Search Results

Search found 4670 results on 187 pages for 'osx jedi'.

Page 23/187 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Python: OSX Library for fast full screen jpg/png display

    - by Parand
    Frustrated by lack of a simple ACDSee equivalent for OS X, I'm looking to hack one up for myself. I'm looking for a gui library that accommodates: Full screen image display High quality image fit-to-screen (for display) Low memory usage Fast display Reasonable learning curve (the simpler the better) Looks like there are several choices, so which is the best? Here are some I've run across: PyOpenGL PyGame PyQT wxpython I don't have any particular experience with any of these, nor any strong desire to become an expert - I'm looking for the simplest solution. What do you recommend? [Update] For those not familiar with ACDSee, here's what it does that I care about: Simple list/thubmnail display of images in a directory Sort by name/size/type Ability to view images full screen Single-key delete while viewing full screen Move to next/previous image while viewing full screen Ability to select a group of images for: move to / copy to directory delete resize ACDSee has a bunch of niceties as well, such as remembering directories you've moved images to in the past, remembering your resize settings, displaying the total size of the images you've selected, etc. I've tried most of the options I could find (including Xee) and none of them quite get there. Please keep in mind that this is a programming/library question, not a criticism of any of the existing tools.

    Read the article

  • Network Connection NSNotification for OSX?

    - by Andrew
    I simply need to have a notification post when a valid IP address is assigned. I have tried polling via SCReachability, but that seems to be inefficient. Any suggestions? This seems like it should be simple, but I've been struggling for several hours to get anything working.

    Read the article

  • Uninstalling Silverligh 4 beta on OSX [closed]

    - by Einar Ingebrigtsen
    I want to downgrade to SL3 on my Mac after accidently installing SL4 Beta. I've tried the SL3 uninstall procedure: rm -rf /Library/Internet\ Plug-Ins/Silverlight.plugin rm -rf /Library/Receipts/Silverlight*.pkg rm -rf ~/Library/Application\ Support/Microsoft/Silverlight But still get an error message when I try to install SL3 saying there is a newer version there. Anyone got any input on how to do this ?

    Read the article

  • Problems using 2 simplemodal osx calls

    - by Marcos
    I´m developing a webpage that contains two <p> tags (program and events), that shows two different contents. When I click the program button (it´s a <p> tag), it´s ok, it shows the table on the div´s. But, when I click the events button, again it shows the program <p> tag contents, and I want to show the events table content. I´ve read de solution for this question on this site, but not happens, when I change my JS file, the content of both <p> tags disapears. Can somebody help me?

    Read the article

  • Update SVN under my Mac OSX 10.5

    - by SergioP
    Hi, I had downloaded and installed the 1.6.9 version of SVN from http://subversion.tigris.org/. After the installation I noticed that if I launch the command "svn" from the terminal, my Mac still uses the old version, the 1.4.4. If i want to use the new version, I need to specify its path, like this: - /opt/subversion/bin/svn commit instead of: - svn commit There is a way to solve this problem and use the new version of the command without typing the entire path? Tanks Sergio

    Read the article

  • Hi There!! Problems using 2 simplemodal osx calls

    - by Marcos
    Well, i´m developing a webpage that contains two tags (program and events), that shows two different contents. When I click the program button(it´s a tag), it´s ok, it´s shows the table on the div´s. But, when I click the events button, again it´s shows the program tag contents, and I want to show the events table content. I´ve read de solution for this question on this site, but not happens, when i change my JS file, the content of both tags disapears. Please, somebody help me!...Thank´s

    Read the article

  • Curious about python installation paths, especially on OSX.

    - by chiggsy
    First: I'm running Macports. No problems with that, except: /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin which is the value of sys.exec_prefix, for my macports python even though: /opt/local/lib/python2.6/site-packages/ seems to be quite a logical place to put things, /opt/local being the macports --prefix, as it were. Why does easy_install put things in this odd Frameworks/Python.framework thing? More importantly, can i use the methods here, to ensure that all my systemwide python, particularly the scripts which I really want in /opt/local/bin, things I use all over the place like (i|b)python for example are accessible?

    Read the article

  • osx sys/io.h not found

    - by ioh
    Hi, I'd like to compile a c programm developed for linux using cc under os x. It includes the header sys/io.h. When compiling I get the error that this file could not be found? Isn't there any sys/io.h header file under os x? Any help would be really appreciated! Thanks!

    Read the article

  • Permissions on Mac OSX

    - by Linda
    I think that this is a permissions issue but I am not sure and I am not sure how to repair the problem. I have a new MacBook. I have 2 external drives that were previously used on another MacBook. I have a lot of folders and XCode projects on the external drives. When I try to work on the projects, there is a message similar to this: "This file is not writable. You may not be able to save your changes, but you will be able to Save a Copy somewhere else. Do you want to edit this file anyway?" If I make changes and try to close the project I get this error: "The project and user files project.pbxproj and macbook.pbxuser for project “thirdtry.xcodeproj” are not writeable and cannot be saved. Your changes will be lost if you close the project. You may need to SCM edit these files to gain writability." I have tried just to rename the folder but that permission is not allowed either unless I individually change permissions for every file in an XCode project. As you can imagine, this could be time consuming for tons of files and projects. I can copy the project into internal memory and can run it then after renaming the folder that contains all of the files. This defeats the purpose of having all of the projects on an external drive. Also, in XCode, there is no "Build and Run" there is only "Build and Debug" now. I don't know if this is related or not. Suggestions for how to repair all permissions to all files and folders on my external drives? What about the "Build and Debug" and no "Build and Run" choice? Thanks, Linda

    Read the article

  • Is there a way to use the OSX cocoa NSApplication method activateIgnoringOtherApps: to activate an a

    - by Michael Minerva
    This may be a dumb question but it seems like activateIgnoringOtherApps: may be the only way to activate an app using Cocoa. I have a java app that loads up a Cocoa app and I want the Cocoa app to be activated when this happens. The problem is I do not want to have to launch an intermediate app (some sort of controller) and use this app to activateIgnoringOtherApps: my other Cocoa app. Is there some way to use activateIgnoringOtherApps: to force my Cocoa app to become active?

    Read the article

  • A popup button with a static image (Cocoa OSX)

    - by Michael Minerva
    I am trying to make a popup button that always displays a + as its image and when you click on it, a context menu pops up that will allow you to decide what type of object you want to add. Is there anyway to do this using an NSPopupButton? I saw in the specs for NSPopupButotn that the method SetImage has no effect so it seems that this is likely not going to work using this class. Is this correct?

    Read the article

  • Graphical Sudo for Mac OSX

    - by Johannes
    Hi. I'm designing a little software in java. Don't know the term/definition to what I'm doing, but I'm prompting commands from java to the terminal. Something like this: Process process = Runtime.getRuntime().exec("command"); I've done this before in linux, and I used the gksudo for commands that required root password. Is there any "gksudo" in os x? Any graphical popup asking for root password. Thanks =)

    Read the article

  • Getting a borderless window to receive mouseMoved events (Cocoa OSX)

    - by Michael Minerva
    I have a little popup window used for selecting images sorted by groups, and I would like to add a selection box around whatever image is being hovered over. I am trying to this by overriding the mouseMoved event for the window but it seems that a window that has a border-less style mask receives no mouseMoved events even if you have set setAcceptsMouseMoved events to YES. Is there anyway to make a borderless window receive this events?

    Read the article

  • How to unmangle exported symbols from C++ in dynamic libraries in XCode on OSX

    - by Gerald
    I've been trying to develop a dynamic library in C++ that can be run-time loaded in an application. I finally got it working, but it's a little ugly. I have a function that takes a pointer to a C++ class as an argument, which looks like this: bool registerGrindPlugin( Grind::PluginManager* mgr ); But of course it's being exported as: _Z19registerGrindPluginPN5Grind13PluginManagerE I tried a .c file with a simple function and it exported fine as "registerGrindPlugin", but of course I can't pass a C++ class as the argument that way. Soo... my question is, is there a way to unmangle or alias the exported symbol so that I don't have to use a monstrosity like Z19registerGrindPluginPN5Grind13PluginManagerE in my dlsym call? I did see something about -alias_list as a linker option, but I haven't quite figured out how to use it in XCode. If that is the solution, can somebody provide some more details on how to use this?

    Read the article

  • Mac OSX Programming for long time Linux geek

    - by DarenW
    I've written software on Linux since 1995 but must get up to speed with app development on the Mac. I have no experience on that platform. Obviously I should get my hands on some appropriate hardware. What are good books, tutorial websites, and other resources for experienced devs getting started on Mac? Not just APIs and app internals, but also including how does one install an app, debug it, etc?

    Read the article

  • how to upgrade OSX? [closed]

    - by abc
    i have 10.5.8 OS X rite now.. i want it to be 10.6.3 .. i have downloaded the update but its ttelling u need 10.6 to update to 10.6.3 ] ] so how to update from 10.5.8 to 10.6.3 ?

    Read the article

  • Poco C++ library on OSX 10.8.2: Undefined symbols for architecture x86_64

    - by Arman
    I'm trying to use Poco C++ library to do the simple http requests in C++ on Mac OS X 10.8.2. I installed Poco, copy-pasted the http_request.cc code from this tutorial, ran it with 'g++ -o http_get http_get.cc -lPocoNet', but got: Undefined symbols for architecture x86_64: "Poco::StreamCopier::copyStream(std::basic_istream<char, std::char_traits<char> >&, std::basic_ostream<char, std::char_traits<char> >&, unsigned long)", referenced from: _main in ccKuZb1g.o "Poco::URI::URI(char const*)", referenced from: _main in ccKuZb1g.o "Poco::URI::~URI()", referenced from: _main in ccKuZb1g.o "Poco::URI::getPathAndQuery() const", referenced from: _main in ccKuZb1g.o "Poco::URI::getPort() const", referenced from: _main in ccKuZb1g.o "Poco::Exception::displayText() const", referenced from: _main in ccKuZb1g.o "typeinfo for Poco::Exception", referenced from: GCC_except_table1 in ccKuZb1g.o ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Have been struggling with this for couple of hours. Any idea how to fix this? Thanks in advance!

    Read the article

  • Swing on OSX: How to Trap command-Q?

    - by yar
    After being convinced ("schooled") that Swing apps on Mac do look native, I'm trying to make mine look as native as possible. Everything looks great, but when I hit command-Q or do it from the menu, my windowStateChanged(WindowEvent e) is not firing on my main JFrame (if I exit in any other way, it does fire). How can I respond to the real Apple quit?

    Read the article

  • GWT + OSX = SWT issues

    - by John Leonard
    I'm new to GWT development and I'm putting myself through the paces with Google's tutorial but I'm getting errors: java[10574:80f] [Java CocoaComponent compatibility mode]: Enabled 2009-11-06 15:27:38.769 java[10574:80f] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 I checked my Java prefs and I have Java SE6 (64 bit) as the preferred JVM. I'm really not sure how to clear this up.

    Read the article

  • Source From Standard In (Bash on OSX)

    - by yar
    I am trying to do something like this ruby test.rb | source /dev/stdin where test.rb just prints out cd /. There are no errors, but it doesn't do anything either. If I use this: ruby test.rb > /eraseme; source /eraseme it works fine, but I want to avoid the intermediate file.

    Read the article

  • Cocoa WebView won't render all images on OSX 10.8

    - by user2906962
    I'm currently developing an application for OS X, backwards compatible with OS X 10.6. At some point I create a WebView in which I load html content that I create dynamically. The html content is formed only of image links <img src= and text, there is no javascript or anything of that kind. All the images (there are only 5 png images) are stored locally and their size is 4 KB. The problem I have is that some images (those that are not on the visible side of the "scroll"), the very first time I run the application,the images are not shown unless I drag the window to another screen or load again the view controller that contains the WebView. In those cases the images appear on the "scroll" even if they are offsite. I've tried creating the WebView both with IB and programatically, I've used WebPreferences like Autosaves, AllowsAnimatedImages … I've tried using NSURLCache to load each image so that the WebView will get access to them easier ... same result. Taking into account that my code is quite extensive I'm gonna post only the bits that I think are relevant: NSString *finalHtml ... //contains the complete html CGRect screenRect = [self.fixedView bounds]; CGRect webFrame = CGRectMake(0.0f, 0.0f, screenRect.size.width, screenRect.size.height); self.miwebView=[[WebView alloc] initWithFrame:webFrame]; [self.miwebView setEditable:NO]; [self.miwebView setUIDelegate:self]; ... NSURLCache *URLCache = [[NSURLCache alloc] initWithMemoryCapacity:4 * 1024 * 1024 diskCapacity:20 * 1024 * 1024 diskPath:nil]; [NSURLCache setSharedURLCache:URLCache]; NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"line" ofType:@"png"]; NSURL *resourceUrl = [NSURL URLWithString:imagePath]; NSURLRequest *request = [NSURLRequest requestWithURL:resourceUrl cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0f]; [URLCache cachedResponseForRequest:request]; ... [self.miwebView setResourceLoadDelegate:self]; WebPreferences *webPref = [[WebPreferences alloc]init]; [webPref setAutosaves:YES]; [webPref setAllowsAnimatedImages:YES]; [webPref setAllowsAnimatedImageLooping:YES]; [self.miwebView setPreferences:webPref]; NSString *pathResult = [[NSBundle mainBundle] bundlePath]; NSURL *baseURLRes = [NSURL fileURLWithPath:pathResult]; [[self.miwebView mainFrame] loadHTMLString:finalHtml baseURL:baseURLRes]; [self.fixedView addSubview:self.miwebView]; I should also mention that if an image is caught somewhere in between the visible and non visible side of the "scroll" only the visible bit of the image is going to be rendered even if the page gets scrolled up ... so I think all this is some rendering issue ... I appreciate your help, thank you!

    Read the article

  • App Engine SDK Console Not Fully Updated on OSX for GAE Release 1.3.4

    - by ryan
    I downloaded and am running the latest SDK (in About GoogleAppleEngineLauncher, I see it is version 1.3.4.794), but when I open the SDK Console and go to the Task Queue section, I still see "Tasks will not run automatically. Select a queue to run tasks manually." I have not added the flag --disable_task_running, so I'm confused as to why it is still manual for me.

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >