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  • Code style Tip: Case insensitive string comparison

    - by Michael Freidgeim
    Goodif (String.Compare(myString, ALL_TEXT, StringComparison.OrdinalIgnoreCase) == 0)                                {                                         return true;                                }OK(not obvious what true means) if (String.Compare(myString, ALL_TEXT, true) == 0)                                {                                         return true;                                }BAD: (non null safe) if (myString.ToLower()==ALL_TEXT.ToLower()                                {                                         return true;                                }

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  • How can I promote clean coding at my workplace?

    - by Michael
    I work with a lot of legacy Java and RPG code on an internal company application. As you might expect, a lot of the code is written in many different styles, and often is difficult to read because of poorly named variables, inconsistent formatting, and contradictory comments (if they're there at all). Also, a good amount of code is not robust. Many times code is pushed to production quickly by the more experienced programmers, while code by newer programmers is held back by "code reviews" that IMO are unsatisfactory. (They usually take the form of, "It works, must be ok," than a serious critique of the code.) We have a fair number of production issues, which I feel could be lessened by giving more thought to the original design and testing. I have been working for this company for about 4 months, and have been complimented on my coding style a couple of times. My manager is also a fan of cleaner coding than is the norm. Is it my place to try to push for better style and better defensive coding, or should I simply code in the best way I can, and hope that my example will help others see how cleaner, more robust code (as well as aggressive refactoring) will result in less debugging and change time?

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  • No endpoint listening at.........

    - by Michael Stephenson
    I was having some very frustrating behaviour on our build server and while I found a number of articles online with similar error messages none of them helped me.  I thought I would just explain this here incase if helps me or anyone else in future.The error message we were getting is:There was no endpoint listening at http://localhostStubs.ExternalApplication/SampleService.svc that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more detailsOur scenario is as follows:We have a solution where a WCF service application hosting the WCF routing service is listening to the Windows Azure Service Bus Relay.  We have an acceptance test project in the solution which sends a message to the service bus which is then received by the WCF routing service and routed to SampleService.svc which is hosted in another IIS application on the same box.  A response is flowed back through to the test.  In the tests there are 5 scenarios simulating a successful message, and various error conditions.  On my developer machine it was working absolutely fine every time, and a clean build on my developer machine worked fine.  On the build server however one or more of the tests would fail each time with the above error message.  There didnt seem to be any pattern to which test would fail.The solution was building on a Windows 2008 R2 machine with IIS 7 and AppFabric Server installed with auto-start configured for the IIS Application which would be listening to service bus.After lots of searching online and looking at logs etc it turned out to be a simple solution to just restart the WAS service (Windows Process Activation Service) and the services it advised you to restart with it.  Hope this helps someone else

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  • Welcome Relief

    - by michael.seback
    Government organizations are experiencing unprecedented demand for social services. The current economy continues to put immense stress on social service organizations. Increased need for food assistance, employment security, housing aid and other critical services is keeping agencies busier than ever. ... The Kansas Department of Labor (KDOL) uses Oracle's social services solution in its employment security program. KDOL has used Siebel Customer Relationship Management (CRM) for nearly a decade, and recently purchased Oracle Policy Automation to improve its services even further. KDOL implemented Siebel CRM in 2002, and has expanded its use of it over the years. The agency started with Siebel CRM in the call center and later moved it into case management. Siebel CRM has been a strong foundation for KDOL in the face of rising demand for unemployment benefits, numerous labor-related law changes, and an evolving IT environment. ... The result has been better service for constituents. "It's really enabled our staff to be more effective in serving clients," said Hubka. That's a trend the department plans to continue. "We're 100 percent down the path of Siebel, in terms of what we're doing in the future," Hubka added. "Their vision is very much in line with what we're planning on doing ourselves." ... Community Services is the leading agency responsible for the safety and well-being of children and young people within Australia's New South Wales (NSW) Government. Already a longtime Oracle Case Management user, Community Services recently implemented Oracle Policy Automation to ensure accurate, consistent decisions in the management of child safety. "Oracle Policy Automation has helped to provide a vehicle for the consistent application of the Government's 'Keep Them Safe' child protection action plan," said Kerry Holling, CIO for Community Services. "We believe this approach is a world-first in the structured decisionmaking space for child protection and we believe our department is setting an example that other child protection agencies will replicate." ... Read the full case study here.

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  • Disable messages “Login failed for user” in Event log

    - by Michael Freidgeim
    I’ve noticed multiple messages in EventLog on my machineLogin failed for user 'NT AUTHORITY\ANONYMOUS LOGON'. Reason: Token-based server access validation failed with an infrastructure error. Check for previous errors. [CLIENT: 10.222.25.129]I’ve found that there are machines of my co-workers, but they were not sure, which processes tried to access my SQL server.I’ve tried a few things and finally in SQL Server Configuration Manager disabled tcp, as it was suggested inhttp://blogs.msdn.com/b/psssql/archive/2010/03/09/what-spn-do-i-use-and-how-does-it-get-there.aspx

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  • Behaviour Driven Maturity Model

    - by Michael Stephenson
    Originally posted on: http://geekswithblogs.net/michaelstephenson/archive/2013/07/02/153326.aspxFor anyone who is interested I have written a small paper about the theory behind the BizTalk Maturity Assessment using a generic framework I have called the "Behaviour Driven Maturity Model" and then how it could be applied to the assessment of other subjects.The paper is on the following link:http://btsmaturity.blob.core.windows.net/behaviour-driven-model/Behaviour%20Based%20Maturity%20Model%20-%20Introduction.pdfIf you would like to create a model for a different subject area based on the details of this paper then I would encourage this as much as possible, all I ask is the following:1. Let us know your doing it so we can help tell people about each others activities2. Make it free to the community3. Reference back to BizTalkMaturity.com as the source of your model

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  • Silverlight Cream for November 24, 2011 -- #1173

    - by Dave Campbell
    In this Thanksgiving Day Issue: Andrea Boschin, Samidip Basu, Ollie Riches, WindowsPhoneGeek, Sumit Dutta, Dhananjay Kumar, Daniel Egan, Doug Mair, Chris Woodruff, and Debal Saha.Happy Thanksgiving Everybody! Above the Fold: Silverlight: "Silverlight CommandBinding with Simple MVVM Toolkit" Debal Saha WP7: "How many pins can Bing Maps handle in a WP7 app - part 3" Ollie Riches Shoutouts: Michael Palermo's latest Desert Mountain Developers is up Michael Washington's latest Visual Studio #LightSwitch Daily is up From SilverlightCream.com:Windows Phone 7.5 - Play with musicAndrea Boschin's latest WP7 post is up on SilverlightShow... he's talking about the improvements in the music hub and also the programmability of musicOData caching in Windows PhoneSamidip Basu has an OData post up on SilverlightShow also, and he's talking about data caching strategies on WP7How many pins can Bing Maps handle in a WP7 app - part 3Ollie Riches has part 3 of his series on Bing Maps and pins... sepecifically how to deal with a large number of them... after going through discussing pins, he is suggesting using a heat map which looks pretty darn good, and renders fast... except when on a device :(Improvements in the LongListSelector Selection with Nov `11 release of WP ToolkitWindowsPhoneGeek's latest is this tutorial on the LongListSelector in the WP Toolkit... check out the previous info in his free eBook to get ready then dig into this tutorial for improvements in the control.Part 25 - Windows Phone 7 - Device StatusSumit Dutta's latest post is number 25 in his WP7 series, and time out he's digging into device status in the Microsoft.Phone.Info namespaceVideo on How to work with Picture in Windows Phone 7Dhananjay Kumar's latest video tutorial on WP7 is up, and he's talking about working with Photos.Live Tiles–Windows Phone WorkshopDaniel Egan has the video up of a Windows Phone Workshop done earlier this week on Live Tiles31 Days of Mango | Day #15: The Progress BarDoug Mair shares the show with Jeff Blankenburg in Jeff's Day 15 in his 31 Day quest of Mango, talking about the progressbar: Indeterminate and Determinate Modes abound31 Days of Mango | Day #14: Using ODataChris Woodruff has a guest spot on Jeff Blankenburg's 31 Days series with this post on OData... long detailed tutorial with all the codeSilverlight CommandBinding with Simple MVVM ToolkitDebal Saha has a nice detailed tutorial up on CommandBinding.. he's using the SimpleMVVM Toolkit and shows downloading and installing itStay in the 'Light!Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCreamJoin me @ SilverlightCream | Phoenix Silverlight User GroupTechnorati Tags:Silverlight    Silverlight 3    Silverlight 4    Windows PhoneMIX10

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  • Nokia vs. The World

    - by Michael B. McLaughlin
    I’m looking forward to the launch of the Nokia Lumia 920. Why? Well, it stacks up better than the competition for one thing. Then there’s also that security problem that certain other phones have. Mostly, though, it’s because I love my Lumia 900 and the 920, with Windows Phone 8, will be even better. Before I got my Lumia 900, I just took it as given that smart phone cameras couldn’t be good. The Lumia taught me that smart phone cameras can be good if the manufacturer treats them as an important component worth spending time and money on (rather than some thing that consumers expect such that they’d better throw one in). I’m extremely pleased with the quality of pictures that my Lumia 900 gives me as well as the range of settings it provides (you can delve in to tell it a film speed, an f-stop, and a whole range of other settings). And the image stabilization features in the Lumia 920 deliver far better results than the others. Nokia has had great maps for a long time and they continue to improve. Even better, they made a deal that puts many of their excellent maps into Windows Phone 8 itself. There are still Nokia-exclusive features such as Nokia City Lens, of course. But by giving the core OS a great set of fundamental map data and technologies, they help ensure that customers know that buying a Windows Phone 8 will give them a great map experience no matter who made the phone. I’ll be getting a 920, myself, but the HTC and Samsung devices that have been announced have some compelling features, too, and it’s great to know that people who buy one of these won’t need to worry about where their maps might lead them. I’m looking forward to the NFC capabilities and Qi wireless charging my Lumia 920 will have. With the availability of DirectX and C++ programming on Windows Phone 8, I’m also excited about all the great games that will be added to the Windows Phone environment. I love my Xbox Phone. I love my Office phone. I love my Facebook phone. I love my GPS phone. I love my camera phone. I love my SkyDrive phone. In short, I love my Windows Phone!

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  • Visual Studio 10 crashed when tried to open one of solutions

    - by Michael Freidgeim
    Visual Studio 10 crashed when I tried to open  one of my solutions. Closing Visual Studio and rebooting the machine didn’t help.The error message that was logged(see below), didn’t give any useful ideas.Finally It was fixed after I’ve deleted MySolution.suo file, which was quite big, and also Resharper folders.Log Name:      ApplicationSource:        Application ErrorEvent ID:      1000Task Category: (100)Level:         ErrorKeywords:      ClassicUser:          N/ADescription:Faulting application name: devenv.exe, version: 10.0.40219.1, time stamp: 0x4d5f2a73Faulting module name: msenv.dll, version: 10.0.40219.1, time stamp: 0x4d5f2d48Exception code: 0xc0000005Fault offset: 0x00355770Faulting process id: 0x1dc0Faulting application start time: 0x01cd1836888599f4Faulting application path: C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exeFaulting module path: c:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\msenv.dllReport Id: 9924b2f9-844e-11e1-bc19-782bcba513eaEvent Xml:<Event >  <System>    <Provider Name="Application Error" />    <EventID Qualifiers="0">1000</EventID>    <Level>2</Level>    <Task>100</Task>    <Keywords>0x80000000000000</Keywords>    <TimeCreated SystemTime="2012-04-12T03:21:31.000000000Z" />    <EventRecordID>401998</EventRecordID>    <Channel>Application</Channel>    <Security />  </System>  <EventData>    <Data>devenv.exe</Data>    <Data>10.0.40219.1</Data>    <Data>4d5f2a73</Data>    <Data>msenv.dll</Data>    <Data>10.0.40219.1</Data>    <Data>4d5f2d48</Data>    <Data>c0000005</Data>    <Data>00355770</Data>    <Data>1dc0</Data>    <Data>01cd1836888599f4</Data>    <Data>C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe</Data>    <Data>c:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\msenv.dll</Data>    <Data>9924b2f9-844e-11e1-bc19-782bcba513ea</Data>  </EventData></Event>v

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  • CCNet TFS Migration - Dealing with left over folders

    - by Michael Stephenson
    Im currently in the process of migrating our many BizTalk projects from MKS source control to TFS.  While we will be using TFS for work item tracking and source control etc we will be continuing to use Cruise Control for continuous integration although im updating this to CCNet 1.5 at the same time. Ill post a few things as much as a reminder to myself about some of the problems we come across. Problem After the first build of our code the next time a build is triggered an error is encountered by the TFS source control block refreshing the source code. System.IO.IOException: The directory is not empty.    at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive)    at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive)    at ThoughtWorks.CruiseControl.Core.Sourcecontrol.Vsts.deleteDirectory(String path)    at ThoughtWorks.CruiseControl.Core.Sourcecontrol.Vsts.GetSource(IIntegrationResult result)    at ThoughtWorks.CruiseControl.Core.IntegrationRunner.Build(IIntegrationResult result)    at ThoughtWorks.CruiseControl.Core.IntegrationRunner.Integrate(IntegrationRequest request) System.IO.IOException: The directory is not empty. at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive) at ThoughtWorks.CruiseControl.Core.Sourcecontrol.Vsts.deleteDirectory(String path) at ThoughtWorks.CruiseControl.Core.Sourcecontrol.Vsts.GetSource(IIntegrationResult result) at ThoughtWorks.CruiseControl.Core.IntegrationRunner.Build(IIntegrationResult result) at ThoughtWorks.CruiseControl.Core.IntegrationRunner.Integrate(IntegrationRequest request) Project: Bupa.BPI.Documents Date of build: 2011-01-28 14:54:21 Running time: 00:00:05 Integration Request: Build (ForceBuild) triggered from VMOPBZDEV11 Solution The problem seems to be with a folder called TestLocations which is created by the build process and used along with the file adapter as a way to get messages into BizTalk.  For some reason the source control block when it does a full refresh of the code does not get rid of this folder and then complains thats a problem and fails the build. Interestingly there are other folders created by the build which are deleted fine.  My assumption is that this if something to do with the file adapter polling the directory.  However note that we have not had this problem with other source control blocks in the past. To workaround this I have added a prebuild task to the ccnet.config file to delete this folder before the source control block is executed.  See below for example < prebuild> exec>executable>cmd.exe</executable>buildArgs>/c "if exist "C:\<MyCode>\TestLocations" rd /s /q "C:\<MyCode>\TestLocations""</buildArgs>exec> prebuild> < < < </ </

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  • Segfault when iterating over a map<string, string> and drawing its contents using SDL_TTF

    - by Michael Stahre
    I'm not entirely sure this question belongs on gamedev.stackexchange, but I'm technically working on a game and working with SDL, so it might not be entirely offtopic. I've written a class called DebugText. The point of the class is to have a nice way of printing values of variables to the game screen. The idea is to call SetDebugText() with the variables in question every time they change or, as is currently the case, every time the game's Update() is called. The issue is that when iterating over the map that contains my variables and their latest updated values, I get segfaults. See the comments in DrawDebugText() below, it specifies where the error happens. I've tried splitting the calls to it-first and it-second into separate lines and found that the problem doesn't always happen when calling it-first. It alters between it-first and it-second. I can't find a pattern. It doesn't fail on every call to DrawDebugText() either. It might fail on the third time DrawDebugText() is called, or it might fail on the fourth. Class header: #ifndef CLIENT_DEBUGTEXT_H #define CLIENT_DEBUGTEXT_H #include <Map> #include <Math.h> #include <sstream> #include <SDL.h> #include <SDL_ttf.h> #include "vector2.h" using std::string; using std::stringstream; using std::map; using std::pair; using game::Vector2; namespace game { class DebugText { private: TTF_Font* debug_text_font; map<string, string>* debug_text_list; public: void SetDebugText(string var, bool value); void SetDebugText(string var, float value); void SetDebugText(string var, int value); void SetDebugText(string var, Vector2 value); void SetDebugText(string var, string value); int DrawDebugText(SDL_Surface*, SDL_Rect*); void InitDebugText(); void Clear(); }; } #endif Class source file: #include "debugtext.h" namespace game { // Copypasta function for handling the toString conversion template <class T> inline string to_string (const T& t) { stringstream ss (stringstream::in | stringstream::out); ss << t; return ss.str(); } // Initializes SDL_TTF and sets its font void DebugText::InitDebugText() { if(TTF_WasInit()) TTF_Quit(); TTF_Init(); debug_text_font = TTF_OpenFont("LiberationSans-Regular.ttf", 16); TTF_SetFontStyle(debug_text_font, TTF_STYLE_NORMAL); } // Iterates over the current debug_text_list and draws every element on the screen. // After drawing with SDL you need to get a rect specifying the area on the screen that was changed and tell SDL that this part of the screen needs to be updated. this is done in the game's Draw() function // This function sets rects_to_update to the new list of rects provided by all of the surfaces and returns the number of rects in the list. These two parameters are used in Draw() when calling on SDL_UpdateRects(), which takes an SDL_Rect* and a list length int DebugText::DrawDebugText(SDL_Surface* screen, SDL_Rect* rects_to_update) { if(debug_text_list == NULL) return 0; if(!TTF_WasInit()) InitDebugText(); rects_to_update = NULL; // Specifying the font color SDL_Color font_color = {0xff, 0x00, 0x00, 0x00}; // r, g, b, unused int row_count = 0; string line; // The iterator variable map<string, string>::iterator it; // Gets the iterator and iterates over it for(it = debug_text_list->begin(); it != debug_text_list->end(); it++) { // Takes the first value (the name of the variable) and the second value (the value of the parameter in string form) //---------THIS LINE GIVES ME SEGFAULTS----- line = it->first + ": " + it->second; //------------------------------------------ // Creates a surface with the text on it that in turn can be rendered to the screen itself later SDL_Surface* debug_surface = TTF_RenderText_Solid(debug_text_font, line.c_str(), font_color); if(debug_surface == NULL) { // A standard check for errors fprintf(stderr, "Error: %s", TTF_GetError()); return NULL; } else { // If SDL_TTF did its job right, then we now set a destination rect row_count++; SDL_Rect dstrect = {5, 5, 0, 0}; // x, y, w, h dstrect.x = 20; dstrect.y = 20*row_count; // Draws the surface with the text on it to the screen int res = SDL_BlitSurface(debug_surface,NULL,screen,&dstrect); if(res != 0) { //Just an error check fprintf(stderr, "Error: %s", SDL_GetError()); return NULL; } // Creates a new rect to specify the area that needs to be updated with SDL_Rect* new_rect_to_update = (SDL_Rect*) malloc(sizeof(SDL_Rect)); new_rect_to_update->h = debug_surface->h; new_rect_to_update->w = debug_surface->w; new_rect_to_update->x = dstrect.x; new_rect_to_update->y = dstrect.y; // Just freeing the surface since it isn't necessary anymore SDL_FreeSurface(debug_surface); // Creates a new list of rects with room for the new rect SDL_Rect* newtemp = (SDL_Rect*) malloc(row_count*sizeof(SDL_Rect)); // Copies the data from the old list of rects to the new one memcpy(newtemp, rects_to_update, (row_count-1)*sizeof(SDL_Rect)); // Adds the new rect to the new list newtemp[row_count-1] = *new_rect_to_update; // Frees the memory used by the old list free(rects_to_update); // And finally redirects the pointer to the old list to the new list rects_to_update = newtemp; newtemp = NULL; } } // When the entire map has been iterated over, return the number of lines that were drawn, ie. the number of rects in the returned rect list return row_count; } // The SetDebugText used by all the SetDebugText overloads // Takes two strings, inserts them into the map as a pair void DebugText::SetDebugText(string var, string value) { if (debug_text_list == NULL) { debug_text_list = new map<string, string>(); } debug_text_list->erase(var); debug_text_list->insert(pair<string, string>(var, value)); } // Writes the bool to a string and calls SetDebugText(string, string) void DebugText::SetDebugText(string var, bool value) { string result; if (value) result = "True"; else result = "False"; SetDebugText(var, result); } // Does the same thing, but uses to_string() to convert the float void DebugText::SetDebugText(string var, float value) { SetDebugText(var, to_string(value)); } // Same as above, but int void DebugText::SetDebugText(string var, int value) { SetDebugText(var, to_string(value)); } // Vector2 is a struct of my own making. It contains the two float vars x and y void DebugText::SetDebugText(string var, Vector2 value) { SetDebugText(var + ".x", to_string(value.x)); SetDebugText(var + ".y", to_string(value.y)); } // Empties the list. I don't actually use this in my code. Shame on me for writing something I don't use. void DebugText::Clear() { if(debug_text_list != NULL) debug_text_list->clear(); } }

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  • C#/.NET &ndash; Finding an Item&rsquo;s Index in IEnumerable&lt;T&gt;

    - by James Michael Hare
    Sorry for the long blogging hiatus.  First it was, of course, the holidays hustle and bustle, then my brother and his wife gave birth to their son, so I’ve been away from my blogging for two weeks. Background: Finding an item’s index in List<T> is easy… Many times in our day to day programming activities, we want to find the index of an item in a collection.  Now, if we have a List<T> and we’re looking for the item itself this is trivial: 1: // assume have a list of ints: 2: var list = new List<int> { 1, 13, 42, 64, 121, 77, 5, 99, 132 }; 3:  4: // can find the exact item using IndexOf() 5: var pos = list.IndexOf(64); This will return the position of the item if it’s found, or –1 if not.  It’s easy to see how this works for primitive types where equality is well defined.  For complex types, however, it will attempt to compare them using EqualityComparer<T>.Default which, in a nutshell, relies on the object’s Equals() method. So what if we want to search for a condition instead of equality?  That’s also easy in a List<T> with the FindIndex() method: 1: // assume have a list of ints: 2: var list = new List<int> { 1, 13, 42, 64, 121, 77, 5, 99, 132 }; 3:  4: // finds index of first even number or -1 if not found. 5: var pos = list.FindIndex(i => i % 2 == 0);   Problem: Finding an item’s index in IEnumerable<T> is not so easy... This is all well and good for lists, but what if we want to do the same thing for IEnumerable<T>?  A collection of IEnumerable<T> has no indexing, so there’s no direct method to find an item’s index.  LINQ, as powerful as it is, gives us many tools to get us this information, but not in one step.  As with almost any problem involving collections, there are several ways to accomplish the same goal.  And once again as with almost any problem involving collections, the choice of the solution somewhat depends on the situation. So let’s look at a few possible alternatives.  I’m going to express each of these as extension methods for simplicity and consistency. Solution: The TakeWhile() and Count() combo One of the things you can do is to perform a TakeWhile() on the list as long as your find condition is not true, and then do a Count() of the items it took.  The only downside to this method is that if the item is not in the list, the index will be the full Count() of items, and not –1.  So if you don’t know the size of the list beforehand, this can be confusing. 1: // a collection of extra extension methods off IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // Finds an item in the collection, similar to List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: // note if item not found, result is length and not -1! 8: return list.TakeWhile(i => !finder(i)).Count(); 9: } 10: } Personally, I don’t like switching the paradigm of not found away from –1, so this is one of my least favorites.  Solution: Select with index Many people don’t realize that there is an alternative form of the LINQ Select() method that will provide you an index of the item being selected: 1: list.Select( (item,index) => do something here with the item and/or index... ) This can come in handy, but must be treated with care.  This is because the index provided is only as pertains to the result of previous operations (if any).  For example: 1: // assume have a list of ints: 2: var list = new List<int> { 1, 13, 42, 64, 121, 77, 5, 99, 132 }; 3:  4: // you'd hope this would give you the indexes of the even numbers 5: // which would be 2, 3, 8, but in reality it gives you 0, 1, 2 6: list.Where(item => item % 2 == 0).Select((item,index) => index); The reason the example gives you the collection { 0, 1, 2 } is because the where clause passes over any items that are odd, and therefore only the even items are given to the select and only they are given indexes. Conversely, we can’t select the index and then test the item in a Where() clause, because then the Where() clause would be operating on the index and not the item! So, what we have to do is to select the item and index and put them together in an anonymous type.  It looks ugly, but it works: 1: // extensions defined on IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // finds an item in a collection, similar to List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: // if you don't name the anonymous properties they are the variable names 8: return list.Select((item, index) => new { item, index }) 9: .Where(p => finder(p.item)) 10: .Select(p => p.index + 1) 11: .FirstOrDefault() - 1; 12: } 13: }     So let’s look at this, because i know it’s convoluted: First Select() joins the items and their indexes into an anonymous type. Where() filters that list to only the ones matching the predicate. Second Select() picks the index of the matches and adds 1 – this is to distinguish between not found and first item. FirstOrDefault() returns the first item found from the previous clauses or default (zero) if not found. Subtract one so that not found (zero) will be –1, and first item (one) will be zero. The bad thing is, this is ugly as hell and creates anonymous objects for each item tested until it finds the match.  This concerns me a bit but we’ll defer judgment until compare the relative performances below. Solution: Convert ToList() and use FindIndex() This solution is easy enough.  We know any IEnumerable<T> can be converted to List<T> using the LINQ extension method ToList(), so we can easily convert the collection to a list and then just use the FindIndex() method baked into List<T>. 1: // a collection of extension methods for IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // find the index of an item in the collection similar to List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: return list.ToList().FindIndex(finder); 8: } 9: } This solution is simplicity itself!  It is very concise and elegant and you need not worry about anyone misinterpreting what it’s trying to do (as opposed to the more convoluted LINQ methods above). But the main thing I’m concerned about here is the performance hit to allocate the List<T> in the ToList() call, but once again we’ll explore that in a second. Solution: Roll your own FindIndex() for IEnumerable<T> Of course, you can always roll your own FindIndex() method for IEnumerable<T>.  It would be a very simple for loop which scans for the item and counts as it goes.  There’s many ways to do this, but one such way might look like: 1: // extension methods for IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // Finds an item matching a predicate in the enumeration, much like List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: int index = 0; 8: foreach (var item in list) 9: { 10: if (finder(item)) 11: { 12: return index; 13: } 14:  15: index++; 16: } 17:  18: return -1; 19: } 20: } Well, it’s not quite simplicity, and those less familiar with LINQ may prefer it since it doesn’t include all of the lambdas and behind the scenes iterators that come with deferred execution.  But does having this long, blown out method really gain us much in performance? Comparison of Proposed Solutions So we’ve now seen four solutions, let’s analyze their collective performance.  I took each of the four methods described above and run them over 100,000 iterations of lists of size 10, 100, 1000, and 10000 and here’s the performance results.  Then I looked for targets at the begining of the list (best case), middle of the list (the average case) and not in the list (worst case as must scan all of the list). Each of the times below is the average time in milliseconds for one execution as computer over the 100,000 iterations: Searches Matching First Item (Best Case)   10 100 1000 10000 TakeWhile 0.0003 0.0003 0.0003 0.0003 Select 0.0005 0.0005 0.0005 0.0005 ToList 0.0002 0.0003 0.0013 0.0121 Manual 0.0001 0.0001 0.0001 0.0001   Searches Matching Middle Item (Average Case)   10 100 1000 10000 TakeWhile 0.0004 0.0020 0.0191 0.1889 Select 0.0008 0.0042 0.0387 0.3802 ToList 0.0002 0.0007 0.0057 0.0562 Manual 0.0002 0.0013 0.0129 0.1255   Searches Where Not Found (Worst Case)   10 100 1000 10000 TakeWhile 0.0006 0.0039 0.0381 0.3770 Select 0.0012 0.0081 0.0758 0.7583 ToList 0.0002 0.0012 0.0100 0.0996 Manual 0.0003 0.0026 0.0253 0.2514   Notice something interesting here, you’d think the “roll your own” loop would be the most efficient, but it only wins when the item is first (or very close to it) regardless of list size.  In almost all other cases though and in particular the average case and worst case, the ToList()/FindIndex() combo wins for performance, even though it is creating some temporary memory to hold the List<T>.  If you examine the algorithm, the reason why is most likely because once it’s in a ToList() form, internally FindIndex() scans the internal array which is much more efficient to iterate over.  Thus, it takes a one time performance hit (not including any GC impact) to create the List<T> but after that the performance is much better. Summary If you’re concerned about too many throw-away objects, you can always roll your own FindIndex() method, but for sheer simplicity and overall performance, using the ToList()/FindIndex() combo performs best on nearly all list sizes in the average and worst cases.    Technorati Tags: C#,.NET,Litte Wonders,BlackRabbitCoder,Software,LINQ,List

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  • Translate jQuery UI Datepicker format to .Net Date format

    - by Michael Freidgeim
    I needed to use the same date format in client jQuery UI Datepicker and server ASP.NET code. The actual format can be different for different localization cultures.I decided to translate Datepicker format to .Net Date format similar as it was asked to do opposite operation in http://stackoverflow.com/questions/8531247/jquery-datepickers-dateformat-how-to-integrate-with-net-current-culture-date Note that replace command need to replace whole words and order of calls is importantFunction that does opposite operation (translate  .Net Date format toDatepicker format) is described in http://www.codeproject.com/Articles/62031/JQueryUI-Datepicker-in-ASP-NET-MVC /// <summary> /// Uses regex '\b' as suggested in //http://stackoverflow.com/questions/6143642/way-to-have-string-replace-only-hit-whole-words /// </summary> /// <param name="original"></param> /// <param name="wordToFind"></param> /// <param name="replacement"></param> /// <param name="regexOptions"></param> /// <returns></returns> static public string ReplaceWholeWord(this string original, string wordToFind, string replacement, RegexOptions regexOptions = RegexOptions.None) { string pattern = String.Format(@"\b{0}\b", wordToFind); string ret=Regex.Replace(original, pattern, replacement, regexOptions); return ret; } /// <summary> /// E.g "DD, d MM, yy" to ,"dddd, d MMMM, yyyy" /// </summary> /// <param name="datePickerFormat"></param> /// <returns></returns> /// <remarks> /// Idea to replace from http://stackoverflow.com/questions/8531247/jquery-datepickers-dateformat-how-to-integrate-with-net-current-culture-date ///From http://docs.jquery.com/UI/Datepicker/$.datepicker.formatDate to http://msdn.microsoft.com/en-us/library/8kb3ddd4.aspx ///Format a date into a string value with a specified format. ///d - day of month (no leading zero) ---.Net the same ///dd - day of month (two digit) ---.Net the same ///D - day name short ---.Net "ddd" ///DD - day name long ---.Net "dddd" ///m - month of year (no leading zero) ---.Net "M" ///mm - month of year (two digit) ---.Net "MM" ///M - month name short ---.Net "MMM" ///MM - month name long ---.Net "MMMM" ///y - year (two digit) ---.Net "yy" ///yy - year (four digit) ---.Net "yyyy" /// </remarks> public static string JQueryDatePickerFormatToDotNetDateFormat(string datePickerFormat) { string sRet = datePickerFormat.ReplaceWholeWord("DD", "dddd").ReplaceWholeWord("D", "ddd"); sRet = sRet.ReplaceWholeWord("M", "MMM").ReplaceWholeWord("MM", "MMMM").ReplaceWholeWord("m", "M").ReplaceWholeWord("mm", "MM");//order is important sRet = sRet.ReplaceWholeWord("yy", "yyyy").ReplaceWholeWord("y", "yy");//order is important return sRet; }

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  • Review: A Quick Look at Reflector

    - by James Michael Hare
    I, like many, was disappointed when I heard that Reflector 7 was not free, and perhaps that’s why I waited so long to try it and just kept using my version 6 (which continues to be free).  But though I resisted for so long, I longed for the better features that were being developed, and began to wonder if I should upgrade.  Thus, I began to look into the features being offered in Reflector 7.5 to see what was new. Multiple Editions Reflector 7.5 comes in three flavors, each building on the features of the previous version: Standard – Contains just the Standalone application ($70) VS – Same as Standard but adds Reflector Object Browser for Visual Studio ($130) VSPro – Same as VS but adds ability to set breakpoints and step into decompiled code ($190) So let’s examine each of these features. The Standalone Application (Standard, VS, VSPro editions) Popping open Reflector 7.5 and looking at the GUI, we see much of the same familiar features, with a few new ones as well: Most notably, the disassembler window now has a tabbed window with navigation buttons.  This makes it much easier to back out of a deep-dive into many layers of decompiled code back to a previous point. Also, there is now an analyzer which can be used to determine dependencies for a given method, property, type, etc. For example, if we select System.Net.Sockets.TcpClient and hit the Analyze button, we’d see a window with the following nodes we could expand: This gives us the ability to see what a given type uses, what uses it, who exposes it, and who instantiates it. Now obviously, for low-level types (like DateTime) this list would be enormous, but this can give a lot of information on how a given type is connected to the larger code ecosystem. One of the other things I like about using Reflector 7.5 is that it does a much better job of displaying iterator blocks than Reflector 6 did. For example, if you were to take a look at the Enumerable.Cast() extension method in System.Linq, and dive into the CastIterator in Reflector 6, you’d see this: But now, in Reflector 7.5, we see the iterator logic much more clearly: This is a big improvement in the quality of their code disassembler and for me was one of the main reasons I decided to take the plunge and get version 7.5. The Reflector Object Browser (VS, VSPro editions) If you have the .NET Reflector VS or VSPro editions, you’ll find you have in Visual Studio a Reflector Object Browser window available where you can select and decompile any assembly right in Visual Studio. For example, if you want to take a peek at how System.Collections.Generic.List<T> works, you can either select List<T> in the Reflector Object Browser, or even simpler just select a usage of it in your code and CTRL + Click to dive in. – And it takes you right to a source window with the decompiled source: Setting Breakpoints and Stepping Into Decompiled Code (VSPro) If you have the VSPro edition, in addition to all the things said above, you also get the additional ability to set breakpoints in this decompiled code and step through it as if it were your own code: This can be a handy feature when you need to see why your code’s use of a BCL or other third-party library isn’t working as you expect. Summary Yes, Reflector is no longer free, and yes, that’s a bit of a bummer. But it always was and still is a very fine tool. If you still have Reflector 6, you aren’t forced to upgrade any longer, but getting the nicer disassembler (especially for iterator blocks) and the handy VS integration is worth at least considering upgrading for.  So I leave it up to you, these are some of the features of Reflector 7.5, what’s your thoughts? Technorati Tags: .NET,Reflector

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  • rails bundler error installing nokigiri (1.5.5), and Bundler cannot continue

    - by Michael Durrant
    An error occurred while installing nokogiri (1.5.5), and Bundler cannot continue How to fix and get past the error? Installing nokogiri (1.5.5) with native extensions Gem::Installer::ExtensionBuildError: ERROR: Failed to build gem native extension. /usr/bin/ruby1.8 extconf.rb checking for libxml/parser.h... yes checking for libxslt/xslt.h... no ----- libxslt is missing. please visit http://nokogiri.org/tutorials/installing_nokogiri.html for help with installing dependencies.

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  • Silverlight Cream for April 19, 2010 -- #841

    - by Dave Campbell
    In this Issue: Michael Washington, Jeremy Likness, Giorgetti Alessandro, Antoni Dol, Mike Taulty, and Braulio Diez. Shoutout: Bart Czernicki lists compelling reasons to use Silverlight 4 for LOB apps: Silverlight 4 - What is New for Business Intelligence Scenarios From SilverlightCream.com: Silverlight Advanced MVVM Video Player After the initial posting on his Simple MVVM Video player, Michael Washington got some feedback and decided to do a part 2 demonstrating exactly how easy it is to customize... great tutorial and all the code. Model-View-ViewModel (MVVM) Explained Jeremy Likness has a post up that begins "The purpose of this post is to provide an introduction to the Model-View-ViewModel (MVVM) pattern." -- 'nuff said... If you're not there yet, get there now :) Castle Windsor – Silverlight 4 binaries Giorgetti Alessandro has produced workable Castle Windsor binaries for Silverlight 4. No Unit Tests at this point, but read the post for that information. Silverlight Togglebutton Push Pin Style with IsoStore Antoni Dol has a very nice ToggleButton redone as a pushpin for pinning an app, plus it saves the pinned information to Isolated Storage ... all with source! Silverlight and Xml Binding Mike Taulty fleshes out a sketchy idea he has surrounding databinding Silverlight to XML data by using the ability to databind to string indexers and XPath support. WinToolbar Silverlight widget available on Codeplex Braulio Diez announced a Toolbar library that he and Sebastian Stehlehave posted on CodePlex that looks awesome... you may as well just go get it now, you're going to want to! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • OutOfMemoryException in Microsoft WSE 3.0 Diagnostics.TraceInputFilter

    - by Michael Freidgeim
    We are still using Microsoft WSE 3.0 and on test server started to get   Event Type:        Error Event Source:    Microsoft WSE 3.0 WSE054: An error occurred during the operation of the TraceInputFilter: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.    at System.String.GetStringForStringBuilder(String value, Int32 startIndex, Int32 length, Int32 capacity)    at System.Text.StringBuilder.GetThreadSafeString(IntPtr& tid)    at System.Text.StringBuilder.set_Length(Int32 value)    at System.Xml.BufferBuilder.Clear()    at System.Xml.BufferBuilder.set_Length(Int32 value)    at System.Xml.XmlTextReaderImpl.ParseText()    at System.Xml.XmlTextReaderImpl.ParseElementContent()    at System.Xml.XmlTextReaderImpl.Read()    at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)    at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)    at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)    at System.Xml.XmlDocument.Load(XmlReader reader)    at System.Xml.XmlDocument.Load(Stream inStream)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.OpenLoadExistingFile(String path)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.Load(String path)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.TraceMessage(String messageId, Collection`1 traceEntries).   After investigation it was found, that the problem related to trace files, that become too big. When they were deleted and new files were created, error gone.

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  • C#: Why Decorate When You Can Intercept

    - by James Michael Hare
    We've all heard of the old Decorator Design Pattern (here) or used it at one time or another either directly or indirectly.  A decorator is a class that wraps a given abstract class or interface and presents the same (or a superset) public interface but "decorated" with additional functionality.   As a really simplistic example, consider the System.IO.BufferedStream, it itself is a descendent of System.IO.Stream and wraps the given stream with buffering logic while still presenting System.IO.Stream's public interface:   1: Stream buffStream = new BufferedStream(rawStream); Now, let's take a look at a custom-code example.  Let's say that we have a class in our data access layer that retrieves a list of products from a database:  1: // a class that handles our CRUD operations for products 2: public class ProductDao 3: { 4: ... 5:  6: // a method that would retrieve all available products 7: public IEnumerable<Product> GetAvailableProducts() 8: { 9: var results = new List<Product>(); 10:  11: // must create the connection 12: using (var con = _factory.CreateConnection()) 13: { 14: con.ConnectionString = _productsConnectionString; 15: con.Open(); 16:  17: // create the command 18: using (var cmd = _factory.CreateCommand()) 19: { 20: cmd.Connection = con; 21: cmd.CommandText = _getAllProductsStoredProc; 22: cmd.CommandType = CommandType.StoredProcedure; 23:  24: // get a reader and pass back all results 25: using (var reader = cmd.ExecuteReader()) 26: { 27: while(reader.Read()) 28: { 29: results.Add(new Product 30: { 31: Name = reader["product_name"].ToString(), 32: ... 33: }); 34: } 35: } 36: } 37: }            38:  39: return results; 40: } 41: } Yes, you could use EF or any myriad other choices for this sort of thing, but the germaine point is that you have some operation that takes a non-trivial amount of time.  What if, during the production day I notice that my application is performing slowly and I want to see how much of that slowness is in the query versus my code.  Well, I could easily wrap the logic block in a System.Diagnostics.Stopwatch and log the results to log4net or other logging flavor of choice: 1:     // a class that handles our CRUD operations for products 2:     public class ProductDao 3:     { 4:         private static readonly ILog _log = LogManager.GetLogger(typeof(ProductDao)); 5:         ... 6:         7:         // a method that would retrieve all available products 8:         public IEnumerable<Product> GetAvailableProducts() 9:         { 10:             var results = new List<Product>(); 11:             var timer = Stopwatch.StartNew(); 12:             13:             // must create the connection 14:             using (var con = _factory.CreateConnection()) 15:             { 16:                 con.ConnectionString = _productsConnectionString; 17:                 18:                 // and all that other DB code... 19:                 ... 20:             } 21:             22:             timer.Stop(); 23:             24:             if (timer.ElapsedMilliseconds > 5000) 25:             { 26:                 _log.WarnFormat("Long query in GetAvailableProducts() took {0} ms", 27:                     timer.ElapsedMillseconds); 28:             } 29:             30:             return results; 31:         } 32:     } In my eye, this is very ugly.  It violates Single Responsibility Principle (SRP), which says that a class should only ever have one responsibility, where responsibility is often defined as a reason to change.  This class (and in particular this method) has two reasons to change: If the method of retrieving products changes. If the method of logging changes. Well, we could “simplify” this using the Decorator Design Pattern (here).  If we followed the pattern to the letter, we'd need to create a base decorator that implements the DAOs public interface and forwards to the wrapped instance.  So let's assume we break out the ProductDAO interface into IProductDAO using your refactoring tool of choice (Resharper is great for this). Now, ProductDao will implement IProductDao and get rid of all logging logic: 1:     public class ProductDao : IProductDao 2:     { 3:         // this reverts back to original version except for the interface added 4:     } 5:  And we create the base Decorator that also implements the interface and forwards all calls: 1:     public class ProductDaoDecorator : IProductDao 2:     { 3:         private readonly IProductDao _wrappedDao; 4:         5:         // constructor takes the dao to wrap 6:         public ProductDaoDecorator(IProductDao wrappedDao) 7:         { 8:             _wrappedDao = wrappedDao; 9:         } 10:         11:         ... 12:         13:         // and then all methods just forward their calls 14:         public IEnumerable<Product> GetAvailableProducts() 15:         { 16:             return _wrappedDao.GetAvailableProducts(); 17:         } 18:     } This defines our base decorator, then we can create decorators that add items of interest, and for any methods we don't decorate, we'll get the default behavior which just forwards the call to the wrapper in the base decorator: 1:     public class TimedThresholdProductDaoDecorator : ProductDaoDecorator 2:     { 3:         private static readonly ILog _log = LogManager.GetLogger(typeof(TimedThresholdProductDaoDecorator)); 4:         5:         public TimedThresholdProductDaoDecorator(IProductDao wrappedDao) : 6:             base(wrappedDao) 7:         { 8:         } 9:         10:         ... 11:         12:         public IEnumerable<Product> GetAvailableProducts() 13:         { 14:             var timer = Stopwatch.StartNew(); 15:             16:             var results = _wrapped.GetAvailableProducts(); 17:             18:             timer.Stop(); 19:             20:             if (timer.ElapsedMilliseconds > 5000) 21:             { 22:                 _log.WarnFormat("Long query in GetAvailableProducts() took {0} ms", 23:                     timer.ElapsedMillseconds); 24:             } 25:             26:             return results; 27:         } 28:     } Well, it's a bit better.  Now the logging is in its own class, and the database logic is in its own class.  But we've essentially multiplied the number of classes.  We now have 3 classes and one interface!  Now if you want to do that same logging decorating on all your DAOs, imagine the code bloat!  Sure, you can simplify and avoid creating the base decorator, or chuck it all and just inherit directly.  But regardless all of these have the problem of tying the logging logic into the code itself. Enter the Interceptors.  Things like this to me are a perfect example of when it's good to write an Interceptor using your class library of choice.  Sure, you could design your own perfectly generic decorator with delegates and all that, but personally I'm a big fan of Castle's Dynamic Proxy (here) which is actually used by many projects including Moq. What DynamicProxy allows you to do is intercept calls into any object by wrapping it with a proxy on the fly that intercepts the method and allows you to add functionality.  Essentially, the code would now look like this using DynamicProxy: 1: // Note: I like hiding DynamicProxy behind the scenes so users 2: // don't have to explicitly add reference to Castle's libraries. 3: public static class TimeThresholdInterceptor 4: { 5: // Our logging handle 6: private static readonly ILog _log = LogManager.GetLogger(typeof(TimeThresholdInterceptor)); 7:  8: // Handle to Castle's proxy generator 9: private static readonly ProxyGenerator _generator = new ProxyGenerator(); 10:  11: // generic form for those who prefer it 12: public static object Create<TInterface>(object target, TimeSpan threshold) 13: { 14: return Create(typeof(TInterface), target, threshold); 15: } 16:  17: // Form that uses type instead 18: public static object Create(Type interfaceType, object target, TimeSpan threshold) 19: { 20: return _generator.CreateInterfaceProxyWithTarget(interfaceType, target, 21: new TimedThreshold(threshold, level)); 22: } 23:  24: // The interceptor that is created to intercept the interface calls. 25: // Hidden as a private inner class so not exposing Castle libraries. 26: private class TimedThreshold : IInterceptor 27: { 28: // The threshold as a positive timespan that triggers a log message. 29: private readonly TimeSpan _threshold; 30:  31: // interceptor constructor 32: public TimedThreshold(TimeSpan threshold) 33: { 34: _threshold = threshold; 35: } 36:  37: // Intercept functor for each method invokation 38: public void Intercept(IInvocation invocation) 39: { 40: // time the method invocation 41: var timer = Stopwatch.StartNew(); 42:  43: // the Castle magic that tells the method to go ahead 44: invocation.Proceed(); 45:  46: timer.Stop(); 47:  48: // check if threshold is exceeded 49: if (timer.Elapsed > _threshold) 50: { 51: _log.WarnFormat("Long execution in {0} took {1} ms", 52: invocation.Method.Name, 53: timer.ElapsedMillseconds); 54: } 55: } 56: } 57: } Yes, it's a bit longer, but notice that: This class ONLY deals with logging long method calls, no DAO interface leftovers. This class can be used to time ANY class that has an interface or virtual methods. Personally, I like to wrap and hide the usage of DynamicProxy and IInterceptor so that anyone who uses this class doesn't need to know to add a Castle library reference.  As far as they are concerned, they're using my interceptor.  If I change to a new library if a better one comes along, they're insulated. Now, all we have to do to use this is to tell it to wrap our ProductDao and it does the rest: 1: // wraps a new ProductDao with a timing interceptor with a threshold of 5 seconds 2: IProductDao dao = TimeThresholdInterceptor.Create<IProductDao>(new ProductDao(), 5000); Automatic decoration of all methods!  You can even refine the proxy so that it only intercepts certain methods. This is ideal for so many things.  These are just some of the interceptors we've dreamed up and use: Log parameters and returns of methods to XML for auditing. Block invocations to methods and return default value (stubbing). Throw exception if certain methods are called (good for blocking access to deprecated methods). Log entrance and exit of a method and the duration. Log a message if a method takes more than a given time threshold to execute. Whether you use DynamicProxy or some other technology, I hope you see the benefits this adds.  Does it completely eliminate all need for the Decorator pattern?  No, there may still be cases where you want to decorate a particular class with functionality that doesn't apply to the world at large. But for all those cases where you are using Decorator to add functionality that's truly generic.  I strongly suggest you give this a try!

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  • Digital Darwinism: How Brands Can Survive the Rapid Evolution of Society and Technology

    - by Michael Hylton
    Do you want to learn how to thrive in an era of connected consumerism and digital disruptions? Come attend this free webinar on December 13th at 10:00 am PST / 1:00 pm EST as Brian Solis, Altimeter Group analyst, shares his thoughts on how our changing society and technology shifts are impacting brands today. Click here to register for this webcast, part of Oracle’s Social Business Thought Leaders Series.

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  • UK Connected Systems User Group - Udi Dahan Event Topic change

    - by Michael Stephenson
    Hi Just wanted to get the word out about a change to the may user group event.  Udi Dahan will present a new topic which he has not presented in the UK before.  Details below. To register for this event please refer to: http://ukconnectedsystemsusergroup.org/UpcomingEvents.aspx Title: High Availability - A Contrarian View   Abstract: Many developers are aware of the importance of high availability, critically analyzing any single points of failure in the infrastructure. Those same developers rarely give a second thought to the periods of time when a system is being upgraded. Even if all the servers are running, most systems cannot function in-between versions. Yet with the increased pace of business, users are demanding ever more frequent releases. The poor maintenance programmers and system administrators are left holding the bag long after the architecture that sealed their fate was formulated. Join Udi for some different perspectives on high availability - architecture and methodology for the real world.

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  • Silverlight Cream for April 12, 2010 -- #837

    - by Dave Campbell
    In this Issue: Michael Washington, Joe McBride, Kirupa, Maurice de Beijer, Brad Abrams, Phil Middlemiss, and CorrinaB. Shoutout: Charlie Kindel has a post up about the incompatibility between VS2010RTM and what we currently have for WP7: Visual Studio 2010 RTM and the Windows Phone Developer Tools CTP and if you want to be notified when that changes, submit your email here. Erik Mork and Co. have their latest This Week in Silverlight 4.9.2010 posted. From SilverlightCream.com: Simplified MVVM: Silverlight Video Player Michael Washington created a 'designable' video player using MVVM that allows any set of controls to implement the player. Great tutorial and all the code. Windows Phone 7 Panorama Behaviors Joe McBride posted a link to a couple WP7 gesture behaviors and a link out to some more by smartyP. Event Bubbling and Tunneling Kirupa has a great article up on Event Bubbling and Tunneling... showing the route that events take through your WPF or Silverlight app. Using dynamic objects in Silverlight 4 Maurice de Beijer has a blog up about binding to indexed properties in Silverlight 4... in other words, you don't have to know what you're binging to at design time. Silverlight 4 + RIA Services - Ready for Business: Ajax Endpoint Brad Abrams is still continuing his RIA series. His latest is on exposing your RIA Services in JSON. Changing Data-Templates at run-time from the VM Looks like I missed Phil Middlemiss' latest post on Changing DataTemplates at run-time. He has a visual of why you might need this right up-front, and is a very common issue. Check out the solution he provides us. Windows System Color Theme for Silverlight - Part Three CorrinaB blogged screenshots and discussion of 3 new themes that are going to be coming up, and what they've done to the controls in general. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • ReplaceBetweenTags function with delegate to describe transformation

    - by Michael Freidgeim
    I've created a function that allow to replace content between XML tags with data, that depend on original content within tag, in particular to MAsk credit card number.The function uses MidBetween extension from My StringHelper class /// <summary> /// /// </summary> /// <param name="thisString"></param> /// <param name="openTag"></param> /// <param name="closeTag"></param> /// <param name="transform"></param> /// <returns></returns> /// <example> /// // mask <AccountNumber>XXXXX4488</AccountNumber> ///requestAsString  = requestAsString.ReplaceBetweenTags("<AccountNumber>", "</AccountNumber>", CreditCard.MaskedCardNumber); ///mask cvv ///requestAsString = requestAsString.ReplaceBetweenTags("<FieldName>CC::VerificationCode</FieldName><FieldValue>", "</FieldValue>", cvv=>"XXX"); /// </example> public static string ReplaceBetweenTags(this string thisString, string openTag, string closeTag, Func<string, string> transform) { //See also http://stackoverflow.com/questions/1359412/c-sharp-remove-text-in-between-delimiters-in-a-string-regex string sRet = thisString; string between = thisString.MidBetween(openTag, closeTag, true); if (!String.IsNullOrEmpty(between)) sRet=thisString.Replace(openTag + between + closeTag, openTag + transform(between) + closeTag); return sRet; } public static string ReplaceBetweenTags(this string thisString, string openTag, string closeTag, string newValue) { //See also http://stackoverflow.com/questions/1359412/c-sharp-remove-text-in-between-delimiters-in-a-string-regex string sRet = thisString; string between = thisString.MidBetween(openTag, closeTag, true); if (!String.IsNullOrEmpty(between)) sRet = thisString.Replace(openTag + between + closeTag, openTag + newValue + closeTag); return sRet; }

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  • Oracle @ E20 Conference Boston - Building Social Business

    - by Michael Snow
    12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Oracle WebCenter is The Engagement Platform Powering Exceptional Experiences for Employees, Partners and Customers &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;span id=&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;quot;XinhaEditingPostion&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;quot;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/span&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; The way we work is changing rapidly, offering an enormous competitive advantage to those who embrace the new tools that enable contextual, agile and simplified information exchange and collaboration to distributed workforces and  networks of partners and customers. As many of you are aware, Enterprise 2.0 is the term for the technologies and business practices that liberate the workforce from the constraints of legacy communication and productivity tools like email. It provides business managers with access to the right information at the right time through a web of inter-connected applications, services and devices. Enterprise 2.0 makes accessible the collective intelligence of many, translating to a huge  competitive advantage in the form of increased innovation, productivity and agility.The Enterprise 2.0 Conference takes a strategic perspective, emphasizing the bigger picture implications of the technology and the exploration of what is at stake for organizations trying to change not only tools, but also culture and process. Beyond discussion of the "why", there will also be in-depth opportunities for learning the "how" that will help you bring Enterprise 2.0 to your business. You won't want to miss this opportunity to learn and hear from leading experts in the fields of technology for business, collaboration, culture change and collective intelligence.Oracle was a proud Gold sponsor of the Enterprise 2.0 Conference, taking place this past week in Boston. For those of you that weren't able to make it - we've made the Oracle Social Network Presentation session available here and have posted the slides below. 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} The following is intended to outline our general product direction. It is intended for information purposes only, and may not be incorporated into any contract. It is not a commitment to deliver any material, code, or functionality, and should not be relied upon in making purchasing decisions. The development, release, and timing of any features or functionality described for Oracle’s products remains at the sole discretion of Oracle. 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • C#: Does an IDisposable in a Halted Iterator Dispose?

    - by James Michael Hare
    If that sounds confusing, let me give you an example. Let's say you expose a method to read a database of products, and instead of returning a List<Product> you return an IEnumerable<Product> in iterator form (yield return). This accomplishes several good things: The IDataReader is not passed out of the Data Access Layer which prevents abstraction leak and resource leak potentials. You don't need to construct a full List<Product> in memory (which could be very big) if you just want to forward iterate once. If you only want to consume up to a certain point in the list, you won't incur the database cost of looking up the other items. This could give us an example like: 1: // a sample data access object class to do standard CRUD operations. 2: public class ProductDao 3: { 4: private DbProviderFactory _factory = SqlClientFactory.Instance 5:  6: // a method that would retrieve all available products 7: public IEnumerable<Product> GetAvailableProducts() 8: { 9: // must create the connection 10: using (var con = _factory.CreateConnection()) 11: { 12: con.ConnectionString = _productsConnectionString; 13: con.Open(); 14:  15: // create the command 16: using (var cmd = _factory.CreateCommand()) 17: { 18: cmd.Connection = con; 19: cmd.CommandText = _getAllProductsStoredProc; 20: cmd.CommandType = CommandType.StoredProcedure; 21:  22: // get a reader and pass back all results 23: using (var reader = cmd.ExecuteReader()) 24: { 25: while(reader.Read()) 26: { 27: yield return new Product 28: { 29: Name = reader["product_name"].ToString(), 30: ... 31: }; 32: } 33: } 34: } 35: } 36: } 37: } The database details themselves are irrelevant. I will say, though, that I'm a big fan of using the System.Data.Common classes instead of your provider specific counterparts directly (SqlCommand, OracleCommand, etc). This lets you mock your data sources easily in unit testing and also allows you to swap out your provider in one line of code. In fact, one of the shared components I'm most proud of implementing was our group's DatabaseUtility library that simplifies all the database access above into one line of code in a thread-safe and provider-neutral way. I went with my own flavor instead of the EL due to the fact I didn't want to force internal company consumers to use the EL if they didn't want to, and it made it easy to allow them to mock their database for unit testing by providing a MockCommand, MockConnection, etc that followed the System.Data.Common model. One of these days I'll blog on that if anyone's interested. Regardless, you often have situations like the above where you are consuming and iterating through a resource that must be closed once you are finished iterating. For the reasons stated above, I didn't want to return IDataReader (that would force them to remember to Dispose it), and I didn't want to return List<Product> (that would force them to hold all products in memory) -- but the first time I wrote this, I was worried. What if you never consume the last item and exit the loop? Are the reader, command, and connection all disposed correctly? Of course, I was 99.999999% sure the creators of C# had already thought of this and taken care of it, but inspection in Reflector was difficult due to the nature of the state machines yield return generates, so I decided to try a quick example program to verify whether or not Dispose() will be called when an iterator is broken from outside the iterator itself -- i.e. before the iterator reports there are no more items. So I wrote a quick Sequencer class with a Dispose() method and an iterator for it. Yes, it is COMPLETELY contrived: 1: // A disposable sequence of int -- yes this is completely contrived... 2: internal class Sequencer : IDisposable 3: { 4: private int _i = 0; 5: private readonly object _mutex = new object(); 6:  7: // Constructs an int sequence. 8: public Sequencer(int start) 9: { 10: _i = start; 11: } 12:  13: // Gets the next integer 14: public int GetNext() 15: { 16: lock (_mutex) 17: { 18: return _i++; 19: } 20: } 21:  22: // Dispose the sequence of integers. 23: public void Dispose() 24: { 25: // force output immediately (flush the buffer) 26: Console.WriteLine("Disposed with last sequence number of {0}!", _i); 27: Console.Out.Flush(); 28: } 29: } And then I created a generator (infinite-loop iterator) that did the using block for auto-Disposal: 1: // simply defines an extension method off of an int to start a sequence 2: public static class SequencerExtensions 3: { 4: // generates an infinite sequence starting at the specified number 5: public static IEnumerable<int> GetSequence(this int starter) 6: { 7: // note the using here, will call Dispose() when block terminated. 8: using (var seq = new Sequencer(starter)) 9: { 10: // infinite loop on this generator, means must be bounded by caller! 11: while(true) 12: { 13: yield return seq.GetNext(); 14: } 15: } 16: } 17: } This is really the same conundrum as the database problem originally posed. Here we are using iteration (yield return) over a large collection (infinite sequence of integers). If we cut the sequence short by breaking iteration, will that using block exit and hence, Dispose be called? Well, let's see: 1: // The test program class 2: public class IteratorTest 3: { 4: // The main test method. 5: public static void Main() 6: { 7: Console.WriteLine("Going to consume 10 of infinite items"); 8: Console.Out.Flush(); 9:  10: foreach(var i in 0.GetSequence()) 11: { 12: // could use TakeWhile, but wanted to output right at break... 13: if(i >= 10) 14: { 15: Console.WriteLine("Breaking now!"); 16: Console.Out.Flush(); 17: break; 18: } 19:  20: Console.WriteLine(i); 21: Console.Out.Flush(); 22: } 23:  24: Console.WriteLine("Done with loop."); 25: Console.Out.Flush(); 26: } 27: } So, what do we see? Do we see the "Disposed" message from our dispose, or did the Dispose get skipped because from an "eyeball" perspective we should be locked in that infinite generator loop? Here's the results: 1: Going to consume 10 of infinite items 2: 0 3: 1 4: 2 5: 3 6: 4 7: 5 8: 6 9: 7 10: 8 11: 9 12: Breaking now! 13: Disposed with last sequence number of 11! 14: Done with loop. Yes indeed, when we break the loop, the state machine that C# generates for yield iterate exits the iteration through the using blocks and auto-disposes the IDisposable correctly. I must admit, though, the first time I wrote one, I began to wonder and that led to this test. If you've never seen iterators before (I wrote a previous entry here) the infinite loop may throw you, but you have to keep in mind it is not a linear piece of code, that every time you hit a "yield return" it cedes control back to the state machine generated for the iterator. And this state machine, I'm happy to say, is smart enough to clean up the using blocks correctly. I suspected those wily guys and gals at Microsoft engineered it well, and I wasn't disappointed. But, I've been bitten by assumptions before, so it's good to test and see. Yes, maybe you knew it would or figured it would, but isn't it nice to know? And as those campy 80s G.I. Joe cartoon public service reminders always taught us, "Knowing is half the battle...". Technorati Tags: C#,.NET

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  • List of Commonly Used Value Types in XNA Games

    - by Michael B. McLaughlin
    Most XNA programmers are concerned about generating garbage. More specifically about allocating GC-managed memory (GC stands for “garbage collector” and is both the name of the class that provides access to the garbage collector and an acronym for the garbage collector (as a concept) itself). Two of the major target platforms for XNA (Windows Phone 7 and Xbox 360) use variants of the .NET Compact Framework. On both variants, the GC runs under various circumstances (Windows Phone 7 and Xbox 360). Of concern to XNA programmers is the fact that it runs automatically after a fixed amount of GC-managed memory has been allocated (currently 1MB on both systems). Many beginning XNA programmers are unaware of what constitutes GC-managed memory, though. So here’s a quick overview. In .NET, there are two different “types” of types: value types and reference types. Only reference types are managed by the garbage collector. Value types are not managed by the garbage collector and are instead managed in other ways that are implementation dependent. For purposes of XNA programming, the important point is that they are not managed by the GC and thus do not, by themselves, increment that internal 1 MB allocation counter. (n.b. Structs are value types. If you have a struct that has a reference type as a member, then that reference type, when instantiated, will still be allocated in the GC-managed memory and will thus count against the 1 MB allocation counter. Putting it in a struct doesn’t change the fact that it gets allocated on the GC heap, but the struct itself is created outside of the GC’s purview). Both value types and reference types use the keyword ‘new’ to allocate a new instance of them. Sometimes this keyword is hidden by a method which creates new instances for you, e.g. XmlReader.Create. But the important thing to determine is whether or not you are dealing with a value types or a reference type. If it’s a value type, you can use the ‘new’ keyword to allocate new instances of that type without incrementing the GC allocation counter (except as above where it’s a struct with a reference type in it that is allocated by the constructor, but there are no .NET Framework or XNA Framework value types that do this so it would have to be a struct you created or that was in some third-party library you were using for that to even become an issue). The following is a list of most all of value types you are likely to use in a generic XNA game: AudioCategory (used with XACT; not available on WP7) AvatarExpression (Xbox 360 only, but exposed on Windows to ease Xbox development) bool BoundingBox BoundingSphere byte char Color DateTime decimal double any enum (System.Enum itself is a class, but all enums are value types such that there are no GC allocations for enums) float GamePadButtons GamePadCapabilities GamePadDPad GamePadState GamePadThumbSticks GamePadTriggers GestureSample int IntPtr (rarely but occasionally used in XNA) KeyboardState long Matrix MouseState nullable structs (anytime you see, e.g. int? something, that ‘?’ denotes a nullable struct, also called a nullable type) Plane Point Quaternion Ray Rectangle RenderTargetBinding sbyte (though I’ve never seen it used since most people would just use a short) short TimeSpan TouchCollection TouchLocation TouchPanelCapabilities uint ulong ushort Vector2 Vector3 Vector4 VertexBufferBinding VertexElement VertexPositionColor VertexPositionColorTexture VertexPositionNormalTexture VertexPositionTexture Viewport So there you have it. That’s not quite a complete list, mind you. For example: There are various structs in the .NET framework you might make use of. I left out everything from the Microsoft.Xna.Framework.Graphics.PackedVector namespace, since everything in there ventures into the realm of advanced XNA programming anyway (n.b. every single instantiable thing in that namespace is a struct and thus a value type; there are also two interfaces but interfaces cannot be instantiated at all and thus don’t figure in to this discussion). There are so many enums you’re likely to use (PlayerIndex, SpriteSortMode, SpriteEffects, SurfaceFormat, etc.) that including them would’ve flooded the list and reduced its utility. So I went with “any enum” and trust that you can figure out what the enums are (and it’s rare to use ‘new’ with an enum anyway). That list also doesn’t include any of the pre-defined static instances of some of the classes (e.g. BlendState.AlphaBlend, BlendState.Opaque, etc.) which are already allocated such that using them doesn’t cause any new allocations and therefore doesn’t increase that 1 MB counter. That list also has a few misleading things. VertexElement, VertexPositionColor, and all the other vertex types are structs. But you’re only likely to ever use them as an array (for use with VertexBuffer or DynamicVertexBuffer), and all arrays are reference types (even arrays of value types such as VertexPositionColor[ ] or int[ ]). * So that’s it for now. The note below may be a bit confusing (it deals with how the GC works and how arrays are managed in .NET). If so, you can probably safely ignore it for now but feel free to ask any questions regardless. * Arrays of value types (where the value type doesn’t contain any reference type members) are much faster for the GC to examine than arrays of reference types, so there is a definite benefit to using arrays of value types where it makes sense. But creating arrays of value types does cause the GC’s allocation counter to increase. Indeed, allocating a large array of a value type is one of the quickest ways to increment the allocation counter since a .NET array is a sequential block of memory. An array of reference types is just a sequential block of references (typically 4 bytes each) while an array of value types is a sequential block of instances of that type. So for an array of Vector3s it would be 12 bytes each since each float is 4 bytes and there are 3 in a Vector3; for an array of VertexPositionNormalTexture structs it would typically be 32 bytes each since it has two Vector3s and a Vector2. (Note that there are a few additional bytes taken up in the creation of an array, typically 12 but sometimes 16 or possibly even more, which depend on the implementation details of the array type on the particular platform the code is running on).

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