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  • Looking for popUpMenuPositioningItem:atLocation:inView: equivalent for 10.5

    - by Daniel Jette
    I'm working on an application that needs to display a context menu on screen in various scenarios. In the function I'm writing, I don't have access to any NSWindows or NSViews. I'd like to use popUpMenuPositioningItem:atLocation:inView as this function works perfectly for me in 10.6. However, we have a requirement to support 10.5, so this function isn't available to me. The feature I'm most interested in, as stated in the documentation is: If view is nil, the location is interpreted in the screen coordinate system. This allows you to pop up a menu disconnected from any window. Basically, I need to display the context menu given a location on screen, but without any associated view. Is there any way to achieve this on 10.5?

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  • Replicating MySQL DB to development machine - bad idea?

    - by Joel
    I am considering replicating a production MySQL database to my development machine so I've always got current data. The production database is externally hosted. My development machine is behind an unreliable internet connection. It is entirely possible that the development machine could be disconnected from the internet for extended periods of time (hours). Would there be any adverse effect on the production database by doing this? (I don't strictly need live data - but it would be nice, and good excuse to dabble with replication. If the consensus is that this is a bad idea, I'll set up a daily job to import the previous night's backup into my development database)

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  • Entity Relationship Multiple 1:1's

    - by Evan
    I have an application where I have a generic object (table) called Hull. Each hull in the table is unique. I have another object that has three hulls, but they are specifically the Port_Hull, Center_Hull and Starboard_Hull. Rather than create a One to Many relationship, I was trying to create a one to one relationship for each one, but this results in numerous errors unless I make the relationship from Hull to Vessel one to many (which it is not). Any idea how I go about this, or should I abandon the concept and make the vessel to hull relationship one to many and deal with lists that always have three entries? p.s. Using uniqueidentifiers as many users can be adding records while disconnected. Hull Table HullID uniqueidentifier (primary key) plus bunch of hull data fields Vessel Table VesselID uniqueidentifier (primary key) MainHullID uniqueidentifier (tried as key and non-key) PortHullID uniqueidentifier StarboardHullID uniqueidentifier plus bunch of Vessel data fields

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  • "Don't Allow" in LocationManager keeps logging errors

    - by stephanie.moreau
    I have an app that checked for location. It asks the user to use location and if the user says no on the menu there is an issue when i load the mapview. Once i select the mapView it asks for the user location again. If the user says no again my console keeps displaying errors/warning as well as my NSLog from the "didFailWithError" of my location Manager class. Is there a way of stopping the LocationManage:didFailWithErrors if the user has already said no? I don't think Apple would accept my app if the Log file gets filled up my the LocationManager Here is an example of what gets repeated in the console ERROR,Time,290362745.002,Function,"void CLClientHandleDaemonDataRegistration(__CLClient*, const CLDaemonCommToClientRegistration*, const __CFDictionary*)",server did not accept client registration 1 WARNING,Time,290362745.005,Function,"void CLClientHandleDaemonInvalidation(__CFMessagePort*, void*)",client 1035.0 has been disconnected from daemon 2010-03-15 12:19:05.002 SAQ[1035:207] LocationManager Error Denied by user

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  • Capturing USB Plug/Unplug events in Firemonkey

    - by radsdau
    [RAD Studio XE3 / C++] I have a FMX project running in Windows only at this stage, but I need to detect events when USB devices are connected and disconnected. I have a similar VCL app that can do this fine, but the Application-HookMainWindow is not exposed in FMX (only VCL). Is there an elegant way to handle this? Or do I have to hack some VCL stuff into my FMX app to make that work? I'd imagine I have to abstract it so I can support other platforms down the track. For the meantime though I need to get the Windows solution working. If the 'VCL hack' thing is required, how would I reference the vcl::Forms::Application from within my Fmx app? Cheers.

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  • Windows Azure Queues, WCF, MSMQ integration

    - by user104295
    Hi there, I have a scenario where I need a desktop console app to communicate with a Windows Azure Queue... the most important thing is that the message is received by the server eventually. Also, the desktop app may be disconnected from the Internet sometimes. In the traditional WCF+MSMQ approach you'd be able to send a message which would be cached in MSMQ until MSMQ could reach the Server's MSMQ and send the message. What's the equivalent when Windows Azure is the server-side? Is it possible for the same approach to be used, where MSMQ just communicates with a Windows Azure Queue rather than an MSMQ on a Windows Server? Maybe Windows Azure Queue is the wrong approach? I have heard about something called message buffer, but don't know what this is (yet!). thanks for your help Kris

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  • How to create a persistent connection using AS3 Sockets for a chat client

    - by Vivek
    I want to create a chat client in flash/flex for a chat server,something like a MUD/MOO client but I'm unable to create a persistent connection . I've been using the AS3 Socket class,but I'm getting disconnected from the server side,soon after the connection is made but the client still shows the 'connected' property as true .The server is asynchronous and was written in python using asyncore/asynchat, it works fine with most open source MOO/MUD clients . I tried connecting my program to a simple synchronous echo server,here both read and write worked fine with no disconnections from either side . So my question is how do I make a persistent connection with the server?

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  • Asp.net IIS6 - application pool recycle.

    - by sharru
    Im running a asp.net website on windows 2003 ii6. Every 24-28 hours im getting the following error: When the error occurres all users are disconnected from the website. Event Type: Warning Event Source: W3SVC Event Category: None Event ID: 1013 Date: 02/02/2010 Time: 19:29:38 User: N/A A process serving application pool 'DefaultAppPool' exceeded time limits during shut down. The process id was '1660'. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Any idea what does the error means? Is this related to application pool recycle? if so , is it a must to recycle iis pool? thanks!

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  • Can you use Github App with Beanstalk?

    - by mikemick
    Being new to Git, I wanted to use a GUI (Windows based) and preferred the Github App. However, I would like to integrate this site with a Beanstalkapp account. I'm pretty sure this is possible, but I can't figure it out. Inside of the Github app, I navigate to my repository. When I choose "Tools Settings...", I place the Git Clone URL for the repository provided by Beanstalk into the "Primary Remote (origin)" field in my Github app. Now when I click "Publish" (which says "Click to publish this branch to server" when I hover over it) it changes to "Publishing...". After a few seconds, I get this error: server failure The remote server disconnected. Try again later, or if this persists, contact [email protected] I am pretty sure I set the SSH keys up properly (never done this before). I added the key to both the Beanstalkapp and my Github web account.

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  • Ruby Thread with "watchdog"

    - by Sergio Campamá
    I'm implementing a ruby server for handling sockets being created from GPRS modules. The thing is that when the module powers down, there's no indication that the socket closed. I'm doing threads to handle multiple sockets with the same server. What I'm asking is this: Is there a way to use a timer inside a thread, reset it after every socket input, and that if it hits the timeout, closes the thread? Where can I find more information about this? EDIT: Code example that doesn't detect the socket closing require 'socket' server = TCPServer.open(41000) loop do Thread.start(server.accept) do |client| puts "Client connected" begin loop do line = client.readline open('log.txt', 'a') { |f| f.puts line.strip } end rescue puts "Client disconnected" end end end

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  • An existing connection was forcibly closed by the remote host

    - by peter
    I am working with a commercial application which is throwing a SocketException with the message, An existing connection was forcibly closed by the remote host This happens with a socket connection between client and server. The connection is alive and well, and heaps of data is being transferred, but it then becomes disconnected out of nowhere. Has anybody seen this before? What could the causes be? I can kind of guess a few causes, but also is there any way to add more into this code to work out what the cause could be? Any comments / ideas are welcome. Thanks.

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  • Is it ok to Swallow SocketExceptions in some situations? (C#)

    - by NoPyGod
    Let's say I've programmed an application which connects to a server using the Socket Class (TCP). If I encounter a SocketException while reading or writing, then obviously I have to do go ahead and run a disconnection routine to change the application's state to Disconnected. But what if I've started to Disconnect, and while I'm cleaning up, a SocketException occurs? The SocketException doesn't really mean anything to me, as I was going to shutdown the socket myself anyway.. so is it ok to swallow it? I really want to know what the best practice for this situation is.

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  • Android "Hello World" Problem...

    - by Biranchi
    Hi, this is the code i have written package com.android.helloandroid; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(tv); } } And i am getting these errors [2010-04-06 19:24:03 - Emulator] 2010-04-07 00:49:03.366 emulator[498:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-04-06 19:34:42 - TestApp] emulator-5554 disconnected! Cancelling 'com.test.AndroidApp.TestAppActivity activity launch'! I have the latest sdk and ADT installed. What is the solution ???? Thanks

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  • window.onbeforeunload ajax request problem with Chrome

    - by lang2
    Hello, I have a web page that handles remote control of a machine through Ajax. When user navigate away from the page, I'd like to automatically disconnect from the machine. So here is the code: window.onbeforeunload = function () { bas_disconnect_only(); } The disconnection function simply send a HTTP GET request to a PHP server side script, which does the actual work of disconnecting: function bas_disconnect_only() { var xhr = bas_send_request("req=10", function() { } ); } This works fine in FireFox. But with Chrome, the ajax request is not sent at all. There is a unacceptable workaround: adding alert to the callback function: function bas_disconnect_only() { var xhr = bas_send_request("req=10", function() { alert("You're been automatically disconnected."); } ); } After adding the alert call, the request would be sent successfully. But as you can see, it's not really a work around at all. Could somebody tell me if this is achievable with Chrome? What I'm doing looks completely legit to me. Thanks,

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  • LearnBoost's Socket.IO-Node why onClientMessage not work

    - by KingPin
    Hi, all, I tried to put the module "LearnBoost's Socket.IO-Node", all works, except event 'onClientMessage' Tell, in what there can be a problem, thanks! ...sorry for my english io.listen(server, { onClientConnect: function(client){ client.send(json({ buffer: buffer })); client.broadcast(json({ announcement: client.sessionId + ' connected' })); }, onClientDisconnect: function(client){ client.broadcast(json({ announcement: client.sessionId + ' disconnected' })); }, onClientMessage: function(message, client){ var msg = { mess: [client.sessionId, message] }; buffer.push(msg); if (buffer.length > 15) { buffer.shift(); } client.broadcast(json(msg)); }

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  • Trying to connect internally to Oracle, getting an idle instance?

    - by seanbseanbseanbseanb
    So I have an Oracle instance, and I know it's running on this system, I've su'd to the oracle user, and I'm trying to connect using "/ as sysdba". However, when I do connect, it says the instance is idle. I know the database is up and opened, because my application's talking to it. My paths (ORACLE_HOME, etc.) might be incorrect: any idea which incorrect setting might result in this? % sqlplus "/ as sysdba" SQL*Plus: Release 10.2.0.3.0 - Production on Mon Dec 8 09:23:22 2008 Copyright (c) 1982, 2006, Oracle. All Rights Reserved. Connected to an idle instance. 09:23:22 SQL Disconnected % ps -ef | grep smon oracle 6961 1 0 Nov 05 ? 1:24 ora_smon_ORA003 %

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  • selecting ppp of multiple interfaces

    - by Neeraj
    Hi everyone, I am currently having a hard time on getting the mobile broadband connection running on ubuntu 10.04(lucid lynx). I am using a USB modem and used wvdial to connect to the web It went like: Sending ATZ ... OK sending some more flags OK modem initialized connecting Local IP x.x.x.x Remote IP y.y.y.y Primary DNS z.z.z.z Secondary DNS a.a.a.a (Some more output) I tested this with invalid username to make sure it is really connected and i think it was connected as connection failed with invalid usernames. Now when I do a remote ping say 8.8.8.8 (Google DNS servers), the ping says unreachable I think this might be because the system may be using the ethernet to send packets which was indeed disconnected. So can anyone help me out with this. How can I select ppp as the interface to send packets or is there some other problem. A command line solution will be appreciated as my network manager applet doesnt works correctly. Any help is much much appreciated. -- thx

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  • GameKit server disconnect makes session invalid

    - by Markus
    Hi everyone, I'm trying to build a 4 player multiplayer game using GameKit. I tried many things and I'm currently using client/server mode, meaning that I have 1 session in GKSessionModeServer and 3 other sessions connecting to this one in GKSessionModeClient. My goal is, that when a user leaves the game or gets disconnected for whatever reason, that the others can continue their game. So far this works if any of the Clients leave the game, but if the Sevrer leaves the game, send and receive calls are not reaching the other peers anymore. I tried the same with 4 peers in GKSessionModePeer with the same result (where the player who accepts connections cannot quit). Does anyone had better success in making this work? Any help is highly appreciated. Thanks!

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  • SSH issue when do the Git clone

    - by palani
    Hi i have my own ubuntu linux box .... in that i have /home/username/.ssh/id_rsa.pub .. i copied the public key and paste the key into Git Hub. when i try to clone the git repository it says the following error warning: Authentication failed. Disconnected; no more authentication methods available (No further authentication methods available.). I have no idea what is wrong with that.... i have putty tool which connect my server with doing authenetication. becuase i copied my public key to my server known host folder. Can any one please help on this .... its heart breaking here.......

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  • How to execute a large PHP Script ?

    - by atif089
    Well basically I may want to execute a script that may take as much as 1 hours as well. What I really want to do is Send SMS to my users using a third party API. So its basically like I supply my script with an array of phone numbers and fire the method to send SMS. However assuming it take 5 seconds to send 1 SMS and I want to send 1000 SMS which is roughly 1 - 2 hours. I can use set_time_limit() because I am on shared host. One way to do this is store numbers in a session and execute each SMS and use javascript to refresh that page until end. This way I need to keep my browser open and the execution will stop if my Internet Connection is disconnected. So, Is there any better way to do this ? Hope I am clear enough to explain what I want? I want to execute a large script that may take hours to execute without getting timeout.

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  • Is it ok to Swallow SocketExceptions in some situations?

    - by NoPyGod
    Let's say I've programmed an application which connects to a server using the Socket Class (TCP). If I encounter a SocketException while reading or writing, then obviously I have to do go ahead and run a disconnection routine to change the application's state to Disconnected. But what if I've started to Disconnect, and while I'm cleaning up, a SocketException occurs? The SocketException doesn't really mean anything to me, as I was going to shutdown the socket myself anyway.. so is it ok to swallow it? I really want to know what the best practice for this situation is.

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  • Proper way to structure a Sync Framework DAL

    - by Refracted Paladin
    I am creating a WPF app that needs to allow users to work in a temporary disconnected state and I plan to use a Local Database Cache. My question's are about my data access layer. Do you typically create the whole DAL to point at the Cache or both and create a switching mechanism? Is Entity's a good way to go for my DAL against the Cache? I am used to L2S but my understanding is that I can't use that against SQLCE, correct? Thanks! PS: Any good resources out there for using Sync, Linq, and WPF ALL TOGETHER? Tutorials, videos, etc?

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  • Play song during call

    - by golemnagesh
    please help me how to play song during call if we are in same call both should listen that song, and call must be disconnected automatically once playing done... present my application behaving like,if i call to anyone once call lifted song is playing but i am only hearing that song but i want to do other person also should listen that song. but i found in one forum to do like : The closest thing you can do, is have the call set to speaker-phone and then play the voice over the speaker.sounds straight to the mic in a phone call then that would be done. but that i didn't find in API. please help me how to do if anyone knows this.

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  • audio error in vmware running mac os x

    - by PenguinSource
    simple synchronous loading of an audio file (.mp3) in a cocos2d app makes my vmware disconnect the sound. the error is display bottom right, saying 'error in creating sound stream; sound is disconnected' i read that it might be cause of my vmware's version (mine is 8) but I'm looking for a fix, not to downgrade to another version. before i get that error, the sound on the system works just fine (youtube, etc) the exact code im calling is.. [CDSoundEngine setMixerSampleRate: CD_SAMPLE_RATE_MID]; [[CDAudioManager sharedManager] setResignBehavior: kAMRBStopPlay autoHandle:Yes]; soundEngine = [SimpleAudioEngine sharedEngine]; [soundEngine preloadBackgroundMusic:@"somemp3.mp3"]; [soundEngine playBackgroundMusic:@"somemp3.mp3"]; maybe the bit rate is too high .. ? thanks

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  • How to tell the parent that the thread is done in C++ using pthreads ?

    - by milleroff
    Hi. I have a TCP Server application that serves each client in a new thread using POSIX Threads and C++. The server calls "listen" on its socket and when a client connects, it makes a new object of class Client. The new object runs in its own thread and processes the client's requests. When a client disconnects, i want some way to tell my main() thread that this thread is done, and main() can delete this object and log something like "Client disconnected". My question is, how do i tell to the main thread, that a thread is done ?

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