Search Results

Search found 10695 results on 428 pages for 'none none'.

Page 23/428 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Using WebParts results in blank page

    - by dale
    Hi, I'm developing an ASP.NET (C#) application using EPiServer CMS 5. On the startpage we have four WebPart-zones and everything works great running it through Visual Studio. When publishing it to the production-server the startpage shows as a blank page, no error what so ever... When we remove these lines of code it works, so it has something to do with the WebParts. <WebParts:ExtendedWebPartManager ID="WebPartsManager" runat="server"></WebParts:ExtendedWebPartManager> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone1" runat="server" ID="WebPartZone1" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone2" runat="server" ID="WebPartZone2" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone3" runat="server" ID="WebPartZone3" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone4" runat="server" ID="WebPartZone4" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone>

    Read the article

  • python list mysteriously getting set to something within my django/piston handler

    - by Anverc
    To start, I'm very new to python, let alone Django and Piston. Anyway, I've created a new BaseHandler class "class BaseApiHandler(BaseHandler)" so that I can extend some of the stff that BaseHandler does. This has been working fine until I added a new filter that could limit results to the first or last result. Now I can refresh the api page over and over and sometimes it will limit the result even if I don't include /limit/whatever in my URL... I've added some debug info into my return value to see what is happening, and that's when it gets more weird. this return value will make more sense after you see the code, but here they are for reference: When the results are correct: "statusmsg": "2 hours_detail found with query: {'empid':'22','datestamp':'2009-03-02',}", when the results are incorrect (once you read the code you'll notice two things wrong. First, it doesn't have 'limit':'None', secondly it shouldn't even get this far to begin with. "statusmsg": "1 hours_detail found with query: {'empid':'22','datestamp':'2009-03-02',with limit[0,1](limit,None),}", It may be important to note that I'm the only person with access to the server running this right now, so even if it was a cache issue, it doesn't make sense that I can just refresh and get different results by hitting F5 while viewing: http://localhost/api/hours_detail/datestamp/2009-03-02/empid/22 Here's the code broken into urls.py and handlers.py so that you can see what i'm doing: URLS.PY urlpatterns = patterns('', #hours_detail/id/{id}/empid/{empid}/projid/{projid}/datestamp/{datestamp}/daterange/{fromdate}to{todate}/limit/{first|last}/exact #empid is required # id, empid, projid, datestamp, daterange can be in any order url(r'^api/hours_detail/(?:' + \ r'(?:[/]?id/(?P<id>\d+))?' + \ r'(?:[/]?empid/(?P<empid>\d+))?' + \ r'(?:[/]?projid/(?P<projid>\d+))?' + \ r'(?:[/]?datestamp/(?P<datestamp>\d{4,}[-/\.]\d{2,}[-/\.]\d{2,}))?' + \ r'(?:[/]?daterange/(?P<daterange>(?:\d{4,}[-/\.]\d{2,}[-/\.]\d{2,})(?:to|/-)(?:\d{4,}[-/\.]\d{2,}[-/\.]\d{2,})))?' + \ r')+' + \ r'(?:/limit/(?P<limit>(?:first|last)))?' + \ r'(?:/(?P<exact>exact))?$', hours_detail_resource), HANDLERS.PY # inherit from BaseHandler to add the extra functionality i need to process the possibly null URL params class BaseApiHandler(BaseHandler): # keep track of the handler so the data is represented back to me correctly post_name = 'base' # THIS IS THE LIST IN QUESTION - SOMETIMES IT IS GETTING SET TO [0,1] MYSTERIOUSLY # this gets set to a list when the results are to be limited limit = None def has_limit(self): return (isinstance(self.limit, list) and len(self.limit) == 2) def process_kwarg_read(self, key, value, d_post, b_exact): """ this should be overridden in the derived classes to process kwargs """ pass # override 'read' so we can better handle our api's searching capabilities def read(self, request, *args, **kwargs): d_post = {'status':0,'statusmsg':'Nothing Happened'} try: # setup the named response object # select all employees then filter - querysets are lazy in django # the actual query is only done once data is needed, so this may # seem like some memory hog slow beast, but it's actually not. d_post[self.post_name] = self.queryset(request) # this is a string that holds debug information... it's the string I mentioned before pasting this code s_query = '' b_exact = False if 'exact' in kwargs and kwargs['exact'] <> None: b_exact = True s_query = '\'exact\':True,' for key,value in kwargs.iteritems(): # the regex url possibilities will push None into the kwargs dictionary # if not specified, so just continue looping through if that's the case if value == None or key == 'exact': continue # write to the s_query string so we have a nice error message s_query = '%s\'%s\':\'%s\',' % (s_query, key, value) # now process this key/value kwarg self.process_kwarg_read(key=key, value=value, d_post=d_post, b_exact=b_exact) # end of the kwargs for loop else: if self.has_limit(): # THIS SEEMS TO GET HIT SOMETIMES IF YOU CONSTANTLY REFRESH THE API PAGE, EVEN THOUGH # THE LINE IN THE FOR LOOP WHICH UPDATES s_query DOESN'T GET HIS AND THUS self.process_kwarg_read ALSO # DOESN'T GET HIT SO NEITHER DOES limit = [0,1] s_query = '%swith limit[%s,%s](limit,%s),' % (s_query, self.limit[0], self.limit[1], kwargs['limit']) d_post[self.post_name] = d_post[self.post_name][self.limit[0]:self.limit[1]] if d_post[self.post_name].count() == 0: d_post['status'] = 0 d_post['statusmsg'] = '%s not found with query: {%s}' % (self.post_name, s_query) else: d_post['status'] = 1 d_post['statusmsg'] = '%s %s found with query: {%s}' % (d_post[self.post_name].count(), self.post_name, s_query) except: e = sys.exc_info()[1] d_post['status'] = 0 d_post['statusmsg'] = 'error: %s' % e d_post[self.post_name] = [] return d_post class HoursDetailHandler(BaseApiHandler): #allowed_methods = ('GET',) model = HoursDetail exclude = () post_name = 'hours_detail' def process_kwarg_read(self, key, value, d_post, b_exact): if ... # I have several if/elif statements here that check for other things... # 'self.limit =' only shows up in the following elif: elif key == 'limit': order_by = 'clock_time' if value == 'last': order_by = '-clock_time' d_post[self.post_name] = d_post[self.post_name].order_by(order_by) # TO GET HERE, THE ONLY PLACE IN CODE WHERE self.limit IS SET, YOU MUST HAVE GONE THROUGH # THE value == None CHECK???? self.limit = [0, 1] else: raise NameError def read(self, request, *args, **kwargs): # empid is required, so make sure it exists before running BaseApiHandler's read method if not('empid' in kwargs and kwargs['empid'] <> None and kwargs['empid'] >= 0): return {'status':0,'statusmsg':'empid cannot be empty'} else: return BaseApiHandler.read(self, request, *args, **kwargs) Does anyone have a clue how else self.limit might be getting set to [0, 1] ? Am I misunderstanding kwargs or loops or anything in Python?

    Read the article

  • fancybox auto load

    - by dolomite
    <script type="text/javascript"> $(document).ready(function() { $("a[rel=example_group]").fancybox({ 'transitionIn' : 'none', 'transitionOut' : 'none', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); $("#lightbox_trigger").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); jQuery(document).ready(function() { $("#lightbox_trigger").trigger('click'); }); that works fine, the click event triggers the lightbox..but what if I remove the link with the id #lightbox_trigger? Basically what I want it the lightbox to load without the click event and link.. anyone?

    Read the article

  • How to define and use Python generators appropriately

    - by Morlock
    I want to define a generator from a list that will output the elements one at a time, then use this generator object in an appropriate manner. a = ["Hello", "world", "!"] b = (x for x in a) c = next(b, None) while c != None: print c, c = next(b, None) Is there anything wrong or improvable with the while approach here? Is there a way to avoid having to assign 'c' before the loop? Thanks!

    Read the article

  • Intercept and ignore keyboard event in Windows 7 32bit

    - by Sg2010
    Hi all, My hardware has a problem, from time to time it's sending a "keydown" followed by a "keyup" of event: keydown: None LButton, OemClear 255 keyup: None LButton, OemClear 255 keydown: None LButton, OemClear 255 keyup: None LButton, OemClear 255 It goes like this forever, in Windows. In general it doesn't affect most of the applications, because this key is not printable. I think it's a special function key, like a media key or something. It doesn't do anything. But, in some applications that LISTEN to keydown and keyup, I get undesire and unexpected behaviour. Is there a way to intercept these 2 events in Windows (for all applications, for Windows itself) and make the OS ignore them? This is really important to me, if you can think of any solution, I'd be forever thankful.

    Read the article

  • Python: Memory usage and optimization when modifying lists

    - by xApple
    The problem My concern is the following: I am storing a relativity large dataset in a classical python list and in order to process the data I must iterate over the list several times, perform some operations on the elements, and often pop an item out of the list. It seems that deleting one item out of a Python list costs O(N) since Python has to copy all the items above the element at hand down one place. Furthermore, since the number of items to delete is approximately proportional to the number of elements in the list this results in an O(N^2) algorithm. I am hoping to find a solution that is cost effective (time and memory-wise). I have studied what I could find on the internet and have summarized my different options below. Which one is the best candidate ? Keeping a local index: while processingdata: index = 0 while index < len(somelist): item = somelist[index] dosomestuff(item) if somecondition(item): del somelist[index] else: index += 1 This is the original solution I came up with. Not only is this not very elegant, but I am hoping there is better way to do it that remains time and memory efficient. Walking the list backwards: while processingdata: for i in xrange(len(somelist) - 1, -1, -1): dosomestuff(item) if somecondition(somelist, i): somelist.pop(i) This avoids incrementing an index variable but ultimately has the same cost as the original version. It also breaks the logic of dosomestuff(item) that wishes to process them in the same order as they appear in the original list. Making a new list: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) newlist = [] for item in somelist: if somecondition(item): newlist.append(item) somelist = newlist gc.collect() This is a very naive strategy for eliminating elements from a list and requires lots of memory since an almost full copy of the list must be made. Using list comprehensions: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) somelist[:] = [x for x in somelist if somecondition(x)] This is very elegant but under-the-cover it walks the whole list one more time and must copy most of the elements in it. My intuition is that this operation probably costs more than the original del statement at least memory wise. Keep in mind that somelist can be huge and that any solution that will iterate through it only once per run will probably always win. Using the filter function: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) somelist = filter(lambda x: not subtle_condition(x), somelist) This also creates a new list occupying lots of RAM. Using the itertools' filter function: from itertools import ifilterfalse while processingdata: for item in itertools.ifilterfalse(somecondtion, somelist): dosomestuff(item) This version of the filter call does not create a new list but will not call dosomestuff on every item breaking the logic of the algorithm. I am including this example only for the purpose of creating an exhaustive list. Moving items up the list while walking while processingdata: index = 0 for item in somelist: dosomestuff(item) if not somecondition(item): somelist[index] = item index += 1 del somelist[index:] This is a subtle method that seems cost effective. I think it will move each item (or the pointer to each item ?) exactly once resulting in an O(N) algorithm. Finally, I hope Python will be intelligent enough to resize the list at the end without allocating memory for a new copy of the list. Not sure though. Abandoning Python lists: class Doubly_Linked_List: def __init__(self): self.first = None self.last = None self.n = 0 def __len__(self): return self.n def __iter__(self): return DLLIter(self) def iterator(self): return self.__iter__() def append(self, x): x = DLLElement(x) x.next = None if self.last is None: x.prev = None self.last = x self.first = x self.n = 1 else: x.prev = self.last x.prev.next = x self.last = x self.n += 1 class DLLElement: def __init__(self, x): self.next = None self.data = x self.prev = None class DLLIter: etc... This type of object resembles a python list in a limited way. However, deletion of an element is guaranteed O(1). I would not like to go here since this would require massive amounts of code refactoring almost everywhere.

    Read the article

  • Why doesn't the highlighted part of the JavaScript work?

    - by Dor Cohen
    Why isn't the 'confirm password and password the same' part working? Meaning, the part that uses the 'getElementById' to adress the password and confirmpassword. Every part works but that particular part. It doesn't show a red box around the text fields. Can anyone help me? <html> <head> </head> <script> function submitinfo() { var firstname = document.getElementById("firstname").value; var lastname = document.getElementById("lastname").value; var username = document.getElementById("username").value; var password = document.getElementById("password").value; var confirmpassword = document.getElementById("confirmpassword").value; var email = document.getElementById("email").value; if(firstname !== "" && document.getElementById("firstname").style.borderColor == "red")     {     document.getElementById("firstname").style.border = "none"     } if(lastname !== "" && document.getElementById("lastname").style.borderColor == "red") { document.getElementById("lastname").style.border = "none" } if(username !== "" && document.getElementById("username").style.borderColor == "red") { document.getElementById("username").style.border = "none" } if(password !== "" && document.getElementById("password").style.borderColor == "red") { document.getElementById("password").style.border = "none" } if(confirmpassword !== "" && document.getElementById("confirmpassword").style.borderColor == "red") { document.getElementById("confirmpassword").style.border = "none" } if(email !== "" && document.getElementById("email").style.borderColor == "red") { document.getElementById("email").style.border = "none" } if(firstname == "") { document.getElementById("firstname").style.borderColor = "red"; document.getElementById("firstname").style.borderStyle = "solid"; } if(lastname == "") { document.getElementById("lastname").style.borderColor = "red"; document.getElementById("lastname").style.borderStyle = "solid"; } if(username == "") { document.getElementById("username").style.borderColor = "red"; document.getElementById("username").style.borderStyle = "solid"; } if(password == "") { document.getElementById("password").style.borderColor = "red"; document.getElementById("password").style.borderStyle = "solid"; } if(confirmpassword == "") { document.getElementById("confirmpassword").style.borderColor = "red"; document.getElementById("confirmpassword").style.borderStyle = "solid"; } if(email == "") { document.getElementById("email").style.borderColor = "red"; document.getElementById("email").style.borderStyle = "solid"; } if(password !== "" && confirmpassword !== "" && document.getElementById("password").style.border == "none" && document.getElementById("confirmpassword").style.border == "none" && password !== confirmpassword) { document.getElementById("password").style.border = "red"; document.getElementById("confirmpassword").style.border = "red"; } if(firstname && lastname && username && password && confirmpassword && email !== "") { window.open() } } </script> <h><font size=4 color=3BCCBE><b>Full Name</b></font><h/> <br> <input type="text" id="firstname" size="15px" placeholder="First"> <input type="text" id="lastname" size="15px" placeholder="Last"> <br> <br> <br> <br> <h><font size=4 color=3BCCBE><b>Choose your username</b></font></h> <br> <input type="text" id="username" size="37px"> <br> <p><font size=3 color="grey">atleast 6 characters long</font></p> <br> <h><font size=4 color=3BCCBE><b>Create a password</b></font></h> <br> <input type="password" id="password" size="37px"> <br> <br> <br> <br> <h><font size=4 color=3BCCBE><b>Confirm your password</b></font><h/> <br> <input type="password" id="confirmpassword" size="37px"> <br> <br> <br> <br> <h><font size=4 color=3BCCBE><b>Email address</b></font><h/> <br> <input type="text" id="email" size="37px"> <br> <br> <br> <br> <input type="button" value="Submit" onclick="submitinfo()" style="height:50px; width:85px; font-size:22px;> <br> </body> </html>

    Read the article

  • Make a function which returns the original list except the argument

    - by Alex
    I want make a function which takes a list of string and a string and returns NONE if there is no string in the string list, otherwise it returns SOME of the list of string which is the same as the original list of string except it doesn't contain the initial string (pattern): fun my_function (pattern, source_list) = case source_list of [] => NONE | [x] => if pattern = x then SOME [] else NONE | x::xs => if pattern = x then SOME (xs) else SOME (x) :: my_function (pattern, xs) (* this is wrong, what to do here?*) val a = my_function ("haha", ["12", "aaa", "bbb", "haha", "ccc", "ddd"]) (* should be SOME ["12", "aaa", "bbb", "ccc", "ddd"]*) val a2 = my_function ("haha2", ["123", "aaa", "bbb", "haha", "ccc"]) (*should be NONE*) val a3 = my_function ("haha3", ["haha3"]) (* should be SOME []*) I'm confused by the 3rd case: x::xs => .... What should do there? Note that I'd like not to use any sml library function.

    Read the article

  • Getting exception when trying to monkey patch pymongo.connection._Pool

    - by Creotiv
    I use pymongo 1.9 on Ubuntu 10.10 with python 2.6.6 When i trying to monkey patch pymongo.connection._Pool i'm getting error on connection: AutoReconnect: could not find master/primary But when i change _Pool class in pymongo.connection module, it work pretty fine. Even if i copy _Pool implementation from pymongo.connection module and will try to monkey patch by the same code, it still giving same exception. I need to remove threading.local from _Pool class, because i use gevent and i need to implement Pool for all mongo connections(for all threads). I use this code: import pymongo class GPool: """A simple connection pool. Uses thread-local socket per thread. By calling return_socket() a thread can return a socket to the pool. Right now the pool size is capped at 10 sockets - we can expose this as a parameter later, if needed. """ # Non thread-locals __slots__ = ["sockets", "socket_factory", "pool_size","sock"] #sock = None def __init__(self, socket_factory): self.pool_size = 10 if not hasattr(self,"sock"): self.sock = None self.socket_factory = socket_factory if not hasattr(self, "sockets"): self.sockets = [] def socket(self): # we store the pid here to avoid issues with fork / # multiprocessing - see # test.test_connection:TestConnection.test_fork for an example # of what could go wrong otherwise pid = os.getpid() if self.sock is not None and self.sock[0] == pid: return self.sock[1] try: self.sock = (pid, self.sockets.pop()) except IndexError: self.sock = (pid, self.socket_factory()) return self.sock[1] def return_socket(self): if self.sock is not None and self.sock[0] == os.getpid(): # There's a race condition here, but we deliberately # ignore it. It means that if the pool_size is 10 we # might actually keep slightly more than that. if len(self.sockets) < self.pool_size: self.sockets.append(self.sock[1]) else: self.sock[1].close() self.sock = None pymongo.connection._Pool = GPool

    Read the article

  • Python: re-initialize a function's default value for subsequent calls to the function.

    - by Peter Stewart
    I have a function that calls itself to increment and decrement a stack. I need to call it a number of times, and I'd like it to work the same way in subsequent calls but, as expected, it doesn't re-use the default value. I've read that this is a newbie trap and I've seen suggested solutions, but I haven't been able to make any solution work. It would be nice to be able to "fun.reset" def a(x, stack = [None]): print x,' ', stack if x > 5: temp = stack.pop() if x <=5: stack.append(1) if stack == []: return a(x + 1) print a(0) print a(2) #second call print a(3) #third call I expected this to work, but it doesn't. print a(0, [None]) print a(2, [None]) #second call print a(3, [None]) #third call Can I reset the function to it's initial state? Any help would be appreciated.

    Read the article

  • FIFO dequeueing in python?

    - by Aaron Ramsey
    hello again everybody— I'm looking to make a functional (not necessarily optimally efficient, as I'm very new to programming) FIFO queue, and am having trouble with my dequeueing. My code looks like this: class QueueNode: def __init__(self, data): self.data = data self.next = None def __str__(self): return str(self.data) class Queue: def__init__(self): self.front = None self.rear = None self.size = 0 def enqueue(self, item) newnode = QueueNode(item) newnode.next = None if self.size == 0: self.front = self.rear = newnode else: self.rear = newnode self.rear.next = newnode.next self.size = self.size+1 def dequeue(self) dequeued = self.front.data del self.front self.size = self.size-1 if self.size == 0: self.rear = None print self.front #for testing if I do this, and dequeue an item, I get the error "AttributeError: Queue instance has no attribute 'front'." I guess my function doesn't properly assign the new front of the queue? I'm not sure how to fix it though. I don't really want to start from scratch, so if there's a tweak to my code that would work, I'd prefer that—I'm not trying to minimize runtime so much as just get a feel for classes and things of that nature. Thanks in advance for any help, you guys are the best.

    Read the article

  • no Jquery only Javascrip fadein function with cleartype fot text

    - by Chetan
    Sorry guys.. I am not familiar with JavaScrip anymore but I need to add clear type of some thing which can make text anti-aliased in IE7 browser. My script as follow // JavaScript Document var CurrentDivIndex=0; var TimeOutValue; var btn; var TimeToFade = 1000.0; function ShowDivSlideShow() { try { if(CurrentDivIndex == 5) CurrentDivIndex=0; CurrentDivIndex++; //alert("Banner" + CurrentDivIndex); //alert(CurrentDivIndex); var Indexer=1; while(Indexer<6) { var DivToShow=document.getElementById("Banner" + Indexer); DivToShow.style.display = "none"; btn=document.getElementById("btnb" + Indexer); btn.setAttribute("class","none"); Indexer++; } var DivToShow=document.getElementById("Banner" + CurrentDivIndex); DivToShow.style.display = "block"; btn=document.getElementById("btnb" + CurrentDivIndex); btn.setAttribute("class","activeSlide"); // btn.className="activeSlide"; fadeIn(); TimeOutValue=setTimeout("ShowDivSlideShow()",6000); } catch(err) { alert(err) } } function ShowCustomDiv(CurrentDivIndexRec) { clearTimeout(TimeOutValue) CurrentDivIndex=CurrentDivIndexRec var Indexer=1; while(Indexer<6) { if(CurrentDivIndex==Indexer) { Indexer++; continue; } var DivToShow=document.getElementById("Banner" + Indexer); DivToShow.style.display = "none"; btn=document.getElementById("btnb" + Indexer); btn.setAttribute("class","none"); Indexer++; } var DivToShow=document.getElementById("Banner" + CurrentDivIndex); DivToShow.style.display = "block"; btn=document.getElementById("btnb" + CurrentDivIndex); btn.setAttribute("class","activeSlide"); btn.className="activeSlide" fadeIn(); } function ShowDivSlideShowWithTimeOut(CurrentDivIndexRec) { clearTimeout(TimeOutValue) CurrentDivIndex=CurrentDivIndexRec; var Indexer=1; while(Indexer<6) { if(CurrentDivIndex==Indexer) { Indexer++; continue; } var DivToShow=document.getElementById("Banner" + Indexer); DivToShow.style.display = "none"; btn=document.getElementById("btnb" + Indexer); btn.setAttribute("class","none"); Indexer++; } var DivToShow=document.getElementById("Banner" + CurrentDivIndexRec); DivToShow.style.display = "block"; btn=document.getElementById("btnb" + CurrentDivIndexRec); btn.setAttribute("class","activeSlide"); TimeOutValue=setTimeout("ShowDivSlideShow()",6000); } function ShowCustomDivOnClick(CurrentDivIndexRec) { clearTimeout(TimeOutValue) CurrentDivIndex=CurrentDivIndexRec; var Indexer=1; while(Indexer<6) { if(CurrentDivIndex==Indexer) { Indexer++; continue; } var DivToShow=document.getElementById("Banner" + Indexer); DivToShow.style.display = "none"; btn=document.getElementById("btnb" + Indexer); btn.setAttribute("class","none"); Indexer++; } var DivToShow=document.getElementById("Banner" + CurrentDivIndexRec); DivToShow.style.display = "block"; btn=document.getElementById("btnb" + CurrentDivIndexRec); btn.setAttribute("class","activeSlide"); fadeIn(); TimeOutValue=setTimeout("ShowDivSlideShow()",6000); } function setOpacity(level) { element=document.getElementById("Banner" + CurrentDivIndex); element.style.opacity = level; element.style.MozOpacity = level; element.style.KhtmlOpacity = level; element.style.filter = "alpha(opacity=" + (level * 100) + ");"; } var duration = 300; /* 1000 millisecond fade = 1 sec */ var steps = 10; /* number of opacity intervals */ var delay = 6000; /* 5 sec delay before fading out */ function fadeIn(){ for (i = 0; i <= 1; i += (1 / steps)) { setTimeout("setOpacity(" + i + ")", i * duration); } // setTimeout("fadeOut()", delay); } function fadeOut() { for (i = 0; i <= 1; i += (1 / steps)) { setTimeout("setOpacity(" + (1 - i) + ")", i * duration); } setTimeout("fadeIn()", duration); } //end of script Now I am very confused where to add : $('#slideshow').cycle({ cleartype: 1 // enable cleartype corrections }); or $('#fadingElement').fadeIn(2000, function(){ $(this).css('filter',''); }); so it will work... Please Help me...

    Read the article

  • Python Introspection: How to get varnames of class methods?

    - by daccle
    I want to get the names of the keyword arguments of the methods of a class. I think I understood how to get the names of the methods and how to get the variable names of a specific method, but I don't get how to combine these: class A(object): def A1(self, test1=None): self.test1 = test1 def A2(self, test2=None): self.test2 = test2 def A3(self): pass def A4(self, test4=None, test5=None): self.test4 = test4 self.test5 = test5 a = A() # to get the names of the methods: for methodname in a.__class__.__dict__.keys(): print methodname # to get the variable names of a specific method: for varname in a.A1.__func__.__code__.co_varnames: print varname # I want to have something like this: for function in class: print function.name for varname in function: print varname # desired output: A1 self test1 A2 self test2 A3 self A4 self test4 test5

    Read the article

  • Python 4 step setup with progressBars

    - by Samuel Taylor
    I'm having a problem with the code below. When I run it the progress bar will pulse for around 10 secs as meant to and then move on to downloading and will show the progress but when finished it will not move on to the next step it just locks up. import sys import time import pygtk import gtk import gobject import threading import urllib import urlparse class WorkerThread(threading.Thread): def __init__ (self, function, parent, arg = None): threading.Thread.__init__(self) self.function = function self.parent = parent self.arg = arg self.parent.still_working = True def run(self): # when does "run" get executed? self.parent.still_working = True if self.arg == None: self.function() else: self.function(self.arg) self.parent.still_working = False def stop(self): self = None class MainWindow: def __init__(self): gtk.gdk.threads_init() self.wTree = gtk.Builder() self.wTree.add_from_file("gui.glade") self.mainWindows() def mainWindows(self): self.mainWindow = self.wTree.get_object("frmMain") dic = { "on_btnNext_clicked" : self.mainWindowNext, } self.wTree.connect_signals(dic) self.mainWindow.show() self.installerStep = 0 # 0 = none, 1 = preinstall, 2 = download, 3 = install info, 4 = install #gtk.main() self.mainWindowNext() def pulse(self): self.wTree.get_object("progress").pulse() if self.still_working == False: self.mainWindowNext() return self.still_working def preinstallStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 1 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def downloadStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 2 urllib.urlretrieve('http://mozilla.mirrors.evolva.ro//firefox/releases/3.6.3/win32/en-US/Firefox%20Setup%203.6.3.exe', '/tmp/firefox.exe', self.updateHook) self.mainWindowNext() def updateHook(self, blocks, blockSize, totalSize): percentage = float ( blocks * blockSize ) / totalSize if percentage > 1: percentage = 1 self.wTree.get_object("progress").set_fraction(percentage) while gtk.events_pending(): gtk.main_iteration() def installInfoStep(self): self.wTree.get_object("btnNext").set_sensitive(1) self.wTree.get_object("notebook1").set_current_page(1) self.installerStep = 3 def installStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 4 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def mainWindowNext(self, widget = None): if self.installerStep == 0: self.preinstallStep() elif self.installerStep == 1: self.downloadStep() elif self.installerStep == 2: self.installInfoStep() elif self.installerStep == 3: self.installStep() elif self.installerStep == 4: sys.exit(0) def heavyWork(self): time.sleep(10) if __name__ == '__main__': MainWindow() gtk.main()

    Read the article

  • Difficulty adding widgets to django form.

    - by codingJoe
    I have a django app that tracks activities that can benefit a classroom. Using the django examples, I was able to build a form to enter this data. But when I try to add widgets to that form, things get tricky. What I want is a calendar widget that lets the user enter the 'activity_date' field using a widget. If I use Admin interface. The AdminDateWidget works fine. however. This particular user isn't allowed access to the admin interface so I need a different way to present this widget. Also I couldn't figure out how to make the bring the admin widget over into non-admin pages. So I tried a custom widget. This is the first custom widget I've built, so I'm not quite sure what is supposed to be going on here. Any Expert Advice? How do I get my date widget to work? # The Model class Activity(models.Model): activity_date = models.DateField() activity_type = models.CharField(max_length=50, choices=ACTIVITY_TYPES) activity_description = models.CharField(max_length=200) activity_duration= models.DecimalField(decimal_places=2, max_digits=4) est_attendance = models.IntegerField("Estimated attendance") # The Form class ActivityForm(forms.ModelForm): # The following line causes lockup if enabled. # With the DateTimeWidget removed, the form functions correctly except that there is no widget. #activity_date = forms.DateField(label=_('Date'), widget=DateTimeWidget) ##!!! Point of Error !!! class Meta: model = Activity fields = ('activity_date', 'activity_type', 'activity_description', 'activity_duration', 'est_attendance') def __init__(self, *args, **kwargs): super(ActivityForm, self).__init__(*args, **kwargs) instance = getattr(self, 'instance', None) edit_aid = kwargs.get('edit_aid', False) # On a different approach, the following also didn't work. #self.fields['activity_date'].widget = widgets.AdminDateWidget() # The Widget # Example referenced: http://djangosnippets.org/snippets/391/ calbtn = u""" <button id="calendar-trigger">...</button> <img src="%s/site_media/images/icon_calendar.gif" alt="calendar" id="%s_btn" style="cursor: pointer; border: 1px solid #8888aa;" title="Select date and time" onmouseover="this.style.background='#444444';" onmouseout="this.style.background=''" /> <script type="text/javascript"> Calendar.setup({ trigger : "calendar-trigger", inputField : "%s" }); </script>""" class DateTimeWidget(forms.widgets.TextInput): dformat = '%Y-%m-%d %H:%M' def render(self, name, value, attrs=None): print "DTWgt render name=%s, value=%s" % name, value if value is None: value = '' final_attrs = self.build_attrs(attrs, type=self.input_type, name=name) if value != '': try: final_attrs['value'] = \ force_unicode(value.strftime(self.dformat)) except: final_attrs['value'] = \ force_unicode(value) if not final_attrs.has_key('id'): final_attrs['id'] = u'%s_id' % (name) id = final_attrs['id'] jsdformat = self.dformat #.replace('%', '%%') cal = calbtn % (settings.MEDIA_URL, id, id, jsdformat, id) a = u'<input%s />%s' % (forms.util.flatatt(final_attrs), cal) print "render return %s " % a return mark_safe(a) def value_from_datadict(self, data, files, name): print "DTWgt value_from_datadict" dtf = forms.fields.DEFAULT_DATETIME_INPUT_FORMATS empty_values = forms.fields.EMPTY_VALUES value = data.get(name, None) if value in empty_values: return None if isinstance(value, datetime.datetime): return value if isinstance(value, datetime.date): return datetime.datetime(value.year, value.month, value.day) for format in dtf: try: return datetime.datetime(*time.strptime(value, format)[:6]) except ValueError: continue return None

    Read the article

  • slow DNS resolution

    - by Ehsan
    I have a DNS server that resolves all queries for an internal group of servers. It is a bind on CentOS 5.5 (same as RHEL5) and I have set it up to allow recursion and resolve direction without any forwarders. The problem I am facing is that it takes a freakishly long amount of time to resolve a name for the first time. (in the magnitudes of 20 sec) This causes clients to give timeout. When I set it to forward all to Google's public DNS, i.e. 8.8.8.8+8.8.4.4, it works very nicely (within a second). I tried monitoring the traffic on the net to see why it is doing this: [root@ns1 ~]# tcpdump -nnvvvA -s0 udp tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes 23:06:36.137797 IP (tos 0x0, ttl 64, id 35903, offset 0, flags [none], proto: UDP (17), length: 60) 172.17.1.10.36942 > 172.17.1.4.53: [udp sum ok] 19773+ A? www.paypal.com. (32) E..<[email protected]... .....N.5.(6.M=...........www.paypal.com..... 23:06:36.140594 IP (tos 0x0, ttl 64, id 56477, offset 0, flags [none], proto: UDP (17), length: 71) 172.17.1.4.6128 > 192.35.51.30.53: [udp sum ok] 10105 [1au] A? www.paypal.com. ar: . OPT UDPsize=4096 (43) E..G....@........#3....5.3fR'y...........www.paypal.com.......)........ 23:06:38.149756 IP (tos 0x0, ttl 64, id 13078, offset 0, flags [none], proto: UDP (17), length: 71) 172.17.1.4.52425 > 192.54.112.30.53: [udp sum ok] 54892 [1au] A? www.paypal.com. ar: . OPT UDPsize=4096 (43) [email protected]&.....6p....5.3.q.l...........www.paypal.com.......)........ 23:06:40.159725 IP (tos 0x0, ttl 64, id 43016, offset 0, flags [none], proto: UDP (17), length: 71) 172.17.1.4.24059 > 192.42.93.30.53: [udp sum ok] 11205 [1au] A? www.paypal.com. ar: . OPT UDPsize=4096 (43) E..G....@..@.....*].]..5.3..+............www.paypal.com.......)........ 23:06:41.141403 IP (tos 0x0, ttl 64, id 35904, offset 0, flags [none], proto: UDP (17), length: 60) 172.17.1.10.36942 > 172.17.1.4.53: [udp sum ok] 19773+ A? www.paypal.com. (32) E..<.@..@..@... .....N.5.(6.M=...........www.paypal.com..... 23:06:42.169652 IP (tos 0x0, ttl 64, id 44001, offset 0, flags [none], proto: UDP (17), length: 60) 172.17.1.4.9141 > 192.55.83.30.53: [udp sum ok] 1184 A? www.paypal.com. (32) E..<[email protected].#..5.(...............www.paypal.com..... 23:06:42.207295 IP (tos 0x0, ttl 54, id 38004, offset 0, flags [none], proto: UDP (17), length: 205) 192.55.83.30.53 > 172.17.1.4.9141: [udp sum ok] 1184- q: A? www.paypal.com. 0/3/3 ns: paypal.com. NS ns1.isc-sns.net., paypal.com. NS ns2.isc-sns.com., paypal.com. NS ns3.isc-sns.info. ar: ns1.isc-sns.net. AAAA 2001:470:1a::1, ns1.isc-sns.net. A 72.52.71.1, ns2.isc-sns.com. A 38.103.2.1 (177) E....t..6./A.7S......5#..................www.paypal.com..................ns1.isc-sns.net..............ns2.isc-sns...............ns3.isc-sns.info..,.......... ..p.............,..........H4G..I..........&g.. (this goes on for a few more seconds) If you look carefully, you will see that the first 3-4 root servers did not respond at all. This wastes 7-8 seconds, until one of them responded. Do you think I have setup something wrong here? Interestingly, when I dig directly from the root servers that did not respond, the always respond very fast (showing the firewall/nat is not the issue here). E.g. dig www.paypal.com @192.35.51.30 works perfectly, consistently, and very fast. What do you think about this mystery?

    Read the article

  • How to create a complete binary tree of height 'h' using Python?

    - by Jack
    Here is the node structure class Node: def __init__(self, data): # initializes the data members self.left = None self.right = None self.parent = None self.data = data complete binary tree Definition: A binary tree in which every level, except possibly the deepest, is completely filled. At depth n, the height of the tree, all nodes must be as far left as possible. -- http://www.itl.nist.gov/div897/sqg/dads/HTML/completeBinaryTree.html I am looking for an efficient algorithm.

    Read the article

  • CSS being ignored in IE & FFox but not Chrome

    - by Grant
    Hi, i am styling a navigation menu using the following css. I have found that it works perfectly in chrome but absolutely none of the css is beign applied in firefox or IE. Is there something obvious that i havent done or have done here? <style type="text/css"> #ddm { margin: 0; padding: 0; } #ddm li { float: left; list-style: none; font: 8pt Tahoma, Geneva, sans-serif; } #ddm li a { display: block; padding: 5px 12px; text-decoration: none; border-right: 1px solid white; width: 70px; white-space: nowrap; color:Red; border: none; } #ddm li a:hover { color:White; background-color:#444444; } #ddm li ul { margin: 0; padding: 0; position: absolute; visibility: hidden; } #ddm li ul li { float: none; display: inline } #ddm li ul li a { width: auto; } #ddm li ul li a:hover { } </style> <ul id="ddm"> <li> <ul> <li><a href="#">test 1</a></li> <li><a href="#">test 2</a></li> </ul> </li> </ul>

    Read the article

  • How to add default value on save form?

    - by Ignacio
    I have an object Task and a form that saves it. I want to automatically asign created_by field to the currently logged in user. So, my view is this: def new_task(request, task_id=None): message = None if task_id is not None: task = Task.objects.get(pk=task_id) message = 'TaskOK' submit = 'Update' else: task = Task(created_by = GPUser(user=request.user)) submit = 'Create' if request.method == 'POST': # If the form has been submitted... form = TaskForm(request.POST, instance=task) if form.is_valid(): task = form.save(commit=False); task.created_by = GPUser(user=request.user) task.save() if message == None: message = 'taskOK' return tasks(request, message) else: form = TaskForm(instance=task) return custom_render('user/new_task.html', {'form': form, 'submit': submit, 'task_id':task.id}, request) The problem is, you guessed, the created_by field doesn't get saved. Any ideas? Thanks

    Read the article

  • C++ Deck and Card Class Error with bad alloc

    - by user3702164
    Just started learn to code in school. Our assignment requires us to create a card game with card,deck and hand class. I am having troubles with it now and i keep getting exception: std::bad_alloc at memory location. Here are my codes right now CardType h: #ifndef cardType_h #define cardType_h #include <string> using namespace std; class cardType{ public: void print(); int getValue() const; string getSymbol() const; string getSpecial() const; string getSuit() const; int checkSpecial(int gscore) const; cardType(); cardType(string suit,int value); private: int value; string special; string symbol; string suit; }; #endif CardType cpp: #include "cardType.h" #include <iostream> #include <string> using namespace std; void cardType::print() { cout << getSymbol() << " of " << getSuit() << ", having the value of " << getValue() << "."<< endl <<"This card's special is " << getSpecial() << endl; } int cardType::getValue() const { return value; } string cardType::getSymbol() const { return symbol; } string cardType::getSpecial() const { return special; } string cardType::getSuit() const { return suit; } cardType::cardType(){ value=0; symbol="?"; special='?'; suit='?'; } cardType::cardType(string s, int v){ suit = s; value = v; switch(v){ case 1: // Ace cards have a value of 1 and have no special type symbol="Ace"; special="None"; break; case 2: // 2 cards have a value of 2 and have no special type symbol="2"; special="None"; break; case 3: symbol="3"; // 3 cards have a value of 3 and have no special type special="None"; break; case 4: symbol="4"; // 4 cards have a value of 0 and have a special type "Reverse" which reverses the flow of the game special="Reverse"; value=0; break; case 5: symbol="5"; // 5 cards have a value of 5 and have no special type special="None"; break; case 6: symbol="6"; // 6 cards have a value of 6 and have no special type special="None"; break; case 7: symbol="7"; // 7 cards have a value of 7 and have no special type special="None"; break; case 8: symbol="8"; // 8 cards have a value of 8 and have no special type special="None"; break; case 9: symbol="9"; // 9 cards have a value of 0 and have a special type "Pass" which does not add any value to the game and lets the player skip his turn. special="Pass"; value=0; break; case 10: symbol="10"; // 10 cards have a value of 10 and have a special type "subtract" which instead of adding the 10 value to the total game it is subtracted instead. special="Subtract"; value=10; break; case 11: // Jack cards have a value of 10 and have no special type symbol="Jack"; special="None"; value=10; break; case 12: // Queens cards have a value of 10 and have no special type symbol="Queen"; special="None"; value=10; break; case 13: symbol="King"; // King cards have a value of 0 and have a special type "NinetyNine" which changes the total game score to 99 reguardless what number it was previously special="NinetyNine"; value=0; break; } } int cardType::checkSpecial(int gscore) const{ if(special=="Pass"){ return gscore; } if(special=="Reverse"){ return gscore; } if(special=="Subtract"){ return gscore - value; } if(special=="NinetyNine"){ return 99; } else{ return gscore + value; } } DeckType h: #ifndef deckType_h #define deckType_h #include "cardType.h" #include <string> using namespace std; class deckType { public: void shuffle(); cardType dealCard(); deckType(); private: cardType *deck; int current; }; #endif DeckType cpp: #include <iostream> #include "deckType.h" using namespace std; deckType::deckType() { int index = 0; int current=0; deck = new cardType[52]; string suit[] = {"Hearts","Diamonds","Clubs","Spades"}; int value[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; for ( int i = 0; i <= 3; i++ ) { for ( int j = 1; j <= 13; j++ ) { deck[index] = cardType(suit[i],value[j]); index++; } } } cardType deckType::dealCard() { return deck[current]; current++; } Main cpp : #include "deckType.h" #include <iostream> using namespace std; int main() { deckType gamedeck; cout << "1" <<endl; cardType currentCard; cout << "2" <<endl; currentCard = gamedeck.dealCard(); cout << "3" <<endl; return 0; } I keep getting bad_alloc at the currentCard = gamedeck.dealCard(); I really do not know what i have done wrong.

    Read the article

  • Python 4 steps setup with progressBars

    - by Samuel Taylor
    I'm having a problem with the code below. When I run it the progress bar will pulse for around 10 secs as meant to and then move on to downloading and will show the progress but when finished it will not move on to the next step it just locks up. import sys import time import pygtk import gtk import gobject import threading import urllib import urlparse class WorkerThread(threading.Thread): def __init__ (self, function, parent, arg = None): threading.Thread.__init__(self) self.function = function self.parent = parent self.arg = arg self.parent.still_working = True def run(self): # when does "run" get executed? self.parent.still_working = True if self.arg == None: self.function() else: self.function(self.arg) self.parent.still_working = False def stop(self): self = None class MainWindow: def __init__(self): gtk.gdk.threads_init() self.wTree = gtk.Builder() self.wTree.add_from_file("gui.glade") self.mainWindows() def mainWindows(self): self.mainWindow = self.wTree.get_object("frmMain") dic = { "on_btnNext_clicked" : self.mainWindowNext, } self.wTree.connect_signals(dic) self.mainWindow.show() self.installerStep = 0 # 0 = none, 1 = preinstall, 2 = download, 3 = install info, 4 = install #gtk.main() self.mainWindowNext() def pulse(self): self.wTree.get_object("progress").pulse() if self.still_working == False: self.mainWindowNext() return self.still_working def preinstallStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 1 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def downloadStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 2 urllib.urlretrieve('http://mozilla.mirrors.evolva.ro//firefox/releases/3.6.3/win32/en-US/Firefox%20Setup%203.6.3.exe', '/tmp/firefox.exe', self.updateHook) self.mainWindowNext() def updateHook(self, blocks, blockSize, totalSize): percentage = float ( blocks * blockSize ) / totalSize if percentage > 1: percentage = 1 self.wTree.get_object("progress").set_fraction(percentage) while gtk.events_pending(): gtk.main_iteration() def installInfoStep(self): self.wTree.get_object("btnNext").set_sensitive(1) self.wTree.get_object("notebook1").set_current_page(1) self.installerStep = 3 def installStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 4 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def mainWindowNext(self, widget = None): if self.installerStep == 0: self.preinstallStep() elif self.installerStep == 1: self.downloadStep() elif self.installerStep == 2: self.installInfoStep() elif self.installerStep == 3: self.installStep() elif self.installerStep == 4: sys.exit(0) def heavyWork(self): time.sleep(10) if __name__ == '__main__': MainWindow() gtk.main() I have a feeling that its something to do with: while gtk.events_pending(): gtk.main_iteration() Is there a better way of doing this?

    Read the article

  • Pymedia video encoding failed

    - by user1474837
    I am using Python 2.5 with Windows XP. I am trying to make a list of pygame images into a video file using this function. I found the function on the internet and edited it. It worked at first, than it stopped working. This is what it printed out: Making video... Formating 114 Frames... starting loop making encoder Frame 1 process 1 Frame 1 process 2 Frame 1 process 2.5 This is the error: Traceback (most recent call last): File "ScreenCapture.py", line 202, in <module> makeVideoUpdated(record_files, video_file) File "ScreenCapture.py", line 151, in makeVideoUpdated d = enc.encode(da) pymedia.video.vcodec.VCodecError: Failed to encode frame( error code is 0 ) This is my code: def makeVideoUpdated(files, outFile, outCodec='mpeg1video', info1=0.1): fw = open(outFile, 'wb') if (fw == None) : print "Cannot open file " + outFile return if outCodec == 'mpeg1video' : bitrate= 2700000 else: bitrate= 9800000 start = time.time() enc = None frame = 1 print "Formating "+str(len(files))+" Frames..." print "starting loop" for img in files: if enc == None: print "making encoder" params= {'type': 0, 'gop_size': 12, 'frame_rate_base': 125, 'max_b_frames': 90, 'height': img.get_height(), 'width': img.get_width(), 'frame_rate': 90, 'deinterlace': 0, 'bitrate': bitrate, 'id': vcodec.getCodecID(outCodec) } enc = vcodec.Encoder(params) # Create VFrame print "Frame "+str(frame)+" process 1" bmpFrame= vcodec.VFrame(vcodec.formats.PIX_FMT_RGB24, img.get_size(), # Covert image to 24bit RGB (pygame.image.tostring(img, "RGB"), None, None) ) print "Frame "+str(frame)+" process 2" # Convert to YUV, then codec da = bmpFrame.convert(vcodec.formats.PIX_FMT_YUV420P) print "Frame "+str(frame)+" process 2.5" d = enc.encode(da) #THIS IS WHERE IT STOPS print "Frame "+str(frame)+" process 3" fw.write(d.data) print "Frame "+str(frame)+" process 4" frame += 1 print "savng file" fw.close() Could somebody tell me why I have this error and possibly how to fix it? The files argument is a list of pygame images, outFile is a path, outCodec is default, and info1 is not used anymore. UPDATE 1 This is the code I used to make that list of pygame images. from PIL import ImageGrab import time, pygame pygame.init() f = [] #This is the list that contains the images fps = 1 for n in range(1, 100): info = ImageGrab.grab() size = info.size mode = info.mode data = info.tostring() info = pygame.image.fromstring(data, size, mode) f.append(info) time.sleep(fps)

    Read the article

  • How to add default value on django save form?

    - by Ignacio
    I have an object Task and a form that saves it. I want to automatically asign created_by field to the currently logged in user. So, my view is this: def new_task(request, task_id=None): message = None if task_id is not None: task = Task.objects.get(pk=task_id) message = 'TaskOK' submit = 'Update' else: task = Task(created_by = GPUser(user=request.user)) submit = 'Create' if request.method == 'POST': # If the form has been submitted... form = TaskForm(request.POST, instance=task) if form.is_valid(): task = form.save(commit=False); task.created_by = GPUser(user=request.user) task.save() if message == None: message = 'taskOK' return tasks(request, message) else: form = TaskForm(instance=task) return custom_render('user/new_task.html', {'form': form, 'submit': submit, 'task_id':task.id}, request) The problem is, you guessed, the created_by field doesn't get saved. Any ideas? Thanks

    Read the article

  • Regex Remove Images with style tag from Html

    - by Mark Milford
    Hi I am new to Regex, however I decided it was the easiest route to what I needed to do. Basically I have a string (in PHP) which contains a whole load of HTML code... I want to remove any tags which have style=display:none... so for example <img src="" style="display:none" /> <img src="" style="width:11px;display: none" > etc... So far my Regex is: <img.*style=.*display.*:.*none;.* > But that seems to leave bits of html behind and also take the next element away when used in php with preg_replace.

    Read the article

  • How to flatten list of options using higher order functions?

    - by Synesso
    Using Scala 2.7.7: If I have a list of Options, I can flatten them using a for-comprehension: val listOfOptions = List(None, Some("hi"), None) listOfOptions: List[Option[java.lang.String]] = List(None, Some(hi), None) scala> for (opt <- listOfOptions; string <- opt) yield string res0: List[java.lang.String] = List(hi) I don't like this style, and would rather use a HOF. This attempt is too verbose to be acceptable: scala> listOfOptions.flatMap(opt => if (opt.isDefined) Some(opt.get) else None) res1: List[java.lang.String] = List(hi) Intuitively I would have expected the following to work, but it doesn't: scala> List.flatten(listOfOptions) <console>:6: error: type mismatch; found : List[Option[java.lang.String]] required: List[List[?]] List.flatten(listOfOptions) Even the following seems like it should work, but doesn't: scala> listOfOptions.flatMap(_: Option[String]) <console>:6: error: type mismatch; found : Option[String] required: (Option[java.lang.String]) => Iterable[?] listOfOptions.flatMap(_: Option[String]) ^ The best I can come up with is: scala> listOfOptions.flatMap(_.toList) res2: List[java.lang.String] = List(hi) ... but I would much rather not have to convert the option to a list. That seems clunky. Any advice?

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >