / 55. 10.100 libavdevice 55. 2.100 / 55. 2.100 libavfilter 3. 77.101 / 3. 77.101 libswscale 2. 3.100 / 2. 3.100 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 3.100 / 52. 3.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\vidtests\Wildlife.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 title : Wildlife in HD encoder : Lavf55.10.100 comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball copyright : -¬ 2008 Microsoft Corporation Duration: 00:00:30.13, start: 0.036281, bitrate: 1826 kb/s Stream #0:0(eng): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 640x480, 1692 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: handler_name : VideoHandler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 12 8 kb/s Metadata: handler_name : SoundHandler [libx264 @ 0000000004360620] using cpu capabilities: MMX2 SSE2Fast SSSE3 Cache64 [libx264 @ 0000000004360620] profile High, level 3.0 [libx264 @ 0000000004360620] 264 - core 133 r2334 a3ac64b - H.264/MPEG-4 AVC cod ec - Copyleft 2003-2013 - http://www.videolan.org/x264.html - options: cabac=1 r ef=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed _ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pski p=1 chroma_qp_offset=-2 threads=3 lookahead_threads=1 sliced_threads=0 nr=0 deci mate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_ adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=2 5 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.6 0 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'C:\vidtests\Wildlife_fs.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 title : Wildlife in HD copyright : -¬ 2008 Microsoft Corporation comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball encoder : Lavf55.10.100 Stream #0:0(eng): Video: h264 (libx264) ([33][0][0][0] / 0x0021), yuv420p, 6 40x480, q=-1--1, 30k tbn, 29.97 tbc Metadata: handler_name : VideoHandler Stream #0:1(eng): Audio: aac (libvo_aacenc) ([64][0][0][0] / 0x0040), 44100 Hz, stereo, s16, 128 kb/s Metadata: handler_name : SoundHandler Stream mapping: Stream #0:0 -> #0:0 (h264 -> libx264) Stream #0:1 -> #0:1 (aac -> libvo_aacenc) Press [q] to stop, [?] for help frame= 52 fps=0.0 q=29.0 size= 29kB time=00:00:01.76 bitrate= 133.9kbits/ frame= 63 fps= 60 q=29.0 size= 104kB time=00:00:02.14 bitrate= 397.2kbits/ frame= 74 fps= 47 q=29.0 size= 176kB time=00:00:02.51 bitrate= 573.2kbits/ frame= 87 fps= 41 q=29.0 size= 265kB time=00:00:02.93 bitrate= 741.2kbits/ frame= 101 fps= 37 q=29.0 size= 358kB time=00:00:03.39 bitrate= 862.8kbits/ frame= 113 fps= 34 q=29.0 size= 437kB time=00:00:03.79 bitrate= 943.7kbits/ frame= 125 fps= 33 q=29.0 size= 520kB time=00:00:04.20 bitrate=1012.2kbits/ frame= 138 fps= 32 q=29.0 size= 606kB time=00:00:04.64 bitrate=1069.8kbits/ frame= 151 fps= 31 q=29.0 size= 696kB time=00:00:05.06 bitrate=1124.3kbits/ frame= 163 fps= 30 q=29.0 size= 780kB time=00:00:05.47 bitrate=1166.4kbits/ frame= 176 fps= 30 q=29.0 size= 919kB time=00:00:05.90 bitrate=1273.9kbits/ frame= 196 fps= 31 q=29.0 size= 994kB time=00:00:06.57 bitrate=1237.4kbits/ frame= 213 fps= 31 q=29.0 size= 1097kB time=00:00:07.13 bitrate=1258.8kbits/ frame= 225 fps= 30 q=29.0 size= 1204kB time=00:00:07.53 bitrate=1309.8kbits/ frame= 236 fps= 30 q=29.0 size= 1323kB time=00:00:07.91 bitrate=1369.4kbits/ frame= 249 fps= 29 q=29.0 size= 1451kB time=00:00:08.34 bitrate=1424.6kbits/ frame= 263 fps= 29 q=29.0 size= 1574kB time=00:00:08.82 bitrate=1461.3kbits/ frame= 278 fps= 29 q=29.0 size= 1610kB time=00:00:09.30 bitrate=1416.9kbits/ frame= 296 fps= 30 q=29.0 size= 1655kB time=00:00:09.91 bitrate=1368.0kbits/ frame= 313 fps= 30 q=29.0 size= 1697kB time=00:00:10.48 bitrate=1326.4kbits/ frame= 330 fps= 30 q=29.0 size= 1737kB time=00:00:11.05 bitrate=1286.5kbits/ frame= 345 fps= 30 q=29.0 size= 1776kB time=00:00:11.54 bitrate=1260.4kbits/ frame= 361 fps= 30 q=29.0 size= 1813kB time=00:00:12.07 bitrate=1230.3kbits/ frame= 377 fps= 30 q=29.0 size= 1847kB time=00:00:12.59 bitrate=1201.4kbits/ frame= 395 fps= 30 q=29.0 size= 1880kB time=00:00:13.22 bitrate=1165.0kbits/ frame= 410 fps= 30 q=29.0 size= 1993kB time=00:00:13.72 bitrate=1190.2kbits/ frame= 424 fps= 30 q=29.0 size= 2080kB time=00:00:14.18 bitrate=1201.4kbits/ frame= 439 fps= 30 q=29.0 size= 2166kB time=00:00:14.67 bitrate=1209.4kbits/ frame= 455 fps= 30 q=29.0 size= 2262kB time=00:00:15.21 bitrate=1217.5kbits/ frame= 469 fps= 30 q=29.0 size= 2341kB time=00:00:15.68 bitrate=1223.0kbits/ frame= 484 fps= 30 q=29.0 size= 2430kB time=00:00:16.19 bitrate=1229.1kbits/ frame= 500 fps= 30 q=29.0 size= 2523kB time=00:00:16.71 bitrate=1236.3kbits/ frame= 515 fps= 30 q=29.0 size= 2607kB time=00:00:17.21 bitrate=1240.4kbits/ frame= 531 fps= 30 q=29.0 size= 2681kB time=00:00:17.73 bitrate=1238.2kbits/ frame= 546 fps= 30 q=29.0 size= 2758kB time=00:00:18.24 bitrate=1238.2kbits/ frame= 561 fps= 30 q=29.0 size= 2824kB time=00:00:18.75 bitrate=1233.4kbits/ frame= 576 fps= 30 q=29.0 size= 2955kB time=00:00:19.25 bitrate=1256.8kbits/ frame= 586 fps= 29 q=29.0 size= 3061kB time=00:00:19.59 bitrate=1279.6kbits/ frame= 598 fps= 29 q=29.0 size= 3217kB time=00:00:19.99 bitrate=1318.4kbits/ frame= 610 fps= 29 q=29.0 size= 3354kB time=00:00:20.39 bitrate=1347.2kbits/ frame= 622 fps= 29 q=29.0 size= 3483kB time=00:00:20.78 bitrate=1372.6kbits/ frame= 634 fps= 29 q=29.0 size= 3593kB time=00:00:21.19 bitrate=1388.6kbits/ frame= 648 fps= 29 q=29.0 size= 3708kB time=00:00:21.66 bitrate=1402.3kbits/ frame= 661 fps= 29 q=29.0 size= 3811kB time=00:00:22.08 bitrate=1413.5kbits/ frame= 674 fps= 29 q=29.0 size= 3978kB time=00:00:22.53 bitrate=1446.3kbits/ frame= 690 fps= 29 q=29.0 size= 4133kB time=00:00:23.05 bitrate=1468.4kbits/ frame= 706 fps= 29 q=29.0 size= 4263kB time=00:00:23.58 bitrate=1480.4kbits/ frame= 721 fps= 29 q=29.0 size= 4391kB time=00:00:24.08 bitrate=1493.8kbits/ frame= 735 fps= 29 q=29.0 size= 4524kB time=00:00:24.55 bitrate=1509.4kbits/ frame= 748 fps= 29 q=29.0 size= 4661kB time=00:00:24.98 bitrate=1528.2kbits/ frame= 763 fps= 29 q=29.0 size= 4835kB time=00:00:25.50 bitrate=1553.1kbits/ frame= 778 fps= 29 q=29.0 size= 4993kB time=00:00:25.99 bitrate=1573.6kbits/ frame= 795 fps= 29 q=29.0 size= 5149kB time=00:00:26.56 bitrate=1588.1kbits/ frame= 814 fps= 29 q=29.0 size= 5258kB time=00:00:27.18 bitrate=1584.4kbits/ frame= 833 fps= 29 q=29.0 size= 5368kB time=00:00:27.82 bitrate=1580.2kbits/ frame= 851 fps= 29 q=29.0 size= 5469kB time=00:00:28.43 bitrate=1575.9kbits/ frame= 870 fps= 29 q=29.0 size= 5567kB time=00:00:29.05 bitrate=1569.5kbits/ frame= 889 fps= 29 q=29.0 size= 5688kB time=00:00:29.70 bitrate=1568.4kbits/ Starting second pass: moving header on top of the file frame= 902 fps= 28 q=-1.0 Lsize= 6109kB time=00:00:30.14 bitrate=1659.8kbits /s dup=1 drop=0 video:5602kB audio:472kB subtitle:0 global headers:0kB muxing overhead 0.566600% [libx264 @ 0000000004360620] frame I:8 Avg QP:20.52 size: 39667 [libx264 @ 0000000004360620] frame P:419 Avg QP:25.06 size: 10524 [libx264 @ 0000000004360620] frame B:475 Avg QP:29.03 size: 2123 [libx264 @ 0000000004360620] consecutive B-frames: 3.2% 79.6% 0.3% 16.9% [libx264 @ 0000000004360620] mb I I16..4: 20.7% 52.3% 26.9% [libx264 @ 0000000004360620] mb P I16..4: 0.7% 4.2% 1.1% P16..4: 39.4% 21.4 % 13.8% 0.0% 0.0% skip:19.3% [libx264 @ 0000000004360620] mb B I16..4: 0.1% 0.9% 0.3% B16..8: 41.8% 6.4 % 1.7% direct: 1.7% skip:47.1% L0:36.4% L1:53.3% BI:10.3% [libx264 @ 0000000004360620] 8x8 transform intra:65.7% inter:58.8% [libx264 @ 0000000004360620] coded y,uvDC,uvAC intra: 71.2% 76.6% 35.7% inter: 2 0.7% 13.0% 0.5% [libx264 @ 0000000004360620] i16 v,h,dc,p: 48% 24% 8% 20% [libx264 @ 0000000004360620] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 18% 15% 6% 8% 11% 8% 10% 8% [libx264 @ 0000000004360620] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 16% 15% 7% 10% 11% 8% 8% 7% [libx264 @ 0000000004360620] i8c dc,h,v,p: 51% 22% 19% 9% [libx264 @ 0000000004360620] Weighted P-Frames: Y:0.7% UV:0.0% [libx264 @ 0000000004360620] ref P L0: 63.4% 19.7% 11.0% 5.9% 0.0% [libx264 @ 0000000004360620] ref B L0: 90.7% 8.7% 0.7% [libx264 @ 0000000004360620] ref B L1: 98.4% 1.6% [libx264 @ 0000000004360620] kb/s:1524.54

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  • Where is the iPhone's Date & Time getting it's time zone list

    - by johnbdh
    I can get a list of time zones with [NSTimeZone knownTimeZoneNames], but that only gives the time zone IDs which include one or 2 cities in each time zone. The Date & Time settings has a great list of cities and I have seen a few other apps that have the same if not similar lookup lists. Where do these lists come from?? I do need to relate a picked city to it's time zone like Date & Time does. Thanks, John

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  • Subtracting Delphi Time Ranges from a Date Range, Calculate Remaining Time

    - by Anagoge
    I'm looking for an algorithm that will help calculate a workday working time length. It would have an input date range and then allow subtracting partially or completely intersecting time range slices from that date range and the result would be the number of minutes (or the fraction/multiple of a day) left in the original date range, after subtracting out the various non-working time slices. For Example: Input date range: 1/4/2010 11:21 am - 1/5/2010 3:00 pm Subtract out any partially or completely intersecting slices like this: Remove all day Sunday Non-Sundays remove 11:00 - 12:00 Non-Sundays remove time after 5:00 pm Non-Sundays remove time before 8:00 am Non-Sundays remove time 9:15 - 9:30 am Output: # of minutes left in the input date range I don't need anything overly-general. I could hardcode the rules to simplify the code. If anyone knows of sample code or a library/function somewhere, or has some pseudo-code ideas, I'd love something to start with. I didn't see anything in DateUtils, for example. Even a basic function that calculates the number of minutes of overlap in two date ranges to subtract out would be a good start.

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  • Visual Studio not recognizing "BuildStep"

    - by AmbiguousX
    I'm trying to add an automatic post-build trigger to run NDepend after an automated team build in TFS 2010. NDepend's website provided code for integrating this capability, and so I have pasted their code into my .csproj file where they said for it to go, but I receive errors on the build. The errors refer to two of the three "BuildStep" tags I have in the code snippet. The following two snippets are giving me errors: <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Message="Running NDepend analysis"> <Output TaskParameter="Id" PropertyName="StepId" /> </BuildStep> and <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Id="$(StepId)" Status="Failed" /> However, this code snippet is NOT throwing up any problems: <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Id="$(StepId)" Status="Succeeded" /> I just don't understand why one works fine and a nearly identically laid out BuildStep tag does not. Is there something simple that I'm just overlooking? EDIT: Here is how it looks all together, if this makes a difference: <Target Name="NDepend" > <PropertyGroup> <NDPath>c:\tools\NDepend\NDepend.console.exe</NDPath> <NDProject>$(SolutionDir)MyProject.ndproj</NDProject> <NDOut>$(TargetDir)NDepend</NDOut> <NDIn>$(TargetDir)</NDIn> </PropertyGroup> <Exec Command='"$(NDPath)" "$(NDProject)" /OutDir "$(NDOut)" /InDirs "$(NDIn)"'/> </Target> <Target Name="AfterBuild"> <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Message="Running NDepend analysis"> <Output TaskParameter="Id" PropertyName="StepId" /> </BuildStep> <PropertyGroup> <NDPath>c:\tools\NDepend\NDepend.console.exe</NDPath> <NDProject>$(SolutionRoot)\Main\src\MyProject.ndproj</NDProject> <NDOut>$(BinariesRoot)\NDepend</NDOut> <NDIn>$(BinariesRoot)\Release</NDIn> </PropertyGroup> <Exec Command='$(NDPath) "$(NDProject)" /OutDir "$(NDOut)" /InDirs "$(NDIn)"'/> <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Id="$(StepId)" Status="Succeeded" /> <OnError ExecuteTargets="MarkBuildStepAsFailed" /> </Target> <Target Name="MarkBuildStepAsFailed"> <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Id="$(StepId)" Status="Failed" /> </Target> EDIT: Added a bounty because I really need to get this going for my team. Thank you in advance!

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  • Angularjs showin time portion from date time

    - by J. Davidson
    Hi I have following input which displays datetime <div ng-repeat="item in items"> <input type="text" ng-model="item.name" /> <input ng-model="item.time" /> </div> The issue i have is that time is in following format. "2002-11-28T14:00:00Z" I want to just display the time portion. For which I would have to apply filter date: 'hh:mm a' I tried ng-model="labor.start_time | date: 'hh:mm a'" Please let me know how i can show only time portion in input box showin time only. I cant use span tag as the time a user can change so have to show in input tag. Thanks

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  • Présentation de Gradle, le nouveau outil de build incontournable s'appuyant sur le langage Groovy, p

    Gradle est un nouveau système de build, dit de troisième génération offrant aux projets un véritable langage de build pour la construction (souvent complexe) des produits. Voici un article sur Gradle, le nouvel outil de build incontournable http://zenika.developpez.com/article.../build/gradle/ Si le sujet vous intéresse et que vous êtes sur Paris, Evènement gratuit : Conférence Gradle/Artifactory à Paris le jeudi 6 mai 2010 en soirée chez Zenika...

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  • CruiseControl.Net Build Publisher - Only publish compiled files

    - by FlySwat
    While setting up CruiseControl, I added a buildpublisher block to the publisher tasks: <buildpublisher> <sourceDir>C:\MyBuild\</sourceDir> <publishDir>C:\MyBuildPublished\</publishDir> <alwaysPublish>false</alwaysPublish> </buildpublisher> This works, but it copies the entire file contents of the build, I only want to copy the DLL's and .aspx pages, I don't need the source code to get published. Does anyone know of a way to filter this, or do I need to setup a task to run a RoboCopy script instead?

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  • Help -- trying to build Apache ODE source code with Buildr

    - by Moon13
    Hi, i am trying to build APACHE ODE source code with Buildr using Ruby. I installed ruby and installed Buildr with it, but when i run the command rake package on the root of APACHE ODE source code it gives me this error C:\workspace2\APACHE_ODE_1.Xrake package --trace (in C:/workspace2/APACHE_ODE_1.X) rake aborted! uninitialized constant Gem::Requirement::OP_RE The gems i have installed C:\workspace2\APACHE_ODE_1.Xgem list * LOCAL GEMS * Antwrap (0.7.0) archive-tar-minitar (0.5.2) builder (2.1.2) buildr (1.3.5) highline (1.5.1) hoe (2.3.3) net-sftp (2.0.2) net-ssh (2.0.15) rake (0.8.7) rjb (1.1.6) rspec (1.2.8) rubyforge (1.0.5) rubygems-update (1.3.6) rubyzip (0.9.1) xml-simple (1.0.12)

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  • Build Issue with multi module project

    - by vijay.shad
    Hi, I have a multi module web project. Four modules of the project are packaged as jar and added as dependency to the fifth module, which is packaged as war. When it is time to deploy the application i just run package on the war project and my war is created with all the dependencies. Now there is a problem. One of the my module have heavy changes. Now when i created war for my projects these changes was not reflected in the output war file(the jar in lib folder of war has still the old code). Can you please point the things i am missing from the release process? Why the old code is being packaged with the war? Can you please point some good resource for real file build process using maven? Regards, Vijay

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  • Team build of Web Projects generates App_web_xxxx.dll files and TFSBuild.Proj Script

    - by Steve Johnson
    Hi all, I have a web application that has some non-web projects as well. When using Web Deployment, a single assembly is generated for all the aspx.vb files. When using Team Build (TS 2008), a lot number App_Web_xxx.dll file(s) are generated instead of a single assembly. How can i solve this problem and change the TFSBuild.proj file so that it can generate a single Web Assembly instead of a lot number of assemblies. Please help. Thanks Edit: I guess thats because the MERGE operation is not occurring like it used to happen for Web Deployment Project in my solution. How can i enable MERGE of App_web_*.dll files into a single Web.dll assembly file and delete the satellite assemblies? Here is my code from TFSBuild.proj file: (MY web project is in Release|.NET Config and all other projects within the solution are in Release|Any CPU) true .\Debug true true Web true false .\Release true true Web true Please tell me what are the corrections i need to do.,

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